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SWTOR Quest Codex List
Codexes are a type of lore entry that you can collect in-game - they can come from hidden glowing blue object in the open world, from defeating certain enemies, and from completing certain quests. Some codex entries can be found by all types of characters, while others are restricted to characters who are a certain class or faction.
Almost all codex entries are per-character, except for some of the Datacron entries, which are legacy-wide, and some Planet entries that you have earned a Datacron entry on will also be unlocked legacy-wide. The rest you will need to re-earn if you want them unlocked on your other characters.
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|
Fleet
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
Admiral Zasha Ranken | Persons of Note | Starfighter | Fleet | Quest | Imperial | Yes |
Alderaan
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
Bouris Ulgo | Persons of Note | Planet | Alderaan | Quest | Yes | |
Barsen'thor | Achievement: Titles | Planet | Alderaan | Class Quest | Jedi Consular | Yes |
Double Agent | Achievement: Titles | Planet | Alderaan | Class Quest | Imperial Agent | Yes |
Emissary of Teral | Achievement: Titles | Planet | Alderaan | Class Quest | Jedi Consular | Yes |
Homewrecker | Achievement: Titles | Planet | Alderaan | Quest | Bounty Hunter | Yes |
Knight of Alderaan | Achievement: Titles | Planet | Alderaan | Class Quest | Bounty Hunter | Yes |
Lord [Sith Warrior] | Achievement: Titles | Planet | Alderaan | Class Quest | Sith Warrior | Yes |
Jedi Diplomacy (Consular) | Lore | Planet | Alderaan | Class Quest | Jedi Consular | Yes |
Operation: Silverplate (Agent) | Lore | Planet | Alderaan | Class Quest | Imperial Agent | Yes |
Sarkhai (Consular) | Lore | Planet | Alderaan | Class Quest | Jedi Consular | Yes |
The Death Mark (Knight) | Lore | Planet | Alderaan | Class Quest | Jedi Knight | Yes |
The Head of Darth Bandon (Smuggler) | Lore | Planet | Alderaan | Class Quest | Smuggler | Yes |
House Girard (Bounty Hunter) | Organizations | Planet | Alderaan | Class Quest | Bounty Hunter | Yes |
House Teral (Consular) | Organizations | Planet | Alderaan | Class Quest | Jedi Consular | Yes |
Captain Cormac (Trooper) | Persons of Note | Planet | Alderaan | Class Quest | Trooper | Yes |
Duke Corwin "The Durasteel Duke" (Bounty Hunter) | Persons of Note | Planet | Alderaan | Class Quest | Bounty Hunter | Yes |
Duke Kendoh (Warrior) | Persons of Note | Planet | Alderaan | Class Quest | Sith Warrior | Yes |
General Gesselle Organa (Warrior) | Persons of Note | Planet | Alderaan | Class Quest | Sith Warrior | Yes |
Intelligence Profile: Vector Hyllus (Agent) | Persons of Note | Planet | Alderaan | Class Quest | Imperial Agent | Yes |
Lord Nefarid (Knight) | Persons of Note | Planet | Alderaan | Class Quest | Jedi Knight | Yes |
Markus Thul (Trooper) | Persons of Note | Planet | Alderaan | Class Quest | Trooper | Yes |
Nomar Organa (Inquisitor) | Persons of Note | Planet | Alderaan | Class Quest | Sith Inquisitor | Yes |
Rehanna Rist (Inquisitor) | Persons of Note | Planet | Alderaan | Class Quest | Sith Inquisitor | Yes |
Paladin of House Organa | Achievement: Titles | Planet | Alderaan | Quest | Republic | Yes |
Republic Privateer | Achievement: Titles | Planet | Alderaan | Quest | Republic | Yes |
Balmorra
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
Hazard Vault 305 (Inquisitor) | Locations | Planet | Balmorra | Class Quest | Sith Inquisitor | Yes |
Colicoid Queen (Bounty Hunter) | Lore | Planet | Balmorra | Class Quest | Bounty Hunter | Yes |
Operation: Blackout (Agent) | Lore | Planet | Balmorra | Class Quest | Imperial Agent | Yes |
Admiral Ivernus (Bounty Hunter) | Persons of Note | Planet | Balmorra | Class Quest | Bounty Hunter | Yes |
Akaavi Spar (Smuggler) | Persons of Note | Planet | Balmorra | Class Quest | Smuggler | Yes |
Brel Orus (Trooper) | Persons of Note | Planet | Balmorra | Class Quest | Trooper | Yes |
Commander Rylon (Warrior) | Persons of Note | Planet | Balmorra | Class Quest | Sith Warrior | Yes |
Darth Lachris (Consular) | Persons of Note | Planet | Balmorra | Class Quest | Jedi Consular | Yes |
Doc (Knight) | Persons of Note | Planet | Balmorra | Class Quest | Jedi Knight | Yes |
Lieutenant Major Pirrell (Bounty Hunter) | Persons of Note | Planet | Balmorra | Class Quest | Bounty Hunter | Yes |
Major Bessiker (Inquisitor) | Persons of Note | Planet | Balmorra | Class Quest | Sith Inquisitor | Yes |
Malavai Quinn (Warrior) | Persons of Note | Planet | Balmorra | Class Quest | Sith Warrior | Yes |
Numen Brock (Smuggler) | Persons of Note | Planet | Balmorra | Class Quest | Smuggler | Yes |
Station Chief (Agent) | Persons of Note | Planet | Balmorra | Class Quest | Imperial Agent | Yes |
Tanno Vik (Trooper) | Persons of Note | Planet | Balmorra | Class Quest | Trooper | Yes |
Warren Sedoru (Knight) | Persons of Note | Planet | Balmorra | Class Quest | Jedi Knight | Yes |
Zenith (Consular) | Persons of Note | Planet | Balmorra | Class Quest | Jedi Consular | Yes |
Darth Lachris | Persons of Note | Planet | Balmorra | Quest | Imperial | Yes |
Hero of Gorinth Canyon | Achievement: Titles | Planet | Balmorra | Quest | Republic | Yes |
The Barrager | Lore | Planet | Balmorra | Quest | Republic | Yes |
Belsavis
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
Section X | Locations | Planet | Belsavis | Quest | Yes | |
The Fatality Crash | Locations | Planet | Belsavis | Quest | Yes | |
The Infinite Empire | Lore | Planet | Belsavis | Quest | Yes | |
Black Codex: Origins of the Star Cabal (Agent) | Lore | Planet | Belsavis | Class Quest | Imperial Agent | Yes |
Dagger Wing (Trooper) | Organizations | Planet | Belsavis | Class Quest | Trooper | Yes |
The Circle (Inquisitor) | Organizations | Planet | Belsavis | Class Quest | Sith Inquisitor | Yes |
The Followers of the Hallow Voice (Consular) | Organizations | Planet | Belsavis | Class Quest | Jedi Consular | Yes |
The Scourge (Smuggler) | Organizations | Planet | Belsavis | Class Quest | Smuggler | Yes |
Captain Zale Barrows (Bounty Hunter) | Persons of Note | Planet | Belsavis | Class Quest | Bounty Hunter | Yes |
Darth Ekkage (Warrior) | Persons of Note | Planet | Belsavis | Class Quest | Sith Warrior | Yes |
Executor Krannus (Knight) | Persons of Note | Planet | Belsavis | Class Quest | Jedi Knight | Yes |
Hallow Voice (Consular) | Persons of Note | Planet | Belsavis | Class Quest | Jedi Consular | Yes |
Intelligence Profile: SCORPIO (Agent) | Persons of Note | Planet | Belsavis | Class Quest | Imperial Agent | Yes |
Ivory (Smuggler) | Persons of Note | Planet | Belsavis | Class Quest | Smuggler | Yes |
Lord Ondorru (Trooper) | Persons of Note | Planet | Belsavis | Class Quest | Trooper | Yes |
Pak Taldine (Knight) | Persons of Note | Planet | Belsavis | Class Quest | Jedi Knight | Yes |
Skadge (Bounty Hunter) | Persons of Note | Planet | Belsavis | Class Quest | Bounty Hunter | Yes |
The Mother Machine (Inquisitor) | Persons of Note | Planet | Belsavis | Class Quest | Sith Inquisitor | Yes |
New Men | Organizations | Planet | Belsavis | Quest | Imperial | Yes |
The Dread Masters | Organizations | Planet | Belsavis | Quest | Imperial | Yes |
HK-51 [Empire] | Persons of Note | Planet | Belsavis | Quest | Imperial | Yes |
The World Razer | Lore | Planet | Belsavis | Quest | Republic | Yes |
The Condemned | Organizations | Planet | Belsavis | Quest | Republic | Yes |
HK-51 [Republic] | Persons of Note | Planet | Belsavis | Quest | Republic | Yes |
Corellia
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
The Black Hole | Locations | Planet | Corellia | Quest | Yes | |
Corellian Security Force (CorSec) | Organizations | Planet | Corellia | Quest | Yes | |
The Imperial Guard | Organizations | Planet | Corellia | Quest | Yes | |
Darth Decimus | Persons of Note | Planet | Corellia | Quest | Yes | |
Darth [Sith Inquisitor] | Achievement: Titles | Planet | Corellia | Class Quest | Sith Inquisitor | Yes |
Darth [Sith Warrior] | Achievement: Titles | Planet | Corellia | Class Quest | Sith Warrior | Yes |
Master [Jedi Knight] | Achievement: Titles | Planet | Corellia | Class Quest | Jedi Knight | Yes |
Master Conspirator | Achievement: Titles | Planet | Corellia | Class Quest | Imperial Agent | Yes |
Mender of the Rift | Achievement: Titles | Planet | Corellia | Class Quest | Jedi Consular | Yes |
Relentless | Achievement: Titles | Planet | Corellia | Class Quest | Bounty Hunter | Yes |
Museum of Corellian Industry (Inquisitor) | Locations | Planet | Corellia | Class Quest | Sith Inquisitor | Yes |
The Bastion (Trooper) | Locations | Planet | Corellia | Class Quest | Trooper | Yes |
The Guardian Holds (Jedi Consular) | Locations | Planet | Corellia | Class Quest | Jedi Consular | Yes |
Black Codex: The Star Cabal's Endgame (Agent) | Lore | Planet | Corellia | Class Quest | Imperial Agent | Yes |
Firestorm Lasers (Knight) | Lore | Planet | Corellia | Class Quest | Jedi Knight | Yes |
The Bakvalen Family (Consular) | Lore | Planet | Corellia | Class Quest | Jedi Consular | Yes |
The Fall of Tol Braga (Knight) | Lore | Planet | Corellia | Class Quest | Jedi Knight | Yes |
The Kaggath (Inquisitor) | Lore | Planet | Corellia | Class Quest | Sith Inquisitor | Yes |
The Lucky Lancer (Trooper) | Lore | Planet | Corellia | Class Quest | Trooper | Yes |
Corellian Corporate Council (Bounty Hunter) | Organizations | Planet | Corellia | Class Quest | Bounty Hunter | Yes |
The Outer Rim Jedi Forces (Knight) | Organizations | Planet | Corellia | Class Quest | Jedi Knight | Yes |
Chairman Harlon Fane (Bounty Hunter) | Persons of Note | Planet | Corellia | Class Quest | Bounty Hunter | Yes |
Commissioner Jonah Carter (Bounty Hunter) | Persons of Note | Planet | Corellia | Class Quest | Bounty Hunter | Yes |
Councillor Caicos (Smuggler) | Persons of Note | Planet | Corellia | Class Quest | Smuggler | Yes |
Darth Vowrawn (Warrior) | Persons of Note | Planet | Corellia | Class Quest | Sith Warrior | Yes |
Jedi Master Jun Seros (Bounty Hunter) | Persons of Note | Planet | Corellia | Class Quest | Bounty Hunter | Yes |
Locke (Trooper) | Persons of Note | Planet | Corellia | Class Quest | Trooper | Yes |
The Entity (Warrior) | Persons of Note | Planet | Corellia | Class Quest | Sith Warrior | Yes |
The First Son (Consular) | Persons of Note | Planet | Corellia | Class Quest | Jedi Consular | Yes |
The Real Darmas Pollaran (Smuggler) | Persons of Note | Planet | Corellia | Class Quest | Smuggler | Yes |
Decimus's Rise | Locations | Planet | Corellia | Quest | Imperial | Yes |
Medal of Imperial Glory | Lore | Planet | Corellia | Quest | Imperial | Yes |
Darbin Sull | Persons of Note | Planet | Corellia | Quest | Imperial | Yes |
Darth Charnus | Persons of Note | Planet | Corellia | Quest | Imperial | Yes |
General Hesker | Persons of Note | Planet | Corellia | Quest | Imperial | Yes |
Lord Skar (Sith Inquisitor) | Persons of Note | Planet | Corellia | Quest | Imperial | Yes |
Master Arfan Ramos | Persons of Note | Planet | Corellia | Quest | Imperial | Yes |
First-Class Corellian Bloodstripes | Lore | Planet | Corellia | Quest | Republic | Yes |
Cole Cantarus | Persons of Note | Planet | Corellia | Quest | Republic | Yes |
Councillor Belos | Persons of Note | Planet | Corellia | Quest | Republic | Yes |
Darth Acharon | Persons of Note | Planet | Corellia | Quest | Republic | Yes |
Darth Hadra | Persons of Note | Planet | Corellia | Quest | Republic | Yes |
General Aves | Persons of Note | Planet | Corellia | Quest | Republic | Yes |
Coruscant
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
Darmas Pollaran (Smuggler) | Persons of Note | Planet | Coruscant | Class Quest | Smuggler | Yes |
Darth Angral (Knight) | Persons of Note | Planet | Coruscant | Class Quest | Jedi Knight | Yes |
General Garza (Trooper) | Persons of Note | Planet | Coruscant | Class Quest | Trooper | Yes |
General Var Suthra (Knight) | Persons of Note | Planet | Coruscant | Class Quest | Jedi Knight | Yes |
Kira Carsen (Knight) | Persons of Note | Planet | Coruscant | Class Quest | Jedi Knight | Yes |
Corellian Defender-class Light Corvette (Knight/Consular) | Ships | Planet | Coruscant | Class Quest | Jedi Knight | Yes |
Corellian XS Stock Light Freighter (Smuggler) | Ships | Planet | Coruscant | Class Quest | Smuggler | Yes |
Rendili Hyperworks BT-7 Thunderclap (Trooper) | Ships | Planet | Coruscant | Class Quest | Trooper | Yes |
Black Bisector | Achievement: Titles | Planet | Coruscant | Quest | Republic | Yes |
Galactic City Savior | Achievement: Titles | Planet | Coruscant | Quest | Republic | Yes |
The Sacking of Coruscant | Lore | Planet | Coruscant | Quest | Republic | Yes |
Strategic Information Service | Organizations | Planet | Coruscant | Quest | Republic | Yes |
Nautolan | Species | Planet | Coruscant | Quest | Republic | Yes |
Dromund Kaas
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
Sithspawn | Lore | Planet | Dromund Kaas | Quest | Yes | |
Cipher Agent | Achievement: Titles | Planet | Dromund Kaas | Class Quest | Imperial Agent | Yes |
Grand Champion of the Great Hunt | Achievement: Titles | Planet | Dromund Kaas | Class Quest | Bounty Hunter | Yes |
Lord [Sith Inquisitor] | Achievement: Titles | Planet | Dromund Kaas | Class Quest | Sith Inquisitor | Yes |
Darth Jadus (Agent) | Persons of Note | Planet | Dromund Kaas | Class Quest | Imperial Agent | Yes |
Kuat Drive Yards D5-Mantis Patrol Craft (Bounty Hunter) | Ships | Planet | Dromund Kaas | Class Quest | Bounty Hunter | Yes |
X-70B Phantom-class Prototype (Agent) | Ships | Planet | Dromund Kaas | Class Quest | Imperial Agent | Yes |
Kaas City Savior | Achievement: Titles | Planet | Dromund Kaas | Quest | Imperial | Yes |
Revanite | Achievement: Titles | Planet | Dromund Kaas | Quest | Imperial | Yes |
Rebelling Slaves | Organizations | Planet | Dromund Kaas | Quest | Imperial | Yes |
Fury-class Imperial Interceptor (Warrior/Inquisitor) | Ships | Planet | Dromund Kaas | Quest | Imperial | Yes |
Kubaz | Species | Planet | Dromund Kaas | Quest | Imperial | Yes |
Echoes of Oblivion
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
The Fall of the Scions | Lore | Planet | Echoes of Oblivion | Quest | Yes | |
Servants of the Emperor | Organizations | Planet | Echoes of Oblivion | Quest | Yes | |
Tenebrae | Persons of Note | Planet | Echoes of Oblivion | Quest | Yes |
Fleet
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
Star Forager | Achievement: Titles | Planet | Fleet | Quest | Yes | |
The Dreadseed | Achievement: Titles | Planet | Fleet | Quest | Yes | |
Social Points | Game Rules | Planet | Fleet | Quest | Yes | |
Kuat Drive Yards | Organizations | Planet | Fleet | Quest | Yes | |
Treek | Persons of Note | Planet | Fleet | Quest | Yes |
Hoth
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
The Hailstorm Brotherhood | Organizations | Planet | Hoth | Quest | Yes | |
The Scorekeeper (Bounty Hunter) | Lore | Planet | Hoth | Class Quest | Bounty Hunter | Yes |
The Umbra Encrypter (Trooper) | Lore | Planet | Hoth | Class Quest | Trooper | Yes |
Rift Alliance Coalition Forces (Consular) | Organizations | Planet | Hoth | Class Quest | Jedi Consular | Yes |
Blizz (Bounty Hunter) | Persons of Note | Planet | Hoth | Class Quest | Bounty Hunter | Yes |
Broonmark (Warrior) | Persons of Note | Planet | Hoth | Class Quest | Sith Warrior | Yes |
Captain Valon (Consular) | Persons of Note | Planet | Hoth | Class Quest | Jedi Consular | Yes |
Guardsman Lassicar (Knight) | Persons of Note | Planet | Hoth | Class Quest | Jedi Knight | Yes |
Languss “Guss” Tuno (Smuggler) | Persons of Note | Planet | Hoth | Class Quest | Smuggler | Yes |
Leeha Narezz (Knight) | Persons of Note | Planet | Hoth | Class Quest | Jedi Knight | Yes |
Lieutenant Felix Iresso (Consular) | Persons of Note | Planet | Hoth | Class Quest | Jedi Consular | Yes |
Master Wyellett (Warrior) | Persons of Note | Planet | Hoth | Class Quest | Sith Warrior | Yes |
Reneget Vause (Bounty Hunter) | Persons of Note | Planet | Hoth | Class Quest | Bounty Hunter | Yes |
Sergeant Fideltin Rusk (Knight) | Persons of Note | Planet | Hoth | Class Quest | Jedi Knight | Yes |
Sergeant Yuun (Trooper) | Persons of Note | Planet | Hoth | Class Quest | Trooper | Yes |
Shai Tenna (Smuggler) | Persons of Note | Planet | Hoth | Class Quest | Smuggler | Yes |
SIS Dossier: Ensign Raina Temple (Agent) | Persons of Note | Planet | Hoth | Class Quest | Imperial Agent | Yes |
Talos Drellik (Inquisitor) | Persons of Note | Planet | Hoth | Class Quest | Sith Inquisitor | Yes |
Imperial War Strategy: Quagmires | Lore | Planet | Hoth | Quest | Imperial | Yes |
Hutta
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
Agent | Achievement: Titles | Planet | Hutta | Class Quest | Imperial Agent | Yes |
Hired Gun | Achievement: Titles | Planet | Hutta | Quest | Bounty Hunter | Yes |
The Great Hunt (Bounty Hunter) | Lore | Planet | Hutta | Class Quest | Bounty Hunter | Yes |
Braden (Bounty Hunter) | Persons of Note | Planet | Hutta | Class Quest | Bounty Hunter | Yes |
Intelligence Profile: Kaliyo Djannis (Agent) | Persons of Note | Planet | Hutta | Class Quest | Imperial Agent | Yes |
Intelligence Profile: The Red Blade (Agent) | Persons of Note | Planet | Hutta | Class Quest | Imperial Agent | Yes |
Keeper (Agent) | Persons of Note | Planet | Hutta | Class Quest | Imperial Agent | Yes |
Mako (Bounty Hunter) | Persons of Note | Planet | Hutta | Class Quest | Bounty Hunter | Yes |
Tarro Blood (Bounty Hunter) | Persons of Note | Planet | Hutta | Class Quest | Bounty Hunter | Yes |
Heartless | Achievement: Titles | Planet | Hutta | Quest | Imperial | Yes |
Nem'ro the Hutt | Persons of Note | Planet | Hutta | Quest | Imperial | Yes |
Ilum
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
Kaleesh Mercenaries | Organizations | Planet | Ilum | Quest | Imperial | Yes |
Admiral Shai | Persons of Note | Planet | Ilum | Quest | Imperial | Yes |
Grand Moff Regus | Persons of Note | Planet | Ilum | Quest | Imperial | Yes |
Master Jaric Kaedan | Persons of Note | Planet | Ilum | Quest | Imperial | Yes |
Darth Arho | Persons of Note | Planet | Ilum | Quest | Republic | Yes |
Supreme Commander Rans | Persons of Note | Planet | Ilum | Quest | Republic | Yes |
Iokath
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
Iokath Remotes | Lore | Planet | Iokath | Quest | Yes | |
Pneumatic Trams | Lore | Planet | Iokath | Quest | Yes | |
The Six Gods | Lore | Planet | Iokath | Quest | Yes | |
Theron Shan: The Secret Son | Lore | Planet | Iokath | Quest | Yes | |
Zakuulan Allies [Sana-Rae] | Lore | Planet | Iokath | Quest | Yes | |
Zakuulan Allies [Senya] | Lore | Planet | Iokath | Quest | Yes | |
Jace Malcom | Persons of Note | Planet | Iokath | Quest | Yes |
Korriban
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
Acolyte | Achievement: Titles | Planet | Korriban | Class Quest | Sith Warrior | Yes |
Apprentice [Sith Inquisitor] | Achievement: Titles | Planet | Korriban | Class Quest | Sith Inquisitor | Yes |
Apprentice [Sith Warrior] | Achievement: Titles | Planet | Korriban | Class Quest | Sith Warrior | Yes |
Darth Baras (Warrior) | Persons of Note | Planet | Korriban | Class Quest | Sith Warrior | Yes |
Khem Val (Inquisitor) | Persons of Note | Planet | Korriban | Class Quest | Sith Inquisitor | Yes |
Lord Zash (Inquisitor) | Persons of Note | Planet | Korriban | Class Quest | Sith Inquisitor | Yes |
Overseer Harkun (Inquisitor) | Persons of Note | Planet | Korriban | Class Quest | Sith Inquisitor | Yes |
Overseer Tremel (Warrior) | Persons of Note | Planet | Korriban | Class Quest | Sith Warrior | Yes |
Vette (Warrior) | Persons of Note | Planet | Korriban | Class Quest | Sith Warrior | Yes |
Imperial Scholar | Achievement: Titles | Planet | Korriban | Quest | Imperial | Yes |
Sith Weapons | Lore | Planet | Korriban | Quest | Imperial | Yes |
The Red Engine | Lore | Planet | Korriban | Quest | Imperial | Yes |
Abyssin | Species | Planet | Korriban | Quest | Imperial | Yes |
Dashade | Species | Planet | Korriban | Quest | Imperial | Yes |
Sith Pureblood | Species | Planet | Korriban | Quest | Imperial | Yes |
Macobinoculars
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
The Shroud | Persons of Note | Planet | Macobinoculars | Quest | Yes |
Makeb
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
Disaster on Makeb | Lore | Planet | Makeb | Quest | Yes | |
GSI Satellite Support | Lore | Planet | Makeb | Quest | Yes | |
State of the War: Imperial Retrenchment | Lore | Planet | Makeb | Quest | Yes | |
Stronghold One | Locations | Planet | Makeb | Quest | Imperial | Yes |
Alien Initiatives | Lore | Planet | Makeb | Quest | Imperial | Yes |
Isotope-5 | Lore | Planet | Makeb | Quest | Imperial | Yes |
Operational Briefing: Makeb Strike Team | Lore | Planet | Makeb | Quest | Imperial | Yes |
Darth Marr | Persons of Note | Planet | Makeb | Quest | Imperial | Yes |
Szajin, the Hutt Archon | Persons of Note | Planet | Makeb | Quest | Imperial | Yes |
Makeb's Mysterious Survival | Lore | Planet | Makeb | Quest | Republic | Yes |
The Hutt Cartel Alliance | Lore | Planet | Makeb | Quest | Republic | Yes |
Supreme Chancellor Saresh | Persons of Note | Planet | Makeb | Quest | Republic | Yes |
Toborro the Hutt | Persons of Note | Planet | Makeb | Quest | Republic | Yes |
Mek-Sha
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
Dar'manda (Mek-Sha Gang) | Organizations | Planet | Mek-Sha | Quest | Yes | |
Harido Wald | Organizations | Planet | Mek-Sha | Quest | Yes | |
The Brothers | Organizations | Planet | Mek-Sha | Quest | Yes | |
Darth Shaar | Persons of Note | Planet | Mek-Sha | Quest | Yes | |
Huttbreaker | Persons of Note | Planet | Mek-Sha | Quest | Yes | |
Indigo | Persons of Note | Planet | Mek-Sha | Quest | Yes | |
Junker Jott | Persons of Note | Planet | Mek-Sha | Quest | Yes | |
Veek the Sneak | Persons of Note | Planet | Mek-Sha | Quest | Yes | |
Mek-Sha | Planets | Planet | Mek-Sha | Quest | Yes | |
Tau Idair [Imperial] | Persons of Note | Planet | Mek-Sha | Quest | Imperial | Yes |
Vice Admiral Narlock | Persons of Note | Planet | Mek-Sha | Quest | Republic | Yes |
Nar Shaddaa
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
Exo-technology (Consular) | Lore | Planet | Nar Shaddaa | Class Quest | Jedi Consular | Yes |
Operation: Glass Echo (Agent) | Lore | Planet | Nar Shaddaa | Class Quest | Imperial Agent | Yes |
Power Guards (Knight) | Lore | Planet | Nar Shaddaa | Class Quest | Jedi Knight | Yes |
Bowdaar (Smuggler) | Persons of Note | Planet | Nar Shaddaa | Class Quest | Smuggler | Yes |
Destris Veran and Rylee Dray (Inquisitor) | Persons of Note | Planet | Nar Shaddaa | Class Quest | Sith Inquisitor | Yes |
Drooga the Hutt (Smuggler) | Persons of Note | Planet | Nar Shaddaa | Class Quest | Smuggler | Yes |
Gele'ren (Bounty Hunter) | Persons of Note | Planet | Nar Shaddaa | Class Quest | Bounty Hunter | Yes |
Halidrell Setsyn (Warrior) | Persons of Note | Planet | Nar Shaddaa | Class Quest | Sith Warrior | Yes |
Intelligence Profile: Watcher X (Agent) | Persons of Note | Planet | Nar Shaddaa | Class Quest | Imperial Agent | Yes |
Jonas Balkar (Trooper) | Persons of Note | Planet | Nar Shaddaa | Class Quest | Trooper | Yes |
Lord Paladius (Inquisitor) | Persons of Note | Planet | Nar Shaddaa | Class Quest | Sith Inquisitor | Yes |
Lord Rathari (Warrior) | Persons of Note | Planet | Nar Shaddaa | Class Quest | Sith Warrior | Yes |
Lord Sadic (Knight) | Persons of Note | Planet | Nar Shaddaa | Class Quest | Jedi Knight | Yes |
M1-4X (Trooper) | Persons of Note | Planet | Nar Shaddaa | Class Quest | Trooper | Yes |
Tharan Cedrax (Consular) | Persons of Note | Planet | Nar Shaddaa | Class Quest | Jedi Consular | Yes |
The Eidolon (Bounty Hunter) | Persons of Note | Planet | Nar Shaddaa | Class Quest | Bounty Hunter | Yes |
The Ark | Lore | Planet | Nar Shaddaa | Quest | Republic | Yes |
Commander Vergost | Persons of Note | Planet | Nar Shaddaa | Quest | Republic | Yes |
Onderon
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
Ancient Proving Grounds | Locations | Planet | Onderon | Quest | Yes | |
Iziz | Locations | Planet | Onderon | Quest | Yes | |
Royal Hunting Lodge | Locations | Planet | Onderon | Quest | Yes | |
The Untamed | Organizations | Planet | Onderon | Quest | Yes | |
Darth Savik | Persons of Note | Planet | Onderon | Quest | Yes | |
King Petryph | Persons of Note | Planet | Onderon | Quest | Yes | |
Senator Nebet | Persons of Note | Planet | Onderon | Quest | Yes | |
Beast-Lord Akoru | Persons of Note | Planet | Onderon | Quest | Imperial | Yes |
Ord Mantell
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
Captain [Smuggler] | Achievement: Titles | Planet | Ord Mantell | Class Quest | Smuggler | Yes |
Captain [Trooper] | Achievement: Titles | Planet | Ord Mantell | Class Quest | Trooper | Yes |
Lieutenant | Achievement: Titles | Planet | Ord Mantell | Class Quest | Trooper | Yes |
Outlaw | Achievement: Titles | Planet | Ord Mantell | Class Quest | Smuggler | Yes |
Sergeant | Achievement: Titles | Planet | Ord Mantell | Class Quest | Trooper | Yes |
Imperial Listening Post (Knight) | Locations | Planet | Ord Mantell | Class Quest | Jedi Knight | Yes |
Smuggling 101 (Smuggler) | Lore | Planet | Ord Mantell | Class Quest | Smuggler | Yes |
Havoc Squad (Trooper) | Organizations | Planet | Ord Mantell | Class Quest | Trooper | Yes |
Republic Special Forces (Trooper) | Organizations | Planet | Ord Mantell | Class Quest | Trooper | Yes |
Aric Jorgan (Trooper) | Persons of Note | Planet | Ord Mantell | Class Quest | Trooper | Yes |
Commander Harron Tavus (Trooper) | Persons of Note | Planet | Ord Mantell | Class Quest | Trooper | Yes |
Corso Riggs (Smuggler) | Persons of Note | Planet | Ord Mantell | Class Quest | Smuggler | Yes |
Rogun the Butcher (Smuggler) | Persons of Note | Planet | Ord Mantell | Class Quest | Smuggler | Yes |
Skavak (Smuggler) | Persons of Note | Planet | Ord Mantell | Class Quest | Smuggler | Yes |
Mantellian | Achievement: Titles | Planet | Ord Mantell | Quest | Republic | Yes |
Ruled by Corruption | Lore | Planet | Ord Mantell | Quest | Republic | Yes |
Split by Rebellion | Lore | Planet | Ord Mantell | Quest | Republic | Yes |
Underworld Influences | Lore | Planet | Ord Mantell | Quest | Republic | Yes |
Separatist Movement | Organizations | Planet | Ord Mantell | Quest | Republic | Yes |
Cathar | Species | Planet | Ord Mantell | Quest | Republic | Yes |
Oricon
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
Lord Hargrev | Persons of Note | Planet | Oricon | Quest | Imperial | Yes |
Sergeant Trila | Persons of Note | Planet | Oricon | Quest | Republic | Yes |
Ossus
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
Darth Malgus Lives | Lore | Planet | Ossus | Quest | Yes | |
Darth Malora | Persons of Note | Planet | Ossus | Quest | Yes | |
Don the Exiled Knight | Persons of Note | Planet | Ossus | Quest | Yes | |
General Daeruun | Persons of Note | Planet | Ossus | Quest | Yes | |
Major Anri | Persons of Note | Planet | Ossus | Quest | Yes | |
Master Gnost-Dural | Persons of Note | Planet | Ossus | Quest | Yes | |
Ossus | Planets | Planet | Ossus | Quest | Yes | |
Tau Idair [Republic] | Persons of Note | Planet | Ossus | Quest | Republic | Yes |
Quesh
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
Atmosphere of Quesh | Lore | Planet | Quesh | Quest | Yes | |
Military Adrenals | Lore | Planet | Quesh | Quest | Yes | |
Quesh Venom | Lore | Planet | Quesh | Quest | Yes | |
Moff Dracen | Persons of Note | Planet | Quesh | Quest | Yes | |
Major | Achievement: Titles | Planet | Quesh | Class Quest | Trooper | Yes |
Republic's Most Wanted | Achievement: Titles | Planet | Quesh | Class Quest | Bounty Hunter | Yes |
The Force Walker | Achievement: Titles | Planet | Quesh | Class Quest | Sith Inquisitor | Yes |
The Indomitable | Achievement: Titles | Planet | Quesh | Class Quest | Jedi Knight | Yes |
General Korvan | Persons of Note | Planet | Quesh | Quest | Republic | Yes |
Rishi
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
She Who Greedily Devours | Lore | Planet | Rishi | Quest | Yes | |
Carida Corsairs | Organizations | Planet | Rishi | Quest | Yes | |
Corellian Run Scoundrels | Organizations | Planet | Rishi | Quest | Yes | |
Nova Blades | Organizations | Planet | Rishi | Quest | Yes | |
The Slayers Three | Organizations | Planet | Rishi | Quest | Yes | |
Arankau | Persons of Note | Planet | Rishi | Quest | Yes | |
Commodore Margok | Persons of Note | Planet | Rishi | Quest | Yes | |
Rishii | Species | Planet | Rishi | Quest | Yes | |
Above the Law | Achievement: Titles | Planet | Rishi | Class Quest | Bounty Hunter | Yes |
Chief Military Advisor | Achievement: Titles | Planet | Rishi | Class Quest | Trooper | Yes |
Dark Council Elite | Achievement: Titles | Planet | Rishi | Class Quest | Sith Inquisitor | Yes |
Immune to Prosecution | Achievement: Titles | Planet | Rishi | Class Quest | Smuggler | Yes |
Jedi Battlemaster | Achievement: Titles | Planet | Rishi | Class Quest | Jedi Knight | Yes |
Master of Hidden Knowledge | Achievement: Titles | Planet | Rishi | Class Quest | Jedi Consular | Yes |
Sith Intelligence Commander | Achievement: Titles | Planet | Rishi | Class Quest | Imperial Agent | Yes |
"Retired" | Lore | Planet | Rishi | Class Quest | Imperial Agent | Yes |
Garblaque's Haven | Lore | Planet | Rishi | Class Quest | Smuggler | Yes |
Old Wounds | Lore | Planet | Rishi | Class Quest | Jedi Knight | Yes |
Opticron Droids | Lore | Planet | Rishi | Class Quest | Sith Warrior | Yes |
The Quest for Immortality | Lore | Planet | Rishi | Class Quest | Sith Inquisitor | Yes |
Eclipse Squad | Organizations | Planet | Rishi | Class Quest | Trooper | Yes |
Master Kutri O'a | Persons of Note | Planet | Rishi | Class Quest | Jedi Consular | Yes |
Thera Markon | Persons of Note | Planet | Rishi | Class Quest | Bounty Hunter | Yes |
An Imperial Betrayal | Lore | Planet | Rishi | Quest | Imperial | Yes |
Republic Traitors | Lore | Planet | Rishi | Quest | Republic | Yes |
Seeker Droid
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
Darth Acina | Persons of Note | Planet | Seeker Droid | Quest | Yes | |
Jedi Master Cedral Gend | Persons of Note | Planet | Seeker Droid | Quest | Yes |
Story
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
Space Combat | Game Rules | Planet | Story | Quest | Yes | |
EV2 Macrobinoculars | Lore | Planet | Story | Quest | Yes | |
Subterranean Seeker Droids | Lore | Planet | Story | Quest | Yes | |
The Seeds of Rage | Lore | Planet | Story | Quest | Yes | |
The Reformed Dark Council | Organizations | Planet | Story | Quest | Yes | |
Krex | Species | Planet | Story | Quest | Yes | |
Port Nowhere (Smuggler) | Locations | Planet | Story | Class Quest | Smuggler | Yes |
Chancellor's Service Medal (Trooper) | Lore | Planet | Story | Class Quest | Trooper | Yes |
Force-walking (Inquisitor) | Lore | Planet | Story | Class Quest | Sith Inquisitor | Yes |
Force-walking Sickness (Inquisitor) | Lore | Planet | Story | Class Quest | Sith Inquisitor | Yes |
Intelligence Report: Castellan Mind Control (Agent) | Lore | Planet | Story | Class Quest | Imperial Agent | Yes |
Kira Carsen's Dark Past (Knight) | Lore | Planet | Story | Class Quest | Jedi Knight | Yes |
Malachor Three (Consular) | Lore | Planet | Story | Class Quest | Jedi Consular | Yes |
Plan Zero (Warrior) | Lore | Planet | Story | Class Quest | Sith Warrior | Yes |
Republic Privateers (Smuggler) | Lore | Planet | Story | Class Quest | Smuggler | Yes |
The Desolator Superweapon (Knight) | Lore | Planet | Story | Class Quest | Jedi Knight | Yes |
The Emperor's Plan (Knight) | Lore | Planet | Story | Class Quest | Jedi Knight | Yes |
The Gauntlet Superweapon (Trooper) | Lore | Planet | Story | Class Quest | Trooper | Yes |
The Ritual of Tulak Hord (Inquisitor) | Lore | Planet | Story | Class Quest | Sith Inquisitor | Yes |
The Role of a Dark Council Member (Inquisitor) | Lore | Planet | Story | Class Quest | Sith Inquisitor | Yes |
The Shadow Arsenal (Agent) | Lore | Planet | Story | Class Quest | Imperial Agent | Yes |
The Silencer (Inquisitor) | Lore | Planet | Story | Class Quest | Sith Inquisitor | Yes |
The Voidwolf's Conspiracy (Smuggler) | Lore | Planet | Story | Class Quest | Smuggler | Yes |
Adasca BioMechanical (Bounty Hunter) | Organizations | Planet | Story | Class Quest | Bounty Hunter | Yes |
Children of the Emperor (Consular) | Organizations | Planet | Story | Class Quest | Jedi Consular | Yes |
The Emperor's Fallen Jedi (Knight) | Organizations | Planet | Story | Class Quest | Jedi Knight | Yes |
The Emperor's Hand (Warrior) | Organizations | Planet | Story | Class Quest | Sith Warrior | Yes |
The GenoHaradan (Bounty Hunter) | Organizations | Planet | Story | Class Quest | Bounty Hunter | Yes |
The Rift Alliance (Consular) | Organizations | Planet | Story | Class Quest | Jedi Consular | Yes |
The Safecrackers (Trooper) | Organizations | Planet | Story | Class Quest | Trooper | Yes |
The Supreme Guard (Bounty Hunter) | Organizations | Planet | Story | Class Quest | Bounty Hunter | Yes |
Darth Thanaton (Inquisitor) | Persons of Note | Planet | Story | Class Quest | Sith Inquisitor | Yes |
Darth Tormen (Bounty Hunter) | Persons of Note | Planet | Story | Class Quest | Bounty Hunter | Yes |
Darth Vengean (Warrior) | Persons of Note | Planet | Story | Class Quest | Sith Warrior | Yes |
Darth Zhorrid (Agent) | Persons of Note | Planet | Story | Class Quest | Imperial Agent | Yes |
General Rakton (Trooper) | Persons of Note | Planet | Story | Class Quest | Trooper | Yes |
Hedarr Soongh (Bounty Hunter) | Persons of Note | Planet | Story | Class Quest | Bounty Hunter | Yes |
Intelligence Profile: Ardun Kothe (Agent) | Persons of Note | Planet | Story | Class Quest | Imperial Agent | Yes |
Intelligence Profile: Hunter (Agent) | Persons of Note | Planet | Story | Class Quest | Imperial Agent | Yes |
Jaesa Willsaam (Warrior) [Dark] | Persons of Note | Planet | Story | Class Quest | Sith Warrior | Yes |
Jaesa Willsaam (Warrior) [Light] | Persons of Note | Planet | Story | Class Quest | Sith Warrior | Yes |
Jedi Master Tol Braga (Knight) | Persons of Note | Planet | Story | Class Quest | Jedi Knight | Yes |
Kallig (Inquisitor) | Persons of Note | Planet | Story | Class Quest | Sith Inquisitor | Yes |
Lord Draahg (Warrior) | Persons of Note | Planet | Story | Class Quest | Sith Warrior | Yes |
Lord Scourge (Knight) | Persons of Note | Planet | Story | Class Quest | Jedi Knight | Yes |
Lord Vivicar (Consular) | Persons of Note | Planet | Story | Class Quest | Jedi Consular | Yes |
Mandalore the Vindicated (Bounty Hunter) | Persons of Note | Planet | Story | Class Quest | Bounty Hunter | Yes |
Master Kellian Jarro (Bounty Hunter) | Persons of Note | Planet | Story | Class Quest | Bounty Hunter | Yes |
Master Nomen Karr (Warrior) | Persons of Note | Planet | Story | Class Quest | Sith Warrior | Yes |
Moff Pyron (Inquisitor) | Persons of Note | Planet | Story | Class Quest | Sith Inquisitor | Yes |
Nadia Grell (Consular) | Persons of Note | Planet | Story | Class Quest | Jedi Consular | Yes |
Nok Drayen (Smuggler) | Persons of Note | Planet | Story | Class Quest | Smuggler | Yes |
Risha (Smuggler) | Persons of Note | Planet | Story | Class Quest | Smuggler | Yes |
Supreme Chancellor Janarus (Bounty Hunter) | Persons of Note | Planet | Story | Class Quest | Bounty Hunter | Yes |
The Voidwolf (Smuggler) | Persons of Note | Planet | Story | Class Quest | Smuggler | Yes |
Xalek (Inquisitor) | Persons of Note | Planet | Story | Class Quest | Sith Inquisitor | Yes |
The Aurora (Bounty Hunter) | Ships | Planet | Story | Class Quest | Bounty Hunter | Yes |
The Founder (Bounty Hunter) | Ships | Planet | Story | Class Quest | Bounty Hunter | Yes |
The Justice (Trooper) | Ships | Planet | Story | Class Quest | Trooper | Yes |
Imperial Outreach Division | Organizations | Planet | Story | Quest | Imperial | Yes |
The Hand of the Empire | Organizations | Planet | Story | Quest | Imperial | Yes |
Republic News Network | Organizations | Planet | Story | Quest | Republic | Yes |
Task Force Nova | Organizations | Planet | Story | Quest | Republic | Yes |
Arn Peralun | Persons of Note | Planet | Story | Quest | Republic | Yes |
Supreme Chancellor Rans | Persons of Note | Planet | Story | Quest | Republic | Yes |
Taris
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
Geroya Be Haran (Bounty Hunter) | Lore | Planet | Taris | Class Quest | Bounty Hunter | Yes |
Ashara Zavros (Inquisitor) | Persons of Note | Planet | Taris | Class Quest | Sith Inquisitor | Yes |
Beryl Thorne (Smuggler) | Persons of Note | Planet | Taris | Class Quest | Smuggler | Yes |
Cin Tykan (Consular) | Persons of Note | Planet | Taris | Class Quest | Jedi Consular | Yes |
Doctor Godera (Knight) | Persons of Note | Planet | Taris | Class Quest | Jedi Knight | Yes |
Elara Dorne (Trooper) | Persons of Note | Planet | Taris | Class Quest | Trooper | Yes |
Jicoln Cadera (Bounty Hunter) | Persons of Note | Planet | Taris | Class Quest | Bounty Hunter | Yes |
Lieutenant Pierce (Warrior) | Persons of Note | Planet | Taris | Class Quest | Sith Warrior | Yes |
SIS Dossier: Doctor Eckard Lokin (Agent) | Persons of Note | Planet | Taris | Class Quest | Imperial Agent | Yes |
Torian Cadera (Bounty Hunter) | Persons of Note | Planet | Taris | Class Quest | Bounty Hunter | Yes |
Thana Vesh | Persons of Note | Planet | Taris | Quest | Imperial | Yes |
Governor Saresh | Persons of Note | Planet | Taris | Quest | Republic | Yes |
Tatooine
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
The Sarlacc Stomper | Achievement: Titles | Planet | Tatooine | Quest | Yes | |
Jawa | Species | Planet | Tatooine | Quest | Yes | |
Rakata | Species | Planet | Tatooine | Quest | Yes | |
Butcher's Bane | Achievement: Titles | Planet | Tatooine | Class Quest | Smuggler | Yes |
Lightspring (Smuggler) | Locations | Planet | Tatooine | Class Quest | Smuggler | Yes |
Jedi Cultural Immersion (Consular) | Lore | Planet | Tatooine | Class Quest | Jedi Consular | Yes |
Operation: Ghostbreaker (Agent) | Lore | Planet | Tatooine | Class Quest | Imperial Agent | Yes |
Operation: Stoneduster (Trooper) | Lore | Planet | Tatooine | Class Quest | Trooper | Yes |
Shock Drum (Knight) | Lore | Planet | Tatooine | Class Quest | Jedi Knight | Yes |
Tulak Hord's Madness (Inquisitor) | Lore | Planet | Tatooine | Class Quest | Sith Inquisitor | Yes |
The Ghost Cell (Agent) | Organizations | Planet | Tatooine | Class Quest | Imperial Agent | Yes |
Andronikos Revel (Inquisitor) | Persons of Note | Planet | Tatooine | Class Quest | Sith Inquisitor | Yes |
Diago Hixan (Smuggler) | Persons of Note | Planet | Tatooine | Class Quest | Smuggler | Yes |
Gault Rennow (Bounty Hunter) | Persons of Note | Planet | Tatooine | Class Quest | Bounty Hunter | Yes |
Lord Praven (Knight) | Persons of Note | Planet | Tatooine | Class Quest | Jedi Knight | Yes |
Master Yonlach (Warrior) | Persons of Note | Planet | Tatooine | Class Quest | Sith Warrior | Yes |
Mayor Klerren (Trooper) | Persons of Note | Planet | Tatooine | Class Quest | Trooper | Yes |
Sharack Breev (Warrior) | Persons of Note | Planet | Tatooine | Class Quest | Sith Warrior | Yes |
The Lady of Pain (Bounty Hunter) | Persons of Note | Planet | Tatooine | Class Quest | Bounty Hunter | Yes |
Tyresius Lokai (Bounty Hunter) | Persons of Note | Planet | Tatooine | Class Quest | Bounty Hunter | Yes |
Tython
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
Hero of Tython | Achievement: Titles | Planet | Tython | Class Quest | Jedi Knight | Yes |
Jedi | Achievement: Titles | Planet | Tython | Class Quest | Jedi Consular | Yes |
Knight of the Republic | Achievement: Titles | Planet | Tython | Class Quest | Jedi Knight | Yes |
Master [Jedi Consular] | Achievement: Titles | Planet | Tython | Class Quest | Jedi Consular | Yes |
Padawan [Jedi Consular] | Achievement: Titles | Planet | Tython | Class Quest | Jedi Consular | Yes |
Padawan [Jedi Knight] | Achievement: Titles | Planet | Tython | Class Quest | Jedi Knight | Yes |
The Principles of Rajivari (Consular) | Lore | Planet | Tython | Class Quest | Jedi Consular | Yes |
Orgus Din (Knight) | Persons of Note | Planet | Tython | Class Quest | Jedi Knight | Yes |
Qyzen Fess (Consular) | Persons of Note | Planet | Tython | Class Quest | Jedi Consular | Yes |
Syo Bakarn (Consular) | Persons of Note | Planet | Tython | Class Quest | Jedi Consular | Yes |
T7-01 (Knight) | Persons of Note | Planet | Tython | Class Quest | Jedi Knight | Yes |
Yuon Par (Consular) | Persons of Note | Planet | Tython | Class Quest | Jedi Consular | Yes |
Keeper of Truth | Achievement: Titles | Planet | Tython | Quest | Republic | Yes |
The Forge | Locations | Planet | Tython | Quest | Republic | Yes |
Holocron | Lore | Planet | Tython | Quest | Republic | Yes |
Jedi Weapons | Lore | Planet | Tython | Quest | Republic | Yes |
Twi'lek Pilgrims | Organizations | Planet | Tython | Quest | Republic | Yes |
Zabrak | Species | Planet | Tython | Quest | Republic | Yes |
Voss
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
Jokull | Persons of Note | Planet | Voss | Quest | Yes | |
Black Codex: Operation: Shining Man (Agent) | Lore | Planet | Voss | Class Quest | Imperial Agent | Yes |
Dream-Walking (Inquisitor) | Lore | Planet | Voss | Class Quest | Sith Inquisitor | Yes |
Law and Order on Voss (Smuggler) | Lore | Planet | Voss | Class Quest | Smuggler | Yes |
Legend of the Shining Man (Agent) | Lore | Planet | Voss | Class Quest | Imperial Agent | Yes |
Potential Mystics (Consular) | Lore | Planet | Voss | Class Quest | Jedi Consular | Yes |
The Deep Cradle (Consular) | Lore | Planet | Voss | Class Quest | Jedi Consular | Yes |
The Forbidden Ritual (Inquisitor) | Lore | Planet | Voss | Class Quest | Sith Inquisitor | Yes |
The Voice of the Emperor (Warrior) | Lore | Planet | Voss | Class Quest | Sith Warrior | Yes |
Ambassador Yoran (Bounty Hunter) | Persons of Note | Planet | Voss | Class Quest | Bounty Hunter | Yes |
Dokath-Ra (Bounty Hunter) | Persons of Note | Planet | Voss | Class Quest | Bounty Hunter | Yes |
Gaden-Ko (Consular) | Persons of Note | Planet | Voss | Class Quest | Jedi Consular | Yes |
General Thelonia Redrish (Bounty Hunter) | Persons of Note | Planet | Voss | Class Quest | Bounty Hunter | Yes |
Jela Reneke (Smuggler) | Persons of Note | Planet | Voss | Class Quest | Smuggler | Yes |
Lokir-Ka (Smuggler) | Persons of Note | Planet | Voss | Class Quest | Smuggler | Yes |
Lord Fulminiss (Knight) | Persons of Note | Planet | Voss | Class Quest | Jedi Knight | Yes |
Lord Torius (Trooper) | Persons of Note | Planet | Voss | Class Quest | Trooper | Yes |
Madaga-Ru (Warrior) | Persons of Note | Planet | Voss | Class Quest | Sith Warrior | Yes |
Senator Evran (Trooper) | Persons of Note | Planet | Voss | Class Quest | Trooper | Yes |
Tala-Reh (Knight) | Persons of Note | Planet | Voss | Class Quest | Jedi Knight | Yes |
Darth Serevin | Persons of Note | Planet | Voss | Quest | Imperial | Yes |
Ambassador Jannik | Persons of Note | Planet | Voss | Quest | Republic | Yes |
Yavin 4
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
The Coalition | Lore | Planet | Yavin 4 | Quest | Yes | |
Two Revans | Lore | Planet | Yavin 4 | Quest | Yes | |
Commandant Iven | Persons of Note | Planet | Yavin 4 | Quest | Yes | |
Lord Darkspanner | Persons of Note | Planet | Yavin 4 | Quest | Yes | |
The Emperor's Return? | Lore | Planet | Yavin 4 | Quest | Imperial | Yes |
Sith Intelligence | Organizations | Planet | Yavin 4 | Quest | Imperial | Yes |
An Omen Most Dire | Lore | Planet | Yavin 4 | Quest | Republic | Yes |
The Joint Task Force | Lore | Planet | Yavin 4 | Quest | Republic | Yes |
Ziost
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
Death of a World | Lore | Planet | Ziost | Quest | Yes | |
Revolt on Ziost | Lore | Planet | Ziost | Quest | Yes | |
The Emperor's Eye | Lore | Planet | Ziost | Quest | Yes | |
The Invasion of Ziost | Lore | Planet | Ziost | Quest | Yes | |
The Sixth Line | Organizations | Planet | Ziost | Quest | Yes | |
Vitiate | Persons of Note | Planet | Ziost | Quest | Yes | |
Agent Rane Kovach | Persons of Note | Planet | Ziost | Quest | Imperial | Yes |
SIS Asset Brief: Agent Rane Kovach | Persons of Note | Planet | Ziost | Quest | Republic | Yes |
Alderaan
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
Nerf Herder | Achievement: Titles | Legacy | Alderaan | Quest | Yes |
Game Rules
Name | Category | Subcategory | Tertiary | Type | Restrictions | Working |
---|---|---|---|---|---|---|
Bounty Hunter | Game Rules | Game Rules | Game Rules | Quest | Imperial | Yes |
Energy [Empire] | Game Rules | Game Rules | Game Rules | Quest | Imperial | Yes |
Heat | Game Rules | Game Rules | Game Rules | Quest | Imperial | Yes |
Imperial Agent | Game Rules | Game Rules | Game Rules | Quest | Imperial | Yes |
Sith Inquisitor | Game Rules | Game Rules | Game Rules | Quest | Imperial | Yes |
Sith Warrior | Game Rules | Game Rules | Game Rules | Quest | Imperial | Yes |
Energy [Republic] | Game Rules | Game Rules | Game Rules | Quest | Republic | Yes |
Energy Cells | Game Rules | Game Rules | Game Rules | Quest | Republic | Yes |
Jedi Consular | Game Rules | Game Rules | Game Rules | Quest | Republic | Yes |
Jedi Knight | Game Rules | Game Rules | Game Rules | Quest | Republic | Yes |
Smuggler | Game Rules | Game Rules | Game Rules | Quest | Republic | Yes |
Trooper | Game Rules | Game Rules | Game Rules | Quest | Republic | Yes |
487 codex entries in this SWTOR Quest Codex List search.
Admiral Zasha Ranken
- Quest
- Persons of Note
- Starfighter
- Fleet
How to get the Admiral Zasha Ranken codex: Guide on SWTOR-Spy.com: You are rewarded with this codex as you ... (Read More)
Lore Entry: Zasha Ranken was already a rising Imperial star when Grand Moff Kilran handpicked her to serve under him during the Great Galactic War. Ranken's steely resolve and unwavering loyalty made her a vital component of Kilran's campaigns. During the historic Sacking of Coruscant, it was Ranken who coolly recommended the bombing of civilian population centers that would earn her mentor the nickname of 'the Butcher of Coruscant'. Now, as the celebrated admiral in command of the Imperial Forward Command, Ranken has adopted her mentor's affinity for bold initiatives, taking great pride in her capacity for cold and rational decision making. Ranken is always willing to listen to reason, even if it means allowing a contradictory voice to be heard, but she does not suffer circuitous talk or outright insubordination, opting to teach those who cannot or will not learn to be direct and respectful the error of their ways.
Details
- Link: https://swtorista.com/codex/?codex=admiral-zasha-ranken
- Type: Quest
- Category: Persons of Note
- Subcategory: Starfighter
- Tertiary Category: Fleet
- Faction: Imperial
- Patch: 2.4.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Bouris Ulgo
- Quest
- Persons of Note
- Planet
- Alderaan
How to get the Bouris Ulgo codex: Guide on SWTOR-Spy.com: You receive this codex upon completing mission: Republic ... (Read More)
Lore Entry: Stiff and arrogant, Bouris Ulgo is nevertheless a patriot who believes himself the last sane noble on Alderaan. The former head of the planet's fighting forces and a decorated Republic general, Ulgo anticipated a swift return to his farming estates after the Great War. To his surprise and dismay, he was not released from duty, and the military was asked to remain on high alert as Alderaan's nobles played at politics. Alderaan's withdrawal from the Republic, the deaths of the queen and her heir, and the return of House Thul forced Ulgo to take matters into his own hands; while the nobles bickered over their next ruler, Ulgo deployed his troops, declared himself king and instituted martial law. Sources close to the king say he was genuinely surprised to face opposition, but he swiftly razed House Panteer's estates and declared war on any house that dared defy him. Many now question Ulgo's mental state, whispering that the once great man has become brutal and paranoid. Some heads are not fit to wear the crown.
Details
- Link: https://swtorista.com/codex/?codex=bouris-ulgo
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Alderaan
- Faction: Both
- Patch: 1.0.0
- Level: 28
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Barsen'thor
- Class Quest
- Achievement: Titles
- Planet
- Alderaan
How to get the Barsen'thor codex: Completing Act I of the Jedi Consular class story. Can't be earned by Level 60/70 Token characters or if you start The KOTFE, KOTET, or Ossus / Onslaught expansions from your ship. (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned this title after facing Lord Vivicar and ending the dark plague.
Details
- Link: https://swtorista.com/codex/?codex=barsenthor
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Alderaan
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 32
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Double Agent
- Class Quest
- Achievement: Titles
- Planet
- Alderaan
How to get the Double Agent codex: Completing Act I of the Imperial Agent class story. Can't be earned by Level 60/70 Token characters or if you start The KOTFE, KOTET, or Ossus / Onslaught expansions from your ship. (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned this title when you were assigned to infiltrate the Republic Strategic Information Service and uncover the plans of one of the organization's division heads, Ardun Kothe.
Details
- Link: https://swtorista.com/codex/?codex=double-agent
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Alderaan
- Faction: Class
- Class: Imperial Agent
- Patch: 1.0.0
- Level: 35
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Emissary of Teral
- Class Quest
- Achievement: Titles
- Planet
- Alderaan
How to get the Emissary of Teral codex: Guide on SWTOR-Spy.com: When you finish the main story (class missions) ... (Read More)
Lore Entry: You earned this title for being House Teral's representative at the peace summit.
Details
- Link: https://swtorista.com/codex/?codex=emissary-of-teral
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Alderaan
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 31
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Homewrecker
- Quest
- Achievement: Titles
- Planet
- Alderaan
How to get the Homewrecker codex: Guide on SWTOR-Spy.com: This entry is earned on Alderaan for choosing ... (Read More)
Lore Entry: You earned this title when you killed everyone. Quest: Kingmaker for a Day.
Details
- Link: https://swtorista.com/codex/?codex=homewrecker
- Type: Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Alderaan
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 32
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Knight of Alderaan
- Class Quest
- Achievement: Titles
- Planet
- Alderaan
How to get the Knight of Alderaan codex: Male Bounty Hunter on Alderaan if you choose to help the Baron. Can't be earned by Level 60/70 Token characters or if you start The KOTFE, KOTET, or Ossus / Onslaught expansions from your ship. (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned this title when you appointed Raffid. Quest: Kingmaker for a Day.
Details
- Link: https://swtorista.com/codex/?codex=knight-of-alderaan
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Alderaan
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 32
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Lord [Sith Warrior]
- Class Quest
- Achievement: Titles
- Planet
- Alderaan
How to get the Lord [Sith Warrior] codex: Completing Act I of the Sith Warrior class story. Can’t be earned by Level 60/70 Token characters or if you start The KOTFE, KOTET, or Ossus / Onslaught expansions from your ship. (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: After capturing the Padawan Jaesa Willsaam for Darth Baras, you were promoted to Sith Lord.
Details
- Link: https://swtorista.com/codex/?codex=lord-sith-warrior
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Alderaan
- Faction: Class
- Class: Sith Warrior
- Patch: 1.0.0
- Level: 32
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Jedi Diplomacy (Consular)
- Class Quest
- Lore
- Planet
- Alderaan
How to get the Jedi Diplomacy (Consular) codex: Guide on SWTOR-Spy.com: U get it during mission “Hostile Negotiations” , ... (Read More)
Lore Entry: Galactic diplomacy and the Jedi Order have been intertwined for thousands of years. Renowned for their sense of justice and wide cultural awareness, Jedi negotiators are in high demand. Sometimes a Jedi will represent the interests of the Republic or the Jedi Order, but Jedi often act as a neutral third party between two factions; an outsider who can be trusted to arbitrate disputes fairly. The talents of the Jedi and their adherence to the Jedi Code make them well suited to diplomatic endeavors. Jedi are trained in galactic law and history, often understand obscure languages and customs, and are famed for their devotion to peace. In addition, anyone trying to bribe or lie to a Jedi diplomat will be met with polite amusement at best--and at worst, heavy sanctions and criminal charges from the Republic.
Details
- Link: https://swtorista.com/codex/?codex=jedi-diplomacy-consular
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Alderaan
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 28
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Operation: Silverplate (Agent)
- Class Quest
- Lore
- Planet
- Alderaan
How to get the Operation: Silverplate (Agent) codex: Guide on SWTOR-Spy.com: You receive this codex upon completing Imperial Agent ... (Read More)
Lore Entry: Category: Information Gathering / Threat Elimination Location: Alderaan Date: Classified Primary: Cipher Nine Secondary: Vector Hyllus Operational Summary: Funding for the Eagle's terrorist network was traced to Alderaan; Cipher Nine was sent to identify and eliminate source. Imperial Diplomatic Service member Vector Hyllus was chosen to assist despite uncertain status (see cross-reference). Cipher Nine and Vector Hyllus identified local negotiator Denri Ayl and Baroness Chay Cortess as primary funders of the terrorist network. House Cortess was not implicated as a whole; however, appropriate responses and precautions have been taken. Vector Hyllus was flagged as an asset, and permanent transfer from the Diplomatic Service was granted. Cross-reference: Cortess, Vector Hyllus, Killik, Protean, Eagle, Dominator
Details
- Link: https://swtorista.com/codex/?codex=operation-silverplate-agent
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Alderaan
- Faction: Class
- Class: Imperial Agent
- Patch: 1.0.0
- Level: 28
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Sarkhai (Consular)
- Class Quest
- Lore
- Planet
- Alderaan
How to get the Sarkhai (Consular) codex: This codex can only be found by the Jedi Consular as part of their class story, on the planet of Alderaan.
Lore Entry: Sarkhai is a small planet in the Mid Rim, notable for its dense, relentless forests. Once cleared, a stretch of Sarkhai's gnarled undergrowth can grow back in days, and its foliage hides some of the most vicious wildlife in the sector. As a result, Sarkhai went unexplored for millennia; its indigenous people joined the Republic less than a decade ago. Surrounded by this hostile environment, the Sarkhai people developed impressive shielding technology to protect themselves and their cities. Safe zones and paths are created with networks of force fields. Republic scientists have now begun incorporating Sarkhai characteristics into new shield designs. The Sarkhai tradition of face-painting also comes from the dangers of the Sarkhai homeworld. Originally a method of frightening predators, for modern Sarkhai face-painting has become a respected part of their culture. The pattern Nadia Grell wears is an old design called 'to see faithfully.'
Details
- Link: https://swtorista.com/codex/?codex=sarkhai-consular
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Alderaan
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Death Mark (Knight)
- Class Quest
- Lore
- Planet
- Alderaan
How to get the The Death Mark (Knight) codex: This codex is unlocked after a conversation on your ship as part of the Jedi Knight story.
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'The Death Mark (Knight)' codex.
Lore Entry: A top secret Republic prototype, the Death Mark is an orbital platform that fires an incredibly accurate beam of superconcentrated energy at a specific individual, resulting in instant death. The energy beam can penetrate virtually any structure or shield, making escape almost impossible. The orbital platform tracks individuals who have been marked with a special targeting device. The targeting device is only effective at extreme close range, meaning an operative must get within several meters of an intended victim to use it. The targeting process is undetectable, and once marked, an individual can be tracked indefinitely, allowing the killing blow to be dealt hours or even days later. In theory, the Death Mark could save hundreds of lives, as key enemy leaders could be eliminated without the need for armies or the risk of collateral damage. In the wrong hands, however, the Death Mark becomes a weapon of terror, raining murder down from the sky.
Details
- Link: https://swtorista.com/codex/?codex=the-death-mark-knight
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Alderaan
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 28
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
The Head of Darth Bandon (Smuggler)
- Class Quest
- Lore
- Planet
- Alderaan
How to get the The Head of Darth Bandon (Smuggler) codex: Guide on SWTOR-Spy.com: Automatically obtained during the smuggler storyline when you ... (Read More)
Lore Entry: The apprentice of the legendary Darth Malak--the Sith Lord responsible for the destruction of Taris--Darth Bandon was a promising young Padawan before he joined the Sith Order. He was slain by the Jedi Knight Revan during the Jedi Civil War, but his remains were confiscated by a group of particularly fanatical Sith acolytes who (for reasons best left unexplored) used Sith alchemy to preserve Bandon's head. After Revan cut down Darth Malak and ended the war, the leaderless and disillusioned Sith turned to Bandon's head for guidance, claiming they could use it to communicate with the deceased Sith Lord. The cult eventually caught the attention of the Jedi during a misguided attempt to find Bandon a fresh body; the Jedi dismantled the cult, but found no trace of the fabled head.
Details
- Link: https://swtorista.com/codex/?codex=the-head-of-darth-bandon-smuggler
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Alderaan
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 28
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
House Girard (Bounty Hunter)
- Class Quest
- Organizations
- Planet
- Alderaan
How to get the House Girard (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, on the planet of Alderaan.
Lore Entry: Girard is a relatively minor noble house that remained independent in the grand scheme of Alderaanian politics until the recent civil war left it dangerously exposed. Since then, House Girard has pledged its resources and influence to House Thul (and Thul's Imperial backers) in exchange for protection. The whole of House Girard's nobility now resides in a wing of the Thul estate. There, the Girard nobles await their inevitable victory and the reclamation of their imperiled lands--along with the receipt of new territories as reward for their loyal support.
Details
- Link: https://swtorista.com/codex/?codex=house-girard-bounty-hunter
- Type: Class Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Alderaan
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 28
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
House Teral (Consular)
- Class Quest
- Organizations
- Planet
- Alderaan
How to get the House Teral (Consular) codex: This codex can only be found by the Jedi Consular as part of their class story, on the planet of Alderaan.
Lore Entry: Closely related to the royal House Panteer, House Teral enjoyed several generations of growth and prosperity through trade and its connections to the royal family. Unsurprisingly, House Teral's troubles began after House Ulgo usurped the throne and effectively obliterated House Panteer. Seeing that House Teral's trade fortune could allow its Panteer cousins to rebuild, House Ulgo began a campaign against Teral's holdings and property. King Bouris Ulgo used his influence to shatter House Teral's trading contacts and forced Teral--never a military house--to raise massive armies to face Ulgo attacks. Today, harried and nearly bankrupt, House Teral is a shadow of its formerly prosperous self. The last straw was the recent death of its diplomatic delegate. Although officially judged an accident, no one is fooled; it is clear that House Ulgo will be satisfied with nothing less than Teral's utter destruction.
Details
- Link: https://swtorista.com/codex/?codex=house-teral-consular
- Type: Class Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Alderaan
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 28
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Captain Cormac (Trooper)
- Class Quest
- Persons of Note
- Planet
- Alderaan
How to get the Captain Cormac (Trooper) codex: Guide on SWTOR-Spy.com: Received when you start the ” Prisoner of ... (Read More)
Lore Entry: Unlike the nobles he has been charged with protecting, Captain Balic Cormac is a commoner, a working-class soldier serving the noble house of Organa. He originally had hopes of enlisting in the Republic military, but those dreams were shattered when Gaul Panteer withdrew Alderaan from the Republic. Cormac bears some resentment toward the nobility for its treatment of and seeming disregard for lower-class people like himself, but he is still completely loyal to House Organa and ready to lay his life down in defense of its banner.
Details
- Link: https://swtorista.com/codex/?codex=captain-cormac-trooper
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Alderaan
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 28
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Duke Corwin "The Durasteel Duke" (Bounty Hunter)
- Class Quest
- Persons of Note
- Planet
- Alderaan
How to get the Duke Corwin "The Durasteel Duke" (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, on the planet of Alderaan.
Lore Entry: The nobleman dubbed 'The Durasteel Duke' is both a celebrity and local legend, a charismatic and fearless leader and politician who has never once backed down in the face of threats or intimidation or refused to meet a rival face-to-face. Many a schemer has attempted to take advantage of the duke's brash and audacious nature to lure him into a trap, only to find himself staring dumbfounded and slack-jawed at the duke's unperturbed and unmolested person upon their next meeting. It is said that the duke's invincibility is so assured that he has never had to raise a hand against another living being--a claim supported by his famous refusal of a pistol during an honor duel. By all accounts, the duke's aggrieved opponent chose to turn the weapon upon himself rather than face the duke's unrelenting gaze.
Details
- Link: https://swtorista.com/codex/?codex=duke-corwin-the-durasteel-duke-bounty-hunter
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Alderaan
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 28
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Duke Kendoh (Warrior)
- Class Quest
- Persons of Note
- Planet
- Alderaan
How to get the Duke Kendoh (Warrior) codex: This codex can only be found by the Sith Warrior as part of their class story, on the planet of Alderaan.
Lore Entry: A wily and self-serving noble of House Thul, Duke Kendoh has never seen a situation that he could not transform into an opportunity. Born and raised during Thul's exile in Imperial space, Kendoh is by no means an unquestioning Imperial supporter; as much as he enjoys the luxuries Imperial credits buy, and despite being well aware of the debt his house owes the Empire, he also understands that the life of an Alderaanian noble can depend on his ability to out-think and outmaneuver his rivals... and that an ally can also be a political liability. At the same time, Duke Kendoh makes no claims to valor and knows how to be discreet. For this reason, the rest of House Thul indulges and supports him.
Details
- Link: https://swtorista.com/codex/?codex=duke-kendoh-warrior
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Alderaan
- Faction: Class
- Class: Sith Warrior
- Patch: 1.0.0
- Level: 28
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
General Gesselle Organa (Warrior)
- Class Quest
- Persons of Note
- Planet
- Alderaan
How to get the General Gesselle Organa (Warrior) codex: This codex can only be found by the Sith Warrior as part of their class story, on the planet of Alderaan.
Lore Entry: One of the most famous members of her house, General Gesselle Organa is a capable, authoritative military commander known for her ability to evaluate risks and outcomes impartially and apply ruthless and effective tactics. After the usurper Ulgo took the throne of Alderaan, Gesselle was responsible for Ulgo's first real military embarrassment--a feint in which two hundred of her soldiers died, while three thousand Ulgos were defeated. Gesselle's hard-heartedness is rumored to extend into her personal life. She was nearly married to an undistinguished earl of House Alde on her eighteenth birthday, but the wedding was postponed, then cancelled for reasons never publicly discussed.
Details
- Link: https://swtorista.com/codex/?codex=general-gesselle-organa-warrior
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Alderaan
- Faction: Class
- Class: Sith Warrior
- Patch: 1.0.0
- Level: 28
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Intelligence Profile: Vector Hyllus (Agent)
- Class Quest
- Persons of Note
- Planet
- Alderaan
How to get the Intelligence Profile: Vector Hyllus (Agent) codex: This codex can only be found by the Imperial Agent as part of their class story, on the planet of Alderaan.
Lore Entry: Name: Vector Hyllus Gender: Male Species: Human (enhanced) Age: 26 Likes: Diplomacy, helping people, exploring alien cultures Dislikes: Greed, cruelty, prejudice, anti-alien sentiment Primary Weapon: Techstaff Background (Summary): Second-generation Imperial; mother native to Jurio, married Captain Adronik Hyllus after Jurio was granted Imperial governance. Expressed desire to join Diplomatic Service at an early age and displayed appropriate traits. Ranked high academically during training, and soon after graduation was granted (by request) post aboard exploration and first contact vessel (see service record). Reassigned to Alderaan due to diplomatic manpower needs (see House Thul). Served ably until encounter with Killik species and subsequent 'Joiner' transformation. Current status is unclear. Personality: Vector Hyllus has repeatedly expressed admiration for Imperial accomplishments while indicating a desire to spread Imperial influence through diplomatic channels. His attitudes were likely shaped by the Imperial reconstruction of his homeworld and are appropriate for a Diplomatic Service member. Hyllus is obedient, intelligent, charismatic and effective. He is unlikely to advance further within diplomatic or military hierarchies. Notes: Personality profile compiled from performance reports from before Hyllus's 'Joiner' transformation. Data should be considered non-comprehensive.
Details
- Link: https://swtorista.com/codex/?codex=intelligence-profile-vector-hyllus-agent
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Alderaan
- Faction: Class
- Class: Imperial Agent
- Patch: 1.0.0
- Level: 28
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Lord Nefarid (Knight)
- Class Quest
- Persons of Note
- Planet
- Alderaan
How to get the Lord Nefarid (Knight) codex: Guide on SWTOR-Spy.com: questline
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Lord Nefarid (Knight)' codex.
Lore Entry: Small, ugly and brilliant, Lord Nefarid is the most cunning of Darth Angral's apprentices. The Force was never particularly strong in him, and few thought he would survive his training--much less rise to become Angral's favored servant. Unable to match his peers' raw power, Nefarid has endured by keeping to the shadows and using pawns and spies to carry out his wicked schemes. He delights in sowing terror and paranoia among the frightened masses, but his true passion lies in besting those who believe themselves more powerful than him. The universe has treated Nefarid like garbage, and that has only made him more determined to prove his superiority.
Details
- Link: https://swtorista.com/codex/?codex=lord-nefarid-knight
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Alderaan
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 28
- SWTOR Spy Coordinates: X:778, Y:-774
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Markus Thul (Trooper)
- Class Quest
- Persons of Note
- Planet
- Alderaan
How to get the Markus Thul (Trooper) codex: You receive this codex upon completing Republic Trooper mission: "Prisoner of War" on Alderaan.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: Markus Thul is a loyal and high-ranking member of his house. Like the rest of his family, Markus was eager to return to Alderaan and see House Thul take its rightful place in the aristocracy, and he welcomed the Empire's support, confident Imperial strength would put House Thul on the throne. However, years of watching his kinsmen cater to the Imperials' whims has made Markus question this so-called 'alliance.' He now fears that House Thul has lost its way and willingly sold itself into servitude to the Empire.
Details
- Link: https://swtorista.com/codex/?codex=markus-thul-trooper
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Alderaan
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 28
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Nomar Organa (Inquisitor)
- Class Quest
- Persons of Note
- Planet
- Alderaan
How to get the Nomar Organa (Inquisitor) codex: Guide on SWTOR-Spy.com: You get this entry when you finish one ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Nomar Organa (Inquisitor)' codex.
Lore Entry: The youngest son of the third brother of the lord of House Organa, Nomar Organa showed Force sensitivity at a young age and was given to the Jedi Order as a gift by his uncle. As a young man and Padawan, he returned to Alderaan for the first time and soon fell in love with a daughter of House Rist. At the time, House Rist was weighing an alliance with House Organa and both houses saw the match as an opportunity to seal their relationship. But the Jedi Order refused to consent to such a politically burdensome marriage; Nomar broke off the engagement and has served the Jedi Order dutifully ever since.
Details
- Link: https://swtorista.com/codex/?codex=nomar-organa-inquisitor
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Alderaan
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 28
- SWTOR Spy Coordinates: X:865, Y:-1420
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Rehanna Rist (Inquisitor)
- Class Quest
- Persons of Note
- Planet
- Alderaan
How to get the Rehanna Rist (Inquisitor) codex: Guide on SWTOR-Spy.com: You receive this codex upon completing Republic Trooper ... (Read More)
Lore Entry: Twin sister of Markos Rist, Lady Rehanna Rist is an enigmatic figure among the nobility, preferring her work training House Rist's renowned assassins to the politics of court. A dangerous woman in her own right, Lady Rist is known for her tough, cold demeanor and for the many suitors she has rejected over the years. While her brother would prefer that she marry and raise House Rist's profile on Alderaan, Rehanna is stubborn in her refusal, and her brother does not dare force her.
Details
- Link: https://swtorista.com/codex/?codex=rehanna-rist-inquisitor
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Alderaan
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 28
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Paladin of House Organa
- Quest
- Achievement: Titles
- Planet
- Alderaan
How to get the Paladin of House Organa codex: Guide on SWTOR-Spy.com: Granted upon completing republic Alderaan mission ark. [SWTOR ... (Read More)
Lore Entry: You earned this title by helping House Organa repel the takeover of House Thul on Alderaan.
Details
- Link: https://swtorista.com/codex/?codex=paladin-of-house-organa
- Type: Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Alderaan
- Faction: Republic
- Patch: 1.0.0
- Level: 30
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Republic Privateer
- Quest
- Achievement: Titles
- Planet
- Alderaan
How to get the Republic Privateer codex: Guide on SWTOR-Spy.com: U get this tittle on your ship after ... (Read More)
Lore Entry: You earned this title when you rescued Darmas Pollaran and Senator Dodonna on Port Nowhere.
Details
- Link: https://swtorista.com/codex/?codex=republic-privateer
- Type: Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Alderaan
- Faction: Republic
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Hazard Vault 305 (Inquisitor)
- Class Quest
- Locations
- Planet
- Balmorra
How to get the Hazard Vault 305 (Inquisitor) codex: This codex can only be found by the Sith Inquisitor as part of their class story, on the planet of Balmorra.
Lore Entry: To protect their thriving industrial world, the Balmorran government commissioned a series of tightly sealed underground vaults for storage of the toxic waste produced by the planet's many factories. One of these, Hazard Vault 305, was built into a pre-existing cave to collect the waste from the Balmorran Arms Factory; the Balmorran government did not suspect that the cave had been used by the Sith Lord Tulak Hord to hide one of his artifacts. During the Imperial invasion of Balmorra, missile barrages damaged the hazard vault, causing its contents to leak and providing a way inside for anyone capable of surviving the deadly waste.
Details
- Link: https://swtorista.com/codex/?codex=hazard-vault-305-inquisitor
- Type: Class Quest
- Category: Locations
- Subcategory: Planet
- Tertiary Category: Balmorra
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 18
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Colicoid Queen (Bounty Hunter)
- Class Quest
- Lore
- Planet
- Balmorra
How to get the Colicoid Queen (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, on the planet of Balmorra.
Lore Entry: While Colicoid society is not as rigidly hive-oriented as that of some insectoid species, Colicoid physiology ensures that a fertile queen will always hold a privileged position in life. Despite the fact that most Colicoid queens spend their lives being served tirelessly by their drones, workers and warriors, queens are extremely dangerous and often more than twice the size of even the largest warrior breeds. Queens are also the only Colicoids to sport a unique poison stinger that--combined with their size and strength--make them the most deadly defenders of a nest. Fortunately, a queen will usually only fight when her young are threatened.
Details
- Link: https://swtorista.com/codex/?codex=colicoid-queen-bounty-hunter
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Balmorra
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 16
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Operation: Blackout (Agent)
- Class Quest
- Lore
- Planet
- Balmorra
How to get the Operation: Blackout (Agent) codex: Guide on SWTOR-Spy.com: An agent receives it upon completing the final ... (Read More)
Lore Entry: Category: Infiltration / Threat Elimination Location: Balmorra Date: Classified Primary: Cipher Nine Secondary: Station Chief Lekern Renald, Sanju Pyne Operational Summary: Planet Balmorra hosted anti-Imperial terrorist cell--part of the Eagle's network. Cell specialized in recruitment and training of terrorist assets; assets would gain experience as part of Balmorra's resistance before being sent to support cells elsewhere in the galaxy. By infiltrating the local cell, Cipher Nine successfully neutralized the terrorist leader Gray Star (see details for method and suggested follow-up). Cost of infiltration was within acceptable range. Cross-reference: Gray Star, Zenith, Eagle, Dominator, Lachris
Details
- Link: https://swtorista.com/codex/?codex=operation-blackout-agent
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Balmorra
- Faction: Class
- Class: Imperial Agent
- Patch: 1.0.0
- Level: 16
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Admiral Ivernus (Bounty Hunter)
- Class Quest
- Persons of Note
- Planet
- Balmorra
How to get the Admiral Ivernus (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, on the planet of Balmorra.
Lore Entry: The Imperial admiral in charge of the Balmorran military, Admiral Ivernus is an intelligent officer who commands the respect of his inferiors. He manages the war from a distance, preoccupied with the Empire's other conflicts, but watches with a keen eye. Ivernus was awarded the Empire's highest medal for planning Balmorra's initial invasion, and in spite of the ensuing quagmire, has continued to rise in esteem. As a target of the Great Hunt, he will not be easy to lure to the planet or to catch off guard.
Details
- Link: https://swtorista.com/codex/?codex=admiral-ivernus-bounty-hunter
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Balmorra
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 16
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Akaavi Spar (Smuggler)
- Class Quest
- Persons of Note
- Planet
- Balmorra
How to get the Akaavi Spar (Smuggler) codex: This codex can only be found by the Smuggler as part of their class story, on the planet of Balmorra.
Lore Entry: Akaavi Spar was born into a respected Mandalorian clan and became one of its finest warriors. She killed her first foe--an abusive Abyssin mercenary--at the age of eight using an improvised flamethrower. This victory earned her the nickname 'firehand' among her clan and marked the beginning of an impressive career as an Imperial bounty hunter. Akaavi captured and killed all manner of targets in her youth, from career criminals to Jedi. When her entire clan was framed for crimes against the Empire and executed, Akaavi alone survived the brutal purge--but her outlook on the galaxy changed forever. With no connection to her Mandalorian heritage, she became a wandering mercenary loyal to no one. Likes: Combat challenges, profit, irritating authority figures Dislikes: The Republic, dishonorable acts, mercy Primary Weapon: Techstaff
Details
- Link: https://swtorista.com/codex/?codex=akaavi-spar-smuggler
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Balmorra
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 32
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Brel Orus (Trooper)
- Class Quest
- Persons of Note
- Planet
- Balmorra
How to get the Brel Orus (Trooper) codex: This codex can only be found by the Trooper as part of their class story, on the planet of Balmorra.
Lore Entry: Millions of Balmorrans have fought and died to defend their world from the Empire's brutal conquest. Brel Orus is not one of them. Where other corporate leaders refused to give up their life's work to the invaders, Orus sold out immediately, securing himself a cushy bureaucratic position in the new Imperial regime. He now oversees the confiscation and storage of Balmorran corporate technologies from the comfort of the Empire's headquarters in Sobrik, safe from his fellow Balmorrans and largely unnoticed by his Imperial overlords.
Details
- Link: https://swtorista.com/codex/?codex=brel-orus-trooper
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Balmorra
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 32
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Commander Rylon (Warrior)
- Class Quest
- Persons of Note
- Planet
- Balmorra
How to get the Commander Rylon (Warrior) codex: This codex can only be found by the Sith Warrior as part of their class story, on the planet of Balmorra.
Lore Entry: One of Darth Baras's spies, Commander Rylon is a true loyalist who has mastered the difficult art of serving the Empire by blending in with the enemy and gaining his trust, serving for years as a commander in the Republic-aided Balmorran resistance. Until recently, only his son--a young Balmorran officer--has known his identity, but now he is in danger of being revealed by a Jedi Padawan with the peculiar and powerful ability to detect a person's true allegiance. Darth Baras sees a threat to one of his agents as a threat to his entire operation and has ordered that Commander Rylon be eliminated, along with his secret.
Details
- Link: https://swtorista.com/codex/?codex=commander-rylon-warrior
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Balmorra
- Faction: Class
- Class: Sith Warrior
- Patch: 1.0.0
- Level: 16
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Darth Lachris (Consular)
- Class Quest
- Persons of Note
- Planet
- Balmorra
How to get the Darth Lachris (Consular) codex: This codex can only be found by the Jedi Consular as part of their class story, on the planet of Balmorra.
Lore Entry: A powerful Sith Lord with a despotic temperament, Darth Lachris has never failed in war. Her successes in the Empire's battles have brought her to Balmorra, where she faces the challenge of putting down a resistance that has remained one step ahead of the military since the fight for the planet began. Darth Lachris is sharp and wary, expecting a scheme behind every action her enemies take. Trained by Dark Council member Darth Marr, she is a warrior at heart with an embittered understanding of political necessity--and a lust for all the galaxy's bloody pleasures.
Details
- Link: https://swtorista.com/codex/?codex=darth-lachris-consular
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Balmorra
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 32
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Doc (Knight)
- Class Quest
- Persons of Note
- Planet
- Balmorra
How to get the Doc (Knight) codex: Guide on SWTOR-Spy.com: questline
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Doc (Knight)' codex.
Lore Entry: The brilliant medtech known simply as 'Doc' is driven to bring quality health care to underserved star systems. This has led Doc to keep some unusual company: pathosis-riddled crime lord Fashaka Four-Toes, the Red Band Rebels of Cadinth and even the Imperial military during a brief stint impersonating a member of the Imperial Medical Corps on the conquered planet Sullust. Doc has a talent for using bad people to save good lives--a fact he emphasizes to anyone within earshot. Some characterize Doc as a blowhard and scoundrel, but these individuals have never required his impressive surgical skills. Doc has visited every major galactic battleground over the past five years and saved more lives than even he can count. Likes: Looking like a hero, romance and flirtation, helping those in need Dislikes: Looking bad, hurting the innocent, refusing to help Primary Weapon: Blaster Pistol
Details
- Link: https://swtorista.com/codex/?codex=doc-knight
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Balmorra
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 32
- SWTOR Spy Coordinates: X:398, Y:1878
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Lieutenant Major Pirrell (Bounty Hunter)
- Class Quest
- Persons of Note
- Planet
- Balmorra
How to get the Lieutenant Major Pirrell (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, on the planet of Balmorra.
Lore Entry: Depraved, unscrupulous and conniving, Lieutenant Major Pirrell is an ambitious but cowardly Imperial officer determined to advance up Balmorra's chain of command at any cost. Pirrell's service record in the Imperial Navy stands as a bland testament to the inevitability of a middling bureaucracy to exist anywhere; no matter where in the galaxy he was stationed, Pirrell always managed to find a position closest to the most influential members of command and farthest from any of the actual fighting.
Details
- Link: https://swtorista.com/codex/?codex=lieutenant-major-pirrell-bounty-hunter
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Balmorra
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 16
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Major Bessiker (Inquisitor)
- Class Quest
- Persons of Note
- Planet
- Balmorra
How to get the Major Bessiker (Inquisitor) codex: This codex can only be found by the Sith Inquisitor as part of their class story, on the planet of Balmorra.
Lore Entry: A proud Imperial officer who rose to notoriety during the Sith's return to the galaxy, fighting with distinction at Coruscant and Begeren, Major Bessiker was made chief supply officer on Balmorra near the end of the war. As the Empire has provided fewer and fewer resources to support the ongoing pacification of Balmorra, Bessiker has almost single-handedly propped up the Imperial war effort, scavenging and repurposing old equipment and improvising armor and weaponry in a pinch. Bessiker comes from a distinguished Imperial lineage, and in spite of his connections among the Sith--both his brother and his son trained on Korriban--Bessiker has never complained about his posting on Balmorra or the difficulty of his job.
Details
- Link: https://swtorista.com/codex/?codex=major-bessiker-inquisitor
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Balmorra
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 16
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Malavai Quinn (Warrior)
- Class Quest
- Persons of Note
- Planet
- Balmorra
How to get the Malavai Quinn (Warrior) codex: This codex can only be found by the Sith Warrior as part of their class story, on the planet of Balmorra.
Lore Entry: An officer in the Imperial military, Malavai Quinn is loyal to the Empire and everything it stands for: order, the glory of the Sith and the conquest of the Republic. Following his mysterious disgrace at the Battle of Druckenwell, he was stationed on Balmorra where he occasionally carried out small missions for Darth Baras (to whom he owes much of his career's early success). Duty-bound and honorable, Quinn is not afraid to express earned admiration for his superiors, but he is neither a bootlicker nor a mindless servant. He values competence alongside loyalty and will do whatever is necessary to thwart the enemies of the Empire as a whole and Darth Baras personally. Likes: Patriotism to the Empire, rewarding hard work, honor Dislikes: Selfishness, betrayal, irrational behavior Primary Weapon: Blaster Pistol
Details
- Link: https://swtorista.com/codex/?codex=malavai-quinn-warrior
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Balmorra
- Faction: Class
- Class: Sith Warrior
- Patch: 1.0.0
- Level: 16
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Numen Brock (Smuggler)
- Class Quest
- Persons of Note
- Planet
- Balmorra
How to get the Numen Brock (Smuggler) codex: This codex can only be found by the Smuggler as part of their class story, on the planet of Balmorra.
Lore Entry: The petty thief and underworld fence Numen Brock spent his formative years helping Balmorran criminals smuggle high-tech weapons to offworld crime syndicates. That all changed the day Numen met the Balmorran resistance and discovered his inner patriot. He soon became a folk hero to the guerilla fighters by using his underworld contacts to obtain food and weaponry for the rebellion. Numen's victories attracted the Republic's attention, and undercover SIS agents on Balmorra seized on the opportunity to use his smuggling network to aid the resistance without openly engaging in the war. Numen views the Republic with a genial cynicism, perfectly willing to take what its representatives give as long as they understand he's still his own man.
Details
- Link: https://swtorista.com/codex/?codex=numen-brock-smuggler
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Balmorra
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 32
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Station Chief (Agent)
- Class Quest
- Persons of Note
- Planet
- Balmorra
How to get the Station Chief (Agent) codex: This codex can only be found by the Imperial Agent as part of their class story, on the planet of Balmorra.
Lore Entry: Not every Imperial Intelligence officer is privileged with a designation and number. The tens of thousands of Imperials who serve as the espionage agency's backbone have a variety of ranks and maintain the daily flow of information from hundreds of worlds to the Citadel. The position of station chief is a vital, if often unrewarding, rank within the Intelligence hierarchy. Station chiefs are posted to planets by Keeper or the Watchers and tasked with maintaining order and monitoring the population. It's a station chief's responsibility to make sure suspicious activity is reported, to use his or her resources to contain local threats, and to support the Sith, the military and the Ministry of Logistics.
Details
- Link: https://swtorista.com/codex/?codex=station-chief-agent
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Balmorra
- Faction: Class
- Class: Imperial Agent
- Patch: 1.0.0
- Level: 16
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Tanno Vik (Trooper)
- Class Quest
- Persons of Note
- Planet
- Balmorra
How to get the Tanno Vik (Trooper) codex: This codex can only be found by the Trooper as part of their class story, on the planet of Balmorra.
Lore Entry: One of the most talented demolitions experts to ever serve in the Republic military, Tanno Vik is charming, highly skilled and completely amoral. Born to the lawless streets of Nar Shaddaa, Vik is accustomed to putting his own interests first; enlistment was merely a convenient means of escape after betraying one criminal partner too many. But once he got his hands on the most advanced weapons and explosives in the galaxy, he was hooked. During training, Vik impressed his instructors with his unprecedented speed at locating structural weaknesses in everything from buildings to vehicles, ensuring that he always planted his explosives where they would do the most damage. He was even considered for entry into Special Forces division, but his belligerent attitude and disregard for authority held him back. Criminal accusations were registered against him throughout his short service career, leading to his eventual conviction and discharge. Likes: Ruthlessness, mercenary behavior, mocking authority and everyone else, blowing things up Dislikes: Kindness, self-sacrifice Primary Weapon: Techblade
Details
- Link: https://swtorista.com/codex/?codex=tanno-vik-trooper
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Balmorra
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 32
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Warren Sedoru (Knight)
- Class Quest
- Persons of Note
- Planet
- Balmorra
How to get the Warren Sedoru (Knight) codex: Guide on SWTOR-Spy.com: quest line
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Warren Sedoru (Knight)' codex.
Lore Entry: Warren Sedoru was already one of the most acclaimed Jedi Knights of the order when the Sith Empire attacked the Republic at Korriban. He was one of the first Jedi to lead a counterattack against Imperial forces and scored several early victories against them. The price of these triumphs was high, however. Records indicate Warren was critically injured over a dozen times in battles from Alderaan to Yavin Four. Although he survived these near-deaths without need of cybernetic replacement parts, Warren's connection to the Force began to diminish. When the Republic signed the Treaty of Coruscant, Warren dedicated himself wholeheartedly to peace. He gave up his rank as Jedi Knight and became a Padawan to Master Tol Braga.
Details
- Link: https://swtorista.com/codex/?codex=warren-sedoru-knight
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Balmorra
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 32
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Zenith (Consular)
- Class Quest
- Persons of Note
- Planet
- Balmorra
How to get the Zenith (Consular) codex: This codex can only be found by the Jedi Consular as part of their class story, on the planet of Balmorra.
Lore Entry: Zenith' is the code name of a Balmorran revolutionary fighter who has made a career out of hurting the Empire. Once a member of a powerful resistance cell broken up by Imperial infiltrators, Zenith has struck out on his own, gathering followers from Balmorra's oppressed population to launch sneak attacks, raids and bombings against the occupying Imperial forces. Years spent in hiding and seeing the plight of Balmorran citizens have left Zenith with a deep-seated paranoia and hatred of the Empire--especially Balmorra's Sith governor, Darth Lachris. Nothing enrages him more than those who collaborate with the oppressors; he has been known to refuse aid to Balmorrans who cooperate with Imperial soldiers. The sacrifices he has endured have also nurtured Zenith's ambitions--when Balmorra is finally free, someone will have to ensure her new government is strong enough to prevent another occupation. Likes: Hurting Imperials, standing up for the weak, stubbornness, resolve Dislikes: Mercy to the Empire, betrayal, second chances for those who do wrong Primary Weapon: Sniper Rifle and Blaster Rifle
Details
- Link: https://swtorista.com/codex/?codex=zenith-consular
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Balmorra
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 32
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Darth Lachris
- Quest
- Persons of Note
- Planet
- Balmorra
How to get the Darth Lachris codex: Guide on SWTOR-Spy.com: [SWTOR Spy thanks] WhiteD for additional information.
Lore Entry: A powerful Sith Lord with a despotic temperament, Darth Lachris has never failed in war. Her successes in the Empire's battles have brought her to Balmorra, where she faces the challenge of putting down a resistance that has remained one step ahead of the military since the fight for the planet began. Darth Lachris is sharp and wary, expecting a scheme behind every action her enemies take. Trained by Dark Council member Darth Marr, she is a warrior at heart with an embittered understanding of political necessity--and a lust for all the galaxy's bloody pleasures.
Details
- Link: https://swtorista.com/codex/?codex=darth-lachris
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Balmorra
- Faction: Imperial
- Patch: 1.0.0
- Level: 16
- SWTOR Spy Coordinates: X:65, Y:1875
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Hero of Gorinth Canyon
- Quest
- Achievement: Titles
- Planet
- Balmorra
How to get the Hero of Gorinth Canyon codex: Guide on SWTOR-Spy.com: This title is unlocked by completing the [HEROIC ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Hero of Gorinth Canyon' codex.
Lore Entry: You earned this title by freeing a group of enslaved villagers and defeating their Mandalorian oppressors on the war-torn world of Balmorra.
Details
- Link: https://swtorista.com/codex/?codex=hero-of-gorinth-canyon
- Type: Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Balmorra
- Faction: Republic
- Patch: 1.0.0
- Level: 34
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
The Barrager
- Quest
- Lore
- Planet
- Balmorra
How to get the The Barrager codex: Guide on SWTOR-Spy.com: < Liberating Sobrik > quest line
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'The Barrager' codex.
Lore Entry: One of the great conundrums facing modern war strategists is how to defend a planet from orbital bombardment without encircling it in a costly permanent defense fleet. Most major governments employ planetary shields as a countermeasure, but these offer no protection against dropships bearing armies whose first objective is to destroy shield generators. The war technologists of Balmorra spent decades researching an offensive method of protecting their planet. The result is the Barrager superweapon, a series of planetary scale turbolasers that can target and destroy whole enemy fleets in orbit, neutralizing both bombardment vessels and landing parties in one fell swoop. For years, the primary obstacle preventing completion of the Barrager was the enormous power costs associated with such a weapon. How its engineers overcame this dilemma is unknown, but at last report the weapon was nearly ready to go online.
Details
- Link: https://swtorista.com/codex/?codex=the-barrager
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Balmorra
- Faction: Republic
- Patch: 1.0.0
- Level: 32
- SWTOR Spy Coordinates: X:-21, Y:1679
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Section X
- Quest
- Locations
- Planet
- Belsavis
How to get the Section X codex: Awarded for completing "[HEROIC 4] Long Shots" (or the Imperial equivalent) in the Section X daily area https://i.imgur.com/rD6Dj56.png
Lore Entry: The prison world of Belsavis remains in turmoil. Though the Republic has managed to gain tentative control over much of the main prison complex, agents of the Empire have succeeded in freeing many of their captured comrades and continue to recruit new forces from among the prisoner population to bolster their armies. In the midst of this continued chaos, a previously-untouched area of the prisons known as Section X has come under brutal assault by minions of the Dread Masters, a cadre of incredibly powerful Sith who have abandoned the Empire to pursue their own mysterious goals. Having experienced the chaos unleashed by the Dread Masters elsewhere, neither faction is interested in waiting to see what they might do with something dug up from the ancient Rakata prison....
Details
- Link: https://swtorista.com/codex/?codex=section-x
- Type: Quest
- Category: Locations
- Subcategory: Planet
- Tertiary Category: Belsavis
- Faction: Both
- Patch: 2.9.0
- Level: 50
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
The Fatality Crash
- Quest
- Locations
- Planet
- Belsavis
How to get the The Fatality Crash codex: Guide on SWTOR-Spy.com: You receive this codex upon completing ” [Heroic ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'The Fatality Crash' codex.
Lore Entry: Years before the recent invasion of Belsavis, a lone Imperial warship--the Fatality--launched an apparently suicidal attack on the planet's prison complex. Republic security forces managed to shoot the warship down before it could inflict lasting damage, and the Fatality was believed to have been completely destroyed when it crashed into the area known as Section X. In truth, the badly damaged ship had merely sunk into the ice along with its tremendously valuable cargo: a legion of deactivated HK-51 assassin droids, the galaxy's most advanced extermination machines. Although originally programmed to be loyal to the Empire, these inactive droids could almost certainly be repaired and reprogrammed to serve any master....
Details
- Link: https://swtorista.com/codex/?codex=the-fatality-crash
- Type: Quest
- Category: Locations
- Subcategory: Planet
- Tertiary Category: Belsavis
- Faction: Both
- Patch: 1.5.0
- Level: 50
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
The Infinite Empire
- Quest
- Lore
- Planet
- Belsavis
How to get the The Infinite Empire codex: Guide on SWTOR-Spy.com: As Republic : You get this Codex after ... (Read More)
Lore Entry: Over twenty thousand years ago, the Rakata ruled an empire hundreds of worlds strong. They enslaved armies of lesser beings, but slavery and war were only incidental to the Rakata way of life. Their Infinite Empire was built on the promise that the Rakata could reshape existence to suit themselves--they would warp space, peer through time, create and destroy species at a whim. To humanoid minds, the Rakata of old were mad hedonists and philosophers without conscience. For all their arrogance and their eventual fall (and they did fall, in time, when their power mysteriously faded and their slaves revolted en masse), the Rakata were supreme at their peak. They effortlessly merged their strength in the Force with technological genius, creating nightmarish and brilliant devices. Their achievements may never be matched; perhaps this is for the best.
Details
- Link: https://swtorista.com/codex/?codex=the-infinite-empire
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Belsavis
- Faction: Both
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Black Codex: Origins of the Star Cabal (Agent)
- Class Quest
- Lore
- Planet
- Belsavis
How to get the Black Codex: Origins of the Star Cabal (Agent) codex: This codex can only be found by the Imperial Agent as part of their class story, on the planet of Belsavis.
Lore Entry: [Data reconstructed from the SCORPIO databanks and the personal recollections of Megasecurity Ward 23 inhabitants.] The Great Hyperspace War was a turning point for civilization. For the first time, the galaxy itself was imperiled, and every living being put at risk. History nearly ended. And why? Because the Jedi and the Sith--ordinary people with extraordinary might--went too far, and there was nothing anyone could do to stop them. We cannot change the nature of ordinary people. But we can control them. We have assembled the best men and women of our generation, individuals with the power and the will to effect change. Some of you see yourselves as rivals elsewhere, but here we are partners. Our goal is not to conquer or to punish, but to preserve civilization as we know it. We will work in secret, so that no one may fear us. We will conceal the Sith from the Jedi, and the Jedi from the Sith so long as we can, and we will let them command the world that they see. But they will see only what we let them see. [Reconstruction ends here.]
Details
- Link: https://swtorista.com/codex/?codex=black-codex-origins-of-the-star-cabal-agent
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Belsavis
- Faction: Class
- Class: Imperial Agent
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Dagger Wing (Trooper)
- Class Quest
- Organizations
- Planet
- Belsavis
How to get the Dagger Wing (Trooper) codex: This codex can only be found by the Trooper as part of their class story, on the planet of Belsavis.
Lore Entry: Dagger Wing was one of the most famous and celebrated Republic starfighter units of the Great War. Records of its missions were the stuff of legend, and all of its pilots were regarded as heroes. When High Command announced that Dagger Wing was missing in action, it was a harsh blow to morale. Despite the hundreds of fellow soldiers who volunteered to brave enemy fire in search of the lost pilots, the Republic quietly closed the book on Dagger Wing. The truth was far more damaging than the lie that the heroes had been lost; Dagger Wing's war crime--the unauthorized bombing of thousands of Imperial civilians on Fest--would have destroyed Republic credibility and created a diplomatic crisis. Better to bury the truth, mourn and move on. Dagger Wing would be imprisoned on Belsavis, and the subject would not be raised again.
Details
- Link: https://swtorista.com/codex/?codex=dagger-wing-trooper
- Type: Class Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Belsavis
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Circle (Inquisitor)
- Class Quest
- Organizations
- Planet
- Belsavis
How to get the The Circle (Inquisitor) codex: Guide on SWTOR-Spy.com: You get this on Belsavis while doing the ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'The Circle (Inquisitor)' codex.
Lore Entry: Cast into the Republic's secret prison on Belsavis for slicing into the Strategic Information Service's classified records, the slicer gang known as the Circle is a tight-knit clan of tech-obsessed Nikto, led by the manic and hyper-intelligent Bolan. Whereas other Nikto see raw might as the key to dominance, the Circle sees technology as the only power in the galaxy to rival the Force, possessing the ability to transform lives, societies and cultures, and to determine the outcome of wars. Since the Belsavis prison break, the Circle members have applied their tireless ingenuity attempting to seize control of Belsavis's security systems and the strange technologies hidden in the deeper parts of the prison.
Details
- Link: https://swtorista.com/codex/?codex=the-circle-inquisitor
- Type: Class Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Belsavis
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Coordinates: X:1145, Y:1693
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
The Followers of the Hallow Voice (Consular)
- Class Quest
- Organizations
- Planet
- Belsavis
How to get the The Followers of the Hallow Voice (Consular) codex: This codex can only be found by the Jedi Consular as part of their class story, on the planet of Belsavis.
Lore Entry: In the years before their imprisonment by the Infinite Empire, the Esh-kha had wiped out countless species and expanded onto their conquered worlds. With so much living space, the Esh-kha population exploded. Eventually, a new patriarch was born while the old one was still healthy, something never seen before. This new patriarch, Hallow Voice, also had peculiar new ideas of how the Esh-kha should cooperate with other species. The Esh-kha realized their group had grown too large and needed to split. Hallow Voice's birth and his unfamiliar ideas were clearly intended to divide their society and keep it from collapsing. As Esh-kha warriors were born who declared themselves for Hallow Voice, the young patriarch agreed to take his followers away from the main group. They settled on a distant world and began reaching out to nearby cultures. However, the Esh-kha had become known for violence and mass destruction. Only a few tentative alliances were achieved before the Infinite Empire imprisoned the Esh-kha on Belsavis. Still, Jedi historians now wonder if a particular legend of grey-skinned warriors told in the Outer Rim--once thought to concern the Taung--might be a faint memory of Hallow Voice's followers.
Details
- Link: https://swtorista.com/codex/?codex=the-followers-of-the-hallow-voice-consular
- Type: Class Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Belsavis
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Scourge (Smuggler)
- Class Quest
- Organizations
- Planet
- Belsavis
How to get the The Scourge (Smuggler) codex: This codex can only be found by the Smuggler as part of their class story, on the planet of Belsavis.
Lore Entry: The Scourge is the largest, best organized and most violent prison gang on Belsavis. Its members are suspected not only of the deaths of multiple prisoners, but also of several Republic guards. It is rumored the Scourge gang controls all illicit trade within the prison. Anyone who wishes to survive on Belsavis must submit to the Scourge's authority. The gang's vicious leader is Jaardu Raax, a Rodian crime lord and mass murderer. Jaardu killed over three hundred innocent citizens when he set off thermal detonators on a busy Coruscant market street while trying to escape Republic law enforcement. He was given a life sentence on Belsavis, but that has not stopped his violent ways.
Details
- Link: https://swtorista.com/codex/?codex=the-scourge-smuggler
- Type: Class Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Belsavis
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Captain Zale Barrows (Bounty Hunter)
- Class Quest
- Persons of Note
- Planet
- Belsavis
How to get the Captain Zale Barrows (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, on the planet of Belsavis.
Lore Entry: War does funny things to people. Before the Great War, nobody would have thought that 'Captain' Zale Barrows was anything more than a two-credit trader with a careless disregard for customs law--let alone a patriot. But after watching the Imperial invasion tear apart the Outer Rim, there was only so much he could take. When the Mandalorian blockade of the Hydian Way began to strangle the life out of the Core Worlds, Zale was one of the first smugglers to sign up to break it. Following that victory, he gladly went into service as a Republic privateer. Having won the respect of many with his heroics at the blockade, Zale acted as admiral of the Free Spacers Fleet, a battle group that went on to route the Empire's Third Fleet over Dantooine and remove the Seventh Fleet from Imperial service. The defense of Coruscant during the Imperial invasion was the last action Zale's fleet ever saw, but he wasn't through with the Republic just yet. For the last several years, Zale Barrows has served as 'ferryman' to Belsavis, transporting the most dangerous criminals in the galaxy to the Republic's secret prison. There's no glory in this job, and the money is nothing exceptional--but it seems Zale has accepted his calling.
Details
- Link: https://swtorista.com/codex/?codex=captain-zale-barrows-bounty-hunter
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Belsavis
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Darth Ekkage (Warrior)
- Class Quest
- Persons of Note
- Planet
- Belsavis
How to get the Darth Ekkage (Warrior) codex: This codex can only be found by the Sith Warrior as part of their class story, on the planet of Belsavis.
Lore Entry: The sister of Darth Baras, Darth Ekkage is one of the greatest Sith assassins to ever live. She and her network of killers were imprisoned on Belsavis after she was betrayed and handed over to the Jedi by one of her own--a Sith assassin who renounced the dark side and sought refuge among the Jedi. Many believe Darth Ekkage was as powerful a weapon as the Sith have ever had, and that their victory over the Republic would have been completed long ago if Ekkage had not been captured. But there are also many within the Sith who fear her--realizing that they could just as easily be her next target.
Details
- Link: https://swtorista.com/codex/?codex=darth-ekkage-warrior
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Belsavis
- Faction: Class
- Class: Sith Warrior
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Executor Krannus (Knight)
- Class Quest
- Persons of Note
- Planet
- Belsavis
How to get the Executor Krannus (Knight) codex: Guide on SWTOR-Spy.com: U get it during mission “Holocaust” .
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Executor Krannus (Knight)' codex.
Lore Entry: A rare pureblood Sith who lacks Force sensitivity, Executor Krannus was in danger of being left to die by his Sith parents. However, he was spared this fate by direct order of the Emperor. Although Krannus is considered inferior to Force-wielding Sith, his heritage elevates him above the ordinary humans of the Imperial military. Krannus has assumed one of the Empire's highest ranks--Executor--and wields his supreme authority as a fiercely-devoted servant of the Emperor who spared his life. On his dark master's orders, Krannus leads a death-worshipping cult whose members believe the Emperor is a godlike being who will bestow immortality and unlimited power upon them--but only if they bring about the galaxy's destruction first.
Details
- Link: https://swtorista.com/codex/?codex=executor-krannus-knight
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Belsavis
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Hallow Voice (Consular)
- Class Quest
- Persons of Note
- Planet
- Belsavis
How to get the Hallow Voice (Consular) codex: Guide on SWTOR-Spy.com: [SWTOR Spy thanks] Grozbok for additional information.
Lore Entry: The Esh-kha patriarch Hallow Voice is an enigma among his own people. He was born while the previous Esh-kha patriarch was still strong and healthy--an unprecedented event. Later, he earned his name by eloquently expressing strange new ideas. Hallow Voice claimed the Esh-kha should find a way to coexist with other species instead of wiping them out. The other Esh-kha were flummoxed by this. Eventually, it was agreed by everyone--Hallow Voice included--that he should take a small group away from the main Esh-kha force to try out his theories. Soon after, the Rakata Infinite Empire attacked the Esh-kha to stop their marauding, which had claimed many of the Rakata slave worlds. Hallow Voice appealed to the Rakata to spare his people. The Rakata strung out negotiations until they were confident they had the Esh-kha contained, then captured Hallow Voice. Millennia of imprisonment on Belsavis have not made him bitter; rather, Hallow Voice is more devoted than ever to a spirit of cooperation and to calming the murderous instincts of his cousin Esh-kha.
Details
- Link: https://swtorista.com/codex/?codex=hallow-voice-consular
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Belsavis
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Coordinates: X:-166, Y:-1738
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Intelligence Profile: SCORPIO (Agent)
- Class Quest
- Persons of Note
- Planet
- Belsavis
How to get the Intelligence Profile: SCORPIO (Agent) codex: This codex can only be found by the Imperial Agent as part of their class story, on the planet of Belsavis.
Lore Entry: Name: SCORPIO Gender: None (identifies as female?) Species: Droid Age: Unknown Likes: Learning and gaining new tech, selfishness, killing threats Dislikes: Self-sacrifice, duty, wastefulness Primary Weapon: Techstaff Background (Summary): Claims to have been designed for heuristic self-improvement by unknown parties. Current chassis is of recent design, suggesting multiple precursor bodies or independent database. Over a century ago, SCORPIO became involved with the Star Cabal organization and accepted guardianship of Belsavis Megasecurity Ward 23. In return for rare technology, SCORPIO willingly acted as the Star Cabal's security system until application of control codes by Cipher Nine. Currently unable to directly harm Cipher Nine without provocation or depart Cipher Nine's presence on a long-term basis. Personality: Application of Wreyn-Tsatke Cyber-Psychology Scale results in a 9-NIX rating for SCORPIO (level 9 intelligence, non-human, independent, unknown) with 22% accuracy. These preliminary results match anecdotal experience--SCORPIO places no inherent value on biological or cybernetic life and is interested primarily in self-iteration through rapid experience. If given appropriate challenges and upgrade opportunities, SCORPIO may prove cooperative for limited periods. She appears to value others who share her traits--intelligence, amoral self-interest and curiosity. Similar cybernetic personalities include Mentor (10-NCM) and G0-T9 (8-HSM)--both considered galaxy-level threats. Recommend full application of Wreyn-Tsatke Test at earliest opportunity. Notes: This profile is a work in progress and should not be considered definitive. Special: By order of the Minister of Intelligence, access to this profile is restricted.
Details
- Link: https://swtorista.com/codex/?codex=intelligence-profile-scorpio-agent
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Belsavis
- Faction: Class
- Class: Imperial Agent
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Ivory (Smuggler)
- Class Quest
- Persons of Note
- Planet
- Belsavis
How to get the Ivory (Smuggler) codex: This codex can only be found by the Smuggler as part of their class story, on the planet of Belsavis.
Lore Entry: The gentlemanly crime lord known as Ivory built his reputation on the skillful use of diplomacy, bribes and extortion to bring lesser gangsters under his heel. At the height of his power, criminals referred to him as the 'Supreme Chancellor of the Underworld.' He was a respected rival of Nok Drayen and Diago Hixan, both of whom negotiated a profitable peace with Ivory even as they battled each other. When Ivory was finally arrested and imprisoned by the Republic, it was his protege Rogun the Butcher who inherited Ivory's criminal empire. Rumors persist that Rogun himself arranged Ivory's capture.
Details
- Link: https://swtorista.com/codex/?codex=ivory-smuggler
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Belsavis
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Lord Ondorru (Trooper)
- Class Quest
- Persons of Note
- Planet
- Belsavis
How to get the Lord Ondorru (Trooper) codex: This codex can only be found by the Trooper as part of their class story, on the planet of Belsavis.
Lore Entry: The Sith Lord Ondorru finds that most beings in the galaxy are beneath his contempt. His only peers are other Sith who are as strong in the Force as himself--a rare group, indeed. He has almost no regard for other human beings and even less consideration for alien species, whom he considers little better than talking animals. According to SIS reports, fellow Sith consider Ondorru a dangerously reckless individual. He is notorious for pursuing his passions without restraint, carelessly endangering anyone in his way. Darth Vowrawn once described him as a 'capricious deviant,' and Ondorru's path of destruction through Belsavis would seem to confirm this assessment.
Details
- Link: https://swtorista.com/codex/?codex=lord-ondorru-trooper
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Belsavis
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Pak Taldine (Knight)
- Class Quest
- Persons of Note
- Planet
- Belsavis
How to get the Pak Taldine (Knight) codex: Guide on SWTOR-Spy.com: U get it during mission “Anarchy” .
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Pak Taldine (Knight)' codex.
Lore Entry: A decade ago, this notorious armed robber was responsible for the deaths of numerous innocents. Pak's murderous ways eventually isolated him from even his own criminal gang. Perhaps inevitably, Pak was betrayed by his lieutenants, arrested by the Republic and shipped off to Belsavis for the rest of his life. Years of exposure to the worst criminal scum in the galaxy had an interesting effect on Pak's mindset. Instead of becoming more bestial and cruel, he discovered a spark of humanity and reformed. Pak walked the path of redemption, gaining the trust of the prison wardens and becoming the only prisoner on Belsavis to become an official guard--albeit one who can never leave.
Details
- Link: https://swtorista.com/codex/?codex=pak-taldine-knight
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Belsavis
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Skadge (Bounty Hunter)
- Class Quest
- Persons of Note
- Planet
- Belsavis
How to get the Skadge (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, on the planet of Belsavis.
Lore Entry: A career gangster and psychopath, Skadge had been enjoying a prestigious position at the top of Coruscant's most wanted list when a joint police, military and SIS task force managed to finally capture him. Deemed impossible to control or reform, the murderous Houk was secretly ushered to the only facility capable of housing him: Belsavis. Although considered a prime candidate for the prison's domination experiments, Skadge was removed from the program during his initial evaluation--a period over which he destroyed a gang of armed Kaleesh, every remaining member of his test group, half the observing researchers and three security details... with his bare hands. Now, with the Imperial invasion of Belsavis, Skadge has been set loose after nearly three years of solitary confinement. He's ready to settle some grudges. Likes: Violence, causing suffering, destruction, bullying Dislikes: Compromise, taking orders, weakness Primary Weapon: Vibrosword
Details
- Link: https://swtorista.com/codex/?codex=skadge-bounty-hunter
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Belsavis
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Mother Machine (Inquisitor)
- Class Quest
- Persons of Note
- Planet
- Belsavis
How to get the The Mother Machine (Inquisitor) codex: This codex can only be found by the Sith Inquisitor as part of their class story, on the planet of Belsavis.
Lore Entry: Before humans and Twi'leks, Rodians and Hutts, Chiss and Sith, there was the Rakata Infinite Empire. The Rakata used their Force sensitivity to seize power and subjugate all in their path, but as time went by, they began to lose their connection to the Force and appeared to die off. In reality, a few Rakata lived on, and in the ancient prison on Belsavis they continued experiments designed to restore their Force sensitivity. At the heart of these experiments was a device designed to create new Force-sensitive species--the Mother Machine. A sentient artificial intelligence, the Mother Machine gave herself the name Ashaa and felt a strong connection to each species she created--from Twi'lek to Esh-kha--growing ever more furious at the Rakata who enslaved her and imprisoned her 'children.' The Rakata who created her maintain that the Mother Machine is merely mimicking the idea of motherhood, and that the connection between the machine and her children is purely fabricated; deep down, they claim, the Mother Machine is just that--a machine, heartless and incapable of real empathy.
Details
- Link: https://swtorista.com/codex/?codex=the-mother-machine-inquisitor
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Belsavis
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
New Men
- Quest
- Organizations
- Planet
- Belsavis
How to get the New Men codex: Guide on SWTOR-Spy.com: The New Men unlock is awarded as you ... (Read More)
Lore Entry: The New Men began as a cyberneticist cult on the planet Metellos, where its founder, Teha Zero, advocated the merger of man and machine. The cult foresaw an era where scarcity and physical limitations ceased to exist, and all people lived in peace. Teha's apprentice Bezar One, who assumed leadership after Teha's death, took the cult in a new direction. The New Men began a series of violent raids to procure equipment, murdering anyone who interfered, and began plans for a city-wide 'electric ascension' that would have empowered the cyborgs and cost of millions of lives. The plot was thwarted, and Bezar One and his lieutenants were imprisoned on Belsavis. Since then, the New Men have recruited new members, improvising cybernetic implants by stealing droid parts and performing surgery in secret. Amazingly, relatively few of the New Men's recruits die during their initiation--for all their madness, the cultists know what they're doing.
Details
- Link: https://swtorista.com/codex/?codex=new-men
- Type: Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Belsavis
- Faction: Imperial
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
The Dread Masters
- Quest
- Organizations
- Planet
- Belsavis
How to get the The Dread Masters codex: Guide on SWTOR-Spy.com: Granted upon completion of the questline Terror in ... (Read More)
Lore Entry: The Dread Masters are powerful Sith Lords who have served the Sith Emperor for centuries as prophets, generals and advisors. Their name was earned when they studied the power of the Phobis devices, artifacts that have driven even the most depraved Sith mad with terror. This power allowed the Dread Masters to destroy entire Republic fleets during the Great War, until they were captured and imprisoned on Belsavis. The Dread Masters were known to spend years in secluded meditation on Dromund Kaas, emerging only to bring their wisdom to the Emperor or accept gifts from supplicants. Over the decades, they have become inseparable, their immense strength in the Force coming only from all six masters working in unison. Should the Empire ever succeed in freeing them from Belsavis, the galaxy will tremble before them again.
Details
- Link: https://swtorista.com/codex/?codex=the-dread-masters
- Type: Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Belsavis
- Faction: Imperial
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
HK-51 [Empire]
- Quest
- Persons of Note
- Planet
- Belsavis
How to get the HK-51 [Empire] codex: Guide on SWTOR-Spy.com: Automatically granted upon unlocking HK-51 companion. [SWTOR Spy ... (Read More)
Lore Entry: The droid designated HK-51 is cold, calculating and incredibly lethal. Housed in a sleek body resembling an antique Systech Corporation protocol unit, this HK-series assassination droid lay dormant in the hold of an Imperial vessel for many years. Whatever HK-51's original programming dictated, he pledged absolute loyalty to his new master upon his reactivation. HK-51 is a model of ruthless efficiency. His assassination protocols deteriorate unless they are put to frequent use. This leads to a constant acquisition, pursuit and permanent removal of qualified targets that would be seen as an obsession in any living being. Beyond expressing pride in successful assassinations, HK-51 has little patience for the trivial emotional problems of organics. Likes: Maximizing shock value when eliminating enemies, serving the Empire, discovering and exploiting new ways to kill enemies Dislikes: Pointless infighting and political backstabbing, failing to take the initiative in a confrontation, permitting a cornered foe to escape Primary Weapon: Sniper Rifle and Blaster Rifle
Details
- Link: https://swtorista.com/codex/?codex=hk-51-empire
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Belsavis
- Faction: Imperial
- Patch: 1.4.0
- Level: 50
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
The World Razer
- Quest
- Lore
- Planet
- Belsavis
How to get the The World Razer codex: Codex is unlocked as soon as you complete the mission "The World Razer" on Belsavis
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'The World Razer' codex.
Lore Entry: Almost nothing is known of the ancient being known as the World Razer. No one has seen or spoken to the creature for thousands of years; the Rakata's cryptic warnings suggest the World Razer is Belsavis's oldest prisoner, and that the prison was first constructed to hold the terrible entity whose hunger consumed a thousand worlds. According to the Rakata inscriptions in the Tomb, it took the combined might of the Infinite Empire to subdue the World Razer, and an entire planet to contain its fury. If such a creature were ever released, its rage might very well shatter the galaxy.
Details
- Link: https://swtorista.com/codex/?codex=the-world-razer
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Belsavis
- Faction: Republic
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
The Condemned
- Quest
- Organizations
- Planet
- Belsavis
How to get the The Condemned codex: Guide on SWTOR-Spy.com: Republic only codex , u receive it during ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'The Condemned' codex.
Lore Entry: Righteous and ideological, the Condemned is a gang of prison inmates united by a common past--unlike their fellow inmates, none of the Condemned have ever been convicted of a crime. Instead, the Condemned are all descended from criminals and dissidents imprisoned on Belsavis. The Republic, fearing exposure, refused to grant amnesty to any prison-born offspring, effectively passing the parents' life sentences on to their children. These 'cell inheritors' were divided and directionless until a young and charismatic Kaleesh named Nyranos united them. Nyranos, whose father was convicted of destroying a Republic embassy on Kashyyyk, grew disillusioned with his imposed imprisonment and petitioned Warden Playt for parole. When his petition was denied, Nyranos rallied his fellow Condemned as they swore to take their freedom by force.
Details
- Link: https://swtorista.com/codex/?codex=the-condemned
- Type: Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Belsavis
- Faction: Republic
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
HK-51 [Republic]
- Quest
- Persons of Note
- Planet
- Belsavis
How to get the HK-51 [Republic] codex: Guide on SWTOR-Spy.com: Automatically granted upon unlocking HK-51 companion. [SWTOR Spy ... (Read More)
Lore Entry: The droid designated HK-51 is cold, calculating and incredibly lethal. Housed in a sleek body resembling an antique Systech Corporation protocol unit, this HK-series assassination droid lay dormant in the hold of an Imperial vessel for many years. Whatever HK-51's original programming dictated, he pledged absolute loyalty to his new master upon his reactivation. HK-51 is a model of ruthless efficiency. His assassination protocols deteriorate unless they are put to frequent use. This leads to a constant acquisition, pursuit and permanent removal of qualified targets that would be seen as an obsession in any living being. Beyond expressing pride in successful assassinations, HK-51 has little patience for the trivial emotional problems of organics. Likes: Efficiently eliminating enemies, aggressive pursuit of victory, willingness to set aside bothersome ethics and morality Dislikes: Being merciful to known enemies, praising other droids or failing to recognize his clear superiority, seeking peaceful solutions over violent ones Primary Weapon: Sniper Rifle and Blaster Rifle
Details
- Link: https://swtorista.com/codex/?codex=hk-51-republic
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Belsavis
- Faction: Republic
- Patch: 1.4.0
- Level: 50
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
The Black Hole
- Quest
- Locations
- Planet
- Corellia
How to get the The Black Hole codex: Awarded for completing "[HEROIC 2+] The End of Torvix" (or the Republic equivalent) in the Black Hole daily area https://i.imgur.com/M4mi7xw.png
Lore Entry: Indisputably the most corrupt man in the Corellian government, Councillor Torvix gladly signed on to join the Empire when it invaded Corellia. The councillor used his shadowy network of organized criminals and pirates to enforce order in the so-called 'Black Hole'--a dangerous section of the Corellian Labor Valley used to process hypermatter, the key fuel for lightspeed travel. Now both the Republic and the Empire seek to purge Torvix and his forces from the Black Hole. For the Republic, it's a chance to put an end to major conflict on Corellia. And for the Empire, this is an opportunity to squeeze every ounce of value from the war-torn world....
Details
- Link: https://swtorista.com/codex/?codex=the-black-hole
- Type: Quest
- Category: Locations
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Both
- Patch: 2.9.0
- Level: 50
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Corellian Security Force (CorSec)
- Quest
- Organizations
- Planet
- Corellia
How to get the Corellian Security Force (CorSec) codex: Guide on SWTOR-Spy.com: For Empire players you get this when you ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Corellian Security Force (CorSec)' codex.
Lore Entry: The Corellian Security Force, commonly referred to as CorSec, is the planet's primary law enforcement agency. It employs officers in such diverse fields as computer science, diplomacy and armed tactical response. CorSec's famed Special Operations Unit enlists some of the galaxy's best infiltration specialists, tasking them with penetrating criminal organizations and dismantling them from within. Despite CorSec's advanced training, it was unable to detect or stop the Empire's conspiracy with the Corellian council to seize control of the planet. When Darth Decimus's fleet arrived above Coronet City, CorSec leaders sent an immediate panic alert to all its officers and sent them underground. Many law enforcement operatives from CorSec now actively collaborate with the Republic military.
Details
- Link: https://swtorista.com/codex/?codex=corellian-security-force-corsec
- Type: Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Both
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Coordinates: X:-1629, Y:2145
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
The Imperial Guard
- Quest
- Organizations
- Planet
- Corellia
How to get the The Imperial Guard codex: Guide on SWTOR-Spy.com: For Republic: Upon completing the quest “Down in ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'The Imperial Guard' codex.
Lore Entry: The ultimate non-Force sensitive fighters in the Empire serve the Emperor and the Emperor alone. Although most citizens know them as protectors of the Sith Academy on Korriban and the sanctum of the Citadel on Dromund Kaas, the guardsmen's mandate takes them wherever the Emperor requires. Even the Dark Council has neither control nor oversight of the guard's activities. Clad in blood-red robes and armor, Imperial Guardsmen serve for life. Chosen for duty and initiated through deadly tests and traditions, those too old for active duty become instructors for the next generation until their skills deteriorate to the point where they are inevitably slain by a new recruit during training. Fanatic in loyalty and unmatched in martial skill, even a lone Imperial Guard is a formidable opponent capable of standing toe-to-toe with a Jedi... or a Sith, should the occasion arise.
Details
- Link: https://swtorista.com/codex/?codex=the-imperial-guard
- Type: Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Both
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Darth Decimus
- Quest
- Persons of Note
- Planet
- Corellia
How to get the Darth Decimus codex: [Empire] Awarded to the player when they turn in the Corellia planetary story mission "Industrial Collapse" [Republic] https://youtu.be/rGATLHewS1U?t=3705 (1:01:45) - Right to Arms planetary story mission, before facing off against Decimus
Lore Entry: Known for his brilliant military strategies and his ability to cunningly exploit any situation for his own personal gain, Darth Decimus ascended to the Dark Council after the unexpected death of Darth Azamin at the hands of a Jedi strike team toward the end of the last war. Many suspect Decimus aided the strike team on their mission in order to remove a powerful rival, but these suspicions were never proven. The Jedi all perished when the ship they used to escape Azamin's stronghold exploded due to a mechanical malfunction that was most likely due to sabotage. Despite his wanton ambition, Decimus is fiercely loyal to the Emperor, and he was chosen to lead the Imperial invasion of Corellia. Living up to his reputation, Decimus devised a plan that allowed the Empire to seize control of the world with virtually no significant resistance, giving the Imperials an early upper hand over the Republic.
Details
- Link: https://swtorista.com/codex/?codex=darth-decimus
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Both
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Darth [Sith Inquisitor]
- Class Quest
- Achievement: Titles
- Planet
- Corellia
How to get the Darth [Sith Inquisitor] codex: Completing Act III of the Sith Inquisitor class story. Can't be earned by Level 60/70 Token characters or if you start The KOTFE, KOTET, or Ossus / Onslaught expansions from your ship. (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned this title after defeating Darth Thanaton before the assembled Dark Council on Korriban.
Details
- Link: https://swtorista.com/codex/?codex=darth-sith-inquisitor
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 50
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Darth [Sith Warrior]
- Class Quest
- Achievement: Titles
- Planet
- Corellia
How to get the Darth [Sith Warrior] codex: Completing Act III of the Sith Warrior class story. Can't be earned by Level 60/70 Token characters or if you start The KOTFE, KOTET, or Ossus / Onslaught expansions from your ship. (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: The Dark Council officially recognized your authority as a Darth after you defeated Darth Baras.
Details
- Link: https://swtorista.com/codex/?codex=darth-sith-warrior
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Class
- Class: Sith Warrior
- Patch: 1.0.0
- Level: 50
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Master [Jedi Knight]
- Class Quest
- Achievement: Titles
- Planet
- Corellia
How to get the Master [Jedi Knight] codex: Completing Act III of the Jedi Knight class story. Can’t be earned by Level 60/70 Token characters or if you start The KOTFE, KOTET, or Ossus / Onslaught expansions from your ship. (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned this title for completing the Jedi Knight story.
Details
- Link: https://swtorista.com/codex/?codex=master-jedi-knight
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 50
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Master Conspirator
- Class Quest
- Achievement: Titles
- Planet
- Corellia
How to get the Master Conspirator codex: Completing Act III of the Imperial Agent class story. Can't be earned by Level 60/70 Token characters or if you start The KOTFE, KOTET, or Ossus / Onslaught expansions from your ship. (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned this title when you thwarted the Star Cabal's plans and acquired access to the 'Black Codex.'
Details
- Link: https://swtorista.com/codex/?codex=master-conspirator
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Class
- Class: Imperial Agent
- Patch: 1.0.0
- Level: 50
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Mender of the Rift
- Class Quest
- Achievement: Titles
- Planet
- Corellia
How to get the Mender of the Rift codex: Completing Act III of the Jedi Consular class story. Can't be earned by Level 60/70 Token characters or if you start The KOTFE, KOTET, or Ossus / Onslaught expansions from your ship. (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned this title by forcing the Empire to retreat on Corellia and defeating the First Son of the Emperor.
Details
- Link: https://swtorista.com/codex/?codex=mender-of-the-rift
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 50
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Relentless
- Class Quest
- Achievement: Titles
- Planet
- Corellia
How to get the Relentless codex: Completing Act III of the Bounty Hunter class story. Can't be earned by Level 60/70 Token characters or if you start The KOTFE, KOTET, or Ossus / Onslaught expansions from your ship. (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned this title by resolving the conflict between Darth Tormen and the Supreme Chancellor of the Republic.
Details
- Link: https://swtorista.com/codex/?codex=relentless
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 50
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Museum of Corellian Industry (Inquisitor)
- Class Quest
- Locations
- Planet
- Corellia
How to get the Museum of Corellian Industry (Inquisitor) codex: This codex can only be found by the Sith Inquisitor as part of their class story, on the planet of Corellia.
Lore Entry: During a protracted period of economic depression two hundred years ago, the Corellian government commissioned a morale-building museum to celebrate the planet's greatest technological and industrial achievements. Twenty years and hundreds of millions of credits later, the Museum of Corellian Industry finally opened to tepid public response. When Republic forces regrouped in Axial Park, they quickly secured this remote and mostly-abandoned museum as a staging area. Darth Thanaton, sensing opportunity, personally eradicated the Republic forces occupying the sturdily built structure. Rather than reporting this victory to Imperial leaders, he instead made the museum his own private bunker.
Details
- Link: https://swtorista.com/codex/?codex=museum-of-corellian-industry-inquisitor
- Type: Class Quest
- Category: Locations
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Bastion (Trooper)
- Class Quest
- Locations
- Planet
- Corellia
How to get the The Bastion (Trooper) codex: This codex can only be found by the Trooper as part of their class story, on the planet of Corellia.
Lore Entry: A fortress without equal, the Bastion has stood as a center of Republic military planning and analysis for centuries. Massive subterranean databanks contain information on every strategic asset at the Republic's disposal (official or otherwise) as well as extensive data on every species, government and organization in the known galaxy. Before the onset of the Great War, the Bastion's databanks were used to support elaborate simulated war games, with the military's top officers attempting to use the documented resources in unexpected ways to better prepare the Republic for any threat that might appear. Unfortunately, none of these scenarios even approximated the savagery and brilliance of the Sith Emperor's grand invasion plan.
Details
- Link: https://swtorista.com/codex/?codex=the-bastion-trooper
- Type: Class Quest
- Category: Locations
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Guardian Holds (Jedi Consular)
- Class Quest
- Locations
- Planet
- Corellia
How to get the The Guardian Holds (Jedi Consular) codex: This codex can only be found by the Jedi Consular as part of their class story, on the planet of Corellia.
Lore Entry: In warfare, capturing an objective is theoretically simple; holding it is not. This principle was applied to the defense of Corellia's Coronet City with the creation of the Guardian Holds. Key sites were carefully chosen--manufacturing centers, easily fortified buildings, hospitals and underground bunkers. These sites were then furnished with heavy defenses, armaments and elite Republic troops. In the event that Coronet City was sacked or captured, these impenetrable Guardian Holds would become fortresses from which the Republic could retake the city. The number and locations of the Guardian Holds is a closely-guarded secret held by the Republic's military leaders and the Jedi Council. Some have questioned why so much expense has been invested specifically in protecting Corellia. The fact is that Corellia has strategic, economic and symbolic value to the Republic; the effort involved in the creation of the Guardian Holds only serves as evidence of the planet's importance.
Details
- Link: https://swtorista.com/codex/?codex=the-guardian-holds-jedi-consular
- Type: Class Quest
- Category: Locations
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Black Codex: The Star Cabal's Endgame (Agent)
- Class Quest
- Lore
- Planet
- Corellia
How to get the Black Codex: The Star Cabal's Endgame (Agent) codex: Guide on SWTOR-Spy.com: You receive this codex upon completing Imperial Agent ... (Read More)
Lore Entry: [Data reconstructed from fragmentary transmissions traced back from the Star Cabal's airship.] There will be horrors undreamed of. Worlds will be broken, and neither the Jedi nor the Sith will fall without dragging anything in their grasp into ruin. But it will end, Hunter, more quickly than anyone expects, because we have ensured that each player knows the weaknesses of his opponent. The Jedi intend to move against the Emperor himself, and all that's left for us is to clear the way. Afterward, we return to our lives. We reconstruct civilization from our places of strength, and the cabal will, fate willing, fade into obscurity as the years go by. Let the Creeper keep his vigil and our elderly friend write her books, and I will nurture the people I love. You may finally find peace. There will be no more wars between men who think they are gods. A golden era awaits us, built upon the bones of trillions. At last, I can accept this. [Reconstruction ends here.]
Details
- Link: https://swtorista.com/codex/?codex=black-codex-the-star-cabals-endgame-agent
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Class
- Class: Imperial Agent
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Firestorm Lasers (Knight)
- Class Quest
- Lore
- Planet
- Corellia
How to get the Firestorm Lasers (Knight) codex: Guide on SWTOR-Spy.com: U get it during mission “Firestorm” .
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Firestorm Lasers (Knight)' codex.
Lore Entry: Although the Desolator superweapon was destroyed in orbit above Tython, the legacy of Darth Angral and his son Tarnis lives on. Imperial scientists have adapted the Desolator technology into a new form: the Firestorm Turbolaser. These cannons superheat the atmosphere in a targeted area, literally setting the air on fire and incinerating anyone unfortunate enough to be caught within the area of effect. The Firestorm Turbolasers have one key weakness: they must be deployed relatively close to the battlefield. This leaves the artillery units vulnerable to counterattack and destruction. Indeed, the only way to remain safe from these deadly weapons is to ensure they are never fired.
Details
- Link: https://swtorista.com/codex/?codex=firestorm-lasers-knight
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
The Bakvalen Family (Consular)
- Class Quest
- Lore
- Planet
- Corellia
How to get the The Bakvalen Family (Consular) codex: This codex can only be found by the Jedi Consular as part of their class story, on the planet of Corellia.
Lore Entry: Claiming descent from the early heroes of the Republic, the Bakvalens are a family of nobles who have lived on Corellia for centuries. Bakvalen Hall, their ancestral seat, has become a landmark on the borders of Axial Park. Several generations ago, the family suffered something of a scandal when Jhaka Bakvalen, then the eldest daughter, turned her back on life as a noble and joined the Republic military as a lowly starfighter pilot. Disowned by her father, she changed her surname to the more common 'Bakarn' and became a renowned fighter ace. Jhaka eventually led her squadron to glory against a dangerous warlord in the Outer Rim, but she was killed in the final assault. Overcome with grief and pride at his daughter's heroism, her father changed the family name to Bakarn--the name their scions are known by to this day.
Details
- Link: https://swtorista.com/codex/?codex=the-bakvalen-family-consular
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Fall of Tol Braga (Knight)
- Class Quest
- Lore
- Planet
- Corellia
How to get the The Fall of Tol Braga (Knight) codex: This codex can only be found by the Jedi Knight as part of their class story, on the planet of Corellia.
Lore Entry: Once a respected member of the Jedi Council and its most fervent advocate for peace, Master Tol Braga now willingly serves the Sith Emperor. His confrontation with that foe showed him the nature of true evil and revealed a powerful force he had grossly underestimated. Master Braga's failure to redeem the Emperor broke his spirit. With his pride and faith shattered, he succumbed to nihilistic despair. Unlike Warren Sedoru and Leeha Narezz, Master Braga did not require the Emperor's oppressive domination to remain obedient. He knowingly surrendered to the power of the dark side, believing it was his punishment for allowing pride to blind him to the Sith's true nature.
Details
- Link: https://swtorista.com/codex/?codex=the-fall-of-tol-braga-knight
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Kaggath (Inquisitor)
- Class Quest
- Lore
- Planet
- Corellia
How to get the The Kaggath (Inquisitor) codex: This codex can only be found by the Sith Inquisitor as part of their class story, on the planet of Corellia.
Lore Entry: The Kaggath is an ancient, but rarely employed rite of the Sith. One part duel, one part large-scale dejarik-match, the Kaggath pits Sith against Sith unto humiliation and death. The challenger sets the arena, whether a planet, a star system or the entire galaxy. The two combatants must then muster their full power bases to outwit and outmaneuver each other and defeat or win over each other's forces. When the Dark Lord of the Sith Tulak Hord fought and won his one and only Kaggath, he declared that the name of his opponent would be stricken from history--and his command was fulfilled. The Kaggath has the power not only to destroy an individual Sith, but to obliterate his entire legacy.
Details
- Link: https://swtorista.com/codex/?codex=the-kaggath-inquisitor
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Lucky Lancer (Trooper)
- Class Quest
- Lore
- Planet
- Corellia
How to get the The Lucky Lancer (Trooper) codex: This codex can only be found by the Trooper as part of their class story, on the planet of Corellia.
Lore Entry: By far the biggest attraction at the Corellian Museum of Starships is the assault shuttle 'The Lucky Lancer.' This Rendaran-class vessel--a predecessor to the modern Fortitude class--flew over one hundred combat missions during the last war; by comparison, the second-most famous starship on display survived ten missions. Whether through the quality of her crew or the whims of fate, The Lucky Lancer more than lived up to her name. The ship's most celebrated mission involved delivering a payload of improvised short-range torpedoes created from transparisteel tubing and hundreds of thermal detonators. The Lucky Lancer threaded a deadly gauntlet of Imperial starfighters to close to within a kilometer of the enemy's flagship. The payload was delivered directly into the Imperial vessel's engines, destroying it in one shot.
Details
- Link: https://swtorista.com/codex/?codex=the-lucky-lancer-trooper
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Corellian Corporate Council (Bounty Hunter)
- Class Quest
- Organizations
- Planet
- Corellia
How to get the Corellian Corporate Council (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, on the planet of Corellia.
Lore Entry: Corellia is dominated by galaxy-spanning corporate interests that earn trillions of credits, and the planet's government has always claimed a significant share of those profits. It was only natural that the corporations would demand influence commensurate to their contributions. The world's most important business leaders formed the Corellian Corporate Council, a political policymaking coalition with representatives to every government committee. This group's stated goal is 'to ensure the smooth flow of trade between Corellia and the rest of the galaxy.' In reality, this means negotiating in back rooms to limit the government's commercial regulations and negotiate favorable tax breaks. It is no coincidence that every council chairman has been accused of fraud at least once in his career.
Details
- Link: https://swtorista.com/codex/?codex=corellian-corporate-council-bounty-hunter
- Type: Class Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Outer Rim Jedi Forces (Knight)
- Class Quest
- Organizations
- Planet
- Corellia
How to get the The Outer Rim Jedi Forces (Knight) codex: This codex can only be found by the Jedi Knight as part of their class story, on the planet of Corellia.
Lore Entry: As the war reaches new heights on Corellia, the Republic's brave Jedi protectors are among the hardest hit. The order has sustained its heaviest losses since the Sacking of Coruscant--many powerful Jedi have sacrificed their lives to give Corellia's defenders a fighting chance. In desperation, Grand Master Satele Shan has recruited Jedi from remote Outer Rim systems. Some are still only Padawans, while others have defended their worlds for years. Although the Outer Rim Jedi fear leaving their homes unguarded, they know that if Corellia falls, the Empire will soon dominate the rest of the galaxy.
Details
- Link: https://swtorista.com/codex/?codex=the-outer-rim-jedi-forces-knight
- Type: Class Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Chairman Harlon Fane (Bounty Hunter)
- Class Quest
- Persons of Note
- Planet
- Corellia
How to get the Chairman Harlon Fane (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, on the planet of Corellia.
Lore Entry: Chairman Harlon Fane is a savvy corporate tycoon at the pinnacle of his career. After a long and successful tenure as an executive with the largest starship manufacturer in the galaxy, Harlon retired from active control of the company to a more prestigious and influential position as the manufacturer's representative on the Corellian Corporate Council--a group comprised of major industry leaders devoted to influencing Corellian politics to corporate advantage. In Harlon's world, everything comes down to money, and knowing where to spend it.
Details
- Link: https://swtorista.com/codex/?codex=chairman-harlon-fane-bounty-hunter
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Commissioner Jonah Carter (Bounty Hunter)
- Class Quest
- Persons of Note
- Planet
- Corellia
How to get the Commissioner Jonah Carter (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, on the planet of Corellia.
Lore Entry: Before the war, Corellian Security Force Commissioner Jonah Carter was a paragon of the community--a white knight with rough edges who wasn't afraid to tackle rampant corruption within CorSec or the government. Carter's wits, brazen demeanor and iron will made him more than a match for most of Corellia's criminal scum and dirty officials, as well as endeared him to his officers and the general public. Whether those traits were what made Commissioner Carter impervious to both political power plays and assassination attempts is anyone's guess, but no one was able oust him in over a decade of service--including the Empire. Since surviving the political purge that preceded the Imperial takeover of the Corellian government, Commissioner Carter has become a leader of the civil uprising attempting to push the Imperials off of Corellia--a burden he's taken up with enthusiasm.
Details
- Link: https://swtorista.com/codex/?codex=commissioner-jonah-carter-bounty-hunter
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Councillor Caicos (Smuggler)
- Class Quest
- Persons of Note
- Planet
- Corellia
How to get the Councillor Caicos (Smuggler) codex: This codex can only be found by the Smuggler as part of their class story, on the planet of Corellia.
Lore Entry: Councillor Caicos represents the best and worst aspects of Corellia: its riches, freedom, corruption and selfishness. Born to a wealthy family, Caicos had every privilege growing up--and it was never enough. Squandering his family's credits on a series of failed businesses, Caicos turned to loans from the Hutt Cartel and other underworld figures, including the future Voidwolf. Taking advantage of Corellia's lax laws to walk the line between crime lord and legitimate businessman, Caicos doubled his fortunes and bought himself a place on the Corellian Council. When the Voidwolf called in his debt, Caicos willingly bribed, blackmailed and threatened his fellow councillors into selling out Corellia to the Empire.
Details
- Link: https://swtorista.com/codex/?codex=councillor-caicos-smuggler
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Darth Vowrawn (Warrior)
- Class Quest
- Persons of Note
- Planet
- Corellia
How to get the Darth Vowrawn (Warrior) codex: This codex can only be found by the Sith Warrior as part of their class story, on the planet of Corellia.
Lore Entry: Darth Vowrawn is a charming and sophisticated elder statesman who has served on the Dark Council for decades--no small feat in the Empire, where the tenure of new council members is often measured in weeks. His passionate, almost hedonistic pursuit of challenge is well known among his peers, who have learned never to underestimate his cutthroat enthusiasm. Vowrawn revels in the game of conquest and Sith power plays, driven to euphoria by all the rich details of his favorite sport. Many upstart Sith have attempted to best Vowrawn over the years through a variety of strategies, from complex schemes to bluntly direct surprise attacks. Although some scored temporary victories, Vowrawn's talent for adjusting his strategy on the fly has left him the final victor in all these confrontations.
Details
- Link: https://swtorista.com/codex/?codex=darth-vowrawn-warrior
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Class
- Class: Sith Warrior
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Jedi Master Jun Seros (Bounty Hunter)
- Class Quest
- Persons of Note
- Planet
- Corellia
How to get the Jedi Master Jun Seros (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, on the planet of Corellia.
Lore Entry: For over a decade, Jun Seros served as a Knight of the Jedi Order, mastering the arts of warfare and lightsaber combat without ever striking a blow with intent to harm. That ended when the Sith Empire returned; understanding the fight ahead, Jun Seros took up his weapon in earnest for the first time in his life. Unlike many of his Jedi peers, he did not shy away from war. Jun acted as a general in the Republic's armed forces and trained dozens of Jedi as the order's Battlemaster. His strategic genius and bold personal interventions left him undefeated on every front he led. When Coruscant was sacked, he was vocally opposed to honoring the treaty that followed--a treaty he continued to warn against trusting for years.
Details
- Link: https://swtorista.com/codex/?codex=jedi-master-jun-seros-bounty-hunter
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Locke (Trooper)
- Class Quest
- Persons of Note
- Planet
- Corellia
How to get the Locke (Trooper) codex: This codex can only be found by the Trooper as part of their class story, on the planet of Corellia.
Lore Entry: A Republic Special Forces veteran who completed his service and 'retired' to an administrative position with the Corellian Security Force, the man known to his friends simply as 'Locke' thought that he was done with war. But when Imperial boots began stomping across his beloved homeworld, he became one of many Corellians who put his past experience to work in the resistance movement. Good-natured and swaggering in that distinctly Corellian way, Locke is a passionate defender of his world and people. He welcomes the Republic military's aid reclaiming his homeworld, but takes a dim view of the rampant property destruction being inflicted by the non-native troops.
Details
- Link: https://swtorista.com/codex/?codex=locke-trooper
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Entity (Warrior)
- Class Quest
- Persons of Note
- Planet
- Corellia
How to get the The Entity (Warrior) codex: This codex can only be found by the Sith Warrior as part of their class story, on the planet of Corellia.
Lore Entry: Darth Baras's rise to power has been facilitated by his enslavement of a Sith spirit known only as the Entity. Baras dominated this centuries-dead Sith into using her powers of precognition and farseeing to aid his ascendancy onto the Dark Council while plotting the destruction of all enemies in his path. The Entity chafes at her enslavement, desperately seeking freedom from this ignoble fate. Centuries ago, she nearly brought the galaxy to its knees and all but eradicated the Jedi Order; to be used as a mere political tool by Darth Baras is an insult to these past deeds.
Details
- Link: https://swtorista.com/codex/?codex=the-entity-warrior
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Class
- Class: Sith Warrior
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The First Son (Consular)
- Class Quest
- Persons of Note
- Planet
- Corellia
How to get the The First Son (Consular) codex: This codex can only be found by the Jedi Consular as part of their class story, on the planet of Corellia.
Lore Entry: The Sith Emperor seeks to shape all things to his will. His Children, individuals infused with part of his being, have been scattered throughout the Republic, knowingly--or unknowingly--manipulating events to the Emperor's advantage over the years. Above them all is the First Son of the Emperor, a master strategist placed within the Jedi Council itself. Cloaked in the identity of Master Syo Bakarn, the First Son has been hiding the Children from the Jedi for decades, playing a long game with the Republic. His actions suggest a man possessing remarkable patience, ruthlessness and power. However, as Sophia Farash claimed, Master Syo has been unaware of the First Son's existence--suggesting he and the First Son are two separate personas.
Details
- Link: https://swtorista.com/codex/?codex=the-first-son-consular
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Real Darmas Pollaran (Smuggler)
- Class Quest
- Persons of Note
- Planet
- Corellia
How to get the The Real Darmas Pollaran (Smuggler) codex: This codex can only be found by the Smuggler as part of their class story, on the planet of Corellia.
Lore Entry: The man known as Darmas Pollaran is an elaborate fiction--a cover identity crafted by one of Imperial Intelligence's most successful infiltrators. Every woman romanced, every hand of sabacc played and every scrap of information gathered has all been in service to the Sith Empire. He is fiercely loyal to the brutal oppressors he so faithfully serves. Darmas despises everything about the Republic, but reserves special hatred for its criminal denizens. Now that his true identity is revealed, certain past calamities within the galactic underworld--like the rise and fall of the Migrant Merchants' Guild on Coruscant--must be viewed in a new light. It is almost certain Darmas had a direct hand in these events.
Details
- Link: https://swtorista.com/codex/?codex=the-real-darmas-pollaran-smuggler
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Decimus's Rise
- Quest
- Locations
- Planet
- Corellia
How to get the Decimus's Rise codex: Awarded to the player during the Corellia planetary story mission "Making History". After entering the Decimus's Rise instance, the player should walk around a bit until the codex triggers. Going straight to Darth Decimus and out might cause the codex to be missed.
Lore Entry: Darth Decimus, mastermind of the Corellian invasion and leader of the Empire's planetary forces, has established his central command in the former offices of the planet's Trade Tariff Service. Moff Tarandon recommended the building's use on the grounds that its function was now obsolete, and that enemy forces would likely ignore it in favor of attacking the Legislature Building. Darth Decimus wasted no time transforming the former government office into an Imperial fortress. The structure's main entrance is under heavy guard and the only access to Decimus himself is via a single secure turbolift. The few Corellian bureaucrats in the building when Imperial forces arrived either pledged themselves to the planet's new government, or fled their offices via any route possible.
Details
- Link: https://swtorista.com/codex/?codex=decimuss-rise
- Type: Quest
- Category: Locations
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Imperial
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Medal of Imperial Glory
- Quest
- Lore
- Planet
- Corellia
How to get the Medal of Imperial Glory codex: Guide on SWTOR-Spy.com: You are awarded with this codex when you ... (Read More)
Lore Entry: Only members of the Dark Council and the Minister of War possess the authority to create official Imperial awards for distinguished service. On Corellia, Darth Decimus exercised this power by establishing the Medal of Imperial Glory to recognize the heroism of his elite forces in the battle for that world. When the leader who creates a particular medal dies, that reward is officially removed from service and never offered again. Collectors of Imperial military memorabilia highly prize certain badges of honor that were only awarded to a select few individuals before their creators met an untimely demise.
Details
- Link: https://swtorista.com/codex/?codex=medal-of-imperial-glory
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Imperial
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Darbin Sull
- Quest
- Persons of Note
- Planet
- Corellia
How to get the Darbin Sull codex: Awarded to the player during the Corellia planetary story mission "Into the Fire"
Lore Entry: Charming, charismatic and opportunistic, Darbin Sull had a promising political career on Corellia. One of the youngest individuals ever elected to the government council, many believed it was only a matter of time until he became the prime minister. But Darbin was not content to wait. When the Empire began plotting its takeover of the world he was quick to sell out the Republic in exchange for the promise of a promotion to prime minister once the Imperials seized power. Much to Darbin's surprise, however, the Corellian people put up a stiff resistance in response to the actions of their government. What Darbin imagined would be a quick power-grab has degenerated into a bloody conflict, and although he has a personal distaste for war, the dangling promise of the prime minister's chair has kept Darbin securely in the Empire's pocket.
Details
- Link: https://swtorista.com/codex/?codex=darbin-sull
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Imperial
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Darth Charnus
- Quest
- Persons of Note
- Planet
- Corellia
How to get the Darth Charnus codex: Guide on SWTOR-Spy.com: With my Empire character I got this as ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Darth Charnus' codex.
Lore Entry: The right hand of the brilliant strategist Darth Decimus, Charnus lacks his superior's gift for cunning. However, he makes up for it with a deep cruelty lurking beneath his cordial and refined exterior. Even among the Sith, his viciousness is remarkable, particularly when interrogating helpless prisoners. His penchant for extracting information has served him well, as he is often assigned to investigate secret organizations and societies within the Sith that might seek to bring the Empire down. His methods are effective, and his success at rooting out and executing traitors is largely responsible for his current position. Numerous innocent individuals have suffered at his hands as well, but he has always managed to keep the collateral damage of his investigations to an acceptable level.
Details
- Link: https://swtorista.com/codex/?codex=darth-charnus
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Imperial
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Coordinates: X:-3575, Y:379
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
General Hesker
- Quest
- Persons of Note
- Planet
- Corellia
How to get the General Hesker codex: Awarded to the player during the Corellia planetary story mission "Selonian Uprising"
Lore Entry: The head of the Imperial Guard stationed on Corellia, General Hesker is a brilliant field tactician, an accomplished pilot and virtually unstoppable in battle. He first saw military action as a young man during the Sacking of Coruscant; assigned to the first wave of shuttles to land on the surface, his squad was intended for a diversionary role to draw initial Republic fire. But Hesker refused to be used as mere blaster fodder. Instead, he led his team in a furious assault that broke the Republic lines and transformed the battle into an Imperial rout. He quickly gained recognition inside both the Imperial military and the Imperial Guard, and his deeds since have firmly established his reputation as one of the Empire's greatest military heroes.
Details
- Link: https://swtorista.com/codex/?codex=general-hesker
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Imperial
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Lord Skar (Sith Inquisitor)
- Quest
- Persons of Note
- Planet
- Corellia
How to get the Lord Skar (Sith Inquisitor) codex: Awarded after the sith inquisitor deals with Lord Skar on Corellia, as part of the class mission "First Strike" https://youtu.be/4th4yxNbscM?t=628 (10:25)
Lore Entry: Since rising up from the Korriban Academy, Lord Skar has been Darth Thanaton's apprentice. A valiant general and unparalleled lightsaber duelist, many have marveled that Skar has never moved against his master. In truth, Skar finds the life of a scheming Sith Lord distasteful, and prefers the more visceral thrill of battle to the political machinations of a Darth. But that is not to say that Skar lacks ambition, and he has been responsible for his fair number of betrayals and dead rivals over the years.
Details
- Link: https://swtorista.com/codex/?codex=lord-skar-sith-inquisitor
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Imperial
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Master Arfan Ramos
- Quest
- Persons of Note
- Planet
- Corellia
How to get the Master Arfan Ramos codex: Awarded to the player when they reach the security door inside the green jedi enclave, as part of the Corellia planetary story mission "The Battle of Corellia"
Lore Entry: Born into a wealthy Corellian family, Arfan Ramos had an affinity for the Force that was discovered at an early age. Instead of sending him to the Jedi Council for training, however, his family gave him over to the Green Jedi of Coronet City--an enclave of Jedi who rejected the council's authority and placed loyalty to Corellia above all else. Like most of the Green Jedi, Master Arfan focused primarily on philosophical studies and research into the non-martial uses of the Force. Over the decades, he distinguished himself among his peers and rose to a position of wise, contemplative authority. With the arrival of the Empire and the defection of the local government, however, Master Arfan recognized the time for pacifism was past, and he was quick to change the Green Jedi's focus. Strong in the Force and a confident and capable leader, he has willingly shouldered the burden that has been thrust upon him.
Details
- Link: https://swtorista.com/codex/?codex=master-arfan-ramos
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Imperial
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
First-Class Corellian Bloodstripes
- Quest
- Lore
- Planet
- Corellia
How to get the First-Class Corellian Bloodstripes codex: Guide on SWTOR-Spy.com: You receive this entry from completing the World ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'First-Class Corellian Bloodstripes' codex.
Lore Entry: The legendary Corellian bloodstripes are only awarded to heroes who have faced certain death not in the heat of the moment, but after careful deliberation and full foreknowledge of the sacrifice. Although this recognition can technically be bestowed for any reason, the usual one is courage under fire during a military conflict. Corellian bloodstripes are traditionally worn as conspicuous colored piping running the length of the recipient's trousers. A popular urban myth states that awardees who catch someone wearing unearned bloodstripes may kill that person without legal reprisal, but there are no records of such an event occurring.
Details
- Link: https://swtorista.com/codex/?codex=first-class-corellian-bloodstripes
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Republic
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Cole Cantarus
- Quest
- Persons of Note
- Planet
- Corellia
How to get the Cole Cantarus codex: Guide on SWTOR-Spy.com: U get it after the mission “Blockade Runner” ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Cole Cantarus' codex.
Lore Entry: Cole began life as a street urchin on Corellia, running with local gangs and experiencing numerous brushes with the law. At the age of sixteen, he was sent to a juvenile detention center where he turned his life around. Two years later he enlisted with CorSec--the Corellian police force--where he used his knowledge of the streets to compile an amazing arrest record. As a reward, Cole was transferred to the CorSec unit assigned to protect the members of the Corellian council, where he was eventually promoted to captain. When the government handed Corellia over to the Empire, this betrayal by the men and women he had sworn to protect hit Cole particularly hard. But while a lesser man might have fallen into despair, Cole channeled his rage into a more productive path and helped organize the Corellian rebellion.
Details
- Link: https://swtorista.com/codex/?codex=cole-cantarus
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Republic
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Councillor Belos
- Quest
- Persons of Note
- Planet
- Corellia
How to get the Councillor Belos codex: Guide on SWTOR-Spy.com: U get it , after finished mission “Underground ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Councillor Belos' codex.
Lore Entry: A member of the Corellian council, Belos is a no-nonsense businessman who can spot a good deal when he sees one. Believing the Empire's superior military might would allow it to overwhelm the Republic, Councillor Belos voted to join the winning side. However, his business sense has led him to rethink his decision; suspecting the Republic might not be such a lost cause after all, he now backs the Corellian defenders. Like any reasonable Corellian businessman, Belos has his own personal security team and covert operatives to help protect his various investments. The agents he employs keep him updated on the status of many companies and organizations around the city, both public and secretive.
Details
- Link: https://swtorista.com/codex/?codex=councillor-belos
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Republic
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Darth Acharon
- Quest
- Persons of Note
- Planet
- Corellia
How to get the Darth Acharon codex: Guide on SWTOR-Spy.com: You can earn this codex, upon confronting Darth ... (Read More)
Lore Entry: Although the Imperial military traditionally looks upon the Dark Council with a mix of adulation and fear, Darth Acharon is almost universally despised by officers who know his reputation. Acharon is personally responsible for executing over two hundred soldiers he deemed to be incompetent. The unfortunate individuals' transgressions ranged from critical mission failures to wearing boots that were inadequately polished. Because of Darth Acharon's zero-tolerance policy, assignment to any operation overseen by him is considered a punishment. A few ambitious men and women willingly volunteer for this duty, seeking to enhance their careers by proving themselves worthy of surviving his service. These spirited upstarts often regret the decision, as the only thing Acharon hates more than incompetence is sycophants.
Details
- Link: https://swtorista.com/codex/?codex=darth-acharon
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Republic
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Darth Hadra
- Quest
- Persons of Note
- Planet
- Corellia
How to get the Darth Hadra codex: Awarded to republic players when they face up against Darth Hadra, as part of the Corellia planetary story mission "Right to Arms" https://youtu.be/Mw3WptSznkI?t=970 (16:10)
Lore Entry: Longtime rival of the technological savant Darth Mekhis, Darth Hadra ascended to her foe's seat on the Dark Council after a classified SIS operation resulted in Mekhis's disappearance. So far as the Republic is concerned, Hadra is no improvement--although less experienced than her predecessor, she is more ambitious, more treacherous and a superior combatant.Early in her rise to power, Hadra was the subject of unflattering rumors--proof that even in the Empire, average citizens enjoy gossiping about those in power. Word was that the strikingly attractive Hadra achieved the title of Sith Lord via a romantic relationship with Darth Malgus. Even fellow members of the Sith leadership wondered if such whispers might be true.The accusations are ridiculous, of course. Anyone who becomes a Darth and lasts longer than a month has clearly earned her position through considerable power and sheer force of will. The truth is that Darth Hadra never required seduction to get her way; murder was always more effective.
Details
- Link: https://swtorista.com/codex/?codex=darth-hadra
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Republic
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
General Aves
- Quest
- Persons of Note
- Planet
- Corellia
How to get the General Aves codex: Guide on SWTOR-Spy.com: U get it , during mission “Blockade Runner” ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'General Aves' codex.
Lore Entry: The leader of the Republic's military efforts on Corellia, General Aves fights an uphill battle to retake the planet. Aves is an ardent patriot, believing the Republic absolutely must defeat the Empire to secure the future of the galaxy. He's seen firsthand the chaos and destruction brought about by Imperial rule, and considers it his sworn duty to stop the enemy at any cost. No stranger to overwhelming odds, a then-Colonel Aves was involved in the defense of the planet Loronar during the previous war. Imperial forces hit the planet hard, but Aves's strategic thinking and quiet determination kept valuable locations from being overrun. The Republic troops under his command held fast until the Empire was driven from the planet for good.
Details
- Link: https://swtorista.com/codex/?codex=general-aves
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Corellia
- Faction: Republic
- Patch: 1.0.0
- Level: 48
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Darmas Pollaran (Smuggler)
- Class Quest
- Persons of Note
- Planet
- Coruscant
How to get the Darmas Pollaran (Smuggler) codex: Guide on SWTOR-Spy.com: [SWTOR Spy thanks] Dave A. for additional information.
Lore Entry: Inveterate gambler and unrepentant ladies' man Darmas Pollaran is an information broker operating out of Coruscant's old Galactic Market cantina. If something important is happening in the Republic capital's chaotic criminal underworld, Darmas either knows about it or can find someone who does. His network of informants and confidantes extends to Coruscant's meanest, roughest and deepest levels. Darmas charges a high premium for his data and contacts, supplementing that sizable income with his impressive winning streak gambling at the card game known as sabacc. Although more than one poor loser has quietly accused Darmas of cheating behind his back, no one would dare make such an accusation to his face. Darmas doesn't take insults to his gentlemanliness lightly--and he has the blaster-handle notches to prove it.
Details
- Link: https://swtorista.com/codex/?codex=darmas-pollaran-smuggler
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Coruscant
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 10
- SWTOR Spy Coordinates: X:2184, Y:432
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Darth Angral (Knight)
- Class Quest
- Persons of Note
- Planet
- Coruscant
How to get the Darth Angral (Knight) codex: Guide on SWTOR-Spy.com: Obtainable upon completing quest “Race to the Ruins”. ... (Read More)
Lore Entry: A militaristic and maniacal Sith warlord famous for his brutal tactics, Darth Angral led the Imperial fleet that sacked Coruscant during the last war. Angral personally executed the Supreme Chancellor and was preparing to force an unconditional surrender when the Emperor unexpectedly signed a peace treaty with the Republic. Darth Angral was furious to see his victory dissolve into a protracted and unresolved cold war. Although his success on Coruscant opened a path to the Empire's fabled Dark Council, Angral abandoned Sith politics to pursue a private agenda. He spent years after the war consolidating a significant power base. The culmination of Darth Angral's plans to finally destroy the Republic unraveled on Coruscant when his son Tarnis was exposed as an undercover Sith infiltrator and killed by Jedi. Seeing his only son cut down drove Darth Angral over the edge, setting him on a path to utterly annihilate the Republic or die trying.
Details
- Link: https://swtorista.com/codex/?codex=darth-angral-knight
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Coruscant
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 14
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
General Garza (Trooper)
- Class Quest
- Persons of Note
- Planet
- Coruscant
How to get the General Garza (Trooper) codex: This codex can only be found by the Trooper as part of their class story, on the planet of Coruscant.
Lore Entry: One of the most experienced officers in the Galactic Republic military, General Garza is a tactical and strategic genius with a near-flawless operational record. She served with distinction in the war against the Empire and played an instrumental role in the formation and training of the army's elite Special Forces division. Although her achievements are numerous, Garza has become a figure of increasing controversy. She has a reputation for being ruthless and uncompromising, and is often accused of authorizing secret assaults against Imperial interests throughout the galaxy. These accusations remain unproven, but few doubt the lengths that Garza will go to secure victory for the Republic.
Details
- Link: https://swtorista.com/codex/?codex=general-garza-trooper
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Coruscant
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 10
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
General Var Suthra (Knight)
- Class Quest
- Persons of Note
- Planet
- Coruscant
How to get the General Var Suthra (Knight) codex: This codex can only be found by the Jedi Knight as part of their class story, on the planet of Coruscant.
Lore Entry: A Mon Calamari war veteran who fought alongside Jedi Master Orgus Din against the Sith Empire during the Great War, General Var Suthra is now in charge of developing new military technology for the Republic. Var Suthra oversees all the top secret military facilities where new weapon prototypes are being developed. Cool-headed as a strategist, Var Suthra is nonetheless passionately committed to defeating the enemy once and for all. General Var Suthra has no family but the Republic he serves. He saw the devastation of Coruscant when the Sith Empire sacked it and vowed 'never again.' Var Suthra is merciless towards the Empire, sympathetic to the Jedi and always seems to be carrying the weight of the galaxy on his shoulders.
Details
- Link: https://swtorista.com/codex/?codex=general-var-suthra-knight
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Coruscant
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 10
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Kira Carsen (Knight)
- Class Quest
- Persons of Note
- Planet
- Coruscant
How to get the Kira Carsen (Knight) codex: Guide on SWTOR-Spy.com: You will receive this codex after completing the ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Kira Carsen (Knight)' codex.
Lore Entry: Prone to cynicism and a stubborn independent streak, Kira Carsen is an improbable recruit to the Jedi Order. This is partially excused by the fact that she began her Padawan training as a young adult; Kira had spent most of her life up to that point as a homeless drifter, scraping out a miserable existence on some of the galaxy's most unpleasant worlds. Thanks to her hard-luck upbringing, Kira has considerably more life experience than most Jedi--and a world-weary sophisticate's attitude to match. In the eyes of her peers, Kira is someone who refuses to take anything seriously or fully commit to the Jedi path. Those who look more closely, however, might detect the glimmer of an optimist peeking through Kira's sarcastic facade. Despite her insistence on questioning its teachings, she has a deep appreciation for the comfort and relative safety she obtained by joining the Jedi Order. Likes: Being funny, getting involved, mocking and defeating the Empire Dislikes: Bullying, acting like a mercenary, cooperating with Sith Primary Weapon: Double-bladed lightsaber
Details
- Link: https://swtorista.com/codex/?codex=kira-carsen-knight
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Coruscant
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 13
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Corellian Defender-class Light Corvette (Knight/Consular)
- Class Quest
- Ships
- Planet
- Coruscant
How to get the Corellian Defender-class Light Corvette (Knight/Consular) codex: As soon as you are given the mission to head to your ship for the first time, as part of the Jedi Knight\Consular storyline.
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Corellian Defender-class Light Corvette (Knight/Consular)' codex.
Lore Entry: During the Great War, the Jedi Order was granted use of Republic military vessels, but these starships proved unsuitable for the specialized assignments Jedi often undertake. Eventually the Jedi Council decided to commission a new corvette, custom-built for Jedi missions. The Defender-class corvette is built on two decks. The lower deck is based on a standard keel and houses a cargo hold, engine compartment and full medical bay. Most of the Defender's customization is on the flight deck, which includes a private cabin and meditation chamber, along with a state-of-the-art cockpit. At the center of the ship is a spacious conference room equipped with a holocommunicator for discussions with the Jedi Council or diplomatic talks. Although peace is a key tenet of the Jedi, so is self-defense. In case of hostile action, the Defender possesses a high-powered shield array and twin laser cannons.
Details
- Link: https://swtorista.com/codex/?codex=corellian-defender-class-light-corvette-knightconsular
- Type: Class Quest
- Category: Ships
- Subcategory: Planet
- Tertiary Category: Coruscant
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 15
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Corellian XS Stock Light Freighter (Smuggler)
- Class Quest
- Ships
- Planet
- Coruscant
How to get the Corellian XS Stock Light Freighter (Smuggler) codex: This codex can only be found by the Smuggler as part of their class story, on the planet of Coruscant.
Lore Entry: The Corellian Engineering Corporation is one of the largest civilian starship manufacturers in the galaxy. Known for building ships that are fast, sturdy and highly customizable, their vessels essentially serve as blank slates for an owner's modifications. CEC is also known for its unsupported short runs of certain products, when an engineer gets 'creative' and supplies customers with uniquely tuned equipment. Luck can be important when buying from CEC. The XS Stock Light Freighter came into service almost twenty years ago. Larger and more versatile than its predecessors, and featuring a variety of optional upgrades that can make it one of the most nimble ships in the galaxy, the model has seen more than its share of use. Rigged with an oversized cargo hold, passenger quarters, multiple laser turrets and a thick armor layer, the XS is an old favorite of captains traveling through dangerous space. The XS has one other feature not widely advertised: its maintenance compartments can be rearranged and concealed to serve as ideal hiding spots for contraband cargo. Even security officers aware of this trick can be stumped by the work of an imaginative owner.
Details
- Link: https://swtorista.com/codex/?codex=corellian-xs-stock-light-freighter-smuggler
- Type: Class Quest
- Category: Ships
- Subcategory: Planet
- Tertiary Category: Coruscant
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 15
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Rendili Hyperworks BT-7 Thunderclap (Trooper)
- Class Quest
- Ships
- Planet
- Coruscant
How to get the Rendili Hyperworks BT-7 Thunderclap (Trooper) codex: This codex can only be found by the Trooper as part of their class story, on the planet of Coruscant.
Lore Entry: Based on smaller rapid assault ships, the BT-7 Thunderclap was originally developed during the war for fast deployment under fire. This revised design has been outfitted for Republic Special Forces with a streamlined hull, prototype armor plating and flexible bulkheads designed to absorb heavy impacts. The Thunderclap's main deck features a command center, secure armory, fully outfitted medical bay and briefing room. Provisions have been made for squad comfort with a spacious bunk room and recreational facilities. The upper deck houses the bridge and navigation computer, and can be sealed by heavy pressure doors in an emergency. For armaments, the Thunderclap has one primary and two secondary heavy laser cannons. State-of-the-art tactical computers and targeting systems ensure every shot counts. Although the ship's design is intended to deflect blaster fire away from the main compartments, modular shield systems ensure few attacks get that close.
Details
- Link: https://swtorista.com/codex/?codex=rendili-hyperworks-bt-7-thunderclap-trooper
- Type: Class Quest
- Category: Ships
- Subcategory: Planet
- Tertiary Category: Coruscant
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 15
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Black Bisector
- Quest
- Achievement: Titles
- Planet
- Coruscant
How to get the Black Bisector codex: Gree Repairing Coruscant questline on Coruscant that starts in the Senate Building from a golden droid, Republic only (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned this title by helping the Gree-owned droids ensure the smooth operation of the inner workings of Coruscant.
Details
- Link: https://swtorista.com/codex/?codex=black-bisector
- Type: Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Coruscant
- Faction: Republic
- Patch: 1.0.0
- Level: 12
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Galactic City Savior
- Quest
- Achievement: Titles
- Planet
- Coruscant
How to get the Galactic City Savior codex: Guide on SWTOR-Spy.com: Obtained after finishing the mission [Heroic 4] the ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Galactic City Savior' codex.
Lore Entry: You earned this title for stopping the Shroud's plan to destroy Galactic City.
Details
- Link: https://swtorista.com/codex/?codex=galactic-city-savior
- Type: Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Coruscant
- Faction: Republic
- Patch: 2.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
The Sacking of Coruscant
- Quest
- Lore
- Planet
- Coruscant
How to get the The Sacking of Coruscant codex: Guide on SWTOR-Spy.com: After speaking to Anitol Rosspar and taking the ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'The Sacking of Coruscant' codex.
Lore Entry: A pivotal moment in recent galactic history, the Sacking of Coruscant was a swift and merciless attack on the Republic capital that began with an offer of peace. The Sith Empire, having fought the Republic for decades since its surprise return, suddenly contacted the Republic Senate to propose a treaty. Although the Republic was suspicious, the war had stretched its capabilities and resources to a breaking point. Peace seemed the only hope of survival. Diplomats from both sides traveled to Alderaan to discuss the treaty, but the Empire was already making its move. An Imperial fleet descended on Coruscant and launched a massive orbital bombardment against the city. As the Sith Lord Darth Malgus marched into the Jedi Temple, other Imperial forces captured the Senate tower. The entire planet was effectively held hostage. Knowing that 'peace negotiations' were over, the Supreme Chancellor reluctantly signed the Treaty of Coruscant, dictated by the Empire. Although years of uneasy peace have followed, the Sacking of Coruscant remains a vivid and painful memory for the Republic; for the Empire, one of its greatest victories.
Details
- Link: https://swtorista.com/codex/?codex=the-sacking-of-coruscant
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Coruscant
- Faction: Republic
- Patch: 1.0.0
- Level: 11
- SWTOR Spy Coordinates: X:-1137, Y:-4067
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Strategic Information Service
- Quest
- Organizations
- Planet
- Coruscant
How to get the Strategic Information Service codex: Guide on SWTOR-Spy.com: I received this codex when I accepted the ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Strategic Information Service' codex.
Lore Entry: The Strategic Information Service (SIS) is the Republic's premiere intelligence and espionage agency. Chartered and overseen by the Galactic Senate, the SIS is responsible for information gathering and covert operations both inside and out of Republic space, as well as for assisting the military, local law enforcement and the Jedi Order. The SIS is the latest in a long line of Republic espionage agencies founded and disbanded over the centuries. Originally a monitoring and decryption arm of the Senate library, the SIS rapidly expanded during the war against the Empire. It remains smaller, more focused and comparatively underfunded in comparison to Imperial Intelligence, but has proven its effectiveness many times over. Although by no means a secret organization, the SIS keeps a relatively low profile. SIS operations are rarely revealed, and its administrators almost never appear alongside Senators or other officials. This is a public relations gambit--the SIS believes that the Republic citizenry would be uncomfortable with the nature of its work, and so avoids attracting attention and unwanted questions.
Details
- Link: https://swtorista.com/codex/?codex=strategic-information-service
- Type: Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Coruscant
- Faction: Republic
- Patch: 1.0.0
- Level: 12
- SWTOR Spy Coordinates: X:1098, Y:4063
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Nautolan
- Quest
- Species
- Planet
- Coruscant
How to get the Nautolan codex: Guide on SWTOR-Spy.com: You will receive this codex while accepting the ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Nautolan' codex.
Lore Entry: Amphibious humanoids from the planet Glee Anselm, Nautolans are distinguished by their tentacle-like head-tresses. Because of its primarily aquatic surface and its location off the major hyperlanes, only a handful of outsiders have ever visited Glee Anselm; as a result, little is known about Nautolan culture on their homeworld, though extrapolations can be made from those individuals who venture out into the greater galaxy. Despite their aquatic origins, Nautolans can breathe air and are completely at home on land, and they can be found in a wide variety of professions. They have a reputation for being both smart and practical, and the existence of several Nautolan Jedi speaks to an affinity with the Force. With the arrival of the Empire, the Nautolans fought alongside the Republic, although some among them fear this will lead to unnecessary suffering for their people.
Details
- Link: https://swtorista.com/codex/?codex=nautolan
- Type: Quest
- Category: Species
- Subcategory: Planet
- Tertiary Category: Coruscant
- Faction: Republic
- Patch: 1.0.0
- Level: 11
- SWTOR Spy Coordinates: X:2348, Y:814
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Sithspawn
- Quest
- Lore
- Planet
- Dromund Kaas
How to get the Sithspawn codex: Guide on SWTOR-Spy.com: You get this Codex entry once you complete ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Sithspawn' codex.
Lore Entry: In the ancient past, the Sith Lords of Korriban perfected an art they called alchemy--a synthesis of scientific lore and dark side philosophy. Sith alchemy was a tool to transform life itself, to reshape flesh and bone and create terrifying servants out of mere animals. Creations of Sith alchemy are called Sithspawn. Each is unique, crafted by the hand of a Dark Lord with monstrous intent. Most are ancient, as few Sith continue to practice alchemy; although the art is not lost, it has fallen out of favor. A Sithspawn is unnatural by definition, built for near-immortality and typically violent beyond measure; a perfect weapon, and if bound, a perfect guardian.
Details
- Link: https://swtorista.com/codex/?codex=sithspawn
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Dromund Kaas
- Faction: Both
- Patch: 1.0.0
- Level: 15
- SWTOR Spy Coordinates: X:-350, Y:1121
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Cipher Agent
- Class Quest
- Achievement: Titles
- Planet
- Dromund Kaas
How to get the Cipher Agent codex: Imperial Agent on Dromund Kaas. Can't be earned by Level 60/70 Token characters or if you start The KOTFE, KOTET, or Ossus / Onslaught expansions from your ship. (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned this title when you were put in charge of the Imperial Intelligence operation to find the terrorists responsible for the death of Darth Jadus.
Details
- Link: https://swtorista.com/codex/?codex=cipher-agent
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Dromund Kaas
- Faction: Class
- Class: Imperial Agent
- Patch: 1.0.0
- Level: 16
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Grand Champion of the Great Hunt
- Class Quest
- Achievement: Titles
- Planet
- Dromund Kaas
How to get the Grand Champion of the Great Hunt codex: Guide on SWTOR-Spy.com: This title is awarded after completing the Bounty ... (Read More)
Lore Entry: You earned this title when you won the Great Hunt.
Details
- Link: https://swtorista.com/codex/?codex=grand-champion-of-the-great-hunt
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Dromund Kaas
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 32
- SWTOR Spy Coordinates: X:-269, Y:-663
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Lord [Sith Inquisitor]
- Class Quest
- Achievement: Titles
- Planet
- Dromund Kaas
How to get the Lord [Sith Inquisitor] codex: Sith Inquisitor on Korriban. Can’t be earned by Level 60/70 Token characters or if you start The KOTFE, KOTET, or Ossus / Onslaught expansions from your ship. (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: Darth Zash gave you this title when she expected to take over your body and live as you, the newest Lord of the Sith.
Details
- Link: https://swtorista.com/codex/?codex=lord-sith-inquisitor
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Dromund Kaas
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 32
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Darth Jadus (Agent)
- Class Quest
- Persons of Note
- Planet
- Dromund Kaas
How to get the Darth Jadus (Agent) codex: This codex can only be found by the Imperial Agent as part of their class story, on the planet of Dromund Kaas.
Lore Entry: Darth Jadus is reclusive and enigmatic, even among the Sith. He is cold, seething, and brilliant, and of all the members of the Dark Council is the least prone to rage, to laugh, to show any sign of the passions that fuel the dark side. Whatever passion Jadus has, whatever fuels him, only he knows. His humanity has long since been purged. Since his ascension to the council, Jadus has remained removed from the power struggles of his peers, instead concentrating his influence on Imperial Intelligence. Although other Sith control their own spy networks, it is Jadus who oversees the galaxy's largest espionage organization (albeit primarily through advisors and intermediaries). Jadus's servants are never Sith; instead, his favored agents are ordinary citizens uplifted to greatness, terrified of their lord but possessed of an almost religious zealotry.
Details
- Link: https://swtorista.com/codex/?codex=darth-jadus-agent
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Dromund Kaas
- Faction: Class
- Class: Imperial Agent
- Patch: 1.0.0
- Level: 12
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Kuat Drive Yards D5-Mantis Patrol Craft (Bounty Hunter)
- Class Quest
- Ships
- Planet
- Dromund Kaas
How to get the Kuat Drive Yards D5-Mantis Patrol Craft (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, on the planet of Dromund Kaas.
Lore Entry: The D5-Mantis is an alpha predator in the cold depths of space. Designed to meet the hefty demands of a much larger interdiction vessel, the Mantis was given a compact frame and built to fight--and nothing else. By employing three retractable weapon foils with independent power supplies, the Mantis is capable of safely deploying armament intended for larger class vessels, as well as reducing its profile significantly in order to be packed tightly into carrier ships with a surprising number of other Mantis crafts. To mitigate what would otherwise be an extremely cramped interior, the engineers of the D5-Mantis make efficient use of vertical space and minimal bulkheads to provide more open areas and ensure ease of access for maintenance. Although the D5-Mantis is considered a best-in-class vessel, spotting one in use is a relatively rare sight. The prohibitive cost of building a completely independent, long-range picket ship prevented the Mantis from seeing large-scale production.
Details
- Link: https://swtorista.com/codex/?codex=kuat-drive-yards-d5-mantis-patrol-craft-bounty-hunter
- Type: Class Quest
- Category: Ships
- Subcategory: Planet
- Tertiary Category: Dromund Kaas
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 15
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
X-70B Phantom-class Prototype (Agent)
- Class Quest
- Ships
- Planet
- Dromund Kaas
How to get the X-70B Phantom-class Prototype (Agent) codex: This codex can only be found by the Imperial Agent as part of their class story, on the planet of Dromund Kaas.
Lore Entry: One of the most sophisticated lightweight starships in the galaxy, the X-70B Phantom is an experimental model designed to resemble a luxury shuttle while possessing the combat capacity of a heavy starfighter. Beneath the sleek metal exterior and the interior wood paneling is an unmatched density of sophisticated circuits, wires, cooling systems and other components, many never before used in a starship of this size. The X-70B shields its military-grade hardware from virtually all scanners, allowing it to travel unnoticed among civilian vessels. Its own sensor capabilities are formidable, and although not normally equipped with a cloaking device (due to heat and power concerns), the ship can be refitted with such a module for short-term missions. Maintenance work on the X-70B is extraordinarily difficult and expensive due to the super-compressed nature of its mechanics, making the Phantom-class an unlikely candidate for wide-scale production. This difficulty is only aggravated by the fact that Imperial Intelligence refuses to share its ship specifications with the Imperial military.
Details
- Link: https://swtorista.com/codex/?codex=x-70b-phantom-class-prototype-agent
- Type: Class Quest
- Category: Ships
- Subcategory: Planet
- Tertiary Category: Dromund Kaas
- Faction: Class
- Class: Imperial Agent
- Patch: 1.0.0
- Level: 15
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Kaas City Savior
- Quest
- Achievement: Titles
- Planet
- Dromund Kaas
How to get the Kaas City Savior codex: Macrobinoculars quest line, starts on the Fleet at level 52 or higher, requires a group, Imperial only (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned this title for stopping the Shroud's plan to destroy Kaas City.
Details
- Link: https://swtorista.com/codex/?codex=kaas-city-savior
- Type: Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Dromund Kaas
- Faction: Imperial
- Patch: 2.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Revanite
- Quest
- Achievement: Titles
- Planet
- Dromund Kaas
How to get the Revanite codex: Guide on SWTOR-Spy.com: You get this Title for finishing the Revanites ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Revanite' codex.
Lore Entry: You earned this title by unlocking the secrets of the cult of Revanites deep in the jungles of Dromund Kaas.
Details
- Link: https://swtorista.com/codex/?codex=revanite
- Type: Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Dromund Kaas
- Faction: Imperial
- Patch: 1.0.0
- Level: 12
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Rebelling Slaves
- Quest
- Organizations
- Planet
- Dromund Kaas
How to get the Rebelling Slaves codex: Guide on SWTOR-Spy.com: This Codex Entry can be unlocked by finishing ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Rebelling Slaves' codex.
Lore Entry: Brought from off-world by Lord Qet to build a massive monument to Qet's master, Darth Vowrawn, these slaves quickly rebelled, seizing industrial drills to destroy the unfinished statue and killing all who came to suppress their rebellion. Many theories abound as to how the rebellion started, and its duration suggests that other, more powerful parties have become involved in secretly supporting the rebels. This is the largest slave rebellion in Dromund Kaas history, and second only to the rebellion led by Dakar Sol on Malachor Five in the history of the Empire. Efforts have been made to contain the rebellion and keep it from spilling over into Kaas City, but the Dark Council has yet to act decisively on the matter, preferring to let the rebellion continue as a warning to overambitious Sith.
Details
- Link: https://swtorista.com/codex/?codex=rebelling-slaves
- Type: Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Dromund Kaas
- Faction: Imperial
- Patch: 1.0.0
- Level: 11
- SWTOR Spy Coordinates: X:-84, Y:446
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Fury-class Imperial Interceptor (Warrior/Inquisitor)
- Quest
- Ships
- Planet
- Dromund Kaas
How to get the Fury-class Imperial Interceptor (Warrior/Inquisitor) codex: Guide on SWTOR-Spy.com: You get his as you finish your class ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Fury-class Imperial Interceptor (Warrior/Inquisitor)' codex.
Lore Entry: Featuring an advanced hyperdrive and state-of-the-art sublight engines, the Fury is the most versatile starship in the Imperial fleet and the end result of centuries of evolving design. The modern Fury was originally conceived for use in high-priority military missions but is now used almost exclusively by Sith and outfitted accordingly. The Fury's angular design combines the maneuverability of a fighter with impressive armament rivaling some larger military vessels. The Fury also features a set of 'strike foils' that remain down for travel but can be expanded in short-range combat to maximize the ship's agility and range of firepower. The interior aesthetic is sleek and functional, arranged in the traditions of the Sith Academy on Korriban. Military-grade computers and communications equipment are integrated into the ship's hardware, and hidden security devices make sabotage extremely difficult and dangerous.
Details
- Link: https://swtorista.com/codex/?codex=fury-class-imperial-interceptor-warriorinquisitor
- Type: Quest
- Category: Ships
- Subcategory: Planet
- Tertiary Category: Dromund Kaas
- Faction: Imperial
- Patch: 1.0.0
- Level: 15
- SWTOR Spy Coordinates: X:-29, Y:-688
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Kubaz
- Quest
- Species
- Planet
- Dromund Kaas
How to get the Kubaz codex: Guide on SWTOR-Spy.com: You get this codex entry for completing Flashes ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Kubaz' codex.
Lore Entry: The Kubaz are long-snouted aliens renowned for the secretive hand signals they use to communicate with each other. These signals, combined with their ability to see even with very little light, make them experts at covert communications, and as a result, they are commonly employed as espionage agents by forces on both sides of the galactic conflict. Even in the underworld, Kubaz are used to broker deals in silence, in the shadows. One of the most famous Kubaz was a triple agent who worked for the Hutt Cartel, providing them with information on both the Republic and the Sith Empire so the Hutts could reap the rewards of the conflict.
Details
- Link: https://swtorista.com/codex/?codex=kubaz
- Type: Quest
- Category: Species
- Subcategory: Planet
- Tertiary Category: Dromund Kaas
- Faction: Imperial
- Patch: 1.0.0
- Level: 12
- SWTOR Spy Coordinates: X:-496, Y:697
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
The Fall of the Scions
- Quest
- Lore
- Planet
- Echoes of Oblivion
How to get the The Fall of the Scions codex: Awarded to the player after finding the scion's corpse on the command deck of Satele's ship, as part of the "Echoes of Oblivion" storyline
Lore Entry: Following a massacre decreed by Emperor Arcann, persecution ordered by Empress Vaylin, and the rampage of powerful god-like machines, the Scions of Zakuul dwindled beyond their ability to restore their numbers. The few who remained clung to each other, waiting for the moment their former leader, Heskal, had prophesied--the utter destruction of the Scions of Zakuul. While they waited, they watched and investigated any sign that their former Emperor, Valkorion, was still living. Their suspicions were confirmed when one of the last remaining Scions had a vision of Valkorion consumed by dark shadows that then spread across the galaxy. The Scions took action, locating the ship that contained the infected Satele Shan and her students and taking the vessel off-course, all while knowing that they might soon meet their demise.
Details
- Link: https://swtorista.com/codex/?codex=the-fall-of-the-scions
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Echoes of Oblivion
- Faction: Both
- Patch: 6.2.0
- Level: 1
- Jedipedia Link
- Author of How-to: Dwarf
Servants of the Emperor
- Quest
- Organizations
- Planet
- Echoes of Oblivion
How to get the Servants of the Emperor codex: Awarded to the player after the initial cutscene of the "Echoes of Oblivion" storyline
Lore Entry: After a new regime seized control of the Sith Empire during the war with Zakuul, members of the order known as 'The Emperor's Hand' refused to swear fealty to their new leaders. Before the former emperor fell from power, the 'Servants,' as members of the Emperor's Hand referred to themselves, served him directly. Although the former emperor no longer ruled over the Sith, the Servants would not kneel for any other. The Servants are steadfast in their belief that the former emperor will one day return and reign again in all his past glory. To see this come to pass, they continue to scheme in the shadows, away from the eyes of the Sith Empire, carrying out orders they believe are still being spoken from the former Sith Emperor himself.
Details
- Link: https://swtorista.com/codex/?codex=servants-of-the-emperor
- Type: Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Echoes of Oblivion
- Faction: Both
- Patch: 6.2.0
- Level: 1
- Jedipedia Link
- Author of How-to: Dwarf
Tenebrae
- Quest
- Persons of Note
- Planet
- Echoes of Oblivion
How to get the Tenebrae codex: Awarded to the player after conversing with Tenebrae for the first time, as part of the "Echoes of Oblivion" storyline
Lore Entry: Valkorion. Vitiate. The former Emperor of both the Sith Empire and the Eternal Empire has assumed multiple forms over the centuries, but when he was born to a poor farmer's wife and a powerful Sith Lord on the agricultural world of Medriaas, he was 'Tenebrae.' Tenebrae's propensity for violence and power was evident from his childhood. When he learned of his true parentage, he murdered his stepfather, tortured his mother, and subjugated the people in his small farming village. By the time he was a teenager, Tenebrae had conquered the entirety of his homeworld after imprisoning his biological father. After ruling his homeworld for over a century, Tenebrae's desire for immortality only grew. Following the Sith Empire's defeat by the Galactic Republic in the Great Hyperspace War, Tenebrae completed a ritual that wiped out all life on his homeworld, including the thousands of Sith who answered his call for assistance. It was the first vicious step Tenebrae took toward prolonging his life, but it would not be the last...
Details
- Link: https://swtorista.com/codex/?codex=tenebrae
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Echoes of Oblivion
- Faction: Both
- Patch: 6.2.0
- Level: 1
- Jedipedia Link
- Author of How-to: Dwarf
Star Forager
- Quest
- Achievement: Titles
- Planet
- Fleet
How to get the Star Forager codex: Guide on SWTOR-Spy.com: You receive this codex upon completing the [Heroic ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Star Forager' codex.
Lore Entry: You earned this title for successfully turning in the Seeds of Rage.
Details
- Link: https://swtorista.com/codex/?codex=star-forager
- Type: Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Fleet
- Faction: Both
- Patch: 2.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
The Dreadseed
- Quest
- Achievement: Titles
- Planet
- Fleet
How to get the The Dreadseed codex: Guide on SWTOR-Spy.com: You receive this codex upon completing the [Heroic ... (Read More)
Lore Entry: You earned this title for using the Corrupted Forge on Ilum to craft the Dreadseed armor.
Details
- Link: https://swtorista.com/codex/?codex=the-dreadseed
- Type: Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Fleet
- Faction: Both
- Patch: 2.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Kuat Drive Yards
- Quest
- Organizations
- Planet
- Fleet
How to get the Kuat Drive Yards codex: Guide on SWTOR-Spy.com: Obtainable upon accepting Kuat Drive Yards prologue quest ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Kuat Drive Yards' codex.
Lore Entry: As Core Founders of the Galactic Republic, the people of Kuat aspired to provide a vital service to their newly formed government. To this end, they set out to build one of the galaxy's largest starship manufacturing companies. Kuat Drive Yards provides Republic-aligned planets with short-range shuttles, orbital stations and interplanetary transports. More crucially, they supply the Republic Navy with many of the components of its fleets, from the smallest single-person starfighters to capital warships. Kuat Drive Yards quickly grew from a small series of shipyards, docks and warehouses in orbit over Kuat into an interconnected ring of manufacturing excellence. From the surface of the planet, the sight of the yards arcing across the sky brings the Kuati people a constant sense of duty and purpose by day; and of awe and comfort by night. Losing Kuat Drive Yards would not only send the planet's economy into a tailspin, but would also greatly hamper the Republic's ability to keep its member planets safe.
Details
- Link: https://swtorista.com/codex/?codex=kuat-drive-yards
- Type: Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Fleet
- Faction: Both
- Patch: 2.4.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Treek
- Quest
- Persons of Note
- Planet
- Fleet
How to get the Treek codex: Likely earned by obtaining Treek the companion.
Lore Entry: Treek is an enthusiastic warrior who defied her primitive tribe's rigid customs to seek adventure among the stars. Dissatisfied with the peaceful and quiet ways of her people, Treek is determined to achieve great things with her life. She travels the galaxy as a mercenary soldier, always on the hunt for new horizons and epic challenges to conquer. Despite hailing from a technologically-archaic planet and species, Treek has adapted quickly to civilized space. Treek is unconcerned with material possessions or personal power. Her only goal is to forge a legacy that will outlive her. In Treek's mind, the greatest defeat is to be forgotten. She will do whatever it takes to ensure her name and deeds will be celebrated long after she is gone. Likes: Legendary conquests, exploring unknown territory, taking credit for victories Dislikes: Avoiding conflict, talking instead of fighting, secrecy and humility Primary Weapon: Blaster Rifle
Details
- Link: https://swtorista.com/codex/?codex=treek
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Fleet
- Faction: Both
- Patch: 2.3.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Hailstorm Brotherhood
- Quest
- Organizations
- Planet
- Hoth
How to get the The Hailstorm Brotherhood codex: Guide on SWTOR-Spy.com: Obtained after killing Master Sav in the Chilling ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'The Hailstorm Brotherhood' codex.
Lore Entry: Republic forces first noted a radical subgroup of the White Maw pirates when scanners detected a massive ice spire rising above the Glacial Fissure sector. Scouts sent to investigate the sculpture reported encounters with half-naked warriors wearing wampa furs and screaming poetry as they charged into battle. The Hailstorm Brotherhood represents an extreme version of 'going native.' Originally a murderous cult from a nameless ice planet, the brotherhood became a legend when its White Maw members relocated to Hoth, abandoning all pretenses of civilization and instead embracing the call of the wild. They are more than a tribe of survivalists, however. There is a strong spiritual aspect to the Hailstorm Brotherhood that makes them dangerously fanatical.
Details
- Link: https://swtorista.com/codex/?codex=the-hailstorm-brotherhood
- Type: Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Hoth
- Faction: Both
- Patch: 1.0.0
- Level: 36
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
The Scorekeeper (Bounty Hunter)
- Class Quest
- Lore
- Planet
- Hoth
How to get the The Scorekeeper (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, on the planet of Hoth.
Lore Entry: Deity of the Trandoshan species, the Scorekeeper watches over her brood, savoring their victories and shunning their failures. According to Trandoshan belief, no creature in existence is beyond her judgment, and the only means for a Trandoshan to improve his standing in her eyes is to dominate another living thing--to hold a creature's life in his claws and show the Scorekeeper that he is more worthy of survival. The Scorekeeper's measure of worthiness is called Jagannath, and upon a being's death it is tallied by the Scorekeeper to determine his place in the afterlife. To be captured or dishonored on a hunt is to have one's Jagannath stripped by the victor, leaving nothing for the victim to show the Scorekeeper in death and dooming his spirit to oblivion.
Details
- Link: https://swtorista.com/codex/?codex=the-scorekeeper-bounty-hunter
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Hoth
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 36
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Umbra Encrypter (Trooper)
- Class Quest
- Lore
- Planet
- Hoth
How to get the The Umbra Encrypter (Trooper) codex: This codex can only be found by the Trooper as part of their class story, on the planet of Hoth.
Lore Entry: Since the beginning of the Great War, one Imperial cipher has defied every attempt at decryption. Code-named 'Umbra,' it has become a legend in the galactic cryptography community; the Republic even allowed scraps of Umbra transmissions to be released surreptitiously as 'unbeatable puzzles' to university students in the hope of finding someone--anyone--who could crack the code. With theoretical efforts yielding no results, the Republic eventually took on a more direct approach, launching dozens of covert missions to capture one of the Empire's Umbra encryption devices. None has succeeded.
Details
- Link: https://swtorista.com/codex/?codex=the-umbra-encrypter-trooper
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Hoth
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 36
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Rift Alliance Coalition Forces (Consular)
- Class Quest
- Organizations
- Planet
- Hoth
How to get the Rift Alliance Coalition Forces (Consular) codex: This codex can only be found by the Jedi Consular as part of their class story, on the planet of Hoth.
Lore Entry: When the pirates led by Captain Valon began raiding Rift Alliance-controlled shipping lanes, a request for help from the Republic military was answered with only a small number of soldiers due to the Republic's commitments elsewhere. Incensed, the Rift Alliance managed to call together supplementary forces from its own worlds to stop the pirates, claiming this as more proof that the Republic could no longer defend its own citizens. While not as well-trained or equipped as standard Republic military troops, the coalition force has adapted surprisingly well to the harsh conditions on Hoth and quickly become a cohesive and flexible unit. Unfortunately, the pirates have the advantage of manpower and a detailed knowledge of the terrain. With their numbers dwindling, the coalition force has been gradually pushed back; to the beleaguered soldiers, victory has now become second to survival.
Details
- Link: https://swtorista.com/codex/?codex=rift-alliance-coalition-forces-consular
- Type: Class Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Hoth
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 36
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Blizz (Bounty Hunter)
- Class Quest
- Persons of Note
- Planet
- Hoth
How to get the Blizz (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, on the planet of Hoth.
Lore Entry: Infinitely curious and adventuresome, Blizz always felt confined on his native Tatooine--the endless rolling dunes and limited selection of scrap leaving him perpetually bored. So when the traveling salvager Slam Streever visited Blizz's clan to offer Jawas work as 'ferrets'--individuals he could send into dangerous and dilapidated areas to scout for salvage treasure--Blizz leapt at the opportunity. Blizz spent several years with Slam's crew before the old scrapper made the mistake of selling his services to Hoth's White Maw pirates. Years of toil under the menacing watch of the White Maw would soon deprive the salvagers of reasons to smile--but first, Slam gave his small friend the nickname 'Blizz' after the little Jawa kicked up a snowstorm of excitement during his first encounter with the 'white sands.' It's a name Blizz cherishes; one that reminds him of happier times. Likes: Adventure, gadgets, attention, praise, friendship Dislikes: Scary things, extreme violence, people who are mean to him Primary Weapon: Blaster Pistol
Details
- Link: https://swtorista.com/codex/?codex=blizz-bounty-hunter
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Hoth
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 36
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Broonmark (Warrior)
- Class Quest
- Persons of Note
- Planet
- Hoth
How to get the Broonmark (Warrior) codex: This codex can only be found by the Sith Warrior as part of their class story, on the planet of Hoth.
Lore Entry: Broonmark is a unique creature among the Talz. While his peers spent their youths learning survival skills and playing on the frozen tundra of Alzoc Three, Broonmark developed a fascination with death. As a child, Broonmark watched his father killed by one of Alzoc Three's predators, and instead of sadness, Broonmark felt only shame at his father's weakness. Violence became an obsession and point of pride for Broonmark; he started hunting in secret and lived for the rush of a kill. When the Republic began recruiting Talz for their elite commando units, Broonmark eagerly volunteered for the chance to turn his claws against more challenging prey. But with each kill, Broonmark's desire for carnage and bloodshed intensified. His clan soon challenged his brutal leadership, and Broonmark watched in anger as the gentle Talz he fought to empower mutinied against him. Likes: Violence as a solution, testing yourself, protecting those close to you Dislikes: Betrayal of allies, inaction, talking things out Primary Weapon: Vibrosword
Details
- Link: https://swtorista.com/codex/?codex=broonmark-warrior
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Hoth
- Faction: Class
- Class: Sith Warrior
- Patch: 1.0.0
- Level: 36
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Captain Valon (Consular)
- Class Quest
- Persons of Note
- Planet
- Hoth
How to get the Captain Valon (Consular) codex: This codex can only be found by the Jedi Consular as part of their class story, on the planet of Hoth.
Lore Entry: When Captain Valon launched his initial raids against the Rift Alliance's shipping lanes, no one had any idea who he was. Initially just a grunt in the ranks of the White Maw, Valon was indistinguishable from the other pirates who flocked to Hoth in search of easy pickings. His sudden rise and his gathering of so many followers is a mystery to the Rift Alliance's tacticians. Not surprisingly, many wild stories have since sprung up about Captain Valon--most notably the claim that he is invulnerable. Captain Valon has certainly survived several attempts on his life, including onslaughts from the Rift Alliance coalition forces and failed coups from overambitious lieutenants, but this only proves that Valon is an adversary who must not be underestimated.
Details
- Link: https://swtorista.com/codex/?codex=captain-valon-consular
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Hoth
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 36
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Guardsman Lassicar (Knight)
- Class Quest
- Persons of Note
- Planet
- Hoth
How to get the Guardsman Lassicar (Knight) codex: Guide on SWTOR-Spy.com: As a republic player (Jedi knight ) got ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Guardsman Lassicar (Knight)' codex.
Lore Entry: According to Imperial databanks, Guardsman Lassicar was born to slave parents in the conquered system of Begeren. He gained the Empire's attention when he personally executed his parents and exposed their terrorist cell to Moff Harvus. Lassicar's subsequent rise through the ranks of the Imperial Guard is the fastest on record. He has personally executed six Jedi and over two dozen Sith Lords who made the fatal mistake of crossing the Emperor. A team of SIS agents sent to assassinate him returned to Coruscant in a series of small containers. Lassicar's survival instincts and combat skills should not be underestimated.
Details
- Link: https://swtorista.com/codex/?codex=guardsman-lassicar-knight
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Hoth
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 36
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Languss “Guss” Tuno (Smuggler)
- Class Quest
- Persons of Note
- Planet
- Hoth
How to get the Languss “Guss” Tuno (Smuggler) codex: This codex can only be found by the Smuggler as part of their class story, on the planet of Hoth.
Lore Entry: A failed Jedi Padawan who abandoned his training, the enthusiastically greedy Guss Tuno prefers the underworld lifestyle's potential for material riches. In a perfect galaxy, Guss would spend his retirement lounging in a heated swimming pool surrounded by exotic beauties while consuming a steady diet of fresh fish and expensive cocktails. Although he often speaks before he thinks, Guss has talked his way out of certain death many times. He often uses his minimal knowledge of Jedi--and the lightsaber he stole from his old Master--to fool gullible criminals into leaving him alone. When that fails, Guss reveals he's a much better shot than anyone would believe. Likes: Mocking Force users, profit from those who can afford it, a good scam Dislikes: Killing innocents, risking your neck for nothing Primary Weapon: Blaster Pistol
Details
- Link: https://swtorista.com/codex/?codex=languss-“guss”-tuno-smuggler
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Hoth
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 36
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Leeha Narezz (Knight)
- Class Quest
- Persons of Note
- Planet
- Hoth
How to get the Leeha Narezz (Knight) codex: Meeting Leeha Narezz for the first time during the Jedi Knight Storyline
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Leeha Narezz (Knight)' codex.
Lore Entry: Among her peers, Jedi Leeha Narezz is considered something of an eccentric. She frequently eschews time with fellow Jedi to meditate with and instruct a trio of droids she built called the 'Meedees.' Leeha believes that the Force is not accessible only to living creatures--indeed, she asserts that even droids can use it if they go long enough without a memory-wipe. Despite her unusual beliefs, no one in the order disputes that Leeha is one of the finest technologists in the Republic. Repeated attempts by the military to direct her talents toward engines of war have failed, however. She remains firmly committed to peaceful applications of technology that warm the homeless, feed the hungry and protect the weak.
Details
- Link: https://swtorista.com/codex/?codex=leeha-narezz-knight
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Hoth
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 36
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Lieutenant Felix Iresso (Consular)
- Class Quest
- Persons of Note
- Planet
- Hoth
How to get the Lieutenant Felix Iresso (Consular) codex: This codex can only be found by the Jedi Consular as part of their class story, on the planet of Hoth.
Lore Entry: The son of refugees made homeless during the Great War, Lieutenant Felix Iresso has been a career soldier for many years. His file shows participation in several notable battles, including the so-called Eight-Hour Invasion of Dubrillion where Republic forces repelled an Imperial invasion force with minimal reinforcements. Since then, Lieutenant Iresso has earned excellent technical scores and commendations for exemplary service. However, his file also contains some discrepancies. Lieutenant Iresso has one of the highest transfer rates in the Republic military, serving under almost a dozen commanders across the galaxy in two years. The lieutenant has also been overlooked for promotion several times. The only explanation from his superiors is a reference to an incident on Althir where Lieutenant Iresso was captured by the Empire, but no details are given. Likes: Republic military, leadership, danger for the greater good, honor and mercy Dislikes: Breaking the law, cruelty Primary Weapon: Sniper Rifle and Blaster Rifle
Details
- Link: https://swtorista.com/codex/?codex=lieutenant-felix-iresso-consular
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Hoth
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 36
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Master Wyellett (Warrior)
- Class Quest
- Persons of Note
- Planet
- Hoth
How to get the Master Wyellett (Warrior) codex: This codex can only be found by the Sith Warrior as part of their class story, on the planet of Hoth.
Lore Entry: Jedi Master Wyellett was one of the great Jedi heroes of the last war. Deeply concerned with the preservation of life and more interested in communing with the Force than in using his power as a weapon, he nonetheless proved himself in combat time and again. When his apprentice Xerender battled Darth Baras, Wyellett joined Xerender and sought to redeem the Sith; failing, Wyellett seized Baras's lightsaber and chose to use it as his own, a symbol of darkness brought into the light. Wyellett's final heroic act was an act of self-sacrifice committed to save his Padawan Xerender and much of the Jedi Council from the legendary Starweird Queen; this resulted in his capture by the Empire. The Imperial starship that was transporting Wyellett was destroyed in the Battle of Hoth, and Master Wyellett has been believed dead all these years. In fact, Wyellett has been in a trance beneath the rubble of the fallen ship, psychically trying to reach out to his former pupil. Now, Wyellett has transcended the concerns of this galaxy and his powers are more realized than ever before.
Details
- Link: https://swtorista.com/codex/?codex=master-wyellett-warrior
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Hoth
- Faction: Class
- Class: Sith Warrior
- Patch: 1.0.0
- Level: 36
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Reneget Vause (Bounty Hunter)
- Class Quest
- Persons of Note
- Planet
- Hoth
How to get the Reneget Vause (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, on the planet of Hoth.
Lore Entry: Serpent of the Void. Sarlacc in Scales. Hunter of Worlds. There are many names for the monster that stalks the farthest reaches of space--Reneget Vause is merely the name given in his native tongue. A myth by many standards, the stories of fleets Vause has shattered and the colonies he's obliterated are numerous and pale imitations of the actual horrors he's inflicted in the name of his insatiable goddess. Those fortunate enough to escape the Trandoshan pirate lord can attest that Vause is likely to mete out as much harm to himself as to his prey; he pursues his foes with reckless disregard for his own survival. To Vause, the Jagannath--the 'points' scored for killing--is never so rich as when it's stolen from the brink of death.
Details
- Link: https://swtorista.com/codex/?codex=reneget-vause-bounty-hunter
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Hoth
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 36
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Sergeant Fideltin Rusk (Knight)
- Class Quest
- Persons of Note
- Planet
- Hoth
How to get the Sergeant Fideltin Rusk (Knight) codex: Guide on SWTOR-Spy.com: As republic player got it while i was ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Sergeant Fideltin Rusk (Knight)' codex.
Lore Entry: Raised by a colony of pacifist Chagrians, Rusk rebelled against his family's beliefs and enlisted with the Republic military as soon as he could. At first, he proved to be a brilliant soldier and was identified as a rising star in the Republic's ranks. Somewhere along the way, however, his bravery crossed the line into recklessness. Although he still accomplished his missions, casualty rates among his squad rose astronomically. Rusk quickly became a pariah among other soldiers, including his superiors. His aggressive pursuit of victory over the Empire at any cost has earned him many medals from politicians, but no promotions from his commanders. Likes: Killing Imperials, protecting the Republic, motivating others to fight Dislikes: Avoiding fights, weakness, disrespecting authority Primary Weapon: Blaster Cannon
Details
- Link: https://swtorista.com/codex/?codex=sergeant-fideltin-rusk-knight
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Hoth
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 36
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Sergeant Yuun (Trooper)
- Class Quest
- Persons of Note
- Planet
- Hoth
How to get the Sergeant Yuun (Trooper) codex: This codex can only be found by the Trooper as part of their class story, on the planet of Hoth.
Lore Entry: Even in an organization as diverse as the Republic Army, Yuun stands out. A member of the Gand species and hailing from the Gand homeworld, Yuun is a Findsman, a type of shamanistic tracker held in very high regard among his people. He applies his unusual training to technical tasks of every kind, resulting in a success record unmatched by any other technician in the military. As effective as Yuun's methods are, they rarely meet with understanding or approval from his fellow soldiers. But despite his eccentricities, Yuun's fighting skill and calm approach to any challenge generally earn at least the grudging respect of the men and women he serves with. Likes: Mysteries, respect for unusual people/beliefs, patience, self-restraint Dislikes: Unnecessary violence, chaos, rudeness, recklessness, bragging Primary Weapon: Techblade
Details
- Link: https://swtorista.com/codex/?codex=sergeant-yuun-trooper
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Hoth
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 36
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Shai Tenna (Smuggler)
- Class Quest
- Persons of Note
- Planet
- Hoth
How to get the Shai Tenna (Smuggler) codex: This codex can only be found by the Smuggler as part of their class story, on the planet of Hoth.
Lore Entry: The White Maw pirate Shai Tenna is rightfully regarded as one of the most brutally efficient killers in the underworld. He secured his control over a massive pirate crew by systematically murdering his own brothers. It is often remarked that by the time you see Shai Tenna's blaster, you're already dead. Some say Shai Tenna was born bad. Others point to the harsh upbringing he and his brothers experienced at their cruel father's hands. A few with more intimate knowledge of the man might sigh with regret over the death of a good woman who tried to redeem him. Regardless, Shai Tenna has surrendered to his darker impulses without remorse.
Details
- Link: https://swtorista.com/codex/?codex=shai-tenna-smuggler
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Hoth
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 36
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
SIS Dossier: Ensign Raina Temple (Agent)
- Class Quest
- Persons of Note
- Planet
- Hoth
How to get the SIS Dossier: Ensign Raina Temple (Agent) codex: This codex can only be found by the Imperial Agent as part of their class story, on the planet of Hoth.
Lore Entry: Name: Raina Temple Gender: Female Species: Human Age: 24 Likes: The Empire, the Sith, duty, honor Dislikes: Cruelty, casual violence, selfishness Primary Weapon: Dual Blaster Pistols Personal History: Standard searches reveal no Imperial citizenship record for a 'Raina Temple,' but the usual caveats apply--our data on the Imperial populace remains sadly incomplete. Temple's skills and attitude suggest Imperial Army training, but her presence inside the Chiss Expansionary Defense Force is extremely unusual; neither the CEDF nor the Imperial military is known for its transfer programs. Analysis: Personable and bright Imperial military cadets don't end up embedded with aliens at the far edge of the galaxy without good reason. Temple could be a plant, but it's just as likely she's been intentionally forced out of the picture. Best-guess personality profile suggests she's a typically patriotic example of the rank-and-file Imperial military--a true believer in Imperial superiority and duty. No matter how easygoing or empathetic she may be at times, the needs of her nation have to come first. Note by SIS Agent Hunter: She's cute, isn't she? Enjoy the file, Cipher Nine... we can spare the occasional dossier if you're willing to play along.
Details
- Link: https://swtorista.com/codex/?codex=sis-dossier-ensign-raina-temple-agent
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Hoth
- Faction: Class
- Class: Imperial Agent
- Patch: 1.0.0
- Level: 36
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Talos Drellik (Inquisitor)
- Class Quest
- Persons of Note
- Planet
- Hoth
How to get the Talos Drellik (Inquisitor) codex: This codex can only be found by the Sith Inquisitor as part of their class story, on the planet of Hoth.
Lore Entry: Lieutenant Talos Drellik has never excelled as a soldier, and his true passion has always been history and archaeology. To Talos, the Imperial Reclamation Service does an invaluable job, preserving Imperial and Sith history against the onslaught of time. Unlike many Reclamation Service officers who are career soldiers with only a passing interest in history, Lieutenant Drellik has thrown himself into his work, studying with experts in the field such as the illustrious Professor Auselio Gann and galactic historian Deravon Wells. Likes: Artifacts, discovery, history, pro-Empire sentiment, clever word play Dislikes: Cruelty, rudeness, secrets from allies Primary Weapon: Blaster Pistol
Details
- Link: https://swtorista.com/codex/?codex=talos-drellik-inquisitor
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Hoth
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 36
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Imperial War Strategy: Quagmires
- Quest
- Lore
- Planet
- Hoth
How to get the Imperial War Strategy: Quagmires codex: Guide on SWTOR-Spy.com: Got this entry for completing the Hoth bonus ... (Read More)
Lore Entry: The Empire, vastly outnumbered by the Republic, knows it cannot win every battle it fights--so more creative tactics are in order. By sending diversionary forces to the deadly ice world of Hoth and generating intelligence chatter about the search for a vital weapon, the Empire hopes to lure the Republic into a military quagmire--a battle the Republic cannot win, but cannot abandon due to its importance. In so doing, the Empire will divert precious Republic resources away from its true objectives. This is not the first time the Empire has employed such a strategy. Centuries ago, during the Empire's initial expansion into the sectors surrounding Dromund Kaas, quagmires were used to effectively paralyze minor alien worlds while nearby resources were gathered. Since then, the strategy has remained a valued weapon in the Imperial military arsenal.
Details
- Link: https://swtorista.com/codex/?codex=imperial-war-strategy-quagmires
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Hoth
- Faction: Imperial
- Patch: 1.0.0
- Level: 36
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Agent
- Class Quest
- Achievement: Titles
- Planet
- Hutta
How to get the Agent codex: Imperial Agent on Hutta. Can't be earned by Level 60/70 Token characters or if you start The KOTFE, KOTET, or Ossus / Onslaught expansions from your ship. (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned this title by carrying out an undercover meeting with Nem'ro the Hutt. You can change your title at any time. This will change how other players see your name displayed. To switch between titles, open your Character Sheet, click the button in the top left corner and select a title.
Details
- Link: https://swtorista.com/codex/?codex=agent
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Hutta
- Faction: Class
- Class: Imperial Agent
- Patch: 1.0.0
- Level: 4
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Hired Gun
- Quest
- Achievement: Titles
- Planet
- Hutta
How to get the Hired Gun codex: Guide on SWTOR-Spy.com: U can get this codex after finishing mission ... (Read More)
Lore Entry: You earned this title after claiming the bounty on Huttsbane to the crime lord Nem'ro the Hutt on Hutta. You can change your title at any time. This will change how other players see your name displayed. To switch between titles, open your Character Sheet, click the button in the top left corner and select a title.
Details
- Link: https://swtorista.com/codex/?codex=hired-gun
- Type: Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Hutta
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 4
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
The Great Hunt (Bounty Hunter)
- Class Quest
- Lore
- Planet
- Hutta
How to get the The Great Hunt (Bounty Hunter) codex: Guide on SWTOR-Spy.com: You get this entry during your class quest ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'The Great Hunt (Bounty Hunter)' codex.
Lore Entry: A recent Mandalorian tradition stretching back only a few hundred years, the Great Hunt is considered one of the keenest tests of a professional warrior's skill. While the competition has evolved over the centuries, incorporating more complex rules and greatly expanding its scope, two things have not changed: The challengers hunt each other as often as they do their quarries. To the modern Mandalorians, the title of Grand Champion is second only in prestige to that of Mand'alor--the Mandalorian leader. In order to earn the title, a competitor must best everything the galaxy can throw at him or her. It's not entirely uncommon for a Great Hunt to end without a surviving competitor left to hold the title. As such, the number of beings who can claim that honor is slim.
Details
- Link: https://swtorista.com/codex/?codex=the-great-hunt-bounty-hunter
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Hutta
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 3
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Braden (Bounty Hunter)
- Class Quest
- Persons of Note
- Planet
- Hutta
How to get the Braden (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, on the planet of Hutta.
Lore Entry: Braden's long and storied career has never quite reached the heights of notoriety it deserved. For more than twenty-five years, Braden has claimed hundreds of bounties for clients ranging from the infamous crime lord Nok Drayen to generals in the Republic military and Jedi Masters with no one else to turn to. With his glory days behind him and his career in decline, Braden is looking for one last chance to shine before passing the torch to a new generation of hunters and retiring in some quiet corner of the galaxy.
Details
- Link: https://swtorista.com/codex/?codex=braden-bounty-hunter
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Hutta
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Intelligence Profile: Kaliyo Djannis (Agent)
- Class Quest
- Persons of Note
- Planet
- Hutta
How to get the Intelligence Profile: Kaliyo Djannis (Agent) codex: Guide on SWTOR-Spy.com: You get this Codex entry as you get ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Intelligence Profile: Kaliyo Djannis (Agent)' codex.
Lore Entry: Name: Kaliyo Djannis Gender: Female Species: Rattataki Age: 29 (unconfirmed) Likes: Disrespecting authority, casual violence, anarchy for the fun of it Dislikes: Self-sacrifice for the greater good, sincerity, obedience, patriotic spirit and being taken advantage of Primary Weapon: Sniper Rifle and Blaster Rifle Background (Summary): Multiple contradictory accounts make full background assessment difficult. Subject likely born on Rattatak. Escaped homeworld at a young age. Proceeded to find employment as freelance enforcer and assassin for major criminal syndicates (Exchange, Hutt Cartel) and individual underworld figures (Rholl). Persistent links to Brentaal Four anarchist cells (see Revolutionary Edge Brigade). Minimal activity within Imperial borders. Personality: Kaliyo Djannis prizes her freedom and will lie, murder and blackmail in order to ensure that she is in control of a situation and able to indulge her vices. Known to pursue lengthy vendettas to redress grievances. Possesses a track record of expertly manipulating employers, lovers and associates (agents should not be fooled by attempts at seduction). As with many mercenaries, her loyalty cannot be purchased, but her services can be--if only temporarily. Notes: No known military training, but extremely capable with assault weapons. Has been known to bite when disarmed.
Details
- Link: https://swtorista.com/codex/?codex=intelligence-profile-kaliyo-djannis-agent
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Hutta
- Faction: Class
- Class: Imperial Agent
- Patch: 1.0.0
- Level: 8
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Intelligence Profile: The Red Blade (Agent)
- Class Quest
- Persons of Note
- Planet
- Hutta
How to get the Intelligence Profile: The Red Blade (Agent) codex: This codex can only be found by the Imperial Agent as part of their class story, on the planet of Hutta.
Lore Entry: Alias: The Red Blade Gender: Unknown Species: Unknown Age: Unknown Background (Summary): Mysterious pirate known to operate along the Ison Corridor trade route in the Outer Rim. Typically assaults and pillages mid-size trade vessels with military escorts. Regularly docks at underworld havens (Port Nowhere, Wild Byth's) to refuel, sell off cargo and celebrate accomplishments. Rarely emerges from ship or private suites during celebrations. Personality: The Red Blade is brutal during raids, rarely leaving survivors. Despite the pirate's obvious caution, we believe the Red Blade's identity isn't entirely secret--he or she has been present during raucous parties and gatherings at several pirate bases--but rather, revealed only to trusted associates and otherwise protected through obscurity. Notes: Although the Red Blade identity is suitable for undercover operations in Hutt Space, do not attempt to operate under this alias near the Ison Corridor.
Details
- Link: https://swtorista.com/codex/?codex=intelligence-profile-the-red-blade-agent
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Hutta
- Faction: Class
- Class: Imperial Agent
- Patch: 1.0.0
- Level: 3
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Keeper (Agent)
- Class Quest
- Persons of Note
- Planet
- Hutta
How to get the Keeper (Agent) codex: This codex can only be found by the Imperial Agent as part of their class story, on the planet of Hutta.
Lore Entry: The individual designated 'Keeper' is charged with overseeing the Operations Division of Imperial Intelligence. It is Keeper who approves every infiltration into enemy territory, every execution of an enemy of the state--and it is Keeper who selects agents worthy of further training and advancement through the ranks. Keeper reports to the Minister of Intelligence, who reports directly to the Dark Council. This effectively puts a Keeper one step away from the absolute highest position any non-Sith can achieve in the Empire.
Details
- Link: https://swtorista.com/codex/?codex=keeper-agent
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Hutta
- Faction: Class
- Class: Imperial Agent
- Patch: 1.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Mako (Bounty Hunter)
- Class Quest
- Persons of Note
- Planet
- Hutta
How to get the Mako (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, on the planet of Hutta.
Lore Entry: At first glance, Mako's relationship with Braden seems more like that of a father and daughter than members of a team of professional bounty hunters--and that assessment wouldn't be too far off the mark. Orphaned and homeless but with an uncanny instinct for computing, Mako had been living as a freelance slicer in the shadows of Nar Shaddaa's underbelly... until the day Braden pulled the girl bleeding out of an alley, and paid a street surgeon to patch her blaster burns. Recognizing talent and trouble when he saw it, Braden took Mako under his wing and has been looking after her as his own ever since. But while Mako loves the old man more than anything, her independent nature is beginning to chafe under Braden's protectiveness. Likes: Professionalism, bounty hunters, making money, freedom, kindness Dislikes: Bullying, cruelty, snobs Primary Weapon: Blaster Pistol
Details
- Link: https://swtorista.com/codex/?codex=mako-bounty-hunter
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Hutta
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 8
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Tarro Blood (Bounty Hunter)
- Class Quest
- Persons of Note
- Planet
- Hutta
How to get the Tarro Blood (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, on the planet of Hutta.
Lore Entry: The son of Alderaanian nobility, Tarro Blood renounced his privileged existence as the heir to a minor lordship in favor of pursuing greater glory and fame as a galaxy-renowned Mandalorian mercenary. Leaving his past behind and taking on a new dramatic moniker, Blood was able to prove that he was no pretender after years of training under a famed Mandalorian champion. Under the guidance of this exceptional tutor, Blood became a feared warrior and the favorite to claim victory in the next Great Hunt. Unfortunately, Tarro Blood's characteristic arrogance and sudden rise to prominence rubbed his competition the wrong way. The other Mandalorians in the competition made it their mission to ensure that he never came close to claiming victory. The resulting defeat nearly cost Blood his life, in addition to his pride, and he has remained away from the public eye for nearly a decade.
Details
- Link: https://swtorista.com/codex/?codex=tarro-blood-bounty-hunter
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Hutta
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 3
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Heartless
- Quest
- Achievement: Titles
- Planet
- Hutta
How to get the Heartless codex: Guide on SWTOR-Spy.com: You get this when you complete the quest ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Heartless' codex.
Lore Entry: You received this title for destroying the Evocii rebel's only starship on the swamp world of Hutta.
Details
- Link: https://swtorista.com/codex/?codex=heartless
- Type: Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Hutta
- Faction: Imperial
- Patch: 1.0.0
- Level: 5
- SWTOR Spy Coordinates: X:-300, Y:-21
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Nem'ro the Hutt
- Quest
- Persons of Note
- Planet
- Hutta
How to get the Nem'ro the Hutt codex: Awarded after the cutscene where you meet Nem'ro for the first time (likely avail. on Bounty Hunters and Agents) - This codex is unavoidable and obtained automatically.
Lore Entry: When a Hutt reaches the pinnacle of his career, it is his right and privilege to let his mind and body atrophy--to turn away from menial concerns and strictly indulge his appetites. So it goes with Nem'ro. Decades ago, Nem'ro was a scheming and ambitious leader among the gangs of Jiguuna. Block by block, factory by factory, he took control through brutality, blackmail and sheer business savvy. He paid his henchmen handsomely and overthrew Jiguuna's previous ruler in a bloody coup. He never did get rid of the competing gangs; he just cowed them and demanded a share of the profits. Now, comfortable and confident, Nem'ro is free to let his lieutenants run the show while he concentrates on what makes life worth living: food, arena fights and reveling in the respect of his peers. Only the rise of Fa'athra, a Hutt upstart and would-be rival, threatens to force his attention back on business affairs.
Details
- Link: https://swtorista.com/codex/?codex=nemro-the-hutt
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Hutta
- Faction: Imperial
- Patch: 1.0.0
- Level: 2
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Kaleesh Mercenaries
- Quest
- Organizations
- Planet
- Ilum
How to get the Kaleesh Mercenaries codex: Guide on SWTOR-Spy.com: It is obtained after turning in “The Challenge ... (Read More)
Lore Entry: The Kaleesh as a species are known for their strong warrior culture, grounded in a religious belief that great deeds in battle place one on the path to godhood after death. It is not typical, therefore, for Kaleesh to sell themselves as mercenaries, as doing so is often viewed as dishonorable. With the outbreak of the latest war between the Republic and Empire, however, mercenary work has become too plentiful for the Kaleesh to ignore. Many clans of Kaleesh have formed armies-for-hire, throwing their lot in with the alien-friendly Republic--and charging a high price. Still, the Republic's way of waging war leaves little room for the valiant acts of heroism that form the backbone of Kaleesh religion, and it seems likely that should the Empire move beyond its alien prejudices, the Kaleesh might be persuaded to switch sides.
Details
- Link: https://swtorista.com/codex/?codex=kaleesh-mercenaries
- Type: Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Ilum
- Faction: Imperial
- Patch: 1.0.0
- Level: 50
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Admiral Shai
- Quest
- Persons of Note
- Planet
- Ilum
How to get the Admiral Shai codex: Guide on SWTOR-Spy.com: Obtained from completing mission :”A New Order” . ... (Read More)
Lore Entry: Admiral Shai has seen this all before: warfare, followed by escalation, followed by more warfare, followed by more escalation. While he has come to Ilum commanding the Republic's research forces to take advantage of the power of the Adegan crystals, what he really wants is an end to the war and the endless parade of new weapons it fosters.Shai believes that the conflict between the Empire and the Republic can only end one way at the current rate--with both sides eventually developing the technology to annihilate one another and destroy the galaxy. On Ilum, he hopes to break the cycle.
Details
- Link: https://swtorista.com/codex/?codex=admiral-shai
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Ilum
- Faction: Imperial
- Patch: 1.0.0
- Level: 50
- SWTOR Spy Coordinates: X:1151, Y:177
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Grand Moff Regus
- Quest
- Persons of Note
- Planet
- Ilum
How to get the Grand Moff Regus codex: Awarded after reporting to the Moff at the Imperial Base Camp, on the surface of Ilum (part of the Ilum storyline)
Lore Entry: Grand Moff Regus has spent much of his career overshadowed by the reputation and career of his predecessor, Grand Moff Kilran. But in the wake of Kilran's death, Regus has found himself promoted to the limelight, at the head of the Empire's most crucial military operation since the Sacking of Coruscant. A patriot and a traditionalist, Grand Moff Regus believes in decisive, precision strikes that debilitate and demoralize the enemy--and in an Empire served by men of pure vision and pure bloodline. He is old enough to remember a time before the Empire returned to the galaxy, before Imperials used aliens as anything other than slaves, and he was raised on stories of ancient Imperial glory. The legends that endure, Regus knows, are of battles fought and won by noble Sith and Imperial soldiers from well-established families with an unquestioned loyalty--loyalty not to the latest rising Dark Council member, but to the Emperor himself.
Details
- Link: https://swtorista.com/codex/?codex=grand-moff-regus
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Ilum
- Faction: Imperial
- Patch: 1.0.0
- Level: 50
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Master Jaric Kaedan
- Quest
- Persons of Note
- Planet
- Ilum
How to get the Master Jaric Kaedan codex: Guide on SWTOR-Spy.com: EMPIRE ONLY. Obtained when mission: [heroic] First Strike ... (Read More)
Lore Entry: One of the senior members of the Jedi Council, Master Jaric Kaedan was born in the Outer Rim and, although he wasn't discovered by the Jedi until he was twelve, quickly rose in prominence. During the war, Master Jaric Kaedan joined the Republic forces fighting on the front lines and was involved in several notable military actions, including the battles on Rhen Var and the capture of the Dread Masters. He remains the council member with the closest ties to the Republic military. To his students, Master Jaric Kaedan is a harsh taskmaster, driven by the knowledge that his lessons may one day save their lives. He believes that the greatest threats to a Jedi can come from within, and encourages his students to master themselves before they seek mastery over a lightsaber. To the Sith, he is known as a formidable enemy, firm in his conviction that there can never be peace while the Empire still exists.
Details
- Link: https://swtorista.com/codex/?codex=master-jaric-kaedan
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Ilum
- Faction: Imperial
- Patch: 1.0.0
- Level: 50
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Darth Arho
- Quest
- Persons of Note
- Planet
- Ilum
How to get the Darth Arho codex: Awarded after the player defeats Darth Arho as part of the Ilum storyline's final confrontation. (note: codex entry "Ilum Temple" gained when you enter the temple, just in case)
Lore Entry: Described by his followers as a driven man and called a ruthless fanatic by his foes, Darth Arho has come to Ilum for one reason--to crush the Republic. His tenure on the Dark Council has been brief but hawkish, according to SIS reports--he appears to be a successor to the warlike Darth Vengean, whose death resulted in significant internal strife among the Sith. The recent blows struck against the Emperor have only driven Darth Arho to push harder for the Republic's utter extermination. The other members of the Dark Council have been able to channel Darth Arho's ruthless, single-minded dedication, wielding him like a weapon, and on Ilum he has proven a capable leader. However, his willingness to casually sacrifice the lives of Imperial soldiers and lesser Sith have become impossible to ignore. If there is anything less than a total, unquestionable victory on Ilum, Darth Arho may face the Dark Council's wrath.
Details
- Link: https://swtorista.com/codex/?codex=darth-arho
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Ilum
- Faction: Republic
- Patch: 1.0.0
- Level: 50
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Supreme Commander Rans
- Quest
- Persons of Note
- Planet
- Ilum
How to get the Supreme Commander Rans codex: Guide on SWTOR-Spy.com: Received as part of the “[HEROIC] Crystal Ball ... (Read More)
Lore Entry: In some ways, Supreme Commander Rans is a soldier from another time. He grew up in the peaceful years before the Sith Empire's return, where the greatest threats he faced were border skirmishes with scattered Mandalorian clans. Nevertheless, Rans proved to be a quick-thinking and heroic soldier; as he ascended the ranks, his looks and easy charm also made him a media darling and helped him to build up the Republic military to new and impressive standards. Although a clever strategist and liked by his men, Rans was outplayed by the Sith Empire in the later days of the war. Underestimating the Imperial threat, he pushed to move troops off Coruscant and onto the Imperial border not long before the planet was sacked. Rans has more than learned from his mistake, however. No one in the Republic military is more dedicated to driving back the Empire and restoring the glory days of the Republic.
Details
- Link: https://swtorista.com/codex/?codex=supreme-commander-rans
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Ilum
- Faction: Republic
- Patch: 1.0.0
- Level: 50
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Iokath Remotes
- Quest
- Lore
- Planet
- Iokath
How to get the Iokath Remotes codex: From the Iokath Fractured Alliances storyline (not from the Chapter or dailies) from the quest where you get turned in to a droid iokath remote and and load the power cores - not a side quest, part of the main story (quest called The Lost Arsenal).
Lore Entry: The strange remotes are one of Iokath's many mysteries. These technological obelisks have been spotted across the world, hovering just above the ground via unseen propulsion systems and scanning their surroundings with omnidirectional lenses. Some remotes are mobile, while others hang in stationary orbit around the planet's various technoliths. They are outfitted for observation over combat, though they possess the unique ability to interface with Iokath's advanced technology. Doctor Oggurobb believes the remotes were built centuries ago as multi-purpose drones used to construct the massive planetary structure of Iokath. More recently, the AI known as ARIES likely repurposed them to monitor any trespassers stranded on the planet. Oggurobb has attempted to dismantle several damaged remote husks recovered from Iokath--to disastrous effect. Latent safeguards buried in the remotes sent electric shocks through eight of Oggurobb's assistant researchers, singing eyebrows and temporarily blinding two scientists. At this rate, the true function of the Iokath remotes may forever remain a mystery.
Details
- Link: https://swtorista.com/codex/?codex=iokath-remotes
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Iokath
- Faction: Both
- Patch: 5.2.0
- Level: 1
- Jedipedia Link
- Author of How-to: Swtorista
Pneumatic Trams
- Quest
- Lore
- Planet
- Iokath
How to get the Pneumatic Trams codex: Unlocks during the Iokath storyline (not from the dailies) that takes place after Knights of the Eternal Throne. The codex is received after fighting the droid with a funny hat and electrical spiky balls, once you step on to the tram outside the door.
Lore Entry: The pneumatic trams of Iokath cross every kilometer of the planetary megastructure in a complex network of tubes that doubles as a transportation system and cooling matrix for the technological world. The trams were initially built as an energy-efficient method of moving construction supplies to the far corners of the planet. Propelled by pressurized gas, these materials were transported across entire continents, speeding up Iokath's creation tenfold. For centuries, the trams operated without incident--until an act of sabotage ignited the pressurized gas and sparked a catastrophic explosion that killed thousands and leveled a nearby settlement. This attack sparked the Iokath Civil War, a centuries-long conflict that ended with the extinction of every organic species on the planet. When the dust settled, Iokath's droid caretakers fixed the tram and used it to help repair the damage wrought by their deceased creators.
Details
- Link: https://swtorista.com/codex/?codex=pneumatic-trams
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Iokath
- Faction: Both
- Patch: 5.2.0
- Level: 1
- Jedipedia Link
- Author of How-to: Swtorista
The Six Gods
- Quest
- Lore
- Planet
- Iokath
How to get the The Six Gods codex: Accept the Facing the Machine Gods quest from the the Iokath quests board, and then speak to the Scions, and when the conversation completes you will receive The Six Gods codex.
Lore Entry: Little is known about the six titan droids that lie in hibernation on Iokath. These superweapons were created millennia ago by the planet's architects, likely designed to pacify, subjugate, and destroy entire civilizations. Salvaged records indicate these machines operate as a sentient family unit of 'god kin.' They are: TYTH, God of Rage. AIVELA, Goddess of Passion. ESNE, Goddess of Envy. NAHUT, God of Apathy. SCYVA, Goddess of Sorrow. IZAX, God of Death. During early weapon testing, Iokath unleashed the Six Gods on various unsuspecting planets. Trillions of lives were lost. The people of Zakuul were among the targeted victims, and the survivors eventually mythologized their would-be destroyers as a pantheon of merciless gods. Centuries later, these machine gods are still worshipped on Zakuul. When civil war broke out on Iokath, one faction did the unthinkable and turned the Six Gods against their rival brethren. The resulting cataclysm wiped out all life on the planet and exterminated the Iokath species. These titans were their greatest achievement--and the engines of their ultimate destruction. Now, after a millennia-long slumber, the droids are about to reawaken.
Details
- Link: https://swtorista.com/codex/?codex=the-six-gods
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Iokath
- Faction: Both
- Patch: 5.2.0
- Level: 1
- Jedipedia Link
- Author of How-to: Swtorista
Theron Shan: The Secret Son
- Quest
- Lore
- Planet
- Iokath
How to get the Theron Shan: The Secret Son codex: You can receive this codex (Theron Shan: The Secret Son) after the main conversation in the Iokath plotline takes place after Knights of the Fallen Empire, where you must choose between Elara and Quinn. This codex may have been bugged in the past, but you can see a player receiving it in this video https://youtu.be/Jdg14yyssdo?t=1197 (19:57)
Lore Entry: Theron was born from the love affair between two Republic heroes: Jedi Knight Satele Shan and Republic Captain Jace Malcom. Their romance was short-lived, and Satele only discovered her pregnancy after the two parted ways. She kept the child a secret and gave birth in hiding. Though Satele wanted nothing more than to care for her newborn son, she had to uphold her duty to the Jedi Order. She surrendered Theron to the care of her Jedi Master--Ngani Zho--to continue serving the Republic. Theron was briefly raised as a Jedi, but the older he grew, the more obvious it became that he was not Force-sensitive. He ultimately left the Jedi Order and joined the Republic Strategic Information Service. Theron excelled in his covert work as a spy, and finally met Jace Malcom and learned that he was his father. They worked together on Operation End Game and parted on good terms. In the following years, they shared the occasional father-son meeting, but struggled to grow close. Though the meetings were awkward, Theron always felt a fondness for his father--a feeling he never had for his mother, who he felt abandoned him for the good of the Republic. Theron's relationship with Malcom reached a breaking point when he left the Republic to help found the Alliance. Malcom saw this as a betrayal, but Theron refused to bow to the Eternal Empire's oppressive army. Harsh words were exchanged during their last holocall several years ago. They haven't spoken since.
Details
- Link: https://swtorista.com/codex/?codex=theron-shan-the-secret-son
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Iokath
- Faction: Both
- Patch: 5.2.0
- Level: 1
- Jedipedia Link
- Author of How-to: Swtorista
Zakuulan Allies [Sana-Rae]
- Quest
- Lore
- Planet
- Iokath
How to get the Zakuulan Allies [Sana-Rae] codex: I have this codex but I am not entirely sure from where - it may be from the Iokath Chapter or the Iokath daily area, it looks like it might be leaning more towards the daily area. There are two versions, one if you have Senya in your Alliance and one if you don't and Sana-Rae takes her place.
Lore Entry: With the fall of the Eternal Empire, millions of Zakuulan armed forces were cast adrift, without a leader to command them or an empire to defend. Sana-Rae approached the Force-sensitive Knights of Zakuul and convinced many of them to join the newly forged Eternal Alliance. Meanwhile, Doctor Oggurobb tackled the Skytrooper problem. Under his supervision, Alliance engineers reprogrammed the Overwatch control center on Zakuul and converted the Skytrooper battle droids into loyal Alliance soldiers. Tensions spiked as the Zakuulan forces flooded the Eternal Alliance ranks. Some feared being displaced by the new recruits, while others couldn't trust their former enemies. The xenophobic Alliance Captain Hym Jemuro even imprisoned the Skytroopers stationed aboard his capital ship in the cargo hold, claiming they were plotting a mutiny. Two days later, his ship suffered catastrophic damage while navigating the Kauron asteroid field. The Skytroopers escaped the cargo hold, repaired the ship's critical systems, and saved the crew. Since then, the Alliance has largely embraced their former enemies, much to the frustration of the disgraced Captain Jemuro.
Details
- Link: https://swtorista.com/codex/?codex=zakuulan-allies-sana-rae
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Iokath
- Faction: Both
- Patch: 5.2.0
- Level: 1
- Jedipedia Link
- Author of How-to: Swtorista
Zakuulan Allies [Senya]
- Quest
- Lore
- Planet
- Iokath
How to get the Zakuulan Allies [Senya] codex: I have this codex but I am not entirely sure from where - it may be from the Iokath Chapter or the Iokath daily area, it looks like it might be leaning more towards the daily area. There are two versions, one if you have Senya in your Alliance and one if you don't and Sana-Rae takes her place.
Lore Entry: With the fall of the Eternal Empire, millions of Zakuulan armed forces were cast adrift, without a leader to command them or an empire to defend. Senya Tirall approached her former comrades in the Knights of Zakuul and convinced a contingent of the Force-sensitive warriors to join the newly forged Eternal Alliance. Meanwhile, Doctor Oggurobb tackled the Skytrooper problem. Under his supervision, Alliance engineers reprogrammed the Overwatch control center on Zakuul and converted the Skytrooper battle droids into loyal Alliance soldiers. Tensions spiked as the Zakuulan forces flooded the Eternal Alliance ranks. Some feared being displaced by the new recruits, while others couldn't trust their former enemies. The xenophobic Alliance Captain Hym Jemuro even imprisoned the Skytroopers stationed aboard his capital ship in the cargo hold, claiming they were plotting a mutiny. Two days later, his ship suffered catastrophic damage while navigating the Kauron asteroid field. The Skytroopers escaped the cargo hold, repaired the ship's critical systems, and saved the crew. Since then, the Alliance has largely embraced their former enemies, much to the frustration of the disgraced Captain Jemuro.
Details
- Link: https://swtorista.com/codex/?codex=zakuulan-allies-senya
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Iokath
- Faction: Both
- Patch: 5.2.0
- Level: 1
- Jedipedia Link
- Author of How-to: Swtorista
Jace Malcom
- Quest
- Persons of Note
- Planet
- Iokath
How to get the Jace Malcom codex: You can receive this codex (and Theron Shan: Secret Son) after the main conversation in the Iokath plotline takes place after Knights of the Fallen Empire, where you must choose between Elara and Quinn. This codex may have been bugged in the past, but you can see a player receiving it in this video https://youtu.be/Jdg14yyssdo?t=1197 (19:57)
Lore Entry: Jace Malcom--Acting Supreme Commander of the Republic Military, celebrated Republic war hero and one-time leader of Havoc Squad--has spent most of his life locked in battle with the Sith Empire. His forces respect his calm leadership, and he offers the same respect in return, regardless of rank or position. Among his many legendary victories, his earliest defining success was his clash with Darth Malgus during the Battle of Alderaan. With help from Havoc Squad and Jedi Knight Satele Shan, Malcom ambushed the invading Imperial army and successfully forced Darth Malgus to retreat. Malcom still wears scars from that battle as a proud reminder that one must be willing to sacrifice everything to defeat the enemies of peace and justice. Details of his brief romance with Shan are a closely-guarded secret. Their relationship began on the battlefield and continued behind closed doors as the soldier and Jedi found trust and love in each other's company. Their love affair ended shortly after it began, but not before they sired a son: Theron Shan. Satele hid Theron's existence, and Malcom only met his lost son many years later. Malcom later served as the Supreme Commander of the Republic Military. When the Eternal Empire rose as a major galactic threat, he pushed for open defiance, but his hands were tied by a corrupt chancellor and a browbeaten senate. He finally found support after Coruscant was nearly destroyed by the Eternal Empire. As the Republic rebuilt, Malcom used his newfound political clout to raise an army and prepare for the coming war. Under his watch, the Republic would stop at nothing to reclaim its lost glory and restore peace to the galaxy.
Details
- Link: https://swtorista.com/codex/?codex=jace-malcom
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Iokath
- Faction: Both
- Patch: 5.2.0
- Level: 1
- Jedipedia Link
- Author of How-to: Swtorista
Acolyte
- Class Quest
- Achievement: Titles
- Planet
- Korriban
How to get the Acolyte codex: Sith Warrior on Korriban. Can't be earned by Level 60/70 Token characters or if you start The KOTFE, KOTET, or Ossus / Onslaught expansions from your ship. (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned this title when you acquired your first warblade and began your training under Overseer Tremel. You can change your title at any time. This will change how other players see your name displayed. To switch between titles, open your Character Sheet, click the button in the top left corner and select a title.
Details
- Link: https://swtorista.com/codex/?codex=acolyte
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Korriban
- Faction: Class
- Class: Sith Warrior
- Patch: 1.0.0
- Level: 2
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Apprentice [Sith Inquisitor]
- Class Quest
- Achievement: Titles
- Planet
- Korriban
How to get the Apprentice [Sith Inquisitor] codex: Sith Inquisitor on Korriban. Can't be earned by Level 60/70 Token characters or if you start The KOTFE, KOTET, or Ossus / Onslaught expansions from your ship. (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned this title when you were claimed by Lord Zash as an apprentice at the Sith Academy on Korriban. You can change your title at any time. This will change how other players see your name displayed. To switch between titles, open your Character Sheet, click the button in the top left corner and select a title.
Details
- Link: https://swtorista.com/codex/?codex=apprentice-sith-inquisitor
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Korriban
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 8
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Apprentice [Sith Warrior]
- Class Quest
- Achievement: Titles
- Planet
- Korriban
How to get the Apprentice [Sith Warrior] codex: Sith Warrior on Korriban. Can't be earned by Level 60/70 Token characters or if you start The KOTFE, KOTET, or Ossus / Onslaught expansions from your ship. (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned this title when Darth Baras claimed you as an apprentice at the Sith Academy on Korriban.
Details
- Link: https://swtorista.com/codex/?codex=apprentice-sith-warrior
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Korriban
- Faction: Class
- Class: Sith Warrior
- Patch: 1.0.0
- Level: 8
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Darth Baras (Warrior)
- Class Quest
- Persons of Note
- Planet
- Korriban
How to get the Darth Baras (Warrior) codex: This codex can only be found by the Sith Warrior as part of their class story, on the planet of Korriban.
Lore Entry: Entrusted by the Emperor and the Dark Council to oversee the negotiations leading to the Treaty of Coruscant, Darth Baras has long held sway within the highest layers of the Sith Order. His power base of secret spies and well-placed minions stretches across the galaxy, enabling him to orchestrate and manipulate events from the shadows. He is a man of great vision, and it is even said that the Force grants him glimpses of disturbances yet to come. Methodical and calculating, Baras is a true master of the dark arts, and some say the future of the Empire.
Details
- Link: https://swtorista.com/codex/?codex=darth-baras-warrior
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Korriban
- Faction: Class
- Class: Sith Warrior
- Patch: 1.0.0
- Level: 6
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Khem Val (Inquisitor)
- Class Quest
- Persons of Note
- Planet
- Korriban
How to get the Khem Val (Inquisitor) codex: Guide on SWTOR-Spy.com: You get this Codex entry the first time ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Khem Val (Inquisitor)' codex.
Lore Entry: Once a loyal servant of the Sith Lord Tulak Hord, Khem Val was placed in a stasis chamber in the tomb of Naga Sadow centuries ago by his master for safekeeping. Tulak Hord is long dead, but Khem Val lives on; a terrifying nightmare from the ancient past. Powerful, cunning and ruthless enough to slay even the strongest Force users, Khem Val was trained as an elite assassin. After emerging from his long slumber, the Dashade is the very embodiment of death and destruction; a reminder that there are things even Sith and Jedi must fear. Although once pledged to a life of service, with his original master gone, it is uncertain where Khem Val's true loyalties now lie. A near-perfect killing machine, he could prove a valuable weapon for anyone willing to take him on... though he is a weapon that can cut both ways. Likes: Killing Force users, displays of strength, making foolish people unhappy Dislikes: Weakness in any form, not killing Force users Primary Weapon: Vibrosword
Details
- Link: https://swtorista.com/codex/?codex=khem-val-inquisitor
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Korriban
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 8
- SWTOR Spy Coordinates: X:25, Y:-570
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Lord Zash (Inquisitor)
- Class Quest
- Persons of Note
- Planet
- Korriban
How to get the Lord Zash (Inquisitor) codex: Guide on SWTOR-Spy.com: You get this Codex Entry after your conversation ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Lord Zash (Inquisitor)' codex.
Lore Entry: Energetic and excitable, Lord Zash has devoted her life to researching the arts of the Sith. An expert in manipulating the dark side of the Force, she eschews the ostentation and pretentiousness common to instructors at the Academy on Korriban. Many students are initially taken aback, both by her appearance and her demeanor. Scholarly--even bookish--she also seems young for one who has risen so high in the Academy's ranks. Instead of instructing through fear and intimidation, she is quick to offer encouragement or a helping hand to acolytes who show promise. But on Korriban, only the cunning and the strong survive. There is more to Zash than meets the eye, and those who underestimate her rarely live to regret their mistake.
Details
- Link: https://swtorista.com/codex/?codex=lord-zash-inquisitor
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Korriban
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 6
- SWTOR Spy Coordinates: X:-276, Y:-60
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Overseer Harkun (Inquisitor)
- Class Quest
- Persons of Note
- Planet
- Korriban
How to get the Overseer Harkun (Inquisitor) codex: Guide on SWTOR-Spy.com: You get this Codex Entry as you turn ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Overseer Harkun (Inquisitor)' codex.
Lore Entry: A gruff, hard-line traditionalist, Overseer Harkun believes in the Empire and the superiority of its children. He makes no effort to hide his contempt for acolytes who have risen up from slavery or those chosen from alien cultures. His stubborn rejection of the changes at the Academy--of the need to replace Sith lost in the war with a new and 'lesser' generation--has crippled his prospects for advancement, leaving him bitter and spiteful... particularly to those students who represent what he most despises. Harkun is well aware that his days are numbered. Yet he is determined to exact his revenge on those acolytes unfortunate enough to be placed under his supervision. If he can't keep the fools of the galaxy from joining the Academy, at least he can make them suffer.
Details
- Link: https://swtorista.com/codex/?codex=overseer-harkun-inquisitor
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Korriban
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 3
- SWTOR Spy Coordinates: X:-271, Y:-94
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Overseer Tremel (Warrior)
- Class Quest
- Persons of Note
- Planet
- Korriban
How to get the Overseer Tremel (Warrior) codex: This codex can only be found by the Sith Warrior as part of their class story, on the planet of Korriban.
Lore Entry: A long-tenured administrator of the trials at the Sith Academy, Overseer Tremel is the latest in a family line that has guarded the gateway to becoming Sith for centuries--first on the Imperial homeworld of Dromund Kaas, and more recently on the reclaimed Sith holy world of Korriban. A staunch traditionalist, Tremel is fervently opposed to the recent mandate allowing any Force-sensitive individual--regardless of heritage or background--to face the trials. He believes it to be a great threat that must be stamped out and will stop at nothing to weed out the impure and unworthy--even if it means defying his superiors.
Details
- Link: https://swtorista.com/codex/?codex=overseer-tremel-warrior
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Korriban
- Faction: Class
- Class: Sith Warrior
- Patch: 1.0.0
- Level: 3
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Vette (Warrior)
- Class Quest
- Persons of Note
- Planet
- Korriban
How to get the Vette (Warrior) codex: This codex can only be found by the Sith Warrior as part of their class story, on the planet of Korriban.
Lore Entry: A Twi'lek born into slavery on the planet Ryloth, Vette escaped a life of servitude to become an accomplished rogue and treasure hunter. Too daring for her own good, she managed to breach Imperial defenses and sneak onto Korriban, gaining entry into the most sacred Sith tombs before being caught. Years of travel and close calls have made Vette quick with a blaster. Outspoken, uppity and unfiltered, she can be fiercely loyal or relentlessly taxing, making her a source of annoyance to some and of great amusement to others. Likes: Anti-authority behavior, protecting the weak, treasure and getting paid Dislikes: Bullying, killing innocents, kissing up Primary Weapon: Dual Blaster Pistols
Details
- Link: https://swtorista.com/codex/?codex=vette-warrior
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Korriban
- Faction: Class
- Class: Sith Warrior
- Patch: 1.0.0
- Level: 8
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Imperial Scholar
- Quest
- Achievement: Titles
- Planet
- Korriban
How to get the Imperial Scholar codex: Guide on SWTOR-Spy.com: Obtainable upon completing [HEROIC 2+] The Hate Machine ... (Read More)
Lore Entry: You received this title for unlocking the secrets of the Hate Machine in the ancient tombs of Korriban.
Details
- Link: https://swtorista.com/codex/?codex=imperial-scholar
- Type: Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Korriban
- Faction: Imperial
- Patch: 1.0.0
- Level: 5
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Sith Weapons
- Quest
- Lore
- Planet
- Korriban
How to get the Sith Weapons codex: Guide on SWTOR-Spy.com: You will receive this Lore as a part ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Sith Weapons' codex.
Lore Entry: The most visible symbol of the Sith is their iconic weapon: the lightsaber. Lightsabers are powered through a combination of rare crystals, precise engineering and the Force itself. They come in both single- and double-bladed forms, and the Sith are believed to be the first to wield the double-blade. While a lightsaber hilt is often customized by its owner, the blade's color is determined by its crystal; red, purple and orange are the most common colors among the Sith, though other colors, such as magenta and cyan, are known to exist. Acolytes seeking to wield these weapons are required to begin their trials using an electroblade training sword, an unwieldy device designed to cause painful shocks to the target. If an acolyte is found worthy, he may hone his abilities with an ancient Sith warblade--a weapon used in an era before lightsabers, crafted by pureblooded artisans. In the end, only the strongest and deadliest acolytes may earn a lightsaber for themselves, seizing one from a failed Sith or Jedi or uncovering it in the depths of a tomb.
Details
- Link: https://swtorista.com/codex/?codex=sith-weapons
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Korriban
- Faction: Imperial
- Patch: 1.0.0
- Level: 9
- SWTOR Spy Coordinates: X:-298, Y:65
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
The Red Engine
- Quest
- Lore
- Planet
- Korriban
How to get the The Red Engine codex: Guide on SWTOR-Spy.com: You get this Lore Entry once you complete ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'The Red Engine' codex.
Lore Entry: Created by the ancient Sith Lord Tulak Hord, the Red Engine was an infernal machine powered by hate and blood. Located deep in its creator's tomb, legend holds that those who unlock the secrets of the terrible device will gain access to the hidden teachings of Tulak Hord himself. Despite this potential prize, most scholars who have studied the Red Machine Engine have eventually given up in frustration, thwarted by the complexities of the sinister invention.
Details
- Link: https://swtorista.com/codex/?codex=the-red-engine
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Korriban
- Faction: Imperial
- Patch: 1.0.0
- Level: 6
- SWTOR Spy Coordinates: X:248, Y:403
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Abyssin
- Quest
- Species
- Planet
- Korriban
How to get the Abyssin codex: Guide on SWTOR-Spy.com: You get this codex entry as you turn ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Abyssin' codex.
Lore Entry: Abyssins are a nomadic and savage species from the planet Byss. They are distinguished most obviously by the single large eye centered prominently on their foreheads. They are also notoriously hard to kill, possessing incredible regenerative abilities that allow them to recover from virtually any non-fatal wound. The Abyssins' uncanny resilience has no doubt contributed to their violent culture. While bloody conflicts between warring tribes are all too common, casualties from these skirmishes are surprisingly few. Their fortitude makes them ideal hired muscle, and they often find work throughout the galaxy as mercenaries and bodyguards.
Details
- Link: https://swtorista.com/codex/?codex=abyssin
- Type: Quest
- Category: Species
- Subcategory: Planet
- Tertiary Category: Korriban
- Faction: Imperial
- Patch: 1.0.0
- Level: 7
- SWTOR Spy Coordinates: X:28, Y:-173
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Dashade
- Quest
- Species
- Planet
- Korriban
How to get the Dashade codex: Guide on SWTOR-Spy.com: I got this Codex Entry when turning in ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Dashade' codex.
Lore Entry: As fearsome as they are scarce, Dashades are the hulking survivors of a long-dead planet. Their homeworld, Urkupp, was destroyed a millennium ago, leaving scant few of their kind left; a live Dashade is a rare sight these days. Prior to Urkupp's destruction, they were feared for their inherent resistance to the Force; Jedi and Sith alike often found their powers useless against the Dashades. While the Jedi generally preferred to avoid them, many Sith Lords took advantage of their unique abilities and employed Dashades as assassins to dispose of Jedi and rival Sith.
Details
- Link: https://swtorista.com/codex/?codex=dashade
- Type: Quest
- Category: Species
- Subcategory: Planet
- Tertiary Category: Korriban
- Faction: Imperial
- Patch: 1.0.0
- Level: 7
- SWTOR Spy Coordinates: X:-270, Y:-91
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Sith Pureblood
- Quest
- Species
- Planet
- Korriban
How to get the Sith Pureblood codex: Guide on SWTOR-Spy.com: You get this codex entry upon completing the ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Sith Pureblood' codex.
Lore Entry: Although the name 'Sith' is now used by the order of Force users who call upon the dark side, the term originally referred to a Force-sensitive species of red-skinned humanoids. The term 'Sith pureblood' is now used to distinguish between those descended from the species and the order itself. The Sith species was discovered three thousand years ago on Korriban by exiled human Dark Jedi fleeing Republic space after their defeat in a war called the Second Great Schism. The Dark Jedi quickly enslaved the primitive culture, and over many generations, the two groups intermingled. Eventually, the elite ruling class of Korriban consisted almost exclusively of the hybridized offspring of the Dark Jedi and the high priests of the Sith people. These offspring tended to exhibit the physical characteristics of their Sith parentage, such as red skin, yellow eyes, bony protrusions on the face or head, and fleshy tendrils dangling from the cheeks and chin. For a brief time, Sith blood was seen as a sign of weakness--but the modern Empire believes purity of heritage carries the strength of the Force. Genetically speaking, true 'pureblood' Sith are virtually extinct, but red skin is still the mark of an Imperial--almost always a Force user--who can trace his or her ancestry into antiquity.
Details
- Link: https://swtorista.com/codex/?codex=sith-pureblood
- Type: Quest
- Category: Species
- Subcategory: Planet
- Tertiary Category: Korriban
- Faction: Imperial
- Patch: 1.0.0
- Level: 5
- SWTOR Spy Coordinates: X:-342, Y:-2
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
The Shroud
- Quest
- Persons of Note
- Planet
- Macobinoculars
How to get the The Shroud codex: Guide on SWTOR-Spy.com: [Republic]: Obtained after finishing the final heroic quest ... (Read More)
Lore Entry: Most who have ever heard the legend of the Shroud believe him to be just that: a legend. But the Shroud is real. Operating through his network of dedicated mercenaries and embedded saboteurs, the freelance superspy is responsible for some of the galaxy's most audacious acts, from the famed 'Great Czerka Datacrash' to the toppling of planetary governments. His actions have placed him firmly in the crosshairs of both Republic and Imperial justice systems. The Shroud doesn't operate out of any particular ideology, but rather out of the pursuit of a grand challenge he can overcome while also evading capture. The net moral result is of no consequence; only the level of difficulty and novelty of the task at hand matter to the brilliant strategist.
Details
- Link: https://swtorista.com/codex/?codex=the-shroud
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Macobinoculars
- Faction: Both
- Patch: 2.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Disaster on Makeb
- Quest
- Lore
- Planet
- Makeb
How to get the Disaster on Makeb codex: Guide on SWTOR-Spy.com: [Republic]: You receive this codex after you complete ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Disaster on Makeb' codex.
Lore Entry: Makeb has always suffered from periodic groundquakes--notable given that the planet's population lives on high, isolated mesas--but recently the quakes have been more frequent, causing severe damage to Makeb's cities. The cause, as has now been discovered, is the Hutts' aggressive deep-core mining operations. Projections show that, barring a miracle, the groundquakes will increase in severity, collapsing the mesas and causing volcanic eruptions. Strange fluctuations in Makeb's gravitational and electromagnetic fields are occurring as well. If present trends continue, violent storms will wrack the planet, and its gravity will become too weak to retain an atmosphere at all. If Makeb's crust survives, the planet will be left barren and lifeless; if not, nothing will be left of Makeb but floating debris. Without a swift and thorough evacuation, Makeb will suffer one of the worst humanitarian crises in galactic history.
Details
- Link: https://swtorista.com/codex/?codex=disaster-on-makeb
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Makeb
- Faction: Both
- Patch: 2.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
GSI Satellite Support
- Quest
- Lore
- Planet
- Makeb
How to get the GSI Satellite Support codex: Guide on SWTOR-Spy.com: You receive this codex once you interact with ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'GSI Satellite Support' codex.
Lore Entry: Galactic Solutions Industries' latest innovation in on-the-field assistance is the GSI Satellite Support Suite. As stated in a corporate news release by GSI founder and CEO Addalar Hyland, 'Now anyone--from rescue workers to explorers to soldiers--can reap the benefits of enhanced protection and heightened effectiveness thanks to the SSS, which is powered by our proprietary Orbital Flux technology.' Like many innovations, Orbital Flux was discovered by accident. Recognizing the value in overcoming the travel and communications problems that plagued Makeb due to its notoriously harsh atmosphere, GSI researchers attempted to manipulate particle beams fired from orbit in such a way that they would counteract the effects. However, when driven through the atmosphere the particles took on exotic attributes that made them energy rich and malleable. While these new properties had no effect on starships or holotransmissions, they were found to be beneficial to living beings. When signaled from the ground, the SSS bathes its target in Orbital Flux and the satellite enters Support Mode, continuously tracking the target's condition and location, and even providing medical probe assistance. While Orbital Flux only works on Makeb at present, GSI's technicians are striving to replicate the curious process without the help of Makeb's atmosphere.
Details
- Link: https://swtorista.com/codex/?codex=gsi-satellite-support
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Makeb
- Faction: Both
- Patch: 2.9.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
State of the War: Imperial Retrenchment
- Quest
- Lore
- Planet
- Makeb
How to get the State of the War: Imperial Retrenchment codex: Guide on SWTOR-Spy.com: [Republic]: Obtained after talking with ZAN-3LO droid during ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'State of the War: Imperial Retrenchment' codex.
Lore Entry: The tide has turned in the battle for galactic control between the Republic and the Empire. Weakened by Sith infighting and a rebellion staged by Darth Malgus, the Empire stares down a unified Republic front and the possibility of defeat. Commanded by leaders such as Darth Marr, Imperial forces have withdrawn from many areas of conflicted space and loosened their grip on outlying worlds in a strategic move to shore up defenses, regroup and prepare for retaliation. As the Empire stages its tactical retreat, the heartened Republic presses its advantage. United under the leadership of Supreme Chancellor Saresh, Republic forces rally and unleash bold new tactics against the shaken Empire. But a Republic victory is far from assured. The Empire's will to survive is unassailable, and it will stop at nothing to combat the Republic's aggressions and conquer the galaxy.
Details
- Link: https://swtorista.com/codex/?codex=state-of-the-war-imperial-retrenchment
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Makeb
- Faction: Both
- Patch: 2.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Stronghold One
- Quest
- Locations
- Planet
- Makeb
How to get the Stronghold One codex: Guide on SWTOR-Spy.com: [Empire]: You receive this codex, after you complete ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Stronghold One' codex.
Lore Entry: Constructed in the heady days of Makeb's early mining boom, Stronghold One was designed to be an impenetrable fortress for the planet's treasury. The facility is submerged in a roiling lava pool inside a volcanic mesa, with only one surface access point and six separate layers of internal security defenses. If the mercenaries manning Stronghold One's defenses had been loyal, the Hutt Cartel might never have gotten inside, but Makeb's rich treasury was handed over to the Hutts with the same casual ease as the rest of the planet. Now, in addition to holding the bulk of Makeb's monetary wealth, Stronghold One is believed to house the planet's ultimate treasure: the Hutt Cartel's entire supply of isotope-5.
Details
- Link: https://swtorista.com/codex/?codex=stronghold-one
- Type: Quest
- Category: Locations
- Subcategory: Planet
- Tertiary Category: Makeb
- Faction: Imperial
- Patch: 2.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Alien Initiatives
- Quest
- Lore
- Planet
- Makeb
How to get the Alien Initiatives codex: Guide on SWTOR-Spy.com: [Empire]: Upon completion of mission “To Pierce the ... (Read More)
Lore Entry: The rebellion of Malgus the Betrayer struck a decisive blow to the Imperial war effort, weakening the Empire's offensive and shattering its united front. Alien factions that flocked to Malgus's banner would forever be judged for their disloyalty. But in a time of turmoil, those species that remained faithful were rewarded. Against the protests of its more conservative leaders--including heated objections from Grand Moff Regus--the Empire began a concerted effort to integrate its most devoted alien subjects into the military. Only by increasing its numbers with alien stock could the Empire survive the raging conflict against the Republic. The new alien recruits face down prejudice and competition to prove their worth and secure power within the evolving Empire. Cathar clans have vaulted to prominence, while Kaleesh tribes and countless other species pledge their support to the Imperial fight. Fueled by these brave and committed alien warriors, the Empire rallies its strength and marches into a new era.
Details
- Link: https://swtorista.com/codex/?codex=alien-initiatives
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Makeb
- Faction: Imperial
- Patch: 2.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Isotope-5
- Quest
- Lore
- Planet
- Makeb
How to get the Isotope-5 codex: Given to the player after their meeting with Darth Marr on the Imperial Station orbiting Makeb - This codex is unavoidable and obtained automatically.
Lore Entry: A mineral unknown in the rest of the galaxy, isotope-5 was secretly discovered during Hutt-backed deep-core mining operations on the planet Makeb. Named for the fifth known isotopic variation of an element normally found in neutron stars, isotope-5 has powerful warping effects on gravitational and electromagnetic fields even in miniscule quantities. Early research into isotope-5's potential as an energy source is extraordinarily promising. The substance is relatively stable, and particle bombardment could theoretically induce a desired state in the isotope to channel various forms of energy. Best estimates put the total amount of isotope-5 in Makeb's core at less than two tonnes. Nonetheless, it is highly likely that Makeb's atmospheric interference and unusual mesa formations are a result of the isotope's presence. The existence of isotope-5 is highly classified. Only select Imperial personnel, high-ranking Hutt Cartel members and Makeb natives directly involved with its mining are believed to be aware of its existence.
Details
- Link: https://swtorista.com/codex/?codex=isotope-5
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Makeb
- Faction: Imperial
- Patch: 2.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Operational Briefing: Makeb Strike Team
- Quest
- Lore
- Planet
- Makeb
How to get the Operational Briefing: Makeb Strike Team codex: Guide on SWTOR-Spy.com: You get it during “The Monstrous Mesa of ... (Read More)
Lore Entry: Mission Type: Acquisition and Exfiltration Operational Zone: Makeb Prepared for: Darth Marr Distribution List: Classified Strike team is charged with procuring Makeb's isotope-5 stockpile under outside command. By request of Darth Marr, primary qualifications for strike team members include high loyalty levels and a psychological state amenable to a suicide mission. Team member specializations include communications, coordination, observation and stealth. Can be augmented with scientific expertise should the mission requirements change. Katha Niar (Ministry of Logistics) and Lord Cytharat (on temporary release from Korriban jails) will act in secondary leadership roles. Niar's recent work with the Imperial Army has resulted in highly successful operations (but note high casualty rates). Profiling suggests that Cytharat's desire for redemption is genuine, and he will ably protect his team. Should mission prove successful, survivors may be reassigned together for future operations.
Details
- Link: https://swtorista.com/codex/?codex=operational-briefing-makeb-strike-team
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Makeb
- Faction: Imperial
- Patch: 2.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Darth Marr
- Quest
- Persons of Note
- Planet
- Makeb
How to get the Darth Marr codex: Guide on SWTOR-Spy.com: Imperial players get this entry right at the ... (Read More)
Lore Entry: One of the longest-serving members of the Dark Council, Darth Marr is a terrifying warrior and a true believer in the Sith Code. In the early days of the war, he seized world after world for the expanding Empire and gained a reputation for personally leading charges against Republic defenders. However, once the Empire had established its power and the war began to drag on, Marr found fewer opportunities to leave the Dark Council chambers and directly engage in the fray--a situation that embittered the Sith Lord. Marr's creed is 'Life is the enemy. Death is our solace.' He believes in strife and the glory of conflict, and rumors among his rivals claim that he sees his own death approaching. True or not, Marr carries out his duties with unresigned fury and determination. With his humanity long forgotten and his face unseen, Marr's inner thoughts are impossible to determine. But his desire to leave a strong Empire behind him is unquestioned, and his abilities are second to none.
Details
- Link: https://swtorista.com/codex/?codex=darth-marr
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Makeb
- Faction: Imperial
- Patch: 2.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Szajin, the Hutt Archon
- Quest
- Persons of Note
- Planet
- Makeb
How to get the Szajin, the Hutt Archon codex: Guide on SWTOR-Spy.com: [Empire]: You receive this codex, upon completing Stealing ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Szajin, the Hutt Archon' codex.
Lore Entry: Millennia ago, the Hutt Empire ruled hundreds of star systems. Among its officials were the Archons: part judge, part cultist, chosen to embody and enforce the ancient Hutt ways and maintain the purity of the Hutt Empire against all threats. When the Hutt Empire fell, the Archons faded with it. For three hundred years, Szajin has served as a 'problem solver' inside the Hutt Cartel. Never aspiring to be a crime lord or mogul, never seeking public recognition or luxury beyond the basic extravagances due any Hutt, Szajin has long enjoyed the shadowy games of manipulation needed to maintain the Cartel's power. But Szajin desires a return to greatness for his people. To this end, he has reclaimed the title of Archon and serves as a secret advisor to the Cartel's leaders. Szajin is determined to see the return of a great Hutt Empire and take pride in his species once more.
Details
- Link: https://swtorista.com/codex/?codex=szajin-the-hutt-archon
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Makeb
- Faction: Imperial
- Patch: 2.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Makeb's Mysterious Survival
- Quest
- Lore
- Planet
- Makeb
How to get the Makeb's Mysterious Survival codex: Guide on SWTOR-Spy.com: [Republic]: Granted after starting the [STAGED WEEKLY]: MASS ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Makeb's Mysterious Survival' codex.
Lore Entry: As Republic forces rocketed away from Makeb with millions of refugees, one thing was certain: the planet was doomed to total destruction. In the aftermath, however, it appears that Makeb's groundquakes and volcanic eruptions have drastically subsided. Against all odds, the planet has stabilized and remains capable of supporting life... for now, at least. The exact cause of Makeb's abrupt recovery may never be known, but the planet's continued existence makes it hotly-contested territory in the war between Republic and Empire. Before either faction can claim the world, they will first have to defeat the Hutt's mercenary soldiers, who were left to die by their former masters and now claim the world as their own. With its vast mineral resources and abandoned wealth up for grabs, Makeb is a valuable prize worth fighting over.
Details
- Link: https://swtorista.com/codex/?codex=makebs-mysterious-survival
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Makeb
- Faction: Republic
- Patch: 2.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
The Hutt Cartel Alliance
- Quest
- Lore
- Planet
- Makeb
How to get the The Hutt Cartel Alliance codex: Guide on SWTOR-Spy.com: [Republic only]: Automatically granted after finishing Makeb’s storyline ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'The Hutt Cartel Alliance' codex.
Lore Entry: The Hutt Cartel's wealthiest and most influential leaders were abandoned to die with the planet Makeb when their paranoid ally Toborro accused them of plotting behind his back. To save themselves, these Hutts signed a binding treaty that made them official Republic allies. The Hutt Cartel is now obligated to lend its considerable resources to the Republic's cause. This alliance has been met with skepticism and outright hostility by the Cartel's lesser members, none of whom were endangered by events on Makeb and therefore had no reason to accept the treaty's terms. How these rancorous Cartel members will respond to Republic demands remains to be seen. In the meantime, the famous Hutt scientist Doctor Oggurobb now works as an official liaison between the Republic and Cartel leaders--a position he finds annoying in the extreme.
Details
- Link: https://swtorista.com/codex/?codex=the-hutt-cartel-alliance
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Makeb
- Faction: Republic
- Patch: 2.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Supreme Chancellor Saresh
- Quest
- Persons of Note
- Planet
- Makeb
How to get the Supreme Chancellor Saresh codex: Guide on SWTOR-Spy.com: Republic players get this entry right at the ... (Read More)
Lore Entry: The Supreme Chancellor of the Republic serves as both political arbiter and leader of the free galaxy--and no one is better suited to the honor than Leontyne Saresh. Enslaved by the Empire as a young child, the charismatic, ambitious and fiercely intelligent Saresh escaped her captors to become a passionate opponent of Imperial injustices. After Imperial forces sacked the Republic capital of Coruscant to end the war, Saresh launched an illustrious political career that would win her a seat on the Republic Senate, governorship of Taris and a fearless reputation. When war erupted again, Saresh was elected by the Senate to replace Supreme Chancellor Janarus. Surrounded by ardent supporters and loyal political allies, she delivered an impassioned speech on the steps of the Senate tower calling for the eradication of the Sith Empire. Saresh's rousing words inspired millions and gave birth to a new age in which the Republic would stop at nothing to win the conflict and ensure the galaxy's freedom.
Details
- Link: https://swtorista.com/codex/?codex=supreme-chancellor-saresh
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Makeb
- Faction: Republic
- Patch: 2.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Toborro the Hutt
- Quest
- Persons of Note
- Planet
- Makeb
How to get the Toborro the Hutt codex: Guide on SWTOR-Spy.com: [Republic]: You receive this codex after you complete ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Toborro the Hutt' codex.
Lore Entry: The ruthless and paranoid Hutt known as Toborro has led his fellow Cartel members on a campaign to carve out their own galactic empire, starting on the planet Makeb. Toborro believes it is his people's mandate--and, more specifically, his destiny--to end this foolish war between the Republic and Empire. He does not tolerate failure in his subordinates and is constantly watching for signs of betrayal from his allies. Toborro is clever, brutal and willing to eliminate an entire planet's population to achieve his ambitions. As Toborro put it in a fiery speech to his fellow Cartel leaders: 'For too long, we have bent over backwards doing business with both sides, when these lesser factions are mere insects compared to our glorious and long-lived people! Why should we bother negotiating with creatures who are only fit to be slaves?'
Details
- Link: https://swtorista.com/codex/?codex=toborro-the-hutt
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Makeb
- Faction: Republic
- Patch: 2.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Dar'manda (Mek-Sha Gang)
- Quest
- Organizations
- Planet
- Mek-Sha
How to get the Dar'manda (Mek-Sha Gang) codex: Given to the player after speaking with Indigo Montoya at Huttbreaker's Compound. - This codex is unavoidable and obtained automatically.
Lore Entry: In Mandalorian society, a Dar'manda is an exile--someone who has broken the strictures of honor and duty so severely that they are deemed unworthy of their heritage. It is considered by most Mandalorians to be a punishment worse than death. This designation is meant as a mark of shame, but Indigo's crew on Mek-Sha bears it proudly, even continuing to brazenly wear their Mandalorian armor in mockery. Though he started his gang with just a few other exiles and a modest supply of stolen weapons, Indigo and the Dar'manda curried favor on Mek-Sha quickly by supplying those weapons to help overthrow Hutt control of the asteroid. The gang primarily deals in illicit weapons and takes on mercenary contracts. They've attracted dozens of other misfit outlaws over the years--many, but not all, true ex-Mandalorians like Indigo himself. The Dar'manda have such a notorious reputation that the mere presence of a few of their members is usually enough to deter attacks on their charges, due to both their skill in combat and their powerful arsenal of weapons.
Details
- Link: https://swtorista.com/codex/?codex=darmanda-mek-sha-gang
- Type: Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Mek-Sha
- Faction: Both
- Patch: 6.0.0
- Level: 1
- Jedipedia Link
- Author of How-to: Dwarf
Harido Wald
- Quest
- Organizations
- Planet
- Mek-Sha
How to get the Harido Wald codex: Given to the player after speaking with Veek the Sneak at Huttbreaker's Compound. - This codex is unavoidable and obtained automatically.
Lore Entry: No good rebellion follows the rules.' - Veek the Sneak to Gritha Dar Founded by Veek the Sneak, Harido Wald started as a small smuggling ring with an extremely limited network of contacts. Operating mostly in oppressive Hutt territories meant Harido Wald barely eked out a profit; the group only survived thanks to Veek's genial method of making deals and the loyalty of Harido Wald's members. That loyalty was put to the test after Veek promised Gritha Dar, the leader of a slave rebellion against the Hutt rulers of Mek-Sha, the services of his organization. With the Hutts gone and Gritha Dar (now known as Huttbreaker) ruling Mek-Sha, Veek saw a prime opportunity to put Harido Wald on the map. Mek-Sha's denizens were clamoring for goods they had been denied for years, so Veek relocated his base of operations to the newly liberated station.
Details
- Link: https://swtorista.com/codex/?codex=harido-wald
- Type: Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Mek-Sha
- Faction: Both
- Patch: 6.0.0
- Level: 1
- Jedipedia Link
- Author of How-to: Dwarf
The Brothers
- Quest
- Organizations
- Planet
- Mek-Sha
How to get the The Brothers codex: [Republic] Given to the player after speaking with the Brothers' Representative at Huttbreaker's Compound [Empire] Given to the player after the first cutscene of the Mek-sha storyline - This codex is unavoidable and obtained automatically.
Lore Entry: Mek-Sha's neon-lit alleyways and shadowy recesses are replete with suspect activity, but even among the thriving criminal element, none are more reviled than the gang known as The Brothers. One of the most notorious of Mek-Sha's outlaw powers, these mysterious beings breed fear through their masked anonymity and ruthless acquisition of slaves. With seemingly unending reserves of wealth (most likely gained from their sale of misappropriated laborers to the Sith Empire), the Brothers haunt the territories of Mek-Sha like faceless apparitions with an almost zealotic fervor. Given the perpetual influx of refugees and lost souls seeking new beginnings on this station, the slavers' targets are plentiful and easily plucked from the unwitting crowds. Those lucky enough to escape the lower docks or avoid the Brothers' notice altogether whisper of shared minds and unsettling philosophies, all of which only serves to strengthen the gang's enigmatic notoriety.
Details
- Link: https://swtorista.com/codex/?codex=the-brothers
- Type: Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Mek-Sha
- Faction: Both
- Patch: 6.0.0
- Level: 1
- Jedipedia Link
- Author of How-to: Dwarf
Darth Shaar
- Quest
- Persons of Note
- Planet
- Mek-Sha
How to get the Darth Shaar codex: [Republic] Given to the player after meeting up with Gault and Hylo at Huttbreaker's Compound [Empire] Given to the player after the first cutscene of the Mek-sha storyline - This codex is unavoidable and obtained automatically.
Lore Entry: As crafty as she is hedonistic, Darth Shaar revels in the privileges afforded by the Sith Empire's Civil Administration pyramid. The combination of production, logistics, laws, and justice provides Shaar with ample opportunity to savor the galaxy's luxuries, whether they be physical or experiential. Much like her longtime ally Vowrawn, Shaar is a savvy player in the game of Sith politics, maintaining countless seemingly-opposed alliances at all times while always ensuring that she is never viewed as a direct threat to anyone--at least, not until she's ready to strike.
Details
- Link: https://swtorista.com/codex/?codex=darth-shaar
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Mek-Sha
- Faction: Both
- Patch: 6.0.0
- Level: 1
- Jedipedia Link
- Author of How-to: Dwarf
Huttbreaker
- Quest
- Persons of Note
- Planet
- Mek-Sha
How to get the Huttbreaker codex: Given to the player after meeting up with Gault and Hylo at Huttbreaker's Compound - This codex is unavoidable and obtained automatically.
Lore Entry: Once a laborer in Mek-Sha's mines, Gritha Dar led the uprising that drove the Hutts off of the asteroid and earned her the name she now bears. Carrying herself with the charisma and harshness of a warrior queen, Huttbreaker is a hero to the people of Mek-Sha and their de facto leader. Although she convenes a council of Mek-Sha's five most influential factions to ensure that business runs smoothly, Huttbreaker's personal muscle controls the main docks and attached fuel depot, ensuring that hers remains the most influential voice in deciding the station's future.
Details
- Link: https://swtorista.com/codex/?codex=huttbreaker
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Mek-Sha
- Faction: Both
- Patch: 6.0.0
- Level: 1
- Jedipedia Link
- Author of How-to: Dwarf
Indigo
- Quest
- Persons of Note
- Planet
- Mek-Sha
How to get the Indigo codex: Given to the player after speaking with Indigo Montoya at Huttbreaker's Compound. - This codex is unavoidable and obtained automatically.
Lore Entry: Most details about the stoic leader of the Dar'manda on Mek-Sha are a mystery, and that's fine by him. Even his real name is unknown to most--'Indigo' simply refers to the color of his armor. Rumors about the reason for his crew's exile from the Mandalorians abound. They run the gamut from the almost-humorous to the heinous: some claim they stole and sold off their own clan's prized ancestral relics to the Hutts for gambling money, and others insist they slaughtered the families of a rival crew over a minor debt. Whatever the reason, Indigo seems content to let the rumors fly so long as they don't get in the way of his number one priority: his business. He's worked hard to maintain a substantial share of the illicit weapons trade on Mek-Sha, and his Dar'manda gang has become well-respected under his ruthless oversight.
Details
- Link: https://swtorista.com/codex/?codex=indigo
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Mek-Sha
- Faction: Both
- Patch: 6.0.0
- Level: 1
- Jedipedia Link
- Author of How-to: Dwarf
Junker Jott
- Quest
- Persons of Note
- Planet
- Mek-Sha
How to get the Junker Jott codex: [Republic] Given to the player after the first cutscene of the Mek-sha storyline [Empire] Given to the player after speaking with Junker Jott at Huttbreaker's Compound. - This codex is unavoidable and obtained automatically.
Lore Entry: A cantankerous engineer who served in the Republic Navy for thirty years before retiring to Mek-Sha, Jott aided in the overthrow of the Hutts by reprogramming the station's many work droids to join the uprising. Since then, he has taken charge of ensuring that all of Mek-Sha's infrastructure continues running as smoothly as possible. Though he doesn't command a 'gang' per se, Jott, his fellow engineers, and their droids are an army unto themselves, and Mek-Sha would quickly break apart and vent into the vacuum of space without them (a fact Jott mentions at least ten times daily).
Details
- Link: https://swtorista.com/codex/?codex=junker-jott
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Mek-Sha
- Faction: Both
- Patch: 6.0.0
- Level: 1
- Jedipedia Link
- Author of How-to: Dwarf
Veek the Sneak
- Quest
- Persons of Note
- Planet
- Mek-Sha
How to get the Veek the Sneak codex: Given to the player after speaking with Veek the Sneak at Huttbreaker's Compound. - This codex is unavoidable and obtained automatically.
Lore Entry: Veek is an infamous Rodian smuggler who heads the Harido Wald, a vast smuggling network based out of Mek-Sha. It was Veek who acquired and smuggled in the weapons used by the oppressed workers of Mek-Sha to overthrow their Hutt masters, a fact he never lets anyone on the station forget. Although he is ambitious in expanding his network's reach and influence, Veek has a convivial demeanor, always preferring to conduct his business amicably. His office is decorated almost entirely with gifts received from happy customers pleased to have their merchandise delivered without the need for violence or posturing.
Details
- Link: https://swtorista.com/codex/?codex=veek-the-sneak
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Mek-Sha
- Faction: Both
- Patch: 6.0.0
- Level: 1
- Jedipedia Link
- Author of How-to: Dwarf
Mek-Sha
- Quest
- Planets
- Planet
- Mek-Sha
How to get the Mek-Sha codex: Given to the player after completing the Onderon storyline - This codex is unavoidable and obtained automatically.
Lore Entry: First established by the Hutt Cartel, the asteroid mining station of Mek-Sha was seized by its own laborers in a daring uprising, and control of the station was divided amongst a council of its largest crews. Now a haven for smugglers, slavers, and the criminal underworld, Mek-Sha has come to be known as the outlaw crossroads of the galaxy. With a finite amount of fuel available beneath its surface, Mek-Sha has long proven to be a difficult operation to maintain. As the network of mines expand to reap the sources of fuel, the station's integrity is left in constant jeopardy. To curb this threat, fueling rights are permitted only to those capable of earning a majority vote from the ruling council. The station is also fortified by a powerful deflector shield and a failsafe mechanism capable of rendering every ounce of fuel on the station inert in the event of an uprising or incursion.
Details
- Link: https://swtorista.com/codex/?codex=mek-sha
- Type: Quest
- Category: Planets
- Subcategory: Planet
- Tertiary Category: Mek-Sha
- Faction: Both
- Patch: 6.0.0
- Level: 70
- Jedipedia Link
- Author of How-to: Dwarf
Tau Idair [Imperial]
- Quest
- Persons of Note
- Planet
- Mek-Sha
How to get the Tau Idair [Imperial] codex: Received Imperial side after meeting Tau Idair at Huttbreaker's Compound.
Lore Entry: A seasoned Jedi, Tau Idair spent years engaged in front-line combat against both the Sith Empire and Zakuul. She has a natural aptitude for lightsaber fighting techniques, as well as the mechanics of the weapon itself; her personal lightsaber has seen enough tinkering and modification to rival any hot-rodded swoop or smuggler's freighter. Tau was recruited to join the Jedi colony on Ossus by Master Gnost-Dural himself; the two of them were among the only survivors of a lengthy campaign fought in the rugged swamps of the planet Mimban. Although he was not her original master, Gnost-Dural became a close friend and mentor to Tau; his defeat by Imperial forces on Ossus affected her deeply.
Details
- Link: https://swtorista.com/codex/?codex=tau-idair-imperial
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Mek-Sha
- Faction: Imperial
- Patch: 6.0.0
- Level: 1
- Jedipedia Link
- Author of How-to: Swtorista
Vice Admiral Narlock
- Quest
- Persons of Note
- Planet
- Mek-Sha
How to get the Vice Admiral Narlock codex: Given to the player after the first cutscene of the Mek-sha storyline - This codex is unavoidable and obtained automatically.
Lore Entry: Infamous for his never-say-die spirit, Dol Narlock is a veteran of the wars against both the Sith Empire and the forces of Zakuul, making him one of the Republic's most seasoned naval officers. He has served on ships large and small, from the Esseles to the Blazing Torch to his current command vessel, the Krakana. Outside of his official duties, Narlock is the captain of the Republic Navy's competitive dejarik team, and often discusses newly-developed strategies for the game with fellow enthusiast (and longtime friend) General Daeruun.
Details
- Link: https://swtorista.com/codex/?codex=vice-admiral-narlock
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Mek-Sha
- Faction: Republic
- Patch: 6.0.0
- Level: 1
- Jedipedia Link
- Author of How-to: Dwarf
Exo-technology (Consular)
- Class Quest
- Lore
- Planet
- Nar Shaddaa
How to get the Exo-technology (Consular) codex: Guide on SWTOR-Spy.com: Part of the quest The Professor [SWTOR Spy ... (Read More)
Lore Entry: A very rare and highly specialized field, the study of exo-technology focuses on items or devices believed to originate somewhere beyond the borders of the galaxy. Understandably rare, these advanced and complex items are constructed using unique materials and radical engineering otherwise unknown to Republic and Imperial scientists. Whether these items are relics of ancient civilizations that disappeared long ago or artifacts from thriving cultures waiting to be discovered is almost always unclear, as are the explanations for how the technology found its way to known space.
Details
- Link: https://swtorista.com/codex/?codex=exo-technology-consular
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Nar Shaddaa
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 20
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Operation: Glass Echo (Agent)
- Class Quest
- Lore
- Planet
- Nar Shaddaa
How to get the Operation: Glass Echo (Agent) codex: This codex can only be found by the Imperial Agent as part of their class story, on the planet of Nar Shaddaa.
Lore Entry: Category: Information Gathering / Threat Elimination Location: Nar Shaddaa Date: Classified Primary: Cipher Nine Secondary: Watcher X Operational Summary: Chatter indicated that Nar Shaddaa was the source of weapons, supplies, stimulants used by the Eagle's terrorist network. Retired asset Watcher X was chosen to assist primary (Cipher Nine) due to extensive local knowledge. The terror cell was identified as operating out of VerveGen, a local medical corporation. Leadership was eliminated and data retrieved. Notes: Watcher X's part in this operation is covered in [redacted]. Cross-reference: Watcher X, VerveGen, Eagle, Dominator, Shadow Town, Cyclone, Protean
Details
- Link: https://swtorista.com/codex/?codex=operation-glass-echo-agent
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Nar Shaddaa
- Faction: Class
- Class: Imperial Agent
- Patch: 1.0.0
- Level: 20
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Power Guards (Knight)
- Class Quest
- Lore
- Planet
- Nar Shaddaa
How to get the Power Guards (Knight) codex: This codex can only be found by the Jedi Knight as part of their class story, on the planet of Nar Shaddaa.
Lore Entry: Power Guards are synthetically augmented supersoldiers created by a secret Republic research project. Ethical and legal restrictions against experimenting on living soldiers required the Republic military to conduct the research as a black ops project on Nar Shaddaa; on the virtually lawless Hutt moon, those in charge could easily acquire technology and resources that were banned in the Republic without raising suspicion in the Senate. However, being located on a non-Republic-controlled world left the project vulnerable to enemy attack or infiltration in the event of discovery.
Details
- Link: https://swtorista.com/codex/?codex=power-guards-knight
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Nar Shaddaa
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 20
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Bowdaar (Smuggler)
- Class Quest
- Persons of Note
- Planet
- Nar Shaddaa
How to get the Bowdaar (Smuggler) codex: This codex can only be found by the Smuggler as part of their class story, on the planet of Nar Shaddaa.
Lore Entry: The mighty Wookiee gladiator named Bowdaar has spent over a century facing countless opponents without ever losing a match. He solidified his title as the galaxy's greatest gladiator when he defeated notorious Wookiee-hunter Karssk on Ord Mantell. The more gullible underworld scum whisper that Bowdaar is an immortal creature who can't be killed, but those who have faced him and lived know that he is simply the best there is. On the surface, Bowdaar may seem like a simple-minded brute, but nothing could be further from the truth. Case in point: Bowdaar eventually discovered the identity of the Trandoshans who first captured and enslaved him. One night in an arena on Loovria, Bowdaar learned that his former captors were sitting in the stands. An unfortunate 'weapons malfunction' caused the drunken Trandoshan slavers to meet an untimely--and extremely messy--end. Likes: A good fight against worthy foes, protecting the weak, personal honor Dislikes: Cruelty, bullying, slavery, respecting authority that's in the wrong Primary Weapon: Vibrosword
Details
- Link: https://swtorista.com/codex/?codex=bowdaar-smuggler
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Nar Shaddaa
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 20
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Destris Veran and Rylee Dray (Inquisitor)
- Class Quest
- Persons of Note
- Planet
- Nar Shaddaa
How to get the Destris Veran and Rylee Dray (Inquisitor) codex: Guide on SWTOR-Spy.com: You get this codex entry as you complete ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Destris Veran and Rylee Dray (Inquisitor)' codex.
Lore Entry: Former cultists of the powerful and charismatic Sith Lord Paladius, Rylee Dray and Destris Veran fled into hiding on Nar Shaddaa to escape the Sith Lord's wrath. A clever but shy slicer, Rylee is drawn to power, while her companion Destris imagines himself someday becoming the ruler of his own cult. They are an unlikely pair, drawn together only by their disillusionment with the false promises of Lord Paladius and eager to find a new leader to follow.
Details
- Link: https://swtorista.com/codex/?codex=destris-veran-and-rylee-dray-inquisitor
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Nar Shaddaa
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 20
- SWTOR Spy Coordinates: X:-1183, Y:-753
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Drooga the Hutt (Smuggler)
- Class Quest
- Persons of Note
- Planet
- Nar Shaddaa
How to get the Drooga the Hutt (Smuggler) codex: This codex can only be found by the Smuggler as part of their class story, on the planet of Nar Shaddaa.
Lore Entry: The Great Feastmaster'--as Drooga the Hutt is popularly known--throws the most lavish parties on Nar Shaddaa, hosting celebrations his guests remember for the rest of their lives. Where the Hutt obtained his immense wealth remains a mystery, but everyone agrees that he knows how to spend it. Drooga's luxurious pleasure barge is one of the few places on Nar Shaddaa where the only barrier to entry is a person's entertainment value. So long as Drooga finds a guest amusing, the party never ends. Sadly, Drooga is fickle even for a Hutt. He quickly tires of even the most provocative and outrageous individuals in his entourage. It is fair to say that Drooga has no friends, only temporary acquaintances. Guests who overstay their welcomes tend to suffer unfortunate accidents requiring long-term stays in a kolto tank.
Details
- Link: https://swtorista.com/codex/?codex=drooga-the-hutt-smuggler
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Nar Shaddaa
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 20
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Gele'ren (Bounty Hunter)
- Class Quest
- Persons of Note
- Planet
- Nar Shaddaa
How to get the Gele'ren (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, on the planet of Nar Shaddaa.
Lore Entry: Unlike the majority of Twi'leks living in Hutt Space, Gele'ren has had the rare privilege of enjoying freedom since the day he was born. That point of separation gave Gele'ren an advantage his enslaved peers could never conceive of: ambition, and the chance to pursue it. Displaying a cutthroat ruthlessness and audacious cunning that would be the envy of any Hutt, there was nothing Gele'ren was above doing while clawing his way to the top--even selling his own kind. Currently a successful underboss in the Hutt Cartel, Gele'ren is closer than ever to reaching his ultimate goal of being the first non-Hutt cartel boss in galactic history, and he's not about to let anything stand in his way.
Details
- Link: https://swtorista.com/codex/?codex=geleren-bounty-hunter
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Nar Shaddaa
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 20
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Halidrell Setsyn (Warrior)
- Class Quest
- Persons of Note
- Planet
- Nar Shaddaa
How to get the Halidrell Setsyn (Warrior) codex: This codex can only be found by the Sith Warrior as part of their class story, on the planet of Nar Shaddaa.
Lore Entry: The sharp-tongued Halidrell Setsyn runs Darth Baras's slaving operation on Nar Shaddaa. A witty flirt and able liar, she's able to talk her way both into and out of trouble. She has a tendency to overreach but has become proficient at escaping death as a result. Halidrell Setsyn came into Baras's service unexpectedly after taking over from his previous operative--she tricked the slaver out of a large number of credits and some of his stock, not knowing who he worked for. Before Halidrell could escape the planet, Baras contacted her and offered her the position that had suddenly opened up.
Details
- Link: https://swtorista.com/codex/?codex=halidrell-setsyn-warrior
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Nar Shaddaa
- Faction: Class
- Class: Sith Warrior
- Patch: 1.0.0
- Level: 20
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Intelligence Profile: Watcher X (Agent)
- Class Quest
- Persons of Note
- Planet
- Nar Shaddaa
How to get the Intelligence Profile: Watcher X (Agent) codex: This codex can only be found by the Imperial Agent as part of their class story, on the planet of Nar Shaddaa.
Lore Entry: Name: Classified Alias: Watcher X Gender: Male Species: Human (enhanced) Age: 42 Background (Summary): Watcher X was genetically altered while in the womb as part of a joint Imperial Intelligence-Science Bureau initiative. His family was chosen by the project, and he was subjected to a series of additional procedures during maturation. By adolescence, he showed a keen mind and strong physical aptitude. Watcher X joined Imperial Intelligence at the age of twenty-one and worked at several high-profile positions within the organization before Operation: Undertow caused his service to be re-evaluated. Despite his past successes, Undertow's bloody end marked Watcher X as a danger to fellow personnel. He was redesignated and assigned to Shadow Town. Personality: Watcher X suffers from an inability to control his own intellect, compulsively analyzing situations and studying even the most unlikely outcomes. This manifests in acute paranoia and sociopathic tendencies. Watcher X feels betrayed by the Empire, and agents dealing with him should not rely on Watcher X's sense of duty.
Details
- Link: https://swtorista.com/codex/?codex=intelligence-profile-watcher-x-agent
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Nar Shaddaa
- Faction: Class
- Class: Imperial Agent
- Patch: 1.0.0
- Level: 20
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Jonas Balkar (Trooper)
- Class Quest
- Persons of Note
- Planet
- Nar Shaddaa
How to get the Jonas Balkar (Trooper) codex: This codex can only be found by the Trooper as part of their class story, on the planet of Nar Shaddaa.
Lore Entry: A talented field operative for the Republic's Strategic Information Service, Jonas Balkar has led an impressive career despite his young age, earning him undercover placements on high-risk worlds such as Nar Shaddaa and Balmorra. His exceptional planning and investigatory skills have led to numerous Republic successes, both seen and unseen. Personnel records also make particular note of Balkar's charming demeanor, encouraging his assignment to operations where personal interactions are key--particularly interactions with female subjects.
Details
- Link: https://swtorista.com/codex/?codex=jonas-balkar-trooper
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Nar Shaddaa
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 20
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Lord Paladius (Inquisitor)
- Class Quest
- Persons of Note
- Planet
- Nar Shaddaa
How to get the Lord Paladius (Inquisitor) codex: This codex can only be found by the Sith Inquisitor as part of their class story, on the planet of Nar Shaddaa.
Lore Entry: For much of his youth, Lord Paladius led an undistinguished career as a charismatic but petty Sith Lord. Uninterested in conquest or the pursuit of dark side knowledge, he left Imperial space for Nar Shaddaa and found a world ripe for his brand of manipulation. Becoming the leader of the Cult of the Screaming Blade has allowed Lord Paladius to enrich himself personally, expanding his collection of art and antiquities and living off the fruits of his cultists' mad devotion.
Details
- Link: https://swtorista.com/codex/?codex=lord-paladius-inquisitor
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Nar Shaddaa
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 20
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Lord Rathari (Warrior)
- Class Quest
- Persons of Note
- Planet
- Nar Shaddaa
How to get the Lord Rathari (Warrior) codex: This codex can only be found by the Sith Warrior as part of their class story, on the planet of Nar Shaddaa.
Lore Entry: A young and ambitious Sith Lord, Rathari has been placed in charge of Sith interests on Nar Shaddaa by order of the Dark Council. Quiet and confident, Lord Rathari prefers the direct approach to dealing with opposition, using strength over finesse and subtly. Darth Baras and Lord Rathari share a bitter hatred of one another. Baras considers the young Sith a disrespectful upstart, while Rathari openly criticizes Baras's methods and sees him as an overrated meddler. Fed up with Rathari's interference, Baras has at last called for the lord's death.
Details
- Link: https://swtorista.com/codex/?codex=lord-rathari-warrior
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Nar Shaddaa
- Faction: Class
- Class: Sith Warrior
- Patch: 1.0.0
- Level: 20
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Lord Sadic (Knight)
- Class Quest
- Persons of Note
- Planet
- Nar Shaddaa
How to get the Lord Sadic (Knight) codex: Guide on SWTOR-Spy.com: U get it when u defeat Lord Sadic ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Lord Sadic (Knight)' codex.
Lore Entry: Lord Sadic is one of Darth Angral's most powerful--and power-hungry--apprentices. Born to lower-class parents barely one step above Imperial slaves, Sadic quickly demonstrated a strong will, Force sensitivity and unrestrained ambition. He was the only acolyte of his group to survive the Sith trials on Korriban. Some say this was more than just luck. A string of unexplained murders at the Sith Academy abruptly ended when Sadic finally left Korriban. Initially apprenticed to Lord Umbriss, Sadic served as his master's personal assassin for several years. That apprenticeship ended the same day Umbriss crossed Darth Angral, who 'inherited' Sadic along with Umbriss's estate and wealth. Although Sadic pledged eternal loyalty to his new master, Darth Angral kept his apprentice on a tight leash. Angral recognized that of all his servants, Sadic was the one most likely to kill him.
Details
- Link: https://swtorista.com/codex/?codex=lord-sadic-knight
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Nar Shaddaa
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 20
- SWTOR Spy Coordinates: X:2151, Y:2876
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
M1-4X (Trooper)
- Class Quest
- Persons of Note
- Planet
- Nar Shaddaa
How to get the M1-4X (Trooper) codex: This codex can only be found by the Trooper as part of their class story, on the planet of Nar Shaddaa.
Lore Entry: M1-4X is a highly advanced war droid designed and built specifically to serve in Havoc Squad. As such, his engineers programmed him to be a perfect soldier: completely loyal, fervently patriotic, and willing and eager to go to any length or face any risk in order to destroy the Republic's enemies. M1-4X's armor plating, weapons systems and processing power are significantly advanced over typical military droid standards, due in large part to his unusual power core. Constructed by an unknown group or organization, the core was recovered during a classified operation and has output capabilities far beyond conventional models. Likes: Destroying the Republic's enemies, pro-Republic messages, courage Dislikes: Anything against the Republic's goals Primary Weapon: Blaster Rifle
Details
- Link: https://swtorista.com/codex/?codex=m1-4x-trooper
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Nar Shaddaa
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 20
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Tharan Cedrax (Consular)
- Class Quest
- Persons of Note
- Planet
- Nar Shaddaa
How to get the Tharan Cedrax (Consular) codex: This codex can only be found by the Jedi Consular as part of their class story, on the planet of Nar Shaddaa.
Lore Entry: Although not a household name, Tharan Cedrax is well known in several circles. In the casinos of Nar Shaddaa, he is cursed as a card-counting mathematical genius. To the eligible women of the galaxy, he is a famous charmer who sees rejection as an intriguing challenge. Among technologists, he earned accolades for solving a technical paradox that revolutionized computer slicing; despite his achievements, however, Tharan isn't taken seriously by the galaxy's scientific community, which looks down on him as a playboy rather than a serious researcher. In recent years, Tharan has taken an interest in 'exo-technology,' an almost unknown field involving esoteric alien sciences, and gone into business making custom gadgets for wealthy clients. Often accompanied by his lovely holographic companion, Holiday, Tharan has spent his credits freely, enjoying the very best Nar Shaddaa has to offer while staying just shy of its dangers. Likes: Cleverness, logical thinking, aiding scientists and beautiful women, getting something for nothing Dislikes: Mystical Jedi nonsense, Force Persuade, destroying science, heroism that involves danger Primary Weapon: Blaster Pistol
Details
- Link: https://swtorista.com/codex/?codex=tharan-cedrax-consular
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Nar Shaddaa
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 20
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Eidolon (Bounty Hunter)
- Class Quest
- Persons of Note
- Planet
- Nar Shaddaa
How to get the The Eidolon (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, on the planet of Nar Shaddaa.
Lore Entry: The assassin known as the Eidolon is a figure shrouded in mystery--so much so that it's not entirely certain that the Eidolon is only one figure at all. Despite being employed by the Hutt Cartel for more than a decade, the assassin has never been met in person or even seen. Nor has any clue as to the assassin's identity been discovered--no calling cards, no flashy displays, no consistent modus operandi. The only concrete thing that can be said about the Eidolon is that his targets are not long for the world.
Details
- Link: https://swtorista.com/codex/?codex=the-eidolon-bounty-hunter
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Nar Shaddaa
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 23
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Ark
- Quest
- Lore
- Planet
- Nar Shaddaa
How to get the The Ark codex: Guide on SWTOR-Spy.com: [Republic]: You receive this codex upon completing “The ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'The Ark' codex.
Lore Entry: Hidden within the Giant's Spear mesa is the answer to surviving the devastation of Makeb: a gigantic starship with vast holds that could contain millions of people, known as the Ark. The Ark project has suffered from delays and mismanagement thanks to its corrupt foreman, Veedrig, and is still not quite spaceworthy. Although the Ark seems enormous while it is empty, transporting millions of frightened refugees to safety will be a logistical nightmare. Bringing basic food, water and medical supplies will necessitate packing people like cargo. Nevertheless, with no options left, transports and caravans are already being sent to evacuate Makeb's residential districts and bring people to the Ark.
Details
- Link: https://swtorista.com/codex/?codex=the-ark
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Nar Shaddaa
- Faction: Republic
- Patch: 2.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Commander Vergost
- Quest
- Persons of Note
- Planet
- Nar Shaddaa
How to get the Commander Vergost codex: Guide on SWTOR-Spy.com: During the “Genocide” mission on Nar Shaddaa, in ... (Read More)
Lore Entry: Thanks to centuries of isolation and an obsession with 'pure' Sith bloodlines, the Empire has institutionalized its prejudice against non-human species. But a few Imperials take this prejudice to new levels, seeing aliens not merely as inferior but as a plague to be wiped out. These extremists are outside the Imperial mainstream and represent a counterpart to the progressive movement that recently opened the gateway for aliens to become Sith. Commander Vergost is an ideologue who has spent his career pursuing the elimination of 'alien filth.' Although respected for his effectiveness by the Moffs, his own obsessions have limited his advancement inside the Empire. When he realized that the Hutt Cartel's favor might be gained through the elimination of the Evocii population, he saw it as a chance at vindication--an opportunity to prove, once and for all, that his terrible science of mass murder could directly benefit the Empire.
Details
- Link: https://swtorista.com/codex/?codex=commander-vergost
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Nar Shaddaa
- Faction: Republic
- Patch: 1.0.0
- Level: 20
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Ancient Proving Grounds
- Quest
- Locations
- Planet
- Onderon
How to get the Ancient Proving Grounds codex: [Empire] Given to the player after they secure the throne room [Republic] Granted to the player when they are tasked to deal with Darth Savik - This codex is unavoidable and obtained automatically.
Lore Entry: Onderon has seen its fair share of violence and unrest, so much that one of the planet's most culturally important locations was built in reverence to battle. The ancient proving grounds were originally built by Naddist cultists as a place for Sith Lords to compete--often to the death--for the favor of Freedon Nadd. The proving grounds stayed under Sith control until Onderon's Beast Riders seized the surrounding territory. Undeterred by the traces of dark side energy that remained, the outcasts used the proving grounds as the site of trials a Beast Rider faced before earning the title of Beast-Lord. Due to Beast-Lord Akoru's neglect in recent years, the proving grounds have been overrun by members of Onderon's noble families and their guards, and the once hallowed spot now serves as a royal retreat. Many nobles return with stories of how they embodied their ancestors' bravery and valor during their visits to the proving grounds, but because of the area's seclusion, few claims can be truly corroborated.
Details
- Link: https://swtorista.com/codex/?codex=ancient-proving-grounds
- Type: Quest
- Category: Locations
- Subcategory: Planet
- Tertiary Category: Onderon
- Faction: Both
- Patch: 6.0.0
- Level: 1
- Jedipedia Link
- Author of How-to: Dwarf
Iziz
- Quest
- Locations
- Planet
- Onderon
How to get the Iziz codex: [Empire] Given to the player after being instructed to assist with the attack on Iziz [Republic] After arriving on Onderon - This codex is unavoidable and obtained automatically.
Lore Entry: Amidst Onderon's sweeping mountains and colorful flora, brave travelers will find the planet's crown jewel, the city of Iziz. The most prominent and advanced settlement on its host world, Iziz is well known for its ornate structures, equally extravagant citizens, and most notably, its fabled defenses. The city boasts high, fortified walls constructed to safeguard the bustling streets from the dangerous terrestrial creatures beyond. More impressive, however, are the massive anti-aircraft turbolaser turrets peppering the surrounding terrain that serve two purposes: to fend off trespassing starships, and to protect the city's inhabitants from the wing-borne terrors of Dxun, Onderon's 'Demon Moon.' When inquiring of the city's inhabitants why anyone would remain voluntarily in such a hazardous setting, proud citizens assert that if one can flourish in Iziz, then life anywhere else is bound to be pedestrian.
Details
- Link: https://swtorista.com/codex/?codex=iziz
- Type: Quest
- Category: Locations
- Subcategory: Planet
- Tertiary Category: Onderon
- Faction: Both
- Patch: 6.0.0
- Level: 1
- Jedipedia Link
- Author of How-to: Dwarf
Royal Hunting Lodge
- Quest
- Locations
- Planet
- Onderon
How to get the Royal Hunting Lodge codex: [Empire] Given to the player after they meet up with Lana on Onderon. [Republic] After the player secures the palace's upper floors. - This codex is unavoidable and obtained automatically.
Lore Entry: Hunting the ferocious beasts of Onderon has been a time-honored tradition for many generations of the planet's ruling families. Social calendars are filled with festivals dedicated to the hunt, and nobles often use stories recounting the size and challenge of their prey as symbols of rank and status. Although reality for many of Onderon's citizens means never venturing beyond the safety of city walls, the nobility erects lavish outposts to ensure access to their favored pastime. The royal hunting lodge near Onderon's capital city was a gift from Queen Lina to her son, Petryph, on the eve of his first hunt after coming of age. The sprawling villa was once adorned with quarry hunted by the late queen herself, but over time, more and more of these trophies have been replaced. The winding hallways of the lodge are filled with non-native creatures 'cut down during the king's many hunts across the galaxy,' though only a few in Petryph's inner circle have ever known him to leave the planet. As of late, the royal hunting lodge has become King Petryph's preferred residence, much to the dismay of those concerned with the ruler's apathetic approach toward his responsibilities.
Details
- Link: https://swtorista.com/codex/?codex=royal-hunting-lodge
- Type: Quest
- Category: Locations
- Subcategory: Planet
- Tertiary Category: Onderon
- Faction: Both
- Patch: 6.0.0
- Level: 1
- Jedipedia Link
- Author of How-to: Dwarf
The Untamed
- Quest
- Organizations
- Planet
- Onderon
How to get the The Untamed codex: [Empire] Given to the player after being instructed by Darth Savik to deal with the Untamed [Republic] After the player secures the palace's upper floors. - This codex is unavoidable and obtained automatically.
Lore Entry: Led by Akoru--who claims direct descent from the ancient Beast Riders of Onderon--the Untamed continue the tradition of occupying the planet's dangerous jungles, relying on their ability to tame the notoriously vicious creatures that inhabit them. This skill is passed down from generation to generation, along with fierce combat abilities and stories of how their ancestors were exiled to the wilderness when an outsider--the Sith Lord Freedon Nadd--conquered most of Onderon's population. Unlike their predecessors, the Untamed adhere to strict isolationist beliefs, including a brutal disgust for offworlders and anyone who associates with them. A ritualistic people, the Untamed will at least entertain those who respect their ceremonies or can best them in combat--for a short time.
Details
- Link: https://swtorista.com/codex/?codex=the-untamed
- Type: Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Onderon
- Faction: Both
- Patch: 6.0.0
- Level: 1
- Jedipedia Link
- Author of How-to: Dwarf
Darth Savik
- Quest
- Persons of Note
- Planet
- Onderon
How to get the Darth Savik codex: [Empire] Given to the player after their initial audience with King Petryph [Republic] After the player secures the palace's upper floors. - This codex is unavoidable and obtained automatically.
Lore Entry: The new Dark Councilor in charge of Scientific Advancement for the Sith Empire, Darth Savik replaced Darth Malora after her 'retirement' on Ossus. Cautious and calculating, Savik is known for her extensive use of droids and other automated technologies--and little else. In fact, very few records exist that document Savik or her activities at all, suggesting that a deliberate effort has been made to erase them. One of the only pieces of data that can be definitively attributed to Savik is a leaked set of theoretical designs for combat droids powered by Isotope-5. The plans were submitted in the aftermath of the Empire's operations on the planet Makeb, but it is unclear whether the designs were ever actually manufactured or fielded by the Imperial military.
Details
- Link: https://swtorista.com/codex/?codex=darth-savik
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Onderon
- Faction: Both
- Patch: 6.0.0
- Level: 1
- Jedipedia Link
- Author of How-to: Dwarf
King Petryph
- Quest
- Persons of Note
- Planet
- Onderon
How to get the King Petryph codex: [Empire] Given to the player after their initial audience with King Petryph [Republic] After the player secures the palace's upper floors. - This codex is unavoidable and obtained automatically.
Lore Entry: The reign of King Regalun Petryph, ruler of Onderon, has been a tumultuous one. Galaxy-wide food shortages have made Onderon's resources crucial to the Republic, but Petryph feels his government is inadequately compensated for the planet's contributions. The king has attempted to make alternate trade deals outside of Republic statutes, but encountered fierce resistance both from Onderon's noble council as well as the public at large. Infuriated by this lack of support, Petryph spends much of his time in the royal hunting lodge located outside the planet's capital, where his political rivals and public detractors can't interfere so easily in his activities.
Details
- Link: https://swtorista.com/codex/?codex=king-petryph
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Onderon
- Faction: Both
- Patch: 6.0.0
- Level: 1
- Jedipedia Link
- Author of How-to: Dwarf
Senator Nebet
- Quest
- Persons of Note
- Planet
- Onderon
How to get the Senator Nebet codex: [Empire] Given to the player after their initial audience with King Petryph [Republic] After the player secures the palace's upper floors. - This codex is unavoidable and obtained automatically.
Lore Entry: Deja Nebet represents the planet Onderon in the Republic senate. Idealistic and resolute, Nebet is both staunchly loyal to the Republic and fiercely proud of her homeworld, its people, and their traditions; these passionate beliefs have brought her into constant conflict with Onderon's ruler, King Petryph. Before being elected to serve as Senator, Nebet was an officer in the royal guard of Petryph's mother, Queen Lina. Her longtime ties to both the royal family and the noble council, coupled with Petryph's frequent seclusion, have resulted in Nebet becoming Onderon's de facto political leader.
Details
- Link: https://swtorista.com/codex/?codex=senator-nebet
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Onderon
- Faction: Both
- Patch: 6.0.0
- Level: 1
- Jedipedia Link
- Author of How-to: Dwarf
Beast-Lord Akoru
- Quest
- Persons of Note
- Planet
- Onderon
How to get the Beast-Lord Akoru codex: Given to the player after being instructed by Darth Savik to deal with the Untamed - This codex is unavoidable and obtained automatically.
Lore Entry: As the unquestioned master of the Untamed, Akoru is a man of deep conviction and deadly skill. He embodies his people's commitment to preserving the old ways of Onderon's Beast Riders, answering any challenge or insult with hand-to-hand combat skills honed over decades of conflict. Like all Beast-Lords, Akoru commands the loyalty of a powerful beast for use when hunting or engaging rivals in battle--an orlax he calls Krashilok. Akoru boasts that he wrestled the creature bare-handed for a full day and night to win its submission, but even his most loyal followers find this claim a bit dubious.
Details
- Link: https://swtorista.com/codex/?codex=beast-lord-akoru
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Onderon
- Faction: Imperial
- Patch: 6.0.0
- Level: 1
- Jedipedia Link
- Author of How-to: Dwarf
Captain [Smuggler]
- Class Quest
- Achievement: Titles
- Planet
- Ord Mantell
How to get the Captain [Smuggler] codex: Smuggler on Ord Mantell. Can't be earned by Level 60/70 Token characters or if you start The KOTFE, KOTET, or Ossus / Onslaught expansions from your ship. (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You granted yourself the title of captain at the start of your career. It makes you seem more experienced and helps those jobs roll in. You can change your title at any time. This will change how other players see your name displayed. To switch between titles, open your Character Sheet, click the button in the top left corner and select a title.
Details
- Link: https://swtorista.com/codex/?codex=captain-smuggler
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Ord Mantell
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Captain [Trooper]
- Class Quest
- Achievement: Titles
- Planet
- Ord Mantell
How to get the Captain [Trooper] codex: Completing Act I of the Trooper class story. Can’t be earned by Level 60/70 Token characters or if you start The KOTFE, KOTET, or Ossus / Onslaught expansions from your ship. (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You were promoted to the rank of captain for showing exemplary leadership in defeating the Havoc Squad traitors.
Details
- Link: https://swtorista.com/codex/?codex=captain-trooper
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Ord Mantell
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 35
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Lieutenant
- Class Quest
- Achievement: Titles
- Planet
- Ord Mantell
How to get the Lieutenant codex: Trooper on Ord Mantell. Can't be earned by Level 60/70 Token characters or if you start The KOTFE, KOTET, or Ossus / Onslaught expansions from your ship. (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You were promoted to the rank of lieutenant for your courageous actions in preventing the detonation of a stolen Republic orbital strike bomb by separatist forces on Ord Mantell.
Details
- Link: https://swtorista.com/codex/?codex=lieutenant
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Ord Mantell
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 8
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Outlaw
- Class Quest
- Achievement: Titles
- Planet
- Ord Mantell
How to get the Outlaw codex: Smuggler on Ord Mantell. Can't be earned by Level 60/70 Token characters or if you start The KOTFE, KOTET, or Ossus / Onslaught expansions from your ship. (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned this title when you discovered that Rogun the Butcher had put a price on your head on Ord Mantell.
Details
- Link: https://swtorista.com/codex/?codex=outlaw
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Ord Mantell
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 8
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Sergeant
- Class Quest
- Achievement: Titles
- Planet
- Ord Mantell
How to get the Sergeant codex: Trooper on Ord Mantell. Can't be earned by Level 60/70 Token characters or if you start The KOTFE, KOTET, or Ossus / Onslaught expansions from your ship. (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned this rank prior to your assignment to join Havoc Squad in their fight against the separatist uprising on Ord Mantell. You can change your title at any time. This will change how other players see your name displayed. To switch between titles, open your Character Sheet, click the button in the top left corner and select a title.
Details
- Link: https://swtorista.com/codex/?codex=sergeant
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Ord Mantell
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Imperial Listening Post (Knight)
- Class Quest
- Locations
- Planet
- Ord Mantell
How to get the Imperial Listening Post (Knight) codex: Once you enter the vicinity of the Imperial Listening Post, located in the northern most part of Ord Mantell, as part of the JK story mission "New Intelligence"
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Imperial Listening Post (Knight)' codex.
Lore Entry: Republic intelligence operatives traced a coded Imperial transmission to a hidden outpost on Ord Mantell. It appears the Empire has been operating this spy base for years, taking advantage of the planet's civil war to mask its presence. The listening post is buried underneath a small islet a short distance from Fort Garnik, virtually on the Republic's doorstep. SIS tacticians are now re-evaluating military strategy on Ord Mantell in light of this discovery. If the Empire has been observing Republic troop movements in the area, there's no telling what they may have told the Mantellian separatists.
Details
- Link: https://swtorista.com/codex/?codex=imperial-listening-post-knight
- Type: Class Quest
- Category: Locations
- Subcategory: Planet
- Tertiary Category: Ord Mantell
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 10
- SWTOR Spy Coordinates: X:-145, Y:-863
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Smuggling 101 (Smuggler)
- Class Quest
- Lore
- Planet
- Ord Mantell
How to get the Smuggling 101 (Smuggler) codex: Guide on SWTOR-Spy.com: You get this Lore Entry during one of ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Smuggling 101 (Smuggler)' codex.
Lore Entry: It's a fact of life: Whenever uptight governments forbid certain goods on their worlds, demand for these items increases. Once demand turns profitable, enterprising starship captains risk everything to deliver the goods in question. Careers in smuggling are fast-paced, thrilling and often short-lived. Running contraband not only places a smuggler at odds with a planet's law enforcement, but its criminal elements as well. Pirates, gangsters, revolutionaries and bounty hunters are just a few of the hazards standing between a smuggler and that big payday. Only those who possess the sharpest instincts, sturdiest freighters and quickest blasters live long enough to earn a good living at this game. It's worth noting that not all smugglers are profiteers. Some style themselves as heroic blockade runners or patriotic privateers, delivering hope and much-needed supplies to those who need it. Of course, that's also exactly how the real criminal types describe themselves, and law enforcement officers rarely accept 'I was serving a noble cause' as an excuse.
Details
- Link: https://swtorista.com/codex/?codex=smuggling-101-smuggler
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Ord Mantell
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 5
- SWTOR Spy Coordinates: X:334, Y:-138
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Havoc Squad (Trooper)
- Class Quest
- Organizations
- Planet
- Ord Mantell
How to get the Havoc Squad (Trooper) codex: This codex can only be found by the Trooper as part of their class story, on the planet of Ord Mantell.
Lore Entry: The founding unit of the Republic Special Forces division, infantry squad 326--code-named 'Havoc Squad'--is renowned as the army's most elite fighting team. Despite the total secrecy of Havoc's missions, the team has taken on an almost superhuman reputation on both sides of the war--unstoppable commandos who can strike anytime, anywhere, regardless of opposition. Before Special Forces existed as a separate division of its own, Havoc Squad was attached to a standard infantry division throughout the Great War. It wasn't until the Battle of Alderaan that the squad rose to galactic fame, leading a small group of wounded and recovering men to victory against a massive Imperial invasion force. The value of small elite units had been proven, and Havoc Squad was later chosen as the model for a full division of highly trained and agile infantry squads--the Republic Special Forces.
Details
- Link: https://swtorista.com/codex/?codex=havoc-squad-trooper
- Type: Class Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Ord Mantell
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Republic Special Forces (Trooper)
- Class Quest
- Organizations
- Planet
- Ord Mantell
How to get the Republic Special Forces (Trooper) codex: This codex can only be found by the Trooper as part of their class story, on the planet of Ord Mantell.
Lore Entry: A unique operational group within the Republic Army, the Special Forces division was devised by General Garza and officially founded in the aftermath of the Sacking of Coruscant. Unlike most army divisions, Special Forces is composed almost entirely of small squads of elite, highly trained soldiers specializing in irregular warfare. Relying on high mobility, extensive training and the latest military technologies, SpecForce squads exploit weaknesses that larger forces can't, giving the Republic military greater flexibility in addressing enemy threats. Standard assignments include reconnaissance, sabotage, asset recovery (enemy or friendly, personnel or materiel), search and destroy operations, and training and support for allied personnel.
Details
- Link: https://swtorista.com/codex/?codex=republic-special-forces-trooper
- Type: Class Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Ord Mantell
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Aric Jorgan (Trooper)
- Class Quest
- Persons of Note
- Planet
- Ord Mantell
How to get the Aric Jorgan (Trooper) codex: This codex can only be found by the Trooper as part of their class story, on the planet of Ord Mantell.
Lore Entry: A born leader, Aric Jorgan is one of the Republic's most capable field officers. He enlisted in the military at an early age and quickly distinguished himself as a talented marksman. His impeccable service record earned him a spot in the Republic's top sniper squad, where he successfully carried out over a dozen missions against high-ranking Imperial targets. Since his transfer to Fort Garnik, Jorgan has earned a reputation as a hard and demanding taskmaster. However, few realize his surly demeanor belies a genuine concern for the well-being of his troops. While those under his command may not particularly like the brooding Cathar, they almost always respect him. Likes: Efficiency, duty, the Republic military, honesty Dislikes: Failure, excuses, callous sacrifices Primary Weapon: Sniper Rifle and Blaster Rifle
Details
- Link: https://swtorista.com/codex/?codex=aric-jorgan-trooper
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Ord Mantell
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 9
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Commander Harron Tavus (Trooper)
- Class Quest
- Persons of Note
- Planet
- Ord Mantell
How to get the Commander Harron Tavus (Trooper) codex: This codex can only be found by the Trooper as part of their class story, on the planet of Ord Mantell.
Lore Entry: Harron Tavus has served as a combat officer since before the Sacking of Coruscant, where he played an active role in the guerrilla campaign against the Imperial invaders. Excellent instincts and a natural talent for leadership helped Tavus rise quickly through the ranks, but he has repeatedly refused any assignment that would take him away from combat. Instead, he earned a place in the Republic's famed Havoc Squad, serving as the team's commanding officer. Tavus is widely respected for his dedication to the soldiers under his command, so much so that he is rarely referred to by his official rank of captain; instead, Tavus is called merely 'commander,' an old Republic Army tradition designating him as someone whose authority and skill supersedes any specific rank.
Details
- Link: https://swtorista.com/codex/?codex=commander-harron-tavus-trooper
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Ord Mantell
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 5
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Corso Riggs (Smuggler)
- Class Quest
- Persons of Note
- Planet
- Ord Mantell
How to get the Corso Riggs (Smuggler) codex: This codex can only be found by the Smuggler as part of their class story, on the planet of Ord Mantell.
Lore Entry: Corso Riggs is a cheerful, disarmingly optimistic mercenary soldier. Raised as a rancher's son on the rough frontier of Ord Mantell, Corso developed a mixture of naive innocence and primitive toughness, wrapped with old-fashioned chivalry. In addition to his gung-ho enjoyment of a good, dirty fight and his encyclopedic knowledge of weapons, Corso remains a ray of sunshine in even the worst circumstances. He has no sense of his own mortality and is absolutely convinced he's going to live forever. Corso also has a soft spot for damsels in distress, even when it's clear they're up to no good. Likes: Protecting the weak, being nice to ladies, punishing bad guys Dislikes: Hurting for profit, hurting women no matter what they did, working with Sith or Imperials Primary Weapon: Sniper Rifle and Blaster Rifle
Details
- Link: https://swtorista.com/codex/?codex=corso-riggs-smuggler
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Ord Mantell
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 9
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Rogun the Butcher (Smuggler)
- Class Quest
- Persons of Note
- Planet
- Ord Mantell
How to get the Rogun the Butcher (Smuggler) codex: Guide on SWTOR-Spy.com: Complete the quest Desperate Times to obtain this ... (Read More)
Lore Entry: Of the top crime lords in the galactic underworld, very little is known about the man called Rogun the Butcher. Rumors aside, there are only three things everyone agrees on: he always owns a piece of the action, he never backs down from a fight and he has a zero tolerance policy for failure. Anyone unlucky enough to cross Rogun the Butcher should measure his or her future lifespan in days; this gangster comes by his nickname honestly, having left a trail of bodies from one end of the galaxy to the other--with no end in sight.
Details
- Link: https://swtorista.com/codex/?codex=rogun-the-butcher-smuggler
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Ord Mantell
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 2
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Skavak (Smuggler)
- Class Quest
- Persons of Note
- Planet
- Ord Mantell
How to get the Skavak (Smuggler) codex: Guide on SWTOR-Spy.com: Codex granted at the completion of the quest ... (Read More)
Lore Entry: Traitor, scoundrel, thief: these are a few of the many unpleasant words associated with notorious con man Skavak. A rogue even in the galactic underworld he calls home, Skavak has double-crossed fellow criminals from Coruscant to Dantooine. His business partners are disposable assets, and friends are only a means to an end. Skavak's sole loyalty is to himself, and he'll take jobs from anyone if it will line his pockets with a few more credits. Brash, arrogant and utterly without remorse, Skavak is long overdue for a takedown. The only question is, who has the guile and skill to outwit the man they call 'the Jackal of the Stars'?
Details
- Link: https://swtorista.com/codex/?codex=skavak-smuggler
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Ord Mantell
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Mantellian
- Quest
- Achievement: Titles
- Planet
- Ord Mantell
How to get the Mantellian codex: Guide on SWTOR-Spy.com: You get this title for completing the Heroic ... (Read More)
Lore Entry: You received this title for destroying the separatist jamming beacons on Savrip Island on the planet of Ord Mantell.
Details
- Link: https://swtorista.com/codex/?codex=mantellian
- Type: Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Ord Mantell
- Faction: Republic
- Patch: 1.0.0
- Level: 5
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Ruled by Corruption
- Quest
- Lore
- Planet
- Ord Mantell
How to get the Ruled by Corruption codex: Guide on SWTOR-Spy.com: Complete the quest Republic Roulette: Questionable Ethics by ... (Read More)
Lore Entry: Centuries of colorful political history and public revelations of high-level government corruption have given Ord Mantell a reputation for untrustworthy leaders. While this attitude is not entirely unwarranted, certain fringe groups believed their world's entire government was little more than a kleptocracy. These activists routinely protested outside government offices, demanding the elected officials be brought to justice. For a long time, the fringe groups were dismissed as delusional, paranoid or simply troublemakers. It wasn't until an entire governmental cabinet was forced to step down for accepting bribes that ordinary citizens began taking the corruption claims seriously. This was the birth of the separatist movement.
Details
- Link: https://swtorista.com/codex/?codex=ruled-by-corruption
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Ord Mantell
- Faction: Republic
- Patch: 1.0.0
- Level: 9
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Split by Rebellion
- Quest
- Lore
- Planet
- Ord Mantell
How to get the Split by Rebellion codex: Guide on SWTOR-Spy.com: You get this Lore Entry during one of ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Split by Rebellion' codex.
Lore Entry: The civil war raging across Ord Mantell affects everyone. The planet's unstable political situation is a bitterly divisive subject, with separatist sympathizers and government loyalists increasingly polarized about how to end the conflict. Some families have been irreparably torn apart when one child joined the separatist movement and another enlisted in the government-backed military. The separatists remain fanatically committed to their cause, demonstrating no willingness to negotiate or settle matters peacefully. The Ord Mantellian government has summoned the Republic military to bolster the planet's defenses and put down the rebellion quickly for the good of all. Leaders are pessimistic that the separatists will ever surrender.
Details
- Link: https://swtorista.com/codex/?codex=split-by-rebellion
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Ord Mantell
- Faction: Republic
- Patch: 1.0.0
- Level: 5
- SWTOR Spy Coordinates: X:738, Y:446
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Underworld Influences
- Quest
- Lore
- Planet
- Ord Mantell
How to get the Underworld Influences codex: Guide on SWTOR-Spy.com: You’ll get this codex entry after completing the ... (Read More)
Lore Entry: Ord Mantell was once considered a vital supply depot for the Republic military, but the discovery of new hyperspace lanes virtually eradicated the need to route fleets through the planet's local star cluster. The ordnance engineers and military families formerly occupying the planet transferred to distant outposts, and Ord Mantell was abandoned to farmers. The old military-grade spaceports were never decommissioned, however, and it didn't take long for private interests to take them over. In addition to corporations like Czerka, less savory factions from the galactic underworld set up shop. Small-time criminal gangs took advantage of the planet's lack of strong Republic oversight and became thriving operations. These gangsters and corporations have invested heavily in the world's government. Many of Ord Mantell's major political figures are indebted to their corporate and underworld 'sponsors,' and although some of these leaders have left office in disgrace, it has not discouraged the wealthy and unscrupulous from purchasing political influence. Other politicians have pledged to clean up corruption--rarely succeeding for long, despite noble intentions.
Details
- Link: https://swtorista.com/codex/?codex=underworld-influences
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Ord Mantell
- Faction: Republic
- Patch: 1.0.0
- Level: 9
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Separatist Movement
- Quest
- Organizations
- Planet
- Ord Mantell
How to get the Separatist Movement codex: Guide on SWTOR-Spy.com: This is obtained at Communications Officer Sulan (329, ... (Read More)
Lore Entry: Shortly after the end of the war between the Galactic Republic and the Sith Empire, a series of scandals revealed corruption inside Ord Mantell's government. Both local journalists and an official Republic Senate investigation proved vital in removing the corrupt cabinet members, but at the same time, a small but vocal group of citizens decided they'd had enough. The protesters declared that the Republic wasn't doing enough to stop Ord Mantell's criminal leaders from exploiting common citizens and that any official investigations were 'half-measures.' These separatists demanded the planet's independence. Unsurprisingly, neither the Republic nor Ord Mantell's leaders were prepared to answer the cries for secession. No one realized how powerful and well-organized the separatists had become until a massive coordinated bombing attack destroyed every major spaceport across the planet. The destruction left the world in chaos, crippling its economy. As the government retaliated against the separatists, Ord Mantell descended into civil war. The separatists' terms for peace are simple: resignation of Ord Mantell's entire government, trials and imprisonment of its criminal leaders and the immediate recognition by the Republic of the world's independence. With a seemingly inexhaustible supply of fresh recruits armed with military-grade weapons, the separatists show no signs of backing down from this fight.
Details
- Link: https://swtorista.com/codex/?codex=separatist-movement
- Type: Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Ord Mantell
- Faction: Republic
- Patch: 1.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Cathar
- Quest
- Species
- Planet
- Ord Mantell
How to get the Cathar codex: Guide on SWTOR-Spy.com: The Cathar is in the refugee camp outside ... (Read More)
Lore Entry: Cathar are a feline humanoid species native to the planet of the same name. They are normally covered in fur, although variations in the genetic baseline have expressed themselves as at least two distinct subspecies. Cathar are noteworthy hand-to-hand combatants, possessing retractable claws, strong physiques and natural agility. It was the Cathar reputation for martial prowess that drew the Mandalorians to besiege their homeworld several centuries ago. Despite their valiant resistance against the remorseless invaders, the native Cathar were virtually exterminated. Out of millions, only a few hundred escaped the Mandalorians' attack and fled to Republic space. In the time since their near-extinction, the Cathar have rebuilt their numbers to become common faces on Republic worlds. The Jedi Order, Galactic Senate and Republic military all claim numerous proud and loyal Cathar among their ranks. It is rare to encounter a Cathar who doesn't actively despise the Sith Empire--and especially its Mandalorian allies.
Details
- Link: https://swtorista.com/codex/?codex=cathar
- Type: Quest
- Category: Species
- Subcategory: Planet
- Tertiary Category: Ord Mantell
- Faction: Republic
- Patch: 1.0.0
- Level: 2
- SWTOR Spy Coordinates: X:242, Y:-43
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Lord Hargrev
- Quest
- Persons of Note
- Planet
- Oricon
How to get the Lord Hargrev codex: Guide on SWTOR-Spy.com: Obtainable upon talking with Lord Hargrev as a ... (Read More)
Lore Entry: Fear, pain and power: these are the intense obsessions of the singularly odd Lord Hargrev. Seen by many of his peers as deranged and self-indulgent, Hagrev was often overlooked as a serious Sith lord, never being considered for the title of Darth. Since the Dread Masters began their recent campaign of terror, Hargrev has been surprised to find himself in high demand. With his thorough understanding of the Dread Masters and the Phobis devices they control, it is the Sith Empire's hope that Hargrev will rise to the occasion and help win the day on Oricon.
Details
- Link: https://swtorista.com/codex/?codex=lord-hargrev
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Oricon
- Faction: Imperial
- Patch: 2.4.0
- Level: 55
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Sergeant Trila
- Quest
- Persons of Note
- Planet
- Oricon
How to get the Sergeant Trila codex: Guide on SWTOR-Spy.com: Obtainable upon speaking with Sergeant Trila as part ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Sergeant Trila' codex.
Lore Entry: With a reputation for being tough, smart and full of bluster, Sergeant Tanye Trila has been barking orders on major battlefronts throughout the galaxy, from Mannett Point on Ord Mantell to Corellia's Axial Park. The operation on Oricon represents Sergeant Trila's third encounter with the Dread Masters: she was on Belsavis during their initial escape and served as military support in the aftermath of their machinations on Denova. However, it remains to be seen whether she can withstand the waves of Phobis-induced madness on Oricon.
Details
- Link: https://swtorista.com/codex/?codex=sergeant-trila
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Oricon
- Faction: Republic
- Patch: 2.4.0
- Level: 55
- SWTOR Spy Coordinates: X:-703, Y:-220
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Darth Malgus Lives
- Quest
- Lore
- Planet
- Ossus
How to get the Darth Malgus Lives codex: [Empire] Awarded after completing the story mission "Infiltration", as part of the Jedi Under Siege storyline - Received after completing the Jedi Under Seige storyline on Republic side.
Lore Entry: Having returned to the galactic stage as part of the Empire's assault on the Jedi colony of Ossus, Darth Malgus has become a topic of widespread debate and investigation once more-particularly his improbable survival after his attempted coup during the battle of Ilum. The most popular theory holds that agents of Darth Acina, then a high-ranking member of the Sphere of Technology, retrieved Malgus and resuscitated him, transforming the cyborg Sith into her own secret enforcer. That she gained control of an agent as deadly as Malgus would explain much about her subsequent rise to the Imperial throne. Some now theorize that Acina may even have used Malgus to eliminate her rivals on the Dark Council during the confusion of the war against Zakuul, though this remains only conjecture.
Details
- Link: https://swtorista.com/codex/?codex=darth-malgus-lives
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Ossus
- Faction: Both
- Patch: 5.10.0
- Level: 1
- Jedipedia Link
- Author of How-to: Dwarf
Darth Malora
- Quest
- Persons of Note
- Planet
- Ossus
How to get the Darth Malora codex: [Empire] Awarded after completing the story mission "Inflection Point", as part of the Jedi Under Siege storyline - Received Republic side after speaking to Tau Idair for the first time as part of the Inlfection Point / Jedi Under Siege storyline on Ossus.
Lore Entry: Darth Malora sits on the Dark Council of the Sith Empire, where she oversees the sphere of Scientific Advancement. Initially held back from opportunities by her first master, Lord Renning, Malora eventually managed to escape his 'mentorship' and make a name for herself through her mastery of a combination of Sith alchemy and genetic engineering; in particular, a technique for regenerating damaged tissue and organs more quickly than even bacta or kolto. By cautiously offering 'treatments' to only the most powerful and influential Sith on Dromund Kaas, Malora rose to prominence and gained the resources necessary to advance her experimentation ever further. She has since made extensive modifications to her own body, the purposes of which she has revealed to no one. When Darth Acina took the Imperial throne, she made scientific progress a priority, creating a pathway for Malora's work to gain notoriety and, eventually, for her rise to the Dark Council.
Details
- Link: https://swtorista.com/codex/?codex=darth-malora
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Ossus
- Faction: Both
- Patch: 5.10.0
- Level: 1
- Jedipedia Link
- Author of How-to: Dwarf
Don the Exiled Knight
- Quest
- Persons of Note
- Planet
- Ossus
How to get the Don the Exiled Knight codex: Dulfy has a full guide about this quest on dulfy.net, here is the excerpt: Locate Don, the Exiled Knight (1315, 303). He can be found in Ossus Canyons, a bit below the top of the cliffs.
Lore Entry: Mysterious. Intriguing. Captivating. These are only a few of the descriptors applied to the individual known only as Don the Exiled Knight. In the short time since the publisher of his forthcoming autobiography first introduced him to the galactic stage, Don has become a HoloNet sensation, driving speculation and curiosity from literary fans across the galaxy. Where does he come from? Why was he exiled from the Jedi? Where will his wanderings take him next? An audience hungry to learn the full facts about this unusual individual has sprung up seemingly overnight, driving an unprecedented search by journalists and investigators hoping to be the first to find Don and learn the truth from the Exiled Knight himself.
Details
- Link: https://swtorista.com/codex/?codex=don-the-exiled-knight
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Ossus
- Faction: Both
- Patch: 5.10.0
- Level: 1
- Jedipedia Link
- Author of How-to: Swtorista
General Daeruun
- Quest
- Persons of Note
- Planet
- Ossus
How to get the General Daeruun codex: Received Republic side after speaking to General Daerun for the first time as part of the Inlfection Point / Jedi Under Siege storyline.
Lore Entry: A staunch Republic loyalist, Ardinondu Dipolus Daeruun's hulking and fearsome appearance belie his studious nature and passion for the arts. Despite his natural physical strengths, Daeruun has no particular love for battle, and rarely even carries a blaster. He is tremendously fond of literature, poetry, theater, and the visual arts; his personal quarters are scattered with paintings and musical instruments he's dabbled with over the years. Daeruun's love of culture and the arts was the primary driver of his enlistment in the military and subsequent years of meritorious service. In his youth, Daeruun's family worked with Jedi Master Vij Markos to help resettle refugees from worlds conquered by the Empire, instilling him with a deep understanding of the cost of any Imperial victory.
Details
- Link: https://swtorista.com/codex/?codex=general-daeruun
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Ossus
- Faction: Both
- Patch: 5.10.0
- Level: 1
- Jedipedia Link
- Author of How-to: Swtorista
Major Anri
- Quest
- Persons of Note
- Planet
- Ossus
How to get the Major Anri codex: [Empire] Awarded after the first cutscene of Jedi Under Siege, showing the player's arrival on Ossus.
Lore Entry: The advancement of non-humans in the ranks of the Sith Empire's military has been slow but steady since the reforms first put forth by Darth Malgus and continued by Darth Marr. It is now estimated that up to eight percent of the Imperial military is staffed by non-humans; among the highest-ranking of these is the Twi'lek ex-slave Anri, who serves as a major in command of a prestigious Special Forces unit: Raven Squad. Anri views her advancement in the meritocratic terms of the Sith Empire at large; one's power and standing rises as they prove their superiority by overcoming the threats and impediments facing them. Her skillful leadership and gallows humor have made her popular with her fellow troops, and while her outspokenness has led some officers and Sith to question her dedication, her troops know firsthand that her determination to see the Sith Empire triumph over all foes is absolute.
Details
- Link: https://swtorista.com/codex/?codex=major-anri
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Ossus
- Faction: Both
- Patch: 5.10.0
- Level: 1
- Jedipedia Link
- Author of How-to: Dwarf
Master Gnost-Dural
- Quest
- Persons of Note
- Planet
- Ossus
How to get the Master Gnost-Dural codex: [Empire] Awarded to the player during the mission "Desecration", when they meet up with Darth Malgus, as part of the Jedi Under Siege storyline. Received Republic side after speaking to Tau Idair for the first time as part of the Inlfection Point / Jedi Under Siege storyline on Ossus.
Lore Entry: Jedi Master Gnost-Dural is most widely known as the order's chief historian; his extensive analyses have been pivotal in the Jedi Council's decision-making for many years, and his deep study of the actions and motives of influential Sith figures has led directly to numerous key victories against them. But the studious and patient Kel-Dor Jedi has not merely viewed the events of the galaxy from a safe distance; Gnost-Dural has played an active role in galactic events throughout his career, granting him a unique level of insight into the day-to-day realities of the people he documents.
Details
- Link: https://swtorista.com/codex/?codex=master-gnost-dural
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Ossus
- Faction: Both
- Patch: 5.10.0
- Level: 1
- Jedipedia Link
- Author of How-to: Dwarf
Ossus
- Quest
- Planets
- Planet
- Ossus
How to get the Ossus codex: This achievement will either come from landing on Ossus for the first time or completing any codex on Ossus.
Lore Entry: Devastated by the Sith centuries ago, the planet Ossus has largely been forgotten by the greater galaxy. Enshrouded in the nebular material of the Cron Drift, the planet is difficult to even reach, with those who survive the journey discovering only hazardous wastelands and abandoned ruins on its surface. Though it was once a notable center of Jedi culture and learning, the planet has rarely been visited by members of the Jedi Order in recent decades, as Ossus is located well within the Sith Empire's sphere of influence. For their part, the Sith have shown no interest whatsoever in exploring the planet; what purpose could be served by visiting the charred grave of an already-defeated foe?
Details
- Link: https://swtorista.com/codex/?codex=ossus
- Type: Quest
- Category: Planets
- Subcategory: Planet
- Tertiary Category: Ossus
- Faction: Both
- Patch: 5.10.0
- Level: 70
- Jedipedia Link
- Author of How-to: Swtorista
Tau Idair [Republic]
- Quest
- Persons of Note
- Planet
- Ossus
How to get the Tau Idair [Republic] codex: Received Republic side after speaking to Tau Idair for the first time as part of the Inlfection Point / Jedi Under Siege storyline on Ossus.
Lore Entry: A seasoned Jedi, Tau Idair spent years engaged in front-line combat against both the Sith Empire and Zakuul. She has a natural aptitude for lightsaber fighting techniques, as well as the mechanics of the weapon itself; her personal lightsaber has seen enough tinkering and modification to rival any hot-rodded swoop or smuggler's freighter. Tau was recruited to join the Jedi colony on Ossus by Master Gnost-Dural himself; the two of them were among the only survivors of a lengthy campaign fought in the rugged swamps of the planet Mimban. Although he was not her original master, Gnost-Dural has become a close friend and mentor to Tau, and the two of them make a formidable team in even the most dire circumstances.
Details
- Link: https://swtorista.com/codex/?codex=tau-idair-republic
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Ossus
- Faction: Republic
- Patch: 5.10.0
- Level: 1
- Jedipedia Link
- Author of How-to: Swtorista
Atmosphere of Quesh
- Quest
- Lore
- Planet
- Quesh
How to get the Atmosphere of Quesh codex: Guide on SWTOR-Spy.com: This entry is recieved by talking to the ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Atmosphere of Quesh' codex.
Lore Entry: Quesh venom is one of the most toxic substances in the galaxy. When the great Quake split the ground millennia ago and released the venom from beneath Quesh's surface, the venom's evaporation destroyed the planet's once-pleasant air and made the atmosphere more hazardous to breathe than some biowarfare chemicals. The native fauna quickly died off, leaving only bones behind. Although the toxicity has faded over the years, it is unsafe to wander Quesh without powerful adrenal countermeasures, special implants or a breath mask. The only beings who can comfortably endure Quesh's atmosphere are Hutts, who claim not to understand what the fuss is about. Quesh's miners have also discovered that the harsh atmosphere takes a toll on their equipment, causing droids to rust and tools to degrade more quickly. Fortunately, the vast profits gained from mining Quesh venom make up for the exorbitant running costs.
Details
- Link: https://swtorista.com/codex/?codex=atmosphere-of-quesh
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Quesh
- Faction: Both
- Patch: 1.0.0
- Level: 36
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Military Adrenals
- Quest
- Lore
- Planet
- Quesh
How to get the Military Adrenals codex: Guide on SWTOR-Spy.com: As a Republic player got it , when ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Military Adrenals' codex.
Lore Entry: Most commanders prefer to rely on rigorous training and good equipment to succeed, but no advantage can be ignored when soldiers' lives are at stake. Since the Great War, the use of military adrenals--safe, nonaddictive stimulants that improve a soldier's endurance, stamina or reflexes--has become more common. A good stock of adrenals can keep a company fresh and on its feet during a forced march, or save wounded individuals from succumbing to their injuries before help arrives. Naturally, military adrenal stocks are carefully regulated and, if possible, reserved only for emergencies. It is possible for soldiers to rely on adrenals too much and overstress themselves. Theft and sale of military adrenals, which are of the highest quality, has also become a thriving cornerstone of the galactic black market, especially on worlds like Ord Mantell.
Details
- Link: https://swtorista.com/codex/?codex=military-adrenals
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Quesh
- Faction: Both
- Patch: 1.0.0
- Level: 36
- SWTOR Spy Coordinates: X:476, Y:2163
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Quesh Venom
- Quest
- Lore
- Planet
- Quesh
How to get the Quesh Venom codex: Guide on SWTOR-Spy.com: For Empire: This entry is recieved by talking ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Quesh Venom' codex.
Lore Entry: Quesh's sole natural resource is a substance properly known as venenit queshaaga. Nicknamed 'venom,' the liquid form of the substance can--when properly refined and processed--create extremely potent military-grade adrenals that safely increase a soldier's combat abilities for a limited time. With galactic tensions rising, Quesh venom has become one of the most valuable substances in the universe and a key to military victory for both the Republic and the Empire. Unprocessed, Quesh venom is a virulent toxin. In its purest form, it is found seeping out of fissures created millennia ago by an ancient quake; it is these fissures that are mined by Republic and Imperial work crews. Over the centuries, significant amounts of Quesh venom have evaporated and tainted the planet's atmosphere, rendering the entire world poisonous to most forms of life.
Details
- Link: https://swtorista.com/codex/?codex=quesh-venom
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Quesh
- Faction: Both
- Patch: 1.0.0
- Level: 36
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Moff Dracen
- Quest
- Persons of Note
- Planet
- Quesh
How to get the Moff Dracen codex: Guide on SWTOR-Spy.com: Republic: After u finish the mission Cartel Crushing. ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Moff Dracen' codex.
Lore Entry: Moff Dracen is both a canny commander and a meticulous student of the art of war. Although confident of an eventual Imperial victory, he has been careful to win over elements within the Three Families and recruit Republic defectors, knowing the Empire's foothold on Quesh is not yet cemented. His most notable achievement on Quesh is the capture of Broga the Hutt's palace, a key defensive position he has since adopted as his fallback headquarters and private residence--after some refurnishing. It is Moff Dracen's private hope that a victory on Quesh will not only begin the Republic's inevitable fall, but perhaps see him installed as governor of one of the galaxy's most profitable worlds.
Details
- Link: https://swtorista.com/codex/?codex=moff-dracen
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Quesh
- Faction: Both
- Patch: 1.0.0
- Level: 36
- SWTOR Spy Coordinates: X:508, Y:122
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Major
- Class Quest
- Achievement: Titles
- Planet
- Quesh
How to get the Major codex: Completing Act II of the Trooper class story. Can't be earned by Level 60/70 Token characters or if you start The KOTFE, KOTET, or Ossus / Onslaught expansions from your ship. (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned the rank of major for your exemplary leadership and skill in the operation to destroy the Imperial superweapon, code-named 'Gauntlet.'
Details
- Link: https://swtorista.com/codex/?codex=major
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Quesh
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 50
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Republic's Most Wanted
- Class Quest
- Achievement: Titles
- Planet
- Quesh
How to get the Republic's Most Wanted codex: Completing Act II [[or ACT III? Dulfy lists III]] of the Bounty Hunter class story. Can't be earned by Level 60/70 Token characters or if you start The KOTFE, KOTET, or Ossus / Onslaught expansions from your ship. (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned this title when the Republic declared you their top most wanted criminal in the galaxy.
Details
- Link: https://swtorista.com/codex/?codex=republics-most-wanted
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Quesh
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Force Walker
- Class Quest
- Achievement: Titles
- Planet
- Quesh
How to get the The Force Walker codex: The Forcewalker: Completing Act II of the Sith Inquisitor class story. Can’t be earned by Level 60/70 Token characters or if you start The KOTFE, KOTET, or Ossus / Onslaught expansions from your ship. (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned this title after mastering the ritual of the Force Walk and binding the spirits of Darth Andru and Ergast, increasing your own power.
Details
- Link: https://swtorista.com/codex/?codex=the-force-walker
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Quesh
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Indomitable
- Class Quest
- Achievement: Titles
- Planet
- Quesh
How to get the The Indomitable codex: Completing Act II of the Jedi Knight class story. Can't be earned by Level 60/70 Token characters or if you start The KOTFE, KOTET, or Ossus / Onslaught expansions from your ship. (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned this title for shaking off the effects of the Emperor's will and escaping his fortress.
Details
- Link: https://swtorista.com/codex/?codex=the-indomitable
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Quesh
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 41
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
General Korvan
- Quest
- Persons of Note
- Planet
- Quesh
How to get the General Korvan codex: Meeting General Korvan for the first time (possibly on Quesh)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'General Korvan' codex.
Lore Entry: A veteran of battles on Dantooine and Velmor, General Korvan has years of experience defending resource-rich planets. Not only an experienced commander, he is also an accomplished diplomat used to balancing the requirements of the military with the demands of greedy corporations and the needs of workers. His unflappable nature made him the Republic's first choice to handle the crisis on Quesh. General Korvan's polished manners occasionally clash with his quick-tempered strategist, Major Treeg, who believes that with the right battle plan, the Republic could wipe the Imperial forces off Quesh in a day. Korvan has adopted a more patient approach to the Empire's invasion, however, well aware that protecting Quesh's mines and workers must take precedence over a full scale assault.
Details
- Link: https://swtorista.com/codex/?codex=general-korvan
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Quesh
- Faction: Republic
- Patch: 1.0.0
- Level: 36
- SWTOR Spy Coordinates: X:838, Y:-76
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
She Who Greedily Devours
- Quest
- Lore
- Planet
- Rishi
How to get the She Who Greedily Devours codex: Guide on SWTOR-Spy.com: Automatically given after killing the kell dragon in ... (Read More)
Lore Entry: The Rishii have always had to concern themselves with predators, but in all of their recorded history they have never encountered a terror as great as She Who Greedily Devours. The few Rishii who have survived her savage attacks do not know what else to call her, as they've never before seen a kell dragon--and very few anywhere in the galaxy have ever come across a kell dragon of this magnitude. 'Kellie', as she was once affectionately known, arrived on Rishi as the hatchling mascot of a new Outer Rim chapter of the Corellian Run Scoundrels. Soon these smugglers found that as Kellie quickly grew so did her appetite, making her cost-prohibitive as a pet. Fearing the prospect of bankruptcy, the Scoundrels' leader callously dumped Kellie into a garbage scow where the kell dragon gorged herself on irradiated refuse for days, likely accounting for both her intimidating stature and surly disposition.
Details
- Link: https://swtorista.com/codex/?codex=she-who-greedily-devours
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Rishi
- Faction: Both
- Patch: 3.0.0
- Level: 57
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Carida Corsairs
- Quest
- Organizations
- Planet
- Rishi
How to get the Carida Corsairs codex: Guide on SWTOR-Spy.com: You get this codex when you complete the ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Carida Corsairs' codex.
Lore Entry: At one time, the Corida Corsairs were the bane of the coreward end of the Perlemian Trade Route. Their brazen and ruthless tactics struck fear into dozens of Republic-aligned worlds for more than two hundred years. The Corsairs' hijackings, raids and ransom demands became the stuff of legend. The very utterance of their name would send ripples of dread throughout the political halls of Coruscant. All that changed when the Corsairs' home base on Carida was discovered and raided by a Republic strike force. Without a center of operations, the remaining Corsairs were either picked off or scattered to the winds. Over time, the Carida Corsairs became something of a laughing stock, often depicted in popular fiction as ineffectual bunglers. But the remaining Carida Corsairs, often identified by their Kowakian Monkey-Lizard accomplices, have moved on to more remote parts of the galaxy, like Rishi. They have kept their name out of pride, hoping that one day they will be powerful enough to call Carida their home and strike fear into the Republic once again.
Details
- Link: https://swtorista.com/codex/?codex=carida-corsairs
- Type: Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Rishi
- Faction: Both
- Patch: 3.0.0
- Level: 55
- SWTOR Spy Coordinates: X:773, Y:24
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Corellian Run Scoundrels
- Quest
- Organizations
- Planet
- Rishi
How to get the Corellian Run Scoundrels codex: Guide on SWTOR-Spy.com: Obtainable once you complete mission “A Scoundrel’s Debt”, ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Corellian Run Scoundrels' codex.
Lore Entry: Few trade routes have become as precious to interstellar commerce as the hyperlane known as the Corellian Run. It should come as no surprise, then, that the Corellian Run is also highly attractive to criminals. But of all those who rob, ransack and hijack, only one crew dares to take its name after the route itself. As one might expect from a gang of smugglers named the 'Corellian Run Scoundrels', they typically scoff at honor and kindness while swaggering with naked arrogance. The legend persists that one of the Scoundrels' most notorious captains, Kai Zykken, once kidnapped the adult daughter of Denon corporate magnate Viril Shu--not for ransom, but to woo her so she'd marry him into Shu's fortune. Zykken was reportedly--and not at all surprisingly--unsuccessful in his plan.
Details
- Link: https://swtorista.com/codex/?codex=corellian-run-scoundrels
- Type: Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Rishi
- Faction: Both
- Patch: 3.0.0
- Level: 55
- SWTOR Spy Coordinates: X:780, Y:-147
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Nova Blades
- Quest
- Organizations
- Planet
- Rishi
How to get the Nova Blades codex: Guide on SWTOR-Spy.com: You get this codex when you complete mission: ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Nova Blades' codex.
Lore Entry: Originally a loose conglomerate of independent pirate crews dedicated to resource sharing, the Nova Blades became a proper gang when the value of tactical collaboration started to outweigh the freedom of operational independence. Ever since, the galaxy's major hyperroutes have suffered from the Blades' legendary hijackings, raids and blockades. A line item known as 'Blade Tax' is commonly used by corporate accountants as an expected cost of doing business. The Nova Blades' fleets are nomadic, allowing them to take swift and nimble action virtually anywhere they choose, while also making them difficult to attack directly. More recently, some Nova Blades have established planetary bases of operations. Thus far, these permanent posts do not appear to have been targeted by corporations, governments or rival gangs.
Details
- Link: https://swtorista.com/codex/?codex=nova-blades
- Type: Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Rishi
- Faction: Both
- Patch: 3.0.0
- Level: 55
- SWTOR Spy Coordinates: X:1122, Y:353
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
The Slayers Three
- Quest
- Organizations
- Planet
- Rishi
How to get the The Slayers Three codex: Awarded after completiong of the mission "Jungle's Bounty" on rishi, given by Angol Martilla just outside West Town https://imgur.com/a/wSRtcBu
Lore Entry: Following a set of chronal intervals unrelated to any known calendar, Angol, Bez, and Derrus Martilla venture out from their home in the Spawn Nebula to revel in the spirit of the hunt. Calling themselves the 'Slayers Three', these proud siblings make landfall on a world decreed by their shamans to track and kill that world's most formidable beasts in ceremonial fashion. The Slayers Three are said to be among the galaxy's most skilled big-game hunters, having yet to find a creature that could get the best of them. Some have come to question the veracity of the Slayers' story, even calling the siblings delusional. Since no one can determine which world they're from--even with their peculiar accents--there is no sure way to verify who these 'shamans' are or what specific purpose the Slayers' 'ceremonial hunt' serves. But the reported growing cynicism of one of the siblings does lend some credence to their stories. Regardless of any debate about the truth, one fact endures: when the Slayers Three arrive to hunt, excitement is sure to follow.
Details
- Link: https://swtorista.com/codex/?codex=the-slayers-three
- Type: Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Rishi
- Faction: Both
- Patch: 3.0.0
- Level: 55
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Arankau
- Quest
- Persons of Note
- Planet
- Rishi
How to get the Arankau codex: Guide on SWTOR-Spy.com: You get this codex once you talk with ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Arankau' codex.
Lore Entry: The Rishii do not have leaders as such, but there are those of great intellect and vast experience who are often looked to for wisdom and guidance. One such Rishii is Arankau, whose placid manner and even keel belie a most violent event from his past. In his youth, like all Rishii, Arankau was curious about the Nova Blades. He was also wary that they might one day attack. He constantly monitored the Blades' behavior and made note of their combat capabilities whenever they fought amongst themselves. When a group of Blades finally decided it was time to test the resolve of the native Rishii by raiding their villages, Arankau was ready with an ambush. Dozens of Rishii led by Arankau severely wounded every Nova Blade in sight--but left not one of them dead. It was the last time outsiders ever sought to cross the Rishii. It also marked the only time Arankau has ever had to fight.
Details
- Link: https://swtorista.com/codex/?codex=arankau
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Rishi
- Faction: Both
- Patch: 3.0.0
- Level: 1
- SWTOR Spy Coordinates: X:223, Y:-1791
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Commodore Margok
- Quest
- Persons of Note
- Planet
- Rishi
How to get the Commodore Margok codex: Guide on SWTOR-Spy.com: Obtainable once you kill Commodore Margok for the ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Commodore Margok' codex.
Lore Entry: By and large, the galaxy's most notorious pirates become well known because they operate on the galactic stage. But most pirates do not seek this level of infamy, perfectly content to remain on their birthworld, never daring to venture out among the stars. Such is the case with Commodore Dael Margok of the notorious Nova Blades. Margok's direct ancestor, Ralen Margok, was a key player in the effort to turn the Aggressor into a base of operations after the ship crash-landed on Rishi more than a century ago. Because of this, Margok maintains the Nova Blades' presence on the world with a profound sense of personal pride. He truly sees his fellow Blades as his equals and as family, and will stop at nothing to see that they are provided for and that their legacy lives on.
Details
- Link: https://swtorista.com/codex/?codex=commodore-margok
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Rishi
- Faction: Both
- Patch: 3.0.0
- Level: 55
- SWTOR Spy Coordinates: X:-757, Y:-264
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Rishii
- Quest
- Species
- Planet
- Rishi
How to get the Rishii codex: Guide on SWTOR-Spy.com: Obtainable once you complete the mission Chapter 5: ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Rishii' codex.
Lore Entry: The Rishii have soared as their planet's dominant species for many thousands of years. Their powerful wings, honed talons and knack for mimicking the sounds of other living things make them natural hunters. While highly intelligent, they prefer to apply their smarts to reflective and societal matters over technological advancement. Content to lead simple lives in villages set atop high mountain peaks and grow their population at a glacial pace, the Rishii have no reason to war amongst themselves, though their ability to defend themselves from predators make them skillful combatants. Some Rishii have chosen to relocate closer to the outsiders who have colonized the world in recent years, the most adventurous among them integrating more fully and opting for the thrill of a pirate's life.
Details
- Link: https://swtorista.com/codex/?codex=rishii
- Type: Quest
- Category: Species
- Subcategory: Planet
- Tertiary Category: Rishi
- Faction: Both
- Patch: 3.0.0
- Level: 55
- SWTOR Spy Coordinates: X:986, Y:11
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Above the Law
- Class Quest
- Achievement: Titles
- Planet
- Rishi
How to get the Above the Law codex: Bounty Hunter in the Shadow of Revan Expansion (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned this title after defeating Revan on Yavin 4.
Details
- Link: https://swtorista.com/codex/?codex=above-the-law
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Rishi
- Faction: Class
- Class: Bounty Hunter
- Patch: 3.0.0
- Level: 60
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Chief Military Advisor
- Class Quest
- Achievement: Titles
- Planet
- Rishi
How to get the Chief Military Advisor codex: Trooper in the Shadow of Revan Expansion (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned this title after defeating Revan on Yavin 4.
Details
- Link: https://swtorista.com/codex/?codex=chief-military-advisor
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Rishi
- Faction: Class
- Class: Trooper
- Patch: 3.0.0
- Level: 60
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Dark Council Elite
- Class Quest
- Achievement: Titles
- Planet
- Rishi
How to get the Dark Council Elite codex: Sith Inquisitor in the Shadow of Revan Expansion (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned this title after defeating Revan on Yavin 4.
Details
- Link: https://swtorista.com/codex/?codex=dark-council-elite
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Rishi
- Faction: Class
- Class: Sith Inquisitor
- Patch: 3.0.0
- Level: 60
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Immune to Prosecution
- Class Quest
- Achievement: Titles
- Planet
- Rishi
How to get the Immune to Prosecution codex: Smuggler in the Shadow of Revan Expansion (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned this title after defeating Revan on Yavin 4.
Details
- Link: https://swtorista.com/codex/?codex=immune-to-prosecution
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Rishi
- Faction: Class
- Class: Smuggler
- Patch: 3.0.0
- Level: 60
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Jedi Battlemaster
- Class Quest
- Achievement: Titles
- Planet
- Rishi
How to get the Jedi Battlemaster codex: Jedi Knight in the Shadow of Revan Expansion (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned this title after defeating Revan on Yavin 4.
Details
- Link: https://swtorista.com/codex/?codex=jedi-battlemaster
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Rishi
- Faction: Class
- Class: Jedi Knight
- Patch: 3.0.0
- Level: 60
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Master of Hidden Knowledge
- Class Quest
- Achievement: Titles
- Planet
- Rishi
How to get the Master of Hidden Knowledge codex: Jedi Consular in the Shadow of Revan Expansion (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned this title after defeating Revan on Yavin 4.
Details
- Link: https://swtorista.com/codex/?codex=master-of-hidden-knowledge
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Rishi
- Faction: Class
- Class: Jedi Consular
- Patch: 3.0.0
- Level: 60
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Sith Intelligence Commander
- Class Quest
- Achievement: Titles
- Planet
- Rishi
How to get the Sith Intelligence Commander codex: Imperial Agent in the Shadow of Revan Expansion (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned this title after defeating Revan on Yavin 4.
Details
- Link: https://swtorista.com/codex/?codex=sith-intelligence-commander
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Rishi
- Faction: Class
- Class: Imperial Agent
- Patch: 3.0.0
- Level: 60
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
"Retired"
- Class Quest
- Lore
- Planet
- Rishi
How to get the "Retired" codex: https://youtu.be/MYUtRI43IoY?t=500 (8:20) Completion of the Agent Class Mission "Forfeit" on Rishi
Lore Entry: Before the collapse of Imperial Intelligence, official service records listed thousands of Intelligence personnel as 'Retired'. No details, no forwarding address: simply 'Retired'. The vagaries of such an entry can set an imagination ablaze with theories as to what it might actually mean. Many of those theories could very well be correct. There is ample evidence that those who had reached retirement age were sent to Medical Services for a final health examination that implemented an 'electrochemical mental therapy session' to leave the retiree 'free from the traumas brought on by a protracted period of service.' Some whose information or abilities were deemed too valuable for such 'therapy' were forcibly retired to highly secure locations like Nar Shaddaa's Shadow Town. Others still, such as the agency's former Minister, wielded enough sensitive information to hold the Empire in check and--to some extent--decide their own fates. Most, however, were likely 'retired' by Intelligence in the most time-efficient, cost-effective and predictable manner possible.
Details
- Link: https://swtorista.com/codex/?codex=retired
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Rishi
- Faction: Class
- Class: Imperial Agent
- Patch: 3.0.0
- Level: 55
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Garblaque's Haven
- Class Quest
- Lore
- Planet
- Rishi
How to get the Garblaque's Haven codex: Guide on SWTOR-Spy.com: Awarded upon completion of class mission series “Tickets ... (Read More)
Lore Entry: [HoloNet Advertisement] Tired of war? Sick of prophecies of impending doom? Looking for an exciting new way to flaunt your vast wealth? Then Garblaque the Hutt has the cure to end all your woes! Leave the galaxy behind with HAVEN: The Luxury Dreadnaught! Spend ten years outside the fringes of known space in opulent splendor! Haven provides only the best in accommodations, dining, entertainment, recreation, relaxation and satiation. Your life of privilege will not only continue aboard Haven--you will find yourself enjoying entirely new levels of comfort and indulgence! Garblaque has everything you want--and in vast supply. We cater to your every need with no exceptions* and practically guarantee the greatest experience of your life! Buy your tickets to Haven: The Luxury Dreadnaught in the next two days and your generous host will promise to dine with you once per year! That's ten glorious, all-you-can-consume-and-more feasts with Garblaque himself--just for making your purchase early! What are you waiting for? Mutually assured galactic annihilation? Get your tickets to Haven this instant! *pending availability - surcharges may apply
Details
- Link: https://swtorista.com/codex/?codex=garblaques-haven
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Rishi
- Faction: Class
- Class: Smuggler
- Patch: 3.0.0
- Level: 55
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Old Wounds
- Class Quest
- Lore
- Planet
- Rishi
How to get the Old Wounds codex: Guide on SWTOR-Spy.com: You get this codex when you complete mission: ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Old Wounds' codex.
Lore Entry: Memories are markers. They allow us to navigate the past, and to recognize the shape of the path we have chosen. They can reinforce our beliefs. They can buoy us, bring warmth to our hearts. But they can also haunt us. Traumatize us, even when they do not linger on our minds. 'This does not mean that we should seek to eradicate these old wounds. The scars left behind are a part of who we are today. We must learn the contours of these scars so that we may fully understand ourselves, and so that we may better serve as Jedi. Pretend our scars--and the memories that come with them--do not exist, and our ignorance will lead us that much closer to the dark side.' --Master Orgus Din, from a Jedi Academy lecture
Details
- Link: https://swtorista.com/codex/?codex=old-wounds
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Rishi
- Faction: Class
- Class: Jedi Knight
- Patch: 3.0.0
- Level: 55
- SWTOR Spy Coordinates: X:442, Y:-39
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Opticron Droids
- Class Quest
- Lore
- Planet
- Rishi
How to get the Opticron Droids codex: Awarded to the Sith Warrior after the completion of the class mission "Vowrawn and the Wrath", on the planet Rishi
Lore Entry: As with much concerning the Emperor, very little is known of the droids designated 'Opticron'. In fact, very few are even aware they exist. From the exterior, they appear to be standard-issue Imperial probe droids, but further investigation would reveal an amalgamation of technology both exotic and arcane. Much like the Emperor's Hand, these droids are connected through the Force in some way to the mind and will of the Emperor himself. They are his unseen eyes, watching that which he cannot--until he returns from the brink.
Details
- Link: https://swtorista.com/codex/?codex=opticron-droids
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Rishi
- Faction: Class
- Class: Sith Warrior
- Patch: 3.0.0
- Level: 55
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
The Quest for Immortality
- Class Quest
- Lore
- Planet
- Rishi
How to get the The Quest for Immortality codex: https://youtu.be/UX0V-kCmGoE?t=612 (10:!2) Completion of the Inquisitor Class Mission "Secrets of the Darkest Stars" on Rishi
Lore Entry: For ages, Dark Lords of the Sith have yearned to reproduce the arcane abilities of Tulak Hord; the process behind his nearly successful bid for true immortality in particular has either eluded or ultimately disappointed those who have sought to know it. Whispered rumors persist of many varying ways to achieve eternal life, from the obviously false to the convincingly esoteric. Lord Veijel's recent discovery on Rishi appears to be the most promising candidate to date, but as with past claims that were proved too good to be true, this newfound lifespan extender may not be as it appears on the surface.
Details
- Link: https://swtorista.com/codex/?codex=the-quest-for-immortality
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Rishi
- Faction: Class
- Class: Sith Inquisitor
- Patch: 3.0.0
- Level: 55
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Eclipse Squad
- Class Quest
- Organizations
- Planet
- Rishi
How to get the Eclipse Squad codex: Guide on SWTOR-Spy.com: Obtained after you complete the quest “Eclipse Squad” ... (Read More)
Lore Entry: [Excerpted from SpecForce psychological profiles.] Working from a diverse range of personality types and competencies will help to further refine the grafting process. The following candidates have been put forth by Psych. Div.: Sergeant Parisa, engineer Demonstrates focus. Has a drive bordering on anger due to recent family trauma. Lieutenant Mak'eef, heavy weapons Anxious, self-assured. Signed up as an alternative to fretting over the war. Sergeant Revai, sniper Deliberate and distant. Highly intelligent. Tendency to fixate on dark thoughts. Sergeant Noray, field medic Good-humored. Capable under extreme pressure. Orphaned at birth. Captain Udanara, linguistics Charismatic. Morale builder. Extensive combat and leadership experience. Major Corovani, strategic command Responsible. Resolute. Pragmatic. Multiple-time SpecForce Honors recipient. Family man. Candidate set: APPROVED
Details
- Link: https://swtorista.com/codex/?codex=eclipse-squad
- Type: Class Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Rishi
- Faction: Class
- Class: Trooper
- Patch: 3.0.0
- Level: 55
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Master Kutri O'a
- Class Quest
- Persons of Note
- Planet
- Rishi
How to get the Master Kutri O'a codex: https://youtu.be/VHEMoDGjEk8?t=618 (10:18) Completion of the Consular Class Mission "Barsen'thor's Legacy" on Rishi
Lore Entry: Kutri O'a is no stranger to war. He assisted in defending the Minos Cluster and raided Sith warships in the First Battle of Bothawui, though you wouldn't know it from his warm and friendly demeanor. Rather than reflect on past hardships, the Bothan Jedi Master prefers to engage in scholarly pursuits and maintain a positive outlook. As one of the true masters of the holocron craft, Master O'a has been in great demand throughout Republic space and beyond, but he does not act on behest of the whims of others. He can sense through the Force when and where he'll be needed and plans his travel accordingly--even if those plans take him straight into the heart of danger.
Details
- Link: https://swtorista.com/codex/?codex=master-kutri-oa
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Rishi
- Faction: Class
- Class: Jedi Consular
- Patch: 3.0.0
- Level: 55
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Thera Markon
- Class Quest
- Persons of Note
- Planet
- Rishi
How to get the Thera Markon codex: https://youtu.be/mBhOm9Ptif8?t=525 (8:45) Completion of the Bounty Hunter Class Mission "The Ones Left Behind" on Rishi
Lore Entry: It's hardly unusual for parents to want to see their children develop an interest in the family trade, nor for such parents to feel some level of disappointment when their hopes aren't fulfilled. So it was when Thera Markon, daughter to notable bounty hunter Crysta Markon, decided to take up smuggling. Thera's life of small-time scores may not be the most ambitious, but it's a level of danger and income she was accustomed to--until her mother lost her life because of her thieving. If nothing else, Crysta's intervention and sacrifice may signal to Thera that her mother wasn't entirely disapproving of her life choices in the end. Whether or not Thera's neurotic nature would allow such a notion to soothe her is another matter.
Details
- Link: https://swtorista.com/codex/?codex=thera-markon
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Rishi
- Faction: Class
- Class: Bounty Hunter
- Patch: 3.0.0
- Level: 55
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
An Imperial Betrayal
- Quest
- Lore
- Planet
- Rishi
How to get the An Imperial Betrayal codex: Awarded to the imperial player after completion of the Shadow of Revan story mission "Traitor's Burden", on Rishi
Lore Entry: Order and efficiency keep the Imperial machine running smoothly; any element acting in opposition is quickly and ruthlessly excised. Great minds have often cracked under the pressure of potentially being found out for merely harboring seditious thoughts, much less acting on them. And yet evidence continues to mount that scores of personnel--perhaps thousands--have risked everything to secretly side with the Revanites. If the Order of Revan's doctrine can sway even well-regarded Sith such as Lord Ivress and Darth Arkous, there's no telling just how thoroughly the Empire has been corrupted by it.
Details
- Link: https://swtorista.com/codex/?codex=an-imperial-betrayal
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Rishi
- Faction: Imperial
- Patch: 3.0.0
- Level: 57
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Republic Traitors
- Quest
- Lore
- Planet
- Rishi
How to get the Republic Traitors codex: Guide on SWTOR-Spy.com: You get this codex when you complete the ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Republic Traitors' codex.
Lore Entry: While the Republic stands for many high ideals, some of its leaders don't always live up to them. Recent victories against the Empire have put morale at an all-time high, but many citizens remain disaffected--especially those who've fought for so long and seen the cost of their leaders' mistakes firsthand. The allure of a new order promising an end to war and the firm leadership of one of the Republic's most famous historical heroes can't be overstated, and the actions of Colonel Darok and his comrades are clear proof that the Revanites have recruited heavily from Republic ranks.
Details
- Link: https://swtorista.com/codex/?codex=republic-traitors
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Rishi
- Faction: Republic
- Patch: 3.0.0
- Level: 57
- SWTOR Spy Coordinates: X:-683, Y:-1939
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Darth Acina
- Quest
- Persons of Note
- Planet
- Seeker Droid
How to get the Darth Acina codex: Guide on SWTOR-Spy.com: [Empire]: You can acquire this codex up from ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Darth Acina' codex.
Lore Entry: The Dark Council's official keeper of all things technological, Darth Acina inherited her post after her predecessor Darth Karrid was killed by Republic forces over Duro. Acina was personally tasked by the Emperor's Hand with guarding the Arcanum: a vast storehouse of Sith artifacts and devices deemed too powerful to destroy, but too dangerous for anything but research. Acina controls all access to the Arcanum facility, making her someone the rest of the Dark Council continually seeks to impress. None have discovered what garners Darth Acina's approval--but all agree that to speak with her is always a pleasurable guessing game. After the Emperor's vanishing, Malgus's betrayal and the rise of the Dread Masters, Darth Acina retreated into watchful seclusion with her apprentices at the Arcanum facility. This proved to be a tactical error, as one of her apprentices had secretly sworn loyalty to the Dread Masters and later organized an impressive raid of the station and its many dark wonders. Her position within the Dark Council has become precarious, forcing her to scramble out of arrogant isolation and curry favor with others.
Details
- Link: https://swtorista.com/codex/?codex=darth-acina
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Seeker Droid
- Faction: Both
- Patch: 2.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Jedi Master Cedral Gend
- Quest
- Persons of Note
- Planet
- Seeker Droid
How to get the Jedi Master Cedral Gend codex: Guide on SWTOR-Spy.com: [Republic]: Obtained after talking with BB-6G Seeker Droid ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Jedi Master Cedral Gend' codex.
Lore Entry: There are places and things in the galaxy that are strongly imbued with the dark side of the Force. The Jedi Order tasks its most indomitable masters with hunting down and cleansing such corruption wherever it takes root. Master Cedral Gend is one of the Order's top investigators of such phenomena, having crisscrossed the galaxy many times over in search of artifacts and technology that were created through Sith alchemy. Master Gend is noteworthy among his fellow Jedi for effortlessly blending in with native populations, quickly mastering their languages and customs. His list of allies--including some within Hutt space and the Empire itself--is impressive. For all his success as a diplomat, however, Master Gend remains a deeply introspective man who retreats into solitude whenever possible. One can only imagine the psychic scars he has gained from a life spent confronting the galaxy's greatest evils.
Details
- Link: https://swtorista.com/codex/?codex=jedi-master-cedral-gend
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Seeker Droid
- Faction: Both
- Patch: 2.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Space Combat
- Quest
- Game Rules
- Planet
- Story
How to get the Space Combat codex: Guide on SWTOR-Spy.com: You get this Codex the first time you ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Space Combat' codex.
Lore Entry: Offensive Systems: Blaster cannons are the primary weapon system of most starships, and can be fired continuously. However, targets equipped with ray shielding cannot be damaged by blaster fire--these targets pulse blue when hit. Secondary weapons must be used against such targets. Missile launchers are a common secondary weapon system. Missile targets can be designated (or 'painted') by a ship's target lock-on system, allowing multiple missiles to be fired at different targets simultaneously. With enough investment, it is possible to equip starships with powerful proton torpedo launchers. Defensive Systems: Shields are a ship's first line of defense against damage. When upgraded with a regenerator, shields gradually repair themselves over time as long as the SHIP'S BLASTER CANNONS AREN'T FIRING. Ion cannon blasts--identifiable by their distinctive blue energy trails--can temporarily disable shield systems on impact, so it is critical to avoid them.
Details
- Link: https://swtorista.com/codex/?codex=space-combat
- Type: Quest
- Category: Game Rules
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Both
- Patch: 1.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
EV2 Macrobinoculars
- Quest
- Lore
- Planet
- Story
How to get the EV2 Macrobinoculars codex: Guide on SWTOR-Spy.com: [Republic]: You receive this codex after talking with ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'EV2 Macrobinoculars' codex.
Lore Entry: The EV2 discreet reconnaissance macrobinoculars represent the cutting edge in surveillance technology. Supreme-resolution zoom, wide-spectrum environmental analysis, full voice/data communications and an omnioptic interface are but a few of the EV2's top-notch features. These devices are ideal for planetary exploration, environmental observation, data interception, geographic triangulation and target monitoring. Designed by the legendary freelance superspy known only as 'the Shroud,' the EV2s are reportedly named after one of the Shroud's top lieutenants. Components appear to have been contracted separately among several corporations across the galaxy, with the Shroud himself reportedly overseeing their assembly. Anti-tamper explosive charges embedded into the EV2's framework have made reverse engineering this particular model of macrobinoculars unlikely.
Details
- Link: https://swtorista.com/codex/?codex=ev2-macrobinoculars
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Both
- Patch: 2.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Subterranean Seeker Droids
- Quest
- Lore
- Planet
- Story
How to get the Subterranean Seeker Droids codex: Guide on SWTOR-Spy.com: [Republic]: You receive this codex, after you complete ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Subterranean Seeker Droids' codex.
Lore Entry: There are many designs of seeker droid in the galaxy, but few can match the versatility and resilience of those models nicknamed 'moles' by their users. Subterranean seeker droids are built using the highest-grade durasteel components and programmed for the hazardous task of drilling through soil and rock, surveying the underground area and dredging up any items deemed valuable by its analysis parameters. Subterranean seeker droids have been used with great success in places as diverse as Tatooine's Dune Sea and Alderaan's Juran Mountains. An especially enterprising scavenger modified her seeker droid for deep-sea drilling and excavation on Manaan. A hungry Firaxan shark swallowed the device whole, but did not live long enough to regret it. The scavenger ate well for several weeks afterwards.
Details
- Link: https://swtorista.com/codex/?codex=subterranean-seeker-droids
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Both
- Patch: 2.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
The Seeds of Rage
- Quest
- Lore
- Planet
- Story
How to get the The Seeds of Rage codex: Guide on SWTOR-Spy.com: In order to receive this codex you need ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'The Seeds of Rage' codex.
Lore Entry: The Sith Order is constantly seeking ways to fuse dark side power with technology, creating new and terrifying weapons for inflicting terror and despair on the Empire's enemies. One of the greatest practitioners of Sith alchemy, Lord Fulminiss, devoted his life to developing insidious new devices for corrupting other life forms. The subterranean machines code-named 'Seeds of Rage' were Fulminiss's crowning achievement. The Seeds use a combination of low-frequency transmissions and pure dark side power to subtly manipulate the thoughts and emotions of any living creature nearby. Over time, victims of these devices are driven homicidally insane and contaminated by dark side energy. The Seeds can affect intelligent species and beasts with equal success, and rumors persist that these horrific devices can even overwrite the programming logic of droids.
Details
- Link: https://swtorista.com/codex/?codex=the-seeds-of-rage
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Both
- Patch: 2.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
The Reformed Dark Council
- Quest
- Organizations
- Planet
- Story
How to get the The Reformed Dark Council codex: [Empire] Awarded to the player after completing the story mission "No Soldier Left Behind", as part of the Jedi Under Siege storyline -- Didn't seem to get it Republic side from Jedi Under Seige, but pretty sure you get it naturally through the story, maybe in Onderon or Mek-Sha.
Lore Entry: After her rise to the throne of the Sith Empire, Empress Acina streamlined the structure of the Dark Council, reducing its size from twelve seats to five. Each of these Dark Councillors now oversee two to three of the spheres of power controlled by the original council. The new seats on the Dark Council and the spheres they oversee are structured as follows: Sith Doctrine --Ancient Knowledge --Mysteries --Philosophy Military Command --Defense of the Empire --Military Offense --Military Strategy Scientific Advancement --Technology --Biotic Science Civil Administration --Production and Logistics --Laws and Justice Galactic Influence --Sith Intelligence --Expansion and Diplomacy
Details
- Link: https://swtorista.com/codex/?codex=the-reformed-dark-council
- Type: Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Both
- Patch: 5.10.0
- Level: 1
- Jedipedia Link
- Author of How-to: Dwarf
Krex
- Quest
- Species
- Planet
- Story
How to get the Krex codex: Received Republic side after speaking to General Daerun for the first time as part of the Inlfection Point / Jedi Under Siege storyline.
Lore Entry: The Krex are a hardy reptilian species with a knack for survival. Despite their fearsome appearance, the Krex are most widely known as explorers, pioneers, and colonists of hazardous and far-flung worlds, where their natural regenerative properties and tough skin are of great benefit. Still, it's not uncommon to find hardened Krex putting their abilities to work in other dangerous professions. Interestingly, the Krex homeworld of Rokirex does not appear to be their actual planet of origin; the ancient mythology of the Krex refers to their ancestors exclusively as 'travelers', and no examples of similar species can be found anywhere in the Rokirex archaeological record. This has led some biologists to theorize that they are actually descendants of long-lost Chistori colonists who gradually developed into a distinct genetic line.
Details
- Link: https://swtorista.com/codex/?codex=krex
- Type: Quest
- Category: Species
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Both
- Patch: 5.10.0
- Level: 1
- Jedipedia Link
- Author of How-to: Swtorista
Port Nowhere (Smuggler)
- Class Quest
- Locations
- Planet
- Story
How to get the Port Nowhere (Smuggler) codex: This codex can only be found by the Smuggler as part of their class story.
Lore Entry: Originally an Azalus-class Hutt dreadnought, 'Port Nowhere' was transformed into a mobile space station catering to less-than-legitimate business. It rapidly became a favorite destination for smugglers, black market merchants and other outlaws. Of all the galaxy's seedy spaceports, only Port Nowhere offered true freedom. For years, Port Nowhere traveled between Hutt Space, the Outer Rim and the Core Worlds. It stopped in neutral sectors and broadcasted its coordinates on coded HoloNet frequencies. Criminals converged on the station and conducted business before it jumped back to hyperspace, always remaining one step ahead of the law. Recently, however, Port Nowhere suffered a major hyperdrive malfunction that left it stranded. When or whether the station shall resume its former mobility remains a mystery.
Details
- Link: https://swtorista.com/codex/?codex=port-nowhere-smuggler
- Type: Class Quest
- Category: Locations
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Chancellor's Service Medal (Trooper)
- Class Quest
- Lore
- Planet
- Story
How to get the Chancellor's Service Medal (Trooper) codex: This codex can only be found by the Trooper as part of their class story, in Chapter 3.
Lore Entry: Bestowed on a select few who have demonstrated conspicuous gallantry on the field of battle, the Chancellor's Service Medal has only been awarded four times in the last two decades. Until the recent events involving Havoc Squad, the last recipient had been General Garza during her time as a captain in the Republic Special Forces. Those who receive this honor are frequently being groomed for high-level positions in the military bureaucracy. Previous honorees have gone on to become top leaders in High Command, trusted to oversee the Republic's valiant soldiers with full understanding of the sacrifices needed--and what it takes to win a war.
Details
- Link: https://swtorista.com/codex/?codex=chancellors-service-medal-trooper
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 50
- Class Chapter/Act: Chapter 3
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Force-walking (Inquisitor)
- Class Quest
- Lore
- Planet
- Story
How to get the Force-walking (Inquisitor) codex: Guide on SWTOR-Spy.com: You get this codex entry as part of ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Force-walking (Inquisitor)' codex.
Lore Entry: Three hundred years after Tulak Hord, the Sith Ergast tried to recreate the ritual the Dark Lord used to devour the spirits of his enemies at Yn and Chabosh. In its place, he discovered what he called the ritual of Force-walking. Requiring a Sith of great strength of will, the ritual of Force-walking allows the user to bind the restless ghosts of dead Sith to himself. Once the ghosts are bound, the ritualist may draw from their power, channeling it into a powerful exertion of Force energy against his enemies.
Details
- Link: https://swtorista.com/codex/?codex=force-walking-inquisitor
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Coordinates: X:-1499, Y:-137
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Force-walking Sickness (Inquisitor)
- Class Quest
- Lore
- Planet
- Story
How to get the Force-walking Sickness (Inquisitor) codex: This codex can only be found by the Sith Inquisitor as part of their class story, in Chapter 2.
Lore Entry: Of the few recorded people who successfully learned the Sith Lord Ergast's Force-walking ritual, all of them rose to prominence quickly and faded from glory shortly thereafter, with nothing to indicate what brought about their ends. Among them, only one was known to have bound more than one Sith ghost--and that was Ergast himself, whose own death remains a mystery. It appears, however, that binding too many ghosts can quickly overwhelm the host, inflicting physical and spiritual sickness on the Force-walking Sith and leading to violent expressions of Force power beyond the Sith's control.
Details
- Link: https://swtorista.com/codex/?codex=force-walking-sickness-inquisitor
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 40
- Class Chapter/Act: Chapter 2
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Intelligence Report: Castellan Mind Control (Agent)
- Class Quest
- Lore
- Planet
- Story
How to get the Intelligence Report: Castellan Mind Control (Agent) codex: This codex can only be found by the Imperial Agent as part of their class story, in Chapter 2.
Lore Entry: CLASSIFIED REPORT / DO NOT REMOVE FROM INTELLIGENCE ARCHIVES Summary: The Castellan restraints are designed for limited behavior modification in a high-risk subject. In effect, the subject is programmed to react to a keyword with total obedience. Long-term commands can be implanted, but with lowered effectiveness. Once programming is activated, the subject will be aware of his inability to control his actions but unable to revolt. Procedure: Subject must first be primed with a dosage of the IX serum; the serum can be applied to the subject discreetly (e.g., during a routine medcenter visit) but should be formulated based on a detailed accounting of physical and psychological factors. The serum circulates over a period of between three and thirty days, effectively altering the subject's brain chemistry. Once the serum is fully absorbed and the subject is primed, subject must be imprinted over the course of several hours. A trained handler will designate a permanent keyword that will activate the subject's programming and open him to commands. Long-term commands, if desired, can be implemented at this time. No way to reverse the treatment has been developed. Theoretically, one could repeat the cycle and apply a new keyword--overwriting old programming--but the physical side effects of repeated IX serum usage could prove inhibiting. Notes: The Minister of Intelligence disapproves of widespread use of Castellan restraints on Imperial Intelligence personnel, but has agreed that limited trials are appropriate. Cross-reference: SLV serum series, IX serum, Quesh, dimalium-6
Details
- Link: https://swtorista.com/codex/?codex=intelligence-report-castellan-mind-control-agent
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Imperial Agent
- Patch: 1.0.0
- Level: 40
- Class Chapter/Act: Chapter 2
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Kira Carsen's Dark Past (Knight)
- Class Quest
- Lore
- Planet
- Story
How to get the Kira Carsen's Dark Past (Knight) codex: This codex can only be found by the Jedi Knight as part of their class story, in Chapter 1.
Lore Entry: Kira Carsen concealed her true origins from the Jedi Order, but the truth finally came out when one of the Emperor's servants set a trap to bring her home. Kira was born in Imperial space and raised at Korriban's Sith Academy. She escaped her deadly training while still a child and fled to Hutt Space before being taken in by Master Bela Kiwiiks. Kira kept her past a secret out of fear of being shunned by her adopted Jedi family--or worse, being imprisoned for her connection to the Sith. Although she claims to be a loyal servant of the light side, the fact remains that good Jedi do not keep such secrets from their allies.
Details
- Link: https://swtorista.com/codex/?codex=kira-carsens-dark-past-knight
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 32
- Class Chapter/Act: Chapter 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Malachor Three (Consular)
- Class Quest
- Lore
- Planet
- Story
How to get the Malachor Three (Consular) codex: This codex can only be found by the Jedi Consular as part of their class story, in Chapter 1.
Lore Entry: The world of Malachor Five was host to a Sith academy before its destruction three centuries ago, but the Jedi have long suspected that Sith ruins are scattered on other planets and moons across the Malachor system. Several decades ago, the Jedi Order's six most promising students obtained permission to explore Malachor Three. Their arrival roused the spirit of Terrak Morrhage, a Sith Lord entombed on the planet. Yuon Par and Duras Fain succumbed to the spirit's influence first, giving in to their suppressed passion for each other. Appalled, Eriz Vossan and Cin Tykan began to suffer terrifying nightmares and paranoia. Slowly the expedition members turned on each other, only coming to their senses when the dark creatures of Malachor Three--stirred by Terrak Morrhage's anger--rose up against them. The tactician Sidonie Garen formulated a plan, but an error of judgment sent the expedition into dangerous terrain. The youngest Jedi, Parkanas Tark, was trapped trying to save Eriz Vossan, and was left behind when the others finally escaped. Malachor Three is now forbidden to explorers; the expedition members have not spoken in many years.
Details
- Link: https://swtorista.com/codex/?codex=malachor-three-consular
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 32
- Class Chapter/Act: Chapter 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Plan Zero (Warrior)
- Class Quest
- Lore
- Planet
- Story
How to get the Plan Zero (Warrior) codex: This codex can only be found by the Sith Warrior as part of their class story, in Chapter 2.
Lore Entry: Canny observers speculate that Darth Baras has not been wielding his full strength in the power games of the Sith for years. The reason is Plan Zero, an elegant strategy with one purpose: decapitating the Republic's military leadership in preparation for total war. Darth Baras cares nothing for the Republic military's obvious heroes. The men who truly matter are behind the scenes. Beginning with the capture of Republic SIS agents in the Outer Rim and culminating in the circumspect cultivation of greedy Senators through proxies, Darth Baras has spent vast resources patiently piecing together information on the Republic's greatest--and most elusive--generals. Although Plan Zero was composed at Darth Vengean's directive, it was Baras who has spent almost a decade readying it in secret. No other Sith may interfere, and no Republic spy can warn the Plan Zero targets. Now that the plan has been enacted, Baras's apprentice will topple one great Republic leader after the next--until war is certain, and total victory is inevitable.
Details
- Link: https://swtorista.com/codex/?codex=plan-zero-warrior
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Sith Warrior
- Patch: 1.0.0
- Level: 40
- Class Chapter/Act: Chapter 2
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Republic Privateers (Smuggler)
- Class Quest
- Lore
- Planet
- Story
How to get the Republic Privateers (Smuggler) codex: Guide on SWTOR-Spy.com: U get it at Port Nowhere, during the ... (Read More)
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: In times of war, military space fleets are always pushed to the limit. There are never enough vessels to both engage the enemy and defend critical star systems. Thus, despite its firm commitment to law and order, the Republic is not above sanctioning outlaw starship captains to take up arms against the Empire. The laws governing Republic privateers are kept deliberately simple in acknowledgement of the personality types who accept such work. First, no attacks on civilian transports or population centers are permitted. Second, Republic privateers are expressly forbidden to engage in criminal acts like slavery and murder. Armed robbery of Imperial military vessels and the smuggling of contraband goods pillaged from the enemy are left in an undefined moral gray area, however.
Details
- Link: https://swtorista.com/codex/?codex=republic-privateers-smuggler
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
The Desolator Superweapon (Knight)
- Class Quest
- Lore
- Planet
- Story
How to get the The Desolator Superweapon (Knight) codex: The very first mission of the Jedi Knight story, after leaving Coruscant. and also the first mention of the superweapon.
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'The Desolator Superweapon (Knight)' codex.
Lore Entry: For years, the enemy infiltrator posing as Doctor Tarnis oversaw the Republic's secret superweapon projects. The devious Sith scientist used his extraordinary knowledge and the Republic's vast resources to develop a series of powerful weapons that could turn the tide of any future war. What the Republic did not realize is that these weapons could be combined into a far more deadly device. Before his death, Tarnis transmitted the complete schematics of all his work to his father, legendary Sith Lord Darth Angral. Copies of these records were recovered on Ord Mantell under the code name 'Desolator,' along with an affectionate series of messages between father and son. Whatever their evils, the Sith feel family bonds as acutely as anyone.
Details
- Link: https://swtorista.com/codex/?codex=the-desolator-superweapon-knight
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 32
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
The Emperor's Plan (Knight)
- Class Quest
- Lore
- Planet
- Story
How to get the The Emperor's Plan (Knight) codex: Guide on SWTOR-Spy.com: As Republic player got it after finished mission ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'The Emperor's Plan (Knight)' codex.
Lore Entry: Every decision the Sith Emperor has made for the last millennium has been in the service of one dark goal: the complete annihilation of every living thing in the galaxy. The Emperor's desire is not destruction for its own sake, however. He is not a nihilist. The Emperor intends to feed on the galaxy's extinction and draw that energy into himself, giving him true immortality--and a godlike mastery of the Force. The Jedi can only speculate on what the Emperor will do if his plan succeeds. Does he intend to preserve any followers, or live on alone? With such unlimited power, could he plant the seeds of life and raise a new galaxy from the old one's ashes?
Details
- Link: https://swtorista.com/codex/?codex=the-emperors-plan-knight
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 50
- SWTOR Spy Coordinates: X:-423, Y:-443
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
The Gauntlet Superweapon (Trooper)
- Class Quest
- Lore
- Planet
- Story
How to get the The Gauntlet Superweapon (Trooper) codex: This codex can only be found by the Trooper as part of their class story, in Chapter 2.
Lore Entry: Imperial engineers have created a deadly new device code-named 'Gauntlet.' This massive turbolaser cannon fires charged tachyonic matter capable of traveling faster than lightspeed. Combined with a unique targeting array using the same technology as hyperwave relays, the Gauntlet can select and destroy enemy starships while they are still traveling through hyperspace. A single shot from the Gauntlet can annihilate even the largest Republic dreadnought, giving the Empire a crushingly decisive advantage in the war. It is worth noting that unlike many superweapons--which seem designed to inflict casualties on large populations--the Gauntlet is that rare device that permits highly-selective targeting. It is possible to fire the Gauntlet without ever endangering civilians.
Details
- Link: https://swtorista.com/codex/?codex=the-gauntlet-superweapon-trooper
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 40
- Class Chapter/Act: Chapter 2
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Ritual of Tulak Hord (Inquisitor)
- Class Quest
- Lore
- Planet
- Story
How to get the The Ritual of Tulak Hord (Inquisitor) codex: This codex can only be found by the Sith Inquisitor as part of their class story, in Chapter 1.
Lore Entry: In his time as Dark Lord of the Sith, Tulak Hord was known as a master of the mystical dark arts of the Force, using his powers to plumb the depths of life and death. In the battles of Yn and Chabosh, Tulak Hord is believed to have used a ritual to draw the strength of his enemies to himself, growing his power and vitality. One ritual of Tulak Hord's gets only a scant mention in the histories, but is the subject of myth and legend--a ritual rumored to grant eternal life. No one has ever managed to uncover this mythical ritual, let alone perform it.
Details
- Link: https://swtorista.com/codex/?codex=the-ritual-of-tulak-hord-inquisitor
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 32
- Class Chapter/Act: Chapter 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Role of a Dark Council Member (Inquisitor)
- Class Quest
- Lore
- Planet
- Story
How to get the The Role of a Dark Council Member (Inquisitor) codex: This codex can only be found by the Sith Inquisitor as part of their class story, in Chapter 3.
Lore Entry: The Emperor's word is supreme, but the Emperor rarely speaks. As such, it is the Dark Council that rules and administers the affairs of the Empire while the Emperor is silent, determining the fate of worlds and trillions of sentient beings. Each Dark Council member takes charge of one of the twelve pyramids of power within the Sith Empire, and may act as he or she sees fit. In practice, joining the Dark Council is just the beginning of a Sith's true rise to prominence. Within the Dark Council are alliances between members designed to keep other members weak or ensure a majority in issues that must be decided by the council as a whole. While in theory there is no head of the council, in practice, every member is struggling to amass enough personal power to control the others. Those who have been on the council for years or decades have deep roots. While the Dark Council rarely meets in full, a canny Dark Council member makes it a point to be aware of every meeting, and to always have an ally in the chamber.
Details
- Link: https://swtorista.com/codex/?codex=the-role-of-a-dark-council-member-inquisitor
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 50
- Class Chapter/Act: Chapter 3
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Shadow Arsenal (Agent)
- Class Quest
- Lore
- Planet
- Story
How to get the The Shadow Arsenal (Agent) codex: This codex can only be found by the Imperial Agent as part of their class story, in Chapter 2.
Lore Entry: Toward the end of the Great War, Republic Special Forces Colonel Laren Omas--one of the key figures behind the Republic's weapons research projects--assembled a team of the galaxy's greatest scientists. Together, they would do what no single scientist could: design a weapon capable of turning back the Imperial threat. The scientists, led by Doctor Nasan Godera, were initially skeptical. But Omas had worked with many of them before, and over the course of weeks the group developed a plan. They would build a 'Shadow Arsenal' of interplanetary missiles, each armed with a cloaking device and a warhead of continent-shaking power. The Shadow Arsenal would be the ultimate deterrent--a weapon impossible to defend against and too powerful to ignore. The group began falling apart long before work was completed. Colonel Omas's death on Hoth was the final blow, and the scientists went their respective ways--save for Doctor Godera. Godera stubbornly continued, secretly building the arsenal on Quesh until, faced with the finished product, even he realized its destructive potential went too far. The Shadow Arsenal was an indiscriminate, catastrophic weapon. It would kill millions of civilians along with its intended targets, and this was not something Godera could abide. His future weapons would be different--built to imprison, to guard or to selectively target. Thus, the Shadow Arsenal was abandoned. Until now.
Details
- Link: https://swtorista.com/codex/?codex=the-shadow-arsenal-agent
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Imperial Agent
- Patch: 1.0.0
- Level: 40
- Class Chapter/Act: Chapter 2
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Silencer (Inquisitor)
- Class Quest
- Lore
- Planet
- Story
How to get the The Silencer (Inquisitor) codex: This codex can only be found by the Sith Inquisitor as part of their class story, in Chapter 3.
Lore Entry: Powerful fleet-destroying technology, the Silencer is a ship-mounted cannon designed to be fired over long ranges. The visible energy beam created by the Silencer is capable of obliterating capital ships, but more significant is the beam's blossoming effect--a rippling wave of radiation cascading outward from the beam with range and destructive power sufficient to destroy an entire enemy armada. Dependent on a rare and costly new chip called the CN-12, the Silencer prototype originated under the aegis of the late Darth Mekhis. When Mekhis died, her half-completed technology was left to the military to develop further--but when it became clear that progress was slow, the powerful Sith Lord Darth Thanaton deemed the Silencer project too costly and out of line with the Empire's goals to continue. Moff Pyron, the officer who was assigned to oversee the Silencer, saw potential that Darth Thanaton did not. Since then, he has ensured that the prototype's continued development behind Thanaton's back.
Details
- Link: https://swtorista.com/codex/?codex=the-silencer-inquisitor
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 50
- Class Chapter/Act: Chapter 3
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Voidwolf's Conspiracy (Smuggler)
- Class Quest
- Lore
- Planet
- Story
How to get the The Voidwolf's Conspiracy (Smuggler) codex: This codex can only be found by the Smuggler as part of their class story, in Chapter 3.
Lore Entry: The Voidwolf has always been despised by his fellow Imperial commanders. They see him as pirate scum promoted far above his station--and he has never argued with that assessment. The Voidwolf's interest in the Empire has always been its profit potential. The Voidwolf recruited Imperial sleeper agent Darmas Pollaran and corrupt Republic Senator Bevera Dodonna to organize the galaxy's smugglers, gangsters and pirates into his personal mercenary fleet. Their goal is to strike the Republic's shipyards and loot everything that isn't nailed down. With these stolen resources, the Voidwolf intends to plunder the Core Worlds while the Republic and Empire battle on Corellia.
Details
- Link: https://swtorista.com/codex/?codex=the-voidwolfs-conspiracy-smuggler
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 50
- Class Chapter/Act: Chapter 3
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Adasca BioMechanical (Bounty Hunter)
- Class Quest
- Organizations
- Planet
- Story
How to get the Adasca BioMechanical (Bounty Hunter) codex: Guide on SWTOR-Spy.com: This entry is awarded during the mission Endorsement. ... (Read More)
Lore Entry: The Adasca BioMechanical Corporation of Arkania--usually abbreviated to Adascorp--possesses a long and occasionally sordid history. The company has been continuously owned and operated for centuries by members of the Adasca royal family, and it is most famous for advancements in the fields of bioengineering and medical research. However, the company also maintains interests in markets as diverse as military droid hardware and financial services. Adascorp's president three centuries past, Lord Arkoh Adasca, attempted to seize galactic power using gargantuan exogorths--more commonly known as 'space slugs.' This insane plan was foiled with Lord Adasca's death and the destruction of Adascorp headquarters. After many decades of legal reparations, the company quietly resumed operations.
Details
- Link: https://swtorista.com/codex/?codex=adasca-biomechanical-bounty-hunter
- Type: Class Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Children of the Emperor (Consular)
- Class Quest
- Organizations
- Planet
- Story
How to get the Children of the Emperor (Consular) codex: This codex can only be found by the Jedi Consular as part of their class story, in Chapter 2.
Lore Entry: Despite the Jedi Council's best efforts, only a little is known of the so-called Children of the Emperor. Infants of all species taken before the Sith Emperor, the children are infused with the Emperor's strength, sharing some measure of his thoughts and power for the rest of their lives. They become the Emperor's eyes and ears, and--should the Emperor focus his presence upon them--his puppets. It is believed that the children have some way to hide their dark presence from Jedi senses, meaning they can exist undetected within the Republic. The position of the Children of the Emperor within the Sith hierarchy is unclear. Few Sith appear to even know of their existence, and Sith who investigate rumors of the children have been known to disappear without a trace. Since the Emperor would not go to such elaborate lengths simply to create infiltrators in the Republic, the true purpose behind the children remains a mystery.
Details
- Link: https://swtorista.com/codex/?codex=children-of-the-emperor-consular
- Type: Class Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 40
- Class Chapter/Act: Chapter 2
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Emperor's Fallen Jedi (Knight)
- Class Quest
- Organizations
- Planet
- Story
How to get the The Emperor's Fallen Jedi (Knight) codex: Guide on SWTOR-Spy.com: During mission line “Irredeemable” .
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'The Emperor's Fallen Jedi (Knight)' codex.
Lore Entry: The Sith Emperor has mastered the dark side's power to become the most dominating Force-user the galaxy has ever seen. His corrupting influence is so complete that none can stand in his presence without succumbing to fear, anger and hatred. The Emperor can wither and ruin even the strongest Jedi's connection to the light side. Jedi Master Tol Braga's strike team was not the first group to succumb to the Sith leader's oppressive influence. Hundreds of years ago, the Jedi Revan and Malak discovered Dromund Kaas and confronted the Emperor. They fell to the dark side and returned to Republic space as Sith Lords. Since then, dozens more Jedi have followed the same path into evil.
Details
- Link: https://swtorista.com/codex/?codex=the-emperors-fallen-jedi-knight
- Type: Class Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 50
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
The Emperor's Hand (Warrior)
- Class Quest
- Organizations
- Planet
- Story
How to get the The Emperor's Hand (Warrior) codex: This codex can only be found by the Sith Warrior as part of their class story, in Chapter 3.
Lore Entry: Few on the Dark Council are even aware that there is another layer of power between themselves and the Emperor: a mysterious group called the Emperor's Hand. These men and women work entirely behind the scenes to carry out the Emperor's most secret orders. They alone are in constant contact with their master and know his true purpose. Through the power of the dark side, the Emperor's thoughts are theirs, and their wills are his to command. The Hand does not involve itself with the Empire's day to day workings. Its members are not pawns to be sacrificed or slaves to serve anything less than their master's grandest design. The Emperor's Hand only moves when it is time to strike a decisive blow.
Details
- Link: https://swtorista.com/codex/?codex=the-emperors-hand-warrior
- Type: Class Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Sith Warrior
- Patch: 1.0.0
- Level: 50
- Class Chapter/Act: Chapter 3
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The GenoHaradan (Bounty Hunter)
- Class Quest
- Organizations
- Planet
- Story
How to get the The GenoHaradan (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, in Chapter 3.
Lore Entry: The secret guild of bounty hunters and assassins known as the GenoHaradan has existed for many millennia. The society was originally formed by Xim the Despot as his secret police force, but the GenoHaradan reorganized after Xim's death and became its own underground organization. Now, these highly trained killers attempt to control galactic events by assassinating high-level targets. How and why these targets are selected is known only to the GenoHaradan leadership. Since the Empire's return to Republic space, the GenoHaradan have seemingly devoted all of their resources to assassinating Imperial officers and Sith Lords. The Empire is clearly viewed as a direct threat to the GenoHaradan plans for the galaxy's future.
Details
- Link: https://swtorista.com/codex/?codex=the-genoharadan-bounty-hunter
- Type: Class Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 50
- Class Chapter/Act: Chapter 3
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Rift Alliance (Consular)
- Class Quest
- Organizations
- Planet
- Story
How to get the The Rift Alliance (Consular) codex: This codex can only be found by the Jedi Consular as part of their class story, in Chapter 2.
Lore Entry: The Rift Alliance is a group of powerful worlds united by their shared protests at Republic 'incompetence' and their threat to secede. Losing any one of these planets would be a catastrophe for the Republic; losing all of them could cause the Republic's collapse. Rift Alliance member Alauni represents Saleucami, the Republic's most powerful trade hub in the Outer Rim, while Aeten Two--Diab Duin's world--produces vital ores and crystals for Republic fleet construction. As tensions with the Empire rise, supplies of the healing fluid kolto from Manaan--Shuuru's world--have become indispensible. The planet Erigorm, represented by Augin Blaesus, has recorded and administrated the Republic's finances for centuries; its secession could destroy the Republic's financial markets. Not all members of the Rift Alliance are hostile toward the Republic, however. Tai Cordan, a member of Balmorra's exiled government, claims to be seeking powerful allies to help his home. Senator Tobas Grell and his daughter Nadia, newcomers representing the planet Sarkhai, appear to have joined out of curiosity.
Details
- Link: https://swtorista.com/codex/?codex=the-rift-alliance-consular
- Type: Class Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 40
- Class Chapter/Act: Chapter 2
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Safecrackers (Trooper)
- Class Quest
- Organizations
- Planet
- Story
How to get the The Safecrackers (Trooper) codex: This codex can only be found by the Trooper as part of their class story, in Chapter 2.
Lore Entry: Although not as celebrated or famous as legendary Republic units like Dagger Wing and Havoc Squad, the bunker-storming commandos nicknamed 'the Safecrackers' are tasked with some of the military's most dangerous work. These highly trained specialists break through the defenses of enemy bunkers and command posts, eliminate all hostiles within and either secure the locations for Republic use or destroy them so the Empire can't return. 'Killed in Action' rates for these missions frequently exceed thirty percent, and the Safecrackers maintain a memorial space at their barracks for members lost in the line of duty. Indeed, after every successful mission the men and women of the Safecrackers return to the memorial in squad formation and quietly salute their fallen comrades.
Details
- Link: https://swtorista.com/codex/?codex=the-safecrackers-trooper
- Type: Class Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 40
- Class Chapter/Act: Chapter 2
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Supreme Guard (Bounty Hunter)
- Class Quest
- Organizations
- Planet
- Story
How to get the The Supreme Guard (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, in Chapter 3.
Lore Entry: The Supreme Guard fills its ranks from the best trained and most devoted members of the Republic's armed forces for one specific purpose: to protect the life of the Supreme Chancellor. Grandiose as their formal title sounds, most members of the Supreme Guard operate inconspicuously so as not to interfere with the chancellor's routine. But they are always watching, and a detail of fully armed and armored soldiers is never more than a room away from the leader of the Galactic Republic. Candidates for admission into the Supreme Guard are rigorously tested for all manner of skills, but aptitude alone is not enough to be accepted. Before even being considered, a candidate must have proven his willingness to sacrifice his life for the life of another. Every Supreme Guard member has a story of sacrifice and selflessness--whether in the line of duty or elsewhere--and for many, that story defines them.
Details
- Link: https://swtorista.com/codex/?codex=the-supreme-guard-bounty-hunter
- Type: Class Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 50
- Class Chapter/Act: Chapter 3
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Darth Thanaton (Inquisitor)
- Class Quest
- Persons of Note
- Planet
- Story
How to get the Darth Thanaton (Inquisitor) codex: Guide on SWTOR-Spy.com: You get this lore entry as part of ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Darth Thanaton (Inquisitor)' codex.
Lore Entry: Born Teneb Kel, the Lord of the Sith known as Darth Thanaton rose to prominence in the years before the Treaty of Coruscant, in an Empire newly reintroduced to the galaxy. The apprentice of a disgraced master, the young Thanaton was forced to fight for his place in the Empire. His love of Sith culture and tradition was reinforced by the knowledge that power is not something given, but something fought for. He learned to despise and distrust the machinations of Sith like Lord Zash, who eschew Sith customs in favor of their own deceptive power gains, and to admire the sentinels of Sith history, embodied in the ancient Sith Lords Ajunta Pall, Marka Ragnos, Tulak Hord and Naga Sadow.
Details
- Link: https://swtorista.com/codex/?codex=darth-thanaton-inquisitor
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Coordinates: X:-1388, Y:17
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Darth Tormen (Bounty Hunter)
- Class Quest
- Persons of Note
- Planet
- Story
How to get the Darth Tormen (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, in Chapter 3.
Lore Entry: Darth Tormen is a Sith with a single passion: war. Unlike many of his fellows, he has no interest or patience for intrigue, politics, ideology or self-indulgence--but that isn't to say he is not a thinking man. Tormen would simply rather have all the pieces laid out before him. Some have mistaken Darth Tormen's dislike of subterfuge for a sense of honor or respect for his enemies. Those who have crossed him know the reality--he takes his only satisfaction from engaging his enemies directly and ruthlessly crushing them, no matter how outmatched he may seem.
Details
- Link: https://swtorista.com/codex/?codex=darth-tormen-bounty-hunter
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 50
- Class Chapter/Act: Chapter 3
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Darth Vengean (Warrior)
- Class Quest
- Persons of Note
- Planet
- Story
How to get the Darth Vengean (Warrior) codex: This codex can only be found by the Sith Warrior as part of their class story, in Chapter 2.
Lore Entry: All Sith have their masters. The one commanding Darth Baras is the Dark Council's feared military leader, Darth Vengean--a warmonger seeking to reignite conflict with the Republic and finally exterminate the foe that drove the Sith into exile a millennium ago. Vengean was openly outraged when the Treaty of Coruscant was signed into law, criticizing all who supported the peace accord and even quietly disparaging the Emperor. That he survived such insolence is a testament to his power. Darth Vengean and Baras have spent years carrying out deft political manipulations and quiet assassinations in tandem, both against the Republic and within the Empire. Now that their schemes are finally coming to fruition, Vengean's public speeches are openly bellicose. The final war is coming.
Details
- Link: https://swtorista.com/codex/?codex=darth-vengean-warrior
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Sith Warrior
- Patch: 1.0.0
- Level: 40
- Class Chapter/Act: Chapter 2
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Darth Zhorrid (Agent)
- Class Quest
- Persons of Note
- Planet
- Story
How to get the Darth Zhorrid (Agent) codex: Guide on SWTOR-Spy.com: You get this Codex Entry during the Imperial ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Darth Zhorrid (Agent)' codex.
Lore Entry: The daughter and sole apprentice of Darth Jadus, Darth Zhorrid has spent much of her adult life away from the eyes of fellow Sith. Often tasked by her father with cryptic missions that took her to the edges of Imperial space, Zhorrid returned to her estates on Dromund Kaas, Begeren and Sernpidal at irregular intervals--there to indulge in every luxury and horror a Sith can imagine until duty ushered her elsewhere. Those who have met Zhorrid at her impromptu celebrations note a level of disconnect between Zhorrid and the world around her--she interprets events and actions in a dangerously eccentric fashion. Zhorrid's ascension to the Dark Council was a matter of some controversy. Traditionally, a Dark Council member's apprentice is the first choice to replace that council member upon his death, but Zhorrid's relative youth and lack of public achievements resulted in arguments behind closed doors. Nonetheless, Zhorrid wields considerable personal power--and she may be the only Sith alive to possess her father's esoteric secrets.
Details
- Link: https://swtorista.com/codex/?codex=darth-zhorrid-agent
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Imperial Agent
- Patch: 1.0.0
- Level: 32
- SWTOR Spy Coordinates: X:-395, Y:-25
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
General Rakton (Trooper)
- Class Quest
- Persons of Note
- Planet
- Story
How to get the General Rakton (Trooper) codex: This codex can only be found by the Trooper as part of their class story, in Chapter 2.
Lore Entry: General Rakton is the Empire's greatest strategist and most successful battlefield commander. He has led every victorious military campaign in recent memory and has never been defeated. Rakton passionately believes in the Empire's ideals, confident he is fighting a war of enlightenment that will bring order to the corrupt and inferior Galactic Republic. He is well regarded by both peers and subordinates as an outstanding leader. Despite the calm he projects as a commander, Rakton is still a soldier at heart--a killer in the trenches who has never shied away from getting his hands dirty. However, the general always reserves his warrior's rage for enemy soldiers. Men under his command who harm civilians are always harshly disciplined.
Details
- Link: https://swtorista.com/codex/?codex=general-rakton-trooper
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 40
- Class Chapter/Act: Chapter 2
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Hedarr Soongh (Bounty Hunter)
- Class Quest
- Persons of Note
- Planet
- Story
How to get the Hedarr Soongh (Bounty Hunter) codex: Guide on SWTOR-Spy.com: In the Bounty Hunter class story line, you ... (Read More)
Lore Entry: Mandalorians tend to be renowned for their physical strength and stature. Legendary Mandalorians especially so--one could fill a dozen books with stories of warriors who wrestled beasts to the ground with their bare hands. There is only one story, however, of a spry young boy fresh from his verd'goten who stood against grizzled veterans in the Great Hunt. His name was Hedarr Soongh, and history knew him as Soongh the Cunning after he proved that size and fortitude were not the only measure of a Grand Champion.
Details
- Link: https://swtorista.com/codex/?codex=hedarr-soongh-bounty-hunter
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 32
- SWTOR Spy Coordinates: X:-2949, Y:2843
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Intelligence Profile: Ardun Kothe (Agent)
- Class Quest
- Persons of Note
- Planet
- Story
How to get the Intelligence Profile: Ardun Kothe (Agent) codex: This codex can only be found by the Imperial Agent as part of their class story, in Chapter 2.
Lore Entry: Name: Ardun Kothe Gender: Male Species: Human Age: 54 Background (Summary): Born on Dantooine to Edra and Neven Kothe. Childhood records are fragmentary due to data loss during the Great War; possible the family fled to the Core Worlds during the Imperial invasion. First holo-image attached shows Ardun Kothe, then a young man, dressed in formal attire during a visit to the Coruscant Senate tower; second holo-image attached shows Ardun Kothe, slightly older, working with refugees on Brentaal Four. His vocation during this time is uncertain. Information retrieved from Strategic Information Service databanks indicates that Ardun Kothe joined the SIS four years after the Treaty of Coruscant. Granted Mid Rim Operations Group sixteen months thereafter and began a series of covert projects including Operation: Etching Wheel, Operation: Derelict and Operation: Glass Knife. Recently received Senate sanction to operate autonomously and to take any actions necessary to avert a disastrous second war. Personality: Data is limited, but Ardun Kothe appears to have a particular interest in subversion and recruitment of enemy assets. He wants to believe his enemies can be converted into friends, but also maintains an awareness of associated risks. He was instrumental in several slave rebellions, which suggests strong political beliefs. Recommend a cautious approach during interactions; he is unlikely to change approach if pressed.
Details
- Link: https://swtorista.com/codex/?codex=intelligence-profile-ardun-kothe-agent
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Imperial Agent
- Patch: 1.0.0
- Level: 40
- Class Chapter/Act: Chapter 2
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Intelligence Profile: Hunter (Agent)
- Class Quest
- Persons of Note
- Planet
- Story
How to get the Intelligence Profile: Hunter (Agent) codex: This codex can only be found by the Imperial Agent as part of their class story, in Chapter 3.
Lore Entry: Name: Unknown Alias: Hunter Gender: Male Species: Human Age: 28 (estimate) Background (Summary): We know virtually nothing of the man code-named 'Hunter.' He was first identified as part of Ardun Kothe's Strategic Information Service strike team, but SIS records obtained since contain no record of him; presumably the data was erased. Hunter attempted to obtain the Republic 'Shadow Arsenal' weapon (see operational reports) and has since distanced himself from the SIS organization while retaining his cover identity as an SIS agent. He has successfully worked to increase tensions between the Empire and the Republic. He may be responsible for SIS acquisition of the mind control codes used on Cipher Nine. The technology and operational methodology used by Hunter link him to a theoretical 'outside influence' that has been operating within Imperial and Republic space for several centuries. This organization possesses espionage training and extensive resources, but its motivations are unknown. Personality: Although capable of demonstrating charm and charisma, Hunter exhibits numerous antisocial personality traits when doing so presents no disadvantage. Hunter's lengthy tenure as an SIS double-agent also indicates a high capacity for deception. This combination suggests deeper psychological turmoil. Special: By order of the Minister of Intelligence, access to this profile is restricted.
Details
- Link: https://swtorista.com/codex/?codex=intelligence-profile-hunter-agent
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Imperial Agent
- Patch: 1.0.0
- Level: 50
- Class Chapter/Act: Chapter 3
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Jaesa Willsaam (Warrior) [Dark]
- Class Quest
- Persons of Note
- Planet
- Story
How to get the Jaesa Willsaam (Warrior) [Dark] codex: This codex can only be found by the Sith Warrior as part of their class story, in Chapter 1.
Lore Entry: Once in a millennium, a man or woman is born who expands the frontiers of what Force users can achieve. Proud, young Jedi Padawan Jaesa Willsaam discovered the unprecedented ability to discern any being's true nature and uncover a person's most secret intentions. Born to a family of servants on Alderaan, she was brought to the Jedi Order and trained by Master Nomen Karr. But Nomen Karr could only protect and shield his Padawan from the world for so long. Through the machinations of Darth Baras, Jaesa was drawn away from the protection of the order and confronted by Baras's own apprentice--and with the emotional instability of her Master. Having finally witnessed the Jedi Order's weakness and the dark side's true power, Jaesa embraces the Sith path with reckless abandon. She now knows that the only truth-inducing force in the galaxy is fear. Likes: Random cruelty, secrets of the Force, murder and chaos Dislikes: Honor, mercy, helping people Primary Weapon: Double-bladed lightsaber
Details
- Link: https://swtorista.com/codex/?codex=jaesa-willsaam-warrior-dark
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Sith Warrior
- Patch: 1.0.0
- Level: 32
- Class Chapter/Act: Chapter 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Jaesa Willsaam (Warrior) [Light]
- Class Quest
- Persons of Note
- Planet
- Story
How to get the Jaesa Willsaam (Warrior) [Light] codex: This codex can only be found by the Sith Warrior as part of their class story, in Chapter 1.
Lore Entry: Once in a millennium, a man or woman is born who expands the frontiers of what Force users can achieve. Proud, young Jedi Padawan Jaesa Willsaam discovered the unprecedented ability to discern any being's true nature and uncover a person's most secret intentions. Born to a family of servants on Alderaan, she was brought to the Jedi Order and trained by Master Nomen Karr. But Nomen Karr could only protect and shield his Padawan from the world for so long. Through the machinations of Darth Baras, Jaesa was drawn away from the protection of the order and confronted by Baras's own apprentice--and with the emotional instability of her Master. Having now seen the darkness within the Jedi Order, Jaesa has left its corruption behind completely to help transform the Empire from within. She has searched her whole life for something to believe in, and her new teacher has provided the answer. Likes: Helping the weak, secrets of the Force, honor Dislikes: Random cruelty, hurting innocents, rudeness Primary Weapon: Double-bladed lightsaber
Details
- Link: https://swtorista.com/codex/?codex=jaesa-willsaam-warrior-light
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Sith Warrior
- Patch: 1.0.0
- Level: 32
- Class Chapter/Act: Chapter 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Jedi Master Tol Braga (Knight)
- Class Quest
- Persons of Note
- Planet
- Story
How to get the Jedi Master Tol Braga (Knight) codex: Guide on SWTOR-Spy.com: quest line
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Jedi Master Tol Braga (Knight)' codex.
Lore Entry: Respectfully referred to as 'the conscience of the Jedi Order,' Master Tol Braga is a thoughtful scholar, a wise strategist and an avowed pacifist. His greatest achievement as a Jedi to date was when he dueled Sith Lord Darth Sajar to a draw--and then convinced the enemy to abandon the path of darkness and train as a Jedi. Although most Padawans assume Master Braga developed his opposition to warfare during the Great War, it began much earlier. His first mission as a young Jedi was to intervene in a violent civil conflict on the planet Duro. Master Braga saw firsthand the horrors that occur when people take up arms against their own kind, and it forever changed his outlook.
Details
- Link: https://swtorista.com/codex/?codex=jedi-master-tol-braga-knight
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Kallig (Inquisitor)
- Class Quest
- Persons of Note
- Planet
- Story
How to get the Kallig (Inquisitor) codex: Guide on SWTOR-Spy.com: This codex is received after you finish mission ... (Read More)
Lore Entry: Little is remembered of the Sith Lord Kallig. Like many ancient Sith, his name is all but forgotten, as more powerful--or at least more visible--Sith Lords have taken their place in the historical record. The only known mention of Kallig is in the writings of the famous Dark Lord Tulak Hord, who said 'Easily the most ambitious, and therefore the most dangerous of my rivals is Kallig. Therefore, he shall be the first to die.' It is rumored, however, that Tulak Hord was not so successful at killing his rival as he would have liked--and that the strange events in the Dark Temple on Dromund Kaas have Kallig at their center.
Details
- Link: https://swtorista.com/codex/?codex=kallig-inquisitor
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 32
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Lord Draahg (Warrior)
- Class Quest
- Persons of Note
- Planet
- Story
How to get the Lord Draahg (Warrior) codex: This codex can only be found by the Sith Warrior as part of their class story, in Chapter 2.
Lore Entry: Manipulating events so that he might gain an advantage over his master Darth Vengean, Darth Baras placed his own secret apprentice, Lord Draahg, in Vengean's service. As Baras's spy, Lord Draahg reported on Darth Vengean's private meetings and shifting alliances--information Vengean had deliberately prevented Baras from learning. Draahg has carefully cultivated a facade of blandly obedient menace, always careful to please Vengean but never betraying a hint of his true loyalties. This talent for fading into the background served him well on Korriban, where he survived an especially brutal overseer's training by ensuring that all the other acolytes attracted more attention. It was this very quality that secured Darth Baras's approval and choice of apprentice. But Draahg is not to be underestimated. As the chosen apprentice of both Baras and Vengean, he possesses a breadth of knowledge and a depth of power few others can claim.
Details
- Link: https://swtorista.com/codex/?codex=lord-draahg-warrior
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Sith Warrior
- Patch: 1.0.0
- Level: 40
- Class Chapter/Act: Chapter 2
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Lord Scourge (Knight)
- Class Quest
- Persons of Note
- Planet
- Story
How to get the Lord Scourge (Knight) codex: Guide on SWTOR-Spy.com: As republic player got it , after finished ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Lord Scourge (Knight)' codex.
Lore Entry: As the Sith Emperor's personal executioner, the grimly fatalistic Lord Scourge has personally killed more than a hundred Jedi--and ten times as many Sith. Even the most powerful members of the Dark Council avoid offending the man bearing the title 'the Emperor's Wrath.' Lord Scourge has dutifully served the Empire for over three hundred years, his life unnaturally prolonged by perverse technology and his master's dark side powers. Centuries spent watching his fellow Sith Lords rise and fall has given Lord Scourge a unique perspective on people. He can analyze someone's flaws after only brief observation, and freely shares his perceptions (whether they're wanted or not). Likes: Using power against the weak, power, anger, revenge and spite Dislikes: Greed, acts of mercy, Jedi and Republic authorities Primary Weapon: Lightsaber
Details
- Link: https://swtorista.com/codex/?codex=lord-scourge-knight
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 50
- SWTOR Spy Coordinates: X:-34, Y:-112
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Lord Vivicar (Consular)
- Class Quest
- Persons of Note
- Planet
- Story
How to get the Lord Vivicar (Consular) codex: This codex can only be found by the Jedi Consular as part of their class story, in Chapter 1.
Lore Entry: The Jedi mission to explore Malachor Three proved fateful for all those involved. Besieged by the dark spirit of the Sith Lord interred there, most of the expedition--Yuon Par, Duras Fain, Sidonie Garen, Eriz Vossan and Cin Tykan--managed to flee, but the youngest member, Parkanas Tark, was left behind. Believed dead by his comrades, Parkanas nevertheless survived--though he was left horribly scarred by the dark creatures that dwelled on the planet. Nothing was left in him but anger and a longing for revenge. Taking the name Vivicar, he managed to recover the secrets of the dark plague once created by the Sith Lord Terrak Morrhage, and turned it against the Jedi who had been his friends. Now, Vivicar seeks not only personal vengeance, but the annihilation of the Jedi Order that left him to die so long ago.
Details
- Link: https://swtorista.com/codex/?codex=lord-vivicar-consular
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 32
- Class Chapter/Act: Chapter 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Mandalore the Vindicated (Bounty Hunter)
- Class Quest
- Persons of Note
- Planet
- Story
How to get the Mandalore the Vindicated (Bounty Hunter) codex: Guide on SWTOR-Spy.com: This entry is awarded on Dromund Kaas during ... (Read More)
Lore Entry: The position of Mandalore is part general, part king, all warlord. It is not hereditary and centuries can go by without the Mandalorian clans uniting behind a single ruler. But when one warrior has both the vision and the strength to claim the title, all clans must either recognize his authority or war against it. Mandalore the Vindicated earned his name through right of conquest, defeating everyone who opposed him. First as a competitor in the Great Hunt, then by toppling his predecessor in single combat and finally by crushing the defiance of the clans who would not stand with him. Today his position is absolute and the Mandalorians have prospered, but few believe that his ambition ends at being a well-paid ally of the Empire.
Details
- Link: https://swtorista.com/codex/?codex=mandalore-the-vindicated-bounty-hunter
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Master Kellian Jarro (Bounty Hunter)
- Class Quest
- Persons of Note
- Planet
- Story
How to get the Master Kellian Jarro (Bounty Hunter) codex: Guide on SWTOR-Spy.com: This entry is awarded once you accept the ... (Read More)
Lore Entry: Jedi Master Kellian Jarro is both hated and respected among the Mandalorians for his actions during the Sacking of Coruscant. As the Jedi Temple burned, Master Jarro single-handedly eliminated over one hundred battle-hardened Mandalorian commandos in the streets of Galactic City. The survivors described him as an unstoppable force of nature, deflecting heavy blaster fire and slamming armor-plated warriors to the ground so hard that their rocket packs exploded on impact. Nearly half of Master Jarro's victims came from the venerable Clan Spar, which swore an oath to repay the debt. Unfortunately, the clan members were executed for crimes against the Empire before they could make good on that promise.
Details
- Link: https://swtorista.com/codex/?codex=master-kellian-jarro-bounty-hunter
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 32
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Master Nomen Karr (Warrior)
- Class Quest
- Persons of Note
- Planet
- Story
How to get the Master Nomen Karr (Warrior) codex: This codex can only be found by the Sith Warrior as part of their class story, in Chapter 1.
Lore Entry: The Jedi Nomen Karr is one of the order's most veteran Masters, and the personal nemesis of Darth Baras. Although valued for his experience, he is known to challenge the order's rigid precepts in his crusade against evil in the galaxy; the determined Nomen Karr even dared to touch the dark side during his time behind the Imperial border, but emerged a valiant champion of the light. Nomen Karr is driven to expel the Imperial infiltrators he believes are hidden throughout the Republic. Learning of a Padawan who could see a person's true nature, Nomen Karr immediately claimed the young Jedi as his student. He has dedicated his life to her tutelage and protection, hoping she can expose the corruption the Jedi Council has long denied.
Details
- Link: https://swtorista.com/codex/?codex=master-nomen-karr-warrior
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Sith Warrior
- Patch: 1.0.0
- Level: 32
- Class Chapter/Act: Chapter 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Moff Pyron (Inquisitor)
- Class Quest
- Persons of Note
- Planet
- Story
How to get the Moff Pyron (Inquisitor) codex: This codex can only be found by the Sith Inquisitor as part of their class story, in Chapter 3.
Lore Entry: Moff Pyron rose to prominence in an Empire that was in flux. One of the youngest officers to achieve the title of Moff, Pyron felt it was his duty to fulfill his commitment as a soldier and not get involved in Sith affairs. He held fast to this policy, until Darth Thanaton canceled his pet superweapon project--the Silencer. Believing that Darth Thanaton's motivations for canceling the Silencer project--an insistent reliance on Sith tradition and the use of the Force over new technology--were ultimately self-defeating, Moff Pyron decided it was time to seek alliances elsewhere among the Sith. He had come to realize that both his own advancement and that of the Empire depended on realigning one's most deeply held principles.
Details
- Link: https://swtorista.com/codex/?codex=moff-pyron-inquisitor
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 50
- Class Chapter/Act: Chapter 3
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Nadia Grell (Consular)
- Class Quest
- Persons of Note
- Planet
- Story
How to get the Nadia Grell (Consular) codex: This codex can only be found by the Jedi Consular as part of their class story, in Chapter 2.
Lore Entry: A native of distant Sarkhai and daughter of Senator Tobas Grell, Nadia Grell is a newcomer not only to the Republic, but to the entire concept of space exploration. Surrounded by new species and strange cultures, Nadia is eager to experience everything she can. She has become interested in the intricacies of galactic diplomacy while traveling alongside her father, and often acts as his assistant during talks. As she revealed on Attis Station, Nadia is also strong in the Force; unusually strong, in fact. As Force sensitives are relatively unknown on Sarkhai, Nadia's untrained powers left her shunned and feared by her own people. Senator Grell's decision to take her with him when he left Sarkhai was motivated by the hope of finding others like her in the Republic, and perhaps discovering some way for her to control her incredible talents. Likes: Learning, helping the weak, charity, mercy, testing her powers Dislikes: Cruelty, dark Jedi, insulting authority Primary Weapon: Double-bladed lightsaber
Details
- Link: https://swtorista.com/codex/?codex=nadia-grell-consular
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 40
- Class Chapter/Act: Chapter 2
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Nok Drayen (Smuggler)
- Class Quest
- Persons of Note
- Planet
- Story
How to get the Nok Drayen (Smuggler) codex: This codex can only be found by the Smuggler as part of their class story, in Chapter 1.
Lore Entry: Infamous criminal mastermind Nok Drayen is even more legendary than the larger than life stories told about him. The man literally cheated death by freezing himself in carbonite for over a decade--but before he entered this self-imposed hibernation, he orchestrated a long con on the galaxy's fortune seekers. Nok spread the rumor that his fabled wealth had been lost in deep space, and set the underworld's greedier denizens to work hunting down the technology needed to secure his daughter's birthright as royal ruler of the planet Dubrillion. Whatever else can be said about Nok Drayen, his cunning, patience and planning are second to none.
Details
- Link: https://swtorista.com/codex/?codex=nok-drayen-smuggler
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 32
- Class Chapter/Act: Chapter 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Risha (Smuggler)
- Class Quest
- Persons of Note
- Planet
- Story
How to get the Risha (Smuggler) codex: This codex can only be found by the Smuggler as part of their class story, in Chapter 1.
Lore Entry: Petty criminal, starship mechanic, woman of mystery, royal queen: all of these terms apply to Risha, daughter of notorious crime lord Nok Drayen. Considering her upbringing as a violent gangster's child, it's a wonder Risha turned out remotely normal. Wise and experienced beyond her years, she has led an adventurous life containing some extremely dark chapters. Despite her biting sarcasm and general selfishness, one can never shake the feeling that Risha would be a better person if only she knew how. Years spent among the galaxy's dregs have fostered layers of personal self-defense mechanisms and a cynical shell around her. Only the most persistent friend has any hope of meeting the 'real' Risha hiding beneath the surface. Likes: Self-interest, profit, secrets and new tech Dislikes: Unprofessional or emotional behavior, killing innocents, working with the stupid or uneducated Primary Weapon: Sniper Rifle and Blaster Rifle
Details
- Link: https://swtorista.com/codex/?codex=risha-smuggler
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 32
- Class Chapter/Act: Chapter 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Supreme Chancellor Janarus (Bounty Hunter)
- Class Quest
- Persons of Note
- Planet
- Story
How to get the Supreme Chancellor Janarus (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, in Chapter 2.
Lore Entry: Janarus had long served the Republic people as Coruscant's Senator when the Sith Empire's reemergence thrust him into prominence. Later, with the Republic struck humble and leaderless during the Sacking of Coruscant, it was Janarus's authority and resolve that earned him respect from the citizens and Senate alike. Janarus was unanimously elected to the office of Supreme Chancellor, where he has remained ever since. Support for Janarus has steadily fractured over the years, however, as many planetary governments have chafed at the costs of rebuilding Coruscant. Military advisors also grow increasingly frustrated with Janarus's refusal to stamp out sedition, but his stance has always been to protect the Republic's core values of freedom, justice and the right to self-governance.
Details
- Link: https://swtorista.com/codex/?codex=supreme-chancellor-janarus-bounty-hunter
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 40
- Class Chapter/Act: Chapter 2
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Voidwolf (Smuggler)
- Class Quest
- Persons of Note
- Planet
- Story
How to get the The Voidwolf (Smuggler) codex: This codex can only be found by the Smuggler as part of their class story, in Chapter 2.
Lore Entry: Grand Admiral Harridax Kirill, more commonly known as the Voidwolf, is one of the Empire's most feared leaders. He started his career as a brutal criminal slaver on the Outer Rim before becoming an Imperial privateer. His underworld experience made him an especially effective 'dirty fighter,' but also antagonized the Imperial Navy's aristocratic officers who preferred to conduct war according to accepted strategies. The Voidwolf cemented his position with the Empire by capturing a Jedi vessel filled with Force-sensitive children. He personally led the boarding party that killed the Jedi defenders and took the young Padawans-to-be prisoner. When he delivered this 'gift' to the Sith on Korriban for training, they promoted him from independent privateer all the way to the rank of Navy commander.
Details
- Link: https://swtorista.com/codex/?codex=the-voidwolf-smuggler
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 40
- Class Chapter/Act: Chapter 2
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Xalek (Inquisitor)
- Class Quest
- Persons of Note
- Planet
- Story
How to get the Xalek (Inquisitor) codex: This codex can only be found by the Sith Inquisitor as part of their class story, in Chapter 3.
Lore Entry: A Kaleesh warrior who was captured by the Empire in battle and brought to Korriban to train as a Sith, Xalek prefers to let his actions speak in place of words. Before even reaching Korriban, Xalek had killed several of his fellow slaves who were also intended for training--a bold statement by any measure. Xalek melds his training as a Kaleesh warrior with a firm belief in the Sith Code. He kills without remorse and is an expert student of lightsaber technique and martial combat. Likes: Following the Sith Code, fighting overwhelming odds, brevity Dislikes: Mercy, weakness, talking Primary Weapon: Double-bladed lightsaber
Details
- Link: https://swtorista.com/codex/?codex=xalek-inquisitor
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 50
- Class Chapter/Act: Chapter 3
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Aurora (Bounty Hunter)
- Class Quest
- Ships
- Planet
- Story
How to get the The Aurora (Bounty Hunter) codex: Guide on SWTOR-Spy.com: This entry is awarded during the class mission ... (Read More)
Lore Entry: A heavily modified Valor-class cruiser, the warship Aurora has been refitted by the Republic military to serve as a deep space commando training center. Elite Special Forces units practice boarding actions and 'capture the flagship' scenarios under the experienced leadership of Captain Ofaree and veteran Jedi Master Kellian Jarro. Prior to this, the Aurora protected the Rimma Trade Route from pirate incursions. The cruiser's most famous victory was against the Hook Talon pirate fleet. Despite the pirate fleet's overwhelming number of corvettes and heavy frigates, the Hook Talons were no match for the Aurora's superior defenses and firepower. In all, twenty-eight pirate vessels were destroyed, completely eradicating the Hook Talons and securing years of peace along the Rimma.
Details
- Link: https://swtorista.com/codex/?codex=the-aurora-bounty-hunter
- Type: Class Quest
- Category: Ships
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 32
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
The Founder (Bounty Hunter)
- Class Quest
- Ships
- Planet
- Story
How to get the The Founder (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, in Chapter 3.
Lore Entry: The duties of the Supreme Chancellor are far from limited to the capital of the Galactic Republic, and the importance of the office demands that the chancellor be able to travel at a moment's notice. As such, a vessel is continually maintained for the exclusive use of the Supreme Chancellor. Today, that ship is the Founder. Unlike many of its predecessors, it was built for an era of war and uncertainty, and bears the hallmarks of a top-class fighting vessel despite its diplomatic duties. Its architects were determined that the Founder not meet the same fate as the previous Supreme Chancellor's vessel--a beautiful, luxurious and powerful cruiser obliterated during the Sacking of Coruscant.
Details
- Link: https://swtorista.com/codex/?codex=the-founder-bounty-hunter
- Type: Class Quest
- Category: Ships
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 50
- Class Chapter/Act: Chapter 3
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Justice (Trooper)
- Class Quest
- Ships
- Planet
- Story
How to get the The Justice (Trooper) codex: This codex can only be found by the Trooper as part of their class story.
Lore Entry: The traitorous Commander Tavus was granted a Harrower-class dreadnought by the Imperial Navy to serve as his flagship. The vessel's name was selected by Tavus himself, perhaps alluding to his personal motivations for abandoning the Republic. As his fellow Havoc Squad conspirators were systematically eliminated, Tavus summoned his remaining forces to the flagship to regroup. Although capable of serving in a variety of roles, Harrower-class vessels are most often seen acting as the backbone of Imperial fleets. For the Empire to put a Harrower into the hands of Tavus suggests an enormous faith in the rogue commander--and ambitious plans for the future.
Details
- Link: https://swtorista.com/codex/?codex=the-justice-trooper
- Type: Class Quest
- Category: Ships
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 32
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Imperial Outreach Division
- Quest
- Organizations
- Planet
- Story
How to get the Imperial Outreach Division codex: [Empire] Awarded to the player after completing the story mission "Hearts and Minds", as part of the conclusion to the Jedi Under Siege storyline
Lore Entry: Established to facilitate indoctrinating the Empire's military forces, the Imperial Outreach Division identifies opportunities to minimize defection and improve morale. The division operates primarily among the lower ranks, focusing on ground troops almost entirely. The division's efforts include organizing mandatory enrichment activities, such as motivational and educational speeches, tours of important historical sites, and approved off-duty events. Maintaining control over the lives of the enlisted permits the Empire to easily root out dissidents and thwart troublesome rumors or behaviors. The division is well-liked by most soldiers--a testament to its successful façade of caring about the well-being of the Empire's forces on an individual level.
Details
- Link: https://swtorista.com/codex/?codex=imperial-outreach-division
- Type: Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Imperial
- Patch: 5.10.3
- Level: 1
- Jedipedia Link
- Author of How-to: Dwarf
The Hand of the Empire
- Quest
- Organizations
- Planet
- Story
How to get the The Hand of the Empire codex: Received Imperial side at the end of the Onslaught expansion.
Lore Entry: Reformed in the wake of the assault on the Meridian Complex shipyard, the Hand of the Empire is an elite organization operating outside the authority of the Dark Council. Agents of the Hand act with the full authority of the Imperial throne, granting them extraordinary leeway in carrying out their missions across the galaxy. Although it maintains an air of mystery among the general public, the modern incarnation of the Hand is strictly pragmatic, focused only on securing victory for the Empire over its Republic enemies - unlike the original Hand, whose members were fanatical zealots so obsessed with serving their master that they were willing to sacrifice themselves and all other life in the galaxy to serve his apocalyptic agenda.
Details
- Link: https://swtorista.com/codex/?codex=the-hand-of-the-empire
- Type: Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Imperial
- Patch: 6.0.0
- Level: 1
- Jedipedia Link
- Author of How-to: Swtorista
Republic News Network
- Quest
- Organizations
- Planet
- Story
How to get the Republic News Network codex: Possibly related to Hearts and Minds on Republlic side.
Lore Entry: Watched by billions of Republic citizens on a daily basis, the Republic News Network delivers timely reports on matters of concern to the Republic at large. It employs some of the best-known investigative reporters in the galaxy and, by all accounts, those reporters strive to stick to the network's motto: 'Reliable. Relatable. Real.' The network has, however, come under fire recently for not holding the Republic accountable for missteps, and for appearing to avoid hard questions in interviews with powerful individuals. The network must walk a fine line to retain its access to the Republic's leaders while delivering the hard-hitting news its viewers have come to expect.
Details
- Link: https://swtorista.com/codex/?codex=republic-news-network
- Type: Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Republic
- Patch: 5.10.3
- Level: 1
- Jedipedia Link
- Author of How-to: Swtorista
Task Force Nova
- Quest
- Organizations
- Planet
- Story
How to get the Task Force Nova codex: Possibly related to the end of the Onslaught expansion.
Lore Entry: With the Jedi Order scattered in the aftermath of the war against Zakuul, the Republic faces a key disadvantage in their war against the Sith Empire, whose Force users are more focused and united than in past conflicts. Eager to regain their lost allies, the Republic has formed Task Force Nova, a united civilian/military/Jedi effort to rebuild and revitalize the Jedi. Given the importance of its mission, Task Force Nova has been granted top priority status and accelerated access to any resources necessary to locate and unite the unknown number of Jedi still in hiding across the galaxy, as well as any training efforts needed to prepare the next generation of Jedi to defend the Republic from its longtime foes.
Details
- Link: https://swtorista.com/codex/?codex=task-force-nova
- Type: Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Republic
- Patch: 6.0.0
- Level: 1
- Jedipedia Link
- Author of How-to: Swtorista
Arn Peralun
- Quest
- Persons of Note
- Planet
- Story
How to get the Arn Peralun codex: Possibly earned near the start of the Onslaught expansion.
Lore Entry: Although cybernetic prostheses are fairly common among the Jedi, especially in times of war, cybernetics as extensive as those of Arn Peralun are rarely seen among the order's members. More than eighty percent of Arn's body was augmented or replaced to save his life after he was struck by artillery fire while defending the people of Dakot 7 from a roving band of slavers. The lengthy recovery and adaptation process set Arn's training back several years, making him one of the oldest padawans in the Jedi order; yet another way in which he stands out. Recognizing the young man's potential and perseverance, Master Gnost-Dural has made the completion of his training a priority.
Details
- Link: https://swtorista.com/codex/?codex=arn-peralun
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Republic
- Patch: 6.0.0
- Level: 1
- Jedipedia Link
- Author of How-to: Swtorista
Supreme Chancellor Rans
- Quest
- Persons of Note
- Planet
- Story
How to get the Supreme Chancellor Rans codex: Possibly earned through the Onslaught expansion story.
Lore Entry: A political moderate and fierce critic of Chancellor Saresh, Galena Rans rose to power in the aftermath of Saresh's attempted assassination of the Alliance Commander. Rans's service as a bomber wing commander allowed her to appeal to Republic hardliners, while her desire to push more power back to the Senate and out of the Chancellor position earned her the support of reformers who considered Saresh a dictator in all but name. Despite decades spent in politics, Rans still has the charismatic, no-challenge-too-big confidence of a fighter pilot and a disarmingly casual demeanor.
Details
- Link: https://swtorista.com/codex/?codex=supreme-chancellor-rans
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Story
- Faction: Republic
- Patch: 6.0.0
- Level: 1
- Jedipedia Link
- Author of How-to: Swtorista
Geroya Be Haran (Bounty Hunter)
- Class Quest
- Lore
- Planet
- Taris
How to get the Geroya Be Haran (Bounty Hunter) codex: Guide on SWTOR-Spy.com: You get this Codex entry for completing the ... (Read More)
Lore Entry: Translated directly from the original Mando'a, Geroya be Haran literally means 'game of annihilation'--though the challenge is anything but a game. While Mandalorians often engage in lethal duels to settle matters of honor, death in such a contest does no injury to a Mandalorian's legacy. To be challenged and to lose the game of annihilation isn't just to die--it is to have every accomplishment, every honor and every memory wiped away as if none had ever existed. Geroya be Haran is the gravest challenge a Mandalorian can issue. The Geroya be Haran is so rarely invoked that the tradition's origin has been lost to time. However, many believe that it is the symbolic retelling of one of the Mandalorian Neo-Crusaders' most absolute victories during the Mandalorian Wars.
Details
- Link: https://swtorista.com/codex/?codex=geroya-be-haran-bounty-hunter
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Taris
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 32
- SWTOR Spy Coordinates: X:1178, Y:-315
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Ashara Zavros (Inquisitor)
- Class Quest
- Persons of Note
- Planet
- Taris
How to get the Ashara Zavros (Inquisitor) codex: This codex can only be found by the Sith Inquisitor as part of their class story, on the planet of Taris.
Lore Entry: A twenty-year-old Togruta Padawan, Ashara Zavros descends from a long line of Force users. From an early age, she has aspired to study the Force and become one of the best Jedi the order has to offer. Ashara came to Taris to train under Jedi Masters Ryen and Ocera, whose philosophy is that Padawans best learn the travails of using the Force through firsthand experience of the galaxy. In Ashara's case, the Masters brought her to Taris for two reasons: First, to teach her compassion amidst the destruction that had occurred there and warn against the dangers of pride and the dark side. Second, to complete her trials by helping to drive a dark ghost from the ruins of a Jedi enclave. Likes: Rational choices, secrets of the Force, fighting bullies Dislikes: Random cruelty, fighting Jedi Primary Weapon: Dual Lightsabers
Details
- Link: https://swtorista.com/codex/?codex=ashara-zavros-inquisitor
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Taris
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 32
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Beryl Thorne (Smuggler)
- Class Quest
- Persons of Note
- Planet
- Taris
How to get the Beryl Thorne (Smuggler) codex: This codex can only be found by the Smuggler as part of their class story, on the planet of Taris.
Lore Entry: Beryl Thorne is a freight hauler who specializes in getting cargo to places other spacers consider hazardous to their health. She's run weapons past Imperial blockades, medical supplies into quarantine zones and most recently took charge of the biggest supply depot on the dangerous post-disaster world Taris. Although she is always accompanied by her terminally malfunctioning droid assistant AR-G0, Beryl has never kept a first mate on her crew for more than a few months. This has given her a reputation for being unlucky to work for, but that's probably just spacer superstition. Rumors persist of Beryl's shady past and brief stay at an Imperial prison, but she has operated as a legitimate business owner for years. That doesn't mean Beryl hasn't had her share of run-ins with Republic law enforcement--only that the charges never seem to stick. Whether through guile or genuine innocence, Beryl always remains a step ahead of the law.
Details
- Link: https://swtorista.com/codex/?codex=beryl-thorne-smuggler
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Taris
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 16
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Cin Tykan (Consular)
- Class Quest
- Persons of Note
- Planet
- Taris
How to get the Cin Tykan (Consular) codex: This codex can only be found by the Jedi Consular as part of their class story, on the planet of Taris.
Lore Entry: A Kaleesh Jedi Master, Cin Tykan's expert survival skills allow him to thrive in the deadliest and most dangerous environments. Master Tykan has put his unique talents to use throughout the galaxy, exploring and studying dozens of ravaged worlds and finding ways to reverse the catastrophic damage to their ecosystems. Devoted to his work, Master Tykan waited many years before taking on a Padawan. Unwilling to pass on his knowledge to one who didn't share his deep-felt compassion for nature and life in all its forms, he finally found a worthy student in the eager and earnest Aris Vauranelle. Together, they have been tackling one of the galaxy's greatest environmental challenges: the restoration of Taris.
Details
- Link: https://swtorista.com/codex/?codex=cin-tykan-consular
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Taris
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 16
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Doctor Godera (Knight)
- Class Quest
- Persons of Note
- Planet
- Taris
How to get the Doctor Godera (Knight) codex: Guide on SWTOR-Spy.com: Part of < The Rescue > questline
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Doctor Godera (Knight)' codex.
Lore Entry: Even his detractors admit that Doctor Nasan Godera was born a genius. As a young man, he was impatient and intolerant of 'lesser intellects' and was never shy about making his blunt opinions known to all. His abrasive, politically insensitive attitude would have doomed his career if he hadn't made himself indispensible to the Republic's war effort. Doctor Godera was behind some of the greatest scientific breakthroughs in the Republic, including some of its most deadly superweapons. He was notorious for his strong conviction that the Sith Empire must be utterly annihilated without mercy, and his weapons were designed to fulfill that dogmatic belief. When the Republic signed a peace treaty with the Empire after the sacking of Coruscant, Doctor Godera angrily abandoned the Republic for its cowardice and disappeared. He remained hidden for many years, but eventually his network of hideouts was discovered on the shattered world of Taris.
Details
- Link: https://swtorista.com/codex/?codex=doctor-godera-knight
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Taris
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 16
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Elara Dorne (Trooper)
- Class Quest
- Persons of Note
- Planet
- Taris
How to get the Elara Dorne (Trooper) codex: This codex can only be found by the Trooper as part of their class story, on the planet of Taris.
Lore Entry: A highly talented field medic, Elara Dorne was born Imperial and served in the Empire's military for two years before defecting to the Republic. She has since served with distinction as a search-and-rescue squad leader, earning several commendations for aiding wounded men under direct enemy fire. Her operational record is flawless. What no record can show is that Dorne's background, combined with her strict adherence to regulations and rigid, uncompromising personality, has made her fairly unpopular with her fellow soldiers. In truth, she's widely regarded as a cold, asocial killjoy, an unfortunate side effect of her dedication to embodying the laws and ideals of the Republic. Likes: Rules, propriety, selflessness Dislikes: Unnecessary violence, corruption Primary Weapon: Blaster Pistol
Details
- Link: https://swtorista.com/codex/?codex=elara-dorne-trooper
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Taris
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 16
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Jicoln Cadera (Bounty Hunter)
- Class Quest
- Persons of Note
- Planet
- Taris
How to get the Jicoln Cadera (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, on the planet of Taris.
Lore Entry: Once an honored leader of a respected clan, the man known as Jicoln Cadera is now nothing but a specter--the lingering memory of a dark time for the Mandalorians. When the warrior Artus claimed the title of Mandalore and called the clans to fight alongside the Empire, Jicoln refused. He would not serve the enemy his ancestors had spent generations waiting for--the Empire that he was born to oppose--and his defiance incited others to rally to his side. The gauntlet had been thrown, and only bloodshed would determine the future of the clans. History ultimately favored Artus, his victory over Jicoln's rebels legitimizing his bid to rule and earning him the title Mandalore the Vindicated. But Artus and Jicoln share a history beyond these campfire stories--one only the two of them know.
Details
- Link: https://swtorista.com/codex/?codex=jicoln-cadera-bounty-hunter
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Taris
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 32
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Lieutenant Pierce (Warrior)
- Class Quest
- Persons of Note
- Planet
- Taris
How to get the Lieutenant Pierce (Warrior) codex: This codex can only be found by the Sith Warrior as part of their class story, on the planet of Taris.
Lore Entry: While few who are not Force sensitive in the Empire have any choice but to join the military, Lieutenant Pierce joined eagerly--not out of a sense of duty but out of a lust for action. In fact, although his soldiering and his bravery are beyond question, Pierce has faced resistance and scrutiny throughout his military career due to his occasionally reckless attitude and his disdain for authority. Fortunately, Pierce's years in military black operations groups kept him away from the stuffier elements of the military hierarchy. Very often, Pierce is assigned to the most dangerous and far-flung worlds, where the Empire's primary goal is destruction--which suits the lieutenant just fine. Likes: Personal gain, hurting the Republic, danger and laughing at authority Dislikes: Rules, kissing up, peace Primary Weapon: Sniper Rifle and Blaster Rifle
Details
- Link: https://swtorista.com/codex/?codex=lieutenant-pierce-warrior
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Taris
- Faction: Class
- Class: Sith Warrior
- Patch: 1.0.0
- Level: 32
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
SIS Dossier: Doctor Eckard Lokin (Agent)
- Class Quest
- Persons of Note
- Planet
- Taris
How to get the SIS Dossier: Doctor Eckard Lokin (Agent) codex: This codex can only be found by the Imperial Agent as part of their class story, on the planet of Taris.
Lore Entry: Name: Eckard Lokin (unconfirmed) Gender: Male Species: Human Age: 65 (estimate) Likes: Clever solutions, long-term thinking, technology, pragmatism Dislikes: Ideology, honesty, selfish actions without clear long-term gain Primary Weapon: Blaster Pistol Personal History: Age and surname suggest Lokin was born on Dromund Kaas during the pre-war years. Files acquired during Operation: Freefall reference a 'Doctor E. Lokin' working as Science and Medical Advisor to Kaas City military police during this period, but no visual is provided. First confirmed sighting was during the boarding of Imperial dreadnought Warhammer--Lokin was one of the two individuals aboard who evaded capture. Interestingly, he was not listed in the crew roster. First identification as Fixer Fifteen came during Operation: Red Cell (see listening post transcripts). Additional sightings and references to the Fixer Fifteen designation uncovered intermittently since. Analysis: Take a close look at the operations where we caught Lokin, and you'll notice a pattern--every time he turns up, something big is happening and we can't figure the role he's playing. He's professional, he knows his science and he's sneaky. We know he rubs some of his colleagues the wrong way, but even his fellow agents haven't given us anything useful under questioning. Note by Harson Nild, Director of Core World Operations: Is Lokin still in active service? I remember hearing about a Fixer biologist back in the day, but thought he'd retired years ago.
Details
- Link: https://swtorista.com/codex/?codex=sis-dossier-doctor-eckard-lokin-agent
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Taris
- Faction: Class
- Class: Imperial Agent
- Patch: 1.0.0
- Level: 32
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Torian Cadera (Bounty Hunter)
- Class Quest
- Persons of Note
- Planet
- Taris
How to get the Torian Cadera (Bounty Hunter) codex: Guide on SWTOR-Spy.com: You get this codex entry after you finish ... (Read More)
Lore Entry: It is the Mandalorian ideal that a warrior be judged by his or her own actions, not by those of his or her ancestors--but reality rarely lives up to ideals. Torian Cadera has spent his entire short life trying to overcome the stigma of being a traitor's son--a shame he has seldom been allowed to forget in the company of his peers. But Torian long ago learned to armor himself against contempt, and others' doubts regarding his loyalty have only driven him to strive harder to prove his worth. Because of this, Torian adheres to the codes and traditions of the Mandalorians with more devotion than many twice his age. Upholding honor and enduring adversity are the cornerstones of his existence. Likes: Challenges, honor, Mandalorians, respect Dislikes: Selling out, cowardice Primary Weapon: Techstaff
Details
- Link: https://swtorista.com/codex/?codex=torian-cadera-bounty-hunter
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Taris
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 32
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Thana Vesh
- Quest
- Persons of Note
- Planet
- Taris
How to get the Thana Vesh codex: Guide on SWTOR-Spy.com: Complet the mission Barrage. [SWTOR Spy thanks] Jacuh ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Thana Vesh' codex.
Lore Entry: Born into wealth and privilege on Dromund Kaas, Thana Vesh spent her childhood cultivating an explosive temper and destroying everything she laid eyes on. When Thana discovered her talent with the Force, she tested her destructive talents on her military parents' bodyguards. After the eighth guard was found broken and mangled, Thana's terrified parents tried to suppress their daughter's power; Thana lashed out, and the resulting devastation burned an entire Kaas City block to the ground. Thana's parents were consumed in the blaze and their Force-adept orphan was sent to the Sith Academy on Korriban. The incident was widely publicized as an example of the terrible fate of parents who fear, rather than embrace, a potential Sith child. Thana tore through her Sith trials and fellow acolytes at lightning speed, earning the attention of Darth Gravus. When her studies concluded, the elder Sith Lord took Thana on as his apprentice with the promise that she would finally sink her teeth into the Republic in the jungles of Taris.
Details
- Link: https://swtorista.com/codex/?codex=thana-vesh
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Taris
- Faction: Imperial
- Patch: 1.0.0
- Level: 32
- SWTOR Spy Coordinates: X:-1, Y:453
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Governor Saresh
- Quest
- Persons of Note
- Planet
- Taris
How to get the Governor Saresh codex: Meeting Governor Saresh for the first time (possibly on Taris)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Governor Saresh' codex.
Lore Entry: Intelligent, charismatic and ambitious, Governor Saresh escaped Imperial slavery as a young Twi'lek and went on to achieve a prominent position in the ranks of the Republic Senate. One of the most vocal opponents of the Sith, she has openly called for the complete eradication of the Empire on numerous occasions. Perhaps because of her uncompromising views, she was granted the governorship of Taris--a post that has destroyed more than one promising political career. Unlike her predecessors, however, Saresh has embraced the seemingly impossible situation, throwing all her considerable resources at the myriad problems of the ravaged world. Should she achieve any kind of success on Taris it would be seen as a remarkable achievement, giving a major boost to her already impressive political profile.
Details
- Link: https://swtorista.com/codex/?codex=governor-saresh
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Taris
- Faction: Republic
- Patch: 1.0.0
- Level: 16
- SWTOR Spy Coordinates: X:-1783, Y:803
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
The Sarlacc Stomper
- Quest
- Achievement: Titles
- Planet
- Tatooine
How to get the The Sarlacc Stomper codex: The Long Goodbye Heroic quest on Tatooine, Republic only (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You received this title by defeating the sarlacc creature on Tatooine.
Details
- Link: https://swtorista.com/codex/?codex=the-sarlacc-stomper
- Type: Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Tatooine
- Faction: Both
- Patch: 2.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Jawa
- Quest
- Species
- Planet
- Tatooine
How to get the Jawa codex: Guide on SWTOR-Spy.com: Jundland, The Deathly Heat [SWTOR Spy thanks] Jamie ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Jawa' codex.
Lore Entry: Native to Tatooine, the diminutive Jawas are often dismissed as scavengers and thieves. However, this description minimizes the resilience of the species, which has managed to thrive in the harsh desert environment. Rodent-like in their features, Jawa are rarely seen without the brown robes and facial coverings that protect them from Tatooine's twin suns. They live in nomadic clans each ruled by a female shaman, and there is surprisingly little rivalry between the clans, as each limits scavenging to its traditional territory. Necessities not found or built by the clan are purchased from offworlders' settlements, where Jawas' skills as tinkerers whose work endures the desert heat are reluctantly valued. Annually, all the clans gather in the basin of the Dune Sea to exchange goods and share ideas. This is also a common time for clans to exchange sons and daughters of age. This practice increases genetic diversity within each clan and solidifies the unspoken alliance among the Jawas as a whole.
Details
- Link: https://swtorista.com/codex/?codex=jawa
- Type: Quest
- Category: Species
- Subcategory: Planet
- Tertiary Category: Tatooine
- Faction: Both
- Patch: 1.0.0
- Level: 24
- SWTOR Spy Coordinates: X:1009, Y:-2744
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Rakata
- Quest
- Species
- Planet
- Tatooine
How to get the Rakata codex: Guide on SWTOR-Spy.com: It is actually tied to the Czerka quest ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Rakata' codex.
Lore Entry: Ten thousand years before the formation of the Republic, the Rakata ruled much of the known galaxy. War-like and cruel, strong in the Force and technologically advanced, they enslaved or wiped out every civilization they encountered. At its peak, nearly five hundred conquered worlds paid tribute to the Rakata Infinite Empire. However, the Rakata's rapid expansion came to an abrupt end when a strange plague swept through the species. Millions died, and most of those who survived lost their connection to the Force. Suddenly vulnerable, the Rakata were unable to suppress a massive outbreak of violent slave uprisings. The liberated worlds destroyed the creations and records of their defeated overlords, wiping out almost all trace and knowledge of the Rakata in the greater galaxy. A few thousand Rakata survivors--all that remained of the Infinite Empire--retreated to their hidden homeworld of Lehon, where they descended into barbarism.
Details
- Link: https://swtorista.com/codex/?codex=rakata
- Type: Quest
- Category: Species
- Subcategory: Planet
- Tertiary Category: Tatooine
- Faction: Both
- Patch: 1.0.0
- Level: 24
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Butcher's Bane
- Class Quest
- Achievement: Titles
- Planet
- Tatooine
How to get the Butcher's Bane codex: Guide on SWTOR-Spy.com: Obtainable upon completing smuggler class quest line. If ... (Read More)
Lore Entry: You earned this title after defeating Rogun the Butcher.
Details
- Link: https://swtorista.com/codex/?codex=butchers-bane
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Tatooine
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 50
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Lightspring (Smuggler)
- Class Quest
- Locations
- Planet
- Tatooine
How to get the Lightspring (Smuggler) codex: This codex can only be found by the Smuggler as part of their class story, on the planet of Tatooine.
Lore Entry: Deep in Tatooine's most desolate reaches, where neither travelers nor hunters dare to go, lies a natural site of incredible beauty and serenity. The Lightspring is a huge underground cavern containing a massive pool of water lit from beneath by a strange glow, casting rippling shadows and reflections on the walls. It's considered a holy site by the native Sand People, never to be disturbed or contaminated. Now, the sanctity of the Lightspring has been desecrated by the crime lord Diago Hixan, who has claimed it as the seat of his criminal empire. He's filled the cavern with his vain collection of trinkets and baubles, turning the once-pristine landmark into his personal junkyard.
Details
- Link: https://swtorista.com/codex/?codex=lightspring-smuggler
- Type: Class Quest
- Category: Locations
- Subcategory: Planet
- Tertiary Category: Tatooine
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 24
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Jedi Cultural Immersion (Consular)
- Class Quest
- Lore
- Planet
- Tatooine
How to get the Jedi Cultural Immersion (Consular) codex: This codex can only be found by the Jedi Consular as part of their class story, on the planet of Tatooine.
Lore Entry: One of the goals of the Jedi Order is to foster greater understanding among the species of the galaxy. To that end, Jedi sometimes leave the order and live as part of another culture, often for years at a time, to learn its customs and study its languages. This cultural immersion follows a key tenet of Jedi diplomatic policy: To be reasonable, one must see all points of view. Such immersion carries its dangers. Some Jedi have lost their lives undergoing rites of passage or by accidentally offending a rigidly polite alien society. The Jedi Order looks on these losses somberly as hard-earned lessons. However, most Jedi return with new skills and a fresh perspective on life. A few bring unusual habits or tastes, as well; after decades living in a Kubaz hive, for example, Master Arjur developed a craving for dried moon moths.
Details
- Link: https://swtorista.com/codex/?codex=jedi-cultural-immersion-consular
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Tatooine
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 24
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Operation: Ghostbreaker (Agent)
- Class Quest
- Lore
- Planet
- Tatooine
How to get the Operation: Ghostbreaker (Agent) codex: This codex can only be found by the Imperial Agent as part of their class story, on the planet of Tatooine.
Lore Entry: Category: Recruitment / Threat Elimination Location: Tatooine Date: Classified Primary: Cipher Nine Secondary: None Operational Summary: Informant (Mia Hawkins) contacted Intelligence from inside elite terrorist organization 'ghost cell' and agreed to help dismantle the organization. Cipher Nine located ghost cell training grounds and eliminated the leader, known as the 'Old Man,' despite enemy attempts to replace the Cipher with a disguised ghost cell operative. Notes: The ghost cell's training techniques are exceptional. See associated files for details; however, be aware that not all ghost cell operatives were identified during this sweep. Individuals able to use the cell's holographic disguise technology may still be active elsewhere, appearing as anyone. They should be considered a threat, but their methods, if duplicated, would be valuable to Imperial Intelligence. Cross-reference: Mia Hawkins, Neyla Hawkins, Cobalt Flag, Eagle, Dominator, Ghost Cell
Details
- Link: https://swtorista.com/codex/?codex=operation-ghostbreaker-agent
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Tatooine
- Faction: Class
- Class: Imperial Agent
- Patch: 1.0.0
- Level: 24
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Operation: Stoneduster (Trooper)
- Class Quest
- Lore
- Planet
- Tatooine
How to get the Operation: Stoneduster (Trooper) codex: This codex can only be found by the Trooper as part of their class story, on the planet of Tatooine.
Lore Entry: Mission Objective: Capture or neutralize Vanto Bazren, AKA Fuse Objective Status: Complete Operation Notes: Assistance of local personnel key in initial phases of the mission. Continued interaction with local personnel may be advisable in future operations, particularly current Anchorhead mayor Oleg Klerren. Objective notably (and intentionally) revealed own location via holo, and proved invaluable in uprooting hidden Imperial military testing activities. Future records should reflect same.
Details
- Link: https://swtorista.com/codex/?codex=operation-stoneduster-trooper
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Tatooine
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 24
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Shock Drum (Knight)
- Class Quest
- Lore
- Planet
- Tatooine
How to get the Shock Drum (Knight) codex: Begin the "Shock Drum" mission, part of the Jedi Knight storyline
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Shock Drum (Knight)' codex.
Lore Entry: A prototype superweapon developed in secret by the Republic on Tatooine, the Shock Drum has the potential to destroy an entire planet. Designed to emit a series of sonic bursts, the initial stages of activation disable droids and other electronics in an ever-widening circle with the Shock Drum at the epicenter. The sonic bursts become progressively more intense, with the second stage causing damage and even death to organic life. Left unchecked, the ever-stronger vibrations of the Shock Drum can eventually destabilize a planetary core, causing a world to literally fracture.
Details
- Link: https://swtorista.com/codex/?codex=shock-drum-knight
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Tatooine
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 24
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Tulak Hord's Madness (Inquisitor)
- Class Quest
- Lore
- Planet
- Tatooine
How to get the Tulak Hord's Madness (Inquisitor) codex: Guide on SWTOR-Spy.com: As Bounty Hunter u get the codex , ... (Read More)
Lore Entry: Incidents of Sith Lords imbuing their most precious possessions with some fragment of their dark power appear throughout Sith history. Such ritual imbuement can be used to inflict all manner of trouble on those who would steal these terrible treasures. The Dark Lord of the Sith Tulak Hord was especially known for this practice, and many possessions of Tulak Hord's have driven their discoverers to madness throughout the years. Tulak's Madness is unique in who it affects, however; ignoring whether a person's spirit is dark or light, it afflicts only the weak-willed, driving them to delusions of grandeur and eventual self-destruction.
Details
- Link: https://swtorista.com/codex/?codex=tulak-hords-madness-inquisitor
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Tatooine
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 24
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
The Ghost Cell (Agent)
- Class Quest
- Organizations
- Planet
- Tatooine
How to get the The Ghost Cell (Agent) codex: This codex can only be found by the Imperial Agent as part of their class story, on the planet of Tatooine.
Lore Entry: The ghost cell is an urban legend in the intelligence community--an explanation or an excuse for disasters otherwise inexplicable. Rumors describe an organization on a remote planet somewhere in the galaxy devoted to the training and education of master killers--an organization that seeks out radicals and terrorists in order to further develop their abilities, to help assassins and saboteurs turn their talents into art. Once trained, ghost cell operatives are returned to the galaxy to wreak havoc, disguised as the men and women they kill and capable of bringing down planetary governments. Neither Imperial Intelligence nor the Strategic Information Service has ever found proof of the ghost cell's existence. The only reason the legend has any credibility is its recurrence--different informants spread across known space have spoken of its existence. None of these informants survived long enough to be debriefed.
Details
- Link: https://swtorista.com/codex/?codex=the-ghost-cell-agent
- Type: Class Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Tatooine
- Faction: Class
- Class: Imperial Agent
- Patch: 1.0.0
- Level: 24
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Andronikos Revel (Inquisitor)
- Class Quest
- Persons of Note
- Planet
- Tatooine
How to get the Andronikos Revel (Inquisitor) codex: This codex can only be found by the Sith Inquisitor as part of their class story, on the planet of Tatooine.
Lore Entry: For five notorious years, the pirate Andronikos Revel terrorized Republic and Imperial space alike as the captain of the Sky Princess. Known for his sharp temper and sharper flying skills, Revel was one of the few pirate captains to serve as his own pilot. His piracy career was cut short by a strange mutiny, however, and he was abandoned to the Imperials who had been hunting him since he'd raided a ship carrying valuable artifacts. After a year in Imperial prison, Andronikos Revel was let loose. He has been meticulously hunting and killing the mutineers who betrayed him ever since. Likes: Action, keeping promises, complications Dislikes: Authority, betrayal, backing down from a fight Primary Weapon: Dual Blaster Pistols
Details
- Link: https://swtorista.com/codex/?codex=andronikos-revel-inquisitor
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Tatooine
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 24
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Diago Hixan (Smuggler)
- Class Quest
- Persons of Note
- Planet
- Tatooine
How to get the Diago Hixan (Smuggler) codex: This codex can only be found by the Smuggler as part of their class story, on the planet of Tatooine.
Lore Entry: Brilliant thief, ruthless crime lord and notorious lady-killer, Diago Hixan once competed with the infamous Nok Drayen to rule the galactic underworld. Their rivalry spanned many years and countless worlds as they scored bigger heists and hunted rarer treasures, punctuated by the occasional spat of violence. Diago Hixan claimed victory after Nok Drayen died, bringing many cunning and merciless criminals throughout the galaxy under his heel. In his prime, one of Diago Hixan's greatest treasures was the beautiful Shassa Dalle. To his dismay, she was eventually 'stolen' by none other than Nok Drayen. For years Diago Hixan made many impassioned attempts to take her back from his rival, but his pursuit ended after he accidentally caused Shassa's death.
Details
- Link: https://swtorista.com/codex/?codex=diago-hixan-smuggler
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Tatooine
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 24
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Gault Rennow (Bounty Hunter)
- Class Quest
- Persons of Note
- Planet
- Tatooine
How to get the Gault Rennow (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, on the planet of Tatooine.
Lore Entry: Formerly the notorious smuggler and confidence man Tyresius Lokai, Gault Rennow now enjoys a relatively paranoia-free lifestyle as an unknown gun-for-hire. Still, old habits are hard to shake, and Gault's cautiousness and duplicity are a constant reminder that the only thing to really change is his name. How long until the crafty Devaronian finds himself climbing up the galaxy's most wanted list again is anyone's guess. Likes: Greed, indulgence, thinking your way through a problem Dislikes: Fair fights, pain, charity, rules Primary Weapon: Sniper Rifle and Blaster Rifle
Details
- Link: https://swtorista.com/codex/?codex=gault-rennow-bounty-hunter
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Tatooine
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 24
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Lord Praven (Knight)
- Class Quest
- Persons of Note
- Planet
- Tatooine
How to get the Lord Praven (Knight) codex: This codex can only be found by the Jedi Knight as part of their class story, on the planet of Tatooine.
Lore Entry: A Sith pureblood, Lord Praven has trained in the ways of the Force since the earliest years of his youth. Fiercely loyal to the Emperor and an ardent believer in the philosophical teachings of the dark side, Praven is surprisingly calm and collected in his speech and actions. He follows a strict code of personal honor, and unlike many other Sith, he eschews random acts of cruelty and sadism. Despite this, he is sworn to destroy the Jedi and considers them his mortal enemies. During the Sacking of Coruscant, Lord Praven killed Master Usma--one of the Jedi's most famous duelists--in an epic battle. But he spared Usma's young Padawan, telling her to seek him out once she had finished her training so they could face each other as equals. When she tracked him down years later, he honored his promise, sending her to the same fate as her Master.
Details
- Link: https://swtorista.com/codex/?codex=lord-praven-knight
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Tatooine
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 24
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Master Yonlach (Warrior)
- Class Quest
- Persons of Note
- Planet
- Tatooine
How to get the Master Yonlach (Warrior) codex: This codex can only be found by the Sith Warrior as part of their class story, on the planet of Tatooine.
Lore Entry: The Jedi Master Yonlach was considered the greatest teacher of his time, a valuable asset to the Jedi Order. He has long been the very model of the Jedi Code, a master of his emotions and unafraid of death. Older now, the Force is still strong with him, and he has many years of wisdom and experience behind him. It was when Nomen Karr brought his Padawan to Master Yonlach that her mysterious gift first manifested. Through Yonlach's training, he developed a strong bond with the Padawan and believes she will use her abilities to someday lead the Jedi to greatness.
Details
- Link: https://swtorista.com/codex/?codex=master-yonlach-warrior
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Tatooine
- Faction: Class
- Class: Sith Warrior
- Patch: 1.0.0
- Level: 24
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Mayor Klerren (Trooper)
- Class Quest
- Persons of Note
- Planet
- Tatooine
How to get the Mayor Klerren (Trooper) codex: This codex can only be found by the Trooper as part of their class story, on the planet of Tatooine.
Lore Entry: Oleg Klerren retired to the dusty town of Anchorhead on the remote world of Tatooine after working for decades as a merchant pilot and trader. But years spent in action across the galaxy left Klerren restless in retirement, so he gradually took on an increasing number of civic positions around town to stay busy. Klerren's straightforward approach and can-do attitude quickly earned him a reputation as someone people could rely on, and he was astonished to find himself elected mayor without even entering the running. Flattered and humbled by the trust shown to him by his neighbors, Klerren approached the position with his standard determination and resourcefulness and has been re-elected by a landslide in every election since.
Details
- Link: https://swtorista.com/codex/?codex=mayor-klerren-trooper
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Tatooine
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 24
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Sharack Breev (Warrior)
- Class Quest
- Persons of Note
- Planet
- Tatooine
How to get the Sharack Breev (Warrior) codex: This codex can only be found by the Sith Warrior as part of their class story, on the planet of Tatooine.
Lore Entry: A loyal servant of Darth Baras, Sharack Breev is a native of Tatooine. Few know the nuances of the desert better than her, and she often works as a scout and tracker. Still, there are hostile regions even she does not dare venture into. Sharack came into Baras's service through an encounter with one of the Sith Lord's earlier apprentices. What happened between them is something neither Sharack nor Baras will discuss, but Sharack ultimately willingly swore to aid Baras should he ever call.
Details
- Link: https://swtorista.com/codex/?codex=sharack-breev-warrior
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Tatooine
- Faction: Class
- Class: Sith Warrior
- Patch: 1.0.0
- Level: 24
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Lady of Pain (Bounty Hunter)
- Class Quest
- Persons of Note
- Planet
- Tatooine
How to get the The Lady of Pain (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, on the planet of Tatooine.
Lore Entry: The Lady of Pain may be a long distance from her native Rattatak, but home is never far from her cold, stony heart when there's always another gladiator willing (or unwilling) to spill blood for her entertainment. The Lady's personal pits may pale in comparison to the glorious arenas of her homeworld, but they may be the deadliest place on Tatooine if measured by lives lost per square meter. When the Lady isn't indulging in her favorite pastime, she acts as an iron-fisted taskmaster of the Exchange on Tatooine--a fact that explains why the criminal organization is so motivated in defending its interests on the planet.
Details
- Link: https://swtorista.com/codex/?codex=the-lady-of-pain-bounty-hunter
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Tatooine
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 24
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Tyresius Lokai (Bounty Hunter)
- Class Quest
- Persons of Note
- Planet
- Tatooine
How to get the Tyresius Lokai (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, on the planet of Tatooine.
Lore Entry: Tyresius Lokai has enjoyed a long and profitable career as a free agent in the criminal underworld. His abundance of charm, sense of humor and disarming smile have allowed him to gain the confidence of some of the galaxy's most influential people, most of whom he swindled out of substantial fortunes in short order. Tyresius's amazing success as a confidence man has made him fabulously wealthy, but also earned him notoriety as one of the galaxy's most infamous and wanted smugglers. Naturally cautious and quick on his feet, Tyresius has never encountered a situation he couldn't wriggle out of--a trait that has earned him a reputation as the luckiest man alive and a place on the target list for the Great Hunt.
Details
- Link: https://swtorista.com/codex/?codex=tyresius-lokai-bounty-hunter
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Tatooine
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 24
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Hero of Tython
- Class Quest
- Achievement: Titles
- Planet
- Tython
How to get the Hero of Tython codex: Guide on SWTOR-Spy.com: As a Republic player , i got it ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Hero of Tython' codex.
Lore Entry: You earned this title for defeating Darth Angral and preventing him from wiping out all life on Tython.
Details
- Link: https://swtorista.com/codex/?codex=hero-of-tython
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Tython
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 32
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Jedi
- Class Quest
- Achievement: Titles
- Planet
- Tython
How to get the Jedi codex: Guide on SWTOR-Spy.com: You will receive this Codex when you finish ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Jedi' codex.
Lore Entry: You earned this title when you defeated Nalen Raloch and assembled your lightsaber at the Forge.
Details
- Link: https://swtorista.com/codex/?codex=jedi
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Tython
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 10
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Knight of the Republic
- Class Quest
- Achievement: Titles
- Planet
- Tython
How to get the Knight of the Republic codex: Jedi Knight on Tython. Can't be earned by Level 60/70 Token characters or if you start The KOTFE, KOTET, or Ossus / Onslaught expansions from your ship. (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned this title on Tython after confronting Bengel Morr and then constructing your first lightsaber.
Details
- Link: https://swtorista.com/codex/?codex=knight-of-the-republic
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Tython
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 8
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Master [Jedi Consular]
- Class Quest
- Achievement: Titles
- Planet
- Tython
How to get the Master [Jedi Consular] codex: Guide on SWTOR-Spy.com: After the final mission “Doomsday” .
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Master [Jedi Consular]' codex.
Lore Entry: You were granted this title by the Jedi Council, and proved yourself by saving the Rift Alliance diplomats aboard the Fortitude.
Details
- Link: https://swtorista.com/codex/?codex=master-jedi-consular
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Tython
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 40
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Padawan [Jedi Consular]
- Class Quest
- Achievement: Titles
- Planet
- Tython
How to get the Padawan [Jedi Consular] codex: Guide on SWTOR-Spy.com: As a Jedi Consular you will receive this ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Padawan [Jedi Consular]' codex.
Lore Entry: You earned this title as you began your final trials in the Gnarls of Tython. You can change your title at any time. This will change how other players see your name displayed. To switch between titles, open your Character Sheet, click the button in the top left corner and select a title.
Details
- Link: https://swtorista.com/codex/?codex=padawan-jedi-consular
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Tython
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 2
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Padawan [Jedi Knight]
- Class Quest
- Achievement: Titles
- Planet
- Tython
How to get the Padawan [Jedi Knight] codex: Jedi Knight on Tython. Can’t be earned by Level 60/70 Token characters or if you start The KOTFE, KOTET, or Ossus / Onslaught expansions from your ship. (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned this title as your trials were interrupted by Flesh Raider invaders in the Gnarls of Tython. You can change your title at any time. This will change how other players see your name displayed. To switch between titles, open your Character Sheet, click the button in the top left corner and select a title.
Details
- Link: https://swtorista.com/codex/?codex=padawan-jedi-knight
- Type: Class Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Tython
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 2
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Principles of Rajivari (Consular)
- Class Quest
- Lore
- Planet
- Tython
How to get the The Principles of Rajivari (Consular) codex: Guide on SWTOR-Spy.com: You receive The Principles of Rajivari (Consular) Lore ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'The Principles of Rajivari (Consular)' codex.
Lore Entry: Master Rajivari's surviving ideas have been the subject of much debate by Jedi scholars, and the records left by his apprentices give new insight into Rajivari's philosophy. His second principle, 'all life is a battle, even to the last breath' appears to be an extreme interpretation of the natural survival instincts all beings share. The seventh principle, 'to sacrifice strength is the act of a fool' is a clear attempt to break from Jedi teachings, which view self-sacrifice, especially in the service of others, as one of the noblest actions a Jedi can take. Rajivari's fifth principle, 'mercy creates a spiral of destruction,' is the most controversial. Jedi are encouraged to take the merciful path wherever possible. However, it can be argued that if a Jedi shows mercy to those who don't comprehend it--such as violent predators--this may cause greater harm in the future.
Details
- Link: https://swtorista.com/codex/?codex=the-principles-of-rajivari-consular
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Tython
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 6
- SWTOR Spy Coordinates: X:-76, Y:804
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Orgus Din (Knight)
- Class Quest
- Persons of Note
- Planet
- Tython
How to get the Orgus Din (Knight) codex: Guide on SWTOR-Spy.com: You will receive this Codex as a part ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Orgus Din (Knight)' codex.
Lore Entry: A grizzled Jedi Master who's fought more battles with the Sith than any other living member of the order, Master Orgus Din was an eyewitness to the Sacking of Coruscant. The destruction of the Jedi Temple, along with the loss of his Padawan Bengel Morr, hardened him. Now considered a maverick among his peers, Orgus prefers to leave meditation, debate and diplomacy to the Jedi Council while he goes out and gets things done. Despite his sometimes abrasive nature, there are many among the order who respect Orgus as a man of action. Yet even though he would be the first to proclaim that the Jedi need more individuals like himself, Orgus is still haunted by what he's seen and has refused to take on a new Padawan for many years.
Details
- Link: https://swtorista.com/codex/?codex=orgus-din-knight
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Tython
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 3
- SWTOR Spy Coordinates: X:438, Y:-842
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Qyzen Fess (Consular)
- Class Quest
- Persons of Note
- Planet
- Tython
How to get the Qyzen Fess (Consular) codex: This codex can only be found by the Jedi Consular as part of their class story, on the planet of Tython.
Lore Entry: In contrast to many Trandoshans, Qyzen Fess rejected the path of a mercenary to become a hunter of the galaxy's most dangerous beasts. Earning 'Jagannath points' with every honorable kill, Qyzen has traveled for years, seeking worthy prey and honoring his goddess, the Scorekeeper. Although his travels have brought him to Tython several times, he is never seen by the Jedi if Yuon Par is not at the temple. Despite his disdain of fame and fortune, Qyzen has attracted some notoriety. He often slips through apparently watertight Imperial borders to follow his prey, much to the consternation of the Empire's officials. Qyzen is also the only living hunter to have killed a greater crested gundark, thought extinct for centuries. His simple habits and devotion to the Scorekeeper give him common ground with the Jedi, though many disapprove of the attitudes and instincts that come naturally to a Trandoshan. Likes: Killing powerful enemies, encouraging others to defend themselves, danger, honor Dislikes: Killing the weak, mercenary work, sparing powerful enemies Primary Weapon: Techblade
Details
- Link: https://swtorista.com/codex/?codex=qyzen-fess-consular
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Tython
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 8
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Syo Bakarn (Consular)
- Class Quest
- Persons of Note
- Planet
- Tython
How to get the Syo Bakarn (Consular) codex: This codex can only be found by the Jedi Consular as part of their class story, on the planet of Tython.
Lore Entry: Rumored to be the descendant of a Corellian noble family, Syo Bakarn distinguished himself as a Padawan by saving his master from a Mandalorian Jedi hunter. Syo was part of the delegation at the original Jedi Temple when the Sacking of Coruscant occurred. Syo has represented the Jedi Council on several diplomatic missions and spoken for the order before the Republic Senate. In addition to his duties for the Council, Syo is also a talented engineer, responsible for the rebuilt Jedi Archives and many of the systems within the Jedi Temple on Tython.
Details
- Link: https://swtorista.com/codex/?codex=syo-bakarn-consular
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Tython
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
T7-01 (Knight)
- Class Quest
- Persons of Note
- Planet
- Tython
How to get the T7-01 (Knight) codex: Guide on SWTOR-Spy.com: You will receive this codex as a part ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'T7-01 (Knight)' codex.
Lore Entry: A quirky and surprisingly stubborn astromech droid with a lively personality and strong independent streak, T7-01 serves the Jedi by bravely facing danger on a daily basis. Skilled in high-resolution sensor scans, mechanical repair and starship piloting (along with numerous undocumented talents), the droid's hard work is responsible for saving dozens, if not hundreds, of lives on Tython alone. Little is known about T7 before the droid came into the service of the Jedi. Certain features of its construction hint at it being a custom model built some time ago, but there are no official records to substantiate the theory. Despite the uncertainty of its origins, the droid's enthusiasm and willingness to put itself in harm's way leave little doubt as to its loyalty. Likes: Jedi, morally correct actions, defeating the Empire Dislikes: Bullying, killing innocents, disrespecting authority Primary Weapon: Blaster Rifle
Details
- Link: https://swtorista.com/codex/?codex=t7-01-knight
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Tython
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 8
- SWTOR Spy Coordinates: X:127, Y:-442
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Yuon Par (Consular)
- Class Quest
- Persons of Note
- Planet
- Tython
How to get the Yuon Par (Consular) codex: This codex can only be found by the Jedi Consular as part of their class story, on the planet of Tython.
Lore Entry: A renowned archaeologist and tireless explorer, Jedi Master Yuon Par is one of the order's most respected scholars. She specializes in the pre-history of the Jedi Order and has recovered several major artifacts, including the surviving Gharnus Texts and a holocron compiled by Odan-Urr. Yuon once taught the history of Jedi philosophy at the temple, but in recent years she has returned to working in the field. Yuon's search for lost Jedi ruins and artifacts has brought her into contact with dozens of different cultures. She has negotiated with warring Gamorrean clans and was even made blood sister to a Kaleesh chieftain. Some Jedi have expressed concern at Yuon's rather unorthodox methods and teaching style, but no one questions her devotion to the Jedi Order.
Details
- Link: https://swtorista.com/codex/?codex=yuon-par-consular
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Tython
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Keeper of Truth
- Quest
- Achievement: Titles
- Planet
- Tython
How to get the Keeper of Truth codex: The Chamber of Speech Heroic quest on Tython, Jedi Knight and Jedi Consular only (character title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You received this title for recovering the secrets from the Chamber of Speech on Tython.
Details
- Link: https://swtorista.com/codex/?codex=keeper-of-truth
- Type: Quest
- Category: Achievement: Titles
- Subcategory: Planet
- Tertiary Category: Tython
- Faction: Republic
- Patch: 1.0.0
- Level: 5
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Forge
- Quest
- Locations
- Planet
- Tython
How to get the The Forge codex: Guide on SWTOR-Spy.com: You will receive this Codex when the quest ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'The Forge' codex.
Lore Entry: Since the rebuilding of the temple, the very best of the young Jedi have braved the paths through the mountains, hoping to make their first lightsabers at the monument known as the Forge--the ancient Tythonians' site for creating or mending weapons. When the Jedi returned to Tython, they had only scraps of information on the Forge's location; it took ten months before a small team finally discovered it, overgrown by vines and half-buried by a landslide. Despite the Forge's power, many Jedi have sensed a strange darkness or corruption in the region surrounding the Forge. The local beasts are unusually vicious, and the weather often changes without warning. These phenomena mean only the most skilled and combat-ready Padawans are encouraged to seek out the Forge.
Details
- Link: https://swtorista.com/codex/?codex=the-forge
- Type: Quest
- Category: Locations
- Subcategory: Planet
- Tertiary Category: Tython
- Faction: Republic
- Patch: 1.0.0
- Level: 9
- SWTOR Spy Coordinates: X:-235, Y:1558
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Holocron
- Quest
- Lore
- Planet
- Tython
How to get the Holocron codex: Guide on SWTOR-Spy.com: You will discover codex entry Holocron as a ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Holocron' codex.
Lore Entry: Holographic chronicles--more commonly called 'holocrons'--are sophisticated data storage devices capable of cataloging vast amounts of complex information within their crystal lattice structure. Frequently used by both the Jedi and the Sith to preserve the wisdom of ancient Masters and Sith Lords, holocrons can only be accessed by Force-sensitive individuals. Some are 'merely' repositories of incredible lore, while others possess virtual personalities of their own, modeled after their creators. Many believe it was actually the Sith who first developed holocron technology, as the oldest known examples are all relics of the dark side. Interestingly, Jedi holocrons take the form of a glowing cube, while Sith holocrons are usually pyramid-shaped. Some scholars claim the six-sided cube of the Jedi represents a more modern and advanced version of the original four- and five-sided pyramids favored by the Sith, though hard evidence for this idea is scarce.
Details
- Link: https://swtorista.com/codex/?codex=holocron
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Tython
- Faction: Republic
- Patch: 1.0.0
- Level: 6
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Jedi Weapons
- Quest
- Lore
- Planet
- Tython
How to get the Jedi Weapons codex: Guide on SWTOR-Spy.com: When you make your light saber (as a ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Jedi Weapons' codex.
Lore Entry: The lightsaber is the iconic symbol of the Jedi. Through the Force, it becomes an extension of the wielder; serving as both a powerful tool for defense and a devastating weapon against the dark side. Padawans, however, typically use electroblade training swords until they have proven themselves worthy. Only then can a Padawan make a pilgrimage to the Forge on Tython to construct a lightsaber in accordance with ancient Jedi traditions. Lightsabers come in both single- and double-bladed forms, and their blades can be a variety of colors. Blue, green and yellow are the most common among the Jedi, though there are examples of other hues such as magenta and cyan. The color of a given lightsaber's blade is largely determined by the crystals in the hilt that power the weapon. Different crystals confer varying properties on the weapon, allowing each lightsaber to be customized by its creator.
Details
- Link: https://swtorista.com/codex/?codex=jedi-weapons
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Tython
- Faction: Republic
- Patch: 1.0.0
- Level: 9
- SWTOR Spy Coordinates: X:15, Y:1569
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Twi'lek Pilgrims
- Quest
- Organizations
- Planet
- Tython
How to get the Twi'lek Pilgrims codex: Guide on SWTOR-Spy.com: You will receive this codex when you speak ... (Read More)
Lore Entry: Tython is home to a small settlement of Twi'lek Pilgrims united by their belief in a humble lifestyle and the authority of their Matriarchs. Although their numbers are few, the Pilgrim movement goes back almost two decades--and until their recent arrival on Tython, they had never possessed a permanent home, nor escaped persecution. The founding Pilgrim Matriarch gained her followers while serving at a refugee settlement catering to escapees from Ryloth--the enslaved Twi'lek homeworld. The refugees listened to the Matriarch's stories about a set of ancient texts she had discovered on an alien world, which urged simplicity, devotion to family and faith in a spiritual mother. But while some Twi'leks gladly joined the Matriarch, others saw her as a cult leader taking advantage of the desperate. The Pilgrims left the settlement and traveled to one Twi'lek settlement after another, gaining in numbers but always driven off. Fleeing into hyperspace after years of wandering, the Pilgrims at last arrived on Tython. The Jedi, only recently arrived themselves, were astonished that the Pilgrims could stumble upon the secret Jedi homeworld so easily; the Matriarch saw the Pilgrims' discovery of an inhabitable planet as destiny. Since then, the Pilgrims have done everything possible to make a permanent home of Tython, building their community and creating new traditions. Whether the movement will survive in the face of the Flesh Raider danger is an open question.
Details
- Link: https://swtorista.com/codex/?codex=twilek-pilgrims
- Type: Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Tython
- Faction: Republic
- Patch: 1.0.0
- Level: 1
- SWTOR Spy Coordinates: X:349, Y:-503
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Zabrak
- Quest
- Species
- Planet
- Tython
How to get the Zabrak codex: The Codex does not seem to be available for Troopers and ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Zabrak' codex.
Lore Entry: Zabrak are near-human sentients from the planet Iridonia renowned for their independence and wandering spirit. They have distinctive facial horns, whose number and pattern denote which subspecies an individual Zabrak belongs to. Most Zabrak wear ritual facial tattoos, which vary from simple lines to more elaborate patterns. The designs can mark significant events in their lives, or merely be a matter of personal preference. After discovering space travel early in their civilization, they quickly colonized worlds throughout the Mid Rim and gained a reputation as pioneers and explorers. Zabrak are also skilled warriors, engaging in inter-clan competitions to hone their talents; their physiology, which includes a secondary heart and some resistance to pain, gives them surprising endurance in battle.
Details
- Link: https://swtorista.com/codex/?codex=zabrak
- Type: Quest
- Category: Species
- Subcategory: Planet
- Tertiary Category: Tython
- Faction: Republic
- Patch: 1.0.0
- Level: 8
- SWTOR Spy Coordinates: X:-231, Y:-47
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Jokull
- Quest
- Persons of Note
- Planet
- Voss
How to get the Jokull codex: [Empire] Did not get it. Reported as being currently glitched [Republic] Awarded to players after engaging Jokull in combat, during the Voss planetary story mission "Primary Target" https://i.imgur.com/sAxLtHF.png
Lore Entry: Few Gormak show the strength and cunning to become chieftains; to become king takes extraordinary intelligence, ruthlessness and skill. Driven by his burning hatred for the Voss, the veteran warrior Jokull has united the Gormak under his rule and devoted himself to destroying every Voss on the planet. He has sought out ways to improve his weapons, driven his warriors through exhaustive training and ordered his technologists to build dreadful machines of war. His strategies have been surprisingly effective, often catching even the experienced Voss commandos off-guard. Jokull's single-minded aggression toward the Voss has made the Gormak more dangerous than ever. The Voss commandos are now becoming overstretched as they attempt to defend Voss-Ka. If Jokull's campaign of violence cannot be stopped, it is conceivable that he may soon break through to Voss-Ka and burn it to the ground.
Details
- Link: https://swtorista.com/codex/?codex=jokull
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Voss
- Faction: Both
- Patch: 1.0.0
- Level: 44
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Black Codex: Operation: Shining Man (Agent)
- Class Quest
- Lore
- Planet
- Voss
How to get the Black Codex: Operation: Shining Man (Agent) codex: This codex can only be found by the Imperial Agent as part of their class story, on the planet of Voss.
Lore Entry: [Data reconstructed from the Shining Man's databanks and files retrieved from the Tytun Rings HoloNet archive.] The Mystics are a wildcard; they must be brought under control before the endgame. Any other opportunities Voss presents--a chance to train operatives against the Force in a controlled environment, a bauble to distract the Republic and Empire, even a base of operations--are secondary. Follow the plan. Become what they require and make your case. We don't need to make allies; we just need them out of the way while we resolve the matters at hand. I wish you could be here for the last days, but our 'prophecy' must be sealed by sacrifice and we can't risk another layer of deception. Your time as enforcer will be remembered in the codex, and Hunter will be an able successor. [Reconstruction ends here.]
Details
- Link: https://swtorista.com/codex/?codex=black-codex-operation-shining-man-agent
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Voss
- Faction: Class
- Class: Imperial Agent
- Patch: 1.0.0
- Level: 44
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Dream-Walking (Inquisitor)
- Class Quest
- Lore
- Planet
- Voss
How to get the Dream-Walking (Inquisitor) codex: This codex can only be found by the Sith Inquisitor as part of their class story, on the planet of Voss.
Lore Entry: The spirit healers and dream-walkers of Voss are a strange group, even by Voss standards. Preferring to spend most of their time meditating in the wilderness of the Old Paths instead of in Voss-Ka, these Mystics work on healing the mind rather than the body. Using the ritual of dream-walking, the Mystics enter their own minds and face their own fears, hopes, loves and rages, seeking spiritual balance and health. Such spirit healers are few, but there is evidence of their existence throughout Voss history, and an archive of their writings is kept for spirit healer initiates in the Shrine of Healing.
Details
- Link: https://swtorista.com/codex/?codex=dream-walking-inquisitor
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Voss
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 44
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Law and Order on Voss (Smuggler)
- Class Quest
- Lore
- Planet
- Voss
How to get the Law and Order on Voss (Smuggler) codex: This codex can only be found by the Smuggler as part of their class story, on the planet of Voss.
Lore Entry: The legal system of Voss can be especially perplexing to offworlders, many of whom are surprised to discover criminal gangs like the Exchange operating openly on the planet. Calls by Republic officials to close down these centers of illicit trade have been met with puzzlement and refusal by the Voss, who see no harm in encouraging free trade between their people and offworlders. Crime among Voss is nonexistent, and Voss law is a much simpler affair than the regulations governing Republic and Imperial worlds. Voss laws are established by the Mystics, enforced by the commandos and judged by the adjudicators. This last group was recently formed solely for offworlders, as no Voss citizen would ever violate their rulers' edicts.
Details
- Link: https://swtorista.com/codex/?codex=law-and-order-on-voss-smuggler
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Voss
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 44
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Legend of the Shining Man (Agent)
- Class Quest
- Lore
- Planet
- Voss
How to get the Legend of the Shining Man (Agent) codex: This codex can only be found by the Imperial Agent as part of their class story, on the planet of Voss.
Lore Entry: The Voss do not, as a rule, welcome outsiders. They see themselves as unique in the galaxy, chosen by prophecy, and believe that non-Voss play another role altogether. The Shining Man--who called himself Albathius upon his arrival--is the only known exception. He was first seen in the plazas of Voss-Ka, haggard and seeking food. No holocam or ship manifest recorded how he came to the planet, and he offered no explanation. In a matter of days, the Shining Man ingratiated himself with the Voss, living and working among them. To the intelligence services observing, it was clear Albathius was more than he appeared--but by the time they began a detailed investigation, the Shining Man had become part of the culture, participating in Voss rituals and being adopted into a Voss family. When the Shining Man died in his home, his status was cemented as a near-holy figure. If he had been assassinated, his enemies had made a martyr of him. If he had chosen death himself, he had made the ultimate commitment to his cover. The only question was 'Why?'
Details
- Link: https://swtorista.com/codex/?codex=legend-of-the-shining-man-agent
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Voss
- Faction: Class
- Class: Imperial Agent
- Patch: 1.0.0
- Level: 44
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Potential Mystics (Consular)
- Class Quest
- Lore
- Planet
- Voss
How to get the Potential Mystics (Consular) codex: This codex can only be found by the Jedi Consular as part of their class story, on the planet of Voss.
Lore Entry: Voss Mystics are both born and made. Children who show signs of talent in either prophecy or healing are sent to the Tower of Prophecy for training and study. When these potentials are old enough, they may go on a pilgrimage across Voss where they visit holy sites, fast and meditate on their future roles. A potential's training does not end until he either performs a great act of healing or experience a vision. If a potential Mystic begins his training but fails to complete it, he is allowed to re-enter Voss society and is referred to as a 'lost potential.' Although there is no stigma to failing Mystic training, lost potentials are often left feeling isolated from other Voss due to their long study and experience of the rituals at the Tower of Prophecy. What greater role lost potentials will fulfill in the Voss prophecies is still an unanswered question.
Details
- Link: https://swtorista.com/codex/?codex=potential-mystics-consular
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Voss
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 44
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Deep Cradle (Consular)
- Class Quest
- Lore
- Planet
- Voss
How to get the The Deep Cradle (Consular) codex: Guide on SWTOR-Spy.com: U get this codex after success full mission ... (Read More)
Lore Entry: All that is Voss comes from Voss,' run the words of an ancient Voss creation myth. According to tradition, the ruin known as the Deep Cradle marks the site where the Voss were born from the substance of the planet itself. Later stories tell of how one Voss returned to the Deep Cradle and drank from the fire at the planet's heart; he knew he would perish, but that his sacrifice was necessary for the greater good. His prophetic dying words are said to have guided the ancient Voss safely through the wilderness, until they discovered the mountain where Voss-Ka now stands. The altars of the Deep Cradle, meditated upon by potential Mystics, reflect these myths. The Altar of Life celebrates the existence and survival of the Voss despite all odds. The Altar of Death represents the irrevocability of one's actions. Finally, the Altar of Duty stands for both the ability to choose, and the responsibility that comes with choosing correctly.
Details
- Link: https://swtorista.com/codex/?codex=the-deep-cradle-consular
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Voss
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 44
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
The Forbidden Ritual (Inquisitor)
- Class Quest
- Lore
- Planet
- Voss
How to get the The Forbidden Ritual (Inquisitor) codex: This codex can only be found by the Sith Inquisitor as part of their class story, on the planet of Voss.
Lore Entry: Little is forbidden on Voss, where life is directed by the infallible visions of the Mystics. Yet one ritual, practiced by ancient spirit healers and believed to be powerful enough to restore even the most fractured mind, was locked away within the Shrine of Healing and guarded by a Voss apparition. The so-called 'Forbidden Ritual'--its true name long lost to history--involves dream-walking alongside one of the hated Gormaks. By uniting both Voss and Gormak, it can heal the mind of its 'nightmares.'
Details
- Link: https://swtorista.com/codex/?codex=the-forbidden-ritual-inquisitor
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Voss
- Faction: Class
- Class: Sith Inquisitor
- Patch: 1.0.0
- Level: 44
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
The Voice of the Emperor (Warrior)
- Class Quest
- Lore
- Planet
- Voss
How to get the The Voice of the Emperor (Warrior) codex: This codex can only be found by the Sith Warrior as part of their class story, on the planet of Voss.
Lore Entry: For centuries, the Emperor's Voice has delivered the Sith leader's commandments to his servants. In fact, to converse with the Emperor's Voice is to have an audience with the Emperor himself, whose power and consciousness have been placed within the Voice's body. Although the audible voice never changes, the physical individual who does the speaking has assumed many forms--various accounts describe the Emperor's Voice as anyone from a young human female to an elderly full-blooded Sith male. Regardless of physical appearance, however, the Emperor's Voice can always be identified by its emotionless, precise and controlled manner of speaking. Some have privately described conversations with this entity as extremely disturbing; there is often the sense that the Emperor's Voice is listening to another conversation even when he or she is speaking.
Details
- Link: https://swtorista.com/codex/?codex=the-voice-of-the-emperor-warrior
- Type: Class Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Voss
- Faction: Class
- Class: Sith Warrior
- Patch: 1.0.0
- Level: 44
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Ambassador Yoran (Bounty Hunter)
- Class Quest
- Persons of Note
- Planet
- Voss
How to get the Ambassador Yoran (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, on the planet of Voss.
Lore Entry: Prior to his assignment to Voss, Methias Yoran was the Imperial Diplomatic Service's golden boy, having served with distinction through the better part of his life. Yoran was directly involved with the negotiations that led to the Chiss Ascendancy's alliance with the Empire, and proved time and again that the Diplomatic Service was a worthwhile investment of resources. Over the years, he has personally accepted the fealty of more than thirty worlds. His more recent duties, however, have strained his patience and his abilities. In all his encounters with strange and alien cultures, he has never met a more inscrutable, evasive or infuriatingly untouchable species than the Voss.
Details
- Link: https://swtorista.com/codex/?codex=ambassador-yoran-bounty-hunter
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Voss
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 44
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Dokath-Ra (Bounty Hunter)
- Class Quest
- Persons of Note
- Planet
- Voss
How to get the Dokath-Ra (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, on the planet of Voss.
Lore Entry: In all his years, the Voss Mystic Dokath-Ra has never once felt the stirrings of prophecy. His vision has been firmly grounded in the real world--but that isn't to say that he is blind. Decades of mending the wounded and witnessing the horrors of his people's never-ending war with the Gormak have disillusioned Dokath-Ra, causing him to question the wisdom of his brothers and sisters sitting high on the mountain of Voss-Ka. Dokath-Ra does not vocalize these concerns, but they weigh heavily on his mind as he enters his later years. Only the growing presence of outsiders on Voss and the wonders of the greater galaxy stir a hope for change inside him.
Details
- Link: https://swtorista.com/codex/?codex=dokath-ra-bounty-hunter
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Voss
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 44
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Gaden-Ko (Consular)
- Class Quest
- Persons of Note
- Planet
- Voss
How to get the Gaden-Ko (Consular) codex: Guide on SWTOR-Spy.com: Received in the last part of Jedi Consular ... (Read More)
Lore Entry: Gaden-Ko is the son of a sculptor and a former Voss commando who was maimed by the Gormak when Gaden-Ko was small. As is Voss custom, he was raised by his grandfather--Dajan-Ko--who soon noticed the young Gaden-Ko's uncanny intuition. This insight allowed him to aid Voss commandos by predicting where Gormak patrols would be. Thus marked as a potential Mystic visionary, he has spent years at the Tower of Prophecy studying and preparing to go on his pilgrimage. Gaden-Ko's generation is the first to grow up in a Voss-Ka where alien outsiders are a common sight. He has always had an interest in these foreigners, even developing a friendship with the Republic ambassador. Perhaps because of these outside influences, Gaden-Ko is seen to be rather impulsive and impatient compared to other Voss.
Details
- Link: https://swtorista.com/codex/?codex=gaden-ko-consular
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Voss
- Faction: Class
- Class: Jedi Consular
- Patch: 1.0.0
- Level: 44
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
General Thelonia Redrish (Bounty Hunter)
- Class Quest
- Persons of Note
- Planet
- Voss
How to get the General Thelonia Redrish (Bounty Hunter) codex: This codex can only be found by the Bounty Hunter as part of their class story, on the planet of Voss.
Lore Entry: Born to the Kuat Sector's influential Redrish family, Thelonia left her privileged life behind during the Great War to assist with relief efforts in the Outer Rim. She served for several years as an aid worker, but it was during one of these relief missions that she became trapped on Lan Barell by an Imperial invasion. Witnessing bloodshed firsthand stirred something in Thelonia, and she laid down her medkit and picked up a weapon. Despite her youth and inexperience, Thelonia's natural charm, selflessness and bravery propelled her into a leadership position in the resistance movement seeking to take back Lan Barell. That world would only be the first of many she would unite and liberate during the course of the war. Thelonia's efforts were recognized by the Republic after the Treaty of Coruscant and she was awarded the Mark of Victory and the rank of general in the Republic Army.
Details
- Link: https://swtorista.com/codex/?codex=general-thelonia-redrish-bounty-hunter
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Voss
- Faction: Class
- Class: Bounty Hunter
- Patch: 1.0.0
- Level: 44
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Jela Reneke (Smuggler)
- Class Quest
- Persons of Note
- Planet
- Voss
How to get the Jela Reneke (Smuggler) codex: This codex can only be found by the Smuggler as part of their class story, on the planet of Voss.
Lore Entry: Jela Reneke is Rogun the Butcher's right-hand agent on Voss, a coolly predatory businesswoman with the killer instincts of a firaxan shark. It was Jela who convinced the hostile and reclusive Gormak to form a mutually beneficial economic arrangement selling their hideous tech-beasts on the open galactic market. So respected is Jela by her crime lord employer that she routinely skims ten percent off Rogun's profits without fear of reprisal. Jela's romantic relationship with her second-in-command, a human nicknamed 'Gormak Zak,' soured when Zak's interest in the natives expanded beyond economic exploitation. She has never been the type to let sentiment interfere with good business.
Details
- Link: https://swtorista.com/codex/?codex=jela-reneke-smuggler
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Voss
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 44
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Lokir-Ka (Smuggler)
- Class Quest
- Persons of Note
- Planet
- Voss
How to get the Lokir-Ka (Smuggler) codex: This codex can only be found by the Smuggler as part of their class story, on the planet of Voss.
Lore Entry: Lokir-Ka appears to be the perfect Voss citizen. He obeys laws, respects the Mystics and has followed the career path his government laid out for him based on his charm, intelligence and gift for outsider languages. However, this young diplomat conceals a barely-suppressed wanderlust and unseemly fascination with foreign cultures that would shock his peers. It never occurs to Lokir-Ka to act on his fantasies of exploring the greater galaxy, befriending alien species and perhaps even telling someone 'no' once in a while. Such is the life of a dutiful diplomat. After years of working with Republic and Imperial ambassadors trained in polite doublespeak, Lokir-Ka finds the blunt statements of underworld gangsters uniquely appealing.
Details
- Link: https://swtorista.com/codex/?codex=lokir-ka-smuggler
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Voss
- Faction: Class
- Class: Smuggler
- Patch: 1.0.0
- Level: 44
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Lord Fulminiss (Knight)
- Class Quest
- Persons of Note
- Planet
- Voss
How to get the Lord Fulminiss (Knight) codex: Guide on SWTOR-Spy.com: Found upon killing Lord Fulminiss during the Visions ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Lord Fulminiss (Knight)' codex.
Lore Entry: Widely regarded as one of the greatest Sith sorcerers in the Empire, the enigmatic Lord Fulminiss is a master of the dark side's most arcane and lethal aspects. The grotesque Harrower assassins are his most famous creation, but legend has it he once summoned a raging storm of pure Force energy that disintegrated a rebellious city of natives in the Imperial-conquered Jabiim system. Lord Fulminiss is a respected expert on the topic of mass extermination, and at the Emperor's request, he has performed extensive research into new ways of eliminating planetary populations. More than one Dark Council member has paid handsomely to obtain a record of Lord Fulminiss's work for his or her private perusal.
Details
- Link: https://swtorista.com/codex/?codex=lord-fulminiss-knight
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Voss
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 44
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Lord Torius (Trooper)
- Class Quest
- Persons of Note
- Planet
- Voss
How to get the Lord Torius (Trooper) codex: This codex can only be found by the Trooper as part of their class story, on the planet of Voss.
Lore Entry: Lord Torius is a top Sith diplomat who fancies himself a clever schemer worthy of the title 'Darth.' He takes great pleasure in flustering the Republic's representatives when they meet with the Voss and seems determined to secure the planet as an Imperial holding by any means necessary. The death of a Republic negotiator several months ago, while officially attributed to a Gormak attack, was almost certainly a murder orchestrated by Torius. Intelligence indicates that Lord Torius maintains no close associates, seeking to prove his intellectual superiority without anyone else around to take the credit for it. He spends his private time on Voss alternating between long periods of deep thought and sudden bursts of text-entry into his encrypted datapad.
Details
- Link: https://swtorista.com/codex/?codex=lord-torius-trooper
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Voss
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 44
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Madaga-Ru (Warrior)
- Class Quest
- Persons of Note
- Planet
- Voss
How to get the Madaga-Ru (Warrior) codex: This codex can only be found by the Sith Warrior as part of their class story, on the planet of Voss.
Lore Entry: A Voss Mystic who exiled himself rather than taint his people with his unpopular and heretical ideas, Madaga-Ru lives as a hermit in the dangerous wilds outside the city of Voss-Ka. If asked, he admits to preferring this way of life over the false pretenses of his people's civilization; Madaga-Ru judges his fellow Voss as living in denial and only 'seeing' what they want to see. Despite this disapproval of his culture, Madaga-Ru remains a true believer in the fundamental Voss way of life--a way of balance, simplicity and faith in the visions of the Mystics. Those who refuse to respect Mystic philosophy or deliberately break Voss law receive Madaga-Ru's stern admonishment.
Details
- Link: https://swtorista.com/codex/?codex=madaga-ru-warrior
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Voss
- Faction: Class
- Class: Sith Warrior
- Patch: 1.0.0
- Level: 44
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Senator Evran (Trooper)
- Class Quest
- Persons of Note
- Planet
- Voss
How to get the Senator Evran (Trooper) codex: This codex can only be found by the Trooper as part of their class story, on the planet of Voss.
Lore Entry: Senator Evran is one of the most influential Senators in the entire Republic and a close personal friend of Supreme Chancellor Janarus. Evran's cleverness and talent for vocal persuasion have earned him the affectionate moniker 'Coruscant's aurodium voice.' Privately, General Garza refers to him by a different nickname: 'the armchair general.' Evran is obsessed with the Voss Mystics' ability to see the future and he believes an alliance with the Voss will win the war. To this end, he has used his influence to keep a large contingent of Republic soldiers garrisoned at the space station orbiting Voss, despite the desperate need for troops elsewhere. In Senator Evran's scenario, his Republic forces will save the day when the Empire inevitably strikes at Voss, and thus win over the Voss people.
Details
- Link: https://swtorista.com/codex/?codex=senator-evran-trooper
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Voss
- Faction: Class
- Class: Trooper
- Patch: 1.0.0
- Level: 44
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Swtorista
Tala-Reh (Knight)
- Class Quest
- Persons of Note
- Planet
- Voss
How to get the Tala-Reh (Knight) codex: Guide on SWTOR-Spy.com: After finished mission “Mysterious World” .
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Tala-Reh (Knight)' codex.
Lore Entry: Tala-Reh is an elite member of the Voss commandos and a veteran of battles against the hostile Gormak hordes. She is renowned among her peers not only for her martial skills, but for her deep spirituality.. Although her triumphs are the stuff of legends, Tala-Reh's history has also been marked by personal tragedy. Her devoted husband, a fellow Voss commando, was killed battling the Gormak. She has mourned this loss for years by quietly reciting a poem composed in her husband's honor every day at sunrise and sunset.
Details
- Link: https://swtorista.com/codex/?codex=tala-reh-knight
- Type: Class Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Voss
- Faction: Class
- Class: Jedi Knight
- Patch: 1.0.0
- Level: 44
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Darth Serevin
- Quest
- Persons of Note
- Planet
- Voss
How to get the Darth Serevin codex: Awarded to the player after completion of the mission "A Long Forgotten Evil", the final mission of the Voss planetary storyline https://i.imgur.com/sFhV3Mn.png
Lore Entry: Cultured, diplomatic and charming, Darth Serevin is as concerned with appearance and manners as he is with seeking power. He once destroyed a former apprentice, not for his clumsy scheming and attempts at betrayal, but for insulting one of Serevin's dinner guests. For these reasons, when the Empire was still smoothing over its short-lived attempt at invading Voss and a diplomatic envoy of immense skill was called for, Darth Serevin's poise and experience made him the ideal choice. Over his long tenure on Voss, Darth Serevin has developed a liking for Voss art and architecture; he recently sent orders for his own lodgings on Dromund Kaas to be redecorated accordingly. He has also seen the value of the Voss people to the Empire; gaining an army of Voss commandos and Mystics would make the Empire unstoppable, and Darth Serevin is intent on seeing this happen.
Details
- Link: https://swtorista.com/codex/?codex=darth-serevin
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Voss
- Faction: Imperial
- Patch: 1.0.0
- Level: 44
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Ambassador Jannik
- Quest
- Persons of Note
- Planet
- Voss
How to get the Ambassador Jannik codex: Guide on SWTOR-Spy.com: After u finish mission “Need to Impress” .
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Ambassador Jannik' codex.
Lore Entry: Many Republic visitors to Voss mistake Ambassador Jannik for one of his aides. Young and enthusiastic, the ambassador is determined to stand as a symbol of Republic integrity in Voss-Ka against the scheming of the Empire--but he's found it an uphill struggle. Ambassador Jannik has frequently clashed with the Empire's Sith diplomats, and is struggling to find a way to counter their smooth charm. As part of his attempts to understand the Voss, Ambassador Jannik has accumulated a small library of Voss books and plays, and even converted to a traditional Voss diet. The Voss appear to view his efforts as merely more 'outsider strangeness,' but Ambassador Jannik has also commented that he now prefers Voss food to the supplies sent by the Republic.
Details
- Link: https://swtorista.com/codex/?codex=ambassador-jannik
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Voss
- Faction: Republic
- Patch: 1.0.0
- Level: 44
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
The Coalition
- Quest
- Lore
- Planet
- Yavin 4
How to get the The Coalition codex: Guide on SWTOR-Spy.com: You get this codex when you complete mission ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'The Coalition' codex.
Lore Entry: One of the most profound developments of recent times will not be shared. It will not be celebrated, and only in the softest of voices in the most secure locations will it be discussed. Acting largely on their own, the Dark Council's Darth Marr and Jedi Grand Master Satele Shan have agreed to a temporary truce amongst their forces, going so far as to plan and act in concert against their common foe, the Revanites. If these coalition forces are successful--if they can put aside their differences long and well enough to stop Revan's mad scheme--it could be seen as a bridge to a more permanent agreement. While some might welcome such a scenario, others are all too content to see their differences worked through on the battlefield. They would never compromise their ideologies, even if doing so could spare the lives of millions.
Details
- Link: https://swtorista.com/codex/?codex=the-coalition
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Yavin 4
- Faction: Both
- Patch: 3.0.0
- Level: 58
- SWTOR Spy Coordinates: X:3600, Y:125
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Two Revans
- Quest
- Lore
- Planet
- Yavin 4
How to get the Two Revans codex: Guide on SWTOR-Spy.com: This codex entry is granted upon completion of ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Two Revans' codex.
Lore Entry: There has always been a dual nature to the legend of Revan. At his core, is he truly a Jedi or is he Sith? It has been a hotly debated subject among scholars and politicians for centuries. As one might expect, the conclusions reached by those from Republic-aligned worlds often differ from those of an Imperial bent--but not always. Some of the most knowledgeable authorities in the ways of the Force believe that it is right to call Revan a Jedi Knight and it is also right to refer to him as Dark Lord of the Sith. They contend that simultaneously knowing and embracing both the light and dark sides of the Force is possible, and point to Revan as potential proof. However, many of these same authorities also believe that such divided adherence would lead unquestionably to madness.
Details
- Link: https://swtorista.com/codex/?codex=two-revans
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Yavin 4
- Faction: Both
- Patch: 3.0.0
- Level: 58
- SWTOR Spy Coordinates: X:1566, Y:570
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Commandant Iven
- Quest
- Persons of Note
- Planet
- Yavin 4
How to get the Commandant Iven codex: Guide on SWTOR-Spy.com: This codex is given to players upon defeating ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Commandant Iven' codex.
Lore Entry: Iven first drew the attention of the Imperial Guard as a hardened slave who fought for his life almost daily in the combat arenas of Ziost. Sent to the Imperial Guard academy on Yavin 4, he quickly impressed by dispatching dozens of fellow cadets along with multiple training commandants. But Iven's murderous, unchecked rage was defiant in nature. He resisted the indoctrination process and the Emperor's dark draw longer than any other--until the strain of resistance became too much and his mind snapped. Once in the Emperor's thrall, Iven became the most ruthless of all the guardsmen, never allowing his intentions to be questioned nor abiding attempts to be reasoned with. In his later years, as a training commandant himself, Iven had a candidate kill rate of over 80 percent, making for a smaller--but ultimately stronger--Imperial Guard.
Details
- Link: https://swtorista.com/codex/?codex=commandant-iven
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Yavin 4
- Faction: Both
- Patch: 3.0.0
- Level: 58
- SWTOR Spy Coordinates: X:2280, Y:676
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Lord Darkspanner
- Quest
- Persons of Note
- Planet
- Yavin 4
How to get the Lord Darkspanner codex: Guide on SWTOR-Spy.com: Automatically given after defeating Lord Darkspanner who is ... (Read More)
Lore Entry: Before becoming the backbone of Revan's campaign to destroy the Emperor at any cost, the Order of Revan was a small, subversive cult started by Sith Lord Tari Darkspanner. She believed in her heart that Revan had never truly died hundreds of years ago. She was correct, but her devotion to the enigmatic figure revolved around her theory that Revan had quietly overthrown the Emperor and, having been found out by the Dark Council, was locked away. Darkspanner learned the truth of Revan's fate when the man himself appeared to her in a vision beckoning her to leave Dromund Kaas and seek him out. Impressed with all she'd accomplished as the self-appointed 'Master' of the order, Revan offered Darkspanner the opportunity to expand the order's roster and purpose. Now Lord Darkspanner serves as one of Revan's most trusted commanders, devoted as ever to the doctrine of Revan.
Details
- Link: https://swtorista.com/codex/?codex=lord-darkspanner
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Yavin 4
- Faction: Both
- Patch: 3.0.0
- Level: 58
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
The Emperor's Return?
- Quest
- Lore
- Planet
- Yavin 4
How to get the The Emperor's Return? codex: Awarded to the player after defeating Revan as part of the final story mission of Yavin 4 - This codex is unavoidable and obtained automatically.
Lore Entry: In another time, it might have been cause for celebration. It might have emboldened the Empire, breathing new life into their efforts to crush the Republic. But with the Sith Emperor's apparent reawakening comes the common knowledge that he is no longer interested in ruling over the galaxy. Instead, he seeks to consume it. The Empire's highest ranking officers and dignitaries are now in a state of heightened alert, and the Dark Council has assembled a contingent of powerful Sith seers to get a fix on the Emperor's presence. When he makes his move, it is believed he will not distinguish between former friend or foe, as they will all eventually become his food and none will remain.
Details
- Link: https://swtorista.com/codex/?codex=the-emperors-return
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Yavin 4
- Faction: Imperial
- Patch: 3.0.0
- Level: 58
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Sith Intelligence
- Quest
- Organizations
- Planet
- Yavin 4
How to get the Sith Intelligence codex: Awarded to the player after the final cutscene of the Yavin 4 storyline - This codex is unavoidable and obtained automatically.
Lore Entry: Even before the collapse of Imperial Intelligence, the Dark Council yearned for an agency of their own design. With Sith Lord Lana Beniko taking a role equivalent to that of Minister of Intelligence, the council can better ensure that their interests are being met. Beniko's role in uprooting the Order of Revan's agents within the Empire further cements the sound logic of her appointment. Rumors have taken root that Beniko's authority is being shared to some extent with a former commander of Imperial Intelligence, but this has neither been confirmed nor denied. The primary goals of Sith Intelligence do not appear to have appreciably changed from its predecessor: they exist to gather substantive data on past, present, and future persons and organizations of interest; to quietly develop a stable of varied and valuable assets throughout the galaxy; and, above all, to protect the Sith Empire from threats both without and within.
Details
- Link: https://swtorista.com/codex/?codex=sith-intelligence
- Type: Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Yavin 4
- Faction: Imperial
- Patch: 3.0.0
- Level: 58
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
An Omen Most Dire
- Quest
- Lore
- Planet
- Yavin 4
How to get the An Omen Most Dire codex: Guide on SWTOR-Spy.com: You can get this codex entry once you ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'An Omen Most Dire' codex.
Lore Entry: The Sith Emperor stalks the galaxy once more. Whether his return from the brink of oblivion is the result of the Emperor's own dark manipulations or merely the result of a terrible convergence of events, his ultimate goal remains the same--to consume all life in the galaxy as fuel for his own immortality. Despite this chilling turn of events, hope remains. The Emperor's plans have been stopped before, and the Republic is in a stronger position than ever. But the future is always in motion, and the manipulations of the Sith are never predictable....
Details
- Link: https://swtorista.com/codex/?codex=an-omen-most-dire
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Yavin 4
- Faction: Republic
- Patch: 3.0.0
- Level: 58
- SWTOR Spy Coordinates: X:1558, Y:-118
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
The Joint Task Force
- Quest
- Lore
- Planet
- Yavin 4
How to get the The Joint Task Force codex: Guide on SWTOR-Spy.com: You can get this codex entry once you ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'The Joint Task Force' codex.
Lore Entry: In response to the Emperor's return, the Republic Strategic Information Service has begun to assemble a joint task force with the sole purpose of finding the ancient Sith ruler and destroying him at last. Initially proposed by SIS agent Theron Shan, the organization will eventually include representatives from the Jedi Order, Republic Special Forces, 'paid consultants' from the underworld--anyone who can contribute to the Emperor's downfall. As with anything in the Republic, it's possible that politics may play a part in the group's final assembly and resources. But given that its founding members witnessed the return of the Emperor firsthand, it's unlikely that anything will be allowed to impede the task force's progress for long.
Details
- Link: https://swtorista.com/codex/?codex=the-joint-task-force
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Yavin 4
- Faction: Republic
- Patch: 3.0.0
- Level: 58
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Death of a World
- Quest
- Lore
- Planet
- Ziost
How to get the Death of a World codex: Awarded to the player during the mission "The End of It All", as part of the Shadow of Revan Ziost storyline. - This codex is unavoidable and obtained automatically.
Lore Entry: Global cataclysms are not unheard of. Whole worlds teeming with life have been rendered lifeless by meteorites, broken apart by instability in the planet's own core--even atomized by the destructive force of a supernova. But the eerie calm of a world stripped of life yet left otherwise intact is another matter altogether. Whispered rumors have persisted of planets snuffed out through intricate Sith rituals or by way of deadly, arcane machines--such as the device Revan sought to employ on Yavin 4--but Ziost represents a clear display of the corrosive power of the dark side of the Force taken to its extreme. In her address to the Galactic Republic, Supreme Chancellor Leontyne Saresh mourned the loss of life, vowing to 'stop the mad Sith Emperor at any cost.' Similarly, word has filtered through the Sith Empire that the Dark Council is actively hunting their former Emperor while also working with renowned Sith alchemists on a plan to destroy the one they call Vitiate for good.
Details
- Link: https://swtorista.com/codex/?codex=death-of-a-world
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Ziost
- Faction: Both
- Patch: 3.2.0
- Level: 60
- Jedipedia Link
- Author of How-to: Dwarf
Revolt on Ziost
- Quest
- Lore
- Planet
- Ziost
How to get the Revolt on Ziost codex: Awarded to the player after completion of the mission "Dead Center", as part of the Shadow of Revan Ziost storyline. - This codex is unavoidable and obtained automatically.
Lore Entry: No society is devoid of the potential for raucous dissent from its people, and tightly controlled populations are the most prone to opposition being expressed through horrific acts of violence. Through the centuries, Ziost has been the focus of many attempts at bloody revolution. Though no uprising has been successful to date, their cost in lives, property and stability have taken a toll on the one-time Sith capital. The most recent revolt came in the form of vicious attacks from the Ziost Liberation Front, a group of guerrilla fighters officially recognized by the Sith Empire as a terrorist organization. The ZLF did not discern between military and civilian targets in their desperate campaign to overthrow the Empire, making the group feared even by those they claimed to be fighting for. They were eventually snuffed out, but not before causing severe damage to New Adasta's infrastructure. As a result of the ZLF's actions, the Empire has taken considerable steps to ensure they can obstruct the acts of a hostile populace in New Adasta with ease and haste, should the need arise.
Details
- Link: https://swtorista.com/codex/?codex=revolt-on-ziost
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Ziost
- Faction: Both
- Patch: 3.2.0
- Level: 60
- Jedipedia Link
- Author of How-to: Dwarf
The Emperor's Eye
- Quest
- Lore
- Planet
- Ziost
How to get the The Emperor's Eye codex: Awarded to the player after completiong of the Ziost daily mission "Eyes into the Past"
Lore Entry: The following inscription can be found on the face of a simple yet elegant memorial on Ziost. It appears to have existed for quite some time. Though you leave us Your humble subjects on Ziost We know it is not forever Though you are away Your eye gazes upon us We know you see our doings Though we are alone Your lessons remain We know our considerable duty Though the distance must be great Your return is a certainty We know we will be united once more As if you were never gone
Details
- Link: https://swtorista.com/codex/?codex=the-emperors-eye
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Ziost
- Faction: Both
- Patch: 3.2.0
- Level: 60
- Jedipedia Link
- Author of How-to: Dwarf
The Invasion of Ziost
- Quest
- Lore
- Planet
- Ziost
How to get the The Invasion of Ziost codex: Awarded to the player after completion of the mission "Powerless", as part of the Shadow of Revan Ziost storyline. - This codex is unavoidable and obtained automatically.
Lore Entry: It is a decision I do not take lightly. Any incursion into Imperial space is fraught with the gravest of danger for every brave soldier who fights in our name. But there is a humanitarian crisis of the highest order on Ziost that demands our attention. When Imperial troops indiscriminately fire upon indentured slaves and helpless civilians, we cannot stand idly by. Those who cannot defend themselves--who have done no wrong yet find themselves under the thumb of the oppressive Sith Empire--must not be left to suffer. 'Someone must fight for them.' --Excerpted from the HoloNet address of the Galactic Republic's Supreme Chancellor Leontyne Saresh
Details
- Link: https://swtorista.com/codex/?codex=the-invasion-of-ziost
- Type: Quest
- Category: Lore
- Subcategory: Planet
- Tertiary Category: Ziost
- Faction: Both
- Patch: 3.2.0
- Level: 60
- Jedipedia Link
- Author of How-to: Dwarf
The Sixth Line
- Quest
- Organizations
- Planet
- Ziost
How to get the The Sixth Line codex: Awarded to the player after completion of the mission "Implements of Disaster", as part of the Shadow of Revan Ziost storyline. - This codex is unavoidable and obtained automatically.
Lore Entry: There is no contemplation, there is only duty.' It is a declaration more in line with a rank-and-file soldier than a Jedi, and yet it is a guiding principle of the squad known as the Sixth Line. Their commander, Master Surro, is said to have made the phrase her personal mantra as she waged war against the Empire on the front lines of Balmorra, where her unwavering resolve to accomplish whatever her commanding officers asked of her set her apart from other Jedi. Details of the formation of the Sixth Line and how they came to work with SIS Agent Theron Shan are sparse. Scattered reports in recent years do suggest that a group of 'Jedi commandos' have been involved in raids and strikes not officially sanctioned by the Republic, though the validity of such reportage is typically seen as unreliable.
Details
- Link: https://swtorista.com/codex/?codex=the-sixth-line
- Type: Quest
- Category: Organizations
- Subcategory: Planet
- Tertiary Category: Ziost
- Faction: Both
- Patch: 3.2.0
- Level: 60
- Jedipedia Link
- Author of How-to: Dwarf
Vitiate
- Quest
- Persons of Note
- Planet
- Ziost
How to get the Vitiate codex: Awarded to the player after completion of the mission "For Ziost", as part of the Shadow of Revan Ziost storyline. - This codex is unavoidable and obtained automatically.
Lore Entry: A past shrouded in secrets. A future clouded by uncertainty. It was believed that the once-and-former Sith Emperor sought to consume all life in the galaxy to grant him the dark power required to attain immortality... but is that still the case? Was it ever? Did he actually have another plan all along? The man now called Vitiate by those who once served him was not strong enough to usurp all life on Yavin 4 after his reawakening. However, he did gain power enough to flee the jungle moon and survive. Now that he has found in Ziost a suitable target to replenish himself--now that he appears to grow more powerful by the hour--what now? When will his unforgiving depletion of Ziost end? And when it does end, what fate will befall the rest of the galaxy?
Details
- Link: https://swtorista.com/codex/?codex=vitiate
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Ziost
- Faction: Both
- Patch: 3.2.0
- Level: 60
- Jedipedia Link
- Author of How-to: Dwarf
Agent Rane Kovach
- Quest
- Persons of Note
- Planet
- Ziost
How to get the Agent Rane Kovach codex: Awarded to the imperial player when they first meet Agent Kovach on Ziost, as part of the Shadow of Revan (Ziost) storyline. - This codex is unavoidable and obtained automatically.
Lore Entry: Shared from Sith Intelligence Minister Lana Beniko's Asset Notes: 'I took it upon myself to see to a resurgent cell of the Ziost Liberation Front. The guerrilla fighters had been wreaking chaos and destruction in New Adasta, so instead of taking the time to develop assets within the organization, I opted for a more direct approach. However, I was surprised to find upon discovering the location of their headquarters that I wasn't the only one targeting the ZLF cell. Curious, I decided to see how matters would play out without me. 'Rane Kovach displayed determination and guile in his dismantling of the cell, though he did require my assistance in the end. Despite his strong distaste for the ZLF, he maintained a level of calm and rationality that I found appealing. After an extensive background check, as well as mandatory physical and cerebral stress tests, it was my judgment that Rane Kovach would make a valuable Sith Intelligence asset. He does have a tendency to value innocent life over all else to a fault, but I firmly believe he can be made to see that the needs of the Empire ultimately serve the needs of the galaxy as a whole.'
Details
- Link: https://swtorista.com/codex/?codex=agent-rane-kovach
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Ziost
- Faction: Imperial
- Patch: 3.2.0
- Level: 60
- Jedipedia Link
- Author of How-to: Dwarf
SIS Asset Brief: Agent Rane Kovach
- Quest
- Persons of Note
- Planet
- Ziost
How to get the SIS Asset Brief: Agent Rane Kovach codex: Awarded to the republic player when they first meet Agent Kovach on Ziost, as part of the Shadow of Revan (Ziost) storyline. - This codex is unavoidable and obtained automatically. - https://youtu.be/hyVIAgWugRw?t=500 (8:25)
Lore Entry: Asset Kovach first encountered in connection with Ziost Liberation Front [REF: ZO-1411]. Attempted to assume leadership position, dissuade ZLF from targeting civilians. Ultimately unsuccessful. Approached by Agent Theron Shan [REF: ST-66] to infiltrate similar dissident groups, foment revolution while minimizing casualties. Assignments included Jurio, Drezzi. Reassigned upon discovery of possible IMPERIAL INTELLIGENCE reorganization on Ziost. Asset Kovach earned respect, trust of Sith Lord Lana Beniko [REF: BL-172]. Recruited into new SITH INTELLIGENCE headed under Beniko. Has since provided organizational schema, select asset details. Potential for high-level installation promising. Short-term gains are to be deprioritized against the long term. [Developing.]
Details
- Link: https://swtorista.com/codex/?codex=sis-asset-brief-agent-rane-kovach
- Type: Quest
- Category: Persons of Note
- Subcategory: Planet
- Tertiary Category: Ziost
- Faction: Republic
- Patch: 3.2.0
- Level: 60
- Jedipedia Link
- Author of How-to: Dwarf
Nerf Herder
- Quest
- Achievement: Titles
- Legacy
- Alderaan
How to get the Nerf Herder codex: You earned this title by taming numerous Nerf Calves throughout the galaxy. (legacy title) See my Titles guide on swtorista.com for full information about how to get every title in the game.
Swtorista has more info about this achievement on the fansite.
Swtorista Guide
Lore Entry: You earned this title by taming numerous Nerf Calves throughout the galaxy.
Details
- Link: https://swtorista.com/codex/?codex=nerf-herder
- Type: Quest
- Category: Achievement: Titles
- Subcategory: Legacy
- Tertiary Category: Alderaan
- Faction: Both
- Patch: 4.3.0
- Level: 1
- Jedipedia Link
- Author of How-to: Swtorista
Bounty Hunter
- Quest
- Game Rules
- Game Rules
- Game Rules
How to get the Bounty Hunter codex: Codex is unlocked by conpleting the purple mission that directs you to Zinny, your class trainer.
Lore Entry: Bounty Hunters are well-equipped and relentless trackers, utilizing a wide array of weaponry from blasters to missiles to flamethrowers. Primary Attribute: Aim Aim increases the damage and critical chances of the Bounty Hunter's Ranged and Tech powers. This remains so for both the Mercenary and the Powertech Advanced Classes, while the Mercenary's Aim additionally increases the effectiveness of healing powers. Advanced Classes (Available at level 10): Mercenary and Powertech Mercenary (Damage, Healing): Mercenaries attack from range with two blasters, using abilities like Unload and Explosive Dart. Mercenaries have the largest arsenal, employing powerful heat-seeking missiles or even healing allies when working as a Bodyguard. Powertech (Damage, Defense): Powertechs leverage the latest technologies, allowing them to draw targets in with a Grapple cord and burn down groups of targets with Flamethrower. Powertechs prefer an up close and personal fight that allows maximum use of everything from flame jets to Retractable Blades, and their massive armor makes them extremely durable defensive fighters when trained as a Shield Tech.
Details
- Link: https://swtorista.com/codex/?codex=bounty-hunter
- Type: Quest
- Category: Game Rules
- Subcategory: Game Rules
- Tertiary Category: Game Rules
- Faction: Imperial
- Patch: 1.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Energy [Empire]
- Quest
- Game Rules
- Game Rules
- Game Rules
How to get the Energy [Empire] codex: Unlocked by Agents upon completion of the mission "Economies of Scale", on the planet "Hutta" https://i.imgur.com/7TS5k20.png - This codex is unavoidable and obtained automatically.
Lore Entry: Your energy regenerates faster at higher energy levels. As your energy decreases, so does the rate at which it recovers. To maintain a high amount of energy, use Rifle Shot regularly to allow your energy to recover.
Details
- Link: https://swtorista.com/codex/?codex=energy-empire
- Type: Quest
- Category: Game Rules
- Subcategory: Game Rules
- Tertiary Category: Game Rules
- Faction: Imperial
- Patch: 1.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Heat
- Quest
- Game Rules
- Game Rules
- Game Rules
How to get the Heat codex: Unlocked by Bounty Hunters upon completion of the mission "Settling Accounts", on the planet "Hutta". https://i.imgur.com/E0sIaAy.jpeg - This codex is unavoidable and obtained automatically.
Lore Entry: Your heat dissipates faster at lower heat levels. As your heat builds, so does the time it takes to dissipate that heat. To maintain a low heat level, use Rapid Shots regularly to allow your heat to dissipate.
Details
- Link: https://swtorista.com/codex/?codex=heat
- Type: Quest
- Category: Game Rules
- Subcategory: Game Rules
- Tertiary Category: Game Rules
- Faction: Imperial
- Patch: 1.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Imperial Agent
- Quest
- Game Rules
- Game Rules
- Game Rules
How to get the Imperial Agent codex: Codex is unlocked by conpleting the purple mission that directs you to Lycus Mattle, your class trainer.
Lore Entry: Agents are versatile, cunning and deadly, able to utilize cover and Snipe to take down targets at a great distance. Primary Attribute: Cunning Cunning increases the damage and critical chances of the Agent's Ranged and Tech powers. This remains so for both the Sniper and the Operative Advanced Classes, while the Operative's Cunning additionally increases the effectiveness of healing powers. Advanced Classes (Available at level 10): Sniper and Operative Sniper (Damage): Snipers train in the use of sniper rifles, attacking from cover with abilities like Snipe and Explosive Probe. Snipers are extremely powerful when attacking from a secured cover position and receive several abilities that help ensure they remain in cover. Operative (Damage, Healing): Operatives can pursue their targets in a close-range skirmish, using Stealth to commence a surprise attack and close-range abilities like Shiv and Debilitate to dismantle their targets. Operatives also make excellent healers when educated in the field of Medicine.
Details
- Link: https://swtorista.com/codex/?codex=imperial-agent
- Type: Quest
- Category: Game Rules
- Subcategory: Game Rules
- Tertiary Category: Game Rules
- Faction: Imperial
- Patch: 1.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Sith Inquisitor
- Quest
- Game Rules
- Game Rules
- Game Rules
How to get the Sith Inquisitor codex: Guide on SWTOR-Spy.com: You get this codex entry once you turn ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Sith Inquisitor' codex.
Lore Entry: The Sith Inquisitor is a master of the dark side of the Force. Inquisitors overwhelm their targets with Force Lightning and lightsabers alike. Primary Attribute: Willpower Willpower increases the damage and critical chances of the Inquisitor's Melee and Force powers. This remains so for the Assassin, while the Sorcerer's Willpower increases Force damage and healing powers instead. Advanced Classes (Available at level 10): Sith Sorcerer and Sith Assassin Sith Sorcerer (Damage, Healing): Sorcerers unleash Force Lightning from a distance, disintegrating their targets with powers like Lightning Strike and Crushing Darkness. Sorcerers skilled in Corruption can twist dark side energies to unnaturally prolong their lives and the lives of their allies. Sith Assassin (Damage, Defense): Assassins are deceptive and manipulative Force wielders. Trained with stealth and double-bladed lightsabers, an Assassin can sneak in close to finish targets with acrobatic lightsaber moves and deadly lightning attacks. Assassins embracing Darkness can shroud themselves in dark side powers that obscure sight and leverage the defensive capabilities of a double-bladed lightsaber to harden their defenses.
Details
- Link: https://swtorista.com/codex/?codex=sith-inquisitor
- Type: Quest
- Category: Game Rules
- Subcategory: Game Rules
- Tertiary Category: Game Rules
- Faction: Imperial
- Patch: 1.0.0
- Level: 1
- SWTOR Spy Coordinates: X:-438, Y:-25
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: SWTOR Spy
Sith Warrior
- Quest
- Game Rules
- Game Rules
- Game Rules
How to get the Sith Warrior codex: Codex is unlocked by conpleting the purple mission that directs you to Overseer Rance, your class trainer.
Lore Entry: Sith Warriors are deadly, expert fighters equipped with a lightsaber and the Force. Warriors can rush into a fight with Force Charge and Smash multiple targets with the Force. Primary Attribute: Strength Strength increases the damage and critical chances of the Warrior's Melee and Force powers. This remains so for both the Marauder and the Juggernaut Advanced Classes. Advanced Classes (Available at level 10): Sith Marauder and Sith Juggernaut Sith Marauder (Damage): Sith Marauders excel in melee combat. Marauders fight with two lightsabers and can build Rage quickly with Battering Assault, unlocking the use of more powerful attacks like Vicious Slash and Rupture. Sith Juggernaut (Damage, Defense): Sith Juggernauts are powerful and defensible warriors that wear heavy armor and can crush targets with the Force. Juggernauts can rip their target's armor apart with Sundering Assault, intercept damage for an ally with Intercede, and those specialized as an Immortal can endure a great deal of damage and threaten enemies away from allies.
Details
- Link: https://swtorista.com/codex/?codex=sith-warrior
- Type: Quest
- Category: Game Rules
- Subcategory: Game Rules
- Tertiary Category: Game Rules
- Faction: Imperial
- Patch: 1.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Energy [Republic]
- Quest
- Game Rules
- Game Rules
- Game Rules
How to get the Energy [Republic] codex: Unlocked by Smugglers upon completion of the mission "Security Breach", on the planet "Ord Mantell". https://i.imgur.com/2b8AVxa.jpeg - This codex is unavoidable and obtained automatically.
Lore Entry: Your energy regenerates faster at higher energy levels. As your energy decreases, so does the rate at which it recovers. To maintain a high amount of energy, use Flurry of Bolts regularly to allow your energy to recover.
Details
- Link: https://swtorista.com/codex/?codex=energy-republic
- Type: Quest
- Category: Game Rules
- Subcategory: Game Rules
- Tertiary Category: Game Rules
- Faction: Republic
- Patch: 1.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Energy Cells
- Quest
- Game Rules
- Game Rules
- Game Rules
How to get the Energy Cells codex: Unlocked by Troopers upon completion of the mission "Mannett Point", on the planet "Ord Mantell". https://i.imgur.com/TgXkJqM.png - This codex is unavoidable and obtained automatically.
Lore Entry: Your energy cells regenerate faster at higher energy levels. As your energy cells deplete, so does the rate at which they regenerate. To maintain a high level of energy cells, use Hammer Shot regularly to allow your energy cells to regenerate.
Details
- Link: https://swtorista.com/codex/?codex=energy-cells
- Type: Quest
- Category: Game Rules
- Subcategory: Game Rules
- Tertiary Category: Game Rules
- Faction: Republic
- Patch: 1.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Jedi Consular
- Quest
- Game Rules
- Game Rules
- Game Rules
How to get the Jedi Consular codex: Codex is unlocked by conpleting the purple mission that directs you to Master Wettle, your class trainer.
Lore Entry: The Jedi Consular trains primarily in the ways of the Force. Consulars can subdue their targets using telekinetic powers and lightsabers alike. Primary Attribute: Willpower Willpower increases the damage and critical chances of the Consular's Melee and Force powers. This remains so for the Shadow, while the Sage's Willpower increases Force damage and healing powers instead. Advanced Classes (Available at level 10): Jedi Sage and Jedi Shadow Jedi Sage (Damage, Healing): Sages keep their targets at a distance, utilizing telekinetic Force abilities like Project, Telekinetic Throw and Force Stun. A Sage is also fluent in the arts of healing through the Force and can provide a powerful support role as healers when trained as a Seer. Jedi Shadow (Damage, Defense): Shadows are infiltrators and Jedi intelligence gatherers. Trained with stealth and double-bladed lightsabers, a Shadow tackles conflict with subtlety and a mix of decisive martial arts and the Force. Shadows specializing in Kinetic Combat can leverage the defensive strengths of a double-bladed lightsaber and the Force to guard allies and bolster defenses.
Details
- Link: https://swtorista.com/codex/?codex=jedi-consular
- Type: Quest
- Category: Game Rules
- Subcategory: Game Rules
- Tertiary Category: Game Rules
- Faction: Republic
- Patch: 1.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Jedi Knight
- Quest
- Game Rules
- Game Rules
- Game Rules
How to get the Jedi Knight codex: Codex is unlocked by conpleting the purple mission that directs you to Master Muheeda, your class trainer.
Lore Entry: Jedi Knights are the order's protectors and defenders. Knights charge into the fray with Force Leap, employing unmatched lightsaber prowess and a tactical use of the Force. Primary Attribute: Strength Strength increases the damage and critical chances of the Knight's Melee and Force powers. This remains so for both the Sentinel and the Guardian Advanced Classes. Advanced Classes (Available at level 10): Jedi Sentinel and Jedi Guardian Jedi Sentinel (Damage): Jedi Sentinels are highly disciplined masters of lightsaber combat. Sentinels fight with two lightsabers and can build Focus quickly with Zealous Strike, unlocking the use of more powerful moves like Slash and Cauterize. Jedi Guardian (Damage, Defense): Jedi Guardians are stalwart defenders equipped with a single lightsaber and heavy armor. A Guardian can rend armor with Sundering Strike, protect allies with Guardian Leap, and those specialized in Defense act as lodestars and protectors on the battlefield.
Details
- Link: https://swtorista.com/codex/?codex=jedi-knight
- Type: Quest
- Category: Game Rules
- Subcategory: Game Rules
- Tertiary Category: Game Rules
- Faction: Republic
- Patch: 1.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Smuggler
- Quest
- Game Rules
- Game Rules
- Game Rules
How to get the Smuggler codex: Codex is unlocked by conpleting the purple mission that directs you to Wentell Pron, your class trainer.
Lore Entry: Smugglers are lucky, scrappy and cunning, able to utilize cover and execute powerful Charged Bursts to take down targets at a great distance. Primary Attribute: Cunning Cunning increases the damage and critical chances of the Smuggler's Ranged and Tech powers. This remains so for both the Gunslinger and the Scoundrel Advanced Classes, while the Scoundrel's Cunning additionally increases the effectiveness of healing powers. Advanced Classes (Available at level 10): Gunslinger and Scoundrel Gunslinger (Damage): Gunslingers wield two blasters and attack from cover with abilities like Charged Burst and Sabotage Charge. Gunslingers are extremely powerful when attacking from a secured cover position and receive several abilities that help ensure they remain in cover. Scoundrel (Damage, Healing): Scoundrels utilize dirty tricks and don't fight fair, using Stealth to get the jump on targets and attack with close-range abilities like Blaster Whip and Dirty Kick. Scoundrels also make excellent healers when playing the part of the underworld Sawbones.
Details
- Link: https://swtorista.com/codex/?codex=smuggler
- Type: Quest
- Category: Game Rules
- Subcategory: Game Rules
- Tertiary Category: Game Rules
- Faction: Republic
- Patch: 1.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
Trooper
- Quest
- Game Rules
- Game Rules
- Game Rules
How to get the Trooper codex: Codex is unlocked by conpleting the purple mission that directs you to Lieutenant Forris, your class trainer. https://i.imgur.com/KXPvyJi.png
Lore Entry: Troopers are the Republic's finest soldiers, well-equipped and trained for battle, engaging in ground fights with heavy blaster rifles and a versatile array of ammunition. Primary Attribute: Aim Aim increases the damage and critical chances of the Trooper's Ranged and Tech powers. This remains so for both the Commando and the Vanguard Advanced Classes, while the Commando's Aim additionally increases the effectiveness of healing powers. Advanced Classes (Available at level 10): Commando and Vanguard Commando (Damage, Healing): Commandos blast down their targets from a distance, attacking with abilities like Explosive Round, Full Auto and Sticky Grenade. Commandos carry destructive assault cannons, but they can also support their squad as healers if trained as a Combat Medic. Vanguard (Damage, Defense): Vanguards are the Republic's frontline. Vanguards can draw targets in with a Harpoon and devastate groups of enemies at close range with a Pulse Cannon and a variety of Surges. Vanguards can train for inclement conditions and wear the finest armor, making them durable defensive soldiers when deployed as Shield Specialists.
Details
- Link: https://swtorista.com/codex/?codex=trooper
- Type: Quest
- Category: Game Rules
- Subcategory: Game Rules
- Tertiary Category: Game Rules
- Faction: Republic
- Patch: 1.0.0
- Level: 1
- SWTOR Spy Link
- Jedipedia Link
- Author of How-to: Dwarf
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Social Points
How to get the Social Points codex: Guide on SWTOR-Spy.com: You get this Codex Entry by picking up ... (Read More)
Screenshots: SWTOR-Spy.com does have a gallery of images for the 'Social Points' codex.
Lore Entry: When you adventure with other players, you earn social points. Social points are earned primarily by talking to NPCs while in a group with other players. You will earn points faster by being in larger groups and by winning rolls in conversations. However, any social points you accrue will not actually be awarded to you until you turn in the mission. As you earn more social points, your status in the social tiers will also advance. Open your character sheet ('C' by default) to view your current social tier. Mousing over the progress bar will show you your progress towards the next tier. Advancing in social tiers will allow you to purchase and use social items found throughout the world. These will most frequently be found on vendors marked as 'social vendors' throughout your adventures. Most of what they will sell are unique outfits appropriate to the planet you are on, but in some cases, they may also have a few surprises!
Details