The developers have released a ton of info about what is coming up in Update 7.9, the next big update to Star Wars: The Old Republic! Update 7.9 will be focused on the finale story of the latest expansion, PvP Season 10, and we learned a bunch about what’s coming up in the future of the game.
Contents
What is in Update 7.9?
- New Story: Legacy Reborn
- Finale to the Legacy of the Sith expansion
- Takes place on Khar Shian, Naga Sadow’s Fortress
- Play as key characters
- PvP Season 10
- Wreckage on Dantooine Changes
- Companion Return Terminal Upgrades
- Nar Shadda Nightlife Event (June 30 – August 11, 2026)
- New Cartel Market Items
When is Update 7.9?
We don’t have an exact date! The developers said “End of May”. My guess is May 27th, but who knows!
What will be the May the 4th event?
- Free Pet item for logging in (May 1 – 22, 2026)
- Free mount for subscribers (May 1 – 22, 2026)
- 50% off collections unlock sale (May 1 – 22, 2026)
- 25-75% off “Inspired by” Cartel Market items sale (May 1 – 22, 2026)
- Double XP Event (May 1 – 22, 2026)
What is coming later?
- June/July 2026 – Nar Shadda Nightlife Event with new reward(s)
- July/August 2026 – Game Update 7.9.1
- Galactic Season 11 – Fen Zeil & Amity Return
- October/November 2026 – Feast of Prosperity with new reward(s)
- PTS testing for 8.0 later in the year
- PTS testing for DX12 later in the year
- December 2026 – 15th Anniversary
- December 2026? Game Update 8.0
- New Story
- Level 85
- New Gearing System
- New Abilities & Combat Balancing
- New 3-boss Operation in Story & Veteran Mode
- New Dynamic Encounter planet – Ryloth, homeworld of the Twi’leks!
- .. and more to be revealed!
Developer Livestream Recording
https://www.twitch.tv/videos/2760834027
Twitch Drops
From now until May 14, to get the Poster: Dantooine Crash Site (Purple Frame) watch 1 Hour of any SWTOR streamer starting at launch until the end date 14 days later. By the way, I’m live every morning 8 – 10 am Pacific every weekday morning, at twitch.tv/swtorista if you want to come say hi!

Twitch Drops are a way of gaining rewards by watching players play Star Wars: The Old Republic on the Twitch live-streaming service, where gamers often share their screen while playing games and chatting with the audience. Players have long asked for Twitch drops to be added to the game, and the developers have now put in the back-end work to make this possible for players to gain rewards from.
Once 7.9 launches, to get the Nightshade Hssiss mount watch 4 Hours of any SWTOR streamer starting at launch until the end date 28 days later. By the way, I’m live every morning 8 – 10 am Pacific every weekday morning, at twitch.tv/swtorista if you want to come say hi! I’ll be streaming plenty on launch day.

Update
These are my terrible, very bad, not organized notes. I will be updating them with a better version in the future, but until then, enjoy!
Naga Sadow’s Fortres Blade
wow! lights up #SWTOR
UI is still the next hurdle for dx12 – no date yet. #SWTOR
it is unrelated to 8.0 and its dates. 8.0 testing and dx12 testing are separate.
pts targetted for the summer?
op first for testing #SWTOR
and possibly dx12 at same timeframe
After 7.9
What will be coming up after 7.9? While we don’t have many hints yet, we do know that there will eventually be…
German & French Voice Acting for Galactic Threads
At the launch of Update 7.8, players using a French or German client will be able to play Galactic Threads with English voices, and subtitles in their native language, but German and French recordings will be coming in the future, date to be announced. The reason the voice acting for these two language is likely delayed even with the SAG-AFTRA voice actor’s union resolving their strike is that German and French voice actors do not have a unified Voice Actors union, unlike the US having SAG-AFTRA. This makes any negotiation with voice actors complicated and per-person or per-agent, so it sounds like the developers have decided to at least get the English voice acting out rather then delaying the story even further. This delay has continued to Master’s Enigma and Legacy Reborn.
Date Nights
There are about 28 romanceable companions and the developers were hoping to release more date nights in the cadence of 1-2 Companion Date nights per Galactic Seasons. We do not know when the next date nights will come.
Romanceable Companions
- Akaavi Spar
- Andronikos Revel
- Arcann (Update 7.4.1)
- Aric Jorgan (Update 7.5.1)
- Ashara Zavros
- Corso Riggs
- Doc
- Elara Dorne
- Felix Iresso
- Jaesa Willsaam
- Kaliyo
- Khem Val
- Kira Carsen (Update 7.8.1)
- Koth Vortena (Update 7.4.1)
- Lana Beniko (Update 7.4.1)
- Lieutenant Pierce
- Lord Scourge
- Mako
- Malavai Quinn
- Nadia Grell
- Raina Temple
- Risha
- Tharan Cedrax
- Theron Shan (Update 7.4.1)
- Torian (Update 7.8.1)
- Vector
- Vette (Update 7.5.1)
- Zenith
Seasons
We will see the continuation of PvP Seasons and Galactic Seasons – Galactic Seasons Season 11 will be starting in Update 7.9.1 and PvP Seasons Season 11 will starting after that.
Dynamic Encounters
Dynamic Encounters are now available on many planets, with more likely coming in the future.
- Tatooine
- Alderaan
- Ilum
- The two Capital planets:
- Coruscant
- Dromund Kaas
- The four smaller starter planets:
- Tython
- Korriban
- Ord Mantell
- Hutta
- Dantooine (Biomes)
- Ryloth! (8.0)
DirectX 12
In a previous developer post, the devs said…
Also on the tech side, we are working on further updates such as improved integrations with Steam and updating to DirectX 12. We’ll start talking about all of this and more in the coming weeks. Source
With 64-bit now in the game, and DirectX 12 is the next item on the list the developers are working on in the background. They posted some updated information on the progress in late 2024.
You’re right, It has been a while since we initially mentioned DirectX12 (DX12)! Development has taken place for the better part of the year and it is still ongoing. We’ve also added several graphics-focused features and made other adjustments in the last year. The metallic, chrome, and pearlescent dyes, new cinematic lightning and shadows are examples of what’s included in this initiative, along with some changes in 7.6 we’re excited to share with you soon.
With that work completed, the team is back to getting the engine to handle DX12 architecture changes to support object and texture types and a new shader management system. Although we do not have a large announcement to make about DX12 right now, we have been discussing putting an alpha implementation into players’ hands sometime before mid next year. We will share more details closer to when we’re ready to begin that testing.
As a reminder, DX12 sets a new technology baseline enabling us to make visual improvements over time. Similar to when we rolled out the 64-bit upgrade, changes will not be super dramatic right out the door, rather, this tech provides a solid foundation for us to build on, and we’re all pretty excited to see what’s possible once it’s here. -Keith
We got a little more info in July 2025.
We now has a functioning version of the game on DX12! Our next steps are to upgrade UI technology and implement baseline shader. We intend on working toward releasing a Technical Alpha on the Public Test Server in the not too distant future. We will communicate further details on the timeline of this test when the team makes further progress. We are very excited for this upgrade to come to SWTOR!
In November 2025, on a developer stream, the Executive Producer said we would get more info in his quarterly update letter by the end of 2025. Watch swtor.com for that.
In February 2026, on a developer livestream for 7.8.1, the developers said we should expect an update on DirectX 12 with the Producer Letter in March 2026. They are making sure they are doing it right, but are not ready for testing yet.
Other
Dye Changes
In the 7.6 Developer stream in late 2024, the developers mentioned some changes to dyes might be coming. We have not heard more since.
Graphic Updates
The developer have been working on graphical updates on multiple planets. So far we have seen graphical updates on…
- Character Modernization (lighting, textures, colors – ongoing)
- Preview Window
- New Alien Skin Colors
- Metallic Dyes and Textures
- Tython (waterfalls and trees)
- Korriban (lighting and textures)
- Hutta (lighting, ambient fog and trees)
- Ord Mantell (newer area)
- Ilum (ice and textures)
- Hoth (ice and textures)
- Banks / Cargo Holds
- Character Select Screen
- Font colors and sizes adjustments for accessibility
We will likely see more in future updates over time scattered between updates.
GTN Changes
In addition to the recent changes to the GTN, the developers spoke in the past about potentially adding a buy-order system – you can put in a request to buy an item at a certain price, and other players can fulfill the order. Whether this will be added or not still is unclear, now that the new GTN is up and functional. This has not been brought back up in a while and may have been shelved in favor of other projects.
- This will be an overhaul of how the GTN Works to increase usability make finding what you want easier and buy or sell items at a fair price all while providing you with more Market information than ever before to help players make informed decisions (source developer livestream 7.3)
- We will also be building a commodity order system that lets you place orders for specific items and get them at a competitive price (source developer livestream 7.3)
Additional Servers
All SWTOR servers are now on the cloud, and the Shae Vizla server has been running for a while as the APAC server, with transfers opened with 7.4.1. A new Fresh Start server may come in the future, players have been asking for one in North America. Read More
Crafting Update
New level 80 high-end Augments were added to Crafting in Update 7.6 and 7.7, but will there be a significant re-haul of the crafting system in the future?
From an interview by Vulkk.com with the developers:
The official answer stated that while the developers “cannot provide a definitive timeline right now, a change to the Crafting system will not be implemented in the immediate future. At this time, players can continue spending credits on augments.” When the time comes that a crafting revamp will happen, BioWare said that they will give everyone plenty of time to adjust to the changes accordingly. Based on BioWare’s answer, it seems that they are planning a more significant rework to the crafting system in line with other modernizations we’ve gotten with 7.0. Furthermore, it should theoretically be pretty trivial to just add another crafting tier if that’s all they wanted to do. – August 2022


























How to Craft
Choose a Crew Skill
Armormech
Armstech
Artifice
Biochem
Cybertech
Synthweaving

Gathering Guide
Rare Materials Guide
White Materials Guide
Jawa Junk
Augments
Medpacs, Stims and Adrenals
Synthweaving Crafting Tree




Crafted Decorations
Crafted Mounts
Crafted Dyes
Crafted Crystals
Galactic Seasons
PvP Seasons
Bounty Event
Double XP Event
Feast of Prosperity
Gree Event
Life Day
Nightlife Event
Pirate Incursion Event
Rakghoul Event
Spring Abundance Festival
Swoop Event

Jedi Knight
Jedi Consular
Trooper
Smuggler
Sith Warrior
Sith Inquisitor
Bounty Hunter
Imperial Agent
Bounty Hunter
Imperial Agent
Jedi Consular
Jedi Knight
Sith Inquisitor
Sith Warrior
Smuggler
Trooper
Legacy Gear
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