SWTOR Shrine of Silence Voss Flashpoint Guide

The Shrine of Silence Flashpoint in Star Wars: The Old Republic is a repeatable piece of content that can be played alone or with a group, and in the storyline takes place was part of the Update 7.3 Old Wounds storyline, in the Interpreter’s Retreat area.

How to Start

The Shrine of Silence Flashpoint can be started in the city of the Pilgrim’s Retreat from a terminal in the north, on the planet of Voss. It is available in Story, Veteran and Master Mode.

Veteran Mode and Master Mode are also available on the Group Finder.

Difficulty Modes

  • Shrine of Silence – Help Wanted Story Quest: If you want to play the extra story associated with this Flashpoint, you must pick up the story quest from the Help Wanted: Reconstruction Efforts board. You will need to be LEVEL 80 AND completed the story up to Ruhnuk (you do not need to have finished the Voss storyline). You will get a brief cutscene in the Interpreter’s Retreat area, and then it will also automatically grant you the Story Mode version of the Flashpoint. If you want, you can drop the [Story] quest, and pick up either [Veteran] or [Master] instead – you don’t have to run the [Story] version. Once done, return to the Interpreter’s Retreat area to complete the Help Wanted “Shrine of Silence” quest and get a free random Voss decoration.
  • Story Mode: Story mode is the easiest mode and is meant to be completed alone, and is the solo mode. You can bring up to three other players with you for a total of four into solo mode. To enter Story Mode, you must be LEVEL 80. There are no story requirements. It will scale your character up to level 80. There is a helper-droid in story mode to aid you.
  • Veteran Mode: Veteran Mode is the main group mode for this Flashpoint, and all group members must be LEVEL 80. There are no story requirements. It is meant to be completed with a full group of four players, but it is not meant to be difficult even to newer groups. It will scale you and your team members up to level 80. Skilled players with high-influence companions may be able to run this solo.
  • Master Mode: Master Mode is the difficult version of this Flashpoint, only available at LEVEL 80. There are no story requirements. It’s recommended players are familiar with their class and role and have a good set of gear before entering this Flashpoint in Master Mode through the Group Finder or by walking in the door. It’s recommended that you especially have a healer comfortable with their role as the final boss has some auto-kill tactics if you are at low health!

Rewards

Decorations

There are at least 15 new decorations associated with the Shrine of Silence Flashpoint – you get one random one guaranteed the first time you run the Flashpoint through the story on the Help Wanted board.

SWTOR New Voss Interpreter’s Retreat Decorations

Armor

Armor Guide

Voss Interpreter’s Retreat Armor

Stealth

In general, most enemies will kick you out of Stealth, so it’s not a very fun Flashpoint to “sneak” through.

Map

This is a map of the Shrine of Silence flashpoint, including its bosses, secret bonus quest locations, bonus bosses and mini bosses. Click it to open to larger, or click this link to open it as a new tab/ image.

Bosses

Flame Puzzle – Hall of Luminescence

Quest Step: Open the Door to the Shrine

There are two ways to solve this puzzle and open the door. The simple version just opens the door, and the slightly more complicated version opens up a secret door, which is required to eventually access and fight the Bonus Boss.

Simple Solution, no bonus boss:

  • Bring Flame 1 to Altar D to open the South Door
  • Bring Flame 3 inside the door to Altar B
  • Bring Flame 1 near the South Door back to Altar A

Secret Solution, unlocks bonus boss:

  • Bring Flame 1 to Altar D
  • Bring Flame 2 to Altar H via South Door
  • Bring Flame 1(D) to Altar E via East Door
  • Bring Flame 2(H) to Altar G, opening Secret Door
  • Take Flame 4 through the rest of the Flashpoint

First Boss – Corrupted Vorantikus

The Corrupted Vorantikus is the first boss of the Shrine of Silence and has a fun mechanic called “tantrum” that will force you to move around to stay safe.

Story Mode

Cleaving Strike: Stay out of the red cone by stepping out of it to the left or right. Your tank can face the Vorantikus away form the group so they don’t have to deal with the cone.

Do not accidentally run backwards out the door you came in, or get pushed out the door by the red cone, or it will reset the fight.

Tantrum: Tantrum is the red and blue “circles” you will see on the ground. Red is bad, blue/white is good. The story mode pattern goes:

  1. Step away from the boss, outside the small red circle around the boss
  2. Step close to the boss, inside the blue/white circle, and stay out of the red donut shape
  3. Stay still, inside the big blue/white circle, and stay out of the red donut shape
  4. Step into and stay in the small blue/white circle, or bring it to your companion if it is following you.

Stay out of the red circle.

Stay out of the red donut circle.

Stay out of the big red donut circle.

Do go into the safety blue circle.

Veteran Mode

In Veteran mode, the fight is roughly the same as story (see above), but you’ll especially want whoever has the attention of the boss to take their blue circle into the group.

The final blue/white circle will follow whatever player it is on. The player who has been chosen to receive it should go stand with their group, and any group members should go to them to stand safely in the blue circle.

Master Mode

In Master Mode, everything is faster and hurts more.

Master-Mode Tantrum: In a Master Mode, red is still bad and blue is good, but the pattern is longer and faster:

  1. Step away from the boss, outside the small red circle around the boss
  2. Step close to the boss, inside the blue/white circle, and stay out of the red donut shape
  3. Stay still, inside the big blue/white circle, and stay out of the red donut shape
  4. Step close to the boss, inside the blue/white circle, and stay out of the red donut shape
  5. Step away from the boss, outside the small red circle around the boss
  6. Stay still, inside the big blue/white circle, and stay out of the red donut shape
  7. Step into and stay in the small blue/white circle. The final blue/white circle will follow whatever player it is on. The player who has been chosen to receive it should go stand with their group or companion, and any group members should go to them to stand safely in the blue circle.

Second Boss – The Twins

You may want to kill Rada-Ki first, as she has the Lightning Blast that goes all over the floor, while Tem-Su only has the Light Beam laser.

In Veteran Mode, once you kill one, the other will heal to full health. So focus on killing one at a time.

Story Mode

Light Beam: Don’t stand in the red laser beam.

Lightning Blast: Don’t stand in the lightning on the floor.

Force Push: Don’t stand in the red cone or you’ll get pushed back.

Corrupted Spirit: A ghost will appear. Defeat the ghost, as it does an attack called Spirit Burn that hurts everyone around it until it dies.

Veteran Mode

Veteran Mode is mostly the same as story mode (see above), but with more team members, so you have to try not to hurt each other with all the stuff on the ground.

If you have the attention of the enemies, try and turn them away from your group so they don’t get hit by the Force Push or laser beam.

In Veteran Mode, if you have the attention of the bosses, you can walk them over to the ghost, and work on kill all three enemies together.

Master Mode

In Master Mode, the mechanics are the same, but the tank needs to control the fight a lot more, as the two enemies have their push, laserbeam, and lightning on the floor.

Ranged DPS can stack and stay away from the boss to prevent lightning going all over the battle area.

Final Boss – The Curse

The Final boss of Shrine of Silence, The Curse itself, is a very fun and interesting fight, which drags you from the real world into the spirit world.

Story Mode

Forceful Slam: Step left or right out of the red cone.

Summon Tentacle: The boss will summon tentacles around the room, step to the left or right out of their red beam.

Summon Spirits: Kill the smaller enemies attacking you.

Portal: At 50% health, the boss will drag you into the spirit world.

 Mind Corruption: In the spirit world, the boss’s frequent attack called Mind Corruption (casted ability, screaming purple face icon) stacks up when the boss uses it, and the more stacks your group has the more damage they will take from the boss. You can interrupt this ability.

His basic attack is the yellow-icon Spirit Strike, it can also be interrupted, but is not important.

Veteran Mode

Veteran is mostly the same as a story mode (see above), but you can ask your team that if they have the smaller enemies attacking them, to bring them to the boss in the center, so they can be attacked at the same time as the boss.

If you have a tank, have them face the boss away from the group.

Master Mode

The Master Mode version of this final fight is really fun and exciting, as it has a major difference compared to the other modes.

Corrupt the Weak: When the boss casts Corrupt the Weak, if any of your team mates have less than 25% health, they will be auto-killed. So make sure your healer keeps everyone’s health up! This happens every few minutes.

Rada-Ki’s Lightning Storm: A boss form the last fight will return in the form of a ghostly spirit. She can not be attacked, but will be casting lightning all over the floor, and you’ll simply need to avoid the lightning while killing the boss, avoiding the tentacles, and dealing with the Mewvorrs!

Bonus Boss – Kirba, The Forgotten

You can only unlock the Bonus Boss if you complete the flame puzzle the “secret” way, otherwise it is too late to unlock the pathway to him later, and the path to his lair will appear to be an impassable chasm. If you unlock the bonus boss, a path will appear there instead.

Story Mode

Forceful Presence (small): Stay out of the small red circle around the boss.

Forceful Presence (big): Move all the way out of the red donut shape, unless you have the attention of the boss, in that case go close to him. If you have the attention of the boss you can run him to the far side of the room, giving your ranged team mates space to stand safely at the other end of the room.

Enraged Stomp: Near the end of the fight he will drop small red circles on the ground to avoid in addition to everything else!

Veteran Mode

Reality Disruption Instigator: In Veteran or Master Mode, a blue button will appear on the north wall of the room. If you right-click it, Corrupted Commando Voss will appear from yellow spirit portals around the room, who will also start fighting you. This button is mainly only for the secret achievement, there’s really no other reason to click the alarm on the wall other than to make the fight harder for no reason!

Master Mode

Ancient’s Rage: Increases Rage of the Ancient One damage by 10% per stack. [[Maybe you can interrupt this? Otherwise, it is meant to make the fight harder over time.]]

Mini Bosses – Nil-Uu and Soul Coil

These two mini-bosses are really cool. In story mode, they are not very interesting and are just some bonus stronger enemies you can fight, but in Veteran and Master Mode, they can be a fun and challenging combat puzzle to solve, and their fights change depending on what order you complete them in. In addition, there is an achievement for fighting them in both orders!

I had so much fun on these mini-bosses I unfortunately did not take a lot of notes while playing on the PTS sorry LOL. – Swtorista

If you fought the Soul Coil first, your team mates will have red circles around them and give off purple puffs of smoke corruption, which is the Unstable Soul debuff.

Unstable Soul: Internal corruption is periodically exploding outward, damaging neaby allies. Don’t stack on your friends and hope your healer heals you – or that you kill Nil-Uu quickly, which will cure you.

If you are fighting Nil-Uu with Unstable Soul on your team, the boss has an ability where he pulls everyone in… so make sure your team mates know to run away from eachother when that happens or you’ll overlap all your corruption!

If you fought Nil-Uu first, one of your team mates will have gotten the Mangled Spirit debuff, which turns their character’s body orange and purple and can be passed between team mates through touch. If you do not pass it around, the debuff will slow down your team mate and eventually kill them.

Mangled Spirit: Taking damage and becoming progressively slower. Transfers to allies brave enough to approach. Unstable spirit realm energy may disrupt protective barriers.

When you reach the Soul Coil with the Mangled Spirit debuff, you will only be able to break its Transliminal Coating shield by having the player with the debuff stand on the big tentacle. You should take turns standing there and passing off the buff so your team mate doesn’t die.

Achievements

Crushing the Corrupted

Defeat 50 corrupted enemies in the “Shrine of Silence” Flashpoint.

Tantrum Two-Step

Defeat the Corrupted Vorantikus without taking damage from Tantrum.

Stay out of the red while fighting the Corrupted Vorantikus. You can do this in Story, Veteran, or Master Mode.

Good Exorcise

Defeat the Corrupted Mystics without allowing a Corrupted Spirit to survive more than ten seconds.

Kill the Corrupted Spirits quickly when they appear in The Twins fight. You can do this in Story, Veteran, or Master Mode.

Hard to Handle

Defeat The Curse while three Corrupted Mawvorr Maulers are alive.

The Mawvorrs spawn, don’t hurt them during the final round of them in the Spirit World! You may have to have one player kite them away from the boss to avoid splash damage.

* We couldn’t get this one to work on Story Mode or Veteran Mode. Unsure how to do it otherwise.

Wonder What This Does….

Defeat six Cursed Commandos during the Kirba, the Forgotten encounter.

There will be a blue button when fighting the bonus boss on the side of the room. Clicking it will spawn some smaller enemies to kill. You can keep pressing it, but only need to kill 6 spawned enemies. It will not inform you that you have this achievement until the boss is dead, so don’t keep clicking it after you’ve gotten six. You can do this in Story, Veteran, or Master Mode.

You Smell Amazing

Hidden Achievement: Completed the purification ritual in the Shrine of Silence.

Is this one working?: [[ Thanks to Kal from Today in TOR for sharing about the You Smell Amazing achievement! I was unable to get it to work on Veteran Mode on the live server even while following the steps, I am unsure if it is currently working.]]

This achievement is not related to the incense bowl on the ground.

To get this achievement, you must solve the “secret” part of the flame puzzle.

Then, instead of bringing it to the fourth flame altar later in the Flashpoint which unlocks the bonus boss, take your flame all the way to the end of the Flashpoint and fight the final boss with it on.

To keep the flame, you must complete the flashpointwithout losing the buff.

  • If you die you will lose the buff.
  • You must perform the Vorantikus Tantrum dance perfectly, without being caught in the red AOEs at all.
  • For the Voss twins you simply need to never be caught in the cleave
  • On the last boss you can’t be caught in the large triangle radials either.

Nightmare Stack

Defeat Nil-Uu while under the effects of Unstable Soul on Veteran or Master Mode.

Kill the Soul Coil mini-boss, then kill the Nil-Uu mini-boss, in that order. Does not work in story mode.

Share the Burden

Defeat the Soul Coil while a member of your party is under the effects of Mangled Spirit on Veteran or Master Mode.

Kill the Nil-Uu  mini-boss, then kill the Soul Coil mini-boss, in that order. Does not work in story mode.

Intentional Complications

Complete the Nightmare Stack and Share the Burden achievements while in Veteran or Master Mode.

Do both above!

Veteran Mode

  • Silence in the Shrine: Complete the “Shrine of Silence” Flashpoint on Story or Veteran difficulty. (1 time / 10 times / 25 times)
  • Purifying the Corruption: Defeat the Corrupted Vorantikus in the “Shrine of Silence” Flashpoint on Story or Veteran difficulty. (1 time / 10 times / 25 times)
  • Double Trouble: Defeat Tem-Su and Rada-Ki in the “Shrine of Silence” Flashpoint on Story or Veteran difficulty. (1 time / 10 times / 25 times)
  • Cleansing the Curse: Defeat the Curse in the “Shrine of Silence” Flashpoint on Story or Veteran difficulty. (1 time / 10 times / 25 times)
  • Ancient History: Defeat Kirba, the Forgotten in the “Shrine of Silence” Flashpoint on Story or Veteran difficulty. (1 time / 10 times / 25 times)

Master Mode

  • Curse? What Curse?: Complete the “Shrine of Silence” Flashpoint on Master difficulty. (1 time / 10 times / 25 times)
  • Taming the Vorantikus: Defeat the Corrupted Vorantikus in the “Shrine of Silence” Flashpoint on Master difficulty. (1 time / 10 times / 25 times)
  • The Mystics’ Wisdom: Defeat Tem-Su and Rada-Ki in the “Shrine of Silence” Flashpoint on Master difficulty. (1 time / 10 times / 25 times)
  • The Curse’s Bane: Defeat the Curse in the “Shrine of Silence” Flashpoint on Master difficulty. (1 time / 10 times / 25 times)
  • The Grotesque Gormak: Defeat Kirba, the Forgotten in the “Shrine of Silence” Flashpoint on Master difficulty. (1 time / 10 times / 25 times)

Codexes

  • Codex-  Shrine of Silence, when you walk in
  • Tem-Su and Rada-Ki – after you meet them
  • Kirba, the forgotten after defeating him
  • The Curse, I assume when you defeat it at the end of the Flashpoint