Copero Stronghold Guide in SWTOR

Enjoy picturesque views of a sunset over the mountain lake in your own hidden villa on Copero. Here you can invite allies to relax together and show off collectibles from around the galaxy, away from the prying eyes of Chiss society. While the benefactors of this estate have assured you there will be no interference from the rest of the Ascendancy, they also urge discretion to keep your presence undisturbed while visiting Copero.

Video is not up to date on how to get the stronghold as that has changed, but you can see the layout in the video!

This stronghold was available for players to earn for free as part of Galactic Seasons 6.  Now that the season is over, players can still earn this stronghold by earning Galactic Seasons Tokens from any Galactic Season event and buying it from the vendor for tokens.

How to Get the Copero Stronghold

The Copero Villa Deed item costs 6 Galactic Seasons tokens and is purchasable from the Galactic Seasons Vendor (Jaleit Nall) in the Supplies section of the Fleet. It is not available in collections.

Galactic Seasons Tokens Guide

After you have purchased the deed, these other items become available. They are not visible at first.

  • “Galactic Season 6: An Introduction” Unlock – 1 Galactic Seasons Token (first quest, no room unlocked) / 80 CC in Collections
  • “Galactic Season 6: The Observation Room” Unlock – 1 Galactic Seasons Token (West Guest Room) / 80 CC in Collections
  • “Galactic Season 6: Side to Side” Unlock – 1 Galactic Seasons Token (East Guest Room) / 80 CC in Collections

I think once you complete those quests, these also become available from the vendor:

  • Key to Outdoor Terrace (Copero Villa) – 5 Galactic Seasons Tokens / 80 CC in Collections, possibly Subscriber-only
  • Key to East Wing Exterior and Suite – 5 Galactic Seasons Tokens / 80 CC in Collections, possibly Subscriber-only
  • Key to West Wing Exterior and Suite – 5 Galactic Seasons Tokens / 80 CC in Collections, possibly Subscriber-only

And separately, these are available directly for credits or Cartel Coins:

  •  Credits/Cartel Coins – Underground Docks/Submarine Bay: 3 million credits / 600 CC / 80 CC in Collections
  •  Credits/Cartel Coins – West Wing Lookout: 2.125 million credits / 425 CC / 80 CC in Collections
  •  Credits/Cartel Coins – East Wing Lookout: 2.125 million credits / 425 CC / 80 CC in Collections

*** The map layout is correct, but it is not up to date with the methods of how to get the rooms, sorry.

Open Large Map in New Window

Copero Stronghold Costs

Room Cost Visitors Decorations
Copero Initial Unlock 1 Token 15 175
West Room 1 Tokens +5 +50
East Room 1 Tokens +5 +50
Terrace 5 Tokens + Subscription? +5 +30
East Exterior 5 Tokens + Subscription? +10 +100
West Exterior 5 Tokens + Subscription? +10 +100
Underground Docks 3 million Credits / 600 CC +10 +175
West Wing Lookout 2.125 million Credits / 425 CC +10 +100
East Wing Lookout 2.125 million Credits / 425 CC +10 +100
Total 18 Tokens + 5.5 million Credits / 1,450 CC 80 People 880 Decos

The stronghold is only available for individuals, not guilds.

Copero Stronghold Quest Guide

Two of the Copero Stronghold rooms are actually unlocked through a series of quests! These quests are earned through the Galactic Seasons track and can also be unlocked in collections.

IMPORTANT!!!! There can be some issues if you do not start and complete the Copero Stronghold quests all on the same character. If you are following all the below steps correctly, but still cant find a quest or progress, try figuring out what the first character you started on was and do your quests there.

Part 1 – A Commemorative Introduction (Flashpoints)

The first quest asks you to  “Complete Flashpoints 0/3” including:

  • The False Emperor
  • Legacy of the Rakata
  • Directive 7

All these Flashpoints are available through the groupfinder, or you can very easily and quickly run them alone. To play them solo, click the icon of “three little people” near your minimap to open the Activity Finder. Then click the solo tab at the top, find your Flashpoint, then click the big green Travel button.

Part 2 – A Commemorative Introduction (Drinks)

The second part of the first quest asks you to find these drinks. Fly to the planets, follow the quest markers, and purchase the drink from the vendor, then turn them in one-by-one to the questgiver.

  • Purchase Mek-Sha Rotworm Rotgut (Mek-Sha)
  • Purchase Alderaanian Honey Brandy (Alderaan)
  • Purchase Twin Suns Plum Wine (Tatooine)

Don’t forget you can use the Heroic travel to get places fast! Click the icon of “three little people” near your minimap to open the Activity Finder. Then click the solo tab at the top, find your Planet’s heroics then click the big green Travel button.

Part 3 – The Observation Room (Scan Families)

After you’ve finished getting the drinks, you won’t be able to start the next quest until you you’ve unlocked and claimed the item from Rank 15 on the track. Fly to the planet, follow the quest markers, and scan the creatures.

  • Scan Banthas on Tatooine
  • Scan Nerfs on Alderaan
  • Scan Orobirds on Rishi

Use your Creature Scanner by clicking the item in your quest log on the top right beside “The Observation Room”, or right-click the item from the Mission tab of your Inventory.

Look around by moving your mouse – if your Creature Scanner circle turns orange, you’ve properly aimed your Creature Scanners towards a creation, so left click and wait to zoom in and scan it.

Press ESC on your keyboard once you have scanned a creature to exit.

You’ll return to Copero, talk to her again, then she will send you to Nar Shaddaa. If you find her person and he is crouching on the floor, select him and use the “comlink” item in your quest log after picking up the glowing blue datapad on a nearby box.

Once you finished this quest you’ll unlock the West Guest Room!

Part 4 – Side to Side (Sith Relics)

After you’ve finished getting the drinks, you won’t be able to start the next quest until you you’ve unlocked and claimed the item from Rank 40 on the track. You’ll talk to a final NPC in the stronghold named Juna Helos, and she’ll send you to Yavin 4 for some Massassi items. Once there wquick travel or Taxi to the far left of the map. Defeat Massassi and pick up their loot, and right-click the glowing blue relics on the ground.

Part 5 – Makeb

Fly to Makeb, follow the quest markers, stand on the scanning mark on the map, and scan the hidden Sith Relic at the base of the waterfall. It is not “glowing” like similar scan items do, but it’s where the waterfall meets the water.

IMPERIAL MAKEB IMPORTANT! If you are on an Imperial character and have not played Makeb yet, you won’t be able to access taxis there you get to the quest location. You can either start the Makeb quest line from your Ship terminal, or you can go to the Combat section of the fleet and pick up a Makeb heroic, which will allow you to quickly and easily shuttle to a location on Makeb that has access to a taxi.

Once you finished this quest you’ll unlock the East Guest Room!

Two more rooms can be now unlocked with credits through the ones you unlocked in the story.

There’s also three more rooms you can unlock on the track, there’s no quest – Rank 42, Rank 67 and Rank 94.

Decorating Copero

I’ve put together a guide on a list of great decoration ideas you can use to decorate your Copero Stronghold! Decorating the Copero Stronghold Guide

Copero Rooms

The stronghold is not out yet, but here is the previews of the rooms the developers showed in the livestream!

Copero Initial Unlock

The story mission itself will give you access to the Stronghold. The first area is very large, the whole main exterior area. You’ll gain the first main area as part of the first story mission, which you get after completing Rank 1 of Galactic Seasons 6.

The initial unlock includes:

  • The landing pad
  • The ship hook cave
  • The pathway to the cave
  • The arched patio
  • The entry room past the arched patio (Central Villa Interior)
  • The staircase room (Villa First Floor)
  • The staircase balcony room (Villa Second Floor)
  • Hidden beach around the side of the stronghold (can walk there but not edit hooks until unlock the Underground Docks)

To get to the hidden beach, run through the water in the opposite direction of the big cave, run past the waterfall with a door. (The door is the Underground Docks, part of a different unlock.)

West Wing Guest Room

Free-to-play Track, Level 15: “Galactic Season 6: The Observation Room” Unlock (West Room)

East Wing Guest Room

Free-to-play Track, Level 40: “Galactic Season 6: Side to Side” Unlock (East Room)

Outdoor Terrace

Subscriber Track, Level 42: Key to Outdoor Terrace (Copero Villa)

East Wing Exterior and Suite

Subscriber Track, Level 67: Key to East Wing Exterior and Suite

West Wing Exterior and Suite

Subscriber Track, Level 94: Key to West Wing Exterior and Suite

West Wing Lookout

Credits/Cartel Coins – West Wing Lookout: 2.125 million credits / 425 CC

East Wing Lookout

Credits/Cartel Coins – East Wing Lookout: 2.125 million credits / 425 CC

Underground Docks

Credits/Cartel Coins – Underground Docks/Submarine Bay: 3 million credits / 600 CC

This also unlocks the hooks on the hidden beach around the side of the stronghold (normally you can walk there but not edit hooks until unlock the Docking Bay)

The View

Copero Stronghold Terminal

The Copero Stronghold Terminal is located in the Supplies section of the Republic or Imperial Fleet, near the Galactic Seasons vendors. You do not need to use it to unlock your stronghold – only to re-activate it, or to visit other players publicly-listed Copero strongholds.

Frequently Asked Questions

  • What do I do if I accidentally deleted my Copero Stronghold items?
    •  heck your inventory of characters you play on. Check Collections to see if it unlocked and you can claim another copy on the character who original claimed it. Make sure you didn’t use it properly and it is actually open in your stronghold. Go to the Galactic Seasons vendor and re-buy it.
  • What do I do if I accidentally deactivated my Copero Stronghold?
    • Go to the Republic or Imperial Fleet in the Supplies section, find the terminal and re-activate it.
  • How do I visit other Copero strongholds?
    • The Copero Stronghold Terminal is located in the Supplies section of the Republic or Imperial Fleet, near the Galactic Seasons vendors
  • Will we increase the SH limit?
    • The limit is set as 20 and will not be increased at this time.
  • Will Guilds be able to set the new Copero stronghold as their Guild Stronghold?
    • Only Strongholds that can be purchased through the Stronghold terminals can be set as a Guild Stronghold. As the Copero Stronghold is acquired through the Galactic Seasons system, it cannot be used as a Guild Stronghold.
  • Will players be able to acquire the Stronghold when Galactic Seasons 6 ends? Possibly with Season Tokens?
    • We intend for the Stronghold to be available after the GS6 ends and purchasable with Galactic Seasons token.
  • If the Stronghold is available to purchase post season, will all the rooms be available for purchase by anyone, or will the F2P and Subscriber limitations remain in place?
    • The Subscriber room unlocks will be available for purchase via Galactic Seasons tokens after the season ends; however, they will still only be available to players who are Subscribers.
  • How do Galactic Seasons Strongholds work when you transfer a character? Are they available on the new server or do they need to be purchased again using Season Tokens?
    • The rooms will not transfer over. However, players who unlock additional rooms in the Copero Stronghold and transfer a character to a new server will need to get a key unlock from Collections and use it at the doors to reactivate them.
  • Will the story NPCs in the Stronghold permanently remain in the Stronghold? Can we move them?
    • As these NPCs are tied to story and narrative, they will remain in the Stronghold and will not be moveable.

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