Legendary Implants are a new type of gear for level 80 players in Star Wars: The Old Republic.
Updated for 7.3! Legendary Implants level is 334.
In previous expansions, you would collect a Set Bonus, a special type of gear that was specific to your Combat Style, and that bonus was attached to your armor pieces and you had to collect six different pieces to get a full Set Bonus, which would change and improve the way your abilities worked. In the 7.0 Legacy of the Sith expansion at level 80, Set Bonuses are being retired, and your new equivalent of a Set Bonus is called a Legendary Implant.
- Step 1 – Pick Up Quest at Level 80
- Step 2 – Complete 100 points worth of activities
- Step 3 – Buy Implants
- Step 4 – Upgrade Implants
Contents
Pick Up Quest At Level 80
To get a legendary implant, you must first start a special quest called Technological Advancements, and it’s recommended that you pick up this quest immediately after you hit level 80, which is when it becomes available.
To pick up the quest, you will first need to talk to a character in the corner of the Supplies section of the Republic or Imperial fleet named Lonndar Eadwinn, a blue Twi’lek character who is an Implant Researcher.
Technological Advancements Quest
He will give you a quest that asks you to complete 100 points worth of activities and then return to him. These activities include things like completing conquest, flashpoints, defeat operation bosses, complete pvp matches, and daily areas and heroics. Each activity is worth a certain number of points, with completing conquest being the biggest way to get points. This is why you want to speak to him early – if you’re lucky, you’ll pick up the quest, and then be able to complete your conquest for the week, which will give you a big chunk of points. If you are a solo player, if you complete your conquest three weeks in a row, you will be able to complete the quest within three weeks, and you can complete it even fast if you play group content, though solo players can even speed things up a bit by running heroics or daily area missions.
Points
- Completing a Personal Conquest – 34 charges **BEST, ONCE A WEEK**
- Completing Flashpoints or Operations via Group Finder – 2 charges***BUG***
- Completing Flashpoints on Story Difficulty – 2 charges***BUG***
- Completing Flashpoints on Veteran Difficulty – 6 charges***BUG***
- Completing Flashpoints on Master Difficulty – 10 charges***BUG***
- Killing Operations Bosses on Story Difficulty – 4 charges per boss
- Killing Operations Bosses on Veteran Difficulty – 7 charges per boss
- Killing Operations Bosses on Master Difficulty – 8 charges per boss
- Completing a PvP Match – 10 charges **FAST**
- Completing Daily Area Weekly Missions – 10 charges (likely must be the ones listed in the Activities tab in the Solo section, not all weeklies are available at once)
- Completing Heroic Weekly Missions – 10 charges (Must be the ones listed in the Activities tab in the Solo section, not all weeklies are available at once)
*** BUG: At the moment, at the launch of 7.0, it seems running flashpoints through the groupfinder does not always reward the “Story/Veteran/Master” points – instead it is just giving the 2 points for running it in the groupfinder. You also don’t seem to get neuro key charges / points from running flashpoints outside the groupfinder at all. Bug Thread As of 7.1 I’m still not sure which have been fixed and which are working.
Conquest
Conquest is a set of weekly rotating objectives you can complete to earn conquest points – if you complete 100,000 points worth, you get a reward. For the Legendary Implants quest, completing your personal conquest will net you 34 points of the 1000 that you need.
If you are still learning how Conquest works, check out this guide. If you want a list of my favorite easy conquest objectives, my favorite is running a single space mission for 43,000 conquest points, and here’s some more!
Buy Implants
Once you have done your 100 points worth of activities you will unlock a vendor that will sell you a Legendary Implant, which has a small set bonus attached to it. You can have two different legendary implants.
These implants are item-rating 326, and these are what they cost once you have unlocked the option to buy them:
- 100 Conquest Commendations
- 6,500 Tech Fragments
- 25,000 Credits
You will see by default only the implants for your discipline but can change that with the drop down at the top, however you will only be able to buy implants that line up with your current Combat Style.
Which Implants?
Which Implants should you buy? That depends on your class and discipline. You likely do not want to buy the same Implant type twice as effects do not stack up.
Use this chart to see recommendations from the SWTOR Theorycrafter’s Discord on which Legendaries you should get.
Discipline | Tactical | Legendary | Stats |
---|---|---|---|
Guardian Defense Juggernaut Immortal | ![]() | Force Resistance + Retaliator | Shield: 5500-6000 Absorb: remaining tertiary stats |
Guardian Vigilance Juggernaut Vengeance | ![]() | Fearless Victor + Champion’s Precision | Accuracy: 2694 Alacrity: • 1.4 GCD = 2054 (7.14%) • 1.3 GCD = 5431 (15.38%) With Alacrity Guild Perk • 1.4 GCD = 560 • 1.3 GCD = 3209 |
Guardian Focus Juggernaut Rage | ![]() | Fearless Victor + Champion’s Precision | Accuracy: 2694 Alacrity: • 1.4 GCD = 2054 (7.14%) • 1.3 GCD = 5431 (15.38%) With Alacrity Guild Perk • 1.4 GCD = 560 • 1.3 GCD = 3209 |
Sentinel Watchman Marauder Annihilation | ![]() | Fearless Victor + Berserker’s Call and Dispatcher are all viable options | Accuracy: 2694 Alacrity: • 1.4 GCD = 2054 (7.14%) • 1.3 GCD = 5431 (15.38%) With Alacrity Guild Perk • 1.4 GCD = 560 • 1.3 GCD = 3209 |
Sentinel Combat Marauder Carnage | ![]() | Fearless Victor + Dispatcher | Accuracy: 2694 Alacrity: • 1.4 GCD = 1123 (4.14%) • 1.3 GCD = 4021 (12.38%) • 1.2 GCD = 9981 (22%) With Alacrity Guild Perk • 1.3 GCD = 2134 • 1.2 GCD = 6315 |
Sentinel Concentration Marauder Fury | ![]() | Fearless Victor + Berserker’s Call | Accuracy: 2694 Alacrity: • 1.4 GCD = 2054 (7.14%) • 1.3 GCD = 5431 (15.38%) With Alacrity Guild Perk • 1.4 GCD = 560 • 1.3 GCD = 3209 |
Sage Telekinetics Sorcerer Lightning | ![]() | Gathering Storm + Unmatched Haste | Accuracy: 2694 Alacrity: • 1.4 GCD = 560 (2.14%) • 1.3 GCD = 3209 (10.38%) • 1.2 GCD = 8296 (20%) • 1.1 GCD under PS = 3596 (16.366) With Alacrity Guild Perk • 1.3 GCD = 1494 • 1.1 GCD under PS = 1801 |
Sage Seer Sorcerer Corruption | ![]() | Unmatched Haste + Revitalize or Dynamic Force are all considered viable as of now | Alacrity: • 1.4 GCD = 2054 (7.14%) • 1.3 GCD = 5431 (15.38%) • 1.2 GCD = 13531 (25%) With Alacrity Guild Perk • 1.4 GCD = 560 • 1.3 GCD = 3209 |
Sage Balance Sorcerer Madness | ![]() | Gathering Storm + Unmatched Haste | Accuracy: 2694 Alacrity: • 1.4 GCD = 2054 (7.14%) • 1.3 GCD = 5431 (15.38%) • 1.2 GCD = 13531 (25%) With Alacrity Guild Perk • 1.4 GCD = 560 • 1.3 GCD = 3209 |
Shadow Kinetic Combat Assassin Darkness | ![]() | Dynamic Force + Force Resistance or Ballast Point is fine if you prefer to use pieces with tanking stats | Shield: 5000-5500 Absorb: remaining tertiary stats |
Shadow Infiltration Assassin Deception | ![]() | Dynamic Force + Force Training | Accuracy: 2694 Alacrity: • 1.4 GCD = 2054 (7.14%) • 1.3 GCD = 5431 (15.38%) With Alacrity Guild Perk • 1.4 GCD = 560 • 1.3 GCD = 3209 |
Shadow Serenity Assassin Hatred | ![]() | Dynamic Force + Force Training | Accuracy: 2694 Alacrity: • 1.4 GCD = 2054 (7.14%) • 1.3 GCD = 5431 (15.38%) With Alacrity Guild Perk • 1.4 GCD = 560 • 1.3 GCD = 3209 |
Commando Combat Medic Mercenary Bodyguard | ![]() | Advanced Scanning + Concentrated Fire or Overcharged Cells seem to all be viable options | Alacrity: • 1.4 GCD = 2054 (7.14%) • 1.3 GCD = 5431 (15.38%) • 1.2 GCD = 13531 (25%) With Alacrity Guild Perk • 1.4 GCD = 560 • 1.3 GCD = 3209 |
Commando Gunnery Mercenary Arsenal | ![]() | Concentrated Fire + Overcharged Cells | Accuracy: 2694 Alacrity: • 1.4 GCD = 1123 (4.14%) • 1.3 GCD = 4021 (12.38%) • 1.2 GCD = 9981 (22%) With Alacrity Guild Perk • 1.3 GCD = 2134 • 1.2 GCD = 6315 |
Commando Assault Specialist Mercenary Innovative Ordnance | ![]() | Concentrated Fire + Overcharged Cells | Accuracy: 2694 Alacrity: • 1.4 GCD = 2054 (7.14%) • 1.3 GCD = 5431 (15.38%) • 1.2 GCD = 13531 (25%) With Alacrity Guild Perk • 1.4 GCD = 560 • 1.3 GCD = 3209 |
Vanguard Shield Specialist Powertech Shield Tech | ![]() | Supercommando + Squad Leader | Shield: 6000 - 6500 Absorb: remaining tertiary stats |
Vanguard Plasmatech Powertech Pyrotech | ![]() | Shock Trooper + Mandalorian Armaments | Accuracy: 2694 Alacrity: • 1.4 GCD = 2054 (7.14%) • 1.3 GCD = 5431 (15.38%) • 1.2 GCD = 13531 (25%) With Alacrity Guild Perk • 1.4 GCD = 560 • 1.3 GCD = 3209 |
Vanguard Tactics Powertech Advanced Prototype | ![]() | Shock Trooper + Mandalorian Armaments | Accuracy: 2694 Alacrity: • 1.4 GCD = 2054 (7.14%) • 1.3 GCD = 5431 (15.38%) • 1.2 GCD = 13531 (25%) With Alacrity Guild Perk • 1.4 GCD = 560 • 1.3 GCD = 3209 |
Gunslinger Sharpshooter Sniper Marksmanship | ![]() | Locked and Loaded + Improved Targeting use Energy Regulators if you experience energy issues | Accuracy: 2694 Alacrity: • 1.4 GCD = 2054 (7.14%) • 1.3 GCD = 5431 (15.38%) • 1.2 GCD = 13531 (25%) With Alacrity Guild Perk • 1.4 GCD = 560 • 1.3 GCD = 3209 |
Gunslinger Saboteur Sniper Engineering | ![]() | Locked and Loaded + Improved Targeting | Accuracy: 2694 Alacrity: • 1.4 GCD = 2054 (7.14%) • 1.3 GCD = 5431 (15.38%) • 1.2 GCD = 13531 (25%) With Alacrity Guild Perk • 1.4 GCD = 560 • 1.3 GCD = 3209 |
Gunslinger Dirty Fighting Sniper Virulence | ![]() | Locked and Loaded + Improved Targeting | Accuracy: 2694 Alacrity: 2700 - 2800 With Alacrity Guild Perk 1100 - 1300 |
Scoundrel Sawbones Operative Medicine | ![]() | Tactician + Aggressive Treatment or Field Medic | Alacrity: • 1.4 GCD = 2054 (7.14%) • 1.3 GCD = 5431 (15.38%) • 1.2 GCD = 13531 (25%) With Alacrity Guild Perk • 1.4 GCD = 560 • 1.3 GCD = 3209 |
Scoundrel Scrapper Operative Concealment | ![]() | Tactician + Locked and Loaded | Accuracy: 2694 Alacrity: • 1.4 GCD = 2054 (7.14%) • 1.3 GCD = 5431 (15.38%) • 1.2 GCD = 13531 (25%) With Alacrity Guild Perk • 1.4 GCD = 560 • 1.3 GCD = 3209 |
Scoundrel Ruffian Operative Lethality | ![]() | Tactician + Locked and Loaded | Accuracy: 2694 Alacrity: • 1.4 GCD = 2054 (7.14%) • 1.3 GCD = 5431 (15.38%) • 1.2 GCD = 13531 (25%) With Alacrity Guild Perk • 1.4 GCD = 560 • 1.3 GCD = 3209 |
Upgrade Implants
To upgrade an Implant from 326 to 328, you bring the original Implant to the vendor. The costs to upgrade are the same:
- The original implants
- 100 Conquest Commendations
- 6,500 Tech Fragments
- 25,000 Credits
Keep in mind if you turn it in with an augment, you will lose the augment, so you may want to remove the augment first.
You can upgrade your Implant at least one additional time up to 330.
Cheaper Implants for Alts
You can unlock discounts on Legendary Implants! The achievements can be found under Feats of Strength -> Advancement -> Legendary Items.
Upgrade Two Implants to 330
Once you have upgraded two of your implants up to item-rating 330, and then have both of them equipped at once, you will get an achievement that will lower the cost of all implants purchased on your server by any characters who have the implant vendor unlocked.
The reduced cost to buy a new implant, upgrade it from 326->328, or upgrade it from 328->330 is:
- 60 Conquest Commendations
- 2,500 Tech Fragments
- 25,000 Credits
- and the original implant if you are upgrading
In short, you can buy implants for alt characters for 4,000 Tech Fragments less. The cost to upgrade from 330->332 and 332->334 is still the higher original price.
Upgrade Two Implants to 334
If you continue your Implant journey and get two equipped implants to 334, you’ll unlock an additional discount. In addition to the previous discount, you’ll get the above discounted price when upgrading the later tiers of all implants on your server, from 330->332 and 332->334.
Where to Get Tech Fragments
Here are some of the ways to get Tech Fragments.
Type | Quest | Description | Tech Frags |
---|---|---|---|
Exchange | Supplies Section of Fleet | Exchange 200 Conquest Commendations for 200 Tech Fragments at the Conquest Gear Vendor | ![]() |
Exchange | Supplies Section of Fleet | Exchange 200 FP-1 Stabilizers for 200 Tech Fragments at the Flashpoint Gear Vendor | ![]() |
Exchange | Supplies Section of Fleet | Exchange 200 OP-1 Catalysts for 200 Tech Fragments at the Operations Gear Vendor | ![]() |
Exchange | PvP Section of Fleet | Exchange 200 WZ-1 Accelerants for 200 Tech Fragments at the PvP Gear Vendor | ![]() |
Conquest | Personal Conquest | Reach 100,000 Conquest points (Repeatable once per week per character) | ![]() |
Conquest | Guild Conquest | Reach 100,000 Conquest points and guild meets goal (Repeatable once per week per character) | ![]() |
Heroics | Any [HEROIC 2+] mission | None from the weekly quest, just the individual quests. | ![]() |
Dailies | Any Daily are planet mission | CZ-198, Makeb, Iokath, Onderon, etc. | ![]() |
Flashpoints | [WEEKLY] Searching for Allies | Complete 3 random Flashpoints via the Group Finder with no Flashpoints filtered out (Repeatable 3 times per character per week) | ![]() |
Flashpoints | [Group Finder] Veteran Mode Flashpoint | Complete 1 random Veteran Flashpoints via the Group Finder with no Flashpoints filtered out (Infinite after the daily bonus?) | ![]() |
Flashpoints | Veteran Flashpoint Bosses | any boss | ![]() |
Flashpoints | [Group Finder] DAILY BONUS: Veteran Mode Flashpoint | Complete 1 random Veteran Flashpoints via the Group Finder with no Flashpoints filtered out (Once per day per character?) | ![]() |
Flashpoints | [WEEKLY] Veteran Flashpoints | Complete 3 random Veteran Flashpoints via the Group Finder with no Flashpoints filtered out (Repeatable 3 times per character per week) | ![]() |
Flashpoints | [Group Finder] DAILY BONUS: Master Mode Flashpoint | Complete 1 random Master Flashpoints via the Group Finder with no Flashpoints filtered out (Once per day per character?) | ![]() |
Flashpoints | [Group Finder] Master Mode Flashpoint | Complete 1 random Master Flashpoints via the Group Finder with no Flashpoints filtered out (Infinite after daily?) | ![]() |
Flashpoints | [WEEKLY] Galactic Conflicts | Complete 2 random Master Flashpoints via the Group Finder with no Flashpoints filtered out (Repeatable 3 times per character per week) | ![]() |
Uprisings | [Group Finder] DAILY BONUS: Story Mode Uprising | Complete 1 random story Uprising via the Group Finder with no Uprisings filtered out (Once per day per character?) | ![]() |
Uprisings | [Group Finder] Story Mode Uprising | Complete 1 random story Uprising via the Group Finder with no Uprisings filtered out (Infinite after daily?) | ![]() |
Uprisings | [WEEKLY] Story Uprisings | Complete 3 random story Uprisings via the Group Finder with no Uprisings filtered out (Repeatable 3 times per character per week) | ![]() |
Uprisings | [Group Finder] DAILY BONUS: Veteran Mode Uprising | Complete 1 random veteran Uprising via the Group Finder with no Uprisings filtered out (Once per day per character?) | ![]() |
Uprisings | [Group Finder] Veteran Mode Uprising | Complete 1 random veteran Uprising via the Group Finder with no Uprisings filtered out (Infinite after daily?) | ![]() |
Uprisings | [WEEKLY] Veteran Uprisings | Complete 3 random veteran Uprisings via the Group Finder with no Uprisings filtered out (Repeatable 3 times per character per week) | ![]() |
Uprisings | [Group Finder] DAILY BONUS: Master Mode Uprising | Complete 1 random master Uprising via the Group Finder with no Uprisings filtered out (Once per day per character?) | ![]() |
Uprisings | [Group Finder] Veteran Mode Uprising | Complete 1 random veteran Uprising via the Group Finder with no Uprisings filtered out (Infinite after daily?) | ![]() |
Uprisings | [WEEKLY] Master Uprisings | Complete 3 random Master Uprisings via the Group Finder with no Uprisings filtered out (Repeatable 3 times per character per week) | ![]() |
Operations | Story Mode Operation | Bosses | ![]() ![]() ![]() ![]() ![]() ![]() |
Operations | Veteran Mode Operation | Bosses | ![]() ![]() ![]() ![]() ![]() ![]() |
Operations | Master Operation Boss | Bosses | ![]() ![]() ![]() ![]() ![]() ![]() |
GSF | [DAILY] Galactic Starfighter | Complete 2 Galactic Starfighter matches, wins count double (Repeatable 3 times per character per week) | ![]() |
GSF | [WEEKLY] Galactic Starfighter | Complete 4 Galactic Starfighter matches, wins count double (Repeatable 3 times per character per week) | ![]() |
PvP | [DAILY] No Quarter | Win 1 Unranked PvP Matches (Repeatable 3 times per character per week) | ![]() |
PvP | [WEEKLY] Conspicuous Valor | Win 4 Unranked PvP Matches (Repeatable 3 times per character per week) | ![]() |
Ranked PvP | [DAILY] My Kind of Scum | Win 1 Solo Ranked PvP Matches (Repeatable 3 times per character per week) | ![]() |
Ranked PvP | [DAILY] Arena of Death! | Win 1 Group Ranked PvP Matches (Repeatable 3 times per character per week) | ![]() |
Ranked PvP | [WEEKLY] Time for Pain! | Win 3 Solo Ranked PvP Matches (Repeatable 3 times per character per week) | ![]() |
Ranked PvP | [WEEKLY] Go Berserk! | Win 2 Group Ranked PvP Matches (Repeatable 3 times per character per week) | ![]() |
Chapters | Any Story Mode Repeatable Chapter | Knights of the Fallen Empire / Knights of the Eternal Throne | ![]() |
Chapters | Any Veteran Mode Repeatable Chapter | Knights of the Fallen Empire / Knights of the Eternal Throne | ![]() |
Chapters | Any Master Mode Repeatable Chapter | Knights of the Fallen Empire / Knights of the Eternal Throne | ![]() |
Deconstruct | Deconstructing any Level 80 Gear | Seems to be the same for any gear type for endgame gear. Decurion, Tionese, Columi, Rakata, etc. | ![]() |
Login | Daily Login Reward Prototype Case | Daily Login Reward Box from the second week in the rotation, it's the blue one | ![]() |
Random Drops | Any enemy | Random bag of currency automatically deposited into your currency tab | ![]() |
More | ??? | There's probably more I haven't listed! | ![]() |