SWTOR Crew Skills Vendor White-border Materials Guide

When crafting with any crew skill in Star Wars: The Old Republic, you’ll come acros crafting schematics that take white-bordered materials to make. Unlike most other materials, these white-bordered materials can be purchased directly from a vendor, rather than gathered or bought from other players. These materials are available from the Crew Skill Trade Vendor in the Strongholds & Crew Skills section of the Republic or Imperial fleet.

Crafting Materials
Fibrous Nylite Solution material, from Patch Thermoionic Gel Suspension material, from Patch Demicot Silk material, from Patch Brocart Filaments material, from Patch Zeyd-cloth material, from Patch Cortosis Substrate material, from Patch Corundum Powder material, from Patch Zoosha Solution material, from Patch Cranoran Thread material, from Patch Travella Cloth material, from Patch Premium Veda Cloth material, from Patch Prototype Veda Cloth material, from Patch Standard Veda Cloth material, from Patch
Fluxs
Conductive Flux material, from Patch Insulating Flux material, from Patch Brazing Flux material, from Patch Thermoplast Flux material, from Patch Tricopper Flux material, from Patch Vanadium Flux material, from Patch Endothermic Flux material, from Patch Protonic Flux material, from Patch Premium Flerovium Flux material, from Patch Prototype Flerovium Flux material, from Patch Standard Flerovium Flux material, from Patch
Medical Equipments
Hypo-syringe material, from Patch First Aid Kit material, from Patch Hemosponge material, from Patch Hypnogazer material, from Patch Memory-plastic material, from Patch Myostim material, from Patch Stim Plug material, from Patch Nervesplicer material, from Patch Vapro-sampler material, from Patch Mediscan Unit material, from Patch Premium Recombinator material, from Patch Prototype Recombinator material, from Patch Standard Recombinator material, from Patch

You can also gather these materials using Scavenging, Archaeology, and Bioanalysis. Players often gather these materials to sell on the GTN, or, buy them from the vendor and re-sell them on the GTN for marked up prices to players who don’t know better, so never buy these white-bordered materials on the GTN unless you happen to see a good deal.

Crew Skill Trade Vendor Materials List

IconMaterial NameSkillGradeTypeNotes
Fibrous Nylite Solution material, from Patch 1.0.0aFibrous Nylite SolutionSupplementsGrade 1Crafting Material
  • Buy from Crew Skills Vendor: 15 credits each
  • GTN: Do not buy on GTN for more than 15 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Archaeology
  • Used for: Artifice, Synthweaving crafting
Thermoionic Gel Suspension material, from Patch 1.0.0aThermoionic Gel SuspensionSupplementsGrade 2Crafting Material
  • Buy from Crew Skills Vendor: 75 credits each
  • GTN: Do not buy on GTN for more than 75 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Archaeology
  • Used for: Artifice, Synthweaving crafting
Demicot Silk material, from Patch 1.0.0aDemicot SilkSupplementsGrade 3Crafting Material
  • Buy from Crew Skills Vendor: 150 credits each
  • GTN: Do not buy on GTN for more than 150 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Archaeology
  • Used for: Artifice, Synthweaving crafting
Brocart Filaments material, from Patch 1.0.0aBrocart FilamentsSupplementsGrade 4Crafting Material
  • Buy from Crew Skills Vendor: 223 credits each
  • GTN: Do not buy on GTN for more than 223 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Archaeology
  • Used for: Artifice, Synthweaving crafting
Zeyd-cloth material, from Patch 1.0.0aZeyd-clothSupplementsGrade 5Crafting Material
  • Buy from Crew Skills Vendor: 375 credits each
  • GTN: Do not buy on GTN for more than 375 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Archaeology
  • Used for: Artifice, Synthweaving crafting
Cortosis Substrate material, from Patch 1.0.0aCortosis SubstrateSupplementsGrade 6Crafting Material
  • Buy from Crew Skills Vendor: 600 credits each
  • GTN: Do not buy on GTN for more than 600 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Archaeology
  • Used for: Artifice, Synthweaving crafting
Corundum Powder material, from Patch 2.0.0Corundum PowderSupplementsGrade 7Crafting Material
  • Buy from Crew Skills Vendor: 900 credits each
  • GTN: Do not buy on GTN for more than 900 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Archaeology
  • Used for: Artifice, Synthweaving crafting
Zoosha Solution material, from Patch 3.0.0Zoosha SolutionSupplementsGrade 8Crafting Material
  • Buy from Crew Skills Vendor: 1,200 credits each
  • GTN: Do not buy on GTN for more than 1,200 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Archaeology
  • Used for: Artifice, Synthweaving crafting
Cranoran Thread material, from Patch 4.1.0Cranoran ThreadSupplementsGrade 9Crafting Material
  • Buy from Crew Skills Vendor: 1,800 credits each
  • GTN: Do not buy on GTN for more than 1,800 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Archaeology
  • Used for: Artifice, Synthweaving crafting
Travella Cloth material, from Patch 5.0.0Travella ClothSupplementsGrade 10Crafting Material
  • Buy from Crew Skills Vendor: 2,775 credits each
  • GTN: Do not buy on GTN for more than 2,775 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Archaeology
  • Used for: Artifice, Synthweaving crafting
Premium Veda Cloth material, from Patch 6.0.0Premium Veda ClothSupplementsGrade 11Crafting Material
  • Buy from Crew Skills Vendor: 350 credits each
  • GTN: Do not buy on GTN for more than 350 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Archaeology
  • Used for: Artifice crafting
Prototype Veda Cloth material, from Patch 6.0.0Prototype Veda ClothSupplementsGrade 11Crafting Material
  • Buy from Crew Skills Vendor: 400 credits each
  • GTN: Do not buy on GTN for more than 400 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Archaeology
  • Used for: Artifice crafting
Standard Veda Cloth material, from Patch 6.0.0Standard Veda ClothSupplementsGrade 11Crafting Material
  • Buy from Crew Skills Vendor: 300 credits each
  • GTN: Do not buy on GTN for more than 300 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Archaeology
  • Used for: Artifice, Synthweaving crafting
Conductive Flux material, from Patch 1.0.0aConductive FluxSupplementsGrade 1Flux
  • Buy from Crew Skills Vendor: 15 credits each
  • GTN: Do not buy on GTN for more than 15 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Scavenging
  • Used for: Armormech, Armstech, Cybertech crafting
Insulating Flux material, from Patch 1.0.0aInsulating FluxSupplementsGrade 3Flux
  • Buy from Crew Skills Vendor: 75 credits each
  • GTN: Do not buy on GTN for more than 75 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Scavenging
  • Used for: Armormech, Armstech, Cybertech crafting
Brazing Flux material, from Patch 1.0.0aBrazing FluxSupplementsGrade 5Flux
  • Buy from Crew Skills Vendor: 300 credits each
  • GTN: Do not buy on GTN for more than 300 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Scavenging
  • Used for: Armormech, Armstech, Cybertech crafting
Thermoplast Flux material, from Patch 1.0.0aThermoplast FluxSupplementsGrade 6Flux
  • Buy from Crew Skills Vendor: 600 credits each
  • GTN: Do not buy on GTN for more than 600 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Scavenging
  • Used for: Armormech, Armstech, Cybertech crafting
Tricopper Flux material, from Patch 2.0.0Tricopper FluxSupplementsGrade 7Flux
  • Buy from Crew Skills Vendor: 900 credits each
  • GTN: Do not buy on GTN for more than 900 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Scavenging
  • Used for: Armormech, Armstech, Cybertech crafting
Vanadium Flux material, from Patch 3.0.0Vanadium FluxSupplementsGrade 8Flux
  • Buy from Crew Skills Vendor: 1,200 credits each
  • GTN: Do not buy on GTN for more than 1,200 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Scavenging
  • Used for: Armormech, Armstech, Cybertech crafting
Endothermic Flux material, from Patch 4.1.0Endothermic FluxSupplementsGrade 9Flux
  • Buy from Crew Skills Vendor: 1,800 credits each
  • GTN: Do not buy on GTN for more than 1,800 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Scavenging
  • Used for: Armormech, Armstech, Cybertech crafting
Protonic Flux material, from Patch 5.0.0Protonic FluxSupplementsGrade 10Flux
  • Buy from Crew Skills Vendor: 2,775 credits each
  • GTN: Do not buy on GTN for more than 2,775 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Scavenging
  • Used for: Armormech, Armstech, Cybertech crafting
Premium Flerovium Flux material, from Patch 6.0.0Premium Flerovium FluxSupplementsGrade 11Flux
  • Buy from Crew Skills Vendor: 350 credits each
  • GTN: Do not buy on GTN for more than 350 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Scavenging
  • Used for: Armormech, Armstech, Cybertech crafting
Prototype Flerovium Flux material, from Patch 6.0.0Prototype Flerovium FluxSupplementsGrade 11Flux
  • Buy from Crew Skills Vendor: 400 credits each
  • GTN: Do not buy on GTN for more than 400 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Scavenging
  • Used for: Armormech, Armstech, Cybertech crafting
Standard Flerovium Flux material, from Patch 6.0.0Standard Flerovium FluxSupplementsGrade 11Flux
  • Buy from Crew Skills Vendor: 300 credits each
  • GTN: Do not buy on GTN for more than 300 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Scavenging
  • Used for: Armormech, Armstech, Cybertech crafting
Hypo-syringe material, from Patch 1.0.0aHypo-syringeSupplementsGrade 1Medical Equipment
  • Buy from Crew Skills Vendor: 15 credits each
  • GTN: Do not buy on GTN for more than 15 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Bioanalysis
  • Used for: Biochem crafting
First Aid Kit material, from Patch 1.0.0aFirst Aid KitSupplementsGrade 2Medical Equipment
  • Buy from Crew Skills Vendor: 15 credits each
  • GTN: Do not buy on GTN for more than 15 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Bioanalysis
  • Used for: Biochem crafting
Hemosponge material, from Patch 4.0.0HemospongeSupplementsGrade 3Medical Equipment
  • Buy from Crew Skills Vendor: 75 credits each
  • GTN: Do not buy on GTN for more than 75 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Bioanalysis
  • Used for: Biochem crafting
Hypnogazer material, from Patch 4.0.0HypnogazerSupplementsGrade 4Medical Equipment
  • Buy from Crew Skills Vendor: 150 credits each
  • GTN: Do not buy on GTN for more than 150 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Bioanalysis
  • Used for: Biochem crafting
Memory-plastic material, from Patch 4.0.0Memory-plasticSupplementsGrade 5Medical Equipment
  • Buy from Crew Skills Vendor: 300 credits each
  • GTN: Do not buy on GTN for more than 300 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Bioanalysis
  • Used for: Biochem crafting
Myostim material, from Patch 4.0.0MyostimSupplementsGrade 6Medical Equipment
  • Buy from Crew Skills Vendor: 600 credits each
  • GTN: Do not buy on GTN for more than 600 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Bioanalysis
  • Used for: Biochem crafting
Stim Plug material, from Patch 4.0.0Stim PlugSupplementsGrade 7Medical Equipment
  • Buy from Crew Skills Vendor: 900 credits each
  • GTN: Do not buy on GTN for more than 900 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Bioanalysis
  • Used for: Biochem crafting
Nervesplicer material, from Patch 4.0.0NervesplicerSupplementsGrade 8Medical Equipment
  • Buy from Crew Skills Vendor: 1,200 credits each
  • GTN: Do not buy on GTN for more than 1,200 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Bioanalysis
  • Used for: Biochem crafting
Vapro-sampler material, from Patch 4.1.0Vapro-samplerSupplementsGrade 9Medical Equipment
  • Buy from Crew Skills Vendor: 1,800 credits each
  • GTN: Do not buy on GTN for more than 1,800 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Bioanalysis
  • Used for: Biochem crafting
Mediscan Unit material, from Patch 5.0.0Mediscan UnitSupplementsGrade 10Medical Equipment
  • Buy from Crew Skills Vendor: 2,775 credits each
  • GTN: Do not buy on GTN for more than 2,775 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Bioanalysis
  • Used for: Biochem crafting
Premium Recombinator material, from Patch 6.0.0Premium RecombinatorSupplementsGrade 11Medical Equipment
  • Buy from Crew Skills Vendor: 350 credits each
  • GTN: Do not buy on GTN for more than 350 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Bioanalysis
  • Used for: Biochem crafting
Prototype Recombinator material, from Patch 6.0.0Prototype RecombinatorSupplementsGrade 11Medical Equipment
  • Buy from Crew Skills Vendor: 400 credits each
  • GTN: Do not buy on GTN for more than 400 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Bioanalysis
  • Used for: Biochem crafting
Standard Recombinator material, from Patch 6.0.0Standard RecombinatorSupplementsGrade 11Medical Equipment
  • Buy from Crew Skills Vendor: 300 credits each
  • GTN: Do not buy on GTN for more than 300 credits each (usually overpriced on GTN)
  • Crew Skill Missions: Bioanalysis
  • Used for: Biochem crafting