Conquests are a way of completing rotating weekly objectives in Star Wars: The Old Republic to earn some great rewards by playing different parts of the game. You gain points by completing certain tasks like flashpoints or warzones, which change each week. Conquest is also a way for guilds to compete against each other and work together as a group – there are additional rewards you can earn if your guild also meets their guild goals.
UPDATED for 7.4 and February 2024! Conquest is an amazing way to gear up for both solo and group players at Level 80, and a fun way to earn credits at a low level!
Solo player? Check out this guide after you understand hw Conquest works:
Contents
- Conquest Panel
- Conquest Objectives
- Conquest Points
- Stronghold Bonus
- Guild Conquest
- Conquest Rewards
- Solo Rewards
- Guild Rewards
- Guild Rewards – Small Yield – Level 10-74 (Mid Level)
- Guild Rewards – Medium Yield – Level 10-74 (Mid Level)
- Guild Rewards – Large Yield – Level 10-74 (Mid Level)
- Guild Rewards – Small Yield – Level 75-79 (Almost Max Level)
- Guild Rewards – Medium Yield – Level 75-79 (Almost Max Level)
- Guild Rewards – Large Yield – Level 75-79 (Almost Max Level)
- Guild Rewards – Small Yield – Level 80 (Max)
- Guild Rewards – Medium Yield – Level 80 (Max)
- Guild Rewards – Large Yield – Level 80 (Max)
- Old Rewards
- Conquest Mount
Conquest Panel
You can open the conquest panel the same way you open your quest/mission panel. Click the triangle symbol on the menu or the “L” key on your keyboard – there’s tab at the top called “CONQUEST”. This tab will show you everything you need to know about the conquest this week.
Conquest Objectives
On the left of the conquest panel is a list of objectives for the week you can complete to gain points. These objectives change every week, and are based on the current conquest name, shown on the top left of the panel. The objectives list is also based on your level, with the tiers possibly being levels 10-70, 71-74, 75-79, and level 80. Some objectives are very easy and can be completed in a few minutes, while others are meant to be completed over the course of the week.
Clicking an objective will tell you more about it on the right, and some objectives even have yellow buttons on the bottom right to help you get to the objective quicker – for example, a crafting objective will have a button to open the crafting menu, a planetary objective will open the galaxy map to that planet, and a pvp objective will open the group finder to the warzone tab. You can sort the objectives by name, points, type and more in the dropdown above the objectives. You can also track objectives you are working on more easily by clicking the checkbox beside them – this will make them show up in your achievements tracking panel above your minimap.
Objectives with a yellow looping triangle are repeatable once per day, objective with a blue triangle and an infinity symbol ∞ are repeatable as many times as you want, and objectives with neither off these are only completable once per conquest. Conquest objectives are legacy-wide, but the rewards and points are per character.
This means that for the single-time objectives, you can only complete them on a single character, so you will want to carefully choose which character you complete it on if you play more than one character so that characters gets the points and doesn’t get locked out of the objective by your other character. For the objectives that you can partially complete, for example, “defeat 200 enemies”, all of your characters will contribute to the objective as you play them – so you might defeat 199 enemies on one of your characters and get no points, then switch over to your other character to defeat the final enemy and get the points on that character that completed it. If you’re a very casual player, who is trying hard to complete conquest on at least one character, you might want to be careful to not accidentally complete any of the easy objectives on your side characters. On the flip side, if you’re playing every day, you might want to save those easy objectives for your alternate characters if you know you’ll already easily make conquest on your main character.
When you complete an objective, it will pop up on your screen. You can click the triangle button on the pop up to learn more about the objective if you completed one without knowing what it was. If you missed the popup, it will also tell you what you completed in the “Other” tab of your chat panel.
Conquest Points
This panel also shows your personal conquest points and keeps track of your progress for the week. If you do not meet your conquest progress goal, you do not get an prizes that week. Your personal goal is per-character – not spread across your legacy. Most weeks have a personal goal of 100,000 conquest points. When you select an objective on the objectives list, it will show you on your flashing progress bar how close you will be to completing your conquest goal if you complete that objective. When you complete your personal conquest goal, you’ll get the rewards listed in the bottom left of the panel.
Stronghold Bonus
You also get bonus points based on your strongholds. Fully unlocking 6 strongholds and all their rooms will get you a 150% bonus to your conquest points, and you’ll get a partial bonus for every room you have unlocked. Your strongholds don’t have to be decorated, just unlocked, to get the bonus.
Guild Conquest
If your guild owns a flagship and has invaded a planet, you can also work together with your guild to earn additional rewards. Every time you earn a personal conquest point, that point also gets added to your guild’s conquest score. You can see your guild’s goal and current score in the Guild Invasions tab, beside the Conquest tab. If your guild as a whole meets its goal for the week, every character that completed their personal goal will get the additional rewards listed at the bottom of the panel. which are based on the type of planet your guild chose to invade – a Small Yield, Medium Yield, or Large Yield planet, each with a different conquest guild points goal.
In addition to working together to meet your guild’s goal, guilds can also compete against eachother for the planet they have invaded. The guild that earns the most points for that planet during that conquest will “win” the planet, and their guild name will show up on the planet when you visit it until it gets invaded again. The winners of a planet get additional rewards, including a legacy-wide title called “Conqueror of Planet XYZ”, access to a mount that can only be ridden on a planet your guild controls, and access to an Orbital Bombardment item which allows you to more easily attack Light vs Dark bosses that are shielded on planets you control. The top ten guilds also show up in the Guild Invasion panel. The top ten leaderboard does not affect your basic guild rewards or your personal rewards, so smaller guilds just want to focus on completing their guild’s conquest goal rather than worrying about the leaderboard, and should choose a planet that aligns well with how many points they think they can earn together that week.
Conquests starts and ends Tuesday morning, with a short 1-hour break between conquest weeks.
Conquest Rewards
Conquest rewards are very good, and are are the main reason players strive to complete their conquest goals for the week. There are multiple tiers of rewards, with lower level characters getting rewards more suited to their needs. If your guild also completes their conquest goal for the week, you’ll get additional rewards the next Monday when that conquest week has ended.
Solo Rewards
These are the rewards you can earn alone.
Personal Conquest Rewards – Level 10-70 (Low Level)
- A gear set, based on your current level, class and role
- A backpack of Companion gifts
- 25,000 Credits item
- Class XP Boost item
Personal Conquest Rewards – Level 71-74 (Mid Level)
- 25,000 Credits item
- 10 blue Scrap: Assorted Droid Parts
- 15 green Scrap: Scavenged Scrap
- an awkward range where there is no gear reward
Personal Conquest Rewards – Level 75-79 (Almost Max Level)
- Small Conquest Equipment Crate, contains a few pieces of Level 75+ legacy-bound Onderonian gear
- 500 Tech Fragments, a type of currency
- 25,000 Credits item
Personal Conquest Rewards – Level 76?-79 (Almost Almost Max Level)
- Small Conquest Equipment Crate, contains a few pieces of Level 75+ legacy-bound Onderonian gear
- 200 Conquest Commendations, a type of currency
- 500 Tech Fragments, a type of currency
- 25,000 Credits item
Personal Conquest Rewards – Level 80 (Max Level)
- 200 Conquest Commendations, a type of currency
- 500 Tech Fragments, a type of currency
- 25,000 Credits item
Guild Rewards
These are the rewards you can earn with a guild in addition to your solo rewards.
Guild Rewards – Small Yield – Level 10-74 (Mid Level)
- A green backpack of Crafting materials
- 25,000 Credits (1 credit item to sell)
- Reinforcement Component item (for Guilds)
- x10 purple Scrap: Jawa Junk
- Select 1: Flagship Encryption of your choice (worth a lot, can be sold or given to your guild to further unlock your Flagship or good to sell on the GTN)
Guild Rewards – Medium Yield – Level 10-74 (Mid Level)
- A blue backpack of Crafting materials
- 50,000 Credits (2 credit items to sell)
- Reinforcement Component item (for Guilds)
- x15 purple Scrap: Jawa Junk
- Select 1: Flagship Encryption of your choice (worth a lot, can be sold or given to your guild to further unlock your Flagship or good to sell on the GTN) or Small Box of Grade 10 Augment Components (for crafting level 70 augments)
Guild Rewards – Large Yield – Level 10-74 (Mid Level)
- A purple backpack of Crafting materials
- 75,000 Credits (3 credit items to sell)
- Reinforcement Component item (for Guilds)
- x20 purple Scrap: Jawa Junk
- Select 1: Flagship Encryption of your choice (worth a lot, can be sold or given to your guild to further unlock your Flagship or good to sell on the GTN) or Large Box of Grade 10 Augment Components (for crafting level 70 augments)
Guild Rewards – Small Yield – Level 75-79 (Almost Max Level)
- Small Conquest Equipment Crate, contains a few pieces of Level 75+ legacy-bound Onderonian gear
- 25,000 Credits (1 credit item to sell)
- 300 Tech Fragments, a type of currency
- Reinforcement Component item (for Guilds)
- Select 1: Flagship Encryption of your choice (worth a lot, can be sold or given to your guild to further unlock your Flagship or good to sell on the GTN) or a green backpack of Crafting materials
Guild Rewards – Medium Yield – Level 75-79 (Almost Max Level)
- Medium Conquest Equipment Crate, contains ??? (I assume a few pieces of Level 75+ legacy-bound Onderonian gear)
- 50,000 Credits (2 credit items to sell)
- 400 Tech Fragments, a type of currency
- Reinforcement Component item (for Guilds)
- Select 1: Flagship Encryption of your choice (worth a lot, can be sold or given to your guild to further unlock your Flagship or good to sell on the GTN) or a blue backpack of Crafting materials
Guild Rewards – Large Yield – Level 75-79 (Almost Max Level)
- Medium Conquest Equipment Crate, contains ??? (I assume a few pieces of Level 75+ legacy-bound Onderonian gear)
- 75,000 Credits (3 credit items to sell)
- Reinforcement Component item (for Guilds)
- 500 Tech Fragments, a type of currency
- Select 1: Flagship Encryption of your choice (worth a lot, can be sold or given to your guild to further unlock your Flagship or good to sell on the GTN) or a purple backpack of Crafting materials
Guild Rewards – Small Yield – Level 80 (Max)
- 300 Tech Fragments, a type of currency
- 25,000 Credits (1 credit item to sell)
- Reinforcement Component item (for Guilds)
- Select 1: Flagship Encryption of your choice (worth a lot, can be sold or given to your guild to further unlock your Flagship or good to sell on the GTN) or a green backpack of Crafting materials
Guild Rewards – Medium Yield – Level 80 (Max)
- 400 Tech Fragments, a type of currency
- 50,000 Credits (2 credit items to sell)
- Reinforcement Component item (for Guilds)
- Select 1: Flagship Encryption of your choice (worth a lot, can be sold or given to your guild to further unlock your Flagship or good to sell on the GTN) or a blue backpack of Crafting materials
Guild Rewards – Large Yield – Level 80 (Max)
- 500 Tech Fragments, a type of currency
- 75,000 Credits (3 credit items to sell)
- Reinforcement Component item (for Guilds)
- Select 1: Flagship Encryption of your choice (worth a lot, can be sold or given to your guild to further unlock your Flagship or good to sell on the GTN) or a purple backpack of Crafting materials
Old Rewards
At level 75 you used to be able to get: Small Conquest Equipment Crate – Level 75 gear based on your current gear’s item-rating and your chosen Combat Profiency (spec) Tech Fragments – Can be spent on Level 75 Set Bonus Gear in the Supplies section of the fleet Gathering Lockbox – Crafting decorations Credit Certificate – Item which can be sold for credits (useful for free-to-play and preferred players with a credit cap) Solid Resource Matrix – Crafting material worth a LOT, used to craft level 75 armor and augments
Conquest Mount
There is a special mount available in the Strongholds & Crew Skills section of the fleet. All players can buy it and use it, but you can only mount up on it on a planet your guild current controls through Conquest. There’s a different version Republic and Imperial side, both cost 10 Dark Projects.
Imperial
Republic