New 8.0 level 85 abilities on PTS for Sniper/Gunslinger

Patch: 8.0 News Source

The public test server now has the new abilities and passives Sniper/Gunslinger, and for these Combat Styles available, with more to come in the future:

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In general, all disciplines will get:

  • Each Discipline will earn a new ability and passive
  • New abilities are earned at level 83
  • New ability will be an upgraded replacement to an existing ability
  • Upgraded ability will be a shared Combat Style ability

Sniper/Gunslinger

Engineering/Saboteur

  • New Level 83 Active: Targeting Systems+/Target Hack+
    Increases the critical hit chance of your next Explosive Probe/Explosive Charge by 100% which then summons another Explosive Probe/Explosive Charge at half strength upon exploding. When Targeting Systems/Target Hack is utilized it applies Systems Upgrade/Sequence Break to you for 20 seconds, increasing the damage done by your combat probes/charges and Incendiary Grenade by 10%.
  • New Level 83 Passive: Ruthless Interrogation/Repeated ShocksSeries of Shots/Speed Shot refreshes Interrogation Probe/Shock Charge and ticks its damage every time it hits. Electrified Railgun/Blazing Speed deals 75% more damage.
    • Ruthless Interrogation tactical disabled

Marksmanship/Sharpshooter

  • New Level 83 Active: Laze Target+/Smuggler’s Luck+Increases the critical hit chance of your next Ambush/Aimed Shot and Followthrough/Trickshot by 100%. The ability has two charges.
  • New Level 83 Passive: Corrosive Followthrough/Vital TrickshotCorrosive Dart/Vital Shot deals more damage and dealing damage with Followthrough/Trickshot and Penetrating Blast/Penetrating Rounds refreshes its bleed effect on its target and ticks its damage.
    • Corrosive Followthrough tactical disabled [Typo? Maybe Agitating Energies Tactical?]

Virulence/Dirty Fighting

  • New Level 83 Active: Viral Targeting+/Blood Sights+Increases the critical hit chance of your next Cull/Wounding Shots or Takedown/Quickdraw by 100%. When Viral Targeting/Blood Sights is utilized it grants Integrated

    Toxins/Smuggler’s Chems for 10 seconds, causing your poison/bleed effects to automatically critically hit and tick twice.

  • New Level 83 Passive: Exploited Weakness/Major HemorrhagingWeakening Blast/Hemorrhaging Blast deals 50% more damage. Dealing damage with Lethal Shot/Dirty Blast causes the target to take X poison/bleed damage over Y seconds.
    • Exploited Weakness tactical disabled