Space Combat - SWTOR Codex

How to get the Space Combat codex: Guide on SWTOR-Spy.com: You get this Codex the first time you ... (Read More)

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Lore Entry: Offensive Systems: Blaster cannons are the primary weapon system of most starships, and can be fired continuously. However, targets equipped with ray shielding cannot be damaged by blaster fire--these targets pulse blue when hit. Secondary weapons must be used against such targets. Missile launchers are a common secondary weapon system. Missile targets can be designated (or 'painted') by a ship's target lock-on system, allowing multiple missiles to be fired at different targets simultaneously. With enough investment, it is possible to equip starships with powerful proton torpedo launchers. Defensive Systems: Shields are a ship's first line of defense against damage. When upgraded with a regenerator, shields gradually repair themselves over time as long as the SHIP'S BLASTER CANNONS AREN'T FIRING. Ion cannon blasts--identifiable by their distinctive blue energy trails--can temporarily disable shield systems on impact, so it is critical to avoid them.


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