Combat is fought with abilities – you get some as you level, some as part of your advanced class, and some as part of your combat proficiency
Abilities
– Two ways to activate them: click or keybinds
– Top players keybind, you can click or keybind
– Keybind emergency abilities for quick use
– (ESC, preferences, key bindings at bottom, quickbar)
– Most abilities are part of the Global Cool Down. That means you can not use another ability until the the last one’s cool down has worn off.
– Many abilities have a specific cooldown,
– 10s or 2 mins. Others only GCD
– careful when using them
– Some abilities single-target, others are for groups – known as an A-O-E
– AOE hits everything in the targetting circle
– enemy and your own, stay out of bad circles
– Some casted, others immediate.
– Some casted abilities break on movement, so stand still
– Many different types. Some pure damage, some help you do more damage with another ability. Defensive, Healing, or Support
– DPS characters do damage – they use their damaging-making abilities to hurt their enemies
– Your “Rotation” is using your abilities in a pattern that does the most damage
– Example use an ability that enhances one of your heavy hitters first to make it stronger
– Check dulfy.net or SWTOR forums for rotation guides for combat proficiency
– Some abilities do damage immediately, others D-O-T
– When an ability “procs” it becomes stronger – the icon glows. Usually a good time to use it.
– Healers heal themselves and the group.
– Single, group
– immediate or H-O-T-S
– Tanks use a rotation like DPS, but focus on gaining “threat” instead of damage
– Threat keeps the boss focused on the tank
– Taunts grow it, so do certain abilities. All tanks have single and A-O-E taunt.
– Tanks also have guards, reduce other players incoming damage and their threat
– Many classes share similar abilities by the time they hit max-level, they have different names and animations but similar effects
– Go through your abilities list carefully. See watcha got!
– All classes have a short 4s single-target stun you can use while attacking
– Other classes have an AOE stun for groups of enemies, others have group AOE stun that is broken on damage. Both good for lots of incoming damage
– About to die? use a stun and finish it off
– Some classes have stuns that can only be used in stealth or at the beginning of combat – these are broken on damage.
– Stuns will ONLY work on enemies that are stunnable. Check an enemy’s debuffs to see if they are immune. Operation and Flashpoint bosses are almost always immune – but the enemies in between the big fights aren’t!
– All classes have a Purge. Removes bad effects like stuns! getcha moving
– Some classes have a cleanse – removes bad effects from others or themselves, like stuns or abilities that do damage-over-time
– All classes have an interrupt that can be used to stop an enemy from doing an attack. Use this while enemy castbar is filling up. Highly recommend keybinding.
– Some classes have “push” abilities – these can be used to knock enemies off ledges. Don’t use in big group battles, spreads enemies out.
– Some classes have abilities to move faster.
– All classes have various defensive abilities – to take less damage, or to heal themselves, when they are getting hurt a lot. Use at the time you really need them
– Your biggest asset will be knowing exactly what your abilities do, knowing where they are, and reacting to certain situations with the right ability.
– If you know an enemy is about to hit you hard with a casted ability, try using your interrupt to stop it! If it’s uninterruptible, it might be a good time to pop a shield. Lots of enemies around? Use your AOE abilities! Only one enemy? Stick to your single-target DPS abilities.
– The more familiar you are with your abilities the better you will do, and the more tools you’ll have at your disposal.



























How to Craft
Choose a Crew Skill
Armormech
Armstech
Artifice
Biochem
Cybertech
Synthweaving

Gathering Guide
Rare Materials Guide
White Materials Guide
Jawa Junk
Augments
Medpacs, Stims and Adrenals
Synthweaving Crafting Tree




Crafted Decorations
Crafted Mounts
Crafted Dyes
Crafted Crystals
Galactic Seasons
PvP Seasons
Bounty Event
Double XP Event
Feast of Prosperity
Gree Event
Life Day
Nightlife Event
Pirate Incursion Event
Rakghoul Event
Spring Abundance Festival
Swoop Event

Jedi Knight
Jedi Consular
Trooper
Smuggler
Sith Warrior
Sith Inquisitor
Bounty Hunter
Imperial Agent
Bounty Hunter
Imperial Agent
Jedi Consular
Jedi Knight
Sith Inquisitor
Sith Warrior
Smuggler
Trooper
Legacy Gear

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