Quick Travel / Taxi / Walk
It’s on the main map you load in on Republic side.
Run to the Ledge
At a certain area you’ll be able to walk onto a ledge that runs around the side of one of the buildings. Carefully walk along the edge until you reach the fourth diagonal beam.
Beam
If you’ve reached a broken fence, you’ve gone too far.
Run up the diagonal beam, then turn around, and jump on the beam above you, then follow this new beam to the left towards some pipes and a fence.
Next, jump up on to the orange colored rectangular pipe, it’s awkward, but not too hard, and then jump onto the platform above you.
You’ll then be able to follow a path of jumping that includes some crates, a ship, a large shipping crates, the same orange pipe but higher up, and you’ll be able to keep follow the path of pipes and ledges for quite a while around the corner of the building.
Once you can see the datacron, you’ll have to carefully get to it across some thin pipes.
The last jump is one of the hardest, you must jump from a pipe diagonally onto the platform. I found backing up and mounting up helped, while other players suggest don’t mount at all.
If you happen to fall into the fenced-off area near where you can see the datacron, you’ll notice you’re actually trapped and can’t walk out. You can type /stuck to get out of this area, and if you’re lucky, it will actually put you back up on the pipes and upper area, instead of having to start back at the beginning.



























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The closest Republic quick travel point is the Blastfield Shipyards quick travel point and the closest taxi is the Blastfield Shipyards speeder point, both furthest south on the map.
Quicktravel: Blastfield Shipyards
Taxi: Blastfield Shipyards
Location: Blastfield Shipyards - tricky jumping puzzle in the southeast
Difficulty: Hard - Full Jumping Puzzle
Codex: Galactic History 79: The Conclave at Katarr











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