Set Bonus Source Lists

Each set bonus can be found a different way. This page is a compilation of the set bonuses from each type of content – warning, it’s a bunch of table filed with data, if you’re looking to choose a set bonus for your class, use the class set bonus pages instead.

Crafted Set Bonus List

These set bonus items can only be crafted. Kai Zykken is a vendor that sells a randomized schematic to craft half of a set bonus set, but he only sells it on the weekend. You do not know what you will get until you open it and then not even know for sure until you craft it. It’s supposed to be a set bonus you can not get through any other source. This vendor has been very buggy, if you get a bugged item contact customer support by typing /bug ingame (do not report it as a bug though.) The items crafted are “Bind on Legacy on Equip” which means they can be sold or traded before they are equipped for the first time.

Image Set Bonus Name (2) Piece Set Bonus (4) Piece Set Bonus (6) Piece Set Bonus
Controller Sith Inquisitor Jedi Consular 2% Endurance Killing the enemy affected by Sith Inquisitor Whirlwind / Jedi Consular Force Lift before it’s cooldown ends resets the cooldown of Sith Inquisitor Whirlwind / Jedi Consular Force Lift. Not Available From Vendor Crafted
Escape Artists Imperial Agent Smuggler 2% Alacrity Imperial Agent Flash Bang / Smuggler Flash Grenade now heals any allies nearby for a small amount of resets the cooldown of Imperial Agent Countermeasures / Smuggler Surrender. Not Available From Vendor Crafted – [Armormech Exclusive Set 1]
Force Bound Sith Warrior Jedi Knight 2% Accuracy Enemies affected by Sith Warrior Intimidating Roar / Jedi Knight Awe have greatly reduced accuracy for 6 seconds after Sith Warrior Intimidating Roar / Jedi Knight Awe wears off. Not Available From Vendor Crafted – [Synthweaving Exclusive Set 2]
Murderous Revelation Sith Inquisitor Jedi Consular 2% Mastery Sith Inquisitor Overcharge Saber / Jedi Consular Battle Readiness and Force Cloak reset the cooldown of Phantom Stride. Using Sith Inquisitor Phantom Stride / Jedi Consular Teleport from stealth grants Shadowcraft, increasing your critical hit chance by 100% for 6 sesconds. Not Available From Vendor Crafted
Woads Instinct Bounty Hunter Trooper 2% Mastery Bounty Hunter Thermal Sensor Override / TrooperReserve Powercell   gains 2 charges. Not Available From Vendor Crafted – [Armormech Exclusive Set 2]
* There may be more crafted sets.Dxun Operation

Dxun Operation Set Bonus List

These set bonuses will be bonus drops (in addition to personal loot) from killing specific bosses in the Dxun operation. Drop chance increases based on difficulty. These set bonus items are not available from the tech fragment vendors.

  • Boss 1 – Chest
  • Boss 2 – Boots
  • Boss 3 – Gloves
  • Boss 4 – Helm
  • Boss 5 – Pants
  • All bosses – Belt and Bracers
Image Set Bonus Name (2) Piece Set Bonus (4) Piece Set Bonus (6) Piece Set Bonus Vendor Source
Apex Predator Bounty Hunter Trooper +2% Mastery Activating Bounty Hunter Power Shot / Trooper Charged Bolt, Bounty Hunter Tracer Missile / Trooper Grav Round or Bounty Hunter Rapid Scan / Trooper Medical Probe increases the critical chance of your next Bounty Hunter Power Shot / Trooper Charged Bolt, Bounty Hunter Tracer Missile / Trooper Grav Round or Bounty Hunter Rapid Scan / Trooper Medical Probe by 10%. Stacks up to 5 times but is removed on 6th stack. Dealing damage with Bounty Hunter Power Shot / Trooper Charged Bolt or Bounty Hunter Tracer Missile / Trooper Grav Round and healing with Bounty Hunter Rapid Scan / Trooper Medical Probe grant a stack of Power Step, stacking up to 5 times. At 5 stacks, your next Bounty Hunter Power Shot / Trooper Charged Bolt, Bounty Hunter Tracer Missile / Trooper Grav Round or Bounty Hunter Rapid Scan / Trooper Medical Probe is more effective and generates no Heat. Not Available From Vendor Dxun Operation
Authority Imperial Agent Smuggler Patch notes: (I don’t know which is correct.)

Smuggler: +2% Power

Agent: (2) +2% Mastery

Patch notes: (I don’t know which is correct.)

Smuggler:  Noxious Knives deals 5% more damage.

Agent: Toxic Haze refunds a Tactical Advantage.

Activating Imperial Agent Noxious Knives / Smuggler Lacerating Blast reduces the cooldown of Imperial Agent Toxic Haze / Smuggler Bushwack by 3 seconds. Every enemy affected by Imperial Agent Toxic Haze / Smuggler Bushwack takes 20% more damage from Imperial Agent Noxious Knives / Smuggler Lacerating Blast. Not Available From Vendor Dxun Operation
Culling Blade Sith Warrior Jedi Knight +2% Critical Rating Activating Sith Warrior Dual Saber Throw / Jedi Knight Twin Saber Throw grants Dispatcher’s Challenge, making your next Sith Warrior Vicious Throw / Jedi Knight Dispatch critically hit. This effect can’t occur more than once every minute. Using Sith Warrior Dual Saber Throw / Jedi Knight Twin Saber Throw with Sith Warrior Furious Power / Jedi Knight Force Clarity grants Dispatcher, finishing the cooldown of Sith Warrior Force Charge / Jedi Knight Force Leap and making your next Sith Warrior Dual Saber Throw / Jedi Knight Twin Saber Throw usable on any target. Not Available From Vendor Dxun Operation
Endless Offensive Sith Inquisitor Jedi Consular +2% Mastery Sith Inquisitor Volt Rush / Jedi Consular Telekinetic Blitz deals 10% more damage Energize now stack up to 3 times. Force Speed immediately recharges one Sith Inquisitor Volt Rush / Jedi Consular Telekinetic Blitz ability charge. Not Available From Vendor Dxun Operation
Flawless Riposte Sith Warrior Jedi Knight +2% Mastery Sith Warrior Retaliation / Jedi Knight Riposte has no cooldown. Taking damage during Sith Warrior Endure Pain / Jedi Knight Endure grants Retaliator stacks, increasing the damage of your next Sith Warrior Retaliation / Jedi Knight Riposte by 10% per stack. Not Available From Vendor Dxun Operation
Outlaws Parlay Imperial Agent Smuggler +2% Mastery The energy cost of Imperial Agent Takedown / Smuggler Quickdraw is reduced by 3. Killing an enemy within 3 seconds of damaging them with Imperial Agent Takedown / Smuggler Quickdraw resets the cooldown of Imperial Agent Takedown / Smuggler Quickdraw and gives you a 5% damage buff. This stacks up to 3 times and lasts 10 seconds. Not Available From Vendor Dxun Operation
Rebuking Assault Sith Inquisitor Jedi Consular +2% Endurance Each target hit by Sith Inquisitor Severing Slash / Jedi Consular Cleaving Cut reduces the cooldown of Mind Control and Mass Mind Control by 1 second. Each target hit by Sith Inquisitor Severing Slash / Jedi Consular Cleaving Cut extends Deflection’s duration by 1 second. Not Available From Vendor Dxun Operation
Veteran Ranger Bounty Hunter Trooper +2% Mastery Bounty Hunter Searing Wave / Trooper Ion Wave makes all targets vulnerable to Shoulder Cannon for 5 seconds. Each Shoulder Cannon rocket has a 25% chance to trigger an additional rocket. Not Available From Vendor Dxun Operation

Operation Set Bonus List

These operation set bonus items can drop from any operation boss as a bonus group loot drop. Increased drop chance based on difficulty (typically a higher bonus on the last boss).

Image Set Bonus Name (2) Piece Set Bonus (4) Piece Set Bonus (6) Piece Set Bonus Vendor Source
Aggressive Treatment Imperial Agent Smuggler 2% Alacrity Rating Imperial AgentToxic Haze / SmugglerBushwhack refunds all its energy. Imperial AgentToxic Haze / SmugglerBushwhack heals any allies standing inside it by a minor amount. 3,000 Tech Fragments + 1 million credits Operations
Berserker 2% Critical Rating Increases all damage dealt by 3% and all damage taken by 6%. 3,000 Tech Fragments + 1 million credits Operations
Dashing Blademaster Sith Warrior Jedi Knight 2% Alacrity Rating Sith Warrior Mad Dash’s/ Jedi Knight Blade Blitz cooldown is reduced by 10 seconds. Activating Sith Warrior Mad Dash’s/ Jedi Knight Blade Blitz while under Force Camouflage makes it critically hit and slows any targets it damages. 3,000 Tech Fragments + 1 million credits Operations
Established Foothold Imperial Agent Smuggler 2% Mastery The cooldown of Imperial Agent Entrench / Smuggler Hunker Down is reduced by 10 seconds. You gain 2 energy per second while Imperial Agent Entrench / Smuggler Hunker Down is active. While Imperial Agent Entrenched / Smuggler Hunkered Down, you build stacks of Entrenched Offense, increasing damage by 3% per stack while you remain Imperial Agent Entrenched / Smuggler Hunkered Down. Stacks up to 5 times. Breaking cover or Imperial Agent Entrenched / Smuggler Hunkered Down being removed removes this. 3,000 Tech Fragments + 1 million credits Operations
Gathering Storm Sith Inquisitor Jedi Consular 2% Mastery Force Speed makes your next Force attack deal 20% more damage and Force attacks deal 20% more damage while Sith Inquisitor Polarity Shift / Jedi ConsularMental Alacrity  is active. Activating Force Speed reduces the cooldown of Sith Inquisitor Polarity Shift / Jedi ConsularMental Alacrity by 10 seconds. Using Sith Inquisitor Polarity Shift / Jedi ConsularMental Alacrity immediately after adds 10 seconds to its duration. 3,000 Tech Fragments + 1 million credits Operations
Lord of Pain Sith Warrior Jedi Knight 2% Endurance Reduces the cooldown of Sith Warrior Threatening Scream / Jedi Knight Challenging Call by 5 seconds. Sith Warrior Threatening Scream / Jedi Knight Challenging Call increases your damage reduction by 2.5% for each enemy it hits. This effect lasts 10 seconds. 3,000 Tech Fragments + 1 million credits Operations
Meteor Brawler Bounty Hunter Trooper 2% Endurance Patch notes: Bounty Hunter: Flaming Fist and Rocket Punch’s Heat cost is reduced by 4. Flaming Fist and Magnetic Blast increase damage dealt by 10% for 15 seconds, this effect cannot occur more than once every 30 seconds. / Trooper:  Shockstrike and Stockstrike’s energy cost is reduced by 4. Shockstrike and Magnetic Blast increase damage dealt by 10% for 15 seconds, this effect cannot occur more than once every 30 seconds.

(Unsure what’s going on here.)

Republic ingame: Each time you take damge while under Power Yield, the cooldown of Battle Focus is reduced by 3 seconds.

Imperial ingame: Flaming Fist / Shockstrike and Rocket Punch’s heat is reduced by 2.

Patch notes: Bounty Hunter: Activating Energy Shield gives you Firefall for the duration of Energy Shield. During this time, dealing damage with Searing Wave, Flame Burst, Magnetic Blast, Rocket Punch, or Flaming Fist builds up to 7 stacks of Firefall. When Energy Shield ends, it detonates dealing elemental damage to all enemies around that scales with Firefall stacks. After it explodes, your heat-using abilities cost 50% less heat for 20 seconds. / Trooper: Activating Energy Shield gives you Firefall for the duration of Energy Shield. During this time, dealing damage with Ion Wave, Ion Pulse, Magnetic Blast, Stockstrike, or Shockstrike builds up to 7 stacks of Firefall. When Energy Shield ends, it detonates dealing elemental damage to all enemies around that scales with Firefall stacks. After it explodes, your heat-using abilities cost 50% less heat for 20 seconds.

(Unsure what’s going on here.)

Republic ingame: Each time you take damge while under Power Yield, the cooldown of Battle Focus is reduced by 3 seconds.

Imperial ingame: Activating Energy Shield gives you Firefall for the duration of Energy Shield. During this time, dealing damage with Searing Wave, Flame Burst, Magnetic Blast and Rocket Punch or Flaming Fist builds stacks of Firefall. When Energy Shield ends or Fireball reaches 10 stacks, it detonate, dealing elemental damage to all enemies around that scales with Fireball stacks.

3,000 Tech Fragments + 1 million credits Operations
Notorious Bounty Hunter Trooper 2% Mastery Bounty Hunter Power Surge / Trooper Tech Override grant Precision Targeting, increases armor penetration by 10% for 6 seconds. This effect cannot occur more than once a minute. Bounty Hunter Power Surge / Trooper Tech Override gets an additional charge. 3,000 Tech Fragments + 1 million credits Operations
Rapid Response Increases alacrity rating by 3% while health is below 50%. Increases alacrity rating by 5% while health is below 50%. Increases alacrity rating by 10% while health is below 50%. 3,000 Tech Fragments + 1 million credits Operations
Shadow Purger Sith Inquisitor Jedi Consular 2% Endurance Sith Inquisitor Severing Slash / Jedi Consular Cleaving Cut immobilizes the target for 2 seconds. Using Sith Inquisitor Severing Slash / Jedi Consular Cleaving Cut while under Sith Inquisitor Force Shroud / Jedi Consular Resilience lowers the targets accuracy and extends the duration of Sith Inquisitor Force Shroud / Jedi Consular Resilience by 2 seconds. 3,000 Tech Fragments + 1 million credits Operations

Flashpoint Set Bonus List

This set bonus items will be bonus drops (in addition to personal loot) from killing any boss in the Corellia flashpoint. Drop chance increases based on difficulty. (each piece drops individually)

Image Set Bonus Name (2) Piece Set Bonus (4) Piece Set Bonus (6) Piece Set Bonus Vendor Source
Preserver +2% Shield Rating Passively regenerate 1% of maximum health every 10 seconds. Not Available From Vendor Corellia Flashpoint

This  flashpoint set bonus items are bonus group loot drops, typically off of the last boss of the flashpoint. Increased drop chance based on difficulty.

Image Set Bonus Name (2) Piece Set Bonus (4) Piece Set Bonus (6) Piece Set Bonus Vendor Source
Stimulated 2% Alacrity Rating Increases Mastery by 5% while under the effects of a stimpack. 3,000 Tech Fragments + 1 million credits Flashpoints

PvP Set Bonus List

These pvp set bonus items are a bonus drop in addition to your personal loot, rewarded in your crate from completing a Warzone of any kind.

Image Set Bonus Name (2) Piece Set Bonus (4) Piece Set Bonus (6) Piece Set Bonus Vendor Source
Avenger 2% Endurance Increases your damage dealt by 3% while you Guard an ally. 3,000 Tech Fragments + 1 million credits PvP
Concentrated Fire Bounty Hunter Trooper 2% Mastery Gaining a stack of Supercharge increases your critical chance by 10% for seconds. This effect can only occur once every 10 seconds. Doing damage or healing an ally has a 5% chance to build a Supercharge can only occur once per 3 seconds. 3,000 Tech Fragments + 1 million credits PvP
Debilitator Imperial Agent Smuggler 2% Mastery Imperial Agent Exfiltrate’s / Smuggler Scamper’s recharge time is reduced by 2 seconds. Imperial Agent Debilitate / Smuggler Dirty Kick gets two ability charges. 3,000 Tech Fragments + 1 million credits PvP
Decelerator Sith Inquisitor Jedi Consular 2% Mastery Force Slow now has 2 charges. Using Force Slow on an enemy already under the effect of Force Slow slows them by an additional 20% and extends the duration. 3,000 Tech Fragments + 1 million credits PvP
Game Plan Bounty Hunter Trooper 2% Mastery When your Bounty Hunter Kolto Overload’s / Trooper Adrenaline Rush’s Bounty Hunter Health Monitor / Trooper Adrenaline Rush is triggered for the first time, it deals damage back to the enemy who damaged you. 3,000 Tech Fragments + 1 million credits PvP
Nimble Master Sith Warrior Jedi Knight 2% Alacrity Rating Sith Warrior Force Charge / Jedi Knight Force Leap gets two charges. 3,000 Tech Fragments + 1 million credits PvP
Perfect Form Sith Warrior Jedi Knight 2% Mastery Sith Warrior Vicious Slash / Jedi KnightSlash and Sith Warrior Massacre / Jedi KnightBlade Rush deal 5% more damage. Sith Warrior Vicious Slash / Jedi KnightSlash, Sith Warrior Massacre / Jedi KnightBlade Rush and Sith Warrior Sweeping Slash / Jedi Knight Cyclone Slash add Vicious Thirst stacks to their targets, stacking up to 5 times. Killing an enemy with Vicious Thirst stacks increases your damage by 3% per stack for 10 seconds. 3,000 Tech Fragments + 1 million credits PvP
Quick Thinker Imperial Agent Smuggler 2% Mastery Any enemy who attacks you during Imperial Agent Adrenaline Probe / Smuggler Cool Head is stunned for 2 seconds. 3,000 Tech Fragments + 1 million credits PvP
Repositioning Imperial Agent Smuggler 2% Alacrity Rating Reduces the cooldown of Imperial Agent Cover Pulse / Smuggler Pulse Detonator by 5 seconds. Evasion finishes the cooldown of Imperial AgentCovered Escape / Smuggler Hightail It and increases you and your allies movement speed by 50% for 6 seconds. 3,000 Tech Fragments + 1 million credits PvP
Strategist Bounty Hunter Trooper 2% Endurance Bounty Hunter Carbonize’s / Trooper Neural Surge’s cooldown is reduced by 10 seconds. Bounty Hunter Carbonize / Trooper Neural Surge vents 5 heat for each enemy it hits. 3,000 Tech Fragments + 1 million credits PvP
Tormented Sith Warrior Jedi Knight 2% Power After Sith Warrior Force Choke / Jedi Knight Force Stasis stun effect finishes, it slows its target and every target nearby it for 6 seconds. 3,000 Tech Fragments + 1 million credits PvP

Conquest Set Bonus List

These conquest set bonus items drop in both the personal and Guild crates earned each week from Conquests.

Image Set Bonus Name (2) Piece Set Bonus (4) Piece Set Bonus (6) Piece Set Bonus Vendor Source
Amplified Champion The Amplified Champion’s set has same amplifiers pool as an armoring, hilt or barrel, so you can boost your combat stats even more than normal, though the highest boosts are not available. The trade-off is that this set has no actual set bonus ability like normal set bonus pieces. Vew Amplifier Info & Chart 3,000 Tech Fragments + 1 million credits Conquest
Death Knell Sith Inquisitor Jedi Consular 2% Mastery The cooldown of Sith Inquisitor Recklessness / Jedi Consular Force Potency is reduced by 15 seconds. Whenever you consume a charge of Sith Inquisitor Recklessness / Jedi Consular Force Potency you gain a stack of Sith Inquisitor Reckless Critical / Jedi ConsularPotent Critical, making your next Sith Inquisitor Assassinate / Jedi Consular Spinning Strike or Sith Inquisitor Maul / Jedi Consular Shadow Strike critically hit. Stacks up to 3 times. Whenever you consume a charge of Sith Inquisitor Recklessness / Jedi Consular Force Potency you gain a stack of Sith Inquisitor Reckless Slaughter / Jedi ConsularAudacious Potency, increasing your melee damage done by 10% for 30 seconds. Stack up to 3 times. 3,000 Tech Fragments + 1 million credits Conquest
Dire Retaliation Sith Inquisitor Jedi Consular 2% Endurance Sith Inquisitor Overload / Jedi Consular Force Wave increases your damage reduction by 10% for 10 seconds. Getting attacked during this time causes your next Force attack to critically hit. This effect can only occur once every 10 seconds. 3,000 Tech Fragments + 1 million credits Conquest
Efficient Termination Sith Inquisitor Jedi Consular 2% Endurance Sith Inquisitor Spike’s / Jedi Consular Spinning Kick’s stun and slow effects last for an additional second. Using Jedi Consular Spinning Kick / Sith Inquisitor Spike grants you 10% damage reduction for 6 seconds. 3,000 Tech Fragments + 1 million credits Conquest
Empowered Restorer Sith Inquisitor Jedi Consular 2% Alacrity Sith Inquisitor Dark Heal’s / Jedi Consular Benevolence’s critical chance is increased by 10%. Sith Inquisitor Dark Heal / Jedi Consular Benevolence heals for 20% more if you have a Sith Inquisitor Consuming Darkness / Jedi Consular Vindicate or Sith Inquisitor Reverse Corruption / Jedi Consular Amnesty stack and consumes 1 stack upon use. 3,000 Tech Fragments + 1 million credits Conquest
Hunter Killer Bounty Hunter Trooper 2% Endurance Stealth Scan also applies Stealth Protection to you, scanning a small area around you. 3,000 Tech Fragments + 1 million credits Conquest
Precise Targeter Imperial Agent Smuggler 2% Mastery Reduces the cooldown of Imperial Agent Target Acquired / Smuggler Illegal Mods by 15 seconds, and activating Imperial Agent Target Acquired / Smuggler Illegal Mods restores 15 energy. Imperial Agent Laze Targets / Smuggler Smuggler’s Luck gets 3 charges and its cooldown is reduced by 15 seconds. 3,000 Tech Fragments + 1 million credits Conquest
Revitalized Mystic Sith Inquisitor Jedi Consular 2% Alacrity Ratiing Reduces cooldown of Sith Inquisitor Innervate / Jedi Consular Healing Trance by 1.5 seconds. Healing a target with another ability while Sith Inquisitor Resurgence / Jedi Consular Rejuvenate is active on them has a chance to cause an extra Sith Inquisitor Resurgence / Jedi Consular Rejuvenate tick for half. Refreshing Sith Inquisitor Resurgence / Jedi Consular Rejuvenate on a target refunds some force. 3,000 Tech Fragments + 1 million credits Conquest
Right Price Bounty Hunter Trooper 2% Mastery Bounty Hunter Explosive Fuel / Trooper Battle Focus increases damage done by 20% while Bounty Hunter Ion Gas Cylinders / Trooper Ion Cell is being utilized and increases damage reduction by 10% while Bounty Hunter Ion Gas Cylinder / Trooper Ion Cell is not being utilized. Each time you take damage while under Power Yield, the cooldown of Bounty Hunter Explosive Fuel / Trooper Battle Focus is reduced by 3 seconds. 3,000 Tech Fragments + 1 million credits Conquest
Saber Master Sith Inquisitor Jedi Consular 2% Mastery Reduces the cooldown of Sith InquisitorOvercharge Saber / Jedi Consular Battle Readiness  by 20 seconds. Killing an enemy during Sith InquisitorOvercharge Saber / Jedi Consular Battle Readiness refreshes the duration of Sith InquisitorOvercharge Saber / Jedi Consular Battle Readiness . Can occur up to 5 times during one Sith InquisitorOvercharge Saber / Jedi Consular Battle Readiness . 3,000 Tech Fragments + 1 million credits Conquest
Tactician Imperial Agent Smuggler 2% Mastery Imperial Agent Tactical Overdrive / Smuggler Hot Streak additionally resets the cooldown of Imperial Agent Backstab / Smuggler Back Blast, Imperial Agent Sever Tendon / Smuggler Tendon Blast and Imperial Agent Toxin Scan / Smuggler Triage. Gaining a Imperial Agent Tactical Advantage / Smuggler Upper Hand increases your critical chance by 10% for 10 seconds. Can only happen once every 10 seconds. Imperial Agent Tactical Advantage / Smuggler Upper Hand gets an additional stack. Having a Imperial Agent Tactical Advantage / Smuggler Upper Hand increases your damage and healing by 5%. 3,000 Tech Fragments + 1 million credits Conquest
Tech Medic Bounty Hunter Trooper 2% Mastery Bounty Hunter Onboard AED / TrooperEmergency Medical Probe becomes an instant-cast. Bounty Hunter Chaff Flare / Trooper Diversion heals all allies around you. 3,000 Tech Fragments + 1 million credits Conquest
The Slow Road Imperial Agent Smuggler 2% Mastery Imperial Agent Frag Grenade / Smuggler Thermal Grenade slows its primary target and all targets around it by 30% for 6 seconds. 3,000 Tech Fragments + 1 million credits Conquest
The Undying Sith Warrior Jedi Knight 2% Endurance After executing Sith Warrior Mad Dash / Jedi Knight Blade Blitz, you gain 20% damage reduction for 6 seconds. 3,000 Tech Fragments + 1 million credits Conquest
The Victor 2% Mastery Defeating an enemy increases your movement speed by 75% for 8 seconds. This effect cannot occur more than once every 8 seconds. Defeating an enemy heals you for 20% of your maximum health. This effect cannot occur more than once every 8 seconds. 3,000 Tech Fragments + 1 million credits Conquest

Daily / Weekly Mission Set Bonus List

The daily/weekly set bonuses listed below are bonus loot drops in addition to your personal drops. (This list is from the test server, specifics are subject to change; the developers said they will publish a final list at launch.)

Image Set Bonus Name (2) Piece Set Bonus (4) Piece Set Bonus (6) Piece Set Bonus Vendor Source
Descent of the Fearless Sith Warrior Jedi Knight 2% Mastery Whenever you gain or use a Sith Warrior Furious Power / Jedi Knight Force Clarity ability charge while in combat, your damage is increased by 10% for 10 seconds. Dealing damage has a 10% change to build a Sith Warrior Furious Power / Jedi Knight Force Clarity ability charge. Can only occur once every 5 seconds. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions
Probe Tech Imperial Agent Smuggler 2% Endurance Imperial Agent Shield Probe / Smuggler Defense Screen creates a small shield around surrounding allies. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions
Soulbenders Sith Inquisitor Jedi Consular 2% Mastery Sith Inquisitor Electrocute’s / Jedi Consular Force Stun’s stun lasts an additional 2 seconds. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions
Squad Leader Bounty Hunter Trooper 2% Endurance Whenever you take damage with Bounty Hunter Energy Shield / Trooper Reactive Shield, a weaker shield is applied to nearby allies for 3 seconds. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions
Stationary Grit 2% Alacrity Rating Increases damage dealt by 3% while not moving or increasing armor rating by 10% while moving. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions
Taskmaster 2% Alacrity Rating Significantly increases the attack and activation speed of your companion. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions
The Entertainer 2% Endurance Entering combat improves nearby allies, increasing their mastery, endurance, and rate of experience point gain. This effect is removed when combat ends. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions
The Final Breath Reduces damage taken by 2% while health is below 50%. Reduces damage taken by 3% while health is below 50%. Increases defense rating by 10% while health is below 50%. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions
Trishins Retort 2% Endurance Shielding an attack causes your shield to overload, dealing 1002 – 1502 damage to up to 8 enemies within 5 meters. Your shield can only overload in this manner once every 3 seconds. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions

Onderon Reputation Set Bonus

Image Set Bonus Name (2) Piece Set Bonus (4) Piece Set Bonus (6) Piece Set Bonus Vendor Source
Dying Precision Increases critical rating by 3% while health is below 50% Increases critical rating by 5% while health is below 50% Increases critical rating by 10% while health is below 50% Not Available From Vendor Onderon Reputation Vendor

Tech Fragment Vendor Set Bonus List

Image Set Bonus Name (2) Piece Set Bonus (4) Piece Set Bonus (6) Piece Set Bonus Vendor Other Source
Aggressive Treatment Imperial Agent Smuggler 2% Alacrity Rating Imperial AgentToxic Haze / SmugglerBushwhack refunds all its energy. Imperial AgentToxic Haze / SmugglerBushwhack heals any allies standing inside it by a minor amount. 3,000 Tech Fragments + 1 million credits Operations
Amplified Champion The Amplified Champion’s set has same amplifiers pool as an armoring, hilt or barrel, so you can boost your combat stats even more than normal, though the highest boosts are not available. The trade-off is that this set has no actual set bonus ability like normal set bonus pieces. Vew Amplifier Info & Chart 3,000 Tech Fragments + 1 million credits Conquest
Avenger 2% Endurance Increases your damage dealt by 3% while you Guard an ally. 3,000 Tech Fragments + 1 million credits PvP
Berserker 2% Critical Rating Increases all damage dealt by 3% and all damage taken by 6%. 3,000 Tech Fragments + 1 million credits Operations
Concentrated Fire Bounty Hunter Trooper 2% Mastery Gaining a stack of Supercharge increases your critical chance by 10% for seconds. This effect can only occur once every 10 seconds. Doing damage or healing an ally has a 5% chance to build a Supercharge can only occur once per 3 seconds. 3,000 Tech Fragments + 1 million credits PvP
Dashing Blademaster Sith Warrior Jedi Knight 2% Alacrity Rating Sith Warrior Mad Dash’s/ Jedi Knight Blade Blitz cooldown is reduced by 10 seconds. Activating Sith Warrior Mad Dash’s/ Jedi Knight Blade Blitz while under Force Camouflage makes it critically hit and slows any targets it damages. 3,000 Tech Fragments + 1 million credits Operations
Death Knell Sith Inquisitor Jedi Consular 2% Mastery The cooldown of Sith Inquisitor Recklessness / Jedi Consular Force Potency is reduced by 15 seconds. Whenever you consume a charge of Sith Inquisitor Recklessness / Jedi Consular Force Potency you gain a stack of Sith Inquisitor Reckless Critical / Jedi ConsularPotent Critical, making your next Sith Inquisitor Assassinate / Jedi Consular Spinning Strike or Sith Inquisitor Maul / Jedi Consular Shadow Strike critically hit. Stacks up to 3 times. Whenever you consume a charge of Sith Inquisitor Recklessness / Jedi Consular Force Potency you gain a stack of Sith Inquisitor Reckless Slaughter / Jedi ConsularAudacious Potency, increasing your melee damage done by 10% for 30 seconds. Stack up to 3 times. 3,000 Tech Fragments + 1 million credits Conquest
Debilitator Imperial Agent Smuggler 2% Mastery Imperial Agent Exfiltrate’s / Smuggler Scamper’s recharge time is reduced by 2 seconds. Imperial Agent Debilitate / Smuggler Dirty Kick gets two ability charges. 3,000 Tech Fragments + 1 million credits PvP
Decelerator Sith Inquisitor Jedi Consular 2% Mastery Force Slow now has 2 charges. Using Force Slow on an enemy already under the effect of Force Slow slows them by an additional 20% and extends the duration. 3,000 Tech Fragments + 1 million credits PvP
Descent of the Fearless Sith Warrior Jedi Knight 2% Mastery Whenever you gain or use a Sith Warrior Furious Power / Jedi Knight Force Clarity ability charge while in combat, your damage is increased by 10% for 10 seconds. Dealing damage has a 10% change to build a Sith Warrior Furious Power / Jedi Knight Force Clarity ability charge. Can only occur once every 5 seconds. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions
Dire Retaliation Sith Inquisitor Jedi Consular 2% Endurance Sith Inquisitor Overload / Jedi Consular Force Wave increases your damage reduction by 10% for 10 seconds. Getting attacked during this time causes your next Force attack to critically hit. This effect can only occur once every 10 seconds. 3,000 Tech Fragments + 1 million credits Conquest
Efficient Termination Sith Inquisitor Jedi Consular 2% Endurance Sith Inquisitor Spike’s / Jedi Consular Spinning Kick’s stun and slow effects last for an additional second. Using Jedi Consular Spinning Kick / Sith Inquisitor Spike grants you 10% damage reduction for 6 seconds. 3,000 Tech Fragments + 1 million credits Conquest
Empowered Restorer Sith Inquisitor Jedi Consular 2% Alacrity Sith Inquisitor Dark Heal’s / Jedi Consular Benevolence’s critical chance is increased by 10%. Sith Inquisitor Dark Heal / Jedi Consular Benevolence heals for 20% more if you have a Sith Inquisitor Consuming Darkness / Jedi Consular Vindicate or Sith Inquisitor Reverse Corruption / Jedi Consular Amnesty stack and consumes 1 stack upon use. 3,000 Tech Fragments + 1 million credits Conquest
Established Foothold Imperial Agent Smuggler 2% Mastery The cooldown of Imperial Agent Entrench / Smuggler Hunker Down is reduced by 10 seconds. You gain 2 energy per second while Imperial Agent Entrench / Smuggler Hunker Down is active. While Imperial Agent Entrenched / Smuggler Hunkered Down, you build stacks of Entrenched Offense, increasing damage by 3% per stack while you remain Imperial Agent Entrenched / Smuggler Hunkered Down. Stacks up to 5 times. Breaking cover or Imperial Agent Entrenched / Smuggler Hunkered Down being removed removes this. 3,000 Tech Fragments + 1 million credits Operations
Game Plan Bounty Hunter Trooper 2% Mastery When your Bounty Hunter Kolto Overload’s / Trooper Adrenaline Rush’s Bounty Hunter Health Monitor / Trooper Adrenaline Rush is triggered for the first time, it deals damage back to the enemy who damaged you. 3,000 Tech Fragments + 1 million credits PvP
Gathering Storm Sith Inquisitor Jedi Consular 2% Mastery Force Speed makes your next Force attack deal 20% more damage and Force attacks deal 20% more damage while Sith Inquisitor Polarity Shift / Jedi ConsularMental Alacrity  is active. Activating Force Speed reduces the cooldown of Sith Inquisitor Polarity Shift / Jedi ConsularMental Alacrity by 10 seconds. Using Sith Inquisitor Polarity Shift / Jedi ConsularMental Alacrity immediately after adds 10 seconds to its duration. 3,000 Tech Fragments + 1 million credits Operations
Hunter Killer Bounty Hunter Trooper 2% Endurance Stealth Scan also applies Stealth Protection to you, scanning a small area around you. 3,000 Tech Fragments + 1 million credits Conquest
Lord of Pain Sith Warrior Jedi Knight 2% Endurance Reduces the cooldown of Sith Warrior Threatening Scream / Jedi Knight Challenging Call by 5 seconds. Sith Warrior Threatening Scream / Jedi Knight Challenging Call increases your damage reduction by 2.5% for each enemy it hits. This effect lasts 10 seconds. 3,000 Tech Fragments + 1 million credits Operations
Meteor Brawler Bounty Hunter Trooper 2% Endurance Patch notes: Bounty Hunter: Flaming Fist and Rocket Punch’s Heat cost is reduced by 4. Flaming Fist and Magnetic Blast increase damage dealt by 10% for 15 seconds, this effect cannot occur more than once every 30 seconds. / Trooper:  Shockstrike and Stockstrike’s energy cost is reduced by 4. Shockstrike and Magnetic Blast increase damage dealt by 10% for 15 seconds, this effect cannot occur more than once every 30 seconds.

(Unsure what’s going on here.)

Republic ingame: Each time you take damge while under Power Yield, the cooldown of Battle Focus is reduced by 3 seconds.

Imperial ingame: Flaming Fist / Shockstrike and Rocket Punch’s heat is reduced by 2.

Patch notes: Bounty Hunter: Activating Energy Shield gives you Firefall for the duration of Energy Shield. During this time, dealing damage with Searing Wave, Flame Burst, Magnetic Blast, Rocket Punch, or Flaming Fist builds up to 7 stacks of Firefall. When Energy Shield ends, it detonates dealing elemental damage to all enemies around that scales with Firefall stacks. After it explodes, your heat-using abilities cost 50% less heat for 20 seconds. / Trooper: Activating Energy Shield gives you Firefall for the duration of Energy Shield. During this time, dealing damage with Ion Wave, Ion Pulse, Magnetic Blast, Stockstrike, or Shockstrike builds up to 7 stacks of Firefall. When Energy Shield ends, it detonates dealing elemental damage to all enemies around that scales with Firefall stacks. After it explodes, your heat-using abilities cost 50% less heat for 20 seconds.

(Unsure what’s going on here.)

Republic ingame: Each time you take damge while under Power Yield, the cooldown of Battle Focus is reduced by 3 seconds.

Imperial ingame: Activating Energy Shield gives you Firefall for the duration of Energy Shield. During this time, dealing damage with Searing Wave, Flame Burst, Magnetic Blast and Rocket Punch or Flaming Fist builds stacks of Firefall. When Energy Shield ends or Fireball reaches 10 stacks, it detonate, dealing elemental damage to all enemies around that scales with Fireball stacks.

3,000 Tech Fragments + 1 million credits Operations
Nimble Master Sith Warrior Jedi Knight 2% Alacrity Rating Sith Warrior Force Charge / Jedi Knight Force Leap gets two charges. 3,000 Tech Fragments + 1 million credits PvP
Notorious Bounty Hunter Trooper 2% Mastery Bounty Hunter Power Surge / Trooper Tech Override grant Precision Targeting, increases armor penetration by 10% for 6 seconds. This effect cannot occur more than once a minute. Bounty Hunter Power Surge / Trooper Tech Override gets an additional charge. 3,000 Tech Fragments + 1 million credits Operations
Perfect Form Sith Warrior Jedi Knight 2% Mastery Sith Warrior Vicious Slash / Jedi KnightSlash and Sith Warrior Massacre / Jedi KnightBlade Rush deal 5% more damage. Sith Warrior Vicious Slash / Jedi KnightSlash, Sith Warrior Massacre / Jedi KnightBlade Rush and Sith Warrior Sweeping Slash / Jedi Knight Cyclone Slash add Vicious Thirst stacks to their targets, stacking up to 5 times. Killing an enemy with Vicious Thirst stacks increases your damage by 3% per stack for 10 seconds. 3,000 Tech Fragments + 1 million credits PvP
Precise Targeter Imperial Agent Smuggler 2% Mastery Reduces the cooldown of Imperial Agent Target Acquired / Smuggler Illegal Mods by 15 seconds, and activating Imperial Agent Target Acquired / Smuggler Illegal Mods restores 15 energy. Imperial Agent Laze Targets / Smuggler Smuggler’s Luck gets 3 charges and its cooldown is reduced by 15 seconds. 3,000 Tech Fragments + 1 million credits Conquest
Probe Tech Imperial Agent Smuggler 2% Endurance Imperial Agent Shield Probe / Smuggler Defense Screen creates a small shield around surrounding allies. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions
Quick Thinker Imperial Agent Smuggler 2% Mastery Any enemy who attacks you during Imperial Agent Adrenaline Probe / Smuggler Cool Head is stunned for 2 seconds. 3,000 Tech Fragments + 1 million credits PvP
Rapid Response Increases alacrity rating by 3% while health is below 50%. Increases alacrity rating by 5% while health is below 50%. Increases alacrity rating by 10% while health is below 50%. 3,000 Tech Fragments + 1 million credits Operations
Repositioning Imperial Agent Smuggler 2% Alacrity Rating Reduces the cooldown of Imperial Agent Cover Pulse / Smuggler Pulse Detonator by 5 seconds. Evasion finishes the cooldown of Imperial AgentCovered Escape / Smuggler Hightail It and increases you and your allies movement speed by 50% for 6 seconds. 3,000 Tech Fragments + 1 million credits PvP
Revitalized Mystic Sith Inquisitor Jedi Consular 2% Alacrity Ratiing Reduces cooldown of Sith Inquisitor Innervate / Jedi Consular Healing Trance by 1.5 seconds. Healing a target with another ability while Sith Inquisitor Resurgence / Jedi Consular Rejuvenate is active on them has a chance to cause an extra Sith Inquisitor Resurgence / Jedi Consular Rejuvenate tick for half. Refreshing Sith Inquisitor Resurgence / Jedi Consular Rejuvenate on a target refunds some force. 3,000 Tech Fragments + 1 million credits Conquest
Right Price Bounty Hunter Trooper 2% Mastery Bounty Hunter Explosive Fuel / Trooper Battle Focus increases damage done by 20% while Bounty Hunter Ion Gas Cylinders / Trooper Ion Cell is being utilized and increases damage reduction by 10% while Bounty Hunter Ion Gas Cylinder / Trooper Ion Cell is not being utilized. Each time you take damage while under Power Yield, the cooldown of Bounty Hunter Explosive Fuel / Trooper Battle Focus is reduced by 3 seconds. 3,000 Tech Fragments + 1 million credits Conquest
Saber Master Sith Inquisitor Jedi Consular 2% Mastery Reduces the cooldown of Sith InquisitorOvercharge Saber / Jedi Consular Battle Readiness  by 20 seconds. Killing an enemy during Sith InquisitorOvercharge Saber / Jedi Consular Battle Readiness refreshes the duration of Sith InquisitorOvercharge Saber / Jedi Consular Battle Readiness . Can occur up to 5 times during one Sith InquisitorOvercharge Saber / Jedi Consular Battle Readiness . 3,000 Tech Fragments + 1 million credits Conquest
Shadow Purger Sith Inquisitor Jedi Consular 2% Endurance Sith Inquisitor Severing Slash / Jedi Consular Cleaving Cut immobilizes the target for 2 seconds. Using Sith Inquisitor Severing Slash / Jedi Consular Cleaving Cut while under Sith Inquisitor Force Shroud / Jedi Consular Resilience lowers the targets accuracy and extends the duration of Sith Inquisitor Force Shroud / Jedi Consular Resilience by 2 seconds. 3,000 Tech Fragments + 1 million credits Operations
Soulbenders Sith Inquisitor Jedi Consular 2% Mastery Sith Inquisitor Electrocute’s / Jedi Consular Force Stun’s stun lasts an additional 2 seconds. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions
Squad Leader Bounty Hunter Trooper 2% Endurance Whenever you take damage with Bounty Hunter Energy Shield / Trooper Reactive Shield, a weaker shield is applied to nearby allies for 3 seconds. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions
Stationary Grit 2% Alacrity Rating Increases damage dealt by 3% while not moving or increasing armor rating by 10% while moving. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions
Stimulated 2% Alacrity Rating Increases Mastery by 5% while under the effects of a stimpack. 3,000 Tech Fragments + 1 million credits Flashpoints
Strategist Bounty Hunter Trooper 2% Endurance Bounty Hunter Carbonize’s / Trooper Neural Surge’s cooldown is reduced by 10 seconds. Bounty Hunter Carbonize / Trooper Neural Surge vents 5 heat for each enemy it hits. 3,000 Tech Fragments + 1 million credits PvP
Tactician Imperial Agent Smuggler 2% Mastery Imperial Agent Tactical Overdrive / Smuggler Hot Streak additionally resets the cooldown of Imperial Agent Backstab / Smuggler Back Blast, Imperial Agent Sever Tendon / Smuggler Tendon Blast and Imperial Agent Toxin Scan / Smuggler Triage. Gaining a Imperial Agent Tactical Advantage / Smuggler Upper Hand increases your critical chance by 10% for 10 seconds. Can only happen once every 10 seconds. Imperial Agent Tactical Advantage / Smuggler Upper Hand gets an additional stack. Having a Imperial Agent Tactical Advantage / Smuggler Upper Hand increases your damage and healing by 5%. 3,000 Tech Fragments + 1 million credits Conquest
Taskmaster 2% Alacrity Rating Significantly increases the attack and activation speed of your companion. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions
Tech Medic Bounty Hunter Trooper 2% Mastery Bounty Hunter Onboard AED / TrooperEmergency Medical Probe becomes an instant-cast. Bounty Hunter Chaff Flare / Trooper Diversion heals all allies around you. 3,000 Tech Fragments + 1 million credits Conquest
The Entertainer 2% Endurance Entering combat improves nearby allies, increasing their mastery, endurance, and rate of experience point gain. This effect is removed when combat ends. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions
The Final Breath Reduces damage taken by 2% while health is below 50%. Reduces damage taken by 3% while health is below 50%. Increases defense rating by 10% while health is below 50%. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions
The Slow Road Imperial Agent Smuggler 2% Mastery Imperial Agent Frag Grenade / Smuggler Thermal Grenade slows its primary target and all targets around it by 30% for 6 seconds. 3,000 Tech Fragments + 1 million credits Conquest
The Undying Sith Warrior Jedi Knight 2% Endurance After executing Sith Warrior Mad Dash / Jedi Knight Blade Blitz, you gain 20% damage reduction for 6 seconds. 3,000 Tech Fragments + 1 million credits Conquest
The Victor 2% Mastery Defeating an enemy increases your movement speed by 75% for 8 seconds. This effect cannot occur more than once every 8 seconds. Defeating an enemy heals you for 20% of your maximum health. This effect cannot occur more than once every 8 seconds. 3,000 Tech Fragments + 1 million credits Conquest
Tormented Sith Warrior Jedi Knight 2% Power After Sith Warrior Force Choke / Jedi Knight Force Stasis stun effect finishes, it slows its target and every target nearby it for 6 seconds. 3,000 Tech Fragments + 1 million credits PvP
Trishins Retort 2% Endurance Shielding an attack causes your shield to overload, dealing 1002 – 1502 damage to up to 8 enemies within 5 meters. Your shield can only overload in this manner once every 3 seconds. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions

All Set Bonus List

A list of all the set bonuses available in SWTOR.

Image Set Bonus Name (2) Piece Set Bonus (4) Piece Set Bonus (6) Piece Set Bonus Vendor Source
Aggressive Treatment Imperial Agent Smuggler 2% Alacrity Rating Imperial AgentToxic Haze / SmugglerBushwhack refunds all its energy. Imperial AgentToxic Haze / SmugglerBushwhack heals any allies standing inside it by a minor amount. 3,000 Tech Fragments + 1 million credits Operations
Amplified Champion The Amplified Champion’s set has same amplifiers pool as an armoring, hilt or barrel, so you can boost your combat stats even more than normal, though the highest boosts are not available. The trade-off is that this set has no actual set bonus ability like normal set bonus pieces. Vew Amplifier Info & Chart 3,000 Tech Fragments + 1 million credits Conquest
Apex Predator Bounty Hunter Trooper +2% Mastery Activating Bounty Hunter Power Shot / Trooper Charged Bolt, Bounty Hunter Tracer Missile / Trooper Grav Round or Bounty Hunter Rapid Scan / Trooper Medical Probe increases the critical chance of your next Bounty Hunter Power Shot / Trooper Charged Bolt, Bounty Hunter Tracer Missile / Trooper Grav Round or Bounty Hunter Rapid Scan / Trooper Medical Probe by 10%. Stacks up to 5 times but is removed on 6th stack. Dealing damage with Bounty Hunter Power Shot / Trooper Charged Bolt or Bounty Hunter Tracer Missile / Trooper Grav Round and healing with Bounty Hunter Rapid Scan / Trooper Medical Probe grant a stack of Power Step, stacking up to 5 times. At 5 stacks, your next Bounty Hunter Power Shot / Trooper Charged Bolt, Bounty Hunter Tracer Missile / Trooper Grav Round or Bounty Hunter Rapid Scan / Trooper Medical Probe is more effective and generates no Heat. Not Available From Vendor Dxun Operation
Authority Imperial Agent Smuggler Patch notes: (I don’t know which is correct.)

Smuggler: +2% Power

Agent: (2) +2% Mastery

Patch notes: (I don’t know which is correct.)

Smuggler:  Noxious Knives deals 5% more damage.

Agent: Toxic Haze refunds a Tactical Advantage.

Activating Imperial Agent Noxious Knives / Smuggler Lacerating Blast reduces the cooldown of Imperial Agent Toxic Haze / Smuggler Bushwack by 3 seconds. Every enemy affected by Imperial Agent Toxic Haze / Smuggler Bushwack takes 20% more damage from Imperial Agent Noxious Knives / Smuggler Lacerating Blast. Not Available From Vendor Dxun Operation
Avenger 2% Endurance Increases your damage dealt by 3% while you Guard an ally. 3,000 Tech Fragments + 1 million credits PvP
Berserker 2% Critical Rating Increases all damage dealt by 3% and all damage taken by 6%. 3,000 Tech Fragments + 1 million credits Operations
Concentrated Fire Bounty Hunter Trooper 2% Mastery Gaining a stack of Supercharge increases your critical chance by 10% for seconds. This effect can only occur once every 10 seconds. Doing damage or healing an ally has a 5% chance to build a Supercharge can only occur once per 3 seconds. 3,000 Tech Fragments + 1 million credits PvP
Controller Sith Inquisitor Jedi Consular 2% Endurance Killing the enemy affected by Sith Inquisitor Whirlwind / Jedi Consular Force Lift before it’s cooldown ends resets the cooldown of Sith Inquisitor Whirlwind / Jedi Consular Force Lift. Not Available From Vendor Crafted
Culling Blade Sith Warrior Jedi Knight +2% Critical Rating Activating Sith Warrior Dual Saber Throw / Jedi Knight Twin Saber Throw grants Dispatcher’s Challenge, making your next Sith Warrior Vicious Throw / Jedi Knight Dispatch critically hit. This effect can’t occur more than once every minute. Using Sith Warrior Dual Saber Throw / Jedi Knight Twin Saber Throw with Sith Warrior Furious Power / Jedi Knight Force Clarity grants Dispatcher, finishing the cooldown of Sith Warrior Force Charge / Jedi Knight Force Leap and making your next Sith Warrior Dual Saber Throw / Jedi Knight Twin Saber Throw usable on any target. Not Available From Vendor Dxun Operation
Dashing Blademaster Sith Warrior Jedi Knight 2% Alacrity Rating Sith Warrior Mad Dash’s/ Jedi Knight Blade Blitz cooldown is reduced by 10 seconds. Activating Sith Warrior Mad Dash’s/ Jedi Knight Blade Blitz while under Force Camouflage makes it critically hit and slows any targets it damages. 3,000 Tech Fragments + 1 million credits Operations
Death Knell Sith Inquisitor Jedi Consular 2% Mastery The cooldown of Sith Inquisitor Recklessness / Jedi Consular Force Potency is reduced by 15 seconds. Whenever you consume a charge of Sith Inquisitor Recklessness / Jedi Consular Force Potency you gain a stack of Sith Inquisitor Reckless Critical / Jedi ConsularPotent Critical, making your next Sith Inquisitor Assassinate / Jedi Consular Spinning Strike or Sith Inquisitor Maul / Jedi Consular Shadow Strike critically hit. Stacks up to 3 times. Whenever you consume a charge of Sith Inquisitor Recklessness / Jedi Consular Force Potency you gain a stack of Sith Inquisitor Reckless Slaughter / Jedi ConsularAudacious Potency, increasing your melee damage done by 10% for 30 seconds. Stack up to 3 times. 3,000 Tech Fragments + 1 million credits Conquest
Debilitator Imperial Agent Smuggler 2% Mastery Imperial Agent Exfiltrate’s / Smuggler Scamper’s recharge time is reduced by 2 seconds. Imperial Agent Debilitate / Smuggler Dirty Kick gets two ability charges. 3,000 Tech Fragments + 1 million credits PvP
Decelerator Sith Inquisitor Jedi Consular 2% Mastery Force Slow now has 2 charges. Using Force Slow on an enemy already under the effect of Force Slow slows them by an additional 20% and extends the duration. 3,000 Tech Fragments + 1 million credits PvP
Descent of the Fearless Sith Warrior Jedi Knight 2% Mastery Whenever you gain or use a Sith Warrior Furious Power / Jedi Knight Force Clarity ability charge while in combat, your damage is increased by 10% for 10 seconds. Dealing damage has a 10% change to build a Sith Warrior Furious Power / Jedi Knight Force Clarity ability charge. Can only occur once every 5 seconds. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions
Dire Retaliation Sith Inquisitor Jedi Consular 2% Endurance Sith Inquisitor Overload / Jedi Consular Force Wave increases your damage reduction by 10% for 10 seconds. Getting attacked during this time causes your next Force attack to critically hit. This effect can only occur once every 10 seconds. 3,000 Tech Fragments + 1 million credits Conquest
Dying Precision Increases critical rating by 3% while health is below 50% Increases critical rating by 5% while health is below 50% Increases critical rating by 10% while health is below 50% Not Available From Vendor Onderon Reputation Vendor
Efficient Termination Sith Inquisitor Jedi Consular 2% Endurance Sith Inquisitor Spike’s / Jedi Consular Spinning Kick’s stun and slow effects last for an additional second. Using Jedi Consular Spinning Kick / Sith Inquisitor Spike grants you 10% damage reduction for 6 seconds. 3,000 Tech Fragments + 1 million credits Conquest
Empowered Restorer Sith Inquisitor Jedi Consular 2% Alacrity Sith Inquisitor Dark Heal’s / Jedi Consular Benevolence’s critical chance is increased by 10%. Sith Inquisitor Dark Heal / Jedi Consular Benevolence heals for 20% more if you have a Sith Inquisitor Consuming Darkness / Jedi Consular Vindicate or Sith Inquisitor Reverse Corruption / Jedi Consular Amnesty stack and consumes 1 stack upon use. 3,000 Tech Fragments + 1 million credits Conquest
Endless Offensive Sith Inquisitor Jedi Consular +2% Mastery Sith Inquisitor Volt Rush / Jedi Consular Telekinetic Blitz deals 10% more damage Energize now stack up to 3 times. Force Speed immediately recharges one Sith Inquisitor Volt Rush / Jedi Consular Telekinetic Blitz ability charge. Not Available From Vendor Dxun Operation
Escape Artists Imperial Agent Smuggler 2% Alacrity Imperial Agent Flash Bang / Smuggler Flash Grenade now heals any allies nearby for a small amount of resets the cooldown of Imperial Agent Countermeasures / Smuggler Surrender. Not Available From Vendor Crafted
Established Foothold Imperial Agent Smuggler 2% Mastery The cooldown of Imperial Agent Entrench / Smuggler Hunker Down is reduced by 10 seconds. You gain 2 energy per second while Imperial Agent Entrench / Smuggler Hunker Down is active. While Imperial Agent Entrenched / Smuggler Hunkered Down, you build stacks of Entrenched Offense, increasing damage by 3% per stack while you remain Imperial Agent Entrenched / Smuggler Hunkered Down. Stacks up to 5 times. Breaking cover or Imperial Agent Entrenched / Smuggler Hunkered Down being removed removes this. 3,000 Tech Fragments + 1 million credits Operations
Flawless Riposte Sith Warrior Jedi Knight +2% Mastery Sith Warrior Retaliation / Jedi Knight Riposte has no cooldown. Taking damage during Sith Warrior Endure Pain / Jedi Knight Endure grants Retaliator stacks, increasing the damage of your next Sith Warrior Retaliation / Jedi Knight Riposte by 10% per stack. Not Available From Vendor Dxun Operation
Force Bound Sith Warrior Jedi Knight 2% Accuracy Enemies affected by Sith Warrior Intimidating Roar / Jedi Knight Awe have greatly reduced accuracy for 6 seconds after Sith Warrior Intimidating Roar / Jedi Knight Awe wears off. Not Available From Vendor Crafted
Game Plan Bounty Hunter Trooper 2% Mastery When your Bounty Hunter Kolto Overload’s / Trooper Adrenaline Rush’s Bounty Hunter Health Monitor / Trooper Adrenaline Rush is triggered for the first time, it deals damage back to the enemy who damaged you. 3,000 Tech Fragments + 1 million credits PvP
Gathering Storm Sith Inquisitor Jedi Consular 2% Mastery Force Speed makes your next Force attack deal 20% more damage and Force attacks deal 20% more damage while Sith Inquisitor Polarity Shift / Jedi ConsularMental Alacrity  is active. Activating Force Speed reduces the cooldown of Sith Inquisitor Polarity Shift / Jedi ConsularMental Alacrity by 10 seconds. Using Sith Inquisitor Polarity Shift / Jedi ConsularMental Alacrity immediately after adds 10 seconds to its duration. 3,000 Tech Fragments + 1 million credits Operations
Hunter Killer Bounty Hunter Trooper 2% Endurance Stealth Scan also applies Stealth Protection to you, scanning a small area around you. 3,000 Tech Fragments + 1 million credits Conquest
Lord of Pain Sith Warrior Jedi Knight 2% Endurance Reduces the cooldown of Sith Warrior Threatening Scream / Jedi Knight Challenging Call by 5 seconds. Sith Warrior Threatening Scream / Jedi Knight Challenging Call increases your damage reduction by 2.5% for each enemy it hits. This effect lasts 10 seconds. 3,000 Tech Fragments + 1 million credits Operations
Meteor Brawler Bounty Hunter Trooper 2% Endurance Patch notes: Bounty Hunter: Flaming Fist and Rocket Punch’s Heat cost is reduced by 4. Flaming Fist and Magnetic Blast increase damage dealt by 10% for 15 seconds, this effect cannot occur more than once every 30 seconds. / Trooper:  Shockstrike and Stockstrike’s energy cost is reduced by 4. Shockstrike and Magnetic Blast increase damage dealt by 10% for 15 seconds, this effect cannot occur more than once every 30 seconds.

(Unsure what’s going on here.)

Republic ingame: Each time you take damge while under Power Yield, the cooldown of Battle Focus is reduced by 3 seconds.

Imperial ingame: Flaming Fist / Shockstrike and Rocket Punch’s heat is reduced by 2.

Patch notes: Bounty Hunter: Activating Energy Shield gives you Firefall for the duration of Energy Shield. During this time, dealing damage with Searing Wave, Flame Burst, Magnetic Blast, Rocket Punch, or Flaming Fist builds up to 7 stacks of Firefall. When Energy Shield ends, it detonates dealing elemental damage to all enemies around that scales with Firefall stacks. After it explodes, your heat-using abilities cost 50% less heat for 20 seconds. / Trooper: Activating Energy Shield gives you Firefall for the duration of Energy Shield. During this time, dealing damage with Ion Wave, Ion Pulse, Magnetic Blast, Stockstrike, or Shockstrike builds up to 7 stacks of Firefall. When Energy Shield ends, it detonates dealing elemental damage to all enemies around that scales with Firefall stacks. After it explodes, your heat-using abilities cost 50% less heat for 20 seconds.

(Unsure what’s going on here.)

Republic ingame: Each time you take damge while under Power Yield, the cooldown of Battle Focus is reduced by 3 seconds.

Imperial ingame: Activating Energy Shield gives you Firefall for the duration of Energy Shield. During this time, dealing damage with Searing Wave, Flame Burst, Magnetic Blast and Rocket Punch or Flaming Fist builds stacks of Firefall. When Energy Shield ends or Fireball reaches 10 stacks, it detonate, dealing elemental damage to all enemies around that scales with Fireball stacks.

3,000 Tech Fragments + 1 million credits Operations
Murderous Revelation Sith Inquisitor Jedi Consular 2% Mastery Sith Inquisitor Overcharge Saber / Jedi Consular Battle Readiness and Force Cloak reset the cooldown of Phantom Stride. Using Sith Inquisitor Phantom Stride / Jedi Consular Teleport from stealth grants Shadowcraft, increasing your critical hit chance by 100% for 6 sesconds. Not Available From Vendor Crafted
Nimble Master Sith Warrior Jedi Knight 2% Alacrity Rating Sith Warrior Force Charge / Jedi Knight Force Leap gets two charges. 3,000 Tech Fragments + 1 million credits PvP
Notorious Bounty Hunter Trooper 2% Mastery Bounty Hunter Power Surge / Trooper Tech Override grant Precision Targeting, increases armor penetration by 10% for 6 seconds. This effect cannot occur more than once a minute. Bounty Hunter Power Surge / Trooper Tech Override gets an additional charge. 3,000 Tech Fragments + 1 million credits Operations
Outlaws Parlay Imperial Agent Smuggler +2% Mastery The energy cost of Imperial Agent Takedown / Smuggler Quickdraw is reduced by 3. Killing an enemy within 3 seconds of damaging them with Imperial Agent Takedown / Smuggler Quickdraw resets the cooldown of Imperial Agent Takedown / Smuggler Quickdraw and gives you a 5% damage buff. This stacks up to 3 times and lasts 10 seconds. Not Available From Vendor Dxun Operation
Perfect Form Sith Warrior Jedi Knight 2% Mastery Sith Warrior Vicious Slash / Jedi KnightSlash and Sith Warrior Massacre / Jedi KnightBlade Rush deal 5% more damage. Sith Warrior Vicious Slash / Jedi KnightSlash, Sith Warrior Massacre / Jedi KnightBlade Rush and Sith Warrior Sweeping Slash / Jedi Knight Cyclone Slash add Vicious Thirst stacks to their targets, stacking up to 5 times. Killing an enemy with Vicious Thirst stacks increases your damage by 3% per stack for 10 seconds. 3,000 Tech Fragments + 1 million credits PvP
Precise Targeter Imperial Agent Smuggler 2% Mastery Reduces the cooldown of Imperial Agent Target Acquired / Smuggler Illegal Mods by 15 seconds, and activating Imperial Agent Target Acquired / Smuggler Illegal Mods restores 15 energy. Imperial Agent Laze Targets / Smuggler Smuggler’s Luck gets 3 charges and its cooldown is reduced by 15 seconds. 3,000 Tech Fragments + 1 million credits Conquest
Preserver +2% Shield Rating Passively regenerate 1% of maximum health every 10 seconds. Not Available From Vendor Corellia Flashpoint
Probe Tech Imperial Agent Smuggler 2% Endurance Imperial Agent Shield Probe / Smuggler Defense Screen creates a small shield around surrounding allies. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions
Quick Thinker Imperial Agent Smuggler 2% Mastery Any enemy who attacks you during Imperial Agent Adrenaline Probe / Smuggler Cool Head is stunned for 2 seconds. 3,000 Tech Fragments + 1 million credits PvP
Rapid Response Increases alacrity rating by 3% while health is below 50%. Increases alacrity rating by 5% while health is below 50%. Increases alacrity rating by 10% while health is below 50%. 3,000 Tech Fragments + 1 million credits Operations
Repositioning Imperial Agent Smuggler 2% Alacrity Rating Reduces the cooldown of Imperial Agent Cover Pulse / Smuggler Pulse Detonator by 5 seconds. Evasion finishes the cooldown of Imperial AgentCovered Escape / Smuggler Hightail It and increases you and your allies movement speed by 50% for 6 seconds. 3,000 Tech Fragments + 1 million credits PvP
Rebuking Assault Sith Inquisitor Jedi Consular +2% Endurance Each target hit by Sith Inquisitor Severing Slash / Jedi Consular Cleaving Cut reduces the cooldown of Mind Control and Mass Mind Control by 1 second. Each target hit by Sith Inquisitor Severing Slash / Jedi Consular Cleaving Cut extends Deflection’s duration by 1 second. Not Available From Vendor Dxun Operation
Revitalized Mystic Sith Inquisitor Jedi Consular 2% Alacrity Ratiing Reduces cooldown of Sith Inquisitor Innervate / Jedi Consular Healing Trance by 1.5 seconds. Healing a target with another ability while Sith Inquisitor Resurgence / Jedi Consular Rejuvenate is active on them has a chance to cause an extra Sith Inquisitor Resurgence / Jedi Consular Rejuvenate tick for half. Refreshing Sith Inquisitor Resurgence / Jedi Consular Rejuvenate on a target refunds some force. 3,000 Tech Fragments + 1 million credits Conquest
Right Price Bounty Hunter Trooper 2% Mastery Bounty Hunter Explosive Fuel / Trooper Battle Focus increases damage done by 20% while Bounty Hunter Ion Gas Cylinders / Trooper Ion Cell is being utilized and increases damage reduction by 10% while Bounty Hunter Ion Gas Cylinder / Trooper Ion Cell is not being utilized. Each time you take damage while under Power Yield, the cooldown of Bounty Hunter Explosive Fuel / Trooper Battle Focus is reduced by 3 seconds. 3,000 Tech Fragments + 1 million credits Conquest
Saber Master Sith Inquisitor Jedi Consular 2% Mastery Reduces the cooldown of  Sith InquisitorOvercharge Saber / Jedi Consular Battle Readiness by 20 seconds. Killing an enemy during Sith InquisitorOvercharge Saber / Jedi Consular Battle Readiness refreshes the duration of Sith InquisitorOvercharge Saber / Jedi Consular Battle Readiness . Can occur up to 5 times during one Sith InquisitorOvercharge Saber / Jedi Consular Battle Readiness . 3,000 Tech Fragments + 1 million credits Conquest
Shadow Purger Sith Inquisitor Jedi Consular 2% Endurance Sith Inquisitor Severing Slash / Jedi Consular Cleaving Cut immobilizes the target for 2 seconds. Using Sith Inquisitor Severing Slash / Jedi Consular Cleaving Cut while under Sith Inquisitor Force Shroud / Jedi Consular Resilience lowers the targets accuracy and extends the duration of Sith Inquisitor Force Shroud / Jedi Consular Resilience by 2 seconds. 3,000 Tech Fragments + 1 million credits Operations
Soulbenders Sith Inquisitor Jedi Consular 2% Mastery Sith Inquisitor Electrocute’s / Jedi Consular Force Stun’s stun lasts an additional 2 seconds. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions
Squad Leader Bounty Hunter Trooper 2% Endurance Whenever you take damage with Bounty Hunter Energy Shield / Trooper Reactive Shield, a weaker shield is applied to nearby allies for 3 seconds. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions
Stationary Grit 2% Alacrity Rating Increases damage dealt by 3% while not moving or increasing armor rating by 10% while moving. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions
Stimulated 2% Alacrity Rating Increases Mastery by 5% while under the effects of a stimpack. 3,000 Tech Fragments + 1 million credits Flashpoints
Strategist Bounty Hunter Trooper 2% Endurance Bounty Hunter Carbonize’s / Trooper Neural Surge’s cooldown is reduced by 10 seconds. Bounty Hunter Carbonize / Trooper Neural Surge vents 5 heat for each enemy it hits. 3,000 Tech Fragments + 1 million credits PvP
Tactician Imperial Agent Smuggler 2% Mastery Imperial Agent Tactical Overdrive / Smuggler Hot Streak additionally resets the cooldown of Imperial Agent Backstab / Smuggler Back Blast, Imperial Agent Sever Tendon / Smuggler Tendon Blast and Imperial Agent Toxin Scan / Smuggler Triage. Gaining a Imperial Agent Tactical Advantage / Smuggler Upper Hand increases your critical chance by 10% for 10 seconds. Can only happen once every 10 seconds. Imperial Agent Tactical Advantage / Smuggler Upper Hand gets an additional stack. Having a Imperial Agent Tactical Advantage / Smuggler Upper Hand increases your damage and healing by 5%. 3,000 Tech Fragments + 1 million credits Conquest
Taskmaster 2% Alacrity Rating Significantly increases the attack and activation speed of your companion. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions
Tech Medic Bounty Hunter Trooper 2% Mastery Bounty Hunter Onboard AED / TrooperEmergency Medical Probe becomes an instant-cast. Bounty Hunter Chaff Flare / Trooper Diversion heals all allies around you. 3,000 Tech Fragments + 1 million credits Conquest
The Entertainer 2% Endurance Entering combat improves nearby allies, increasing their mastery, endurance, and rate of experience point gain. This effect is removed when combat ends. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions
The Final Breath Reduces damage taken by 2% while health is below 50%. Reduces damage taken by 3% while health is below 50%. Increases defense rating by 10% while health is below 50%. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions
The Slow Road Imperial Agent Smuggler 2% Mastery Imperial Agent Frag Grenade / Smuggler Thermal Grenade slows its primary target and all targets around it by 30% for 6 seconds. 3,000 Tech Fragments + 1 million credits Conquest
The Undying Sith Warrior Jedi Knight 2% Endurance After executing Sith Warrior Mad Dash / Jedi Knight Blade Blitz, you gain 20% damage reduction for 6 seconds. 3,000 Tech Fragments + 1 million credits Conquest
The Victor 2% Mastery Defeating an enemy increases your movement speed by 75% for 8 seconds. This effect cannot occur more than once every 8 seconds. Defeating an enemy heals you for 20% of your maximum health. This effect cannot occur more than once every 8 seconds. 3,000 Tech Fragments + 1 million credits Conquest
Tormented Sith Warrior Jedi Knight 2% Power After Sith Warrior Force Choke / Jedi Knight Force Stasis stun effect finishes, it slows its target and every target nearby it for 6 seconds. 3,000 Tech Fragments + 1 million credits PvP
Trishins Retort 2% Endurance Shielding an attack causes your shield to overload, dealing 1002 – 1502 damage to up to 8 enemies within 5 meters. Your shield can only overload in this manner once every 3 seconds. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions
Veteran Ranger Bounty Hunter Trooper +2% Mastery Bounty Hunter Searing Wave / Trooper Ion Wave makes all targets vulnerable to Shoulder Cannon for 5 seconds. Each Shoulder Cannon rocket has a 25% chance to trigger an additional rocket. Not Available From Vendor Dxun Operation
Woads Instinct Bounty Hunter Trooper 2% Mastery Bounty Hunter Thermal Sensor Override / TrooperReserve Powercell   gains 2 charges. Not Available From Vendor Crafted

Generic Set Bonus List

Generic set bonuses can be equipped by any class – they have a set bonus that can be used by any class.

Image Generic Set Bonus Name (2) Piece Set Bonus (4) Piece Set Bonus (6) Piece Set Bonus Vendor Source
Amplified Champion The Amplified Champion’s set has same amplifiers pool as an armoring, hilt or barrel, so you can boost your combat stats even more than normal, though the highest boosts are not available. The trade-off is that this set has no actual set bonus ability like normal set bonus pieces. Vew Amplifier Info & Chart 3,000 Tech Fragments + 1 million credits Conquest
Avenger 2% Endurance Increases your damage dealt by 3% while you Guard an ally. 3,000 Tech Fragments + 1 million credits PvP
Berserker 2% Critical Rating Increases all damage dealt by 3% and all damage taken by 6%. 3,000 Tech Fragments + 1 million credits Operations
Dying Precision Increases critical rating by 3% while health is below 50% Increases critical rating by 5% while health is below 50% Increases critical rating by 10% while health is below 50% Not Available From Vendor Onderon Reputation Vendor
Preserver +2% Shield Rating Passively regenerate 1% of maximum health every 10 seconds. Not Available From Vendor Corellia Flashpoint
Rapid Response Increases alacrity rating by 3% while health is below 50%. Increases alacrity rating by 5% while health is below 50%. Increases alacrity rating by 10% while health is below 50%. 3,000 Tech Fragments + 1 million credits Operations
Stationary Grit 2% Alacrity Rating Increases damage dealt by 3% while not moving or increasing armor rating by 10% while moving. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions
Stimulated 2% Alacrity Rating Increases Mastery by 5% while under the effects of a stimpack. 3,000 Tech Fragments + 1 million credits Flashpoints
Taskmaster 2% Alacrity Rating Significantly increases the attack and activation speed of your companion. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions
The Entertainer 2% Endurance Entering combat improves nearby allies, increasing their mastery, endurance, and rate of experience point gain. This effect is removed when combat ends. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions
The Final Breath Reduces damage taken by 2% while health is below 50%. Reduces damage taken by 3% while health is below 50%. Increases defense rating by 10% while health is below 50%. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions
The Victor 2% Mastery Defeating an enemy increases your movement speed by 75% for 8 seconds. This effect cannot occur more than once every 8 seconds. Defeating an enemy heals you for 20% of your maximum health. This effect cannot occur more than once every 8 seconds. 3,000 Tech Fragments + 1 million credits Conquest
Trishins Retort 2% Endurance Shielding an attack causes your shield to overload, dealing 1002 – 1502 damage to up to 8 enemies within 5 meters. Your shield can only overload in this manner once every 3 seconds. 3,000 Tech Fragments + 1 million credits Daily / Weekly Missions

Source 1: Ingame tooltips

Source 2: https://www.swtor.com/community/showthread.php?p=9765304#post9765304

Source 3: http://www.swtor.com/patchnotes/10292019/game-update-6.0a