The Jedi Consular has twenty-seven different set bonuses available to choose from – 4 sets for Sages, 6 for Shadows, 4 that can be worn by Jedi Consulars of any advanced class, and 13 generic set bonus options that can be worn by any class. Some set bonuses only have a matching 2-piece or 4-piece bonus, while others have a full 6-piece set bonus, and the Jedi Consular can choose to mix and match sets to create their ideal set bonus mix. There are two ways to earn these set bonus pieces – either by running the content in the source column, or by purchasing the pieces from the Jedi Consular tech fragments vendor in the supplies section of the fleet, though not all sets are available from the vendor.
Image | Set Bonus Name | (2) Piece Set Bonus | (4) Piece Set Bonus | (6) Piece Set Bonus | Vendor | Source |
---|---|---|---|---|---|---|
Revitalized Mystic | 2% Alacrity Ratiing | (Sage) Reduces cooldown of Healing Trance by 1.5 seconds. | Healing a target with another ability while Rejuvenate is active on them has a chance to cause an extra Rejuvenate tick for half. Refreshing Rejuvenate on a target refunds some force. | 3,000 Tech Fragments + 1 million credits | Conquest | |
Empowered Restorer | 2% Alacrity | (Sage) Benevolence’s critical chance is increased by 10%. | Benevolence heals for 20% more if you have a Vindicate or Amnesty stack and consumes 1 stack upon use. | 3,000 Tech Fragments + 1 million credits | Conquest | |
Endless Offensive | +2% Mastery | (Sage) Telekinetic Blitz deals 10% more damage | Energize now stack up to 3 times. Force Speed immediately recharges one Telekinetic Blitz ability charge. | Not Available From Vendor | Dxun Operation | |
Gathering Storm | 2% Mastery | (Sage) Force Speed makes your next Force attack deal 20% more damage and Force attacks deal 20% more damage while Mental Alacrity is active. | Activating Force Speed reduces the cooldown of Mental Alacrity by 10 seconds. Using Mental Alacrity immediately after adds 10 seconds to its duration. | 3,000 Tech Fragments + 1 million credits | Operations | |
Death Knell | 2% Mastery | (Shadow) The cooldown of Force Potency is reduced by 15 seconds. Whenever you consume a charge of Force Potency you gain a stack of Potent Critical, making your next Spinning Strike or Shadow Strike critically hit. Stacks up to 3 times. | Whenever you consume a charge of Force Potency you gain a stack of Audacious Potency, increasing your melee damage done by 10% for 30 seconds. Stack up to 3 times. | 3,000 Tech Fragments + 1 million credits | Conquest | |
Efficient Termination | 2% Endurance | (Shadow) Spinning Kick’s stun and slow effects last for an additional second. | Using Spinning Kick grants you 10% damage reduction for 6 seconds. | 3,000 Tech Fragments + 1 million credits | Conquest | |
Murderous Revelation | 2% Mastery | (Shadow) Battle Readiness and Force Cloak reset the cooldown of Phantom Stride. | Using Teleport from stealth grants Shadowcraft, increasing your critical hit chance by 100% for 6 sesconds. | Not Available From Vendor | Crafted | |
Rebuking Assault | +2% Endurance | (Shadow) Each target hit by Cleaving Cut reduces the cooldown of Mind Control and Mass Mind Control by 1 second. | Each target hit by Cleaving Cut extends Deflection’s duration by 1 second. | Not Available From Vendor | Dxun Operation | |
Saber Master | 2% Mastery | (Shadow) Reduces the cooldown of Battle Readiness by 20 seconds. | Killing an enemy during Battle Readiness refreshes the duration of Battle Readiness. Can occur up to 5 times during one Battle Readiness. | 3,000 Tech Fragments + 1 million credits | Conquest | |
Shadow Purger | 2% Endurance | (Shadow) Cleaving Cut immobilizes the target for 2 seconds. | Using Cleaving Cut while under Resilience lowers the targets accuracy and extends the duration of Resilience by 2 seconds. | 3,000 Tech Fragments + 1 million credits | Operations | |
Controller | 2% Endurance | (Jedi Consular) Killing the enemy affected by Force Lift before it’s cooldown ends resets the cooldown of Force Lift. | Not Available From Vendor | Crafted | ||
Decelerator | 2% Mastery | (Jedi Consular) Force Slow now has 2 charges. Using Force Slow on an enemy already under the effect of Force Slow slows them by an additional 20% and extends the duration. | 3,000 Tech Fragments + 1 million credits | PvP | ||
Dire Retaliation | 2% Endurance | (Jedi Consular) Force Wave increases your damage reduction by 10% for 10 seconds. Getting attacked during this time causes your next Force attack to critically hit. This effect can only occur once every 10 seconds. | 3,000 Tech Fragments + 1 million credits | Conquest | ||
Soulbenders | 2% Mastery | (Jedi Consular) Force Stun’s stun lasts an additional 2 seconds. | 3,000 Tech Fragments + 1 million credits | Daily / Weekly Missions | ||
Amplified Champion | The Amplified Champion’s set has same amplifiers pool as an armoring, hilt or barrel, so you can boost your combat stats even more than normal, though the highest boosts are not available. The trade-off is that this set has no actual set bonus ability like normal set bonus pieces. Vew Amplifier Info & Chart | 3,000 Tech Fragments + 1 million credits | Conquest | |||
Avenger | 2% Endurance | (Generic) Increases your damage dealt by 3% while you Guard an ally. | 3,000 Tech Fragments + 1 million credits | PvP | ||
Berserker | 2% Critical Rating | (Generic) Increases all damage dealt by 3% and all damage taken by 6%. | 3,000 Tech Fragments + 1 million credits | Operations | ||
Dying Precision | Increases critical rating by 3% while health is below 50% | (Generic) Increases critical rating by 5% while health is below 50% | Increases critical rating by 10% while health is below 50% | Not Available From Vendor | Onderon Reputation Vendor | |
Preserver | +2% Shield Rating | (Generic) Passively regenerate 1% of maximum health every 10 seconds. | Not Available From Vendor | Corellia Flashpoint | ||
Rapid Response | Increases alacrity rating by 3% while health is below 50%. | (Generic) Increases alacrity rating by 5% while health is below 50%. | Increases alacrity rating by 10% while health is below 50%. | 3,000 Tech Fragments + 1 million credits | Operations | |
Stationary Grit | 2% Alacrity Rating | (Generic) Increases damage dealt by 3% while not moving or increasing armor rating by 10% while moving. | 3,000 Tech Fragments + 1 million credits | Daily / Weekly Missions | ||
Stimulated | 2% Alacrity Rating | (Generic) Increases Mastery by 5% while under the effects of a stimpack. | 3,000 Tech Fragments + 1 million credits | Flashpoints | ||
Taskmaster | 2% Alacrity Rating | (Generic) Significantly increases the attack and activation speed of your companion. | 3,000 Tech Fragments + 1 million credits | Daily / Weekly Missions | ||
The Entertainer | 2% Endurance | (Generic) Entering combat improves nearby allies, increasing their mastery, endurance, and rate of experience point gain. This effect is removed when combat ends. | 3,000 Tech Fragments + 1 million credits | Daily / Weekly Missions | ||
The Final Breath | Reduces damage taken by 2% while health is below 50%. | (Generic) Reduces damage taken by 3% while health is below 50%. | Increases defense rating by 10% while health is below 50%. | 3,000 Tech Fragments + 1 million credits | Daily / Weekly Missions | |
The Victor | 2% Mastery | (Generic) Defeating an enemy increases your movement speed by 75% for 8 seconds. This effect cannot occur more than once every 8 seconds. | Defeating an enemy heals you for 20% of your maximum health. This effect cannot occur more than once every 8 seconds. | 3,000 Tech Fragments + 1 million credits | Conquest | |
Trishins Retort | 2% Endurance | (Generic) Shielding an attack causes your shield to overload, dealing 1002 – 1502 damage to up to 8 enemies within 5 meters. Your shield can only overload in this manner once every 3 seconds. | 3,000 Tech Fragments + 1 million credits | Daily / Weekly Missions |