Belsavis Quests in Star Wars: The Old Republic
A list of all Belsavis quests available in SWTOR, hand-listed by player Exarch! This quest list should be up to date as of update 7.2. Find the quest number on the chart, then use the map to find out where to pick it up on Belsavis. This list includes all non-class quests on Belsavis. View All Quests
Republic Belsavis Quests

Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
A Belsavis Welcome | Republic | Belsavis | Planetary Storyline | Report to Warden Playt. | Intake Officer | 564, 327 | 1 | |
Secure the Generator (Bonus) | Republic | Belsavis | Bonus | Defeat 12 Condemned | Bonus mission for A Belsavis Welcome. | N/A - Look at map for radius circle. | Bonus quest for A Belsavis Welcome. | |
For Want of a Droid | Republic | Belsavis | Normal | Retrieve motivator coils from mandalorian turrets. | Officer Narong | 1171, 406 | 2 | |
Mando Negotiations (Bonus) | Republic | Belsavis | Bonus | Defeat 6 Mandalorian Forces. | Bonus mission for For Want of a Droid. | N/A - Look at map for radius circle. | Bonus quest for For Want of a Droid. | |
The Magnetar Rifles | Republic | Belsavis | Planetary Storyline | Recover the stolen Magnetar Rifles from the Condemned. | Generator Control Panel | 1218, 961 | This is a continuation from and requires A Belsavis Welcome to be completed first. | |
Incapacitated Prisoners (Bonus) | Republic | Belsavis | Bonus | Incapacitate 4 Prisoners. | Bonus mission for The Magnetar Rifles. | N/A - Look at map for radius circle. | Bonus quest for The Magnetar Rifles. | |
Crisis Prevention | Republic | Belsavis | Planetary Storyline | Investigate the Condemned hideout and find out what they are planning. | Assistant Warden Graal | 924, 142 | This is a continuation from and requires The Magnetar Rifles to be completed first. | |
Non-lethal Negotiations (Bonus) | Republic | Belsavis | Bonus | Incapacitate 4 Escaped Condemned. | Bonus mission for Crisis Prevention. | N/A - Look at map for radius circle. | Bonus quest for Crisis Prevention. | |
Evacuation | Republic | Belsavis | Normal | Clear a path for the guards' families to get off world safely. | Officer Vempor | 993, 255 | 3 | Requires The Magnetar Rifles to be completed. |
Jungle Flight | Republic | Belsavis | Heroic | Find and extract Agent Mynock. | Agent Firehawk | 446, 817 | 4 | |
Lurker Control (Bonus) | Republic | Belsavis | Bonus | Defeat 10 Rift Lurkers. | Bonus mission for Jungle Flight. | N/A - Look at map for radius circle. | Bonus quest for Jungle Flight. | |
Riot in the Warden's Station | Republic | Belsavis | Planetary Storyline | Return to Assistant Warden Graal and defend the Command Center. | Computer Console | 162, 1244 | This is a continuation from and requires Crisis Prevention to be completed first. | |
Additional Force Authorized (Bonus) | Republic | Belsavis | Bonus | Defeat 8 Comdemned Forces. | Bonus mission for Riot in the Warden's Station. | N/A - Look at map for radius circle. | Bonus quest for Riot in the Warden's Station. | |
Maximum Security | Republic | Belsavis | Planetary Storyline | Speak with Colnel Hauer. | Nyranos | 867, 196 | This is a continuation from and requires Riot in the Warden's Station to be completed first. | |
Restraining the Darkness | Republic | Belsavis | Normal | Stop the sith from recovering ancient weapons from inside the vaults. | Master Korman Reyes | -118, 633 | 5 | |
Countdown to Jailbreak | Republic | Belsavis | Planetary Storyline | Dismantle the Rattataki bomb and recover the stolen power cores. | Colnel Hauer | 8, 586 | 6 | This is a continuation but does not requires Maximum Security to be completed first. |
Supply Chain (Bonus) | Republic | Belsavis | Bonus | Retrieve 5 Power Cores. | Bonus mission for Countdown to Jailbreak. | N/A - Look at map for radius circle. | Bonus quest for Countdown to Jailbreak. | |
Speaking Their Language | Republic | Belsavis | Exploration | Escort C-501 into the jungle to find out how the Rattataki are communicating. | Officer Serik | -59, 559 | 7 | |
War Games | Republic | Belsavis | Planetary Storyline | Find and defeat Sulkhaz. | Colnel Hauer | 8, 586 | This is a continuation from and requires Countdown to Jailbreak to be completed first. | |
Neimoidian Rescue (Bonus) | Republic | Belsavis | Bonus | Rescue 6 Neimoidians. | Bonus mission for War Games. | N/A - Look at map for radius circle. | Bonus quest for War Games. | |
Explosive Entrance | Republic | Belsavis | Normal | Plant explosive charges on the power station's main generator. | Major Camren | -44, 563 | 8 | Requires Countdown to Jailbreak to be completed. |
Before the Bomb (Bonus) | Republic | Belsavis | Bonus | Defeat 16 Imperial Forces. | Bonus mission for Explosive Entrance. | N/A - Look at map for radius circle. | Bonus quest for Explosive Entrance. | |
The Deep Prisons | Republic | Belsavis | Planetary Storyline | Go to the Maximum Security Section and investifate the unknown hostile species. | Colnel Hauer | 8, 586 | This is a continuation from and requires War Games to be completed first. | |
Emergency Measures | Republic | Belsavis | Normal | Activate the Emergency Stations to activate quarantine fields and restraint collars to stop the riots. | Mission Terminal | -1483, -329 | 9 | |
Forging a Path | Republic | Belsavis | Exploration | Scan and analyse the old Rakata teleporter terminals. | Lora | -1460, -321 | 10 | |
Friendly Fire | Republic | Belsavis | Exploration | Destroy the Cargo of the downed ship. | Sergeant Nerrick | -1475, -280 | 11 | |
Scavengers (Bonus) | Republic | Belsavis | Bonus | Defeat 17 Esh-kha. | Bonus mission for Friendly Fire. | N/A - Look at map for radius circle. | Bonus quest for Friendly Fire. | |
Shadows from the Past: Esh-kha Leaders | Republic | Belsavis | Planetary Storyline | Find and defeat the Esh-kha leaders. | General Skylast | -1479, -370 | 12 | Only available if you choose the Esh-kha leaders conversation option. This is a continuation but does not requires The Deep Prison to be completed first. |
Breaking the War Machine (Bonus) | Republic | Belsavis | Bonus | Destroy 2 Esh-kha Munitions, 2 weapons caches and 2 medical supplies. | Bonus mission for Shadows from the Past: Leaders. | N/A - Look at map for radius circle. | Bonus quest for Shadows from the Past: Esh-kha Leaders. | |
Shadows from the Past: Supply Depots | Republic | Belsavis | Planetary Storyline | Find and destroy the Esh-kha supply depot. | General Skylast | -1479, -370 | 12 | Only available if you choose the Supply Depot conversation option.This is a continuation but does not requires The Deep Prison to be completed first. |
Beheading the Threat (Bonus) | Republic | Belsavis | Bonus | Defeat 3 Esh-kha leaders. | Bonus mission for Shadows from the Past: Supply Depots. | N/A - Look at map for radius circle. | Bonus quest for Shadows from the Past: Supply Depots. | |
The Engineers' Tale | Republic | Belsavis | Heroic | Rescue the captured engineers and recover the stolen generator capacitors. | Major Valyn | -1529, -370 | 13 | |
Striking the Esh-kha | Republic | Belsavis | Planetary Storyline | Locate the Esh-kha's chief and defeat him. | General Skylast | -1479, -370 | This is a continuation from and requires Shadows from the Past: Esh-kha Leaders or Shadows from the Past: Supply Depots to be completed first. | |
Esh-kha Assault (Bonus) | Republic | Belsavis | Bonus | Defeat 15 Esh-kha Forces. | Bonus mission for Striking the Esh-kha. | N/A - Look at map for radius circle. | Bonus quest for Striking the Esh-kha. | |
Prison Scars | Republic | Belsavis | Exploration | The Esh-kha have overrun The Scar, eliminate them. | Recon Droid | -1638, -1377 | 14 | |
Unexpected Assistance | Republic | Belsavis | Normal | Reclaim the reprogramed warden droids. | TM-09 | -1048, -1322 | 15 | |
Assisting the Wardens (Bonus) | Republic | Belsavis | Bonus | Defeat 12 Esh-kha Forces. | Bonus mission for Unexpected Assistance. | N/A - Look at map for radius circle. | Bonus quest for Unexpected Assistance. | |
The Tyrant | Republic | Belsavis | Heroic | Defeat the murderous Sith known as the Tyrant. | Monitoring Station Console | -331, -1678 | 16 | |
Secrets of the Deep | Republic | Belsavis | Planetary Storyline | Head deeper into the Rakata prison and investigate the World Razer. | Rakata Holoterminal | -1273, -1029 | This is a continuation from and requires Striking the Esh-kha to be completed first. | |
Failsafe | Republic | Belsavis | Planetary Storyline | Stop Gore Claw from realeasing the World Razer at all costs. | Holoterminal | -1044, -1309 | This is a continuation from and requires Secrets of the Deep to be completed first. | |
Protecting the Failsafe (Bonus) | Republic | Belsavis | Bonus | Defeat 20 Esh-kha Forces. | Bonus mission for Failsafe. | N/A - Look at map for radius circle. | Bonus quest for Failsafe. | |
The World Razer | Republic | Belsavis | Planetary Storyline | Stop the Esh-kha from destroying the Burning Way. | Stasis Chamber | -280, -1224 | This is a continuation from and requires Failsafe to be completed first. | |
Burning the Way (Bonus) | Republic | Belsavis | Bonus | Defeat 10 Esh-kha Forces. | Bonus mission for The World Razer. | N/A - Look at map for radius circle. | Bonus quest for The World Razer. | |
The Builders' Technology | Republic | Belsavis | Normal | As a reward for your support, the World Razer shared with you a location on Ilum where you can find the Builders' technology. | General Skylast | -1479, -370 | Only available if you free The World Razer. Requires The World Razer to be completed first. | |
Operation Barricade | Republic | Belsavis | Bonus Series | Find and destroy the ancient teleportation devices the Esh-kha are using to assault ships in orbit. | Agent Moritt | 545, 290 | 17 | Located on the Belsavis Republic Orbital Station. |
Strengthening the Chain | Republic | Belsavis | Bonus Series | Defeat the Rattataki gang leaders in the souther part of the High Security Section. | Major Harris | -1688, 1156 | 18 | Requires Operation Barricade to be completed first. |
Munitions Destruction (Bonus) | Republic | Belsavis | Bonus | Destroy 4 Munitions. | Bonus mission for Strengthening the Chain. | N/A - Look at map for radius circle. | Bonus quest for Strengthening the Chain. | |
Emergent Medicine | Republic | Belsavis | Normal | Collect Venom Glands for Sergeant Kayen so he can continue his work on an anti-venom. | Sergeant Kayen | -1634, 1264 | 19 | |
A Lesson is Learned | Republic | Belsavis | Heroic | Rescue the captured scientists from the Gand prisoners. | Doctor Everis | -1308, 1634 | 20 | |
The Perfect Carrier: Curing Gen'Dai | Republic | Belsavis | Bonus Series | Cure the infected Gen'Dai from the millennia-old virus. | Doctor Fash | -1339, 1653 | 21 | Light Side option. Requires Strengthening the Chain to be completed first. |
The Perfect Carrier: Killing Gen'Dai | Republic | Belsavis | Bonus Series | Kill the infected Gen'Dai that carry the millennia-old virus. | Doctor Fash | -1339, 1653 | 21 | Dark Side option. Requires Strengthening the Chain to be completed first. |
Open Communications | Republic | Belsavis | Heroic | Recover the passkey that controls the ancient communication network from the Esh-kha. | Agent Hextal | -1341, 1643 | 22 | |
Put Them in Their Place (Bonus) | Republic | Belsavis | Bonus | Defeat 20 Esh-kha Forces. | Bonus mission for Open Communications. | N/A - Look at map for radius circle. | Bonus quest for Open Communications. | |
Prison Power Outage | Republic | Belsavis | Exploration | Repair the Rakata power generator. | Rakata Terminal | -2092, -1252 | 23 | |
Stage 1 - Esh-kha (Bonus) | Republic | Belsavis | Bonus | Defeat 15 Esh-kha. | Bonus mission for Prison Power Outage. | N/A - Look at map for radius circle. | Bonus quest for Prison Power Outage. | |
Stage 2 - Esh-kha (Bonus) | Republic | Belsavis | Bonus | Reinforce 5 Power Relays. | Bonus mission for Prison Power Outage. | N/A - Look at map for radius circle. | Bonus quest for Prison Power Outage. | |
Stage 3 - Esh-kha (Bonus) | Republic | Belsavis | Bonus | Defeat 25 Esh-kha. | Bonus mission for Prison Power Outage. | N/A - Look at map for radius circle. | Bonus quest for Prison Power Outage. | |
Final Stage - Esh-kha (Bonus) | Republic | Belsavis | Bonus | Loot the Prison Power Schematics from Sleeping Doom. | Bonus mission for Prison Power Outage. | N/A - Look at map for radius circle. | Bonus quest for Prison Power Outage. | |
Riot | Republic | Belsavis | Bonus Series | Defeat the rioting Esh-kha and rescue the captured soldiers. | Captain Devlin | -137, -3122 | 24 | Requires The Perfect Carrier: Curing Gen'Dai, or The Perfect Carrier: Killing Gen'Dai to be completed first. |
Descent into the Tomb | Republic | Belsavis | Bonus Series | Proceed into the ancient tomb and contact Captain Devlin. | Captain Devlin | -137, -3122 | 24 | Requires Riot to be completed first. |
The Stasis Generator | Republic | Belsavis | Heroic | Destroy the stasis generator before the Esh'kha get a hold of it. | Tech Station | 5, -3273 | 25 | |
Sleeping Rakata | Republic | Belsavis | Exploration | Confront Elshuu, an ancient and powerful being, and ensure he never escapes Belsavis. | Monitoring Station Console | -258, -3207 | 26 | |
Evil's Worst Nightmare (Bonus) | Republic | Belsavis | Bonus | Defeat 15 of Elshuu's Followers. | Bonus mission for Sleeping Rakata. | N/A - Look at map for radius circle. | Bonus quest for Sleeping Rakata. | |
Unheard Frequencies | Republic | Belsavis | Exploration | Collect memory cored from Primeval Droids. | Monitoring Station | -264, -3207 | 27 | |
Prison Repairs | Republic | Belsavis | Bonus Series | Defeat the Esh-kha and shut down the transporter controls. | Monitoring Station Console | -264, -3229 | 28 | Requires Riot to be completed first. |
[INTRO] Flashpoint: Colicoid War Game | Republic | Belsavis | Flashpoint | Intro mission to the Colicoid War Game flashpoint. | M8T-V | 560, 389 | 29 | Located on the Belsavis Orbital Station. Also located on Belsavis at -82, 545. |
Containing a Beast | Republic | Belsavis | Exploration | Captain Valn warned you that an unstoppable monstrosity is tearing its way through the Maximum Security holding cells. He has asked you to weld the doors shut and seal the beast in. | Holoterminal | -670, -3591 | 30 | |
Primeval Slaying (Bonus) | Republic | Belsavis | Bonus | Slay 12 Primeval Creatures. | Bonus mission for Containing a Beast. | N/A - Look at map for radius circle. | Bonus quest for Containing a Beast. | |
The Hard Way (Bonus) | Republic | Belsavis | Bonus | Defeat the Horrific Monstrosity. | Bonus mission for Containing a Beast. | N/A - Look at map for radius circle. | Only available if you take too long to seal the door (25sec). The Horrific Monstrosity cannot be fought with a companion, it is treated as a mini world boss. A full group is recommended. Bonus quest for Containing a Beast. | |
Closing In | Republic | Belsavis | Normal | Locate the Shroud's assets on Alderaan, Balmorra and Voss. | Peej's Dataframe | 1415, -1878 | Macrobinoculars Mission Line. This is a continuation from and requires An Emerging Dread to be completed. | |
Uprooting The Last Seed | Republic | Belsavis | Heroic 4 | Stop Lord Tagriss before he can unleash the last Seed of Rage on Ilum. | N/A - Completing No Place Left To Hide automatically starts this mission. | N/A | Seeker Droid Mission Line. This is a continuation from and requires No Place Left To Hide to be completed. | |
Death Spiral: Locating the Scientists | Republic | Belsavis - Chapter 3: Galactic Annihilation | Story Mission | Search for the monitoring stations in the High Security Section of the prison and turn them on. | Pak Taldine | 424, 834 | N/A | Requires Anarchy to be completed first. |
Extinguishing A Threat (Bonus) | Republic | Belsavis - Chapter 3: Galactic Annihilation | Bonus | Defeat 16 Rattataki Prisoners. | Bonus mission for Death Spiral: Locating the Scientists. | N/A - Look at map for radius circle. | N/A | Bonus quest for Death Spiral: Locating the Scientists. |
Taking It Back (Bonus) | Republic | Belsavis - Chapter 3: Galactic Annihilation | Bonus | Defeat 3 Imperial Assassins. | Bonus mission for Death Spiral: Locating the Scientists. | N/A - Look at map for radius circle. | N/A | Bonus quest for Death Spiral: Locating the Scientists. |
We Don't Have Time for This (Bonus) | Republic | Belsavis - Chapter 3: Galactic Annihilation | Bonus | Defeat 24 Imperial Fanatics. | Bonus mission for Death Spiral: Locating the Scientists. | N/A - Look at map for radius circle. | N/A | Bonus quest for Death Spiral: Locating the Scientists. |
Death Spiral | Republic | Belsavis - Chapter 3: Galactic Annihilation | Story Mission | Secure the prototype alien weapons to keep them out of the rioting prisoners' hands. | Commander Rayfel | -549, -714 | N/A | Requires Death Spiral: Locating the Scientists to be completed first. |
Clear the Prototype Vault (Bonus) | Republic | Belsavis - Chapter 3: Galactic Annihilation | Bonus | Defeat 10 Gamorrean Forces. | Bonus mission for Death Spiral. | N/A - Look at map for radius circle. | N/A | Bonus quest for Death Spiral. |
Lockdown | Republic | Belsavis - Chapter 3: Galactic Annihilation | Story Mission | Locate Doctor Gantrell in the Maximum Security Section of the prison. | Prototype Vault | -1294, 198 | N/A | Requires Death Spiral to be completed first. |
Esh-kha Obstruction (Bonus) | Republic | Belsavis - Chapter 3: Galactic Annihilation | Bonus | Defeat 20 Esh-kha Forces. | Bonus mission for Lockdown. | N/A - Look at map for radius circle. | N/A | Bonus quest for Lockdown. |
No Stalling (Bonus) | Republic | Belsavis - Chapter 3: Galactic Annihilation | Bonus | Defeat 12 Imperial Forces at Tomb Bridge. | Bonus mission for Lockdown. | N/A - Look at map for radius circle. | N/A | Bonus quest for Lockdown. |
Impending Doom: To the Power Core | Republic | Belsavis - Chapter 3: Galactic Annihilation | Story Mission | Go to the central power core in the tomb of the prison to stop Executor Krannus. | Doctor Gantrell | -1687, -483 | N/A | Requires Lockdown to be completed first. |
Race to the Core | Republic | Belsavis - Chapter 3: Galactic Annihilation | Bonus | Defeat 12 Imperial Forces. | Bonus mission for Impending Doom: To the Power Core. | N/A - Look at map for radius circle. | N/A | Bonus quest for Impending Doom: To the Power Core. |
Impending Doom | Republic | Belsavis - Chapter 3: Galactic Annihilation | Story Mission | Stop Executor Krannus before he overloads the power core. | Executor Krannus | 162, -1599 | N/A | Requires Impending Doom: To the Power Core to be completed first. |
Haywire Hindrance (Bonus) | Republic | Belsavis - Chapter 3: The Children of The Emperor | Bonus | Destroy 10 Reprogrammed Droids. | Bonus mission for Hostile Population. | N/A - Look at map for radius circle. | N/A | Bonus quest for Hostile Population. |
Escapee Hunting (Bonus) | Republic | Belsavis - Chapter 3: The Children of The Emperor | Bonus | Defeat 15 Escaped Prisoners. | Bonus mission for Hostile Population. | N/A - Look at map for radius circle. | N/A | Bonus quest for Hostile Population. |
Category Ten | Republic | Belsavis - Chapter 3: The Children of The Emperor | Story Mission | Geland has revealed himself to be a Child of the Emperor and killed his research team. Komi mentioned that Geland had found an ancient computer with data on Belsavis's history, which could help you find the | Identification Card | 407, 659 | N/A | Requires Hostile Population to be completed first. |
Scavenger Hunt (Bonus) | Republic | Belsavis - Chapter 3: The Children of The Emperor | Bonus | Defeat 10 Hostile Vault Defenses and Prisoners. | Bonus mission for Category Ten. | N/A - Look at map for radius circle. | N/A | Bonus quest for Category Ten. |
Taking on the Asylum | Republic | Belsavis - Chapter 3: The Children of The Emperor | Story Mission | You have been contacted by an unknown benefactor who seems interested in helping you find the Esh-kha. He claims you must seek out Hallow Voice, leader of a peaceful faction of the Esh-kha and a potential a | Destroyed Rakata Terminal | -880, -859 | N/A | Requires Category Ten to be completed first. |
Turret Takedown (Bonus) | Republic | Belsavis - Chapter 3: The Children of The Emperor | Bonus | Destroy 4 JP-8 Security Turrets. | Bonus mission for Taking on the Asylum. | N/A - Look at map for radius circle. | N/A | Bonus quest for Taking on the Asylum. |
Ensuring Staff Safety (Bonus) | Republic | Belsavis - Chapter 3: The Children of The Emperor | Bonus | Disable 4 Security Cameras. | Bonus mission for Taking on the Asylum. | N/A - Look at map for radius circle. | N/A | Bonus quest for Taking on the Asylum. |
The Voice From The Tomb | Republic | Belsavis - Chapter 3: The Children of The Emperor | Story Mission | With the help of Lhunu, a Rakata seeking to atone for the Esh-kha's imprisonment, you are close to freeing Hallow Voice and his followers. | Lhunu | -1550, -858 | N/A | Requires Taking on the Asylum to be completed first. |
Primeval Destruction (Bonus) | Republic | Belsavis - Chapter 3: The Children of The Emperor | Bonus | Destroy 10 Primeval Droids. | Bonus mission for The Voice From The Tomb. | N/A - Look at map for radius circle. | N/A | Bonus quest for The Voice From The Tomb. |
For the Greater Good (Bonus) | Republic | Belsavis - Chapter 3: The Children of The Emperor | Bonus | Defeat 10 Esh-kha Forces. | Bonus mission for The Voice From The Tomb. | N/A - Look at map for radius circle. | N/A | Bonus quest for The Voice From The Tomb. |
Change In Plans | Republic | Belsavis - Chapter 3: The Galaxy at War | Story Mission | Harlan and his men need backup and medical supplies ASAP. | Guard Captain Zess | 1147, 164 | N/A | Requires War Crimes to be completed first. |
Population Control (Bonus) | Republic | Belsavis - Chapter 3: The Galaxy at War | Bonus | Defeat 5 Escaped Maniacs. | Bonus mission for Change In Plans. | N/A - Look at map for radius circle. | N/A | Bonus quest for Change In Plans. |
Forgotten But Not Gone (Bonus) | Republic | Belsavis - Chapter 3: The Galaxy at War | Bonus | Defeat 8 Forgotten Beasts. | Bonus mission for Change In Plans. | N/A - Look at map for radius circle. | N/A | Bonus quest for Change In Plans. |
Overwhelming Force | Republic | Belsavis - Chapter 3: The Galaxy at War | Story Mission | Kal, one of the Dagger Wing pilots, has information on several of his comrades who are trapped and need urgent assistance. | Tobin Harlan | -91, 685 | N/A | Requires Change In Plans to be completed first. |
Repair the Surveillance Cameras (Bonus) | Republic | Belsavis - Chapter 3: The Galaxy at War | Bonus | Repair 6 Surveillance Cameras. | Bonus mission for Overwhelming Force. | N/A - Look at map for radius circle. | N/A | Bonus quest for Overwhelming Force. |
Slicing the Net | Republic | Belsavis - Chapter 3: The Galaxy at War | Story Mission | After rescuing several of the pilots, you're finally on track to rendezvous with their commander, Conrad Gall. | Tobin Harlan | -95, 685 | N/A | Requires Overwhelming Force to be completed first. |
Commando Hunt (Bonus) | Republic | Belsavis - Chapter 3: The Galaxy at War | Bonus | Find Evidence of and Defeat the First, Second and Third Commando Team. | Bonus mission for Slicing the Net. | N/A - Look at map for radius circle. | N/A | Bonus quest for Slicing the Net. |
Friend or Foe | Republic | Belsavis - Chapter 3: The Galaxy at War | Story Mission | Locate Conrad Gall inside beast vault Z-26 in the tomb. | Myles | -2116, -215 | N/A | Requires Slicing the Net to be completed first. |
Crush the Scourge (Bonus) | Republic | Belsavis - Chapter 3: Wrath of the Voidwolf | Bonus | Defeat 20 Scourge Members. | Bonus mission for Most Wanted. | N/A - Look at map for radius circle. | N/A | Bonus quest for Most Wanted. |
Weapon Cache Loot | Republic | Belsavis - Chapter 3: Wrath of the Voidwolf | Story Mission | Loot Ivory's Weapon Cache. | N/A | N/A | N/A | Requires Most Wanted to be completed first. |
Aiding and Abetting | Republic | Belsavis - Chapter 3: Wrath of the Voidwolf | Story Mission | Marshall Cavarat revealed that Ivory is freeing his former crewmates. They're headed deeper into the prison on a mysterious mission, and you're the only person who can stop them. | Holocommunicator | N/A | N/A | Requires Most Wanted to be completed first. |
Aggravated Assault | Republic | Belsavis - Chapter 3: Wrath of the Voidwolf | Story Mission | According to Marshall Cavarat, Ivory has freed all but one of his friends: an extremely dangerous murderer of the near-immortal Gen'Dai species. You need to track down this killer before Ivory does. | Holocommunicator | N/A | N/A | Requires Aiding and Abetting to be completed first. |
Gang Buster (Bonus) | Republic | Belsavis - Chapter 3: Wrath of the Voidwolf | Bonus | Defeat 14 of Ivory's Gang Members. | Bonus mission for Aggravated Assault. | N/A - Look at map for radius circle. | N/A | Bonus quest for Aggravated Assault. |
Twenty to Life | Republic | Belsavis - Chapter 3: Wrath of the Voidwolf | Story Mission | According to your ally Marshall Cavarat, Ivory has breached vault 806 in the tomb. Go find him there before it's too late. | Holocommunicator | N/A | N/A | Requires Aggravated Assault to be completed first. |
Total Chaos (Bonus) | Republic | Belsavis - Chapter 3: Wrath of the Voidwolf | Bonus | Defeat 12 Primeval Droids and Released Monsters. | Bonus mission for Twenty to Life. | N/A - Look at map for radius circle. | N/A | Bonus quest for Twenty to Life. |
Empire Belsavis Quests

Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
[Intro] Flashpoint: Colicoid War Game | Empire | Belsavis | Flashpoint | Complete the Colicord War Games flashpoint. | C-06X | 2587, 367 | 1 | Orbital Station. Also located at -36, 1520 planetside. |
Riot on Belsavis | Empire | Belsavis | Planetary Storyline | Help Commander Calum free the Dread Masters from the Republic Prison. | Imperial Attache | 2561, 348 | 2 | |
Metal Militia | Empire | Belsavis | Planetary Storyline | Destroy the warden droids in the Minimum Security Station. | Lord Medechas | 1724, 1433 | This is a continuation from and requires Riot on Belsavis to be completed first. | |
Take Down the Guards (Bonus) | Empire | Belsavis | Bonus | Defeat 7 Prison Guards. | Bonus mission for Metal Militia. | N/A - Look at map for radius circle. | Bonus quest for Metal Militia. | |
Catalyzing the Conversion | Empire | Belsavis | Normal | Reprogram the hostile droids to target Republic guards. | Master Sergeant Korum | 1658, 1379 | 3 | |
Republic Secrets | Empire | Belsavis | Heroic | Break into the Republic compound and take whatever they are trying to protect. | Lord Ferrid | 1606, 1469 | 4 | |
Keepers of Secrets (Bonus) | Empire | Belsavis | Bonus | Defeat 12 Republic Forces. | Bonus mission for Republic Secrets. | N/A - Look at map for radius circle. | Bonus quest for Republic Secrets. | |
The Carbon Gallery | Empire | Belsavis | Planetary Storyline | Locate the carbon gallery and release the criminals. | Lord Medechas | 1724, 1433 | This is a continuation from and requires Metal Militia to be completed first. | |
Gallery Guards (Bonus) | Empire | Belsavis | Bonus | Defeat 8 Prison Guards. | Bonus mission for The Carbon Gallery. | N/A - Look at map for radius circle. | Bonus quest for The Carbon Gallery. | |
Fifth Time's the Charm | Empire | Belsavis | Planetary Storyline | Search Gholan's camp for the security field access key. | Lord Medechas | 1724, 1433 | This is a continuation from and requires The Carbon Gallery to be completed first. | |
The Last of the Law | Empire | Belsavis | Planetary Storyline | Confront Marshal Ruger. | Imperial Holoterminal | 748, 1161 | This is a continuation from and requires Fifth Time's the Charm to be completed first. | |
Last of the Lawmen (Bonus) | Empire | Belsavis | Bonus | Defeat 15 Republic Forces. | Bonus mission for The Last of the Law. | N/A - Look at map for radius circle. | Bonus quest for The Last of the Law. | |
A Pertinent Find | Empire | Belsavis | Normal | Retrieve the prison records. | Captain Rago | 749, 1140 | 5 | Requires Fifth Time's the Charm to be completed first. |
Nothing New (Bonus) | Empire | Belsavis | Bonus | Defeat 8 New Man Forces. | Bonus mission for A Pertinent Find. | N/A - Look at map for radius circle. | ||
Operations Group Four | Empire | Belsavis | Planetary Storyline | Speak to Captain Vandorn. | Lord Medechas | 1724, 1433 | This is a continuation from and requires The Last of the Law to be completed first. | |
Breaking the Herd | Empire | Belsavis | Planetary Storyline | Get revenge for Captain Vandorn's operations group on the alien gangs. | Captain Vandorn | -63, 1530 | 6 | This is a continuation but does not require Operations Group Four to be completed first. |
De-equip (Bonus) | Empire | Belsavis | Bonus | Destroy Gamorrean, Gand and Anomid Equipment. | Bonus mission for Breaking the Herd. | N/A - Look at map for radius circle. | Bonus quest for Breaking the Herd. | |
A Rock and a Hard Place | Empire | Belsavis | Heroic | Recover the Domination experiment data. | Ava Seldin | -110, 1570 | 7 | |
Futher Research (Bonus) | Empire | Belsavis | Bonus | Defeat 10 Anomid Forces. | Bonus mission for A Rock and a Hard Place. | N/A - Look at map for radius circle. | Bonus quest for A Rock and a Hard Place. | |
Gearing Up | Empire | Belsavis | Normal | Eliminate the Rattataki leaders and wreck the captured weapons factory. | Captain Habbaz | -122, 1588 | 8 | |
Strength of Many | Empire | Belsavis | Planetary Storyline | Challenge the Trandoshans and win their respect. | Captain Vandorn | -63, 1530 | This is a continuation from and requires Breaking the Herd to be completed first. | |
Information Warfare | Empire | Belsavis | Normal | Bring the Republic researchers to the empire. | Operative Bator | -69, 1539 | 9 | Requires Breaking the Herd to be completed first. |
Captors' Captors (Bonus) | Empire | Belsavis | Bonus | Defeat 20 Rodian Forces. | Bonus mission for Information Warfare. | N/A - Look at map for radius circle. | Bonus quest for Information Warfare. | |
Esh-kha Containment | Empire | Belsavis | Planetary Storyline | Report to Colonel Grang. | Ssevrek | -2223, 901 | This is a continuation from and requires Strength of Many to be completed first. | |
Wrong Savior | Empire | Belsavis | Normal | Release the Imperial prisoners from their cells and eliminate Kal Bedo and his Lieutenants. | Sergeant Tark | -1427, 604 | 10 | |
Carving a Path | Empire | Belsavis | Exploration | Investigate the transportation network. | Captain Suladi | -1439, 596 | 11 | |
Erasing the Esh-kha | Empire | Belsavis | Planetary Storyline | Exterminate the Esh-kha. | Colonel Grang | -1432, 588 | 12 | This is a continuation but does not require Esh-kha Containment to be completed first. |
Esh-kha Purge (Bonus) | Empire | Belsavis | Bonus | Defeat 30 Esh-kha Forces. | Bonus mission for Erasing the Esh-kha. | N/A - Look at map for radius circle. | Located in 'Maximum Security Thoroughfare'. | |
Key to the Vaults | Empire | Belsavis | Planetary Storyline | Locate and stop the Esh-kha warrior that is carrying a key which can free many more of them. | Portable Holoterminal | -2541, -930 | Located inside the Esh-kha vault. This is a continuation from and requires Erasing the Esh-kha to be completed first. | |
Once and Future | Empire | Belsavis | Normal | Free the imprisoned anti-Republic Cathar hero, Prince Shange. | Imperial Soldier's Corpse | -2390, -1092 | 13 | |
Guardians of the Past (Bonus) | Empire | Belsavis | Bonus | Defeat 10 Released Creatures. | Bonus mission for Once and Future. | N/A - Look at map for radius circle. | Located in 'Maximum Security Thoroughfare'. Bonus quest for Once and Future. | |
The Dread Masters | Empire | Belsavis | Planetary Storyline | Continue your search for the Empire's Operations Groups in the tombs. | Colonel Grang | -1432, 588 | This is a continuation from and requires Key to the Vaults to be completed first. | |
The Esh-kha Sanctuary | Empire | Belsavis | Exploration | Eliminate Night Jaws, his Esh-kha and their weapon caches. | Recon Droid | -2204, -1773 | 14 | |
The Scar | Empire | Belsavis | Exploration | Reduce the Esh-kha numbers and defeat their champion, Armored Whisper. | Recon Droid | -1611, -1812 | 15 | |
Tracking the Dread Masters | Empire | Belsavis | Planetary Storyline | Head into Vault 914 and complete the mission of Operations Group One. | Imperial Agent's Corpse | -1244, -1857 | 16 | This is a continuation but does not require The Dread Masters to be completed first. |
Eliminate the Esh-kha Horde (Bonus) | Empire | Belsavis | Bonus | Eliminate 10 Esh-kha in Vault 914. | Bonus mission for Tracking the Dread Masters. | N/A - Look at map for radius circle. | Bonus quest for Tracking the Dread Masters. | |
Breakthrough | Empire | Belsavis | Heroic | Salvage pieces of Rakata stasis technology. | TA-350 | -1208, -1821 | 17 | |
Take Down the Competition (Bonus) | Empire | Belsavis | Bonus | Defeat 25 Esh-kha Forces. | Bonus mission for Breakthrough. | N/A - Look at map for radius circle. | Bonus quest for Breakthrough. | |
The Bigger They Are | Empire | Belsavis | Exploration | Eliminate the Breeder's children. | Rakata Mind Trap | -939, -1780 | 18 | |
His Children's Children (Bonus) | Empire | Belsavis | Bonus | Destroy 4 of the Children's Eggs. | Bonus mission for The Bigger They Are. | N/A - Look at map for radius circle. | Bonus quest for The Bigger They Are. | |
Terror in the Flesh | Empire | Belsavis | Planetary Storyline | Locate the Dread Masters. | Security Console | -1261, -1544 | This is a continuation from and requires Tracking the Dread Masters to be completed first. | |
Rooting Out Opposition (Bonus) | Empire | Belsavis | Bonus | Defeat 20 Esh-kha Forces. | Bonus mission for Tracking the Dread Masters. | N/A - Look at map for radius circle. | Bonus quest for Terror in the Flesh. | |
Subject 13 | Empire | Belsavis | Normal | Free Subject 13 and 'convince' them to join the Empire. | Monitoring Station | -187, 2610 | 19 | |
Belsavis Reborn | Empire | Belsavis | Bonus Series | Help Commander Vorel study the ancient Rakatan technology. | Agent Brandis | 2575, 298 | 20 | Orbital Station, Start Mission. |
Lights Out | Empire | Belsavis | Heroic | Take out the Republic's generators. | Corporal Haddon | -906, 2198 | 21 | |
Light Them Up (Bonus) | Empire | Belsavis | Bonus | Defeat 30 Republic Forces. | Bonus mission for Lights Out. | N/A - Look at map for radius circle. | Bonus quest for Lights Out. | |
Old Enemies | Empire | Belsavis | Heroic | Eliminate Lord Raxxus | Lord Shaar | -927, 2213 | 22 | |
Crushing the Fairthful (Bonus) | Empire | Belsavis | Bonus | Defeat 30 of Raxxus's Followers. | Bonus mission for Old Enemies. | N/A - Look at map for radius circle. | Bonus quest for Old Enemies. | |
Invisible Threat | Empire | Belsavis | Exploration | Defeat stealth troopers in the High Security Section. | N4-71 | -943, 2213 | 23 | |
Unintended Consequences | Empire | Belsavis | Exploration | Go to the Rakata Vault and recover the Wraith Box | Major Chakron | -977, 2226 | 24 | |
Scientific Endeavors | Empire | Belsavis | Bonus Series | Rescue the Fire-eater lieutenants. | Major Locke | -945, 2236 | 25 | Requires Belsavis Reborn progress. Requires Belsavis Reborn to be completed first. |
Fire-Eater Mutiny | Empire | Belsavis | Bonus Series | Defeat the rebelling Fire-Eaters | Major Locke | -945, 2236 | 26 | Requires Belsavis Reborn progress and Scientific Endeavors to be completed first. |
Found in Translation | Empire | Belsavis | Bonus Series | Stop the Esh-kha from arming themselves. | Specialist Nattis | -765, -2373 | 27 | Requires Belsavis Reborn progress and Fire-Eater Mutiny to be completed first. |
Vault Raider (Bonus) | Empire | Belsavis | Bonus | Defeat 15 Esh-kha Forces. | Bonus mission for Found in Translation. | N/A - Look at map for radius circle. | Bonus quest for Found in Translation. | |
Reluctant Volunteers | Empire | Belsavis | Exploration | Use the savant subjugation device on Esh-kha savants. | Darth Synar | -784, -2386 | 28 | |
Trying to Impress (Bonus) | Empire | Belsavis | Bonus | Capture the Esh-kha High Savant. | Bonus mission for Reluctant Volunteers. | N/A - Look at map for radius circle. | Bonus quest for Reluctant Volunteers. | |
Clutter (Bonus) | Empire | Belsavis | Bonus | Defeat 12 Esh-kha Brutes. | Bonus mission for Reluctant Volunteers. | N/A - Look at map for radius circle. | Bonus quest for Reluctant Volunteers. | |
Ancient Transmissions | Empire | Belsavis | Exploration | Recover the command console key. | AR-72 | -779, -2372 | 29 | |
Tactical Strike (Bonus) | Empire | Belsavis | Bonus | Defeat 12 Esh-kha Forces. | Bonus mission for Ancient Transmissions. | N/A - Look at map for radius circle. | Bonus quest for Ancient Transmissions. | |
Droid Malfunction | Empire | Belsavis | Bonus Series | Recover the Rakata droid memory cores. | SD-9 | -804, -2805 | 30 | Requires Belsavis Reborn progress and Found in Translation to be completed first. |
The Carriers of Xenovirus Prime | Empire | Belsavis | Exploration | Locate and scan the vaults of Republic Prisoners who are carrying the Xenovirus. | Monitoring Station | -776, -2776 | 31 | |
Research Obstruction (Bonus) | Empire | Belsavis | Bonus | Defeat 10 Primeval Droids. | Bonus mission for The Carriers of Xenovirus Prime. | N/A - Look at map for radius circle. | Bonus quest for The Carriers of Xenovirus Prime. | |
Freeing the Fallen | Empire | Belsavis | Heroic | Released the crazed Jedi. | Monitoring Station Console | -776, -2781 | 32 | |
Clear the Way (Bonus) | Empire | Belsavis | Bonus | Defeat 20 Primeval Droids. | Bonus mission for Freeing the Fallen. | N/A - Look at map for radius circle. | ||
Deadly Mutations | Empire | Belsavis | Exploration | Destroy the irradiating machines and the mutated creatures. | Monitoring Station | -884, -3008 | 33 | |
Within Reach | Empire | Belsavis | Normal | Locate the Shroud's assets on Alderaan, Balmorra and Voss. | Peej's Dataframe | 1415, -1878 | Macrobinoculars Mission Line. This is a continuation from and requires A Spy's Secret to be completed. | |
The Alchemy Of Evil | Empire | Belsavis | Heroic 4 | Stop Lord Tagriss before he can unleash the last Seed of Rage on Ilum. | N/A - Completing Hunting Through The Shadows automatically starts this mission. | N/A | Seeker Droid Mission Line. This is a continuation from and requires Hunting Through The Shadows to be completed. | |
Locate the Enemy | Empire | Belsavis - Chapter 3: The Emperor's Wrath | Story Mission | Follow Lord Melicoste into the Republic prison's records vault. | Lieutenant Kaid | 889, 1897 | Requires Strong Arm to be completed first. | |
Record Keeping (Bonus) | Empire | Belsavis - Chapter 3: The Emperor's Wrath | Bonus | Defeat 12 of Melicoste's Forces. | Bonus mission for Declaration of War. | N/A - Look at map for radius circle. | Bonus quest for Locate the Enemy. | |
A Mass of Assassins | Empire | Belsavis - Chapter 3: The Emperor's Wrath | Story Mission | Head to Maximum Security Pod J-P9 and stop the Imperials from releasing the Sith assassinis. | Power Locked Door | 158, 2278 | Requires Locate the Enemy to be completed first. | |
Marauding the Melicoste (Bonus) | Empire | Belsavis - Chapter 3: The Emperor's Wrath | Bonus | Defeat 15 of Melicoste's Forces. | Bonus mission for A Mass of Assassins. | N/A - Look at map for radius circle. | Bonus quest for A Mass of Assassins. | |
Thwart the Rescue | Empire | Belsavis - Chapter 3: The Emperor's Wrath | Story Mission | Rendezvous with Master Timmns and stop Lord Melicoste and Darth Ekkage. | Holocommunicator | N/A | Requires A Mass of Assassins to be completed first. | |
Melicoste Massacre (Bonus) | Empire | Belsavis - Chapter 3: The Emperor's Wrath | Bonus | Defeat 12 of Melicoste's Forces. | Bonus mission for Thwart the Rescue. | N/A - Look at map for radius circle. | Bonus quest for Thwart the Rescue. | |
Strange Science | Empire | Belsavis - Chapter 3: Power and Duty | Story Mission | A Nikto slicer named Bolan who has revealed the location of a Rakata machine that may help you regain control of your Force powers. | Bolan | 1153, 1687 | Requires Prison Break to be completed first. | |
Some Disassembly Required (Bonus) | Empire | Belsavis - Chapter 3: Power and Duty | Bonus | Destroy 25 Republic Droids. | Bonus mission for Strange Science. | N/A - Look at map for radius circle. | Bonus quest for Strange Science. | |
Ghosts in the Walls | Empire | Belsavis - Chapter 3: Power and Duty | Story Mission | After relaying the signal from a Rakata machine to Bolan, you've managed to find the location of a curious Rakata "superhub." | Rakata Machine | -428, 1902 | Requires Strange Science to be completed first. | |
Droid Disposal (Bonus) | Empire | Belsavis - Chapter 3: Power and Duty | Bonus | Destroy 6 Quarantine Zone Droids. | Bonus mission for Strange Science. | N/A - Look at map for radius circle. | Bonus quest for Ghosts in the Walls. | |
Mother | Empire | Belsavis - Chapter 3: Power and Duty | Story Mission | Seek the vault of the Mother Machine in the tomb and use it to attempt a reconstruction of your body. | Rakata Device | -1781, 886 | Requires Ghosts in the Walls to be completed first. | |
A Flicker of Hope | Empire | Belsavis - Chapter 3: Public Enemy | Story Mission | Lieutenant Horn told you that Zale's ship has not left Belsavis since the Empire invaded and provided you with its last known location--Prison Transfer and Processing, in the Minimum Security Section. | Lieutenant Horn | 2727, 403 | Located on the Imperial Orbital Station. Requires The Ferryman to be completed first. | |
Target Rich Environment | Empire | Belsavis - Chapter 3: Public Enemy | Story Mission | You have been informed of a gang of eight thieves being held on Belsavis who still have open bounties on their heads. The bounty is all-or-nothing: All eight targets must be eliminated to receive payment. | Shuttle Door | 2563, 263 | Located on the Imperial Orbital Station. Requires A Flicker of Hope to be completed first. | |
Juxtaposition | Empire | Belsavis - Chapter 3: Public Enemy | Story Mission | You'll have to catch up to Zale at the Prison Industrial facility in the High Security Section before the trail goes cold. | Kayla Perlis | 1826, 1048 | Requires A Flicker of Hope to be completed first. | |
Defeat Droid Bodyguards (Bonus) | Empire | Belsavis - Chapter 3: Public Enemy | Bonus | Defeat 9 Droid Bodyguards. | Bonus mission for Juxtaposition. | N/A - Look at map for radius circle. | Bonus quest for Juxtaposition. | |
Rattataki Crimelords (Bonus) | Empire | Belsavis - Chapter 3: Public Enemy | Bonus | Defeat 3 Rattataki Crimelords. | Bonus mission for Juxtaposition. | N/A - Look at map for radius circle. | Bonus quest for Juxtaposition. | |
Mnemonia | Empire | Belsavis - Chapter 3: Public Enemy | Story Mission | The Houk suggested you clear out the Republic Maximum Security Tech Center in the Maximum Security Section where warden droids are built while he finds a few technicians who can repair the droid he destroye | Skadge | -274, 2522 | Requires Juxtaposition to be completed first. | |
Where Few Follow | Empire | Belsavis - Chapter 3: Public Enemy | Story Mission | Lieutenant Horn is in the process of securing more precise intelligence on Zale's location. In the meanwhile, he's suggested you head to the tomb itself. | Skadge | -1642, 595 | Requires Mnemonia to be completed first. | |
A Thousand Pardons | Empire | Belsavis - Chapter 3: Public Enemy | Story Mission | You've finally caught up to Zale Barrows in stasis block 44, though he's hardly alone. Zale and a motley group of Republic forces appear to have a small unit of Imperials cornered. He's noticed you've got h | Holocommunicator | N/A | Requires Where Few Follow to be completed first. | |
No Strings Attached | Empire | Belsavis - Chapter 3: Public Enemy | Story Mission | Though your business is concluded on Belsavis, there's still the matter of your new associate and the questions your crew is likely to have for you. Call a meeting and get the introductions out of the way. | Lieutenant Horn | 2708, 402 | Requires A Thousand Pardons to be completed first. | |
Overrun Break-in (Bonus) | Empire | Belsavis - Chapter 3: The Hidden Masters | Bonus | Defeat 10 Republic Forces. | Bonus mission for Breakout. | N/A - Look at map for radius circle. | Bonus quest for Breakout. | |
Secure Break-in (Bonus) | Empire | Belsavis - Chapter 3: The Hidden Masters | Bonus | Defeat 10 Republic Forces. | Bonus mission for Breakout. | N/A - Look at map for radius circle. | Bonus quest for Breakout. | |
The Scorpio Sanctions | Empire | Belsavis - Chapter 3: The Hidden Masters | Story Mission | Posing as a fellow inmate, you assembled a gang of prisoners to infiltrate the Megasecurity Ward and began sketching a break-in plan. First, you'll need equipment from the prison medical center in the High | Kanjon Slyke | 195, 1392 | Requires Breakout to be completed first. | |
High Security Storage Strike (Bonus) | Empire | Belsavis - Chapter 3: The Hidden Masters | Bonus | Defeat 17 Republic Forces. | Bonus mission for The Scorpio Sanctions. | N/A - Look at map for radius circle. | Bonus quest for The Scorpio Sanctions. | |
Rift Lurker Rage (Bonus) | Empire | Belsavis - Chapter 3: The Hidden Masters | Bonus | Defeat 10 Enraged Rift Lurkers. | Bonus mission for The Scorpio Sanctions. | N/A - Look at map for radius circle. | Bonus quest for The Scorpio Sanctions. | |
Legerdemain | Empire | Belsavis - Chapter 3: The Hidden Masters | Story Mission | Chaney developed a virus to distract SCORPIO; you can deliver it by the using the TJ-262 security spike on prime warden droids in the Maximum Security Section. | Kanjon Slyke | -1493, 270 | Requires The Scorpio Sanctions to be completed first. | |
Kick 'em while They're Down for Maintenance (Bonus) | Empire | Belsavis - Chapter 3: The Hidden Masters | Bonus | Destroy 6 Prison Protector Droids. | Bonus mission for Legerdemain. | N/A - Look at map for radius circle. | Bonus quest for Legerdemain. | |
Heist | Empire | Belsavis - Chapter 3: The Hidden Masters | Story Mission | Your preparations are complete. Access Megasecurity Ward 23 via the megasecurity turbolift in the tomb to begin the heist. | Kanjon Slyke | -1494, 270 | Requires Legerdemain to be completed first. |
Additional Belsavis Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Belsavis: The Resistance | Both | Belsavis - Companions & Contacts | Alliance Alert | Investigate the Star Fortress above Belsavis and recruit K'krohl to your Alliance. | Theron Shan | N/A - Companions and Contacts Menu | Requires Battle For The Stars progress. Requires Battle For The Stars to be completed first. |
Additional Odessan Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Gearing Up: K'krohl | Both | Odessan - Odessan | Expansion: Knights of the Fallen Empire - Star Fortress | Bring supplies to K'krohl. | K'krohl | -268, -3206 | Requires Belsavis: The Resistance to be completed. | |
Belsavis: The Shield Bunker | Both | Odessan - Odessan | Expansion: Knights of the Fallen Empire - Star Fortress | Disable the Shield Bunker. | K'krohl | -268, -3206 | Requires Gearing Up: K'krohl to be completed. | |
Belsavis: Destroying The Star Fortress | Both | Odessan - Odessan | Expansion: Knights of the Fallen Empire - Star Fortress | Complete [HEROIC 2+] The Star Fortress. | K'krohl | -268, -3206 | Requires Belsavis: The Shield Bunker to be completed. |
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207 quest entries in this Belsavis Quests in Star Wars: The Old Republic search.
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