Trooper Quests in Star Wars: The Old Republic
A list of all Trooper class quests available in SWTOR by chapter, hand-listed by player Exarch! This quest list should be up to date as of update 7.2. View All Quests
Republic Ord Mantell Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Hit the Ground Running | Republic | Ord Mantell | Normal | Talk to the Trooper Class Trainer | Sergeant Jaynes | 140, -101 | 19 | Trooper Only Mission. Available at Level 10. |
Hit the Ground Running | Republic | Ord Mantell - Prologue: The Trooper | Story Mission | You're the newest member of Havoc Squad. Your first assignment is on Ord Mantell, where a separatist uprising has turned into a planet-wide war. | N/A | N/A | N/A | |
Take Back Drelliad Village (Bonus) | Republic | Ord Mantell - Prologue: The Trooper | Bonus | Dispatch 10 Separatist Forces. | Bonus mission for Hit the Ground Running. | N/A - Look at map for radius circle. | N/A | Bonus quest for Hit the Ground Running. |
The Spy | Republic | Ord Mantell - Prologue: The Trooper | Story Mission | Meet with a Republic spy named Bellis and find out what he's learned from his separatist sources about the bomb's whereabouts. | Commander Tavus | 85, 12 | N/A | Requires Hit the Ground Running to be completed first. |
Clean Up Talloran (Bonus) | Republic | Ord Mantell - Prologue: The Trooper | Bonus | Defeat 10 Separatist Henchmen. | Bonus mission for The Spy. | N/A - Look at map for radius circle. | N/A | Bonus quest for The Spy. |
The Ambush | Republic | Ord Mantell - Prologue: The Trooper | Story Mission | A refugee named Mirru claims to have information on the separatists' plans for the bomb. | Fuse | 80, 14 | N/A | Requires The Spy to be completed first. |
Counter-Insurgency (Bonus) | Republic | Ord Mantell - Prologue: The Trooper | Bonus | Eliminate 10 Separatist Forces. | Bonus mission for The Ambush. | N/A - Look at map for radius circle. | N/A | Bonus quest for The Ambush. |
Mannett Point | Republic | Ord Mantell - Prologue: The Trooper | Story Mission | Havoc Squad's hunt for the stolen ZR-57 orbital strike bomb has led to a separatist base on the island of Mannett Point. | Commander Tavus | 78, 18 | N/A | Requires The Ambush to be completed first. |
Bringing the Battle to Them (Bonus) | Republic | Ord Mantell - Prologue: The Trooper | Bonus | Defeat 8 Separatist Battlers. | Bonus mission for Mannett Point. | N/A - Look at map for radius circle. | N/A | Bonus quest for Mannett Point. |
Oradam Village | Republic | Ord Mantell - Prologue: The Trooper | Story Mission | A man named Zak from nearby Oradam village came to Fort Garnik seeking treatment for radiation poisoning affecting both himself and his wife; the couple could easily have contracted radiation poisoning afte | Needles | 82, 12 | N/A | Requires Mannett Point to be completed first. |
The Separatists' Stronghold | Republic | Ord Mantell - Prologue: The Trooper | Story Mission | It's now up to you to ensure that the separatists cannot detonate the bomb. | Lieutenant Jorgan | 70, 6 | N/A | Requires Oradam Village to be completed first. |
New Assignment | Republic | Ord Mantell - Prologue: The Trooper | Story Mission | Take a Shuttle to the Republic Fleet. | General Vander | 79, 15 | N/A | Requires The Separatists' Stronghold to be completed first. |
The Coruscant Assignment | Republic | Ord Mantell - Prologue: The Trooper | Story Mission | You are now the commander of Havoc Squad. Your former squad-mates have betrayed the Republic and defected to the Sith Empire, and your first step in hunting them down is to meet with General Garza, the head | Shuttle Door | 268, 381 | N/A | Requires New Assignment to be completed first. |
Republic Coruscant Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Destroying the War Droids | Republic | Coruscant - Prologue: The Trooper | Story Mission | General Garza has ordered you to destroy a shipment of war droids that the Havoc Squad traitors purchased from the Migrant Merchants' Guild, a criminal organization on Coruscant. | General Garza | -1027, -4597 | N/A | Requires The Coruscant Assignment to be completed first. |
The Black Sun's Poison | Republic | Coruscant - Prologue: The Trooper | Story Mission | Destroy a shipment of deadly nerve gas called Trivoris. It was purchased by the Havoc Squad traitors from the Black Sun, another underworld group operating on Coruscant. | General Garza | -1285, -4858 | N/A | Requires Destroying the War Droids to be completed first. |
The Senate Inquiry | Republic | Coruscant - Prologue: The Trooper | Story Mission | General Garza has ordered you to appear at the inquiry, but she would prefer that you avoid confirming any of the Senators' suspicions. | Holocommunicator | N/A | N/A | Requires The Black Sun's Poison to be completed first. |
More Old Friends | Republic | Coruscant - Prologue: The Trooper | Story Mission | Tthe former commander of Havoc Squad, Jek Kardan, is working with a group of ex-military vigilantes on Coruscant known as the Justicars. General Garza wants Kardan brought in for questioning. | General Garza | -1285, -4858 | N/A | Requires The Senate Inquiry to be completed first. |
Assault on the Works | Republic | Coruscant - Prologue: The Trooper | Story Mission | Using the Justicars' data files, you have determined that Jek Kardan is using a rebuilt communications relay down in the Works level of Coruscant to route communications between the Havoc traitors. | Holocommunicator | N/A | N/A | Requires More Old Friends to be completed first. |
Clearing Airwaves (Bonus) | Republic | Coruscant - Prologue: The Trooper | Bonus | Defeat 7 Imperial Communications Squad Members. | Bonus mission for Assault on the Works. | N/A - Look at map for radius circle. | N/A | Bonus quest for Assault on the Works. |
Republic BT-7 Thunderclap Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Public Relations | Republic | BT-7 Thunderclap - Chapter 1: The Hero of Havoc | Story Mission | Wraith, the former Havoc infiltration expert, has kidnapped a Republic Senator named Krasul and taken him to a remote space station called Port Raga. | Holoterminal | -26, 4 | N/A | Requires Assault on the Works to be completed first. |
Republic Port Raga Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
The Price of Betrayal (Bonus) | Republic | Port Raga - Chapter 1: The Hero of Havoc | Bonus | Defeat 12 Treacherous Republic Forces. | Bonus mission for Public Relations. | N/A - Look at map for radius circle. | N/A | Bonus quest for Public Relations. |
A Little R and R | Republic | Port Raga - Chapter 1: The Hero of Havoc | Story Mission | Meet with Sergeant Jaxo in her apartent in the Black Sun territory on Coruscant. | N/A - Progressing Public Relations automatically starts this mission. | N/A | N/A | Only available if you choose to romance Sergeat Jaxo. Requires Public Relations to be completed first. |
Republic BT-7 Thunderclap Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Welcome Party | Republic | BT-7 Thunderclap - Chapter 1: The Hero of Havoc | Story Mission | Using the information you gathered on Coruscant, your hunt for the Havoc traitors has led you to the world of Taris. | Holoterminal | -26, 4 | N/A | Requires Public Relations to be completed first. |
A New Player | Republic | BT-7 Thunderclap - Chapter 1: The Hero of Havoc | Story Mission | Information you acquired on Coruscant has led you to believe that one or more of the Havoc traitors may be operating on Nar Shaddaa. | Holoterminal | -26, 4 | N/A | Requires Public Relations to be completed first. |
Republic Taris Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Lost and Found | Republic | Taris - Chapter 1: The Hero of Havoc | Story Mission | Investigate the last known coordinates of the Patrol Teams in the Republic Resettlement Zone and determine if their disappearance might be related to the Havoc traitors. | Colonel Gaff | -1901, 790 | N/A | Requires Welcome Party to be completed first. |
Fallenspire Stronghold | Republic | Taris - Chapter 1: The Hero of Havoc | Story Mission | Having determined that the missing patrols were kidnapped by scavengers, your next step is to storm the scavengers' headquarters and determine why they are abducting Republic soldiers. | Locked Crate | -1190, -331 | N/A | Requires Lost and Found to be completed first. |
An Imperial Presence | Republic | Taris - Chapter 1: The Hero of Havoc | Story Mission | Needles and his Imperial allies are working from a hidden bunker located in the Brell Sediment. Storm the Imperial research bunker and investigate Needles's activities and whereabouts. | Ensign Tane | 321, 437 | N/A | Requires Fallenspire Stronghold to be completed first. |
Not Welcome (Bonus) | Republic | Taris - Chapter 1: The Hero of Havoc | Bonus | Defeat 10 Imperial Forces. | Bonus mission for An Imperial Presence. | N/A - Look at map for radius circle. | N/A | Bonus quest for An Imperial Presence. |
The Arrangement | Republic | Taris - Chapter 1: The Hero of Havoc | Story Mission | It is now believed that Needles is perfecting his creation in a secret laboratory deep within the ruins of an old transport station. Find Needles in his lab at the ruins of Transport Station 5 in the Tulara | Sergeant Elara Dorne | -1902, 796 | N/A | Requires An Imperial Presence to be completed first. |
Liquidate the Laboratory (Bonus) | Republic | Taris - Chapter 1: The Hero of Havoc | Bonus | Defeat 10 Imperial Forces. | Bonus mission for The Arrangement. | N/A - Look at map for radius circle. | N/A | Bonus quest for The Arrangement. |
A New Ally | Republic | Taris - Chapter 1: The Hero of Havoc | Story Mission | General Garza has requested you contact her immediately. | Sergeant Dorne | -1903, 796 | N/A | Requires The Arrangement to be completed first. |
Republic BT-7 Thunderclap Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
The Republic's Finest | Republic | BT-7 Thunderclap - Chapter 1: The Hero of Havoc | Story Mission | Your instructions are to work with the SIS to stop the droid without revealing the details of the Havoc defection. | Holoterminal | -26, 4 | N/A | Requires A New Ally to be completed first. |
Republic Nar Shaddaa Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Reaching Out | Republic | Nar Shaddaa - Chapter 1: The Hero of Havoc | Story Mission | Since the droid escaped your first attempt to capture it, Jonas Balkar is making plans to track it down. | Holocommunicator | N/A | N/A | Requires The Republic's Finest to be completed first. |
Cause Some Havoc (Bonus) | Republic | Nar Shaddaa - Chapter 1: The Hero of Havoc | Bonus | Defeat 4 Marpessa Security Forces. | Bonus mission for Reaching Out. | N/A - Look at map for radius circle. | N/A | Bonus quest for Reaching Out. |
Climbing the Ladder | Republic | Nar Shaddaa - Chapter 1: The Hero of Havoc | Story Mission | With Jonas's help, you've learned that the droid and his accomplices are working with Imperial agents based in a penthouse suite at the Club Vertica Casino. | Jonas Balkar | 3444, -3186 | N/A | Requires Reaching Out to be completed first. |
Crashing the Club (Bonus) | Republic | Nar Shaddaa - Chapter 1: The Hero of Havoc | Bonus | Defeat 10 Club Vertica Forces. | Bonus mission for Climbing the Ladder. | N/A - Look at map for radius circle. | N/A | Bonus quest for Climbing the Ladder. |
Overloaded | Republic | Nar Shaddaa - Chapter 1: The Hero of Havoc | Story Mission | Captain Andrik now has plans to supercharge M1-4X's power core, rendering the droid all but invincible unless you intervene. | Holocommunicator | N/A | N/A | If you kill the Imperials, this missions starts at the Holoterminal at -345, -2602. Requires Climbing the Ladder to be completed first. |
Charging the Charging Facility (Bonus) | Republic | Nar Shaddaa - Chapter 1: The Hero of Havoc | Bonus | Defeat 8 Republic Defectors. | Bonus mission for Climbing the Ladder. | N/A - Look at map for radius circle. | N/A | Bonus quest for Overloaded. |
Republic BT-7 Thunderclap Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
The Shadow Fist | Republic | BT-7 Thunderclap - Chapter 1: The Hero of Havoc | Story Mission | Harron Tavus, the former commander of Havoc Squad, was spotted stealing a prototype cloaking device from the Republic. Luckily, the cloaking device was equipped with a tracking beacon. | Holoterminal | -26, 4 | N/A | Requires Overloaded to be completed first. |
Republic Tavus's Ship Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Stay Frosty (Bonus) | Republic | Tavus's Ship - Chapter 1: The Hero of Havoc | Bonus | Stay alert and don't get burned. | Bonus mission for Climbing the Ladder. | N/A - Look at map for radius circle. | N/A | Bonus quest for The Shadow Fist. |
Republic BT-7 Thunderclap Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Local Resources | Republic | BT-7 Thunderclap - Chapter 1: The Hero of Havoc | Story Mission | Your hunt for the Havoc traitors has led you to the remote desert world of Tatooine. | Holoterminal | -26, 4 | N/A | Requires The Shadow Fist to be completed first. |
Prisoner of War | Republic | BT-7 Thunderclap - Chapter 1: The Hero of Havoc | Story Mission | Your hunt for the Havoc traitors has led you to Alderaan. | Holoterminal | -26, 4 | N/A | Requires The Shadow Fist to be completed first. |
Republic Tatooine Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Rapid Response | Republic | Tatooine - Chapter 1: The Hero of Havoc | Story Mission | You have agreed to investigate in exchange for Klerren's help with your mission. Locate the site of the bombing in Anchorhead and speak to any survivors. | Mayor Klerren | 2076, -3690 | N/A | Requires Local Resources to be completed first. |
Patch-up the Wounded (Bonus) | Republic | Tatooine - Chapter 1: The Hero of Havoc | Bonus | Help 8 Wounded Bystanders. | Bonus mission for Rapid Response. | N/A - Look at map for radius circle. | N/A | Bonus quest for Rapid Response. |
Interception | Republic | Tatooine - Chapter 1: The Hero of Havoc | Story Mission | With the help of Oleg Klerren, the mayor of the local settlement of Anchorhead, you have begun working your way to Fuse's location, starting by investigating a group of Geonosians who are supposedly constru | Mayor Klerren | 2076, -3690 | N/A | Requires Rapid Response to be completed first. |
Sandstorm | Republic | Tatooine - Chapter 1: The Hero of Havoc | Story Mission | Your only hope of locating the Imperial base and capturing Fuse is to get the base's coordinates from one of the Imperial commando teams operating in the field. | Mayor Klerren | 2076, -3690 | N/A | Requires Interception to be completed first. |
Imperial Shut Down (Bonus) | Republic | Tatooine - Chapter 1: The Hero of Havoc | Bonus | Defeat 5 Imperial Squad Leaders. | Bonus mission for Sandstorm. | N/A - Look at map for radius circle. | N/A | Bonus quest for Sandstorm. |
Evacuation | Republic | Tatooine - Chapter 1: The Hero of Havoc | Story Mission | Your activities tipped the Imperials off to your presence, so they have decided to evacuate. Storm the Imperial base in the Dune Sea, capture Fuse, and prevent the Imperials' escape. | Holocommunicator | N/A | N/A | Requires Sandstorm to be completed first. |
Base Offensive (Bonus) | Republic | Tatooine - Chapter 1: The Hero of Havoc | Bonus | Defeat 20 Delta Squad Forces. | Bonus mission for Sandstorm. | N/A - Look at map for radius circle. | N/A | Bonus quest for Evacuation. |
Republic Alderaan Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Hidden Weapon | Republic | Alderaan - Chapter 1: The Hero of Havoc | Story Mission | A captured enemy nobleman, Markus Thul, claims to know where you can locate Gearbox, one of the Havoc Squad traitors. However, he insists that his family must be rescued from House Thul before he will revea | Holding Cell Access Panel | -793, 948 | N/A | Requires Prisoner of War to be completed first. |
Friends of my Enemy (Bonus) | Republic | Alderaan - Chapter 1: The Hero of Havoc | Bonus | Defeat 15 Thul and Baliss Forces. | Bonus mission for Sandstorm. | N/A - Look at map for radius circle. | N/A | Bonus quest for Hidden Weapon. |
Hard Bargain | Republic | Alderaan - Chapter 1: The Hero of Havoc | Story Mission | Find Markus Thul's Family in the Thul Compound in the Juran Mountains. | Captain Cormac | -778, 948 | N/A | Requires Hidden Weapon to be completed first. |
The Future of War | Republic | Alderaan - Chapter 1: The Hero of Havoc | Story Mission | Infiltrate Gearbox's Bunker in the Glarus Valley. | Holding Cell Access Panel | -793, 948 | N/A | Requires Hard Bargain to be completed first. |
Gearbox's Garrison (Bonus) | Republic | Alderaan - Chapter 1: The Hero of Havoc | Bonus | Defeat 20 Imperial Forces. | Bonus mission for The Future of War. | N/A - Look at map for radius circle. | N/A | Bonus quest for The Future of War. |
Republic BT-7 Thunderclap Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Inconspicuous Valor | Republic | BT-7 Thunderclap - Chapter 1: The Hero of Havoc | Story Mission | Harron Tavus's location has been pinpointed via an intercepted signal broadcast. | Holoterminal | -26, 4 | N/A | Requires The Future of War to be completed first. |
Republic The Justice Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Justice Isn't Blind (Bonus) | Republic | The Justice - Chapter 1: The Hero of Havoc | Bonus | Eliminate 15 Imperial Forces. | Bonus mission for Inconspicuous Valor. | N/A - Look at map for radius circle. | N/A | Bonus quest for Inconspicuous Valor. |
Justice | Republic | The Justice - Chapter 1: The Hero of Havoc | Story Mission | Confront Commander Tavus on the bridge of the Justice. | Hyperdrive Emergency Shutdown | 63, -221 | N/A | Requires Inconspicuous Valor to be completed first. |
Judgement (Bonus) | Republic | The Justice - Chapter 1: The Hero of Havoc | Bonus | Eliminate 15 Imperial Forces. | Bonus mission for Justice. | N/A - Look at map for radius circle. | N/A | Bonus quest for Justice. |
Return to Duty | Republic | The Justice - Chapter 2: Threats in the Darkness | Story Mission | Return to your ship and contact General Garza on the holoterminal. | General Garza | -304, -44 | N/A | Requires Justice to be completed first. |
Republic Tatooine Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Operation Blackout (Bonus) | Republic | Tatooine - Chapter 2: Threats in the Darkness | Bonus | Defeat All 12 Imperial Forces. | Bonus mission for Return to Duty. | N/A - Look at map for radius circle. | N/A | Bonus quest for Return to Duty. |
Republic Coruscant Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Recruitment Drive | Republic | Coruscant - Chapter 2: Threats in the Darkness | Story Mission | Havoc Squad must reach full strength ASAP in order to carry out an assault on the Empire's new superweapon, code-named Gauntlet. | General Garza | -1286, -4850 | N/A | Requires Return to Duty to be completed first. |
Republic Balmorra Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Missing in Action | Republic | Balmorra - Chapter 2: Threats in the Darkness | Story Mission | A resistance leader named Ardon informed you that Tanno Vik is due to stop at a Balmorran listening post in the Markaran Plains. Go there and extract Vik. | Ardon | 391, -211 | N/A | Requires Recruitment Drive to be completed first. |
Smash and Grab | Republic | Balmorra - Chapter 2: Threats in the Darkness | Story Mission | Technicians at a Balmorran listening post intercepted a transmission showing that Vik is heading for Sobrik. | Technician Jalba | -1102, 1261 | N/A | Requires Missing in Action to be completed first. |
Holding Your Ground (Bonus) | Republic | Balmorra - Chapter 2: Threats in the Darkness | Bonus | Defeat 20 Imperial Forces. | Bonus mission for Smash and Grab. | N/A - Look at map for radius circle. | N/A | Bonus quest for Smash and Grab. |
Target Acquisition | Republic | Balmorra - Chapter 2: Threats in the Darkness | Story Mission | Help Tanno Vik with his supposed "mission" to use a Republic missile to breach a sealed vault deep in Imperial territory. | Balmorran Resistance Fighter Corpse | -510, 929 | N/A | Requires Smash and Grab to be completed first. |
Reclaim the Village (Bonus) | Republic | Balmorra - Chapter 2: Threats in the Darkness | Bonus | Defeat 15 Imperial Forces. | Bonus mission for Target Acquisition. | N/A - Look at map for radius circle. | N/A | Bonus quest for Target Acquisition. |
Den of Thieves | Republic | Balmorra - Chapter 2: Threats in the Darkness | Story Mission | Vik has been captured by Imperial forces and taken to a high-security prison in the Balmorran Arms Factory. | Druan | 1366, 1613 | N/A | Requires Target Acquisition to be completed first. |
Research and Dismantlement (Bonus) | Republic | Balmorra - Chapter 2: Threats in the Darkness | Bonus | Destroy 5 Prototype Assault Droids. | Bonus mission for Den of Thieves. | N/A - Look at map for radius circle. | N/A | Bonus quest for Den of Thieves. |
Republic BT-7 Thunderclap Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Rescue Operation | Republic | BT-7 Thunderclap - Chapter 2: Threats in the Darkness | Story Mission | Head to Quesh and meet with Major Donovan. | Holoterminal | -26, 4 | N/A | Requires Den of Thieves to be completed first. |
Republic Quesh Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Operation Noisemaker (Bonus) | Republic | Quesh - Chapter 2: Threats in the Darkness | Bonus | Defeat 20 Imperial Forces. | Bonus mission for Rescue Operation. | N/A - Look at map for radius circle. | N/A | Bonus quest for Rescue Operation. |
Republic BT-7 Thunderclap Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Cold Reception | Republic | BT-7 Thunderclap - Chapter 2: Threats in the Darkness | Story Mission | Travel to Hoth to recruit a technical specialist. | Holoterminal | -26, 4 | N/A | Requires Rescue Operation to be completed first. |
Republic Hoth Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Finding the Path | Republic | Hoth - Chapter 2: Threats in the Darkness | Story Mission | To help Sergeant Yuun's operation, you've agreed to assist his team in an assault on the Crescent Canyon Research Station. | Sergeant Yuun | -3545, -1434 | N/A | Requires Cold Reception to be completed first. |
Clearing the West Side (Bonus) | Republic | Hoth - Chapter 2: Threats in the Darkness | Bonus | Defeat 6 Imperials. | Bonus mission for Finding the Path. | N/A - Look at map for radius circle. | N/A | Bonus quest for Finding the Path. |
Clearing the East Side (Bonus) | Republic | Hoth - Chapter 2: Threats in the Darkness | Bonus | Defeat 5 Imperials. | Bonus mission for Finding the Path. | N/A - Look at map for radius circle. | N/A | Bonus quest for Finding the Path. |
Conspicuous Gallantry | Republic | Hoth - Chapter 2: Threats in the Darkness | Story Mission | In order to give Sergeant Yuun's team an opening to collect the final Umbra pieces, Havoc Squad must create a diversion at a nearby Imperial salvage site. | Sergeant Yuun | -2225, -1299 | N/A | Requires Finding the Path to be completed first. |
Enforcing Your Way (Bonus) | Republic | Hoth - Chapter 2: Threats in the Darkness | Bonus | Clear Out 25 Imperial Forces. | Bonus mission for Conspicuous Gallantry. | N/A - Look at map for radius circle. | N/A | Bonus quest for Conspicuous Gallantry. |
Third-Party Interest | Republic | Hoth - Chapter 2: Threats in the Darkness | Story Mission | Sergeant Yuun has requested that Havoc Squad assist his soldiers in retrieving one of the final Umbra pieces. | Holoterminal | -644, -859 | N/A | Requires Conspicuous Gallantry to be completed first. |
Wipe Out the Raiders (Bonus) | Republic | Hoth - Chapter 2: Threats in the Darkness | Bonus | Defeat 15 Raiding White Maw Pirates. | Bonus mission for Third-Party Interest. | N/A - Look at map for radius circle. | N/A | Bonus quest for Third-Party Interest. |
Three's a Crowd (Bonus) | Republic | Hoth - Chapter 2: Threats in the Darkness | Bonus | Defeat 20 White Maw Pirates. | Bonus mission for Third-Party Interest. | N/A - Look at map for radius circle. | N/A | Bonus quest for Third-Party Interest. |
The Final Piece | Republic | Hoth - Chapter 2: Threats in the Darkness | Story Mission | Sergeant Yuun has determined that the final Umbra component has been taken to the Star of Coruscant. | Sergeant Yuun | 227, -31 | N/A | Requires Third-Party Interest to be completed first. |
The Final Resistance (Bonus) | Republic | Hoth - Chapter 2: Threats in the Darkness | Bonus | Defeat 15 White Maw Pirates. | Bonus mission for The Final Piece. | N/A - Look at map for radius circle. | N/A | Bonus quest for The Final Piece. |
Republic BT-7 Thunderclap Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Battle of the Gauntlet | Republic | BT-7 Thunderclap - Chapter 2: Threats in the Darkness | Story Mission | Travel to Coruscant and report to General Garza in her office in the Senate tower for your mission briefing. | Holoterminal | -26, 4 | N/A | Requires The Final Piece to be completed first. |
Republic The Gauntlet Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Operational Hazards (Bonus) | Republic | The Gauntlet - Chapter 2: Threats in the Darkness | Bonus | Inflict Maximum Structural Damage. | Bonus mission for Battle of the Gauntlet. | N/A - Look at map for radius circle. | N/A | Bonus quest for Battle of the Gauntlet. |
Catching Up | Republic | The Gauntlet - Chapter 2: Threats in the Darkness | Story Mission | Meet Sergeant Jaxo on Coruscant. | Item Called: "Urgent Orders" | N/A | N/A | Was an Item obtained via mail. Required class story progress to be obtained first. |
Republic Coruscant Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Operation Talon | Republic | Coruscant - Chapter 3: The Galaxy at War | Story Mission | Board Outpost 256 and begin your operation to rescue the heads of state from Imperial captivity. | General Garza | -1292, -4856 | N/A | Requires Battle of the Gauntlet to be completed first. |
Republic Outpost 256 Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Suppression of Hostilities (Bonus) | Republic | Outpost 256 - Chapter 3: The Galaxy at War | Bonus | Defeat 20 Imperial Forces. | Bonus mission for Operation Talon. | N/A - Look at map for radius circle. | N/A | Bonus quest for Operation Talon. |
Republic Coruscant Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
War Crimes | Republic | Coruscant - Chapter 3: The Galaxy at War | Story Mission | Havoc Squad needs to get the Republic's best forces into the field in order to successfully repel General Rakton's Imperial offensive. Your first objective is on the planet Belsavis. | General Garza | -1284, -4847 | N/A | Requires Operation Talon to be completed first. |
Casualties of War | Republic | Coruscant - Chapter 3: The Galaxy at War | Story Mission | Your companion was injured during the Battle of the Gauntlet and has been recovering on your ship during the course of your operations on Belsavis. | General Garza | -1284, -4847 | N/A | Requires Operation Talon to be completed first. |
Republic Belsavis Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Change In Plans | Republic | Belsavis - Chapter 3: The Galaxy at War | Story Mission | Harlan and his men need backup and medical supplies ASAP. | Guard Captain Zess | 1147, 164 | N/A | Requires War Crimes to be completed first. |
Population Control (Bonus) | Republic | Belsavis - Chapter 3: The Galaxy at War | Bonus | Defeat 5 Escaped Maniacs. | Bonus mission for Change In Plans. | N/A - Look at map for radius circle. | N/A | Bonus quest for Change In Plans. |
Forgotten But Not Gone (Bonus) | Republic | Belsavis - Chapter 3: The Galaxy at War | Bonus | Defeat 8 Forgotten Beasts. | Bonus mission for Change In Plans. | N/A - Look at map for radius circle. | N/A | Bonus quest for Change In Plans. |
Overwhelming Force | Republic | Belsavis - Chapter 3: The Galaxy at War | Story Mission | Kal, one of the Dagger Wing pilots, has information on several of his comrades who are trapped and need urgent assistance. | Tobin Harlan | -91, 685 | N/A | Requires Change In Plans to be completed first. |
Repair the Surveillance Cameras (Bonus) | Republic | Belsavis - Chapter 3: The Galaxy at War | Bonus | Repair 6 Surveillance Cameras. | Bonus mission for Overwhelming Force. | N/A - Look at map for radius circle. | N/A | Bonus quest for Overwhelming Force. |
Slicing the Net | Republic | Belsavis - Chapter 3: The Galaxy at War | Story Mission | After rescuing several of the pilots, you're finally on track to rendezvous with their commander, Conrad Gall. | Tobin Harlan | -95, 685 | N/A | Requires Overwhelming Force to be completed first. |
Commando Hunt (Bonus) | Republic | Belsavis - Chapter 3: The Galaxy at War | Bonus | Find Evidence of and Defeat the First, Second and Third Commando Team. | Bonus mission for Slicing the Net. | N/A - Look at map for radius circle. | N/A | Bonus quest for Slicing the Net. |
Friend or Foe | Republic | Belsavis - Chapter 3: The Galaxy at War | Story Mission | Locate Conrad Gall inside beast vault Z-26 in the tomb. | Myles | -2116, -215 | N/A | Requires Slicing the Net to be completed first. |
Republic BT-7 Thunderclap Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Objective: A-77 | Republic | BT-7 Thunderclap - Chapter 3: The Galaxy at War | Story Mission | The location of A-77, a remote Imperial prisoner-of-war facility, has finally been discovered thanks to a broadcast from one of the inmates there--Sergeant Jaxo. General Garza has assigned your squad to mou | Holoterminal | -26, 4 | N/A | Requires Friend or Foe to be completed first. |
Republic A-77 Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
No Secret Left Behind (Bonus) | Republic | A-77 - Chapter 3: The Galaxy at War | Bonus | Recover the Interrogation Data. | Bonus mission for Objective: A-77. | N/A - Look at map for radius circle. | N/A | Bonus quest for Objective: A-77. |
Republic BT-7 Thunderclap Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Power Play | Republic | BT-7 Thunderclap - Chapter 3: The Galaxy at War | Story Mission | Use your ship's galaxy map to travel to Voss and begin your next operation. | Holoterminal | -26, 4 | N/A | Requires Objective: A-77 to be completed first. |
Republic Voss Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Local Infantry (Bonus) | Republic | Voss - Chapter 3: The Galaxy at War | Bonus | Speak to Captain Marshall. | Bonus mission for Power Play. | N/A - Look at map for radius circle. | N/A | Bonus quest for Power Play. |
A Day in the Life | Republic | Voss - Chapter 3: The Galaxy at War | Story Mission | An influential Senator named Evran is holding a large number of troops in reserve to protect the planet Voss from a possible Imperial attack. The troops are desperately needed on the front lines of the war, | Senator Evran | -182, -231 | N/A | Requires Power Play to be completed first. |
Guns Blazing (Bonus) | Republic | Voss - Chapter 3: The Galaxy at War | Bonus | Defeat 20 Imperial Guerrillas. | Bonus mission for A Day in the Life. | N/A - Look at map for radius circle. | N/A | Bonus quest for A Day in the Life. |
Hostile Negotiations | Republic | Voss - Chapter 3: The Galaxy at War | Story Mission | You've discovered that a group of arms smugglers have been making secret deliveries to the Imperials on Voss. It's possible that these deliveries include weapons or other equipment to be used in an Imperial | Imperial Database Computer | -2537, 361 | N/A | Requires A Day in the Life to be completed first. |
Sneaking Suspicion (Bonus) | Republic | Voss - Chapter 3: The Galaxy at War | Bonus | Defeat 5 Exchange Forces. | Bonus mission for Hostile Negotiations. | N/A - Look at map for radius circle. | N/A | Bonus quest for Hostile Negotiations. |
Consequences | Republic | Voss - Chapter 3: The Galaxy at War | Story Mission | Senator Evran has ordered your assistance in a diplomatic matter. | Holocommunicator | N/A | N/A | Requires Hostile Negotiations to be completed first. |
No One Left Behind (Bonus) | Republic | Voss - Chapter 3: The Galaxy at War | Bonus | Defeat 5 Bloodthirsty Gormak. | Bonus mission for Consequences. | N/A - Look at map for radius circle. | N/A | Bonus quest for Consequences. |
Into the Shadows | Republic | Voss - Chapter 3: The Galaxy at War | Story Mission | Investigate the coordinates where Agent Kellor and the rest of the SIS team crash-landed in the Dark Heart area of the Nightmare Lands and search for survivors. | Voss Commando | 904, 2494 | N/A | Requires Consequences to be completed first. |
Imperial Cave In (Bonus) | Republic | Voss - Chapter 3: The Galaxy at War | Bonus | Defeat 15 Imperial Drilling Forcesand 3 Imperial Demolitionist. | Bonus mission for Into the Shadows. | N/A - Look at map for radius circle. | N/A | Bonus quest for Into the Shadows. |
Fond Farewell (Bonus) | Republic | Voss - Chapter 3: The Galaxy at War | Bonus | Speak to Captain Marshall in Your Ship's Airlock on Voss. | Bonus mission for Into the Shadows. | N/A - Look at map for radius circle. | N/A | Bonus quest for Into the Shadows. |
Republic BT-7 Thunderclap Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Subtle Maneuvers | Republic | BT-7 Thunderclap - Chapter 3: The Galaxy at War | Story Mission | Havoc Squad's testimony has been requested for a Senate hearing on Special Forces activities. | Holoterminal | -26, 4 | N/A | Requires Into the Shadows to be completed first. |
Republic Coruscant Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Local Assets | Republic | Coruscant - Chapter 3: The Galaxy at War | Story Mission | General Rakton has finally taken to the field at the head of an Imperial battle group invading Corellia. Havoc Squad must strike now. | Lieutenant Mai | -1292, -4819 | N/A | Requires Subtle Maneuvers to be completed first. |
Republic Corellia Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Smuggling Run | Republic | Corellia - Chapter 3: The Galaxy at War | Story Mission | Fight your way to the captured smuggler hangar in the blastfield shipyards and clear out the Imperial presence. | General Garza | 524, 1463 | N/A | Requires Local Assets to be completed first. |
Captain Phaeris And Locke (Bonus) | Republic | Corellia - Chapter 3: The Galaxy at War | Bonus | Investigate Captain Phaeris and Locke. | Bonus mission for Smuggling Run. | N/A - Look at map for radius circle. | N/A | Bonus quest for Smuggling Run. |
Extinguish The Imperials (Bonus) | Republic | Corellia - Chapter 3: The Galaxy at War | Bonus | Defeat 10 Imperial Forces. | Bonus mission for Smuggling Run. | N/A - Look at map for radius circle. | N/A | Bonus quest for Smuggling Run. |
Target Rich Environment | Republic | Corellia - Chapter 3: The Galaxy at War | Story Mission | Rally the leaders of the three rebel cells aiding you in the ambush. | General Garza | 509, 1466 | N/A | Requires Smuggling Run to be completed first. |
The Lucky Lancer: Destruction | Republic | Corellia - Chapter 3: The Galaxy at War | Story Mission | Head for the Corellian Museum of Starships in Axial Park and secure the Lucky Lancer's hangar bay for use as a landing site. | General Garza | 827, -3407 | N/A | Destruction Option. Requires Target Rich Environment to be completed first. |
The Lucky Lancer: Preservation | Republic | Corellia - Chapter 3: The Galaxy at War | Story Mission | Head for the Corellian Museum of Starships in Axial Park and secure the Lucky Lancer's hangar bay for use as a landing site. | General Garza | 827, -3407 | N/A | Preservation Option. Requires Target Rich Environment to be completed first. |
Forward Momentum | Republic | Corellia - Chapter 3: The Galaxy at War | Story Mission | Your forces have landed on Corellia without being detected, and the assault on General Rakton's position inside the Bastion is about to begin. | General Garza | 3419, -2233 | N/A | Requires "The Lucky Lancer: Destruction" or "The Lucky Lancer: Preservation" to be completed first. |
The Battle of Corellia | Republic | Corellia - Chapter 3: The Galaxy at War | Story Mission | Havoc Squad has breached the Bastion's outer defenses, but the battle to reach General Rakton is only just beginning. | Bastion Gate Controls | 2288, -3552 | N/A | Requires Forward Momentum to be completed first. |
Operation Clean Sweep (Bonus) | Republic | Corellia - Chapter 3: The Galaxy at War | Bonus | Detonate 3 explosives. | Bonus mission for The Battle of Corellia. | N/A - Look at map for radius circle. | N/A | Bonus quest for The Battle of Corellia. |
Republic Rishi Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Eclipse Squad | Republic | Rishi - Expansion: Shadow of Revan | Expansion: Shadow of Revan | eneral Garza has come to Rishi on an urgent task. She's tracked a rogue Spec Forces group known as Eclipse Squad to Rishi. They're augmented with Rakata cybernetics that have driven them insane, making them | Theron Shan | 1108, 360 | N/A | Requires class story to be completed first. |
Republic N/A Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Airing Grievances | Republic | N/A | Normal | Talk to Aric Jorgan about joining Havoc Squad. | Aric Jorgan | N/A | N/A | Requires The Separatists' Stronghold to be completed first. |
Past And Present | Republic | N/A | Normal | Talk to Aric Jorgan about your service record. | Aric Jorgan | N/A | N/A | Requires Airing Grievances to be completed first. |
Looking Ahead | Republic | N/A | Normal | Talk to Aric Jorgan about filling up Havoc Squad. | Aric Jorgan | N/A | N/A | Requires Past And Present to be completed first. |
Catching Up | Republic | N/A | Normal | Talk to Aric Jorgan about his career with the Deadeyes. | Aric Jorgan | N/A | N/A | Requires Looking Ahead to be completed first. |
A New Home | Republic | N/A | Normal | Talk to Aric Jorgan about his current posting. | Aric Jorgan | N/A | N/A | Requires Catching Up to be completed first. |
Missing in Action | Republic | N/A | Normal | Talk to Aric Jorgan about bad news. | Aric Jorgan | N/A | N/A | Requires A New Home to be completed first. |
Surprise Inspection | Republic | N/A | Normal | Talk to Aric Jorgan about a weapons inspection. | Aric Jorgan | N/A | N/A | Requires Missing in Action to be completed first. |
Career Discussion | Republic | N/A | Normal | Talk to Aric Jorgan about a promotion. | Aric Jorgan | N/A | N/A | Requires Surprise Inspection to be completed first. |
Friendly Suggestions | Republic | N/A | Normal | Talk to Aric Jorgan about about finding the Deadeyes. | Aric Jorgan | N/A | N/A | Requires Career Discussion to be completed first. |
Surprise Party | Republic | N/A | Normal | Talk to Aric Jorgan about your efforts since Ord Mantell. | Aric Jorgan | N/A | N/A | Female Trooper Only. Requires Friendly Suggestions to be completed first. |
Watch and Wait | Republic | N/A | Normal | Talk to Aric Jorgan about about finding the Deadeyes. | Aric Jorgan | N/A | N/A | Requires Friendly Suggestions to be completed first. |
Acceptable Risk | Republic | N/A | Normal | Talk to Aric Jorgan about finding his old XO. | Aric Jorgan | N/A | N/A | Requires Watch and Wait to be completed first. |
Personal Call | Republic | N/A | Normal | Talk to Aric Jorgan about Agent Zane and the Deadeyes. | Aric Jorgan | N/A | N/A | Requires Acceptable Risk to be completed first. |
A Private Matter | Republic | N/A | Normal | Talk to Aric Jorgan about about his feelings for you. | Aric Jorgan | N/A | N/A | Female Trooper Only. Requires Personal Call to be completed first. |
On Review | Republic | N/A | Normal | Talk to Aric Jorgan about your leadership. | Aric Jorgan | N/A | N/A | Requires Personal Call to be completed first. |
Rest and Relaxation | Republic | N/A | Normal | Talk to Aric Jorgan about having some alone time. | Aric Jorgan | N/A | N/A | Female Trooper Only. Requires On Review to be completed first. |
Mistakes Were Made | Republic | N/A | Normal | Talk to Aric Jorgan about Torve. | Aric Jorgan | N/A | N/A | Requires On Review to be completed first. |
New Circumstances | Republic | N/A | Normal | Talk to Aric Jorgan about finding the Deadeyes on hoth. | Aric Jorgan | N/A | N/A | Requires Mistakes Were Made to be completed first. |
Those Three Words | Republic | N/A | Normal | Talk to Aric Jorgan about about his feelings for you. | Aric Jorgan | N/A | N/A | Female Trooper Only. Requires New Circumstances to be completed first. |
Redefining Teamwork | Republic | N/A | Normal | Talk to Aric Jorgan about starting a family. | Aric Jorgan | N/A | N/A | Female Trooper Only. Requires Those Three Words to be completed first. |
Hopes and Dreams | Republic | N/A | Normal | Talk to Aric Jorgan about having kids. | Aric Jorgan | N/A | N/A | Requires New Circumstances to be completed first. |
Promising Starts | Republic | N/A | Normal | Talk to Elara about joining Havoc Squad. | Elara Dorne | N/A | N/A | Requires A New Ally to be completed first. |
Organized Mistrust | Republic | N/A | Normal | Talk to Elara about vouching for her when she makes her report to Peronnel Division. | Elara Dorne | N/A | N/A | Requires Promising Starts to be completed first. |
Overcoming the Past | Republic | N/A | Normal | Talk to Elara about her treatment since defecting. | Elara Dorne | N/A | N/A | Requires Organized Mistrust to be completed first. |
Those Left Behind | Republic | N/A | Normal | Talk to Elara about her family in the Empire. | Elara Dorne | N/A | N/A | Requires Overcoming the Past to be completed first. |
Sister and Brother | Republic | N/A | Normal | Talk to Elara about her and her brother in the Imperial Military. | Elara Dorne | N/A | N/A | Requires Those Left Behind to be completed first. |
Strange Circumstances | Republic | N/A | Normal | Talk to Elara about a message from her brother. | Elara Dorne | N/A | N/A | Requires Sister and Brother to be completed first. |
Unreasonable Expectations | Republic | N/A | Normal | Talk to Elara about Captain Kalor. | Elara Dorne | N/A | N/A | Requires Strange Circumstances to be completed first. |
Up to Code | Republic | N/A | Normal | Talk to Elara about restocking supplies. | Elara Dorne | N/A | N/A | Requires Unreasonable Expectations to be completed first. |
Freedom of Choice | Republic | N/A | Normal | Talk to Elara about how she feels after defecting. | Elara Dorne | N/A | N/A | Requires Up to Code to be completed first. |
Regulatory Discussions | Republic | N/A | Normal | Talk to Elara about changing up the food supplies. | Elara Dorne | N/A | N/A | Requires Freedom of Choice to be completed first. |
Changing Circumstances | Republic | N/A | Normal | Talk to Elara about an exciting new after-action form. | Elara Dorne | N/A | N/A | Requires Preventative Measures to be completed first. |
Applied Learning | Republic | N/A | Normal | Talk to Elara about how much she has learnt during her time in the Republic. | Elara Dorne | N/A | N/A | Requires Changing Circumstances to be completed first. |
Personal Effects | Republic | N/A | Normal | Talk to Elara about a special gift. | Elara Dorne | N/A | N/A | Requires Applied Learning to be completed first. |
Suspicious Silence | Republic | N/A | Normal | Talk to Elara about Captain Kalor. | Elara Dorne | N/A | N/A | Requires Personal Effects to be completed first. |
Submitted for Approval | Republic | N/A | Normal | Talk to Elara about a research article she has been writing for the Armed Forces Medical Science Journal. | Elara Dorne | N/A | N/A | Requires Suspicious Silence to be completed first. |
The Final Test | Republic | N/A | Normal | Talk to Elara about a loophole Captain Kalor is trying to exploit. | Elara Dorne | N/A | N/A | Requires Submitted for Approval to be completed first. |
Exciting Developments | Republic | N/A | Normal | Talk to Elara about a research article she has wrote being published in the Armed Forces Medical Science Journal. | Elara Dorne | N/A | N/A | Requires The Final Test to be completed first. |
Military Family | Republic | N/A | Normal | Talk to Elara about you having children and what they could do in the future. | Elara Dorne | N/A | N/A | Requires Exciting Developments to be completed first. |
Unbridled Enthusiasm | Republic | N/A | Normal | Talk to 4X about his enthusiasm to be a part of Havoc Squad. | M1-4X | N/A | N/A | Requires Overloaded to be completed first. |
Built for the Job | Republic | N/A | Normal | Talk to M1-4X about what they were designed for. | M1-4X | N/A | N/A | Requires Unbridled Enthusiasm to be completed first. |
Inner Strength | Republic | N/A | Normal | Talk to M1-4X about being unique. | M1-4X | N/A | N/A | Requires Built for the Job to be completed first. |
Morale Improvement Initiative | Republic | N/A | Normal | Talk to M1-4X about taking additional assignments. | M1-4X | N/A | N/A | Requires Inner Strength to be completed first. |
All Talk | Republic | N/A | Normal | Talk to M1-4X about going after "The Ambassador". | M1-4X | N/A | N/A | Requires Morale Improvement Initiative to be completed first. |
The Face of the Empire | Republic | N/A | Normal | Talk to M1-4X about locating "The Ambassador". | M1-4X | N/A | N/A | Requires All Talk to be completed first. |
Tangible Results | Republic | N/A | Normal | Talk to M1-4X about finding someone more high profile to go after. | M1-4X | N/A | N/A | Requires The Face of the Empire to be completed first. |
Mysteries of the Galaxy | Republic | N/A | Normal | Talk to M1-4X about going after a Sith. | M1-4X | N/A | N/A | Requires Tangible Results to be completed first. |
Aiming High | Republic | N/A | Normal | Talk to M1-4X about Lord Kavos. | M1-4X | N/A | N/A | Requires Mysteries of the Galaxy to be completed first. |
Unreasonable Force | Republic | N/A | Normal | Talk to M1-4X about defeating Lord Kavos. | M1-4X | N/A | N/A | Requires Aiming High to be completed first. |
Potential Energy | Republic | N/A | Normal | Talk to M1-4X about improvements. | M1-4X | N/A | N/A | Requires Unreasonable Force to be completed first. |
Weapons of War | Republic | N/A | Normal | Talk to M1-4X about Imperial Superweapons. | M1-4X | N/A | N/A | Requires Potential Energy to be completed first. |
Thorough Research | Republic | N/A | Normal | Talk to M1-4X about Colonel Rebus. | M1-4X | N/A | N/A | Requires Weapons of War to be completed first. |
Imperial Ingenuity | Republic | N/A | Normal | Talk to M1-4X about neutralizing Colonel Rebus. | M1-4X | N/A | N/A | Requires Thorough Research to be completed first. |
Lifetime Service Commendation | Republic | N/A | Normal | Talk to M1-4X about Havoc Squad's success. | M1-4X | N/A | N/A | Requires Imperial Ingenuity to be completed first. |
Unlikely Recruit | Republic | N/A | Normal | Talk to Tanno Vik about how happy he is. | Tanno Vik | N/A | N/A | Requires Den of Thieves to be completed first. |
The New Boss | Republic | N/A | Normal | Talk to Tanno Vik about getting a cut of a weapons deal he had back on balmorra. | Tanno Vik | N/A | N/A | Requires The New Boss to be completed first. |
Free Ticket | Republic | N/A | Normal | Talk to Tanno Vik about how he joined the Military so he could get off Nar Shaddaa. | Tanno Vik | N/A | N/A | Requires Free Ticket to be completed first. |
Caught Red-Handed | Republic | N/A | Normal | Talk to Tanno Vik about an annoying arms dealer. | Tanno Vik | N/A | N/A | Requires Caught Red-Handed to be completed first. |
Settling Debts | Republic | N/A | Normal | Talk to Tanno Vik about the bounty on his head. | Tanno Vik | N/A | N/A | Requires Settling Debts to be completed first. |
Business Opportunity | Republic | N/A | Normal | Talk to Tanno Vik about making credits from Magaran's old customers. | Tanno Vik | N/A | N/A | Requires Business Opportunity to be completed first. |
A Nice Change | Republic | N/A | Normal | Talk to Tanno Vik about how he enjoys being a part of Havoc Squad. | Tanno Vik | N/A | N/A | Requires A Nice Change to be completed first. |
Noble Intentions | Republic | N/A | Normal | Talk to Tanno Vik about Albrek, an Alderaanian that owed Magaran credits. | Tanno Vik | N/A | N/A | Requires Noble Intentions to be completed first. |
Customer Service | Republic | N/A | Normal | Talk to Tanno Vik about collecting credits from Albrek. | Tanno Vik | N/A | N/A | Requires Customer Service to be completed first. |
Long-Term Arrangement | Republic | N/A | Normal | Talk to Tanno Vik about sticking around for the long run. | Tanno Vik | N/A | N/A | Requires Long-Term Arrangement to be completed first. |
Name of Honor | Republic | N/A | Normal | Talk to Yuun about joining Havoc Squad and earning his second name among the Gand. | Yuun | N/A | N/A | Requires The Final Piece to be completed first. |
Technological Innovation | Republic | N/A | Normal | Talk to Yuun about how he earned his name. | Yuun | N/A | N/A | Requires Name of Honor to be completed first. |
The Path to War | Republic | N/A | Normal | Talk to Yuun about joining the Republic Army. | Yuun | N/A | N/A | Requires Technological Innovation to be completed first. |
Zaviir-juna | Republic | N/A | Normal | Talk to Yuun about completing the Zaviir-juna | Yuun | N/A | N/A | Requires The Path to War to be completed first. |
Tarnuur | Republic | N/A | Normal | Talk to Yuun about your friendship. | Yuun | N/A | N/A | Requires Zaviir-juna to be completed first. |
📝 Looking for a spreadsheet or checklist? Visit the SWTOR Mission Checklists Google Sheet - to use it as a checklist, choose FILE > MAKE A COPY in the top left, which will allow you to save your own copy that you can edit and update. Use the tabs at the bottom to switch between types of quests. If you want to track quests on a second character, make a second copy.
190 quest entries in this Trooper Quests in Star Wars: The Old Republic search.
Want to report a missing quest?
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