In Update 7.2, the developers introduced a big set of changes to PvP including PvP Seasons, the ability to choose what types of matches you can queue for, and changes to the way medals are earned.
Update 7.2.1 will bring updates to how medals are earned.
What’s changing in Update 7.2.1?
According to the developers, the Alderaan map will have these changes to medals:
- Defender points per tick have been increased from 500 to 700 points per tick.
- Turret Control Zones have been increased.
- When within the control zones of a turret controlled by your team, you will receive 500 defender points when defeating a player.
- When within the control zones of a turret controlled by the opposing team, you will receive 500 attacker points for every player you defeat.
They may have also made some changes to matchmaking, as they are requesting feedback on that as well.
When will 7.2.1 be released?
No date yet, but 7.2.1 is currently in testing on the PTS (Public Test Server). 7.2.1 will also include:
- Credit Inflation changes
- Galactic Season 4 – A Passage of Peace
- New Mek-Sha Stronghold tied into Galactic Seasons!
- PvP Season 2
Updates
Here is the developer post about the update.
Hey everyone,
With PTS opening soon, I just wanted to give an update on some changes coming in 7.2.1 to the medals system specifically on the Alderaan map and our philosophy behind some of these changes. To start with here are the changes:
- Defender points per tick have been increased from 500 to 700 points per tick.
- Turret Control Zones have been increased.
- When within the control zones of a turret controlled by your team, you will receive 500 defender points when defeating a player.
- When within the control zones of a turret controlled by the opposing team, you will receive 500 attacker points for every player you defeat.
These changes should help players reach higher Defender and Attacker point medals as well as reward the team for winning fights as an objective. These adjustments should also assist players in reaching 8 medals while positively contributing to their team.
Why are these changes coming only to the Alderaan map?
We chose the Alderaan Warzone for two reasons. The first being that it can set a good baseline for the other control point modes such as Novare Coast and Yavin Ruins and secondly, it is one of the more popular maps. It is important to note that we intend on rolling out these changes to various maps over time as each map is constructed and built differently.
Our philosophy behind these changes and the medal system as a whole is to encourage players to play the objective and play to win in order to improve quality of matches for their teammates and progress in their own individual PVP Reward Track. With that said, medals are designed to recognize the accomplishments of tasks a player or team completes. This to encourage players to not only put their best effort forward, but also reward the team accomplishing those tasks with improved progress on their PVP Reward Track.
In the future, we are going to be adjusting more PvP maps with improvements to help alleviate the difficulty of receiving medals especially when succeeding in a Warzone. As noted above, these changes will roll out in batches, and as always we appreciate everyone for taking the time to deliver feedback on these changes.
Shabir
They also are requesting feedback.
Be sure to read this post first before jumping onto the PTS and submitting feedback in this thread!
Alderaan Warzone Map:
- Is it easier to obtain Attacker and Defender points?
- Do you feel like you can earn 8 medals even if you do not win matches?
General PvP matches:
- Were matchups fair?
- If you participated in a match, please describe the makeup of your group and the group you were paired against.
- Feel free to leave general feedback of your experience with matchmaking.
Please only leave feedback if you participated in a PvP match.
Here is the Update 7.2 medals and points:
General
| Img | Type | Medal | Description |
|---|---|---|---|
| PvP | Demolisher Medal | Damage – Deal 30,000 damage in a single hit | |
| PvP | Annihilator Medal | Damage – Deal 60,000 damage in a single hit | |
| PvP | Paladin Medal | Tank – Preventing 150,000 damage to your allies in 1 life | |
| PvP | Protector Medal | Tank – Preventing 350,000 damage to your allies | |
| PvP | Medic Medal | Heal 30,000 damage in a single heal | |
| PvP | Trauma Surgeon | Heal 60,000 damage in a single heal | |
| PvP | Healer Medal | Healer – Healing 1,500,000 damage | |
![]() |
PvP | Reinforcer | You joined the match after it started |
All Warzones
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Warzones | Offense Basic | Gain 1 attacker point |
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Warzones | Offense Bronze | Gain 2,500 attacker points |
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Warzones | Offense Silver | Gain 5,000 attacker points |
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Warzones | Offense Gold | Gain 7,500 attacker points |
![]() |
Warzones | Offense Platinum | Gain 10,000 attacker points |
![]() |
Warzones | Offense Master | Gain 12,500 attacker points |
![]() |
Warzones | Offense Diamond | Gain 15,000 attacker points |
![]() |
Warzones | Defense Basic | Gain 1 defender point |
![]() |
Warzones | Defense Bronze | Gain 2,500 defender points |
![]() |
Warzones | Defense Silver | Gain 5,000 defender points |
![]() |
Warzones | Defense Gold | Gain 7,500 defender points |
![]() |
Warzones | Defense Platinum | Gain 10,000 defender points |
![]() |
Warzones | Defense Master | Gain 12,500 defender points |
![]() |
Warzones | Defense Diamond | Gain 15,000 defender points |
![]() |
Nodes | Superiority | Capture a node on Novare, Civil War or Yavin |
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Warzones | Dauntless 1 | 10 minute victory |
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Warzones | Dauntless 2 | 9 minute victory |
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Warzones | Dauntless 3 | 8 minute victory |
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Warzones | Dauntless 4 | 7 minute victory |
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Warzones | Dauntless 5 | 6 minute victory |
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Warzones | Dauntless 6 | 5 minute victory |
And here are how the points were gained:
![]() |
Yavin 4 / Alderaan Civil War / Novare Coast | Defending a Controlled Turret +500 Defender Points |
![]() |
Yavin 4 / Alderaan Civil War / Novare Coast | No points for stopping an enemy from attempting to capture your team’s turret. |
![]() |
Yavin 4 / Alderaan Civil War / Novare Coast | Capturing a Node +1000 Attacker Points (Yavin for sure, Alderaan for sure, Novare?) |
![]() |
Yavin 4 / Alderaan Civil War / Novare Coast | No points for killing other players offensively or defensively. |



























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