Belsavis Quests in Star Wars: The Old Republic

A list of all Belsavis quests available in SWTOR, hand-listed by player Exarch! This quest list should be up to date as of update 7.6. Find the quest number on the chart, then use the map to find out where to pick it up on Belsavis. This list includes all non-class quests on Belsavis. View All Quests

    Republic Belsavis Quests

    🌐 Click on the map to open the Republic Belsavis quests map in a new window, and use the CTRL+PLUS KEY on your keyboard to zoom in and find the numbers on the map for the Republic Belsavis quest start locations.
    Name Faction Planet TypeDescription Questgiver Location Notes
    A Belsavis WelcomeRepublicBelsavisPlanetary StorylineReport to Warden Playt.Intake Officer 564, 327
    Secure the Generator (Bonus)RepublicBelsavisBonusDefeat 12 CondemnedBonus mission for A Belsavis Welcome. Bonus quest for A Belsavis Welcome.
    For Want of a DroidRepublicBelsavisNormalRetrieve motivator coils from mandalorian turrets.Officer Narong 1171, 406
    Mando Negotiations (Bonus)RepublicBelsavisBonusDefeat 6 Mandalorian Forces.Bonus mission for For Want of a Droid. Bonus quest for For Want of a Droid.
    The Magnetar RiflesRepublicBelsavisPlanetary StorylineRecover the stolen Magnetar Rifles from the Condemned.Generator Control Panel 1218, 961This is a continuation from and requires A Belsavis Welcome to be completed first.
    Incapacitated Prisoners (Bonus)RepublicBelsavisBonusIncapacitate 4 Prisoners.Bonus mission for The Magnetar Rifles. Bonus quest for The Magnetar Rifles.
    Crisis PreventionRepublicBelsavisPlanetary Storyline Investigate the Condemned hideout and find out what they are planning.Assistant Warden Graal 924, 142This is a continuation from and requires The Magnetar Rifles to be completed first.
    Non-lethal Negotiations (Bonus)RepublicBelsavisBonusIncapacitate 4 Escaped Condemned.Bonus mission for Crisis Prevention. Bonus quest for Crisis Prevention.
    EvacuationRepublicBelsavisNormalClear a path for the guards' families to get off world safely.Officer Vempor 993, 255Requires The Magnetar Rifles to be completed.
    Jungle FlightRepublicBelsavisHeroicFind and extract Agent Mynock.Agent Firehawk 446, 817
    Lurker Control (Bonus)RepublicBelsavisBonusDefeat 10 Rift Lurkers.Bonus mission for Jungle Flight. Bonus quest for Jungle Flight.
    Riot in the Warden's StationRepublicBelsavisPlanetary StorylineReturn to Assistant Warden Graal and defend the Command Center.Computer Console 162, 1244This is a continuation from and requires Crisis Prevention to be completed first.
    Additional Force Authorized (Bonus)RepublicBelsavisBonusDefeat 8 Comdemned Forces.Bonus mission for Riot in the Warden's Station. Bonus quest for Riot in the Warden's Station.
    Maximum SecurityRepublicBelsavisPlanetary StorylineSpeak with Colnel Hauer.Nyranos 867, 196This is a continuation from and requires Riot in the Warden's Station to be completed first.
    Restraining the DarknessRepublicBelsavisNormalStop the sith from recovering ancient weapons from inside the vaults.Master Korman Reyes -118, 633
    Countdown to JailbreakRepublicBelsavisPlanetary StorylineDismantle the Rattataki bomb and recover the stolen power cores.Colnel Hauer 8, 586This is a continuation but does not requires Maximum Security to be completed first.
    Supply Chain (Bonus)RepublicBelsavisBonusRetrieve 5 Power Cores.Bonus mission for Countdown to Jailbreak. Bonus quest for Countdown to Jailbreak.
    Speaking Their LanguageRepublicBelsavisExplorationEscort C-501 into the jungle to find out how the Rattataki are communicating.Officer Serik -59, 559
    War GamesRepublicBelsavisPlanetary StorylineFind and defeat Sulkhaz.Colnel Hauer 8, 586This is a continuation from and requires Countdown to Jailbreak to be completed first.
    Neimoidian Rescue (Bonus)RepublicBelsavisBonusRescue 6 Neimoidians.Bonus mission for War Games. Bonus quest for War Games.
    Explosive EntranceRepublicBelsavisNormalPlant explosive charges on the power station's main generator.Major Camren -44, 563Requires Countdown to Jailbreak to be completed.
    Before the Bomb (Bonus)RepublicBelsavisBonusDefeat 16 Imperial Forces.Bonus mission for Explosive Entrance. Bonus quest for Explosive Entrance.
    The Deep PrisonsRepublicBelsavisPlanetary StorylineGo to the Maximum Security Section and investifate the unknown hostile species.Colnel Hauer 8, 586This is a continuation from and requires War Games to be completed first.
    Emergency MeasuresRepublicBelsavisNormalActivate the Emergency Stations to activate quarantine fields and restraint collars to stop the riots.Mission Terminal -1483, -329
    Forging a PathRepublicBelsavisExplorationScan and analyse the old Rakata teleporter terminals.Lora -1460, -321
    Friendly FireRepublicBelsavisExplorationDestroy the Cargo of the downed ship.Sergeant Nerrick -1475, -280
    Scavengers (Bonus)RepublicBelsavisBonusDefeat 17 Esh-kha.Bonus mission for Friendly Fire. Bonus quest for Friendly Fire.
    Shadows from the Past: Esh-kha LeadersRepublicBelsavisPlanetary Storyline Find and defeat the Esh-kha leaders.General Skylast -1479, -370Only available if you choose the Esh-kha leaders conversation option. This is a continuation but does not requires The Deep Prison to be completed first.
    Breaking the War Machine (Bonus)RepublicBelsavisBonusDestroy 2 Esh-kha Munitions, 2 weapons caches and 2 medical supplies.Bonus mission for Shadows from the Past: Leaders. Bonus quest for Shadows from the Past: Esh-kha Leaders.
    Shadows from the Past: Supply DepotsRepublicBelsavisPlanetary Storyline Find and destroy the Esh-kha supply depot.General Skylast -1479, -370Only available if you choose the Supply Depot conversation option.This is a continuation but does not requires The Deep Prison to be completed first.
    Beheading the Threat (Bonus)RepublicBelsavisBonusDefeat 3 Esh-kha leaders.Bonus mission for Shadows from the Past: Supply Depots. Bonus quest for Shadows from the Past: Supply Depots.
    The Engineers' TaleRepublicBelsavisHeroicRescue the captured engineers and recover the stolen generator capacitors.Major Valyn -1529, -370
    Striking the Esh-khaRepublicBelsavisPlanetary Storyline Locate the Esh-kha's chief and defeat him.General Skylast -1479, -370This is a continuation from and requires Shadows from the Past: Esh-kha Leaders or Shadows from the Past: Supply Depots to be completed first.
    Esh-kha Assault (Bonus)RepublicBelsavisBonusDefeat 15 Esh-kha Forces.Bonus mission for Striking the Esh-kha. Bonus quest for Striking the Esh-kha.
    Prison ScarsRepublicBelsavisExplorationThe Esh-kha have overrun The Scar, eliminate them.Recon Droid -1638, -1377
    Unexpected AssistanceRepublicBelsavisNormalReclaim the reprogramed warden droids.TM-09 -1048, -1322
    Assisting the Wardens (Bonus)RepublicBelsavisBonusDefeat 12 Esh-kha Forces.Bonus mission for Unexpected Assistance. Bonus quest for Unexpected Assistance.
    The TyrantRepublicBelsavisHeroicDefeat the murderous Sith known as the Tyrant.Monitoring Station Console -331, -1678
    Secrets of the DeepRepublicBelsavisPlanetary StorylineHead deeper into the Rakata prison and investigate the World Razer.Rakata Holoterminal -1273, -1029This is a continuation from and requires Striking the Esh-kha to be completed first.
    FailsafeRepublicBelsavisPlanetary Storyline Stop Gore Claw from realeasing the World Razer at all costs.Holoterminal -1044, -1309This is a continuation from and requires Secrets of the Deep to be completed first.
    Protecting the Failsafe (Bonus)RepublicBelsavisBonusDefeat 20 Esh-kha Forces.Bonus mission for Failsafe. Bonus quest for Failsafe.
    The World RazerRepublicBelsavisPlanetary Storyline Stop the Esh-kha from destroying the Burning Way.Stasis Chamber -280, -1224This is a continuation from and requires Failsafe to be completed first.
    Burning the Way (Bonus)RepublicBelsavisBonusDefeat 10 Esh-kha Forces.Bonus mission for The World Razer. Bonus quest for The World Razer.
    The Builders' TechnologyRepublicBelsavisNormal As a reward for your support, the World Razer shared with you a location on Ilum where you can find the Builders' technology.General Skylast -1479, -370Only available if you free The World Razer. Requires The World Razer to be completed first.
    Operation BarricadeRepublicBelsavisBonus SeriesFind and destroy the ancient teleportation devices the Esh-kha are using to assault ships in orbit.Agent Moritt 545, 290Located on the Belsavis Republic Orbital Station.
    Strengthening the ChainRepublicBelsavisBonus SeriesDefeat the Rattataki gang leaders in the souther part of the High Security Section.Major Harris -1688, 1156Requires Operation Barricade to be completed first.
    Munitions Destruction (Bonus)RepublicBelsavisBonusDestroy 4 Munitions.Bonus mission for Strengthening the Chain. Bonus quest for Strengthening the Chain.
    Emergent MedicineRepublicBelsavisNormalCollect Venom Glands for Sergeant Kayen so he can continue his work on an anti-venom.Sergeant Kayen -1634, 1264
    A Lesson is LearnedRepublicBelsavisHeroicRescue the captured scientists from the Gand prisoners.Doctor Everis -1308, 1634
    The Perfect Carrier: Curing Gen'DaiRepublicBelsavisBonus Series Cure the infected Gen'Dai from the millennia-old virus.Doctor Fash -1339, 1653Light Side option. Requires Strengthening the Chain to be completed first.
    The Perfect Carrier: Killing Gen'DaiRepublicBelsavisBonus Series Kill the infected Gen'Dai that carry the millennia-old virus.Doctor Fash -1339, 1653Dark Side option. Requires Strengthening the Chain to be completed first.
    Open CommunicationsRepublicBelsavisHeroicRecover the passkey that controls the ancient communication network from the Esh-kha.Agent Hextal -1341, 1643
    Put Them in Their Place (Bonus)RepublicBelsavisBonusDefeat 20 Esh-kha Forces.Bonus mission for Open Communications. Bonus quest for Open Communications.
    Prison Power OutageRepublicBelsavisExplorationRepair the Rakata power generator.Rakata Terminal -2092, -1252
    Stage 1 - Esh-kha (Bonus)RepublicBelsavisBonusDefeat 15 Esh-kha.Bonus mission for Prison Power Outage. Bonus quest for Prison Power Outage.
    Stage 2 - Esh-kha (Bonus)RepublicBelsavisBonusReinforce 5 Power Relays.Bonus mission for Prison Power Outage. Bonus quest for Prison Power Outage.
    Stage 3 - Esh-kha (Bonus)RepublicBelsavisBonusDefeat 25 Esh-kha.Bonus mission for Prison Power Outage. Bonus quest for Prison Power Outage.
    Final Stage - Esh-kha (Bonus)RepublicBelsavisBonusLoot the Prison Power Schematics from Sleeping Doom.Bonus mission for Prison Power Outage. Bonus quest for Prison Power Outage.
    RiotRepublicBelsavisBonus SeriesDefeat the rioting Esh-kha and rescue the captured soldiers.Captain Devlin -137, -3122Requires The Perfect Carrier: Curing Gen'Dai, or The Perfect Carrier: Killing Gen'Dai to be completed first.
    Descent into the TombRepublicBelsavisBonus SeriesProceed into the ancient tomb and contact Captain Devlin.Captain Devlin -137, -3122Requires Riot to be completed first.
    The Stasis GeneratorRepublicBelsavisHeroicDestroy the stasis generator before the Esh'kha get a hold of it.Tech Station 5, -3273
    Sleeping RakataRepublicBelsavisExplorationConfront Elshuu, an ancient and powerful being, and ensure he never escapes Belsavis.Monitoring Station Console -258, -3207
    Evil's Worst Nightmare (Bonus)RepublicBelsavisBonusDefeat 15 of Elshuu's Followers.Bonus mission for Sleeping Rakata. Bonus quest for Sleeping Rakata.
    Unheard FrequenciesRepublicBelsavisExplorationCollect memory cored from Primeval Droids.Monitoring Station -264, -3207
    Prison RepairsRepublicBelsavisBonus SeriesDefeat the Esh-kha and shut down the transporter controls.Monitoring Station Console -264, -3229Requires Riot to be completed first.
    [INTRO] Flashpoint: Colicoid War GameRepublicBelsavisFlashpointIntro mission to the Colicoid War Game flashpoint.M8T-V 560, 389Located on the Belsavis Orbital Station. Also located on Belsavis at -82, 545.
    Containing a BeastRepublicBelsavisExplorationCaptain Valn warned you that an unstoppable monstrosity is tearing its way through the Maximum Security holding cells. He has asked you to weld the doors shut and seal the beast in.Holoterminal -670, -3591
    Primeval Slaying (Bonus)RepublicBelsavisBonusSlay 12 Primeval Creatures.Bonus mission for Containing a Beast. Bonus quest for Containing a Beast.
    The Hard Way (Bonus)RepublicBelsavisBonusDefeat the Horrific Monstrosity.Bonus mission for Containing a Beast. Only available if you take too long to seal the door (25sec). The Horrific Monstrosity cannot be fought with a companion, it is treated as a mini world boss. A full group is recommended. Bonus quest for Containing a Beast.
    Closing InRepublicBelsavisNormalLocate the Shroud's assets on Alderaan, Balmorra and Voss.Peej's Dataframe 1415, -1878Macrobinoculars Mission Line. This is a continuation from and requires An Emerging Dread to be completed.
    Uprooting The Last SeedRepublicBelsavisHeroic 4Stop Lord Tagriss before he can unleash the last Seed of Rage on Ilum.N/A - Completing No Place Left To Hide automatically starts this mission. N/ASeeker Droid Mission Line. This is a continuation from and requires No Place Left To Hide to be completed.
    Death Spiral: Locating the Scientists (Jedi Knight)RepublicBelsavis - Chapter 3: Galactic AnnihilationStory MissionSearch for the monitoring stations in the High Security Section of the prison and turn them on.Pak Taldine 424, 834Requires Anarchy to be completed first.
    Extinguishing A Threat (Bonus) (Jedi Knight)RepublicBelsavis - Chapter 3: Galactic AnnihilationBonusDefeat 16 Rattataki Prisoners.Bonus mission for Death Spiral: Locating the Scientists. Bonus quest for Death Spiral: Locating the Scientists.
    Taking It Back (Bonus) (Jedi Knight)RepublicBelsavis - Chapter 3: Galactic AnnihilationBonusDefeat 3 Imperial Assassins.Bonus mission for Death Spiral: Locating the Scientists. Bonus quest for Death Spiral: Locating the Scientists.
    We Don't Have Time for This (Bonus) (Jedi Knight)RepublicBelsavis - Chapter 3: Galactic AnnihilationBonusDefeat 24 Imperial Fanatics.Bonus mission for Death Spiral: Locating the Scientists. Bonus quest for Death Spiral: Locating the Scientists.
    Death Spiral (Jedi Knight)RepublicBelsavis - Chapter 3: Galactic AnnihilationStory MissionSecure the prototype alien weapons to keep them out of the rioting prisoners' hands.Commander Rayfel -549, -714Requires Death Spiral: Locating the Scientists to be completed first.
    Clear the Prototype Vault (Bonus) (Jedi Knight)RepublicBelsavis - Chapter 3: Galactic AnnihilationBonusDefeat 10 Gamorrean Forces.Bonus mission for Death Spiral. Bonus quest for Death Spiral.
    Lockdown (Jedi Knight)RepublicBelsavis - Chapter 3: Galactic AnnihilationStory MissionLocate Doctor Gantrell in the Maximum Security Section of the prison.Prototype Vault -1294, 198Requires Death Spiral to be completed first.
    Esh-kha Obstruction (Bonus) (Jedi Knight)RepublicBelsavis - Chapter 3: Galactic AnnihilationBonusDefeat 20 Esh-kha Forces.Bonus mission for Lockdown. Bonus quest for Lockdown.
    No Stalling (Bonus) (Jedi Knight)RepublicBelsavis - Chapter 3: Galactic AnnihilationBonusDefeat 12 Imperial Forces at Tomb Bridge.Bonus mission for Lockdown. Bonus quest for Lockdown.
    Impending Doom: To the Power Core (Jedi Knight)RepublicBelsavis - Chapter 3: Galactic AnnihilationStory MissionGo to the central power core in the tomb of the prison to stop Executor Krannus.Doctor Gantrell -1687, -483Requires Lockdown to be completed first.
    Race to the Core (Jedi Knight)RepublicBelsavis - Chapter 3: Galactic AnnihilationBonusDefeat 12 Imperial Forces.Bonus mission for Impending Doom: To the Power Core. Bonus quest for Impending Doom: To the Power Core.
    Impending Doom (Jedi Knight)RepublicBelsavis - Chapter 3: Galactic AnnihilationStory MissionStop Executor Krannus before he overloads the power core.Executor Krannus 162, -1599Requires Impending Doom: To the Power Core to be completed first.
    Haywire Hindrance (Bonus) (Jedi Consular)RepublicBelsavis - Chapter 3: The Children of The EmperorBonusDestroy 10 Reprogrammed Droids.Bonus mission for Hostile Population. Bonus quest for Hostile Population.
    Escapee Hunting (Bonus) (Jedi Consular)RepublicBelsavis - Chapter 3: The Children of The EmperorBonusDefeat 15 Escaped Prisoners.Bonus mission for Hostile Population. Bonus quest for Hostile Population.
    Category Ten (Jedi Consular)RepublicBelsavis - Chapter 3: The Children of The EmperorStory Mission Geland has revealed himself to be a Child of the Emperor and killed his research team. Komi mentioned that Geland had found an ancient computer with data on Belsavis's history, which could help you find theIdentification Card 407, 659Requires Hostile Population to be completed first.
    Scavenger Hunt (Bonus) (Jedi Consular)RepublicBelsavis - Chapter 3: The Children of The EmperorBonusDefeat 10 Hostile Vault Defenses and Prisoners.Bonus mission for Category Ten. Bonus quest for Category Ten.
    Taking on the Asylum (Jedi Consular)RepublicBelsavis - Chapter 3: The Children of The EmperorStory Mission You have been contacted by an unknown benefactor who seems interested in helping you find the Esh-kha. He claims you must seek out Hallow Voice, leader of a peaceful faction of the Esh-kha and a potential aDestroyed Rakata Terminal -880, -859Requires Category Ten to be completed first.
    Turret Takedown (Bonus) (Jedi Consular)RepublicBelsavis - Chapter 3: The Children of The EmperorBonusDestroy 4 JP-8 Security Turrets.Bonus mission for Taking on the Asylum. Bonus quest for Taking on the Asylum.
    Ensuring Staff Safety (Bonus) (Jedi Consular)RepublicBelsavis - Chapter 3: The Children of The EmperorBonusDisable 4 Security Cameras.Bonus mission for Taking on the Asylum. Bonus quest for Taking on the Asylum.
    The Voice From The Tomb (Jedi Consular)RepublicBelsavis - Chapter 3: The Children of The EmperorStory Mission With the help of Lhunu, a Rakata seeking to atone for the Esh-kha's imprisonment, you are close to freeing Hallow Voice and his followers.Lhunu -1550, -858Requires Taking on the Asylum to be completed first.
    Primeval Destruction (Bonus) (Jedi Consular)RepublicBelsavis - Chapter 3: The Children of The EmperorBonusDestroy 10 Primeval Droids.Bonus mission for The Voice From The Tomb. Bonus quest for The Voice From The Tomb.
    For the Greater Good (Bonus) (Jedi Consular)RepublicBelsavis - Chapter 3: The Children of The EmperorBonusDefeat 10 Esh-kha Forces.Bonus mission for The Voice From The Tomb. Bonus quest for The Voice From The Tomb.
    Change In Plans (Trooper)RepublicBelsavis - Chapter 3: The Galaxy at WarStory Mission Harlan and his men need backup and medical supplies ASAP. Guard Captain Zess 1147, 164Requires War Crimes to be completed first.
    Population Control (Bonus) (Trooper)RepublicBelsavis - Chapter 3: The Galaxy at WarBonusDefeat 5 Escaped Maniacs.Bonus mission for Change In Plans. Bonus quest for Change In Plans.
    Forgotten But Not Gone (Bonus) (Trooper)RepublicBelsavis - Chapter 3: The Galaxy at WarBonusDefeat 8 Forgotten Beasts.Bonus mission for Change In Plans. Bonus quest for Change In Plans.
    Overwhelming Force (Trooper)RepublicBelsavis - Chapter 3: The Galaxy at WarStory Mission Kal, one of the Dagger Wing pilots, has information on several of his comrades who are trapped and need urgent assistance.Tobin Harlan -91, 685Requires Change In Plans to be completed first.
    Repair the Surveillance Cameras (Bonus) (Trooper)RepublicBelsavis - Chapter 3: The Galaxy at WarBonusRepair 6 Surveillance Cameras.Bonus mission for Overwhelming Force. Bonus quest for Overwhelming Force.
    Slicing the Net (Trooper)RepublicBelsavis - Chapter 3: The Galaxy at WarStory Mission After rescuing several of the pilots, you're finally on track to rendezvous with their commander, Conrad Gall.Tobin Harlan -95, 685Requires Overwhelming Force to be completed first.
    Commando Hunt (Bonus) (Trooper)RepublicBelsavis - Chapter 3: The Galaxy at WarBonusFind Evidence of and Defeat the First, Second and Third Commando Team.Bonus mission for Slicing the Net. Bonus quest for Slicing the Net.
    Friend or Foe (Trooper)RepublicBelsavis - Chapter 3: The Galaxy at WarStory Mission Locate Conrad Gall inside beast vault Z-26 in the tomb.Myles -2116, -215Requires Slicing the Net to be completed first.
    Crush the Scourge (Bonus) (Smuggler)RepublicBelsavis - Chapter 3: Wrath of the VoidwolfBonusDefeat 20 Scourge Members.Bonus mission for Most Wanted. Bonus quest for Most Wanted.
    Weapon Cache Loot (Bonus) (Smuggler)RepublicBelsavis - Chapter 3: Wrath of the VoidwolfBonusLoot Ivory's Weapon Cache.N/A 271, 374Bonus quest for Most Wanted.
    Aiding and Abetting (Smuggler)RepublicBelsavis - Chapter 3: Wrath of the VoidwolfStory Mission Marshall Cavarat revealed that Ivory is freeing his former crewmates. They're headed deeper into the prison on a mysterious mission, and you're the only person who can stop them.Holocommunicator N/ARequires Most Wanted to be completed first.
    Aggravated Assault (Smuggler)RepublicBelsavis - Chapter 3: Wrath of the VoidwolfStory Mission According to Marshall Cavarat, Ivory has freed all but one of his friends: an extremely dangerous murderer of the near-immortal Gen'Dai species. You need to track down this killer before Ivory does.Holocommunicator N/ARequires Aiding and Abetting to be completed first.
    Gang Buster (Bonus) (Smuggler)RepublicBelsavis - Chapter 3: Wrath of the VoidwolfBonusDefeat 14 of Ivory's Gang Members.Bonus mission for Aggravated Assault. Bonus quest for Aggravated Assault.
    Twenty to Life (Smuggler)RepublicBelsavis - Chapter 3: Wrath of the VoidwolfStory Mission According to your ally Marshall Cavarat, Ivory has breached vault 806 in the tomb. Go find him there before it's too late.Holocommunicator N/ARequires Aggravated Assault to be completed first.
    Total Chaos (Bonus) (Smuggler)RepublicBelsavis - Chapter 3: Wrath of the VoidwolfBonusDefeat 12 Primeval Droids and Released Monsters.Bonus mission for Twenty to Life. Bonus quest for Twenty to Life.

    Empire Belsavis Quests

    🌐 Click on the map to open the Empire Belsavis quests map in a new window, and use the CTRL+PLUS KEY on your keyboard to zoom in and find the numbers on the map for the Empire Belsavis quest start locations.
    Name Faction Planet TypeDescription Questgiver Location Notes
    [Intro] Flashpoint: Colicoid War GameEmpireBelsavisFlashpointComplete the Colicord War Games flashpoint.C-06X1
    2587, 367
    Orbital Station. Also located at -36, 1520 planetside.
    Riot on BelsavisEmpireBelsavisPlanetary StorylineHelp Commander Calum free the Dread Masters from the Republic Prison.Imperial Attache2
    2561, 348
    Metal MilitiaEmpireBelsavisPlanetary StorylineDestroy the warden droids in the Minimum Security Station.Lord Medechas 1724, 1433This is a continuation from and requires Riot on Belsavis to be completed first.
    Take Down the Guards (Bonus)EmpireBelsavisBonusDefeat 7 Prison Guards.Bonus mission for Metal Militia. Bonus quest for Metal Militia.
    Catalyzing the ConversionEmpireBelsavisNormalReprogram the hostile droids to target Republic guards.Master Sergeant Korum3
    1658, 1379
    Republic SecretsEmpireBelsavisHeroicBreak into the Republic compound and take whatever they are trying to protect.Lord Ferrid4
    1606, 1469
    Keepers of Secrets (Bonus)EmpireBelsavisBonusDefeat 12 Republic Forces.Bonus mission for Republic Secrets. Bonus quest for Republic Secrets.
    The Carbon GalleryEmpireBelsavisPlanetary StorylineLocate the carbon gallery and release the criminals.Lord Medechas 1724, 1433This is a continuation from and requires Metal Militia to be completed first.
    Gallery Guards (Bonus)EmpireBelsavisBonusDefeat 8 Prison Guards.Bonus mission for The Carbon Gallery. Bonus quest for The Carbon Gallery.
    Fifth Time's the CharmEmpireBelsavisPlanetary StorylineSearch Gholan's camp for the security field access key.Lord Medechas 1724, 1433This is a continuation from and requires The Carbon Gallery to be completed first.
    The Last of the LawEmpireBelsavisPlanetary StorylineConfront Marshal Ruger.Imperial Holoterminal 748, 1161This is a continuation from and requires Fifth Time's the Charm to be completed first.
    Last of the Lawmen (Bonus)EmpireBelsavisBonusDefeat 15 Republic Forces.Bonus mission for The Last of the Law. Bonus quest for The Last of the Law.
    A Pertinent FindEmpireBelsavisNormalRetrieve the prison records.Captain Rago5
    749, 1140
    Requires Fifth Time's the Charm to be completed first.
    Nothing New (Bonus)EmpireBelsavisBonusDefeat 8 New Man Forces.Bonus mission for A Pertinent Find.
    Operations Group FourEmpireBelsavisPlanetary StorylineSpeak to Captain Vandorn.Lord Medechas 1724, 1433This is a continuation from and requires The Last of the Law to be completed first.
    Breaking the HerdEmpireBelsavisPlanetary StorylineGet revenge for Captain Vandorn's operations group on the alien gangs.Captain Vandorn6
    -63, 1530
    This is a continuation but does not require Operations Group Four to be completed first.
    De-equip (Bonus)EmpireBelsavisBonusDestroy Gamorrean, Gand and Anomid Equipment.Bonus mission for Breaking the Herd. Bonus quest for Breaking the Herd.
    A Rock and a Hard PlaceEmpireBelsavisHeroicRecover the Domination experiment data.Ava Seldin7
    -110, 1570
    Futher Research (Bonus)EmpireBelsavisBonusDefeat 10 Anomid Forces.Bonus mission for A Rock and a Hard Place. Bonus quest for A Rock and a Hard Place.
    Gearing UpEmpireBelsavisNormalEliminate the Rattataki leaders and wreck the captured weapons factory.Captain Habbaz8
    -122, 1588
    Strength of ManyEmpireBelsavisPlanetary Storyline Challenge the Trandoshans and win their respect.Captain Vandorn -63, 1530This is a continuation from and requires Breaking the Herd to be completed first.
    Information WarfareEmpireBelsavisNormalBring the Republic researchers to the empire.Operative Bator9
    -69, 1539
    Requires Breaking the Herd to be completed first.
    Captors' Captors (Bonus)EmpireBelsavisBonusDefeat 20 Rodian Forces.Bonus mission for Information Warfare. Bonus quest for Information Warfare.
    Esh-kha ContainmentEmpireBelsavisPlanetary StorylineReport to Colonel Grang.Ssevrek -2223, 901This is a continuation from and requires Strength of Many to be completed first.
    Wrong SaviorEmpireBelsavisNormalRelease the Imperial prisoners from their cells and eliminate Kal Bedo and his Lieutenants.Sergeant Tark10
    -1427, 604
    Carving a PathEmpireBelsavisExplorationInvestigate the transportation network.Captain Suladi11
    -1439, 596
    Erasing the Esh-khaEmpireBelsavisPlanetary Storyline Exterminate the Esh-kha.Colonel Grang12
    -1432, 588
    This is a continuation but does not require Esh-kha Containment to be completed first.
    Esh-kha Purge (Bonus)EmpireBelsavisBonusDefeat 30 Esh-kha Forces.Bonus mission for Erasing the Esh-kha. Located in 'Maximum Security Thoroughfare'.
    Key to the VaultsEmpireBelsavisPlanetary Storyline Locate and stop the Esh-kha warrior that is carrying a key which can free many more of them.Portable Holoterminal -2541, -930Located inside the Esh-kha vault. This is a continuation from and requires Erasing the Esh-kha to be completed first.
    Once and FutureEmpireBelsavisNormalFree the imprisoned anti-Republic Cathar hero, Prince Shange.Imperial Soldier's Corpse13
    -2390, -1092
    Guardians of the Past (Bonus)EmpireBelsavisBonusDefeat 10 Released Creatures.Bonus mission for Once and Future. Located in 'Maximum Security Thoroughfare'. Bonus quest for Once and Future.
    The Dread MastersEmpireBelsavisPlanetary StorylineContinue your search for the Empire's Operations Groups in the tombs.Colonel Grang -1432, 588This is a continuation from and requires Key to the Vaults to be completed first.
    The Esh-kha SanctuaryEmpireBelsavisExplorationEliminate Night Jaws, his Esh-kha and their weapon caches.Recon Droid14
    -2204, -1773
    The ScarEmpireBelsavisExplorationReduce the Esh-kha numbers and defeat their champion, Armored Whisper.Recon Droid15
    -1611, -1812
    Tracking the Dread MastersEmpireBelsavisPlanetary Storyline Head into Vault 914 and complete the mission of Operations Group One.Imperial Agent's Corpse16
    -1244, -1857
    This is a continuation but does not require The Dread Masters to be completed first.
    Eliminate the Esh-kha Horde (Bonus)EmpireBelsavisBonusEliminate 10 Esh-kha in Vault 914.Bonus mission for Tracking the Dread Masters. Bonus quest for Tracking the Dread Masters.
    BreakthroughEmpireBelsavisHeroicSalvage pieces of Rakata stasis technology.TA-35017
    -1208, -1821
    Take Down the Competition (Bonus)EmpireBelsavisBonusDefeat 25 Esh-kha Forces.Bonus mission for Breakthrough. Bonus quest for Breakthrough.
    The Bigger They AreEmpireBelsavisExplorationEliminate the Breeder's children.Rakata Mind Trap18
    -939, -1780
    His Children's Children (Bonus)EmpireBelsavisBonusDestroy 4 of the Children's Eggs.Bonus mission for The Bigger They Are. Bonus quest for The Bigger They Are.
    Terror in the FleshEmpireBelsavisPlanetary Storyline Locate the Dread Masters.Security Console -1261, -1544This is a continuation from and requires Tracking the Dread Masters to be completed first.
    Rooting Out Opposition (Bonus)EmpireBelsavisBonusDefeat 20 Esh-kha Forces.Bonus mission for Tracking the Dread Masters. Bonus quest for Terror in the Flesh.
    Subject 13EmpireBelsavisNormalFree Subject 13 and 'convince' them to join the Empire.Monitoring Station19
    -187, 2610
    Belsavis RebornEmpireBelsavisBonus SeriesHelp Commander Vorel study the ancient Rakatan technology.Agent Brandis20
    2575, 298
    Orbital Station, Start Mission.
    Lights OutEmpireBelsavisHeroicTake out the Republic's generators.Corporal Haddon21
    -906, 2198
    Light Them Up (Bonus)EmpireBelsavisBonusDefeat 30 Republic Forces.Bonus mission for Lights Out. Bonus quest for Lights Out.
    Old EnemiesEmpireBelsavisHeroicEliminate Lord RaxxusLord Shaar22
    -927, 2213
    Crushing the Fairthful (Bonus)EmpireBelsavisBonusDefeat 30 of Raxxus's Followers.Bonus mission for Old Enemies. Bonus quest for Old Enemies.
    Invisible ThreatEmpireBelsavisExplorationDefeat stealth troopers in the High Security Section.N4-7123
    -943, 2213
    Unintended ConsequencesEmpireBelsavisExplorationGo to the Rakata Vault and recover the Wraith BoxMajor Chakron24
    -977, 2226
    Scientific EndeavorsEmpireBelsavisBonus SeriesRescue the Fire-eater lieutenants.Major Locke25
    -945, 2236
    Requires Belsavis Reborn progress. Requires Belsavis Reborn to be completed first.
    Fire-Eater MutinyEmpireBelsavisBonus Series Defeat the rebelling Fire-EatersMajor Locke26
    -945, 2236
    Requires Belsavis Reborn progress and Scientific Endeavors to be completed first.
    Found in TranslationEmpireBelsavisBonus SeriesStop the Esh-kha from arming themselves.Specialist Nattis27
    -765, -2373
    Requires Belsavis Reborn progress and Fire-Eater Mutiny to be completed first.
    Vault Raider (Bonus)EmpireBelsavisBonusDefeat 15 Esh-kha Forces.Bonus mission for Found in Translation. Bonus quest for Found in Translation.
    Reluctant VolunteersEmpireBelsavisExplorationUse the savant subjugation device on Esh-kha savants.Darth Synar28
    -784, -2386
    Trying to Impress (Bonus)EmpireBelsavisBonusCapture the Esh-kha High Savant.Bonus mission for Reluctant Volunteers. Bonus quest for Reluctant Volunteers.
    Clutter (Bonus)EmpireBelsavisBonusDefeat 12 Esh-kha Brutes.Bonus mission for Reluctant Volunteers. Bonus quest for Reluctant Volunteers.
    Ancient TransmissionsEmpireBelsavisExplorationRecover the command console key.AR-7229
    -779, -2372
    Tactical Strike (Bonus)EmpireBelsavisBonusDefeat 12 Esh-kha Forces.Bonus mission for Ancient Transmissions. Bonus quest for Ancient Transmissions.
    Droid MalfunctionEmpireBelsavisBonus SeriesRecover the Rakata droid memory cores.SD-930
    -804, -2805
    Requires Belsavis Reborn progress and Found in Translation to be completed first.
    The Carriers of Xenovirus PrimeEmpireBelsavisExplorationLocate and scan the vaults of Republic Prisoners who are carrying the Xenovirus.Monitoring Station31
    -776, -2776
    Research Obstruction (Bonus)EmpireBelsavisBonusDefeat 10 Primeval Droids.Bonus mission for The Carriers of Xenovirus Prime. Bonus quest for The Carriers of Xenovirus Prime.
    Freeing the FallenEmpireBelsavisHeroicReleased the crazed Jedi.Monitoring Station Console32
    -776, -2781
    Clear the Way (Bonus)EmpireBelsavisBonusDefeat 20 Primeval Droids.Bonus mission for Freeing the Fallen.
    Deadly MutationsEmpireBelsavisExplorationDestroy the irradiating machines and the mutated creatures.Monitoring Station33
    -884, -3008
    Heroic Missions: BelsavisEmpireBelsavisWeeklyComplete 5 Heroics on Belsavis.Daily Heroic Missions 1663, 1396
    Within ReachEmpireBelsavisNormal Locate the Shroud's assets on Alderaan, Balmorra and Voss.Peej's Dataframe 1415, -1878Macrobinoculars Mission Line. This is a continuation from and requires A Spy's Secret to be completed.
    The Alchemy Of EvilEmpireBelsavisHeroic 4Stop Lord Tagriss before he can unleash the last Seed of Rage on Ilum.N/A - Completing Hunting Through The Shadows automatically starts this mission. N/ASeeker Droid Mission Line. This is a continuation from and requires Hunting Through The Shadows to be completed.
    Locate the Enemy (Sith Warrior)EmpireBelsavis - Chapter 3: The Emperor's WrathStory Mission Follow Lord Melicoste into the Republic prison's records vault.Lieutenant Kaid 889, 1897Requires Strong Arm to be completed first.
    Record Keeping (Bonus) (Sith Warrior)EmpireBelsavis - Chapter 3: The Emperor's WrathBonusDefeat 12 of Melicoste's Forces.Bonus mission for Declaration of War. Bonus quest for Locate the Enemy.
    A Mass of Assassins (Sith Warrior)EmpireBelsavis - Chapter 3: The Emperor's WrathStory Mission Head to Maximum Security Pod J-P9 and stop the Imperials from releasing the Sith assassinis.Power Locked Door 158, 2278Requires Locate the Enemy to be completed first.
    Marauding the Melicoste (Bonus) (Sith Warrior)EmpireBelsavis - Chapter 3: The Emperor's WrathBonusDefeat 15 of Melicoste's Forces.Bonus mission for A Mass of Assassins. Bonus quest for A Mass of Assassins.
    Parole Denied (Bonus) (Sith Warrior)EmpireBelsavis - Chapter 3: The Emperor's WrathBonusDefeat 25 of Melicoste's Forces.Bonus mission for A Mass of Assassins. Bonus quest for A Mass of Assassins.
    Parole Deactivated (Bonus) (Sith Warrior)EmpireBelsavis - Chapter 3: The Emperor's WrathBonusLock 6 Statis PodsBonus mission for A Mass of Assassins. Bonus quest for A Mass of Assassins.
    Thwart the Rescue (Sith Warrior)EmpireBelsavis - Chapter 3: The Emperor's WrathStory Mission Rendezvous with Master Timmns and stop Lord Melicoste and Darth Ekkage.Holocommunicator N/ARequires A Mass of Assassins to be completed first.
    Melicoste Massacre (Bonus) (Sith Warrior)EmpireBelsavis - Chapter 3: The Emperor's WrathBonusDefeat 12 of Melicoste's Forces.Bonus mission for Thwart the Rescue. Bonus quest for Thwart the Rescue.
    Strange Science (Sith Inquisitor)EmpireBelsavis - Chapter 3: Power and DutyStory Mission A Nikto slicer named Bolan who has revealed the location of a Rakata machine that may help you regain control of your Force powers.Bolan 1153, 1687Requires Prison Break to be completed first.
    Some Disassembly Required (Bonus) (Sith Inquisitor)EmpireBelsavis - Chapter 3: Power and DutyBonusDestroy 25 Republic Droids.Bonus mission for Strange Science. Bonus quest for Strange Science.
    Ghosts in the Walls (Sith Inquisitor)EmpireBelsavis - Chapter 3: Power and DutyStory Mission After relaying the signal from a Rakata machine to Bolan, you've managed to find the location of a curious Rakata "superhub."Rakata Machine -428, 1902Requires Strange Science to be completed first.
    Droid Disposal (Bonus) (Sith Inquisitor)EmpireBelsavis - Chapter 3: Power and DutyBonusDestroy 6 Quarantine Zone Droids.Bonus mission for Strange Science. Bonus quest for Ghosts in the Walls.
    Mother (Sith Inquisitor)EmpireBelsavis - Chapter 3: Power and DutyStory Mission Seek the vault of the Mother Machine in the tomb and use it to attempt a reconstruction of your body.Rakata Device -1781, 886Requires Ghosts in the Walls to be completed first.
    A Flicker of Hope (Bounty Hunter)EmpireBelsavis - Chapter 3: Public EnemyStory Mission Lieutenant Horn told you that Zale's ship has not left Belsavis since the Empire invaded and provided you with its last known location--Prison Transfer and Processing, in the Minimum Security Section. Lieutenant Horn 2727, 403Located on the Imperial Orbital Station. Requires The Ferryman to be completed first.
    Target Rich Environment (Bounty Hunter)EmpireBelsavis - Chapter 3: Public EnemyStory Mission You have been informed of a gang of eight thieves being held on Belsavis who still have open bounties on their heads. The bounty is all-or-nothing: All eight targets must be eliminated to receive payment.Shuttle Door 2563, 263Located on the Imperial Orbital Station. Requires A Flicker of Hope to be completed first.
    Juxtaposition (Bounty Hunter)EmpireBelsavis - Chapter 3: Public EnemyStory Mission You'll have to catch up to Zale at the Prison Industrial facility in the High Security Section before the trail goes cold.Kayla Perlis 1826, 1048Requires A Flicker of Hope to be completed first.
    Defeat Droid Bodyguards (Bonus) (Bounty Hunter)EmpireBelsavis - Chapter 3: Public EnemyBonusDefeat 9 Droid Bodyguards.Bonus mission for Juxtaposition. Bonus quest for Juxtaposition.
    Rattataki Crimelords (Bonus) (Bounty Hunter)EmpireBelsavis - Chapter 3: Public EnemyBonusDefeat 3 Rattataki Crimelords.Bonus mission for Juxtaposition. Bonus quest for Juxtaposition.
    Mnemonia (Bounty Hunter)EmpireBelsavis - Chapter 3: Public EnemyStory Mission The Houk suggested you clear out the Republic Maximum Security Tech Center in the Maximum Security Section where warden droids are built while he finds a few technicians who can repair the droid he destroyeSkadge -274, 2522Requires Juxtaposition to be completed first.
    Where Few Follow (Bounty Hunter)EmpireBelsavis - Chapter 3: Public EnemyStory MissionLieutenant Horn is in the process of securing more precise intelligence on Zale's location. In the meanwhile, he's suggested you head to the tomb itself.Skadge -1642, 595Requires Mnemonia to be completed first.
    A Thousand Pardons (Bounty Hunter)EmpireBelsavis - Chapter 3: Public EnemyStory MissionYou've finally caught up to Zale Barrows in stasis block 44, though he's hardly alone. Zale and a motley group of Republic forces appear to have a small unit of Imperials cornered. He's noticed you've got hHolocommunicator N/ARequires Where Few Follow to be completed first.
    No Strings Attached (Bounty Hunter)EmpireBelsavis - Chapter 3: Public EnemyStory MissionThough your business is concluded on Belsavis, there's still the matter of your new associate and the questions your crew is likely to have for you. Call a meeting and get the introductions out of the way.Lieutenant Horn 2708, 402Requires A Thousand Pardons to be completed first.
    Overrun Break-in (Bonus) (Imperial Agent)EmpireBelsavis - Chapter 3: The Hidden MastersBonusDefeat 10 Republic Forces.Bonus mission for Breakout. Bonus quest for Breakout.
    Secure Break-in (Bonus) (Imperial Agent)EmpireBelsavis - Chapter 3: The Hidden MastersBonusDefeat 10 Republic Forces.Bonus mission for Breakout. Bonus quest for Breakout.
    The Scorpio Sanctions (Imperial Agent)EmpireBelsavis - Chapter 3: The Hidden MastersStory Mission Posing as a fellow inmate, you assembled a gang of prisoners to infiltrate the Megasecurity Ward and began sketching a break-in plan. First, you'll need equipment from the prison medical center in the High Kanjon Slyke 195, 1392Requires Breakout to be completed first.
    High Security Storage Strike (Bonus) (Imperial Agent)EmpireBelsavis - Chapter 3: The Hidden MastersBonusDefeat 17 Republic Forces.Bonus mission for The Scorpio Sanctions. Bonus quest for The Scorpio Sanctions.
    Rift Lurker Rage (Bonus) (Imperial Agent)EmpireBelsavis - Chapter 3: The Hidden MastersBonusDefeat 10 Enraged Rift Lurkers.Bonus mission for The Scorpio Sanctions. Bonus quest for The Scorpio Sanctions.
    Legerdemain (Imperial Agent)EmpireBelsavis - Chapter 3: The Hidden MastersStory Mission Chaney developed a virus to distract SCORPIO; you can deliver it by the using the TJ-262 security spike on prime warden droids in the Maximum Security Section.Kanjon Slyke -1493, 270Requires The Scorpio Sanctions to be completed first.
    Kick 'em while They're Down for Maintenance (Bonus) (Imperial Agent)EmpireBelsavis - Chapter 3: The Hidden MastersBonusDestroy 6 Prison Protector Droids.Bonus mission for Legerdemain. Bonus quest for Legerdemain.
    Heist (Imperial Agent)EmpireBelsavis - Chapter 3: The Hidden MastersStory Mission Your preparations are complete. Access Megasecurity Ward 23 via the megasecurity turbolift in the tomb to begin the heist.Kanjon Slyke -1494, 270Requires Legerdemain to be completed first.

    Additional Belsavis Quests

    Name Faction Planet TypeDescription Questgiver Location Notes
    Belsavis: The ResistanceBothBelsavis - Companions & ContactsAlliance AlertInvestigate the Star Fortress above Belsavis and recruit K'krohl to your Alliance.Theron Shan N/A - Companions and Contacts MenuRequires Battle For The Stars progress. Requires Battle For The Stars to be completed first.

    Additional Odessan Quests

    Name Faction Planet TypeDescription Questgiver Location Notes
    Gearing Up: K'krohlBothOdessan - OdessanExpansion: Knights of the Fallen Empire - Star FortressBring supplies to K'krohl.K'krohl -268, -3206Requires Belsavis: The Resistance to be completed.
    Belsavis: The Shield BunkerBothOdessan - OdessanExpansion: Knights of the Fallen Empire - Star FortressDisable the Shield Bunker.K'krohl -268, -3206Requires Gearing Up: K'krohl to be completed.
    Belsavis: Destroying The Star FortressBothOdessan - OdessanExpansion: Knights of the Fallen Empire - Star FortressComplete [HEROIC 2+] The Star Fortress.K'krohl -268, -3206Requires Belsavis: The Shield Bunker to be completed.

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    210 quest entries in this Belsavis Quests in Star Wars: The Old Republic search.

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