Jedi Consular Quests in Star Wars: The Old Republic

A list of all Jedi Consular class quests available in SWTOR by chapter, hand-listed by player Exarch! This quest list should be up to date as of update 7.6. View All Quests

    Jedi Consular Tython Quests

    Name Faction Planet TypeDescription Questgiver Location Notes
    The Path of a JediRepublicTython - Prologue: The Jedi ConsularStory Mission You have arrived on Tython to train as a Jedi. You find yourself at the Masters' Retreat, and Syo Bakarn is there to greet your arrival. N/A N/A
    Clear the Path to the Jedi Temple (Bonus)RepublicTython - Prologue: The Jedi ConsularBonusDefeat 4 Flesh Raider Lurkers.Bonus mission for The Path of a Jedi. Available when you are sent to the Jedi Temple. Bonus quest for The Path of a Jedi.
    PilgrimsRepublicTython - Prologue: The Jedi ConsularStory Mission Master Yuon Par has tasked you with locating and retrieving the missing hologram of Rajivari, the first fallen Jedi.Master Yuon Par -330, -565Requires The Path of a Jedi to be completed first.
    Survival of the Fittest (Bonus)RepublicTython - Prologue: The Jedi ConsularBonusDefeat 6 Flesh Raiders.Bonus mission for Pilgrims. Bonus quest for Pilgrims.
    Trials in KalethRepublicTython - Prologue: The Jedi ConsularStory Mission Master Yuon Par has tasked you with finding the Fount of Rajivari, an archive of long-lost knowledge. The first step is to find the "first blade".Master Yuon Par -331, -564Requires Pilgrims to be completed first.
    Hunter's EyeRepublicTython - Prologue: The Jedi ConsularStory Mission Take the hilt of the first blade to a cave where the founders of the Jedi Order once meditated, and look for some way to use it.Master Yuon Par -330, -565Requires Trials in Kaleth to be completed first.
    The Footsteps of the FallenRepublicTython - Prologue: The Jedi ConsularStory Mission Master Yuon Par believes that information stored on the old terminals in Upper Kaleth may hold clues that will help you get past the traps of the Fount of Rajivari safely.Master Yuon Par -330, -565Requires Hunter's Eye to be completed first.
    Rajivari's LegacyRepublicTython - Prologue: The Jedi ConsularStory Mission Master Yuon Par has grown worried and asked you to look for Qyzen. There may be clues to Qyzen's whereabouts inside the waterfall cave.Master Yuon Par -326, -561Requires The Footsteps of the Fallen to be completed first.
    Twi'lek Trouble (Bonus)RepublicTython - Prologue: The Jedi ConsularBonusDefeat 12 Twi'leks.Bonus mission for Rajivari's Legacy. Bonus quest for Rajivari's Legacy.
    Remnants Incursion (Bonus)RepublicTython - Prologue: The Jedi ConsularBonusDefeat 15 Flesh Raiders and Reprogrammed Droids.Bonus mission for Rajivari's Legacy. Bonus quest for Rajivari's Legacy.
    Hunting High and Low (Bonus)RepublicTython - Prologue: The Jedi ConsularBonusDefeat 5 Flesh Raider High Shamans.Bonus mission for Rajivari's Legacy. Bonus quest for Rajivari's Legacy.
    The ForgeRepublicTython - Prologue: The Jedi ConsularStory Mission Master Rajivari's ghost told you that Nalen Raloch has been driven mad by power. Nalen wants to destroy the Jedi Order, starting with the ancient Forge where lightsabers are made.Master Rajivari -72, 803Requires Rajivari's Legacy to be completed first.
    Crystal Cavern Cleansing (Bonus)RepublicTython - Prologue: The Jedi ConsularBonusKill 12 Cavern Horranths.Bonus mission for The Forge. Bonus quest for The Forge.
    Forged LightsaberRepublicTython - Prologue: The Jedi ConsularStory Mission Construct your Lightsaber.The Forge 12, 1572Requires The Forge to be completed first.
    An Afflicted MasterRepublicTython - Prologue: The Jedi ConsularStory MissionTake a shuttle to the Republic Fleet.Jedi Council Chambers -424, -443Requires The Forge to be completed first.
    The ArrivalRepublicTython - Prologue: The Jedi ConsularStory MissionTravel to Coruscant and check on Master Yuon who has been moved to the Jedi Embassy at the Senate tower for further treatment.Shuttle Door -424, -443Requires An Afflicted Master to be completed first.
    Wisdom of EldersRepublicTythonNormalTalk to the Jedi Consular Class TrainerHallen16
    -280, -433
    Jedi Consular Only Mission. Available at level 10.

    Jedi Consular Coruscant Quests

    Name Faction Planet TypeDescription Questgiver Location Notes
    Secret SignalsRepublicCoruscant - Prologue: The Jedi ConsularStory Mission Attros Finn claims the Noetikons, relics once housed in the Jedi Temple, may contain a cure for Master Yuon Par's illness. The Noetikons were stolen, but Attros has heard a Noetikon is in the possession of Master Yuon Par -1263, -4594Requires The Arrival to be completed first.
    Street Sweeping (Bonus)RepublicCoruscant - Prologue: The Jedi ConsularBonusDefeat 12 Guild Alley Thugs.Bonus mission for Secret Signals. Bonus quest for Secret Signals.
    The Flow of GoodsRepublicCoruscant - Prologue: The Jedi ConsularStory Mission The Black Sun are using the back rooms of the Silent Sun cantina as a secret warehouse. A Noetikon was seen in a recent shipment. Head to the Silent Sun cantina in Black Sun Territory and investigate.Attros Finn -1281, -4731Requires Secret Signals to be completed first.
    The Coming DarknessRepublicCoruscant - Prologue: The Jedi ConsularStory Mission Master Yuon Par's illness is getting worse, and she has turned violent. You must stop Master Yuon from hurting herself or anyone else.Holocommunicator N/ARequires The Flow of Goods to be completed first.
    ShadowsRepublicCoruscant - Prologue: The Jedi ConsularStory MissionBoth the Black Sun gangster Curt Willham and the Gand mentioned that a Justicar named Lars Baddeg was involved in trying to hide the Noetikons from you. He may have the third Noetikon. Attros Finn suggestedAttros Finn -1256, -4598Requires The Coming Darkness to be completed first.
    Ancient SecretsRepublicCoruscant - Prologue: The Jedi ConsularStory Mission The Masters of the three Noetikons have suggested a cure for Master Yuon's illness, an ancient shielding technique. This technique is recorded in the Jedi Archives in the ruined Jedi Temple.Holocommunicator N/ARequires Shadows to be completed first.
    Assault on the Archives (Bonus)RepublicCoruscant - Prologue: The Jedi ConsularBonusEliminate 9 Imperial Forces.Bonus mission for Ancient Secrets. Bonus quest for Ancient Secrets.
    Return to your ship.
    Name Faction Planet TypeDescription Questgiver Location Notes
    The ExpeditionRepublicDefender - Chapter 1: The Dark PlagueStory Mission Travel to Taris and find Master Cin Tykan, a Jedi Master believed to be suffering from the same illness as Master Yuon Par.Holoterminal 0, 16Requires Ancient Secrets to be completed first.
    The ProfessorRepublicDefender - Chapter 1: The Dark PlagueStory MissionTravel to Nar Shaddaa and find Master Duras Fain, a Jedi Master believed to be suffering from the same illness as Master Yuon Par.Holoterminal 0, 16Requires Ancient Secrets to be completed first.

    Jedi Consular Taris Quests

    Name Faction Planet TypeDescription Questgiver Location Notes
    The JunctionRepublicTaris - Chapter 1: The Dark PlagueStory Mission Master Tykan now plans to attack a facility called the Junction in the Brell Sediment. Speak to the Junction's security chief in the Junction Control Center to warn him about Master Tykan's plans.Holocommunicator N/ARequires The Expedition to be completed first.
    Cleanse the Junction (Bonus)RepublicTaris - Chapter 1: The Dark PlagueBonusDefeat 20 Junction Rakghouls.Bonus mission for Ancient Secrets. Bonus quest for The Junction.
    Rakghoul InvasionRepublicTaris - Chapter 1: The Dark PlagueStory Mission Master Tykan escaped. Apparently, he was interested in records of the old Tarisian infrastructure, but you cannot decrypt them.Security Chief -1067, 1045Requires The Junction to be completed first.
    End the Invasion (Bonus)RepublicTaris - Chapter 1: The Dark PlagueBonusDefeat 20 Rakghouls.Bonus mission for Rakghoul Invasion. Bonus quest for Rakghoul Invasion.
    Super ReactorRepublicTaris - Chapter 1: The Dark PlagueStory Mission Master Cin Tykan's illness has driven him completely insane. He has kidnapped his Padawan, Aris Vauranelle, and is planning to attack an old super reactor.Captain Nelex -2078, 837Requires Rakghoul Invasion to be completed first.
    Shut Down the Reactor Droids (Bonus)RepublicTaris - Chapter 1: The Dark PlagueBonusDestroy 15 Super-reactor Droids.Bonus mission for Super Reactor. Bonus quest for Super Reactor.

    Jedi Consular Nar Shaddaa Quests

    Name Faction Planet TypeDescription Questgiver Location Notes
    Running with the LancersRepublicNar Shaddaa - Chapter 1: The Dark PlagueStory Mission Tharan Cedrax has agreed to help you track down Master Duras Fain, who is leading the "Guiding Hand" cult. He believes that infiltrating the Red Light Lancers, a local tech gang, might get you closer to FaiTharan Cedrax -3479, -3169Requires The Professor to be completed first.
    Authorized for SabotageRepublicNar Shaddaa - Chapter 1: The Dark PlagueStory Mission The Red Light Lancers have instructed you to destroy a Hutt Cartel factory in the Imperial Industrial Sector in order to prove your worth to the gang and allow you an audience with their "master," Duras FaiTharan Cedrax -924, -481Light Side Option. Requires Running with the Lancers to be completed first.
    Authorized for DestructionRepublicNar Shaddaa - Chapter 1: The Dark PlagueStory Mission The Red Light Lancers have instructed you to destroy a Hutt Cartel factory in the Imperial Industrial Sector in order to prove your worth to the gang and allow you an audience with their "master," Duras FaiTharan Cedrax -924, -481Dark Side Option Requires Running with the Lancers to be completed first.
    Offensive Authorization (Bonus)RepublicNar Shaddaa - Chapter 1: The Dark PlagueBonusDefeat 15 Imperial Forces.Bonus mission for "Authorized for Sabotage" and "Authorized for Destruction". Bonus quest for "Authorized for Sabotage" and "Authorized for Destruction".
    The MasterRepublicNar Shaddaa - Chapter 1: The Dark PlagueStory Mission Klage has called to congratulate you and has more good news: Their "master," Duras Fain, wants to meet you at the Lancers' headquarters in the Red Light Sector.Holocommunicator N/ARequires "Authorized for Sabotage" and "Authorized for Destruction" to be completed first.
    Shadow TownRepublicNar Shaddaa - Chapter 1: The Dark PlagueStory Mission Tharan Cedrax has discovered that Duras Fain, a Jedi Master who's formed a sinister cult, is hiding out in Shadow Town, an Imperial prison that Tharan helped to design. Holoterminal 3231, -3351Requires The Master to be completed first.
    Return to your ship.
    Name Faction Planet TypeDescription Questgiver Location Notes
    Distress CallRepublicDefender - Chapter 1: The Dark PlagueStory MissionMaster Syo Bakarn informed you of a distress call received from the Republic ship Carida. There is a Jedi passenger named Laranna Fain aboard the ship. From the distress call, it sounds as if Laranna is sufHoloterminal 0, 16Requires Shadow Town to be completed first.
    Return to The Carida.
    Name Faction Planet TypeDescription Questgiver Location Notes
    Hacked Resistance (Bonus)RepublicThe Carida - Chapter 1: The Dark PlagueBonusDestroy 12 Reprogrammed Droids.Bonus mission for Distress Call. Bonus quest for Distress Call.
    Return to your ship.
    Name Faction Planet TypeDescription Questgiver Location Notes
    Looking Out for the Little GuyRepublicDefender - Chapter 1: The Dark PlagueStory Mission A respected Jedi Master, Eriz Vossan, was studying the cultures on Tatooine, but he has recently gone silent. Master Syo Bakarn fears this silence may mean Master Vossan has also fallen victim to the plagueHoloterminal 0, 16Requires Distress Call to be completed first.
    DiplomacyRepublicDefender - Chapter 1: The Dark PlagueStory Mission Master Sidonie Garen has been sent to the planet to broker a peace agreement between the noble houses. However, after a recent communcation with her, Master Syo Bakarn fears Master Sidonie may be suffering Holoterminal 0, 16Requires Distress Call to be completed first.

    Jedi Consular Tatooine Quests

    Name Faction Planet TypeDescription Questgiver Location Notes
    Jawa Cloak RewardRepublicTatooine - Chapter 1: The Dark PlagueStory MissionReward for helping Tteek Tlek.Tteek Tlek 1011, -2696Requires Looking Out for the Little Guy to be completed first.
    Visions in the SandRepublicTatooine - Chapter 1: The Dark PlagueStory Mission Your only lead on where Master Vossan has gone is the vision he mentioned. Master Vossan had this vision in a cave in northern Jundland. Examine the vision cave for clues.Rown Delk 828, -1586Requires Looking Out for the Little Guy to be completed first.
    Defeat the Cave-Dwellers (Bonus)RepublicTatooine - Chapter 1: The Dark PlagueBonusDefeat 12 Sand People Forces.Bonus mission for Visions in the Sand. Bonus quest for Visions in the Sand.
    Death in the DunesRepublicTatooine - Chapter 1: The Dark PlagueStory Mission Rowan Delk has suggested meeting at a settlement named Malcolm's Dunes in the Dune Sea. The settlement has seen a lot of Sand People activity recently and Master Vossan may be involved.Holocommunicator N/ARequires Visions in the Sand to be completed first.
    Barricaded Farmers (Bonus)RepublicTatooine - Chapter 1: The Dark PlagueBonusEliminate 10 Sand People Forces.Bonus mission for Death in the Dunes. Bonus quest for Death in the Dunes.
    The Ultimate WarriorsRepublicTatooine - Chapter 1: The Dark PlagueStory Mission Before the attacks, the residents of Malcolm's Dunes sent Master Vossan to deal with the Sand People camp. Go to the camp and look for Master Vossan.Rown Delk -906, -1275Requires Death in the Dunes to be completed first.
    Strike Down the Sand People (Bonus)RepublicTatooine - Chapter 1: The Dark PlagueBonusDispatch 12 Sand People Forces.Bonus mission for The Ultimate Warriors. Bonus quest for The Ultimate Warriors.

    Jedi Consular Alderaan Quests

    Name Faction Planet TypeDescription Questgiver Location Notes
    Hostile NegotiationsRepublicAlderaan - Chapter 1: The Dark PlagueStory Mission Hallam Organa has suggested you could go to the summit and find Master Sidonie by becoming the representative of a minor Alderaanian house, House Teral.Hallam Organa -981, 781Requires Diplomacy to be completed first.
    Crisis SituationRepublicAlderaan - Chapter 1: The Dark PlagueStory Mission Go to the House Rist Bunker in the Juran Mountains, and rescue Lew Organa before it's too late!Holocommunicator N/ARequires Hostile Negotiations to be completed first.
    Prison Breaking (Bonus)RepublicAlderaan - Chapter 1: The Dark PlagueBonusDefeat 15 Rist Forces.Bonus mission for Crisis Situation. Bonus quest for Crisis Situation.
    The SummitRepublicAlderaan - Chapter 1: The Dark PlagueStory Mission Take the data spike and head to the coordinates in the Glarus Valley that Lord Teral has given you, to make your way to the summit.Lord Teral 781, 1470Requires Crisis Situation to be completed first.
    Return to your ship.
    Name Faction Planet TypeDescription Questgiver Location Notes
    A Return HomeRepublicDefender - Chapter 1: The Dark PlagueStory MissionMaster Syo Bakarn has requested you return to Tython and present your findings to the Jedi Council.Holoterminal 0, 16Requires The Summit to be completed first.
    Return to Tython.
    Name Faction Planet TypeDescription Questgiver Location Notes
    Vivicar AwaitsRepublicTython - Chapter 1: The Dark PlagueStory MissionTravel to Lord Vivicar's ship in the Distant Outer Rim and stop him once and for all.Jedi Council Chambers -424, -443Requires A Return Home to be completed first.
    Return to Vivicar's Ship.
    Name Faction Planet TypeDescription Questgiver Location Notes
    Command and Control (Bonus)RepublicVivicar's Ship - Chapter 1: The Dark PlagueBonusDefeat the Brainwashed Blue Squad Leader, Green Squad Leader and Red Squad Leader.Bonus mission for Vivicar Awaits. Bonus quest for Vivicar Awaits.
    Return to Tython.
    Name Faction Planet TypeDescription Questgiver Location Notes
    An Alliance of OppositesRepublicTython - Chapter 1: The Dark PlagueStory MissionMaster Syo Bakarn has requested your presence at an important meeting on Tython. According to Master Syo, the Supreme Chancellor himself is attending.Holo-archive Terminal -347, -342Requires Vivicar Awaits to be completed first.
    Return to The Fortitude.
    Name Faction Planet TypeDescription Questgiver Location Notes
    Leadership Purge (Bonus)RepublicThe Fortitude - Chapter 1: The Dark PlagueBonusDefeat TasandraBonus mission for An Alliance of Opposites. Bonus quest for An Alliance of Opposites.
    Return to your ship.
    Name Faction Planet TypeDescription Questgiver Location Notes
    Our Points of ViewRepublicDefender - Chapter 2: The Rift AllianceStory Mission One of the diplomats of the Rift Alliance, Tai Cordan, has asked for help freeing his homeworld Balmorra, currently under Imperial occupation.Intercom -10, 27Requires An Alliance of Opposites to be completed first.

    Jedi Consular Balmorra Quests

    Name Faction Planet TypeDescription Questgiver Location Notes
    WatchersRepublicBalmorra - Chapter 2: The Rift AllianceStory Mission Tai Cordan has sent you to meet with Director Fenn of the Troida Corporation, to secure his help.Tai Cordan -43, -157Requires Our Points of View to be completed first.
    Executive Order 228RepublicBalmorra - Chapter 2: The Rift AllianceStory Mission Darth Lachris has rounded up innocent civilians, publicly labeling them as resistance accomplices. You and Zenith have joined forces to free the civilians.Tai Cordan -51, -153Requires Watchers to be completed first.
    Storming the Base (Bonus)RepublicBalmorra - Chapter 2: The Rift AllianceBonusDefeat 18 Imperial Holding Facility Forces.Bonus mission for Executive Order 228. Bonus quest for Executive Order 228.
    Passing the TorchRepublicBalmorra - Chapter 2: The Rift AllianceStory Mission One task remains in Tai Cordan's plan: freeing Balmorra's current president, President Galthe, from Darth Lachris' clutches.Secure Terminal 876, 1492Requires Executive Order 228 to be completed first.
    Return to your ship.
    Name Faction Planet TypeDescription Questgiver Location Notes
    Attis StationRepublicDefender - Chapter 2: The Rift AllianceStory MissionThe Rift Alliance has a classified science facility, called Attis Station, was recently attacked by Imperial forces. Attis Station's research must be protected at all costs. Intercom -10, 27Requires Passing the Torch to be completed first.
    The CoalitionRepublicDefender - Chapter 2: The Rift AllianceStory Mission Travel to the planet Hoth to continue your work as the Rift Alliance's representative.Intercom -10, 27Requires Attis Station to be completed first.

    Jedi Consular Hoth Quests

    Name Faction Planet TypeDescription Questgiver Location Notes
    White Maw Meltdown (Bonus)RepublicHoth - Chapter 2: The Rift AllianceBonusEliminate 12 White Maw Pirates.Bonus mission for The Coalition. Bonus quest for The Coalition.
    Into the WhiteRepublicHoth - Chapter 2: The Rift AllianceStory Mission Valon is now threatening to destroy a major heat exchanger and freeze all the Republic outposts nearby. Head to the heat exchanger at the Tromper Crags Geothermal Plant, and save it from Valon's attack.Lieutenant Iresso -3463, -1404Requires The Coalition to be completed first.
    Exchanging Blows (Bonus)RepublicHoth - Chapter 2: The Rift AllianceBonusDefeat 10 White Maw Pirates.Bonus mission for The Coalition. Bonus quest for Into the White.
    Cracks in the ArmorRepublicHoth - Chapter 2: The Rift AllianceStory Mission You and Lieutenant Iresso are leading a joint strike on an Imperial lab, hoping to find information on how to destroy Valon's armor.Lieutenant Iresso -1758, -1130Requires Into the White to be completed first.
    Secret Lab Surprise (Bonus)RepublicHoth - Chapter 2: The Rift AllianceBonusDefeat 20 Imperial Forces.Bonus mission for Cracks in the Armor. Bonus quest for Cracks in the Armor.
    Combing the Cave (Bonus)RepublicHoth - Chapter 2: The Rift AllianceBonusDefeat 12 Vicious White Maw.Bonus mission for Cracks in the Armor. Bonus quest for Cracks in the Armor.
    Chasing the LegendRepublicHoth - Chapter 2: The Rift AllianceStory Mission Lieutenant Iresso's scouts have tracked Captain Valon's true objective: a massive crashed dreadnaught he plans to raise from the ice. The coalition troops are attacking the engines as a diversion, while youLieutenant Iresso 153, -1060Requires Cracks in the Armor to be completed first.
    Captain Valon's White Maw (Bonus)RepublicHoth - Chapter 2: The Rift AllianceBonusDefeat 20 of Valon's White Maw.Bonus mission for Chasing the Legend. Bonus quest for Chasing the Legend.
    Return to your ship.
    Name Faction Planet TypeDescription Questgiver Location Notes
    To Serve the KingRepublicDefender - Chapter 2: The Rift AllianceStory MissionAfter putting together the evidence, you realized that Blaesus has been passing information to the Empire.Intercom -10, 27Requires Chasing the Legend to be completed first.
    Return to Waypoint Station Three.
    Name Faction Planet TypeDescription Questgiver Location Notes
    Hostile Remnant (Bonus)RepublicWaypoint Station Three - Chapter 2: The Rift AllianceBonusDestroy the Damaged Security Droid.Bonus mission for To Serve the King. Bonus quest for To Serve the King.
    Return to your ship.
    Name Faction Planet TypeDescription Questgiver Location Notes
    CounterpointRepublicDefender - Chapter 3: The Children of The EmperorStory MissionGather forces under the Rift Alliance's banner to combat the Empire's advance.Intercom -10, 27Requires To Serve the King to be completed first.
    Hostile PopulationRepublicDefender - Chapter 3: The Children of The EmperorStory Mission Travel to Belsavis to begin your search for the Esh-kha.Intercom -10, 27Requires Counterpoint to be completed first.

    Jedi Consular Belsavis Quests

    Name Faction Planet TypeDescription Questgiver Location Notes
    Haywire Hindrance (Bonus)RepublicBelsavis - Chapter 3: The Children of The EmperorBonusDestroy 10 Reprogrammed Droids.Bonus mission for Hostile Population. Bonus quest for Hostile Population.
    Escapee Hunting (Bonus)RepublicBelsavis - Chapter 3: The Children of The EmperorBonusDefeat 15 Escaped Prisoners.Bonus mission for Hostile Population. Bonus quest for Hostile Population.
    Category TenRepublicBelsavis - Chapter 3: The Children of The EmperorStory Mission Geland has revealed himself to be a Child of the Emperor and killed his research team. Komi mentioned that Geland had found an ancient computer with data on Belsavis's history, which could help you find theIdentification Card 407, 659Requires Hostile Population to be completed first.
    Scavenger Hunt (Bonus)RepublicBelsavis - Chapter 3: The Children of The EmperorBonusDefeat 10 Hostile Vault Defenses and Prisoners.Bonus mission for Category Ten. Bonus quest for Category Ten.
    Taking on the AsylumRepublicBelsavis - Chapter 3: The Children of The EmperorStory Mission You have been contacted by an unknown benefactor who seems interested in helping you find the Esh-kha. He claims you must seek out Hallow Voice, leader of a peaceful faction of the Esh-kha and a potential aDestroyed Rakata Terminal -880, -859Requires Category Ten to be completed first.
    Turret Takedown (Bonus)RepublicBelsavis - Chapter 3: The Children of The EmperorBonusDestroy 4 JP-8 Security Turrets.Bonus mission for Taking on the Asylum. Bonus quest for Taking on the Asylum.
    Ensuring Staff Safety (Bonus)RepublicBelsavis - Chapter 3: The Children of The EmperorBonusDisable 4 Security Cameras.Bonus mission for Taking on the Asylum. Bonus quest for Taking on the Asylum.
    The Voice From The TombRepublicBelsavis - Chapter 3: The Children of The EmperorStory Mission With the help of Lhunu, a Rakata seeking to atone for the Esh-kha's imprisonment, you are close to freeing Hallow Voice and his followers.Lhunu -1550, -858Requires Taking on the Asylum to be completed first.
    Primeval Destruction (Bonus)RepublicBelsavis - Chapter 3: The Children of The EmperorBonusDestroy 10 Primeval Droids.Bonus mission for The Voice From The Tomb. Bonus quest for The Voice From The Tomb.
    For the Greater Good (Bonus)RepublicBelsavis - Chapter 3: The Children of The EmperorBonusDefeat 10 Esh-kha Forces.Bonus mission for The Voice From The Tomb. Bonus quest for The Voice From The Tomb.
    Return to your ship.
    Name Faction Planet TypeDescription Questgiver Location Notes
    FearlessRepublicDefender - Chapter 3: The Children of The EmperorStory MissionSenator Tobas Grell of the Rift Alliance has been kidnapped by an unknown assailant. Nadia is determined to save him, and thanks to Tharan, you have a way to track the kidnapper down.Intercom -10, 27Requires The Voice From The Tomb to be completed first.
    Return to The Euphony.
    Name Faction Planet TypeDescription Questgiver Location Notes
    Automated Defense (Bonus)RepublicThe Euphony - Chapter 3: The Children of The EmperorBonusDestroy 10 of the Euphony's Droid Defenses.Bonus mission for Fearless. Bonus quest for Fearless.
    Return to your ship.
    Name Faction Planet TypeDescription Questgiver Location Notes
    A Thorny PathRepublicDefender - Chapter 3: The Children of The EmperorStory MissionAs you seek allies to face the Empire, Diab Duin has mentioned that the mysterious planet Voss may be worth investigating. Intercom -10, 27Requires Fearless to be completed first.

    Jedi Consular Voss Quests

    Name Faction Planet TypeDescription Questgiver Location Notes
    New HorizonsRepublicVoss - Chapter 3: The Children of The EmperorBonusSpeak to Hallow Voice.Bonus mission for A Thorny Path. Bonus quest for A Thorny Path.
    Prowler PreyRepublicVoss - Chapter 3: The Children of The EmperorBonusDefeat 12 Shaclaws.Bonus mission for A Thorny Path. Bonus quest for A Thorny Path.
    MarkedRepublicVoss - Chapter 3: The Children of The EmperorStory Mission Hoping to recruit a powerful Voss Mystic to your cause, you have offered to aid Gaden-Ko, a young potential Mystic, on a pilgrimage to finish his training.Gaden-Ko -2413, 140Requires A Thorny Path to be completed first.
    Broken Relics (Bonus)RepublicVoss - Chapter 3: The Children of The EmperorBonusDestroy 8 Ancient Droids.Bonus mission for Marked. Bonus quest for Marked.
    Signs and SignifiersRepublicVoss - Chapter 3: The Children of The EmperorStory Mission Your next destination is a sacred stone carving in the Gormak lands, where Gaden-Ko hopes to receive a sign to guide him.Orin-Va -1743, -2069Requires Marked to be completed first.
    Vanquish the Vanguard (Bonus)RepublicVoss - Chapter 3: The Children of The EmperorBonusDefeat 15 Gormak Vanguard Forces.Bonus mission for Signs and Signifiers. Bonus quest for Signs and Signifiers.
    Defang the Beasts (Bonus)RepublicVoss - Chapter 3: The Children of The EmperorBonusDefeat 8 Cyber Abominations and Enraged Mawvorr.Bonus mission for Signs and Signifiers. Bonus quest for Signs and Signifiers.
    NightmaresRepublicVoss - Chapter 3: The Children of The EmperorStory Mission The next stage of the pilgrimage will take you into the dark "Nightmare Lands," a dangerous region where visitors are often driven mad. Gaden-Ko intends to visit an ancient ruin called the Deep Cradle.Jenar-Sei 728, 2615Requires Signs and Signifiers to be completed first.
    Deep Cradle, Dark HeartRepublicVoss - Chapter 3: The Children of The EmperorStory Mission Your last destination is the Deep Cradle, a ruin deep in the wilderness known as the Nightmare Lands.Lefry 1318, 169Requires Nightmares to be completed first.
    Droid Cleanup (Bonus)RepublicVoss - Chapter 3: The Children of The EmperorBonusDestroy 12 Timeworn Droids.Bonus mission for Deep Cradle, Dark Heart. Bonus quest for Deep Cradle, Dark Heart.
    Find the Ancient ArtifactRepublicVoss - Chapter 3: The Children of The EmperorStory MissionWhile in the Deep Cradle, you saw an apparition of Dajan-Ko, Gaden-Ko's grandfather. Dajan-Ko revealed the location of an ancient artifact to you in thanks for aiding his grandson. Seek out this artifact.Altar of Death 2235, -544Requires Deep Cradle, Dark Heart to be completed first.
    Return to your ship.
    Name Faction Planet TypeDescription Questgiver Location Notes
    ShatteringRepublicDefender - Chapter 3: The Children of The EmperorStory MissionCapture the Javelin for the Republic. While your companions attack key points elsewhere on the ship, your task is to reach the bridge and take the Javelin's captain prisoner.Intercom -10, 27Requires Find the Ancient Artifact to be completed first.
    Return to The Javelin.
    Name Faction Planet TypeDescription Questgiver Location Notes
    Blunting the Edge (Bonus)RepublicThe Javelin - Chapter 3: The Children of The EmperorBonusDefeat 20 Imperial Forces.Bonus mission for Shattering. Bonus quest for Shattering.
    Return to your ship.
    Name Faction Planet TypeDescription Questgiver Location Notes
    DescentRepublicDefender - Chapter 3: The Children of The EmperorStory Mission One of your companions escaped the Javelin alone in an escape pod, carrying vital data to Corellia's surface. Their escape pod is now lost somewhere in Coronet City's shipyards.Intercom -10, 27Requires Shattering to be completed first.

    Jedi Consular Corellia Quests

    Name Faction Planet TypeDescription Questgiver Location Notes
    AA Batteries (Bonus)RepublicCorellia - Chapter 3: The Children of The EmperorBonusReactivate the North and South AA Batteries.Bonus mission for Descent. Bonus quest for Descent.
    Secure Zone 12 (Bonus)RepublicCorellia - Chapter 3: The Children of The EmperorBonusDefeat 15 Imperial Forces.Bonus mission for Descent. Bonus quest for Descent.
    A Fine LineRepublicCorellia - Chapter 3: The Children of The EmperorStory Mission Tai Cordan has sent word that Guardian Hold Six has fallen from within. However, a small group of wounded Republic soldiers managed to escape and have made a makeshift camp to treat the survivors. They may Captain Drizan 684, 1197Requires 2 to be completed first.
    Clear the Factory (Bonus)RepublicCorellia - Chapter 3: The Children of The EmperorBonusContinue to Defeat 6 Imperial Forces.Bonus mission for A Fine Line. Bonus quest for A Fine Line.
    Old BloodRepublicCorellia - Chapter 3: The Children of The EmperorStory Mission Guardian Hold Four in Axial Park has also fallen to the enemy, and your armies are desperately needed to aid the besieged Republic forces.Guardian Hold Controls -3165, -2887Requires A Fine Line to be completed first.
    As Above, So BelowRepublicCorellia - Chapter 3: The Children of The EmperorStory Mission The Imperial General Grann has suggested the First Son might be with the treacherous members of Corellia's government in Guardian Hold One.General Grann -137, -2580Requires Old Blood to be completed first.
    Retaking Guardian Hold One (Bonus)RepublicCorellia - Chapter 3: The Children of The EmperorBonusDefeat 15 Imperial Forces.Bonus mission for As Above, So Below. Bonus quest for As Above, So Below.
    Chaos and HarmonyRepublicCorellia - Chapter 3: The Children of The EmperorStory MissionSecretary Nadien claims the First Son has gone to ground in the caves beneath Corellia.Secretary Nadien 2073, -2474Requires As Above, So Below to be completed first.

    Jedi Consular Rishi Quests

    Name Faction Planet TypeDescription Questgiver Location Notes
    Barsen'thor's LegacyRepublicRishi - Expansion: Shadow of RevanExpansion: Shadow of RevanTalk to Master O'a about creating a holocron to preserve your beliefs and insights for future generations.Theron Shan 1108, 360Requires class story to be completed first.

    Jedi Consular Companions

    Name Faction Planet TypeDescription Questgiver Location Notes
    BalanceRepublicN/ANormalTalk to Qyzen about the honor of fighting with you.Qyzen Fess N/ARequires Rajivari's Legacy to be completed first.
    Old Friends and NewRepublicN/ANormalTalk to Qyzen about travelling with a JediQyzen Fess N/ARequires Balance to be completed first.
    Memory's ClawRepublicN/ANormalTalk to Qyzen about a Rancor Claw from a hunt he did long ago.Qyzen Fess N/ARequires Old Friends and New to be completed first.
    The Scorekeeper's LessonRepublicN/ANormalTalk to Qyzen about a tribute to you.Qyzen Fess N/ARequires Memory's Claw to be completed first.
    WrongnessRepublicN/ANormalTalk to Qyzen about a bad feeling he has.Qyzen Fess N/ARequires The Scorekeeper's Lesson to be completed first.
    Shadow on the SandRepublicN/ANormalTalk to Qyzen about the shame he feels about being captured on Tython.Qyzen Fess N/ARequires Wrongness to be completed first.
    The Shko-YaguRepublicN/ANormalTalk to Qyzen about the Shko-Yagu.Qyzen Fess N/ARequires Shadow on the Sand to be completed first.
    A Taste of MedicineRepublicN/ANormalTalk to Qyzen about the Shko-Yagu.Qyzen Fess N/ARequires The Shko-Yagu to be completed first.
    Between Life and DeathRepublicN/ANormalTalk to Qyzen about his rebirth.Qyzen Fess N/ARequires A Taste of Medicine to be completed first.
    RebirthRepublicN/ANormalTalk to Qyzen about the final part of the Shko-Yagu.Qyzen Fess N/ARequires Between Life and Death to be completed first.
    Picking up the TrailRepublicN/ANormalTalk to Qyzen about Gwarror and Veneb.Qyzen Fess N/ARequires Rebirth to be completed first.
    RenewedRepublicN/ANormalTalk to Qyzen about being ready to hunt for the rest of his life.Qyzen Fess N/ARequires Picking up the Trail to be completed first.
    The Bounty Hunter's DaughterRepublicN/ANormalTalk to Qyzen about Mako and her information.Qyzen Fess N/ARequires Renewed to be completed first.
    Justice's PreyRepublicN/ANormalTalk to Qyzen about Veneb becoming a clan speaker.Qyzen Fess N/ARequires The Bounty Hunter's Daughter to be completed first.
    Straight and NarrowRepublicN/ANormalTalk to Qyzen about the Ghrajath.Qyzen Fess N/ARequires Justice's Prey to be completed first.
    Hunter's HeartRepublicN/ANormalTalk to Qyzen about how you have a heart of a hunter.Qyzen Fess N/ARequires Straight and Narrow to be completed first.
    Free From CareRepublicN/ANormalTalk to Tharan about how happy he is to leave Nar Shaddaa.Tharan Cedrax N/ARequires Shadow Town to be completed first.
    A Holiday From HuttaRepublicN/ANormalTalk to Tharan about how he met Holiday.Tharan Cedrax N/ARequires Free From Care to be completed first.
    The Unsigned GiftRepublicN/ANormalTalk to Tharan about a mysterious package that was delivered to the ship.Tharan Cedrax N/ARequires A Holiday From Hutta to be completed first.
    Message in a BottleRepublicN/ANormalTalk to Tharan about what he found inside the mysterious package.Tharan Cedrax N/ARequires The Unsigned Gift to be completed first.
    Genius Will OutRepublicN/ANormalTalk to Tharan about what happened to the letter inside the capsule.Tharan Cedrax N/ARequires Message in a Bottle to be completed first.
    IlluminationRepublicN/ANormalTalk to Tharan about his success with the capsule.Tharan Cedrax N/ARequires Genius Will Out to be completed first.
    BrainstormingRepublicN/ANormalTalk to Tharan about his entry to the Luminatus Club.Tharan Cedrax N/ARequires Illumination to be completed first.
    The Wellspring of GeniusRepublicN/ANormalTalk to Tharan about his progress on the Vandrayk Generator.Tharan Cedrax N/ARequires Brainstorming to be completed first.
    PatronageRepublicN/ANormalTalk to Tharan about building the Vandrayk Generator.Tharan Cedrax N/ARequires The Wellspring of Genius to be completed first.
    Core of the IssueRepublicN/ANormalTalk to Tharan about the Vandrayk Generator's core.Tharan Cedrax N/ARequires Patronage to be completed first.
    Poised on the BrinkRepublicN/ANormalTalk to Tharan about the up coming symposium.Tharan Cedrax N/ARequires Core of the Issue to be completed first.
    Streamlined PerformanceRepublicN/ANormalTalk to Tharan about recent improvements.Tharan Cedrax N/ARequires Poised on the Brink to be completed first.
    Where Love Comes FromRepublicN/ANormalTalk to Holiday about the way Tharan has been acting.Tharan Cedrax N/ARequires Streamlined Performance. to be completed first.
    Tharan's MasterpieceRepublicN/ANormalTalk to Tharan about finishing the Vandrayk Generator.Tharan Cedrax N/ARequires Where Love Comes From to be completed first.
    Projected LifespanRepublicN/ANormalTalk to Tharan about a n announcement from both him and Holiday.Tharan Cedrax N/ARequires Tharan's Masterpiece to be completed first.
    Unfamiliar PeaceRepublicN/ANormalTalk to Zenith about your crew.Zenith N/ARequires Passing the Torch to be completed first.
    ReorganizingRepublicN/ANormalTalk to Zenith about Tai Cordan.Zenith N/ARequires Unfamiliar Peace to be completed first.
    Friends and FavorsRepublicN/ANormalTalk to Zenith about Zenith and Alauni.Zenith N/ARequires Reorganizing to be completed first.
    A Little EvidenceRepublicN/ANormalTalk to Zenith about him wanting to be the opposition leader's position in the Balmorran Government.Zenith N/ARequires Friends and Favors to be completed first.
    What Gray Star Left BehindRepublicN/ANormalTalk to Zenith about his rival for the position of opposition leader.Zenith N/ARequires A Little Evidence to be completed first.
    RemnantRepublicN/ANormalTalk to Zenith about proving his men innocent.Zenith N/ARequires What Gray Star Left Behind to be completed first.
    FlawlessRepublicN/ANormalTalk to Zenith about improving his fighting techniques.Zenith N/ARequires Remnant to be completed first.
    Speaking OutRepublicN/ANormalTalk to Zenith about political supporters.Zenith N/ARequires Flawless to be completed first.
    One Last PushRepublicN/ANormalTalk to Zenith about balmorran refugees.Zenith N/ARequires Speaking Out to be completed first.
    The Fate of CollaboratorsRepublicN/ANormalTalk to Zenith about what the refugees did.Zenith N/ARequires One Last Push to be completed first.
    Living in the FutureRepublicN/ANormalTalk to Zenith about winning the position of Opposition Leader.Zenith N/ARequires The Fate of Collaborators to be completed first.
    TrustRepublicN/ANormalTalk to Zenith about how he has enjoyed working with you.Zenith N/ARequires Living in the Future to be completed first.
    Going HomeRepublicN/ANormalTalk to Iresso about how thankful he is you got him off Hoth.Lieutenant Iresso N/ARequires Chasing the Legend to be completed first.
    ScorekeepingRepublicN/ANormalTalk to Iresso about Qyzen.Lieutenant Iresso N/ARequires Going Home to be completed first.
    There's More To LifeRepublicN/ANormalTalk to Iresso about long assignments.Lieutenant Iresso N/ARequires Scorekeeping to be completed first.
    Command DecisionsRepublicN/ANormalTalk to Iresso about Private Lavik's promotion.Lieutenant Iresso N/ARequires There's More To Life to be completed first.
    Preferred TacticsRepublicN/ANormalTalk to Iresso about strategy.Lieutenant Iresso N/ARequires Command Decisions to be completed first.
    The Lost DaysRepublicN/ANormalTalk to Iresso about something personal.Lieutenant Iresso N/ARequires Preferred Tactics to be completed first.
    To Seek VictoryRepublicN/ANormalTalk to Iresso about what would happen if the Republic lost to the Empire.Lieutenant Iresso N/ARequires The Lost Days to be completed first.
    Rock and SandRepublicN/ANormalTalk to Iresso about Milo Pellam.Lieutenant Iresso N/ARequires To Seek Victory to be completed first.
    The Man He WasRepublicN/ANormalTalk to Iresso about the Doctor that tortured him and Milo.Lieutenant Iresso N/ARequires Rock and Sand to be completed first.
    Seeing in his SleepRepublicN/ANormalTalk to Iresso about looking into the Doctor that torued him and Milo.Lieutenant Iresso N/ARequires The Man He Was to be completed first.
    Moving OnRepublicN/ANormalTalk to Iresso about stopping his search for the Doctor.Lieutenant Iresso N/ARequires Seeing in his Sleep to be completed first.
    R and RRepublicN/ANormalTalk to Iresso about battles you've been in.Lieutenant Iresso N/ARequires Moving On to be completed first.
    Natural TalentRepublicN/ANormalTalk to Iresso about fighting styles.Lieutenant Iresso N/ARequires R and R to be completed first.
    Doctor Fray's SecretRepublicN/ANormalTalk to Iresso about Sera Fray.Lieutenant Iresso N/ARequires Natural Talent to be completed first.
    Reaching OutRepublicN/ANormalTalk to Iresso about the Sith holocron in his head.Lieutenant Iresso N/ARequires Doctor Fray's Secret to be completed first.
    ReconnectionRepublicN/ANormalTalk to Iresso about a letter from Milo Pellam.Lieutenant Iresso N/ARequires Reaching Out to be completed first.
    Some ThinkingRepublicN/ANormalTalk to Iresso about his current posting.Lieutenant Iresso N/ARequires Reconnection to be completed first.
    Making PlansRepublicN/ANormalTalk to Iresso about what would when the war ends.Lieutenant Iresso N/ARequires Some Thinking to be completed first.
    Being ComposedRepublicN/ANormalTalk to Nadia about losing her father.Nadia Grell N/ARequires Fearless to be completed first.
    New ResponsibilitiesRepublicN/ANormalTalk to Nadia about being the new representitive of the Royal Family.Nadia Grell N/ARequires Being Composed to be completed first.
    Dreaming of PeaceRepublicN/ANormalTalk to Nadia about all the places you've been to.Nadia Grell N/ARequires New Responsibilities to be completed first.
    First LessonsRepublicN/ANormalTalk to Nadia about her Padawan studies.Nadia Grell N/ARequires Dreaming of Peace to be completed first.
    A Charming IdeaRepublicN/ANormalTalk to Nadia about Tharan.Nadia Grell N/ARequires First Lessons to be completed first.
    The Fate of the AnnexRepublicN/ANormalTalk to Nadia about an issue at back home.Nadia Grell N/ARequires A Charming Idea to be completed first.
    Balance and ControlRepublicN/ANormalTalk to Nadia about doing what you can for the people you care about.Nadia Grell N/ARequires The Fate of the Annex to be completed first.
    Coming to TermsRepublicN/ANormalTalk to Nadia about not rushing into things.Nadia Grell N/ARequires Balance and Control to be completed first.
    Begin at the BeginningRepublicN/ANormalTalk to Nadia about feeling like a diplomat for her people, but not a Jedi.Nadia Grell N/ARequires Coming to Terms to be completed first.
    A Step ForwardRepublicN/ANormalTalk to Nadia about her training.Nadia Grell N/ARequires Begin at the Beginning to be completed first.
    Words of ComfortRepublicN/ANormalTalk to Nadia about a poem.Nadia Grell N/ARequires A Step Forward to be completed first.
    HomeRepublicN/ANormalTalk to Nadia about not returning home.Nadia Grell N/ARequires Words of Comfort to be completed first.
    The Bond of JediRepublicN/ANormalTalk to Nadia about the bond you share.Nadia Grell N/ARequires Home to be completed first.
    Return to Odessen.
    Name Faction Planet TypeDescription Questgiver Location Notes
    Long-Awaited GeniusRepublicOdessen - Companions & ContactsAlliance AlertRecruit Tharan Cedrax to your Alliance by talking to him.Juvard Illip Oggurobb N/A - Companions and Contacts MenuAvailable to Jedi Consulars only. Requires Objective Meridian to be completed.
    The Padawan and Her MasterRepublicOdessen - Companions & ContactsAlliance AlertRecruit Nadia Grell to your alliance by talking to her.Lana Beniko N/A - Companions and Contacts MenuAvailable to Jedi Consulars only. Requires The Final Conflagration to be completed.

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