Jedi Consular Quests in Star Wars: The Old Republic
A list of all Jedi Consular class quests available in SWTOR by chapter, hand-listed by player Exarch! This quest list should be up to date as of update 7.6. View All Quests
Jedi Consular Tython Quests

| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| The Path of a Jedi | Republic | Tython - Prologue: The Jedi Consular | Story Mission | You have arrived on Tython to train as a Jedi. You find yourself at the Masters' Retreat, and Syo Bakarn is there to greet your arrival. | N/A![]() | N/A | |
| Clear the Path to the Jedi Temple (Bonus) | Republic | Tython - Prologue: The Jedi Consular | Bonus | Defeat 4 Flesh Raider Lurkers. | Bonus mission for The Path of a Jedi. | Available when you are sent to the Jedi Temple. Bonus quest for The Path of a Jedi. | |
| Pilgrims | Republic | Tython - Prologue: The Jedi Consular | Story Mission | Master Yuon Par has tasked you with locating and retrieving the missing hologram of Rajivari, the first fallen Jedi. | Master Yuon Par![]() | -330, -565 | Requires The Path of a Jedi to be completed first. |
| Survival of the Fittest (Bonus) | Republic | Tython - Prologue: The Jedi Consular | Bonus | Defeat 6 Flesh Raiders. | Bonus mission for Pilgrims. | Bonus quest for Pilgrims. | |
| Trials in Kaleth | Republic | Tython - Prologue: The Jedi Consular | Story Mission | Master Yuon Par has tasked you with finding the Fount of Rajivari, an archive of long-lost knowledge. The first step is to find the "first blade". | Master Yuon Par![]() | -331, -564 | Requires Pilgrims to be completed first. |
| Hunter's Eye | Republic | Tython - Prologue: The Jedi Consular | Story Mission | Take the hilt of the first blade to a cave where the founders of the Jedi Order once meditated, and look for some way to use it. | Master Yuon Par![]() | -330, -565 | Requires Trials in Kaleth to be completed first. |
| The Footsteps of the Fallen | Republic | Tython - Prologue: The Jedi Consular | Story Mission | Master Yuon Par believes that information stored on the old terminals in Upper Kaleth may hold clues that will help you get past the traps of the Fount of Rajivari safely. | Master Yuon Par![]() | -330, -565 | Requires Hunter's Eye to be completed first. |
| Rajivari's Legacy | Republic | Tython - Prologue: The Jedi Consular | Story Mission | Master Yuon Par has grown worried and asked you to look for Qyzen. There may be clues to Qyzen's whereabouts inside the waterfall cave. | Master Yuon Par![]() | -326, -561 | Requires The Footsteps of the Fallen to be completed first. |
| Twi'lek Trouble (Bonus) | Republic | Tython - Prologue: The Jedi Consular | Bonus | Defeat 12 Twi'leks. | Bonus mission for Rajivari's Legacy. | Bonus quest for Rajivari's Legacy. | |
| Remnants Incursion (Bonus) | Republic | Tython - Prologue: The Jedi Consular | Bonus | Defeat 15 Flesh Raiders and Reprogrammed Droids. | Bonus mission for Rajivari's Legacy. | Bonus quest for Rajivari's Legacy. | |
| Hunting High and Low (Bonus) | Republic | Tython - Prologue: The Jedi Consular | Bonus | Defeat 5 Flesh Raider High Shamans. | Bonus mission for Rajivari's Legacy. | Bonus quest for Rajivari's Legacy. | |
| The Forge | Republic | Tython - Prologue: The Jedi Consular | Story Mission | Master Rajivari's ghost told you that Nalen Raloch has been driven mad by power. Nalen wants to destroy the Jedi Order, starting with the ancient Forge where lightsabers are made. | Master Rajivari![]() | -72, 803 | Requires Rajivari's Legacy to be completed first. |
| Crystal Cavern Cleansing (Bonus) | Republic | Tython - Prologue: The Jedi Consular | Bonus | Kill 12 Cavern Horranths. | Bonus mission for The Forge. | Bonus quest for The Forge. | |
| Forged Lightsaber | Republic | Tython - Prologue: The Jedi Consular | Story Mission | Construct your Lightsaber. | The Forge | 12, 1572 | Requires The Forge to be completed first. |
| An Afflicted Master | Republic | Tython - Prologue: The Jedi Consular | Story Mission | Take a shuttle to the Republic Fleet. | Jedi Council Chambers![]() | -424, -443 | Requires The Forge to be completed first. |
| The Arrival | Republic | Tython - Prologue: The Jedi Consular | Story Mission | Travel to Coruscant and check on Master Yuon who has been moved to the Jedi Embassy at the Senate tower for further treatment. | Shuttle Door![]() | -424, -443 | Requires An Afflicted Master to be completed first. |
| Wisdom of Elders | Republic | Tython | Normal | Talk to the Jedi Consular Class Trainer | Hallen | 16 -280, -433 | Jedi Consular Only Mission. Available at level 10. |
Jedi Consular Coruscant Quests

| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| Secret Signals | Republic | Coruscant - Prologue: The Jedi Consular | Story Mission | Attros Finn claims the Noetikons, relics once housed in the Jedi Temple, may contain a cure for Master Yuon Par's illness. The Noetikons were stolen, but Attros has heard a Noetikon is in the possession of | Master Yuon Par![]() | -1263, -4594 | Requires The Arrival to be completed first. |
| Street Sweeping (Bonus) | Republic | Coruscant - Prologue: The Jedi Consular | Bonus | Defeat 12 Guild Alley Thugs. | Bonus mission for Secret Signals. | Bonus quest for Secret Signals. | |
| The Flow of Goods | Republic | Coruscant - Prologue: The Jedi Consular | Story Mission | The Black Sun are using the back rooms of the Silent Sun cantina as a secret warehouse. A Noetikon was seen in a recent shipment. Head to the Silent Sun cantina in Black Sun Territory and investigate. | Attros Finn![]() | -1281, -4731 | Requires Secret Signals to be completed first. |
| The Coming Darkness | Republic | Coruscant - Prologue: The Jedi Consular | Story Mission | Master Yuon Par's illness is getting worse, and she has turned violent. You must stop Master Yuon from hurting herself or anyone else. | Holocommunicator![]() | N/A | Requires The Flow of Goods to be completed first. |
| Shadows | Republic | Coruscant - Prologue: The Jedi Consular | Story Mission | Both the Black Sun gangster Curt Willham and the Gand mentioned that a Justicar named Lars Baddeg was involved in trying to hide the Noetikons from you. He may have the third Noetikon. Attros Finn suggested | Attros Finn![]() | -1256, -4598 | Requires The Coming Darkness to be completed first. |
| Ancient Secrets | Republic | Coruscant - Prologue: The Jedi Consular | Story Mission | The Masters of the three Noetikons have suggested a cure for Master Yuon's illness, an ancient shielding technique. This technique is recorded in the Jedi Archives in the ruined Jedi Temple. | Holocommunicator![]() | N/A | Requires Shadows to be completed first. |
| Assault on the Archives (Bonus) | Republic | Coruscant - Prologue: The Jedi Consular | Bonus | Eliminate 9 Imperial Forces. | Bonus mission for Ancient Secrets. | Bonus quest for Ancient Secrets. |
| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| The Expedition | Republic | Defender - Chapter 1: The Dark Plague | Story Mission | Travel to Taris and find Master Cin Tykan, a Jedi Master believed to be suffering from the same illness as Master Yuon Par. | Holoterminal![]() | 0, 16 | Requires Ancient Secrets to be completed first. |
| The Professor | Republic | Defender - Chapter 1: The Dark Plague | Story Mission | Travel to Nar Shaddaa and find Master Duras Fain, a Jedi Master believed to be suffering from the same illness as Master Yuon Par. | Holoterminal![]() | 0, 16 | Requires Ancient Secrets to be completed first. |
Jedi Consular Taris Quests

| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| The Junction | Republic | Taris - Chapter 1: The Dark Plague | Story Mission | Master Tykan now plans to attack a facility called the Junction in the Brell Sediment. Speak to the Junction's security chief in the Junction Control Center to warn him about Master Tykan's plans. | Holocommunicator![]() | N/A | Requires The Expedition to be completed first. |
| Cleanse the Junction (Bonus) | Republic | Taris - Chapter 1: The Dark Plague | Bonus | Defeat 20 Junction Rakghouls. | Bonus mission for Ancient Secrets. | Bonus quest for The Junction. | |
| Rakghoul Invasion | Republic | Taris - Chapter 1: The Dark Plague | Story Mission | Master Tykan escaped. Apparently, he was interested in records of the old Tarisian infrastructure, but you cannot decrypt them. | Security Chief![]() | -1067, 1045 | Requires The Junction to be completed first. |
| End the Invasion (Bonus) | Republic | Taris - Chapter 1: The Dark Plague | Bonus | Defeat 20 Rakghouls. | Bonus mission for Rakghoul Invasion. | Bonus quest for Rakghoul Invasion. | |
| Super Reactor | Republic | Taris - Chapter 1: The Dark Plague | Story Mission | Master Cin Tykan's illness has driven him completely insane. He has kidnapped his Padawan, Aris Vauranelle, and is planning to attack an old super reactor. | Captain Nelex![]() | -2078, 837 | Requires Rakghoul Invasion to be completed first. |
| Shut Down the Reactor Droids (Bonus) | Republic | Taris - Chapter 1: The Dark Plague | Bonus | Destroy 15 Super-reactor Droids. | Bonus mission for Super Reactor. | Bonus quest for Super Reactor. |
Jedi Consular Nar Shaddaa Quests

| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| Running with the Lancers | Republic | Nar Shaddaa - Chapter 1: The Dark Plague | Story Mission | Tharan Cedrax has agreed to help you track down Master Duras Fain, who is leading the "Guiding Hand" cult. He believes that infiltrating the Red Light Lancers, a local tech gang, might get you closer to Fai | Tharan Cedrax![]() | -3479, -3169 | Requires The Professor to be completed first. |
| Authorized for Sabotage | Republic | Nar Shaddaa - Chapter 1: The Dark Plague | Story Mission | The Red Light Lancers have instructed you to destroy a Hutt Cartel factory in the Imperial Industrial Sector in order to prove your worth to the gang and allow you an audience with their "master," Duras Fai | Tharan Cedrax![]() | -924, -481 | Light Side Option. Requires Running with the Lancers to be completed first. |
| Authorized for Destruction | Republic | Nar Shaddaa - Chapter 1: The Dark Plague | Story Mission | The Red Light Lancers have instructed you to destroy a Hutt Cartel factory in the Imperial Industrial Sector in order to prove your worth to the gang and allow you an audience with their "master," Duras Fai | Tharan Cedrax | -924, -481 | Dark Side Option Requires Running with the Lancers to be completed first. |
| Offensive Authorization (Bonus) | Republic | Nar Shaddaa - Chapter 1: The Dark Plague | Bonus | Defeat 15 Imperial Forces. | Bonus mission for "Authorized for Sabotage" and "Authorized for Destruction". | Bonus quest for "Authorized for Sabotage" and "Authorized for Destruction". | |
| The Master | Republic | Nar Shaddaa - Chapter 1: The Dark Plague | Story Mission | Klage has called to congratulate you and has more good news: Their "master," Duras Fain, wants to meet you at the Lancers' headquarters in the Red Light Sector. | Holocommunicator![]() | N/A | Requires "Authorized for Sabotage" and "Authorized for Destruction" to be completed first. |
| Shadow Town | Republic | Nar Shaddaa - Chapter 1: The Dark Plague | Story Mission | Tharan Cedrax has discovered that Duras Fain, a Jedi Master who's formed a sinister cult, is hiding out in Shadow Town, an Imperial prison that Tharan helped to design. | Holoterminal![]() | 3231, -3351 | Requires The Master to be completed first. |
| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| Distress Call | Republic | Defender - Chapter 1: The Dark Plague | Story Mission | Master Syo Bakarn informed you of a distress call received from the Republic ship Carida. There is a Jedi passenger named Laranna Fain aboard the ship. From the distress call, it sounds as if Laranna is suf | Holoterminal![]() | 0, 16 | Requires Shadow Town to be completed first. |
| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| Hacked Resistance (Bonus) | Republic | The Carida - Chapter 1: The Dark Plague | Bonus | Destroy 12 Reprogrammed Droids. | Bonus mission for Distress Call. | Bonus quest for Distress Call. |
| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| Looking Out for the Little Guy | Republic | Defender - Chapter 1: The Dark Plague | Story Mission | A respected Jedi Master, Eriz Vossan, was studying the cultures on Tatooine, but he has recently gone silent. Master Syo Bakarn fears this silence may mean Master Vossan has also fallen victim to the plague | Holoterminal![]() | 0, 16 | Requires Distress Call to be completed first. |
| Diplomacy | Republic | Defender - Chapter 1: The Dark Plague | Story Mission | Master Sidonie Garen has been sent to the planet to broker a peace agreement between the noble houses. However, after a recent communcation with her, Master Syo Bakarn fears Master Sidonie may be suffering | Holoterminal![]() | 0, 16 | Requires Distress Call to be completed first. |
Jedi Consular Tatooine Quests

| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| Jawa Cloak Reward | Republic | Tatooine - Chapter 1: The Dark Plague | Story Mission | Reward for helping Tteek Tlek. | Tteek Tlek | 1011, -2696 | Requires Looking Out for the Little Guy to be completed first. |
| Visions in the Sand | Republic | Tatooine - Chapter 1: The Dark Plague | Story Mission | Your only lead on where Master Vossan has gone is the vision he mentioned. Master Vossan had this vision in a cave in northern Jundland. Examine the vision cave for clues. | Rown Delk![]() | 828, -1586 | Requires Looking Out for the Little Guy to be completed first. |
| Defeat the Cave-Dwellers (Bonus) | Republic | Tatooine - Chapter 1: The Dark Plague | Bonus | Defeat 12 Sand People Forces. | Bonus mission for Visions in the Sand. | Bonus quest for Visions in the Sand. | |
| Death in the Dunes | Republic | Tatooine - Chapter 1: The Dark Plague | Story Mission | Rowan Delk has suggested meeting at a settlement named Malcolm's Dunes in the Dune Sea. The settlement has seen a lot of Sand People activity recently and Master Vossan may be involved. | Holocommunicator![]() | N/A | Requires Visions in the Sand to be completed first. |
| Barricaded Farmers (Bonus) | Republic | Tatooine - Chapter 1: The Dark Plague | Bonus | Eliminate 10 Sand People Forces. | Bonus mission for Death in the Dunes. | Bonus quest for Death in the Dunes. | |
| The Ultimate Warriors | Republic | Tatooine - Chapter 1: The Dark Plague | Story Mission | Before the attacks, the residents of Malcolm's Dunes sent Master Vossan to deal with the Sand People camp. Go to the camp and look for Master Vossan. | Rown Delk![]() | -906, -1275 | Requires Death in the Dunes to be completed first. |
| Strike Down the Sand People (Bonus) | Republic | Tatooine - Chapter 1: The Dark Plague | Bonus | Dispatch 12 Sand People Forces. | Bonus mission for The Ultimate Warriors. | Bonus quest for The Ultimate Warriors. |
Jedi Consular Alderaan Quests

| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| Hostile Negotiations | Republic | Alderaan - Chapter 1: The Dark Plague | Story Mission | Hallam Organa has suggested you could go to the summit and find Master Sidonie by becoming the representative of a minor Alderaanian house, House Teral. | Hallam Organa![]() | -981, 781 | Requires Diplomacy to be completed first. |
| Crisis Situation | Republic | Alderaan - Chapter 1: The Dark Plague | Story Mission | Go to the House Rist Bunker in the Juran Mountains, and rescue Lew Organa before it's too late! | Holocommunicator![]() | N/A | Requires Hostile Negotiations to be completed first. |
| Prison Breaking (Bonus) | Republic | Alderaan - Chapter 1: The Dark Plague | Bonus | Defeat 15 Rist Forces. | Bonus mission for Crisis Situation. | Bonus quest for Crisis Situation. | |
| The Summit | Republic | Alderaan - Chapter 1: The Dark Plague | Story Mission | Take the data spike and head to the coordinates in the Glarus Valley that Lord Teral has given you, to make your way to the summit. | Lord Teral![]() | 781, 1470 | Requires Crisis Situation to be completed first. |
| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| A Return Home | Republic | Defender - Chapter 1: The Dark Plague | Story Mission | Master Syo Bakarn has requested you return to Tython and present your findings to the Jedi Council. | Holoterminal![]() | 0, 16 | Requires The Summit to be completed first. |
| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| Vivicar Awaits | Republic | Tython - Chapter 1: The Dark Plague | Story Mission | Travel to Lord Vivicar's ship in the Distant Outer Rim and stop him once and for all. | Jedi Council Chambers![]() | -424, -443 | Requires A Return Home to be completed first. |
| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| Command and Control (Bonus) | Republic | Vivicar's Ship - Chapter 1: The Dark Plague | Bonus | Defeat the Brainwashed Blue Squad Leader, Green Squad Leader and Red Squad Leader. | Bonus mission for Vivicar Awaits. | Bonus quest for Vivicar Awaits. |
| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| An Alliance of Opposites | Republic | Tython - Chapter 1: The Dark Plague | Story Mission | Master Syo Bakarn has requested your presence at an important meeting on Tython. According to Master Syo, the Supreme Chancellor himself is attending. | Holo-archive Terminal![]() | -347, -342 | Requires Vivicar Awaits to be completed first. |
| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| Leadership Purge (Bonus) | Republic | The Fortitude - Chapter 1: The Dark Plague | Bonus | Defeat Tasandra | Bonus mission for An Alliance of Opposites. | Bonus quest for An Alliance of Opposites. |
| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| Our Points of View | Republic | Defender - Chapter 2: The Rift Alliance | Story Mission | One of the diplomats of the Rift Alliance, Tai Cordan, has asked for help freeing his homeworld Balmorra, currently under Imperial occupation. | Intercom![]() | -10, 27 | Requires An Alliance of Opposites to be completed first. |
Jedi Consular Balmorra Quests

| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| Watchers | Republic | Balmorra - Chapter 2: The Rift Alliance | Story Mission | Tai Cordan has sent you to meet with Director Fenn of the Troida Corporation, to secure his help. | Tai Cordan![]() | -43, -157 | Requires Our Points of View to be completed first. |
| Executive Order 228 | Republic | Balmorra - Chapter 2: The Rift Alliance | Story Mission | Darth Lachris has rounded up innocent civilians, publicly labeling them as resistance accomplices. You and Zenith have joined forces to free the civilians. | Tai Cordan![]() | -51, -153 | Requires Watchers to be completed first. |
| Storming the Base (Bonus) | Republic | Balmorra - Chapter 2: The Rift Alliance | Bonus | Defeat 18 Imperial Holding Facility Forces. | Bonus mission for Executive Order 228. | Bonus quest for Executive Order 228. | |
| Passing the Torch | Republic | Balmorra - Chapter 2: The Rift Alliance | Story Mission | One task remains in Tai Cordan's plan: freeing Balmorra's current president, President Galthe, from Darth Lachris' clutches. | Secure Terminal![]() | 876, 1492 | Requires Executive Order 228 to be completed first. |
| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| Attis Station | Republic | Defender - Chapter 2: The Rift Alliance | Story Mission | The Rift Alliance has a classified science facility, called Attis Station, was recently attacked by Imperial forces. Attis Station's research must be protected at all costs. | Intercom![]() | -10, 27 | Requires Passing the Torch to be completed first. |
| The Coalition | Republic | Defender - Chapter 2: The Rift Alliance | Story Mission | Travel to the planet Hoth to continue your work as the Rift Alliance's representative. | Intercom![]() | -10, 27 | Requires Attis Station to be completed first. |
Jedi Consular Hoth Quests

| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| White Maw Meltdown (Bonus) | Republic | Hoth - Chapter 2: The Rift Alliance | Bonus | Eliminate 12 White Maw Pirates. | Bonus mission for The Coalition. | Bonus quest for The Coalition. | |
| Into the White | Republic | Hoth - Chapter 2: The Rift Alliance | Story Mission | Valon is now threatening to destroy a major heat exchanger and freeze all the Republic outposts nearby. Head to the heat exchanger at the Tromper Crags Geothermal Plant, and save it from Valon's attack. | Lieutenant Iresso![]() | -3463, -1404 | Requires The Coalition to be completed first. |
| Exchanging Blows (Bonus) | Republic | Hoth - Chapter 2: The Rift Alliance | Bonus | Defeat 10 White Maw Pirates. | Bonus mission for The Coalition. | Bonus quest for Into the White. | |
| Cracks in the Armor | Republic | Hoth - Chapter 2: The Rift Alliance | Story Mission | You and Lieutenant Iresso are leading a joint strike on an Imperial lab, hoping to find information on how to destroy Valon's armor. | Lieutenant Iresso![]() | -1758, -1130 | Requires Into the White to be completed first. |
| Secret Lab Surprise (Bonus) | Republic | Hoth - Chapter 2: The Rift Alliance | Bonus | Defeat 20 Imperial Forces. | Bonus mission for Cracks in the Armor. | Bonus quest for Cracks in the Armor. | |
| Combing the Cave (Bonus) | Republic | Hoth - Chapter 2: The Rift Alliance | Bonus | Defeat 12 Vicious White Maw. | Bonus mission for Cracks in the Armor. | Bonus quest for Cracks in the Armor. | |
| Chasing the Legend | Republic | Hoth - Chapter 2: The Rift Alliance | Story Mission | Lieutenant Iresso's scouts have tracked Captain Valon's true objective: a massive crashed dreadnaught he plans to raise from the ice. The coalition troops are attacking the engines as a diversion, while you | Lieutenant Iresso![]() | 153, -1060 | Requires Cracks in the Armor to be completed first. |
| Captain Valon's White Maw (Bonus) | Republic | Hoth - Chapter 2: The Rift Alliance | Bonus | Defeat 20 of Valon's White Maw. | Bonus mission for Chasing the Legend. | Bonus quest for Chasing the Legend. |
| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| To Serve the King | Republic | Defender - Chapter 2: The Rift Alliance | Story Mission | After putting together the evidence, you realized that Blaesus has been passing information to the Empire. | Intercom![]() | -10, 27 | Requires Chasing the Legend to be completed first. |
| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| Hostile Remnant (Bonus) | Republic | Waypoint Station Three - Chapter 2: The Rift Alliance | Bonus | Destroy the Damaged Security Droid. | Bonus mission for To Serve the King. | Bonus quest for To Serve the King. |
| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| Counterpoint | Republic | Defender - Chapter 3: The Children of The Emperor | Story Mission | Gather forces under the Rift Alliance's banner to combat the Empire's advance. | Intercom![]() | -10, 27 | Requires To Serve the King to be completed first. |
| Hostile Population | Republic | Defender - Chapter 3: The Children of The Emperor | Story Mission | Travel to Belsavis to begin your search for the Esh-kha. | Intercom![]() | -10, 27 | Requires Counterpoint to be completed first. |
Jedi Consular Belsavis Quests

| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| Haywire Hindrance (Bonus) | Republic | Belsavis - Chapter 3: The Children of The Emperor | Bonus | Destroy 10 Reprogrammed Droids. | Bonus mission for Hostile Population. | Bonus quest for Hostile Population. | |
| Escapee Hunting (Bonus) | Republic | Belsavis - Chapter 3: The Children of The Emperor | Bonus | Defeat 15 Escaped Prisoners. | Bonus mission for Hostile Population. | Bonus quest for Hostile Population. | |
| Category Ten | Republic | Belsavis - Chapter 3: The Children of The Emperor | Story Mission | Geland has revealed himself to be a Child of the Emperor and killed his research team. Komi mentioned that Geland had found an ancient computer with data on Belsavis's history, which could help you find the | Identification Card![]() | 407, 659 | Requires Hostile Population to be completed first. |
| Scavenger Hunt (Bonus) | Republic | Belsavis - Chapter 3: The Children of The Emperor | Bonus | Defeat 10 Hostile Vault Defenses and Prisoners. | Bonus mission for Category Ten. | Bonus quest for Category Ten. | |
| Taking on the Asylum | Republic | Belsavis - Chapter 3: The Children of The Emperor | Story Mission | You have been contacted by an unknown benefactor who seems interested in helping you find the Esh-kha. He claims you must seek out Hallow Voice, leader of a peaceful faction of the Esh-kha and a potential a | Destroyed Rakata Terminal![]() | -880, -859 | Requires Category Ten to be completed first. |
| Turret Takedown (Bonus) | Republic | Belsavis - Chapter 3: The Children of The Emperor | Bonus | Destroy 4 JP-8 Security Turrets. | Bonus mission for Taking on the Asylum. | Bonus quest for Taking on the Asylum. | |
| Ensuring Staff Safety (Bonus) | Republic | Belsavis - Chapter 3: The Children of The Emperor | Bonus | Disable 4 Security Cameras. | Bonus mission for Taking on the Asylum. | Bonus quest for Taking on the Asylum. | |
| The Voice From The Tomb | Republic | Belsavis - Chapter 3: The Children of The Emperor | Story Mission | With the help of Lhunu, a Rakata seeking to atone for the Esh-kha's imprisonment, you are close to freeing Hallow Voice and his followers. | Lhunu![]() | -1550, -858 | Requires Taking on the Asylum to be completed first. |
| Primeval Destruction (Bonus) | Republic | Belsavis - Chapter 3: The Children of The Emperor | Bonus | Destroy 10 Primeval Droids. | Bonus mission for The Voice From The Tomb. | Bonus quest for The Voice From The Tomb. | |
| For the Greater Good (Bonus) | Republic | Belsavis - Chapter 3: The Children of The Emperor | Bonus | Defeat 10 Esh-kha Forces. | Bonus mission for The Voice From The Tomb. | Bonus quest for The Voice From The Tomb. |
| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| Fearless | Republic | Defender - Chapter 3: The Children of The Emperor | Story Mission | Senator Tobas Grell of the Rift Alliance has been kidnapped by an unknown assailant. Nadia is determined to save him, and thanks to Tharan, you have a way to track the kidnapper down. | Intercom![]() | -10, 27 | Requires The Voice From The Tomb to be completed first. |
| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| Automated Defense (Bonus) | Republic | The Euphony - Chapter 3: The Children of The Emperor | Bonus | Destroy 10 of the Euphony's Droid Defenses. | Bonus mission for Fearless. | Bonus quest for Fearless. |
| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| A Thorny Path | Republic | Defender - Chapter 3: The Children of The Emperor | Story Mission | As you seek allies to face the Empire, Diab Duin has mentioned that the mysterious planet Voss may be worth investigating. | Intercom![]() | -10, 27 | Requires Fearless to be completed first. |
Jedi Consular Voss Quests

| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| New Horizons | Republic | Voss - Chapter 3: The Children of The Emperor | Bonus | Speak to Hallow Voice. | Bonus mission for A Thorny Path.![]() | Bonus quest for A Thorny Path. | |
| Prowler Prey | Republic | Voss - Chapter 3: The Children of The Emperor | Bonus | Defeat 12 Shaclaws. | Bonus mission for A Thorny Path. | Bonus quest for A Thorny Path. | |
| Marked | Republic | Voss - Chapter 3: The Children of The Emperor | Story Mission | Hoping to recruit a powerful Voss Mystic to your cause, you have offered to aid Gaden-Ko, a young potential Mystic, on a pilgrimage to finish his training. | Gaden-Ko![]() | -2413, 140 | Requires A Thorny Path to be completed first. |
| Broken Relics (Bonus) | Republic | Voss - Chapter 3: The Children of The Emperor | Bonus | Destroy 8 Ancient Droids. | Bonus mission for Marked. | Bonus quest for Marked. | |
| Signs and Signifiers | Republic | Voss - Chapter 3: The Children of The Emperor | Story Mission | Your next destination is a sacred stone carving in the Gormak lands, where Gaden-Ko hopes to receive a sign to guide him. | Orin-Va![]() | -1743, -2069 | Requires Marked to be completed first. |
| Vanquish the Vanguard (Bonus) | Republic | Voss - Chapter 3: The Children of The Emperor | Bonus | Defeat 15 Gormak Vanguard Forces. | Bonus mission for Signs and Signifiers. | Bonus quest for Signs and Signifiers. | |
| Defang the Beasts (Bonus) | Republic | Voss - Chapter 3: The Children of The Emperor | Bonus | Defeat 8 Cyber Abominations and Enraged Mawvorr. | Bonus mission for Signs and Signifiers. | Bonus quest for Signs and Signifiers. | |
| Nightmares | Republic | Voss - Chapter 3: The Children of The Emperor | Story Mission | The next stage of the pilgrimage will take you into the dark "Nightmare Lands," a dangerous region where visitors are often driven mad. Gaden-Ko intends to visit an ancient ruin called the Deep Cradle. | Jenar-Sei![]() | 728, 2615 | Requires Signs and Signifiers to be completed first. |
| Deep Cradle, Dark Heart | Republic | Voss - Chapter 3: The Children of The Emperor | Story Mission | Your last destination is the Deep Cradle, a ruin deep in the wilderness known as the Nightmare Lands. | Lefry![]() | 1318, 169 | Requires Nightmares to be completed first. |
| Droid Cleanup (Bonus) | Republic | Voss - Chapter 3: The Children of The Emperor | Bonus | Destroy 12 Timeworn Droids. | Bonus mission for Deep Cradle, Dark Heart. | Bonus quest for Deep Cradle, Dark Heart. | |
| Find the Ancient Artifact | Republic | Voss - Chapter 3: The Children of The Emperor | Story Mission | While in the Deep Cradle, you saw an apparition of Dajan-Ko, Gaden-Ko's grandfather. Dajan-Ko revealed the location of an ancient artifact to you in thanks for aiding his grandson. Seek out this artifact. | Altar of Death | 2235, -544 | Requires Deep Cradle, Dark Heart to be completed first. |
| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| Shattering | Republic | Defender - Chapter 3: The Children of The Emperor | Story Mission | Capture the Javelin for the Republic. While your companions attack key points elsewhere on the ship, your task is to reach the bridge and take the Javelin's captain prisoner. | Intercom![]() | -10, 27 | Requires Find the Ancient Artifact to be completed first. |
| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| Blunting the Edge (Bonus) | Republic | The Javelin - Chapter 3: The Children of The Emperor | Bonus | Defeat 20 Imperial Forces. | Bonus mission for Shattering. | Bonus quest for Shattering. |
| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| Descent | Republic | Defender - Chapter 3: The Children of The Emperor | Story Mission | One of your companions escaped the Javelin alone in an escape pod, carrying vital data to Corellia's surface. Their escape pod is now lost somewhere in Coronet City's shipyards. | Intercom![]() | -10, 27 | Requires Shattering to be completed first. |
Jedi Consular Corellia Quests

| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| AA Batteries (Bonus) | Republic | Corellia - Chapter 3: The Children of The Emperor | Bonus | Reactivate the North and South AA Batteries. | Bonus mission for Descent. | Bonus quest for Descent. | |
| Secure Zone 12 (Bonus) | Republic | Corellia - Chapter 3: The Children of The Emperor | Bonus | Defeat 15 Imperial Forces. | Bonus mission for Descent. | Bonus quest for Descent. | |
| A Fine Line | Republic | Corellia - Chapter 3: The Children of The Emperor | Story Mission | Tai Cordan has sent word that Guardian Hold Six has fallen from within. However, a small group of wounded Republic soldiers managed to escape and have made a makeshift camp to treat the survivors. They may | Captain Drizan![]() | 684, 1197 | Requires 2 to be completed first. |
| Clear the Factory (Bonus) | Republic | Corellia - Chapter 3: The Children of The Emperor | Bonus | Continue to Defeat 6 Imperial Forces. | Bonus mission for A Fine Line. | Bonus quest for A Fine Line. | |
| Old Blood | Republic | Corellia - Chapter 3: The Children of The Emperor | Story Mission | Guardian Hold Four in Axial Park has also fallen to the enemy, and your armies are desperately needed to aid the besieged Republic forces. | Guardian Hold Controls![]() | -3165, -2887 | Requires A Fine Line to be completed first. |
| As Above, So Below | Republic | Corellia - Chapter 3: The Children of The Emperor | Story Mission | The Imperial General Grann has suggested the First Son might be with the treacherous members of Corellia's government in Guardian Hold One. | General Grann![]() | -137, -2580 | Requires Old Blood to be completed first. |
| Retaking Guardian Hold One (Bonus) | Republic | Corellia - Chapter 3: The Children of The Emperor | Bonus | Defeat 15 Imperial Forces. | Bonus mission for As Above, So Below. | Bonus quest for As Above, So Below. | |
| Chaos and Harmony | Republic | Corellia - Chapter 3: The Children of The Emperor | Story Mission | Secretary Nadien claims the First Son has gone to ground in the caves beneath Corellia. | Secretary Nadien![]() | 2073, -2474 | Requires As Above, So Below to be completed first. |
Jedi Consular Rishi Quests

| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| Barsen'thor's Legacy | Republic | Rishi - Expansion: Shadow of Revan | Expansion: Shadow of Revan | Talk to Master O'a about creating a holocron to preserve your beliefs and insights for future generations. | Theron Shan | 1108, 360 | Requires class story to be completed first. |
Jedi Consular Companions
| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| Balance | Republic | N/A | Normal | Talk to Qyzen about the honor of fighting with you. | Qyzen Fess | N/A | Requires Rajivari's Legacy to be completed first. |
| Old Friends and New | Republic | N/A | Normal | Talk to Qyzen about travelling with a Jedi | Qyzen Fess | N/A | Requires Balance to be completed first. |
| Memory's Claw | Republic | N/A | Normal | Talk to Qyzen about a Rancor Claw from a hunt he did long ago. | Qyzen Fess | N/A | Requires Old Friends and New to be completed first. |
| The Scorekeeper's Lesson | Republic | N/A | Normal | Talk to Qyzen about a tribute to you. | Qyzen Fess | N/A | Requires Memory's Claw to be completed first. |
| Wrongness | Republic | N/A | Normal | Talk to Qyzen about a bad feeling he has. | Qyzen Fess | N/A | Requires The Scorekeeper's Lesson to be completed first. |
| Shadow on the Sand | Republic | N/A | Normal | Talk to Qyzen about the shame he feels about being captured on Tython. | Qyzen Fess | N/A | Requires Wrongness to be completed first. |
| The Shko-Yagu | Republic | N/A | Normal | Talk to Qyzen about the Shko-Yagu. | Qyzen Fess | N/A | Requires Shadow on the Sand to be completed first. |
| A Taste of Medicine | Republic | N/A | Normal | Talk to Qyzen about the Shko-Yagu. | Qyzen Fess | N/A | Requires The Shko-Yagu to be completed first. |
| Between Life and Death | Republic | N/A | Normal | Talk to Qyzen about his rebirth. | Qyzen Fess | N/A | Requires A Taste of Medicine to be completed first. |
| Rebirth | Republic | N/A | Normal | Talk to Qyzen about the final part of the Shko-Yagu. | Qyzen Fess | N/A | Requires Between Life and Death to be completed first. |
| Picking up the Trail | Republic | N/A | Normal | Talk to Qyzen about Gwarror and Veneb. | Qyzen Fess | N/A | Requires Rebirth to be completed first. |
| Renewed | Republic | N/A | Normal | Talk to Qyzen about being ready to hunt for the rest of his life. | Qyzen Fess | N/A | Requires Picking up the Trail to be completed first. |
| The Bounty Hunter's Daughter | Republic | N/A | Normal | Talk to Qyzen about Mako and her information. | Qyzen Fess | N/A | Requires Renewed to be completed first. |
| Justice's Prey | Republic | N/A | Normal | Talk to Qyzen about Veneb becoming a clan speaker. | Qyzen Fess | N/A | Requires The Bounty Hunter's Daughter to be completed first. |
| Straight and Narrow | Republic | N/A | Normal | Talk to Qyzen about the Ghrajath. | Qyzen Fess | N/A | Requires Justice's Prey to be completed first. |
| Hunter's Heart | Republic | N/A | Normal | Talk to Qyzen about how you have a heart of a hunter. | Qyzen Fess | N/A | Requires Straight and Narrow to be completed first. |
| Free From Care | Republic | N/A | Normal | Talk to Tharan about how happy he is to leave Nar Shaddaa. | Tharan Cedrax | N/A | Requires Shadow Town to be completed first. |
| A Holiday From Hutta | Republic | N/A | Normal | Talk to Tharan about how he met Holiday. | Tharan Cedrax | N/A | Requires Free From Care to be completed first. |
| The Unsigned Gift | Republic | N/A | Normal | Talk to Tharan about a mysterious package that was delivered to the ship. | Tharan Cedrax | N/A | Requires A Holiday From Hutta to be completed first. |
| Message in a Bottle | Republic | N/A | Normal | Talk to Tharan about what he found inside the mysterious package. | Tharan Cedrax | N/A | Requires The Unsigned Gift to be completed first. |
| Genius Will Out | Republic | N/A | Normal | Talk to Tharan about what happened to the letter inside the capsule. | Tharan Cedrax | N/A | Requires Message in a Bottle to be completed first. |
| Illumination | Republic | N/A | Normal | Talk to Tharan about his success with the capsule. | Tharan Cedrax | N/A | Requires Genius Will Out to be completed first. |
| Brainstorming | Republic | N/A | Normal | Talk to Tharan about his entry to the Luminatus Club. | Tharan Cedrax | N/A | Requires Illumination to be completed first. |
| The Wellspring of Genius | Republic | N/A | Normal | Talk to Tharan about his progress on the Vandrayk Generator. | Tharan Cedrax | N/A | Requires Brainstorming to be completed first. |
| Patronage | Republic | N/A | Normal | Talk to Tharan about building the Vandrayk Generator. | Tharan Cedrax | N/A | Requires The Wellspring of Genius to be completed first. |
| Core of the Issue | Republic | N/A | Normal | Talk to Tharan about the Vandrayk Generator's core. | Tharan Cedrax | N/A | Requires Patronage to be completed first. |
| Poised on the Brink | Republic | N/A | Normal | Talk to Tharan about the up coming symposium. | Tharan Cedrax | N/A | Requires Core of the Issue to be completed first. |
| Streamlined Performance | Republic | N/A | Normal | Talk to Tharan about recent improvements. | Tharan Cedrax | N/A | Requires Poised on the Brink to be completed first. |
| Where Love Comes From | Republic | N/A | Normal | Talk to Holiday about the way Tharan has been acting. | Tharan Cedrax | N/A | Requires Streamlined Performance. to be completed first. |
| Tharan's Masterpiece | Republic | N/A | Normal | Talk to Tharan about finishing the Vandrayk Generator. | Tharan Cedrax | N/A | Requires Where Love Comes From to be completed first. |
| Projected Lifespan | Republic | N/A | Normal | Talk to Tharan about a n announcement from both him and Holiday. | Tharan Cedrax | N/A | Requires Tharan's Masterpiece to be completed first. |
| Unfamiliar Peace | Republic | N/A | Normal | Talk to Zenith about your crew. | Zenith | N/A | Requires Passing the Torch to be completed first. |
| Reorganizing | Republic | N/A | Normal | Talk to Zenith about Tai Cordan. | Zenith | N/A | Requires Unfamiliar Peace to be completed first. |
| Friends and Favors | Republic | N/A | Normal | Talk to Zenith about Zenith and Alauni. | Zenith | N/A | Requires Reorganizing to be completed first. |
| A Little Evidence | Republic | N/A | Normal | Talk to Zenith about him wanting to be the opposition leader's position in the Balmorran Government. | Zenith | N/A | Requires Friends and Favors to be completed first. |
| What Gray Star Left Behind | Republic | N/A | Normal | Talk to Zenith about his rival for the position of opposition leader. | Zenith | N/A | Requires A Little Evidence to be completed first. |
| Remnant | Republic | N/A | Normal | Talk to Zenith about proving his men innocent. | Zenith | N/A | Requires What Gray Star Left Behind to be completed first. |
| Flawless | Republic | N/A | Normal | Talk to Zenith about improving his fighting techniques. | Zenith | N/A | Requires Remnant to be completed first. |
| Speaking Out | Republic | N/A | Normal | Talk to Zenith about political supporters. | Zenith | N/A | Requires Flawless to be completed first. |
| One Last Push | Republic | N/A | Normal | Talk to Zenith about balmorran refugees. | Zenith | N/A | Requires Speaking Out to be completed first. |
| The Fate of Collaborators | Republic | N/A | Normal | Talk to Zenith about what the refugees did. | Zenith | N/A | Requires One Last Push to be completed first. |
| Living in the Future | Republic | N/A | Normal | Talk to Zenith about winning the position of Opposition Leader. | Zenith | N/A | Requires The Fate of Collaborators to be completed first. |
| Trust | Republic | N/A | Normal | Talk to Zenith about how he has enjoyed working with you. | Zenith | N/A | Requires Living in the Future to be completed first. |
| Going Home | Republic | N/A | Normal | Talk to Iresso about how thankful he is you got him off Hoth. | Lieutenant Iresso | N/A | Requires Chasing the Legend to be completed first. |
| Scorekeeping | Republic | N/A | Normal | Talk to Iresso about Qyzen. | Lieutenant Iresso | N/A | Requires Going Home to be completed first. |
| There's More To Life | Republic | N/A | Normal | Talk to Iresso about long assignments. | Lieutenant Iresso | N/A | Requires Scorekeeping to be completed first. |
| Command Decisions | Republic | N/A | Normal | Talk to Iresso about Private Lavik's promotion. | Lieutenant Iresso | N/A | Requires There's More To Life to be completed first. |
| Preferred Tactics | Republic | N/A | Normal | Talk to Iresso about strategy. | Lieutenant Iresso | N/A | Requires Command Decisions to be completed first. |
| The Lost Days | Republic | N/A | Normal | Talk to Iresso about something personal. | Lieutenant Iresso | N/A | Requires Preferred Tactics to be completed first. |
| To Seek Victory | Republic | N/A | Normal | Talk to Iresso about what would happen if the Republic lost to the Empire. | Lieutenant Iresso | N/A | Requires The Lost Days to be completed first. |
| Rock and Sand | Republic | N/A | Normal | Talk to Iresso about Milo Pellam. | Lieutenant Iresso | N/A | Requires To Seek Victory to be completed first. |
| The Man He Was | Republic | N/A | Normal | Talk to Iresso about the Doctor that tortured him and Milo. | Lieutenant Iresso | N/A | Requires Rock and Sand to be completed first. |
| Seeing in his Sleep | Republic | N/A | Normal | Talk to Iresso about looking into the Doctor that torued him and Milo. | Lieutenant Iresso | N/A | Requires The Man He Was to be completed first. |
| Moving On | Republic | N/A | Normal | Talk to Iresso about stopping his search for the Doctor. | Lieutenant Iresso | N/A | Requires Seeing in his Sleep to be completed first. |
| R and R | Republic | N/A | Normal | Talk to Iresso about battles you've been in. | Lieutenant Iresso | N/A | Requires Moving On to be completed first. |
| Natural Talent | Republic | N/A | Normal | Talk to Iresso about fighting styles. | Lieutenant Iresso | N/A | Requires R and R to be completed first. |
| Doctor Fray's Secret | Republic | N/A | Normal | Talk to Iresso about Sera Fray. | Lieutenant Iresso | N/A | Requires Natural Talent to be completed first. |
| Reaching Out | Republic | N/A | Normal | Talk to Iresso about the Sith holocron in his head. | Lieutenant Iresso | N/A | Requires Doctor Fray's Secret to be completed first. |
| Reconnection | Republic | N/A | Normal | Talk to Iresso about a letter from Milo Pellam. | Lieutenant Iresso | N/A | Requires Reaching Out to be completed first. |
| Some Thinking | Republic | N/A | Normal | Talk to Iresso about his current posting. | Lieutenant Iresso | N/A | Requires Reconnection to be completed first. |
| Making Plans | Republic | N/A | Normal | Talk to Iresso about what would when the war ends. | Lieutenant Iresso | N/A | Requires Some Thinking to be completed first. |
| Being Composed | Republic | N/A | Normal | Talk to Nadia about losing her father. | Nadia Grell | N/A | Requires Fearless to be completed first. |
| New Responsibilities | Republic | N/A | Normal | Talk to Nadia about being the new representitive of the Royal Family. | Nadia Grell | N/A | Requires Being Composed to be completed first. |
| Dreaming of Peace | Republic | N/A | Normal | Talk to Nadia about all the places you've been to. | Nadia Grell | N/A | Requires New Responsibilities to be completed first. |
| First Lessons | Republic | N/A | Normal | Talk to Nadia about her Padawan studies. | Nadia Grell | N/A | Requires Dreaming of Peace to be completed first. |
| A Charming Idea | Republic | N/A | Normal | Talk to Nadia about Tharan. | Nadia Grell | N/A | Requires First Lessons to be completed first. |
| The Fate of the Annex | Republic | N/A | Normal | Talk to Nadia about an issue at back home. | Nadia Grell | N/A | Requires A Charming Idea to be completed first. |
| Balance and Control | Republic | N/A | Normal | Talk to Nadia about doing what you can for the people you care about. | Nadia Grell | N/A | Requires The Fate of the Annex to be completed first. |
| Coming to Terms | Republic | N/A | Normal | Talk to Nadia about not rushing into things. | Nadia Grell | N/A | Requires Balance and Control to be completed first. |
| Begin at the Beginning | Republic | N/A | Normal | Talk to Nadia about feeling like a diplomat for her people, but not a Jedi. | Nadia Grell | N/A | Requires Coming to Terms to be completed first. |
| A Step Forward | Republic | N/A | Normal | Talk to Nadia about her training. | Nadia Grell | N/A | Requires Begin at the Beginning to be completed first. |
| Words of Comfort | Republic | N/A | Normal | Talk to Nadia about a poem. | Nadia Grell | N/A | Requires A Step Forward to be completed first. |
| Home | Republic | N/A | Normal | Talk to Nadia about not returning home. | Nadia Grell | N/A | Requires Words of Comfort to be completed first. |
| The Bond of Jedi | Republic | N/A | Normal | Talk to Nadia about the bond you share. | Nadia Grell | N/A | Requires Home to be completed first. |
| Name | Faction | Planet | Type | Description | Questgiver | Location | Notes |
|---|---|---|---|---|---|---|---|
| Long-Awaited Genius | Republic | Odessen - Companions & Contacts | Alliance Alert | Recruit Tharan Cedrax to your Alliance by talking to him. | Juvard Illip Oggurobb | N/A - Companions and Contacts Menu | Available to Jedi Consulars only. Requires Objective Meridian to be completed. |
| The Padawan and Her Master | Republic | Odessen - Companions & Contacts | Alliance Alert | Recruit Nadia Grell to your alliance by talking to her. | Lana Beniko | N/A - Companions and Contacts Menu | Available to Jedi Consulars only. Requires The Final Conflagration to be completed. |
📝 Looking for a spreadsheet or checklist? Visit the SWTOR Mission Checklists Google Sheet - to use it as a checklist, choose FILE > MAKE A COPY in the top left, which will allow you to save your own copy that you can edit and update. Use the tabs at the bottom to switch between types of quests. If you want to track quests on a second character, make a second copy.
189 quest entries in this Jedi Consular Quests in Star Wars: The Old Republic search.
Want to report a missing quest?
📝 Exarch's spreadsheet is more up to date than the list on this site - Check the SWTOR Mission Checklists Google Sheet, and see if the missing quest is there. If it's not, or you want to suggest a correction, fill out the form below to let Exarch know to update his spreadsheet!



























How to Craft
Choose a Crew Skill
Armormech
Armstech
Artifice
Biochem
Cybertech
Synthweaving

Gathering Guide
Rare Materials Guide
White Materials Guide
Jawa Junk
Augments
Medpacs, Stims and Adrenals
Synthweaving Crafting Tree




Crafted Decorations
Crafted Mounts
Crafted Dyes
Crafted Crystals
Galactic Seasons
PvP Seasons
Bounty Event
Double XP Event
Feast of Prosperity
Gree Event
Life Day
Nightlife Event
Pirate Incursion Event
Rakghoul Event
Spring Abundance Festival
Swoop Event

Jedi Knight
Jedi Consular
Trooper
Smuggler
Sith Warrior
Sith Inquisitor
Bounty Hunter
Imperial Agent
Bounty Hunter
Imperial Agent
Jedi Consular
Jedi Knight
Sith Inquisitor
Sith Warrior
Smuggler
Trooper
Legacy Gear


Discord
Email swtorista@gmail.com
Bluesky @swtorista.com
Reddit /u/swtorista
Twitch Swtorista
Youtube
Patreon
Twitter @swtorista