Imperial Agent Quests in Star Wars: The Old Republic
A list of all Imperial Agent class quests available in SWTOR by chapter, hand-listed by player Exarch! This quest list should be up to date as of update 7.2. View All Quests
Empire Hutta Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Friends in Common | Empire | Hutta | Normal | Talk to the Imperial Agent Class Trainer | Linh | -519, 661 | 19 | Imperial Agent Only Mission. Available at Level 10. |
Claim Your New Identity | Empire | Hutta - Prologue: The Imperial Agent | Story Mission | Assume a new cover identity. | N/A | N/A | ||
Leave No Witnesses (Bonus) | Empire | Hutta - Prologue: The Imperial Agent | Bonus | Eliminate 3 Fa'athra's Thieves. | Bonus mission for Claim Your New Identity. | N/A - Look at map for radius circle. | Bonus quest for Claim Your New Identity. | |
Soiree | Empire | Hutta - Prologue: The Imperial Agent | Story Mission | Seek an audience with Nem'ro the Hutt. | Jheeg | -449, 313 | Requires Claim Your New Identity to be completed first. | |
Subverting Karrels Javis | Empire | Hutta - Prologue: The Imperial Agent | Story Mission | Meet with Karrels Javis, the weak link in Nem'ro's criminal organisation, and find a way to help him regain favor Nem'ro's favor. | Suite Holoterminal | -422, 655 | Requires Soiree to be completed first. | |
Marked Evocii (Bonus) | Empire | Hutta - Prologue: The Imperial Agent | Bonus | Defeat 10 Evocii Forces. | Bonus mission for Subverting Karrels Javis. | N/A - Look at map for radius circle. | Bonus quest for Subverting Karrels Javis. | |
Economies of Scale | Empire | Hutta - Prologue: The Imperial Agent | Story Mission | Sagotage Fa'thra's gas mining operations. | Suite Holoterminal | -422, 655 | Requires Subverting Karrels Javis to be completed first. | |
Karrels Knife Reward | Empire | Hutta - Prologue: The Imperial Agent | Story Mission | Claim Karrels reward. | Karrel's Gift | -434, 663 | Requires Economies of Scale to be completed first. | |
Change of Plans | Empire | Hutta - Prologue: The Imperial Agent | Story Mission | Keeper has given you a Republic computer spike. Use it to slice into Karrels Javis's security system down the hallway between your suite and his within Nem'ro's palace. | Suite Holoterminal | -422, 655 | Requires Karrels Knife Reward to be completed first. | |
The New Truth | Empire | Hutta - Prologue: The Imperial Agent | Story Mission | You'll need access codes to Fa'athra's archives to obtain the materials for a forgery. Acquire the access codes by defeating Fa'athra's lieutenants at Fa'athra's palace. | Kaliyo Djannis | -428, 659 | Requires Change of Plans to be completed first. | |
Leave No Trace (Bonus) | Empire | Hutta - Prologue: The Imperial Agent | Bonus | Disable 5 Fa'athra Security Cameras. | Bonus mission for The New Truth. | N/A - Look at map for radius circle. | Bonus quest for The New Truth. | |
Nothing Is Ever Easy | Empire | Hutta - Prologue: The Imperial Agent | Story Mission | Keeper has ordered you to meet him on Dromund Kaas. Head to the Jiguuna spaceport and board a shuttle to the Imperial capital. | Suite Holoterminal | -422, 655 | Requires The New Truth to be completed first. | |
Leaving Hutta | Empire | Hutta - Prologue: The Imperial Agent | Story Mission | From the Jiguuna spaceport, take a shuttle to the Imperial Fleet. You can arrange transport there to Dromund Kaas. | The Red Blade | -795, 502 | Requires Nothing Is Ever Easy to be completed first. | |
The Path Leads to Dromund Kaas | Empire | Hutta - Prologue: The Imperial Agent | Story Mission | Board a Shuttle to Dromund Kaas. | Shuttle Door | -730, 246 | Requires Leaving Hutta to be completed first. |
Empire Dromund Kaas Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
The Slave's Secret | Empire | Dromund Kaas - Prologue: The Imperial Agent | Story Mission | Upon arriving at Imperial Intelligence headquarters, you found Keeper arguing with Darth Jadus, a powerful Sith Lord. The source of the tension between them is unclear, but Keeper agreed to Darth Jadus's de | Keeper | 121, -830 | Requires The Path Leads to Dromund Kaas to be completed first. | |
Understanding Intelligence (Bonus) | Empire | Dromund Kaas - Prologue: The Imperial Agent | Bonus | Speak to Fixer Twelve Speak to Lodenth Kashar Speak to Watcher Three Speak to Watcher Two | Bonus mission for The Slave's Secret. | N/A - Look at map for radius circle. | Bonus quest for The Slave's Secret. | |
Dark Meeting | Empire | Dromund Kaas - Prologue: The Imperial Agent | Story Mission | After obtaining a major lead, however, you were ordered to cease operations and meet privately with Darth Jadus--the Dark Council member overseeing Intelligence operations. You must return to the Citadel in | Holocommunicator | N/A | Requires The Slave's Secret to be completed first. | |
High Society | Empire | Dromund Kaas - Prologue: The Imperial Agent | Story Mission | Your handler, Watcher Two, will brief you on your next lead when you arrive at the Nexus Room cantina. Proceed to the Nexus Room cantina in Kaas City and contact Watcher Two via your holocommunicator. | Holocommunicator | N/A | Requires Dark Meeting to be completed first. | |
Doom and the Dark Temple | Empire | Dromund Kaas - Prologue: The Imperial Agent | Story Mission | Over Keeper's objections, Darth Jadus has chosen you to stop the dissidents. Travel to the Dark Temple and disable the secondary charges placed throughout the area. | Keeper | 121, -830 | Requires High Society to be completed first. | |
Clean Up the Temple (Bonus) | Empire | Dromund Kaas - Prologue: The Imperial Agent | Bonus | Defeat 6 Terrorist Forces. | Bonus mission for Doom and the Dark Temple. | N/A - Look at map for radius circle. | Bonus quest for Doom and the Dark Temple. | |
Cleaning Up the Mess | Empire | Dromund Kaas - Prologue: The Imperial Agent | Story Mission | Members of the dissident group responsible are fleeing Dromund Kaas from Cargo Port A3 in Kaas City. Get to their ship and plant a mouse droid aboard to safely disable it. | Keeper | 121, -830 | Requires Doom and the Dark Temple to be completed first. | |
A Minor Inconvenience (Bonus) | Empire | Dromund Kaas - Prologue: The Imperial Agent | Bonus | Eliminate 10 Terrorist Mercenaries. | Bonus mission for Cleaning Up the Mess. | N/A - Look at map for radius circle. | Bonus quest for Cleaning Up the Mess. | |
Darth Zhorrid Arrives | Empire | Dromund Kaas - Chapter 1: Heart of Terror | Story Mission | Use your ship's holoterminal to check in with Imperial Intelligence headquarters on the status of your target list. | Keeper | 123, -834 | Requires Cleaning Up the Mess to be completed first. | |
Watcher Two Relationship (Bonus) | Empire | Dromund Kaas - Chapter 1: Heart of Terror | Bonus | Speak to Watcher Two. | Bonus mission for Darth Zhorrid Arrives. | N/A - Look at map for radius circle. | Bonus quest for Darth Zhorrid Arrives. |
Empire X-70 Phantom Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Be the Enemy | Empire | X-70 Phantom - Chapter 1: Heart of Terror | Story Mission | You have received instructions to travel to Balmorra as part of your mission to eliminate the Eagle's galaxy-spanning terrorist network. | Holoterminal | 0, -8 | Requires Darth Zhorrid Arrives to be completed first. | |
Closing the Deal | Empire | X-70 Phantom - Chapter 1: Heart of Terror | Story Mission | You have received instructions to travel to Nar Shaddaa as part of your mission to eliminate the Eagle's galaxy-spanning terrorist network. | Holoterminal | 0, -8 | Requires Darth Zhorrid Arrives to be completed first. |
Empire Balmorra Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Know the Enemy | Empire | Balmorra - Chapter 1: Heart of Terror | Story Mission | To gain the trust of the terrorists, you agreed to recover data from the old terrorist training camp's computers inside Talon's Reach on the Gorinth Plateau. Attach a transmitter to the main computer termin | Chemish Or | -20, 1675 | Requires Be the Enemy to be completed first. | |
Mercy Killer (Bonus) | Empire | Balmorra - Chapter 1: Heart of Terror | Bonus | Defeat 15 Psychotic Terrorist Forces. | Bonus mission for Know the Enemy. | N/A - Look at map for radius circle. | Bonus quest for Know the Enemy. | |
Destroy the Enemy | Empire | Balmorra - Chapter 1: Heart of Terror | Story Mission | You completed several missions for the cell's second-in-command, Chemish Or, and have now been tasked with delivering a package to someone inside Republic-held territory. Infiltrate the Balmorran Arms Facto | Chemish Or | -20, 1675 | Requires Know the Enemy to be completed first. |
Empire Nar Shaddaa Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Contract Negotiations | Empire | Nar Shaddaa - Chapter 1: Heart of Terror | Story Mission | You acquired a Cyclone sample for your partner, Watcher X, but he lacks the equipment to analyze it. Take a speeder to the Duros Sector and use the bioscanner at Mutotech Labs to continue your investigation | Holocommunicator | N/A | Requires Closing the Deal to be completed first. | |
Militant Looters (Bonus) | Empire | Nar Shaddaa - Chapter 1: Heart of Terror | Bonus | Defeat 10 Anti-Empire Looters. | Bonus mission for Contract Negotiations. | N/A - Look at map for radius circle. | Bonus quest for Contract Negotiations. | |
Hostile Takeover | Empire | Nar Shaddaa - Chapter 1: Heart of Terror | Story Mission | You're ready to infiltrate VerveGen headquarters and break up a terrorist meeting. Go to the VerveGen building and then activate the holographic droid disguise. | Watcher X | 2242, 3310 | Requires Contract Negotiations to be completed first. | |
Liquidation | Empire | Nar Shaddaa - Chapter 1: Heart of Terror | Story Mission | To ensure that the terror cell can't rebuild, you need to destroy its communications hub. Take a speeder to the Network Access area, head to the terror cell's communications hub and destroy the main compute | Aphel Jaarn | -2480, 3409 | Requires Hostile Takeover to be completed first. | |
Ending the Terror Cycle (Bonus) | Empire | Nar Shaddaa - Chapter 1: Heart of Terror | Bonus | Dispatch 10 White Wing Terrorists. | Bonus mission for Liquidation. | N/A - Look at map for radius circle. | Bonus quest for Liquidation. |
Empire X-70 Phantom Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Shadow of the Dark Lord | Empire | X-70 Phantom - Chapter 1: Heart of Terror | Story Mission | Vyord Yanol--one of Darth Jadus's advisors and the last person to see him alive--has fled to Nar Shaddaa, and Darth Zhorrid wants you to find Yanol so she can learn her father's secrets. Travel to Nar Shadd | Holoterminal | 0, -8 | Requires "Liquidation" and "Destroy the Enemy" to be completed first. | |
The Spy Dance | Empire | X-70 Phantom - Chapter 1: Heart of Terror | Story Mission | You have been instructed to travel to Tatooine as part of your mission to eliminate the Eagle's galaxy-spanning terrorist network. | Holoterminal | 0, -8 | Requires Shadow of the Dark Lord to be completed first. | |
Formal Introductions | Empire | X-70 Phantom - Chapter 1: Heart of Terror | Story Mission | You have received instructions to travel to Alderaan as part of your mission to eliminate the Eagle's galaxy-spanning terrorist network. | Holoterminal | 0, -8 | Requires Shadow of the Dark Lord to be completed first. |
Empire Tatooine Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
The Whispering Dust | Empire | Tatooine - Chapter 1: Heart of Terror | Story Mission | In order to flush out the ghost cell's supplier, Mia has asked you to place trackers on locals at the Siltshift cantina. Once the trackers are in place, speak to the cantina bartender about the ghost cell a | Mouse Droid | 504, 2970 | Requires The Spy Dance to be completed first. | |
The Dragon's Tail | Empire | Tatooine - Chapter 1: Heart of Terror | Story Mission | Mia has identified the cell's supplier "Dragon Eyes" as Milosh Varta, a member of the Exchange crime syndicate. Investigate his estate south of Mos Anek so he can be questioned about the ghost cell's locati | Mia Hawkins | 34, 332 | Requires The Whispering Dust to be completed first. | |
The Dragon's Teeth (Bonus) | Empire | Tatooine - Chapter 1: Heart of Terror | Bonus | Dispatch 8 Exchange Forces. | Bonus mission for The Dragon's Tail. | N/A - Look at map for radius circle. | Bonus quest for The Dragon's Tail. | |
The Assassin's Fortress | Empire | Tatooine - Chapter 1: Heart of Terror | Story Mission | You've learned that the ghost cell retrieves its supplies from a drop point in the Dune Sea. | Holoprojector | 38, 334 | Requires The Dragon's Tail to be completed first. | |
See No Evil (Bonus) | Empire | Tatooine - Chapter 1: Heart of Terror | Bonus | Eliminate 8 Exchange Forces. | Bonus mission for The Assassin's Fortress. | N/A - Look at map for radius circle. | Bonus quest for The Assassin's Fortress. | |
Harsh Lessons (Bonus) | Empire | Tatooine - Chapter 1: Heart of Terror | Bonus | Defeat 18 Ghost Cell Forces. | Bonus mission for The Assassin's Fortress. | N/A - Look at map for radius circle. | Bonus quest for The Assassin's Fortress. |
Empire Alderaan Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
The Privileges of Royalty | Empire | Alderaan - Chapter 1: Heart of Terror | Story Mission | Your prime suspect is a mediator named Denri Ayl. Vector suggests you infiltrate Ayl's record room in House Alde and download any information you find. | Vector Hyllus | 376, -1545 | Requires Formal Introductions to be completed first. | |
The Assassin's Prize | Empire | Alderaan - Chapter 1: Heart of Terror | Story Mission | You've obtained solid evidence of Denri Ayl's crimes, but have yet to locate him. Speak to the Cortess escort at House Cortess to arrange another consultation with the baron. | Vector Hyllus | 376, -1544 | Requires The Privileges of Royalty to be completed first. | |
The Fall of House Cortess | Empire | Alderaan - Chapter 1: Heart of Terror | Story Mission | In order to breach House Cortess's defenses and bring the baroness to justice, you must go with Vector to the House Cortess shield generator in the Glarus Valley and place Killik eggs in the mechanism. Firs | Vector Hyllus | 415, -1659 | Requires The Assassin's Prize to be completed first. | |
Pierce the Shield (Bonus) | Empire | Alderaan - Chapter 1: Heart of Terror | Bonus | Defeat 15 Cortess Forces. | Bonus mission for The Fall of House Cortess. | N/A - Look at map for radius circle. | Bonus quest for The Fall of House Cortess. |
Empire X-70 Phantom Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
The Eagle's Nest | Empire | X-70 Phantom - Chapter 1: Heart of Terror | Story Mission | Imperial Intelligence has tracked the Eagle to Hutta, and it's up to you to end his threat at last. Travel to Hutta and contact Watcher Two on your ship's holoterminal for further instructions. | Holoterminal | 0, -8 | Requires "The Assassin's Fortress" and "The Fall of House Cortess" to be completed first. |
Empire Hutta Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Raiding the Nest (Bonus) | Empire | Hutta - Chapter 1: Heart of Terror | Bonus | Defeat 20 of the Eagle's Terrorists. | Bonus mission for The Eagle's Nest. | N/A - Look at map for radius circle. | Bonus quest for The Eagle's Nest. |
Empire Dromund Kaas Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
A New Epoch of Fear | Empire | Dromund Kaas - Chapter 1: Heart of Terror | Story Mission | Intelligence believes this patron may be based in the Artus System. You are to find the Eagle's patron and obtain his half of the command codes--but before you depart, Darth Zhorrid wishes to speak with you | Keeper | 132, -877 | Requires The Eagle's Nest to be completed first. | |
The Calm Before (Bonus) | Empire | Dromund Kaas - Chapter 1: Heart of Terror | Bonus | Speak to Watcher Two. | Bonus mission for A New Epoch of Fear. | N/A - Look at map for radius circle. | Bonus quest for A New Epoch of Fear. |
Empire Imperial Dreadnaught Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
The Method and The Madness (Bonus) | Empire | Imperial Dreadnaught - Chapter 1: Heart of Terror | Bonus | Investigate the First Computer. Investigate the Second Computer. Investigate the Third Computer. | Bonus mission for A New Epoch of Fear. | N/A - Look at map for radius circle. | Bonus quest for A New Epoch of Fear. | |
Hero of the People | Empire | Imperial Dreadnaught - Chapter 1: Heart of Terror | Story Mission | You deactivated the Eradicators, but Darth Jadus is threatening to bring them back online. He is too skilled to defeat in combat, but you may be able to trap him using the ship's internal ray shielding. Dis | Darth Jadus | 187, -161 | Only available if you DON'T join Darth Jadus. Requires A New Epoch of Fear to be completed first. | |
Tyranny Triumphant | Empire | Imperial Dreadnaught - Chapter 1: Heart of Terror | Story Mission | Now Darth Jadus is ready to reclaim his seat on the Dark Council. His successor and daughter, Darth Zhorrid, must be eliminated. Return to Dromund Kaas and confront Darth Zhorrid in her chambers in the Cita | Darth Jadus | 187, -161 | Only available if you join Darth Jadus. Requires A New Epoch of Fear to be completed first. |
Empire X-70 Phantom Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
The Master Stratagem | Empire | X-70 Phantom - Chapter 2: The Mind Trap | Story Mission | Following the Eagle's defeat and your confrontation with Darth Jadus aboard the Dominator, you were granted a well-deserved rest from your duties in Imperial Intelligence. Now the time for rest is over, and | Holoterminal | 0, -8 | Requires "Tyranny Triumphant" or "Hero of the People" to be completed first. |
Empire Nar Shaddaa Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Industrial Sabotage (Bonus) | Empire | Nar Shaddaa - Chapter 2: The Mind Trap | Bonus | Destroy 20 Imperial Droids. | Bonus mission for The Master Stratagem. | N/A - Look at map for radius circle. | Bonus quest for The Master Stratagem. |
Empire X-70 Phantom Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Chaos on a Broken World | Empire | X-70 Phantom - Chapter 2: The Mind Trap | Story Mission | Your mission to infiltrate the Republic Strategic Information Service has brought you to Taris. Here, your SIS superiors have asked you to gather information about a corrupt Jedi named Ki Sazen. | Holoterminal | 0, -8 | Requires The Master Stratagem to be completed first. |
Empire Taris Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
The Rakghoul Problem (Bonus) | Empire | Taris - Chapter 2: The Mind Trap | Bonus | Eliminate 4 Savage Rakghouls. | Bonus mission for Chaos on a Broken World. | N/A - Look at map for radius circle. | Bonus quest for Chaos on a Broken World. | |
The Cult of Ki Sazen | Empire | Taris - Chapter 2: The Mind Trap | Story Mission | Doctor Lokin informed you that Ki Sazen is after an abandoned bioresearch facility--one of several laboratories she's attacked. In order to find it, you must triangulate its location in the Tularan Marsh. I | Doctor Lokin | -500, 1400 | Requires Chaos on a Broken World to be completed first. | |
Destroy the Cult (Bonus) | Empire | Taris - Chapter 2: The Mind Trap | Bonus | Defeat 20 Nikto Forces. | Bonus mission for The Cult of Ki Sazen. | N/A - Look at map for radius circle. | Bonus quest for The Cult of Ki Sazen. | |
Hunter and Prey | Empire | Taris - Chapter 2: The Mind Trap | Story Mission | Ki Sazen is building an army of rakghouls using a device called the Ultrawave Transmitter, but she'll need data to make it work. Retrieve the data from the Sinking City sensor nets before her followers can. | Doctor Lokin | -516, 1420 | Requires The Cult of Ki Sazen to be completed first. | |
Hospital Carnage (Bonus) | Empire | Taris - Chapter 2: The Mind Trap | Bonus | Destroy 4 Dynamet Quarantine Droids. | Bonus mission for Hunter and Prey. | N/A - Look at map for radius circle. | Bonus quest for Hunter and Prey. | |
Thieves and Liars | Empire | Taris - Chapter 2: The Mind Trap | Story Mission | Doctor Lokin has arranged to be captured by Ki Sazen's people so he can transmit the location of her base to you. To ensure you receive the transmission, destroy the Republic signal jammer in the Republic R | Doctor Ianna Cel | -396, -266 | Requires Hunter and Prey to be completed first. |
Empire X-70 Phantom Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
The Mind Trap | Empire | X-70 Phantom - Chapter 2: The Mind Trap | Story Mission | You'll need to check the Intelligence archives to investigate further. Travel to Imperial Intelligence headquarters on Dromund Kaas to begin your search for the truth. | Holoterminal | 0, -8 | Requires Thieves and Liars to be completed first. |
Empire Dromund Kaas Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Destroy Archive Droids (Bonus) | Empire | Dromund Kaas - Chapter 2: The Mind Trap | Bonus | Destroy 15 Archive Security Droids. | Bonus mission for The Mind Trap. | N/A - Look at map for radius circle. | Bonus quest for The Mind Trap. |
Empire Quesh Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Kill Chem-Mine Soldiers (Bonus) | Empire | Quesh - Chapter 2: The Mind Trap | Bonus | Defeat 14 Republic Transport Forces. | Bonus mission for The Mind Trap. | N/A - Look at map for radius circle. | Bonus quest for The Mind Trap. |
Empire X-70 Phantom Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Frigid Expedition | Empire | X-70 Phantom - Chapter 2: The Mind Trap | Story Mission | Although you've begun to free yourself from the enemy's mind control, your mission to infiltrate the Republic Strategic Information Service and uncover the plans of Ardun Kothe must continue. | Holoterminal | 0, -8 | Requires The Mind Trap to be completed first. |
Empire Hoth Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Buried in Ice | Empire | Hoth - Chapter 2: The Mind Trap | Story Mission | With the help of the Chiss Expansionary Defense Force, you've learned Davos and his men are hiding equipment caches in pirate territory. Head to Highmount Ridge and search for the first cache. | Ensign Temple | -2912, 2060 | Requires Frigid Expedition to be completed first. | |
The Bone Pits | Empire | Hoth - Chapter 2: The Mind Trap | Story Mission | With the help of the Chiss, you've learned Davos and his men are meeting with Hoth's pirates--a group called the Marauders. You can spy on the meeting from a cave system called the Bone Pits in the glacial | Ensign Temple | -577, 79 | Requires Buried in Ice to be completed first. | |
Wampa Smash (Bonus) | Empire | Hoth - Chapter 2: The Mind Trap | Bonus | Defeat 4 Hulking Wampas. | Bonus mission for The Bone Pits. | N/A - Look at map for radius circle. | Bonus quest for The Bone Pits. | |
Assault on the Starbreeze | Empire | Hoth - Chapter 2: The Mind Trap | Story Mission | The Chiss have agreed to help you stop Admiral Davos. Head to the Star of Coruscant dreadnaught in the starship graveyard and disable blast doors in key locations to allow the Chiss soldiers to enter and se | Aristocra Saganu | 1298, 640 | Requires The Bone Pits to be completed first. | |
Shuttle Bay Assault (Bonus) | Empire | Hoth - Chapter 2: The Mind Trap | Bonus | Defeat 12 White Maw Pirates. | Bonus mission for Assault on the Starbreeze. | N/A - Look at map for radius circle. | Bonus quest for Assault on the Starbreeze. |
Empire X-70 Phantom Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Saganu's Parting Words | Empire | X-70 Phantom - Chapter 2: The Mind Trap | Story Mission | You received an unexpected call from Aristocra Saganu after delivering the Starbreeze to Hunter. Access your personal holocom and see what he has to say. | Holoterminal | 0, -8 | Requires Assault on the Starbreeze to be completed first. | |
The Shadow Arsenal | Empire | X-70 Phantom - Chapter 2: The Mind Trap | Story Mission | Your assignment to infiltrate the SIS may be approaching its end. Ardun Kothe has promised that all will be revealed soon and summoned his team to Quesh. It's time to learn what he's up to and stop his plan | Holoterminal | 0, -8 | Requires Assault on the Starbreeze to be completed first. |
Empire Quesh Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Shadow Defenders (Bonus) | Empire | Quesh - Chapter 2: The Mind Trap | Bonus | Defeat 5 Phase X Sovereign Droids. | Bonus mission for The Shadow Arsenal. | N/A - Look at map for radius circle. | Bonus quest for The Shadow Arsenal. |
Empire X-70 Phantom Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
The Hidden Throne | Empire | X-70 Phantom - Chapter 3: The Hidden Masters | Story Mission | Your mission against Ardun Kothe and the SIS is over, but the survival of Hunter has opened new questions. The Minister of Intelligence believes Hunter is manipulating the war for his own agenda and has ask | Holoterminal | 0, -8 | Requires The Shadow Arsenal to be completed first. |
Empire Isen 4 Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Clearing the Colony (Bonus) | Empire | Isen 4 - Chapter 3: The Hidden Masters | Bonus | Defeat 15 Isen 4 Droids. | Bonus mission for The Hidden Throne. | N/A - Look at map for radius circle. | Bonus quest for The Hidden Throne. |
Empire Dromund Kaas Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Watching the Watchers (Bonus) | Empire | Dromund Kaas - Chapter 3: The Hidden Masters | Bonus | Speak to Watcher Three | Bonus mission for The Hidden Throne. | N/A - Look at map for radius circle. | Bonus quest for The Hidden Throne. |
Empire X-70 Phantom Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Breakout | Empire | X-70 Phantom - Chapter 3: The Hidden Masters | Story Mission | Your mission to uncover the galactic conspiracy manipulating the war leads to Belsavis. Keeper believes you will find more information about Hunter and his allies there. | Holoterminal | 0, -8 | Requires The Hidden Throne to be completed first. |
Empire Belsavis Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Overrun Break-in (Bonus) | Empire | Belsavis - Chapter 3: The Hidden Masters | Bonus | Defeat 10 Republic Forces. | Bonus mission for Breakout. | N/A - Look at map for radius circle. | Bonus quest for Breakout. | |
Secure Break-in (Bonus) | Empire | Belsavis - Chapter 3: The Hidden Masters | Bonus | Defeat 10 Republic Forces. | Bonus mission for Breakout. | N/A - Look at map for radius circle. | Bonus quest for Breakout. | |
The Scorpio Sanctions | Empire | Belsavis - Chapter 3: The Hidden Masters | Story Mission | Posing as a fellow inmate, you assembled a gang of prisoners to infiltrate the Megasecurity Ward and began sketching a break-in plan. First, you'll need equipment from the prison medical center in the High | Kanjon Slyke | 195, 1392 | Requires Breakout to be completed first. | |
High Security Storage Strike (Bonus) | Empire | Belsavis - Chapter 3: The Hidden Masters | Bonus | Defeat 17 Republic Forces. | Bonus mission for The Scorpio Sanctions. | N/A - Look at map for radius circle. | Bonus quest for The Scorpio Sanctions. | |
Rift Lurker Rage (Bonus) | Empire | Belsavis - Chapter 3: The Hidden Masters | Bonus | Defeat 10 Enraged Rift Lurkers. | Bonus mission for The Scorpio Sanctions. | N/A - Look at map for radius circle. | Bonus quest for The Scorpio Sanctions. | |
Legerdemain | Empire | Belsavis - Chapter 3: The Hidden Masters | Story Mission | Chaney developed a virus to distract SCORPIO; you can deliver it by the using the TJ-262 security spike on prime warden droids in the Maximum Security Section. | Kanjon Slyke | -1493, 270 | Requires The Scorpio Sanctions to be completed first. | |
Kick 'em while They're Down for Maintenance (Bonus) | Empire | Belsavis - Chapter 3: The Hidden Masters | Bonus | Destroy 6 Prison Protector Droids. | Bonus mission for Legerdemain. | N/A - Look at map for radius circle. | Bonus quest for Legerdemain. | |
Heist | Empire | Belsavis - Chapter 3: The Hidden Masters | Story Mission | Your preparations are complete. Access Megasecurity Ward 23 via the megasecurity turbolift in the tomb to begin the heist. | Kanjon Slyke | -1494, 270 | Requires Legerdemain to be completed first. |
Empire X-70 Phantom Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
The Watchful Eye | Empire | X-70 Phantom - Chapter 3: The Hidden Masters | Story Mission | The Tytun Rings contain an archive of all communications sent via the HoloNet, and Keeper believes the archive may contain recordings of Hunter and the Star Cabal conspirators. | Holoterminal | 0, -8 | Requires Heist to be completed first. | |
Paying Respects | Empire | X-70 Phantom - Chapter 3: The Hidden Masters | Story Mission | Your mission to uncover the Star Cabal conspiracy manipulating the war leads to Voss. Keeper's notes suggested you could find more information about Hunter and his allies there. | Holoterminal | 0, -8 | Requires The Watchful Eye to be completed first. |
Empire Voss Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Offering Wildlife (Bouns) | Empire | Voss - Chapter 3: The Hidden Masters | Bonus | Defeat 20 Nexu and Mawvorr. | Bonus mission for Paying Respects. | N/A - Look at map for radius circle. | Bonus quest for Paying Respects. | |
The Wellspring of Healing | Empire | Voss - Chapter 3: The Hidden Masters | Story Mission | You've learned that the Shining Man visited the Wellspring of the Shrine of Healing. Inside the Shrine of Healing along the Old Paths, find the Wellspring itself. | Bas-Ton | 140, -344 | Requires Paying Respects to be completed first. | |
Finding Vengeance | Empire | Voss - Chapter 3: The Hidden Masters | Story Mission | Your contact, Bas-Ton, has been kidnapped. The kidnapper has sent you a set of rendezvous coordinates; travel to the designated location in the Gormak lands and investigate whatever is there. | Therod-Ton | 141, -341 | Requires The Wellspring of Healing to be completed first. | |
Kidnapping Insurance (Bonus) | Empire | Voss - Chapter 3: The Hidden Masters | Bonus | Defeat 15 Cartel Forces. | Bonus mission for Finding Vengeance. | N/A - Look at map for radius circle. | Bonus quest for Finding Vengeance. | |
The Sacred Flame | Empire | Voss - Chapter 3: The Hidden Masters | Story Mission | In order to learn where the Shining Man traveled in the Voss Nightmare Lands, you require access to Voss carvings depicting the lands' layout. Only Voss are permitted to view the carvings, but you have been | Therod-Ton | 132, -342 | Requires Finding Vengeance to be completed first. | |
The Prophecy of the Shining Man | Empire | Voss - Chapter 3: The Hidden Masters | Story Mission | You've discovered evidence that the Shining Man had a base of operations in the Nightmare Lands, where he used ancient materials to fake a prophecy about himself. Travel into the Dark Heart of the Nightmare | The Sacred Flame | 88, 241 | Requires The Sacred Flame to be completed first. |
Empire X-70 Phantom Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
The Road to Ruin | Empire | X-70 Phantom - Chapter 3: The Hidden Masters | Story Mission | Now you've been recalled to base. Use your ship's galaxy map to travel to Dromund Kaas and return to Imperial Intelligence headquarters in the Citadel. | Holoterminal | 0, -8 | Requires The Prophecy of the Shining Man to be completed first. | |
Eve of Destruction | Empire | X-70 Phantom - Chapter 3: The Hidden Masters | Story Mission | The machinations of the Star Cabal conspiracy have resulted in the dissolution of Imperial Intelligence and your transfer into the Imperial military. While serving on the Corellian front lines, you must fin | Holoterminal | 0, -8 | Requires The Road to Ruin to be completed first. |
Empire Corellia Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Aegis Elimination (Bonus) | Empire | Corellia - Chapter 3: The Hidden Masters | Bonus | Defeat 30 Republic Commandos. | Bonus mission for Eve of Destruction. | N/A - Look at map for radius circle. | Bonus quest for Eve of Destruction. | |
The Sky Burns | Empire | Corellia - Chapter 3: The Hidden Masters | Story Mission | The conspirators have been altering official military reports, and Keeper needs unaltered data to determine what the Star Cabal intends. Moff Zamar has compiled the report you need; plant guidance beacons a | Secure Holoterminal | -1492, 2107 | Requires Eve of Destruction to be completed first. | |
Landing Party (Bonus) | Empire | Corellia - Chapter 3: The Hidden Masters | Bonus | Defeat 12 Republic SpecForce Troops. | Bonus mission for The Sky Burns. | N/A - Look at map for radius circle. | Bonus quest for The Sky Burns. | |
The Apocalypse Party | Empire | Corellia - Chapter 3: The Hidden Masters | Story Mission | In order to plant false information within the Star Cabal, you've agreed to let yourself be captured. First, you'll need to gain access to the conspiracy's airship; eliminate the mercenaries around the spee | Holocommunicator | N/A | Requires The Sky Burns to be completed first. | |
Party Crashing (Bonus) | Empire | Corellia - Chapter 3: The Hidden Masters | Bonus | Defeat 20 Mercenary Forces. | Bonus mission for The Apocalypse Party. | N/A - Look at map for radius circle. | Bonus quest for The Apocalypse Party. | |
Armageddon | Empire | Corellia - Chapter 3: The Hidden Masters | Story Mission | You've managed to derail the conspirators' efforts on Corellia, and now must stage your own death in order to escape their attention and strike from hiding. Retrieve a set of explosive charges from Imperial | Secure Holoterminal | 2585, -1581 | Requires The Apocalypse Party to be completed first. | |
Down in History (Bonus) | Empire | Corellia - Chapter 3: The Hidden Masters | Bonus | Defeat 20 Rebel Forces. | Bonus mission for Armageddon. | N/A - Look at map for radius circle. | Bonus quest for Armageddon. | |
The Star Chamber | Empire | Corellia - Chapter 3: The Hidden Masters | Story Mission | Keeper has asked to rendezvous aboard the starship Tenebrous, where she will brief you on her situation. Use your ship's galaxy map to travel to the Tenebrous. | Holocommunicator | N/A | Requires Armageddon to be completed first. |
Empire Rishi Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Forfeit | Empire | Rishi - Expansion: Shadow of Revan | Story Mission | You've been contacted by an old asset named Jheeg. He's used an old cover identity to prove that he knows you. Meet him in the Raider's Cove cantina to see what he wants. | Lana Beniko | 1128, 361 | Requires class story to be completed first. |
Empire N/A Quests
Name | Faction | Planet | Type | Description | Questgiver | Coordinates | Map # | Notes |
---|---|---|---|---|---|---|---|---|
Part of the Team | Empire | N/A | Normal | Talk to Kaliyo about being a team. | Kaliyo | N/A | Requires Nothing Is Ever Easy to be completed first. | |
Lifestyle Choices | Empire | N/A | Normal | Talk to Kaliyo about why Imperials are a bunch of "stiffs". | Kaliyo | N/A | Requires Part of the Team to be completed first. | |
Demon of the Summit | Empire | N/A | Normal | Talk to Kaliyo about her home. | Kaliyo | N/A | Requires Lifestyle Choices to be completed first. | |
Life with Anspi'shel | Empire | N/A | Normal | Talk to Kaliyo about an old friend, Anspi'shel, and how they joined the Exchange. | Kaliyo | N/A | Requires Demon of the Summit to be completed first. | |
Sweat | Empire | N/A | Normal | Talk to Kaliyo about spending some time together. | Kaliyo | N/A | Male Imperial Agents Only. Requires Life with Anspi'shel to be completed first. | |
What You Do For a Partner | Empire | N/A | Normal | Help track down Anspi'shel. | Kaliyo | N/A | Requires Sweat to be completed first. | |
Measuring Up | Empire | N/A | Normal | Talk to Kaliyo about her old partners. | Kaliyo | N/A | Requires What You Do For a Partner to be completed first. | |
Kaliyo and Yjal | Empire | N/A | Normal | Talk to Kaliyo about Yjal, an obsessed arms dealer. | Kaliyo | N/A | Requires Measuring Up to be completed first. | |
"Guess I Left a Mark" | Empire | N/A | Normal | Talk to Kaliyo about old grudges. | Kaliyo | N/A | Requires Kaliyo and Yjal to be completed first. | |
Kaliyo and the Menace | Empire | N/A | Normal | Talk to Kaliyo about bounty hunters coming after her. | Kaliyo | N/A | Requires "Guess I Left a Mark" to be completed first. | |
Free Time | Empire | N/A | Normal | Talk to Kaliyo about "getting a drink". | Kaliyo | N/A | Requires Kaliyo and the Menace to be completed first. | |
Death Marks | Empire | N/A | Normal | Talk to Kaliyo about going after he ex-partners. | Kaliyo | N/A | Requires Free Time to be completed first. | |
"He's Just a Guy" | Empire | N/A | Normal | Talk to Kaliyo about the shirtless guy. | Kaliyo | N/A | Male Imperial Agents Only. Requires Death Marks to be completed first. | |
Moving On | Empire | N/A | Normal | Talk to Kaliyo about having some fun. | Kaliyo | N/A | Requires Death Marks to be completed first. | |
Just That Good | Empire | N/A | Normal | Talk to Kaliyo about how she keeps up with you. | Kaliyo | N/A | Requires Moving On to be completed first. | |
Revolutionary Edge Brigade | Empire | N/A | Normal | Talk to Kaliyo about her past in the Revolutionary Edge Brigade. | Kaliyo | N/A | Requires Just That Good to be completed first. | |
As Far as You Can Throw Her | Empire | N/A | Normal | Talk to Kaliyo about some trouble with the Brentaal anarchists . | Kaliyo | N/A | Requires Revolutionary Edge Brigade to be completed first. | |
Ring | Empire | N/A | Normal | Talk to Kaliyo about getting married. | Kaliyo | N/A | Male Imperial Agents Only. Requires Too Long to be completed first. | |
Too Long | Empire | N/A | Normal | Talk to Kaliyo about tagging along for the long run. | Kaliyo | N/A | Requires As Far as You Can Throw Her to be completed first. | |
Welcome Vector | Empire | N/A | Normal | Welcome Vector to your crew. | Vector Hyllus | N/A | Requires The Fall of House Cortess to be completed first. | |
Dawn Herald's Song | Empire | N/A | Normal | Talk to Vector about what it means to be the Dawn Herald. | Vector Hyllus | N/A | Requires Welcome Vector to be completed first. | |
New Experiences | Empire | N/A | Normal | Talk to Vector about what happens when you become a joiner. | Vector Hyllus | N/A | Requires Dawn Herald's Song to be completed first. | |
Life Outside | Empire | N/A | Normal | Talk to Vector about how to keep a teather to the real world. | Vector Hyllus | N/A | Requires New Experiences to be completed first. | |
Curious Emissaries | Empire | N/A | Normal | Talk to Vector about Killik emissaries that have stowed away on the ship. | Vector Hyllus | N/A | Requires Life Outside to be completed first. | |
The Lost Colony | Empire | N/A | Normal | Talk to Vector about the great migration. | Vector Hyllus | N/A | Requires Curious Emissaries to be completed first. | |
Time to Think | Empire | N/A | Normal | Talk to Vector about his pilgrimage. | Vector Hyllus | N/A | Requires The Lost Colony to be completed first. | |
Killik Diplomacy | Empire | N/A | Normal | Talk to Vector about reporting Killik information to the Diplomatic Service. | Vector Hyllus | N/A | Requires Time to Think to be completed first. | |
Cutting a Deal | Empire | N/A | Normal | Talk to Vector about his report being ignored. | Vector Hyllus | N/A | Requires Killik Diplomacy to be completed first. | |
First Favor | Empire | N/A | Normal | Talk to Vector about Falner's first request. | Vector Hyllus | N/A | Requires Cutting a Deal to be completed first. | |
Politics is Everything | Empire | N/A | Normal | Talk to Vector about making a former Republic Governor into a Joiner. | Vector Hyllus | N/A | Requires First Favor to be completed first. | |
Time Well Spent | Empire | N/A | Normal | Talk to Vector about a gift from the Diplomatic Service. | Vector Hyllus | N/A | Requires Politics is Everything to be completed first. | |
Encouraging News | Empire | N/A | Normal | Talk to Vector about progress between Killiks and the Diplomatic Service. | Vector Hyllus | N/A | Requires Time Well Spent to be completed first. | |
Nearly Engaged | Empire | N/A | Normal | Talk to Vector about Anor, someone he use to love and was almost engaged to, before becoming a Joiner. | Vector Hyllus | N/A | Requires Encouraging News to be completed first. | |
Chrysalis | Empire | N/A | Normal | Talk to Vector about the Crysalis of Tranquility. | Vector Hyllus | N/A | Requires Nearly Engaged to be completed first. | |
Treaty | Empire | N/A | Normal | Talk to Vector about the Diplomatic Service agreeing to seek a treaty with the Killiks. | Vector Hyllus | N/A | Requires Chrysalis to be completed first. | |
One People | Empire | N/A | Normal | Talk to Vector about the different Killik quirks. | Vector Hyllus | N/A | Requires Treaty to be completed first. | |
The Summit | Empire | N/A | Normal | Talk to Vector about the Killik-Imperial summit. | Vector Hyllus | N/A | Requires One People to be completed first. | |
Dedication | Empire | N/A | Normal | Talk to Vector about rededicating himself to Imperial Intelligence. | Vector Hyllus | N/A | Requires The Summit to be completed first. | |
"Our Priorities are Clear" | Empire | N/A | Normal | Talk to Vector about an offer to become the Dawn Herald to all nests. | Vector Hyllus | N/A | Requires Dedication to be completed first. | |
Doctor Lokin's Laboratory | Empire | N/A | Normal | Welcome Doctor Lokin to your crew. | Doctor Lokin | N/A | Requires Thieves and Liars to be completed first. | |
"A Delicate Thing" | Empire | N/A | Normal | Talk to Doctor Lokin about your crew. | Doctor Lokin | N/A | Requires Doctor Lokin's Laboratory to be completed first. | |
Career Advice | Empire | N/A | Normal | Talk to Doctor Lokin about Cipher 12. | Doctor Lokin | N/A | Requires "A Delicate Thing" to be completed first. | |
Safe Houses | Empire | N/A | Normal | Talk to Doctor Lokin about an alarm from one of his safe houses. | Doctor Lokin | N/A | Requires Career Advice to be completed first. | |
Back in the Game | Empire | N/A | Normal | Talk to Doctor Lokin about his safe house on Balmorra exploding. | Doctor Lokin | N/A | Requires Safe Houses to be completed first. | |
"Keen to Learn" | Empire | N/A | Normal | Talk to Doctor Lokin about the dead assassins in his safe house. | Doctor Lokin | N/A | Requires Back in the Game to be completed first. | |
"Rivalry" | Empire | N/A | Normal | Talk to Doctor Lokin about the people who want him dead. | Doctor Lokin | N/A | Requires "Keen to Learn" to be completed first. | |
Bio-Experiment Logs | Empire | N/A | Normal | Talk to Doctor Lokin about improvements to his Rakghoul research. | Doctor Lokin | N/A | Requires "Rivalry" to be completed first. | |
Test Subject | Empire | N/A | Normal | Talk to Doctor Lokin about Project Protean minipulating Vector in order for him to becomea Joiner. | Doctor Lokin | N/A | Requires Bio-Experiment Logs to be completed first. | |
Project Protean | Empire | N/A | Normal | Talk to Doctor Lokin about the location of Project Protean. | Doctor Lokin | N/A | Requires Test Subject to be completed first. | |
"A Fine Team" | Empire | N/A | Normal | Talk to Doctor Lokin about him being an advisor. | Doctor Lokin | N/A | Requires Project Protean to be completed first. | |
Personnel Transfer | Empire | N/A | Normal | Talk to Raina about her "talents". | Raina Temple | N/A | Requires Assault on the Starbreeze to be completed first. | |
Training Drills | Empire | N/A | Normal | Talk to Raina about learning covert maneuvers. | Raina Temple | N/A | Requires Personnel Transfer to be completed first. | |
Interpersonal Manipulation | Empire | N/A | Normal | Talk to Raina about training in information extraction. | Raina Temple | N/A | Requires Training Drills to be completed first. | |
Personal / Professional | Empire | N/A | Normal | Talk to Raina about flirting with women during missions. | Raina Temple | N/A | Requires Interpersonal Manipulation to be completed first. | |
Chain of Command | Empire | N/A | Normal | Talk to Raina about being an independant field agent. | Raina Temple | N/A | Requires Personal / Professional to be completed first. | |
Crew Relations | Empire | N/A | Normal | Talk to Raina about relations between a superior and subordinate. | Raina Temple | N/A | Requires Chain of Command to be completed first. | |
Evaluation | Empire | N/A | Normal | Talk to Raina about passing the Imperial Intelligence training regimen. | Raina Temple | N/A | Requires Crew Relations to be completed first. | |
Careful Examination | Empire | N/A | Normal | Talk to Raina about one last test. | Raina Temple | N/A | Requires Evaluation to be completed first. | |
Loyalties | Empire | N/A | Normal | Talk to Raina about her father. | Raina Temple | N/A | Requires Careful Examination to be completed first. | |
Music | Empire | N/A | Normal | Talk to Raina about going out for dinner. | Raina Temple | N/A | Requires Loyalties to be completed first. | |
Social Occasions | Empire | N/A | Normal | Talk to Raina about your first meeting. | Raina Temple | N/A | Requires Music to be completed first. | |
"Until the End" | Empire | N/A | Normal | Talk to Raina about staying together. | Raina Temple | N/A | Requires Social Occasions to be completed first. | |
No Obligations | Empire | N/A | Normal | Talk to SCORPIO about her intentions. | SCORPIO | N/A | Requires Heist to be completed first. | |
Desperate Communications | Empire | N/A | Normal | Talk to SCORPIO about the communication skills. | SCORPIO | N/A | Requires No Obligations to be completed first. | |
Independent Operation | Empire | N/A | Normal | Talk to SCORPIO about physical optimisations. | SCORPIO | N/A | Requires Desperate Communications to be completed first. | |
Heuristic Evolution, Phase 1 | Empire | N/A | Normal | Talk to SCORPIO about her improvements. | SCORPIO | N/A | Requires Independent Operation to be completed first. | |
Electric Cocoon | Empire | N/A | Normal | Talk to SCORPIO about uploading herself into the Imperial Archives. | SCORPIO | N/A | Requires Heuristic Evolution, Phase 1 to be completed first. | |
Heuristic Evolution, Phase 2 | Empire | N/A | Normal | Talk to SCORPIO about continuing to follow you. | SCORPIO | N/A | Requires Electric Cocoon to be completed first. | |
Exceptional Example | Empire | N/A | Normal | Talk to SCORPIO about how she has been monitoring you. | SCORPIO | N/A | Requires Heuristic Evolution, Phase 2 to be completed first. |
📝 Looking for a spreadsheet or checklist? Visit the SWTOR Mission Checklists Google Sheet - to use it as a checklist, choose FILE > MAKE A COPY in the top left, which will allow you to save your own copy that you can edit and update. Use the tabs at the bottom to switch between types of quests. If you want to track quests on a second character, make a second copy.
175 quest entries in this Imperial Agent Quests in Star Wars: The Old Republic search.
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