Update 7.8 Class Changes

News Date: December 9, 2025 Patch: 7.8 News Source

Class Balance Changes

  • Mercenary/Commando
    • All Disciplines
      • Hydraulic Overrides/Hold the Line duration increased from 6s to 8s and movement speed increased from 30% to 40% and cooldown decreased to 40s.
      • Chaff Flare/Diversion now has a 35% AoE DR
    • Arsenal/Gunnery:
      • Heatseeking Missiles/Demolition Round damage increased 5%
  • Powertech/Vanguard
    • All Disciplines
      • Hydraulic Overrides/Hold the Line cooldown increased from 35s to 40s and duration lowered from 10s to 8s.
      • Advanced Terminator Droid/Suppression Droid cooldown increased from 20s to 45s, Range decreased from 30m to 10m, AoE size decreased from 6m to 5m. Accuracy Debuff lowered from 20% to 10%.
  • Sniper/Gunslinger
    • Marksmanship/Sharpshooter
      • Honed Shots now grants 4% crit chance and crit damage per stack
  • Sorcerer/Sage
    • Lightning/Telekinetics
      • Halted Offense/Power of the Force damage increased 7%
      • Thundering Blast/Turbulence damage increased 5%
      • Lightning Flash/Telekinetic Gust damage increased 10%
    • Madness/Balance
      • Creeping Terror/Sever Force damage increased 5%
      • Force Leech/Force Serenity damage increased 10%, lifesteal lowered from 40% to 35%
      • Demolish/Vanquish dot damage increased 10%
  • Juggernaut/Guardian
    • All
      • Vicious Slash/Slash non weapon damage increased by 3%
  • Marauder/Sentinel
    • All
      • Vicious Slash/Slash non weapon damage increased by 3%
      • Dual Saber Throw/Twin Saber Throw non weapon damage increased by 3%
    • Annihilation/Watchman
      • Berserk/Zen healing reduced from 1% max health to 0.75%, AoE effect range added to tooltip, range unchanged
      • Tier One ability modifier Draining Center/Melting Center now deals 3x initial damage up from 2x
    • Carnage/Combat:
      • Massacre/Blade Rush damage increased 5%
    • Deception/Infiltration:
      • Voltaic Slash/Clairvoyant Strike damage increased 4%

Items

  • Tacticals
    • Cut to Pieces now has an internal cooldown between procs of 2s and reduces the cooldown of Vengeful Slam/Vengeful Thrust by1.5s
    • Neural Trigger no longer ignores Resolve in PvP
  • Legendary Implants
    • Aggressive Treatment is now only useable by Medicine Operatives and Sawbones Scoundrels