Update 7.7.1 Class Changes

News Date: August 19, 2025 Patch: 7.7.1 News Source

For Update 7.7.1, the developers said, We are continuing with our audit of the default granted abilities and will focus on Mercenary/Commando, Operative/Scoundrel, and Sorcerer/Sage in 7.7.1. The only really noticeable change is the Vanguard and Powertech interrupt getting much longer of a cooldown.

Combat Changes

Powertech/Vanguard

  • Quell/Riot Strike base cooldown changed from 12s to 18s

Assassin/Shadow

General

  • Level 73 ability tree option Avoidance/Celerity now reduces the cooldown of Force Speed by 7s

Mercenary/Commando

Arsenal/Gunnery

  • Default level 21 ability tree choice changed from Proficient Tracking/Proficient Gravitation to Signature Shot/Gravitational Bolt
  • Default level 43 ability tree choice changed from Power Overrides/Overclock to Chaff Flare/Diversion
  • Default level 51 ability tree choice changed from Jet Escape/Tenacious Defense to Energy Rebounder/Reflexive Shield
  • Default level 64 ability tree choice changed from Power Shield/Combat Shield to Kolto Surge/Adrenal Surge
  • Default level 68 ability tree choice changed from Responsive Safeguards/Echoing Deterrence to Rocket Out/Propulsion Round
  • Default level 73 ability tree choice changed from Gyroscopic Alignment Jets/Parallactic Combat Stims to Trauma Regulators/Trauma Stabilizers

Operative/Scoundrel

General

  • Level 60 ability Exfiltrate/Scamper cooldown changed from 8s to 7s

Lethality Operative/Ruffian Scoundrel

  • Default level 27 ability tree choice changed from Curbing Strategies/Curbing Strategies to Sly Countermeasures/Sly Surrender
  • Default level 51 ability tree choice changed from Infiltrator/Sneaky to Advanced Cloaking/Flee the Scene
  • Default level 64 ability tree choice changed from Endorphin Rush/Keep Cool to Med Shield/Med Screen

Sorcerer/Sage

Lightning/Telekinetic

  • Default level 21 ability tree choice changed from Forbidden Knowledge/Mysteries of the Force to Suppressive Current/Dormant Tremors
  • Default level 51 ability tree choice changed from Defiance/Resistance to Lightning Barrier/Telekinetic Defense
  • Default level 64 ability tree choice changed from Unnatural Vigor/Valorous Spirit to Surging Speed/Metaphysical Alacrity
  • Default level 73 ability tree choice changed from Emersion/Egress to Corrupted Flash/Mind Ward

Corruption/Seer

  • The level 23 ability tree choice Rally/Keeper of Peace have had their Force cost adjusted down to match the new base cost of Dark Infusion/Deliverance of 45
  • Level 43 passive Reconstruct/Force Shelter now also reduces the base force cost of Resurgence/Rejuvenate by 10