How to Gear Up at Level 75

Contents

Where do you get endgame gear in SWTOR?

While you are leveling and playing through the story, gear comes fairly naturally at the end of almost every quest. Once you reach level 75, high-end gear comes from completing various types of content in the game. These activities include:

  • Renown system, from all solo and group activities
  • Flashpoints, solo or group content
  • Operations, difficult group content
  • Warzones, player vs player content
  • Crafting, or buying crafted gear from other players
  • Chapters, from the Knights of the Fallen Empire and Knights of the Eternal Order expansions
  • Spoils of War Random Unidentified Gear Vendor

This guide is under construction. Feel free to use what is completed in the mean time! Red notes means I need more info. Good luck gearing up! – Swtorista

What is the easiest way to gear up for endgame level 75 in SWTOR?

  1. Complete the Onslaught expansion to receive a full set of item-rating 268 gear
  2. Whenever you get a piece of gear with a higher item-rating, equip it even if it is not your ideal piece of gear to increase your item-rating, working towards a 306 item rating
  3. Do content including Flashpoints, Operations, PvP, Story Chapters, Onderon and Mek-Sha Dailies and Conquest to get randomized gear based on your item-rating
  4. Get additional gear from Renown Crates which you earn over time by doing any type of content that earns xp
  5. Buy all five tiers of the Improved Renown Experience character unlock to gain renown crates faster
  6. Deconstruct gear from drops or renown crates you don’t need for Tech Fragments from your inventory
  7. Buy your set bonus shells or tactical items with Tech Fragments

At the moment, running Veteran Mode and Master Mode flashpoints is the fastest way to earn gear, make sure to pick up the dailies and weeklies to earn extra renown points and gear boxes! Another fast way to earn a few gear boxes is the two repeatable heroic quests available on Mek-Sha.

If you have any CXP boosts from the previous expansion, use those as often as possible as well.

Do I even need gear?

If gaining gear feels like a chore rather than a journey, the good news is that most players do not need the best gear in the game, and can get by on some basic level 65-75 gear in most activities.

Most solo story quests = No

You do not need great gear to play most story content. Most planets, quests, enemies and solo/story flashpoints are tuned so that regular players can defeat them with whatever gear they have on hand. This includes Heroics, planetary quests, and story chapters.

Bolstered Story/Veteran Group Content = No

You do not need great gear for bolstered group content. Veteran Mode Flashpoints, Story mode Operations, and regular PvP Warzones all offer a mechanic called “bolster”, which will boost your gear temporarily to the correct level – all you need is a piece of gear in every slot to get bolstered.

Difficult Group Content = Yes

You should strive for great gear if you plan on playing these types of activities:

  • Group content in general. Although Veteran Mode Flashpoints, Story mode Operations, and regular PvP Warzones have bolster, having better gear can help make up some of the “numbers” if you are less skilled, or if you are a veteran player, can help cover gaps if you are sponsoring less skilled players in your group. For example, if you are fighting a boss that must receive a certain amount of damage in a short amount of time, having extra Mastery, Power and Crit might help make up for the low damage your newest raid member is doing. If you enjoy running group content fast, extra damage can help you fly through enemies quicker.
  • Master mode Flashpoints and Veteran/Master mode Operations. Veteran and Master mode operation do not have bolster. Master mode Flashpoints do have bolster, but some are extremely difficult, and each one has a different “minimum suggest gear” rating. Most players suggest you should have item rating 270 gear or higher before jumping in to Master Mode Flashpoints, hought skilled players should be able to squeek by a bit lower.
  • Competitive PvP. The current gear bolster for 6.0 and beyond is to item rating 306 (the highest maximum). Here’s some more advice about PvP bolster.
  • Veteran Mode and Master Mode Story Chapters. The Eternal Expansions offered an interesting new challenge to solo players – they can be played in a higher difficulty, and these higher difficulties will require you gear up a bit before heading in. The suggest item rating for Veteran Mode is somewhere around 220-230, and suggestions for Master Mode Chapters is somewhere around item rating 236 gear.

How to Modify Gear

There are two types of gear in the game – moddable, and unmoddable. Moddable gear is gear you can change the stats of, while unmoddable gear is static gear with the stats attached directly to the piece of armor. For endgame gearing, you will want to have 9 pieces of moddable armor:

Moddable pieces of gear – the right hand side and your mainhand and offhand at the bottom

Moddable Gear

  • Chestpiece
  • Helm
  • Gloves
  • Belt
  • Pants
  • Boots
  • Bracers
  • Mainhand
  • Offhand

At level 75, a large majority of pieces you pick up will be moddable. Your other pieces of gear, including your earpiece, implant, relics, and tactical item can never be modded.

The stats of moddable pieces of gear are made up by the modifications in the gear. Modifications are individual parts that make up each piece of armor – most pieces of armor have an Armoring, a Mod, and an Enhancement, except for belts and bracers which only have and Armoring and Mod (no Enhancement). You can mix and match these modifications to either upgrade your stats, or to create a different combination of stats.

To see the stats of the individual modifications in a piece of gear when you roll over it with your mouse, you can activate this setting: press the ESC key > Preferences > User Interface > Show Detailed Item Tooltips. When you hover your mouse over a piece of armor, it will show the individual stats of the Armoring, Mod and Enhancement.

This is very useful, because you might get a piece of gear that appears as an upgrade in your inventory with a green arrow, but maybe only some of the modifications inside it are useful to you.

THE UP ARROWS ARE OFTEN WRONG. Make sure to scroll over a piece of gear to see its item rating and stats. Do not trust the up arrow. In some cases, it incorrectly reports that the item is not better than your current piece – even if it has a higher item rating.

To modify a gear piece, CTRL+ RIGHT CLICK on it. This will open the Modification window. You can do this from your inventory or from your equipment panel.

  • To add a mod to a piece of armor, right click on it from your inventory while the modification window is up.
  • To remove a mod in a piece of armor, right click on it in the modification window. You can accept or reject the removal in case you clicked something by accident.

You can also use this same window to add cosmetic items to your gear including non-reusable dyes, weapon tunings, and color crystals.

Mix and Match Armorings, Mods and Enhancements

Being able to move modifications to other pieces becomes helpful as you build up your set of gear. If you receive a second pair of gloves, it might not be as good as the pair you have on… but the individual modifications and enhancements in the second pair of gloves still might be better than the mods you have in your helm or boots.

  • While working on increasing your gear score, you will want to upgrade lower item-rating modifications as you go. This is because gear drops and gear lockboxes contain gear determined by your currently equipped gear’s item-rating.
  • Once you have the higher gear-score (306), you will exchange modifications to crate the perfect blend of stats

Comparing two pieces of armor. The piece I have equipped is on the left. The new piece I got is on the right. The green Stat Changes on the left show that this will be an upgrade to my stats, and the higher item rating on each of the modifications shows it will be better for my item rating.

When switching mods, make sure not to accidentally delete any modifications you want to keep when putting new ones in – first remove the ones you want to keep, then add the new ones.

Tech Fragments

Tech Fragments are a new type of level 75 currency that you can use to buy endgame gear. Tech Fragments are a legacy-bound currency, which means you can collect them on any of your characters and spend them on any of your characters. You can see how many you have in the currency tab of your inventory. You can only hold up to 5,000 Tech Fragments at a time.

How to Get Tech Fragments

Tech Fragments can be earned many different ways.

Quest Type Quest Name Requirements Tech Fragments Additional Rewards
Level Up Renown (no quest) 160,000 Renown Points Unassembled Component 100 Gear Lockbox
Deconstructing Gear (no quest) Deconstructing endgame gear from in Unassembled Component 2+ Crafting Materials
Daily Veteran Flashpoint Groupfinder (no quest, groupfinder panel) 1 Random Veteran Groupfinder Flashpoint Unassembled Component 100 Gear Crate, Legacy-bound Renown Points consumable***, 8 Processed Isotope Stabilizers
Repeatable Veteran Flashpoint Groupfinder (no quest, groupfinder panel after doing daily) 1 Random Veteran Groupfinder Flashpoint Unassembled Component 15 Gear Crate, Legacy-bound Renown Points consumable***, 2 Processed Isotope Stabilizers
Repeatable Veteran Flashpoint Groupfinder Role-In-Need (no quest, groupfinder panel) 1 Random Veteran Groupfinder Flashpoint as Role-In-Need Unassembled Component 20 2 Processed Isotope Stabilizers
Weekly Veteran Flashpoints [WEEKLY] Veteran Flashpoints 5 Veteran Flashpoints via Groupfinder Unassembled Component 150 Gear Lockbox x2
Daily Master Flashpoint Groupfinder (no quest, groupfinder panel) 1 Random Master Groupfinder Flashpoint Unassembled Component 125 Gear Crate x2, Legacy-bound Renown Points consumable***, 11 Processed Isotope Stabilizers
Repeatable Master Flashpoint Groupfinder (no quest, groupfinder panel after doing daily) 1 Random Master Groupfinder Flashpoint Unassembled Component ? ?
Repeatable Master Flashpoint Groupfinder Role-In-Need (no quest, groupfinder panel) 1 Random Master Groupfinder Flashpoint as Role-In-Need Unassembled Component 20 2 Processed Isotope Stabilizers
Weekly Master Flashpoints [WEEKLY] Galactic Conflicts 3 Master Flashpoints via Groupfinder Unassembled Component 300 Gear Lockbox x3
Daily Story Uprising Groupfinder (no quest, groupfinder panel) 1 Random Story Groupfinder Uprising Unassembled Component 75 Legacy-bound Renown Points consumable***, 7 Processed Isotope Stabilizers
Repeatable Story Uprising Groupfinder (no quest, groupfinder panel after doing daily) 1 Random Story Groupfinder Uprising Unassembled Component ? ?
Weekly Story Uprisings [WEEKLY] Story Uprisings 5 Story Uprisings via Groupfinder Unassembled Component 60
Daily Veteran Uprising Groupfinder (no quest, groupfinder panel) 1 Random Veteran Groupfinder Uprising Unassembled Component 75 Legacy-bound Renown Points consumable***, 9 Processed Isotope Stabilizers
Repeatable Veteran Uprising Groupfinder (no quest, groupfinder panel after doing daily) 1 Random Veteran Groupfinder Uprising Unassembled Component ? ?
Repeatable Veteran Uprising Groupfinder Role-In-Need (no quest, groupfinder panel) 1 Random Veteran Groupfinder Uprising as Role-In-Need Unassembled Component 20 2 Processed Isotope Stabilizers
Weekly Veteran Uprisings [WEEKLY] Veteran Uprisings 5 Veteran Uprisings via Groupfinder Unassembled Component 80
Weekly Master Uprisings [WEEKLY] Master Uprisings 1 Master Uprisings via Groupfinder Unassembled Component 100
Daily Story Operation (no quest, groupfinder panel) 1 Story Operation via Groupfinder Unassembled Component 150 Gear Lockbox, Legacy-bound Renown Points consumable***, 15 Processed Isotope Stabilizers
Daily Story Operation Role-In-Need (no quest, groupfinder panel as Role-In-Need) 1 Story Operation via Groupfinder Unassembled Component 20 2 Processed Isotope Stabilizers
Repeatable Story Operation (no quest, groupfinder pane after doing dailyl) 1 Master Uprisings via Groupfinder Unassembled Component ? ?
Story Operation Boss (no quest) Defeat Story Operation Boss Unassembled Component 11-13
Veteran Operation Boss (no quest) Defeat Veteran Operation Boss Unassembled Component ?
Master Operation Boss (no quest) Defeat Master Operation Boss Unassembled Component ?
Warzone Daily [DAILY] No Quarter 4 Matches (wins count double) Unassembled Component 25 Gear Lockbox
Warzone Weekly [WEEKLY] Conspicuous Valor 20 Matches  (wins count double) Unassembled Component 135 Gear Lockbox
Solo Ranked Daily [DAILY] My Kind of Scum 10 Solo Ranked Arena Points (Win = 5 points, Loss = 1 point) Unassembled Component 40 Gear Lockbox, 150 Ranked PvP Rewards Tokens and an  Ossus Reputation Item
Solo Ranked Weekly [WEEKLY] Time for Pain! 50 Solo Ranked Arena Points (Win = 5 points, Loss = 1 point) Unassembled Component 250 Gear Lockbox, 1000 Ranked PvP Rewards Tokens
Group Ranked Daily [DAILY] Arena of Death! 10 Group Ranked Arena Points (Win = 5 points, Loss = 1 point) Unassembled Component 100 Gear Lockbox, 300 Ranked PvP Rewards Tokens
Group Ranked Weekly [WEEKLY] Go Berserk! 50 Group Ranked Arena Points (Win = 5 points, Loss = 1 point) Unassembled Component 500 Gear Lockbox, 2000 Ranked PvP Rewards Tokens
GSF Daily [DAILY] Galactic Starfighter 2 (wins count double) Unassembled Component 100 1200 Ship Requisition, 40 Fleet Commendations, 10 Processed Isotope Stabilizers (crafting item)
GSF Weekly [WEEKLY] Galactic Starfighter 7 (wins count double) Unassembled Component 700 4000 ship requisition, 800 fleet requisition, 90 Fleet Commendations, 50 Processed Isotope Stabilizers (crafting item)
GSF Match none 1 match Unassembled Component? (Aamun_Sarastus on reddit says you get a gear box per match!)
Personal Conquest (no quest) Reaching personal conquest goal Unassembled Component 100 Equipment Crate, 25k Credit Certificate, Solid Resource Matrix x2
Small Yield Guild Conquest (no quest) Guild reaching target goal Unassembled Component 300 Equipment Crate, 50k Credit Certificate, Guild Reinforcement Component, Solid Resource Matrix x2
Medium Yield Guild Conquest (no quest) Guild reaching target goal Unassembled Component 400 Equipment Crate, 50k Credit Certificate x2, Guild Reinforcement Component, Solid Resource Matrix x3
Large Yield Guild Conquest (no quest) Guild reaching target goal Unassembled Component 500 Equipment Crate, 50k Credit Certificate x3, Guild Reinforcement Component, Solid Resource Matrix x4

*** These consumables may be auto-applied to your character when you complete the quest, making them not-so-legacy-bound. Boo!

Do you get tech fragments from running operations bosses?

Is there a way to queue up for Master Mode Uprisings in the groupfinder?

Renown Bonus Days Tech Fragments

Every day there is a new “bonus” activity on the activities panel for level 75 players. This bonus shows up on a gold bar, and when clicked, will bring you to the activity that gives bonus renown points for the day. That activity sometimes also offers extra rewards.

  • Daily Veteran Flashpoint Groupfinder gives you an extra 60 tech fragments

What to buy with Tech Fragments?

Most players will save up their Tech Fragments to buy their preferred set bonus gear shells and their preferred tactical item if they were not lucky enough to get them through the other random-chance gearing methods. These tech fragment vendors sell set bonuses that work for all classes, and set bonuses that work only for specific classes.

Tech Fragment Vendors

The Tech Fragments vendors are located in the corner of the supplies section of the fleet. There is one for each class n your faction, and they sell set bonus gear shells and tactical items.

Republic Tech Fragment Vendors Location

Here are the costs of what you can purchase from the Tech Fragment vendors:

Item Cost
Set Bonus Chestpiece Shell 3,000 Tech Fragments + 1 million credits
Set Bonus Headpiece Shell 3,000 Tech Fragments + 1 million credits
Set Bonus Gloves Shell 3,000 Tech Fragments + 1 million credits
Set Bonus Legs Shell 3,000 Tech Fragments + 1 million credits
Set Bonus Boots Shell 3,000 Tech Fragments + 1 million credits
Set Bonus Belt Shell 3,000 Tech Fragments + 1 million credits
Set Bonus Bracers Shell 3,000 Tech Fragments + 1 million credits
Tactical Item 3,000 Tech Fragments + 1 million credits

These pieces are very expensive, but set bonus gear shells are the best gear shells you can get in the game.

Spoils of War Vendor

Located in the supplies section of the fleet, the Spoils of War vendor sells unidentified versions of all pieces of armor and modifications except tacticals, amplifiers and augments. These items will be tailored to your current discipline / combat proficiency, and their maximum potential stats scale with your current item rating. Because they have a wide variety of potential outcomes, it’s recommend that most players instead save their tech fragments to buy the identified set bonus items or tacticals.

IMPORTANT: If you choose to buy from this vendor, make sure to have that piece of gear equipped, and make sure you have a combat proficiency chosen. If you do not, the vendor will take your tech fragments and give you nothing. The box will not appear in your inventory. It’s a bug.


Item Cost
Unidentified Armoring 175 Tech Fragments
Unidentified Barrel 225 Tech Fragments
Unidentified Belt 325 Tech Fragments
Unidentified Boots 350 Tech Fragments
Unidentified Bracer 325 Tech Fragments
Unidentified Chestpiece 350 Tech Fragments
Unidentified Ear 325 Tech Fragments
Unidentified Enhancement 175 Tech Fragments
Unidentified Equipment 250 Tech Fragments
Unidentified Gloves 350 Tech Fragments
Unidentified Helmet 350 Tech Fragments
Unidentified Hilt 225 Tech Fragments
Unidentified Implant 325 Tech Fragments
Unidentified Legs 350 Tech Fragments
Unidentified Mainhand Weapon 450 Tech Fragments
Unidentified Mod 175 Tech Fragments
Unidentified Offhand Weapon 450 Tech Fragments
Unidentified Relic 325 Tech Fragments
Republic Spoils of War Vendors Location, Vendor Name Nitoo

Kai Zykken

Kai Zykken is a vendor that can only be accessed on the weekend. He has a random selection of set bonus items and schematics. These items can be purchased for tech fragments plus credits – they seem to be half the tech fragment cost of the set bonus items sold by the fleet vendors with the same one million price tag, so if you see a piece you would have bought anyway, it’s a great deal. He also sells an item called an “Unidentified Unique Item” which “contains a random Tactical or Set Bonus gear” according to the tooltip.

An example of what Kai Zykken carried on the first weekend after the expansion was released:

Kai Zykken seems to carry (may change):

  • 1 Set Bonus Chest Piece
  • 1 Set Bonus Bracers
  • 1 Set Bonus Boots
  • 1 Set Bonus Legs
  • 1 Set Bonus Gloves
  • 1 Set Bonus Helmet
  • 1 Set Bonus Belt
  • 1 Tactical Item
  • Unidentified Unique Item
  • Schematics

Deconstructing

If you receive gear you don’t need, you can deconstruct it from your inventory to receive Tech Fragments, which can be saved up and used to buy set bonus shells or tacticals.

To deconstruct an item, have it in your inventory, and click the deconstruct icon on the left of your inventory – it looks like a lightsaber separated in to its parts.

  • If you scroll over an item and the cursor is shaped like a triangle, you can not deconstruct that item.
  • If you scroll over an item and the cursor is shaped like the deconstruct symbol, you can deconstruct it to receive materials and/or tech fragments.
  • If a piece of moddable gear has no modifications in it (if it has no stats), you will not be able to deconstruct it

If it’s a moddable item, make sure to check your other pieces of gear and see if they could use the modifications. For example, if I was wearing a 276 pair of pants, and got a 270 pair of pants from a renown cache, instead of deconstructing it, I could pull the modifications out and put them in my pair of gloves to upgrade them, which will increase my item rating.

Renown

The Renown System is an alternative way of gaining gear that’s accessible to all level 75 players. For every piece of content you complete, whether in a group or as a solo player, you’ll gain renown points. As you earn renown points, you’ll increase your Renown Level. For every Renown Level you earn, you’ll receive a Renown Cache that will have armor inside it, and 100 Tech Fragments which you can save up to buy armor with. Players who are not subscribed only earn 25% of the renown points that subscribers do.

Solo Renown Activites

  • Story Chapters (Guides)
  • Heroics
  • Dailies (CZ-197, Oricon, Section X, Black Hole, Yavin IV, Ziost, Iokath, Ossus, Onderon, Mek-sha – Daily Guides)
  • Solo or Story Flashpoints
  • Star Fortress
  • Space Missions
  • Conquest
  • Defeating any enemies or bosses
  • Completing almost any quest

Group Renown Activities

  • Uprisings
  • Flashpoints
  • Operations
  • Warzones
  • Galactic Starfighter

Renown Caches / Renown Crates

Renown Caches, the crates you receive when you level up your Renown level, contain a random piece of gear. When you open a Renown Cache, it will contain gear that is tailored around your current gear’s item-rating – this does not mean you’ll always get a better piece of gear, but the higher your item rating, the better chances you’ll have to receive an item with higher rating from your renown cache.

Disintegrate

In the previous expansion, players would often use the disintegrate option to turn unwanted gear in to additional points so they would level up faster.

In the current expansion however, disintegration items from your Renown Caches is not recommended. Instead, claim all items, and deconstruct the ones you don’t want from your inventory. This will give you tech fragments instead of renown points. Although the tech fragments may be a low quantity, the renown points value is also very low when you weight it against the amount of renown points you need to gain a level and get a random piece of gear, vs saving up tech fragments to buy a guaranteed set bonus or tactical item.

  • A 270 relic could be disintegrated from the Renown window for 2,000 renown points, or deconstructed from your inventory for 4 tech fragments.
  • A 270 pair of legs could be disintegrated from the Renown window for 2,000 renown points, or deconstructed from your inventory for 3 tech fragments.

If it’s a moddable item, make sure to check your other pieces of gear and see if they could use the modifications. For example, if I was wearing a 276 pair of pants, and got a 270 pair of pants from a renown cache, instead of deconstructing it, I could pull the modifications out and put them in my pair of gloves to upgrade them, which will increase my item rating.

Renown Bonus Days

Every day the activities window will have a different activity highlighted that gives you bonus renown points and sometimes bonus rewards. The bonus appears as a gold bar at the bottom of the Activities panel at level 75 (it does not appear before then).

Renown Points Boosts

You can use a renown boost to increase the amount of renown points you earn when completing quests and activities. Renown Boosts can be bought with Tech Fragments from a vendor in the Supplies section named “Renown Vendor”, purchased on the Cartel Market or obtained on the GTN from other players. You can only use one of these boosts at a time, and each one will increase the % of CXP you earn for 2 hours for every activity except disintegration.

Once you get to Renown Rank level 180 or higher, be careful about buying boosts from the GTN. There are two items called the exact same name, “Superior Renown Boost”, but one of them only works for level 179 and lower. It’s a relic of the old system.

Item Name Source Cost Boost Duration
Renown Boost Fleet Vendor 44 Tech Fragments + 10,000 Credits 25% Boost 2 Hours
Superior Renown Boost Fleet Vendor 190 Command Tokens + 50,000 Credits 100% Boost 3 Hours
Superior Renown Boost Renown Caches Luck 100% Boost 2 Hours
Superior Renown Boost Cartel Market 300 Cartel Coins each or 5 for 1,050 Cartel Coins 100% Boost 3 Hours
Superior Renown Boost GTN Credits 100% Boost for Renown Ranks 1-179 ONLY (this item may work before level 75, the other GTN versions were “greyed out” for me) 3 Hours
Superior Renown Boost GTN Credits 100% Boost 3 Hours

Improved Renown Experience Legacy Character Perk

You can purchase a permanent increase to your Renown Points through the Legacy System. The perk is available for each of your characters, and is not legacy-wide. It will increase the Renown Points you earn from all activities except for disintegration.

Perk Legacy Level % Credits Cost CC Cost
Improved Renown Experience I Legacy Level 2 +2% 100,000 Credits 250 CC
Improved Renown Experience II Legacy Level 6 +2% 300,000 Credits 300 CC
Improved Renown Experience III Legacy Level 11 +2% 600,000 Credits 350 CC
Improved Renown Experience IV Legacy Level 18 +2% 1,000,000 Credits 400 CC
Improved Renown Experience V Legacy Level 25 +2% 1,500,000 Credits 450 CC

To access these perks, open the Legacy Panel which is located under the icon of a person on the menu. The perk is under the “Character Perks” section, about halfway down on the left.

Reknowned Legacy Unlock

This legacy-wide unlock increases Renown Points gained by 25% for all characters.

What are the requirements to unlock this in Onslaught?

Guild Renown Boosts

Guild leaders with a Flagship have the ability to purchase and activate special passive and active perks for their members. These expensive boosts cost credits, guild commendations, and sometimes reinforcement modules.

Guild Level Renown Boost

Guilds who reach a certain guild level receive a 10% boost to Renown Points earned for all members (labeled as RXP in the guild panel.)

Last expansion this came at guild level 51, is this still true?

Guild Glory Set Bonus

If you choose guild perks that fit in to the guild Glory Set Bonus, you can increase CXP (it’s marked CXP in the tooltip, I do not know if it has properly been converted to Renown) by 1%.

Perks that fit in to the Glory Set Bonus include:

  • Warzone Profiteer (warzone rewards boost)
  • Reputable (reputation boost)
  • probably more

These perks give Renown Points boosts but are NOT part of the Gory Set Bonus:

  • Renowned Focus (active Reputation Points boost)
  • Commander (passive Reputation Points boost)
  • Operations Privateer (operations rewards boost)

Depending on what is available each week, you are likely better off choosing abilities that give you direct boosts versus trying to complete the Glory set bonus requirements.

Guild Perk: Renowned Focus

The “Renowned Focus” ability increases all Renown Points gained by all members by 15% for 1 hour, and can be used once every 6 hours. If your guild leader has activated this boost, you will be able to activate the ability in the Guild tab of your abilities. It does not give you the boost automatically, instead you must activate it yourself.

Guild Perk: Commander

The “Commander” perk gives a passive buff to all renown earned for all guild members.

  • Commander I: Increases Renown Points earned from all sources by 3%.
  • Commander II:
  • Commander III: Increase all Renown Points earned from all sources by 7%.

Guild Perk: Warzone Profiteer

The “Warzone Profiteer” perk gives a passive buff to all XP, Renown Points, and Reputation rewards from Warzones for all guild members.

  • Warzone Profiteer I: Increases XP, Renown Points, and Reputation rewards from Warzones by 5%.
  • Warzone Profiteer II: Increases XP, Renown Points, and Reputation rewards from Warzones by 7%.
  • Warzone Profiteer III: Increases XP, Renown Points, and Reputation rewards from Warzones by 9%.

Guild Perk: Operations Profiteer

The “Operations Profiteer” perk gives a passive buff to all XP, Renown Points, and Reputation rewards from Operations for all guild members.

  • Operations Profiteer I: Increases XP, Renown Points, and Reputation rewards from Operations by 5%.
  • Operations Profiteer II: Increases XP, Renown Points, and Reputation rewards from Operations by 7%.
  • Operations Profiteer III: Increases XP, Renown Points, and Reputation rewards from Operations by 9%.

Guild Perk: Operations Profiteer

The “Operations Profiteer” perk gives a passive buff to all XP, Renown Points, and Reputation rewards from Operations for all guild members.

  • Operations Profiteer I: Increases XP, Renown Points, and Reputation rewards from Operations by 5%.
  • Operations Profiteer II: Increases XP, Renown Points, and Reputation rewards from Operations by 75%.
  • Operations Profiteer III: Increases XP, Renown Points, and Reputation rewards from Operations by 9%.

 Guild Perk: Flashpoint Profiteer

This probably exists similar to the above for Flashpoints.

 Guild Perk: Space Pirate

This probably exists similar to the above for GSF.

Onslaught Story Gear

Completing the Onderon, Mek-Sha and Corellia Flashpoint stories will grant you a full set of item-rating 268 gear and a tactical item to get you started.

Conquest

Conquest completion rewards Conquest Equipment Crates, which contain an assortment of equipment and a guaranteed unique item.

Quest Type Quest Name Requirements Tech Fragments Additional Rewards
Personal Conquest Reaching personal conquest goal Unassembled Component 100 Small Conquest Equipment Crate, 25k Credit Certificate, Solid Resource Matrix x2
Small Yield Guild Conquest Guild reaching target goal Unassembled Component 300 Equipment Crate, 50k Credit Certificate, Guild Reinforcement Component, Solid Resource Matrix x2
Medium Yield Guild Conquest Guild reaching target goal Unassembled Component 400 Equipment Crate, 50k Credit Certificate x2, Guild Reinforcement Component, Solid Resource Matrix x3
Large Yield Guild Conquest Guild reaching target goal Unassembled Component 500 Equipment Crate, 50k Credit Certificate x3, Guild Reinforcement Component, Solid Resource Matrix x4

PvP

Daily and Weekly Warzone Lockboxes from the dailies and weeklies contain Warzone Medpacs, Warzone Adrenals, and “a chance at great gear.” Matches themselves reward only renown points – no gear is dropped directly form warzones.

Repeatable Quest Quest Name Matches Tech Fragments Lockbox Reward Additional Rewards
Warzone Daily [DAILY] No Quarter 4 Matches (wins count double) Unassembled Component 25 Daily Unranked Warzone Lockbox
Warzone Weekly [WEEKLY] Conspicuous Valor 20 Matches  (wins count double) Unassembled Component 135 Weekly Unranked Warzone Lockbox
Solo Ranked Daily [DAILY] My Kind of Scum 10 Solo Ranked Arena Points (Win = 5 points, Loss = 1 point) Unassembled Component 40 Daily Ranked Warzone Lockbox 150 Ranked PvP Rewards Tokens and an  Ossus Reputation Item
Solo Ranked Weekly [WEEKLY] Time for Pain! 50 Solo Ranked Arena Points (Win = 5 points, Loss = 1 point) Unassembled Component 250 Weekly Ranked Warzone Lockbox 1000 Ranked PvP Rewards Tokens
Group Ranked Daily [DAILY] Arena of Death! 10 Group Ranked Arena Points (Win = 5 points, Loss = 1 point) Unassembled Component 100 Daily Ranked Warzone Group Command Crafting Lockbox 300 Ranked PvP Rewards Tokens
Group Ranked Weekly [WEEKLY] Go Berserk! 50 Group Ranked Arena Points (Win = 5 points, Loss = 1 point) Unassembled Component 500 Weekly Ranked Warzone Solo  Command Crafting Lockbox 2000 Ranked PvP Rewards Tokens

Flashpoints

At the launch of the expansion, Flashpoints are considered the fastest way to gain gear – this is due to the time it takes to complete them combined with the fact that the weekly Veteran and Master Mode Flashpoints both reward equipment crates, for a total of 5 equipment crates per week per character.

Flashpoint Equipment Crates from the weekly quests contain an assortment of equipment and tech fragments, and the gear inside is determined by your discipline and currently equipped item rating. Flashpoint bosses and enemies also drop gear that is determined by your current gear score.

Repeatable Quest Quest Name # of Flashpoints Tech Fragments Additional Rewards
Weekly Groupfinder [WEEKLY] Searching for Allies 1 None
Weekly Veteran Flashpoints [WEEKLY] Veteran Flashpoints 3 Unassembled Component 150 Flashpoint Equipment Crate x2
Weekly Master Flashpoints [WEEKLY] Galactic Conflicts 5 Unassembled Component 300  Flashpoint Equipment Crate x3
Weekly Story Uprisings [WEEKLY] Story Uprisings 5 Unassembled Component 60
Weekly Veteran Uprisings [WEEKLY] Veteran Uprisings 5 Unassembled Component 80
Weekly Master Uprisings [WEEKLY] Master Uprisings 1 Unassembled Component 100

Operations

what drops what

tech fragments

Operations weekly quests (picked up in the Supplies section of the Fleet) do not reward Tech Fragments or gear lockboxes, but if you’re running an operation make sure to pick up the [WEEKLY] Searching for Allies quest if you are using the groupfinder, and pick up the operation’s [WEEKLY] quest for extra renown points.

Dailies

Dailies are a great way for players to earn gear who aren’t interested in running group content. Only dailies from the two most recent planets, Onderon and Mek-sha, will directly gain you gear, but running the older dailies will earn you Renown Points which will indirectly earn you gear.

Mek-Sha Heroics

Mek-Sha’s Heroic quests are an extremely fast way to earn two lock boxes of gear. They can be done alone by skilled players, or you can do them with up to a group of four. These two heroics are only available to players who have completeted the entire Onslaught storyline, including the Corellia Flashpoint. After you complete Corellia, you’ll receive a quest that actually leads you to the Heroics terminal for Mek-Sha, near where you load in.  These two heroics each reward a Daily Equipment Cache which contain an assortment of equipment and tech fragments, with gear being determined by your discipline and currently equipped item rating.

(Republic) [Heroic 2+] Brotherhood Emancipation

This heroic quest is picked up on the mission board near where you load in to Mek-Sha.

(Republic) [Heroic 2+] Breaking the Yoke

This heroic quest is picked up form a questgiver alightly deeper in Mek-Sha from the heroic terminal. Republic side the questgiver is “Recovering Refugee” yellow twi’lek in near the west end of the Junker’s Junction map. When the quest is not available, her character is missing.

 

This quest can be confusing as it tells you to search for a person or witness, but you are actually looking for a “clue” – usually a hidden datapad. The actual quest itself is a bit randomized and you may get different directions the next time you pick up this quest.

Player Lamanon on reddit has put together a list of places they’ve found clues for the different versions of the quest.

SWTOR – Breaking the Yoke Locations

what drops what

imperial heroics

tech fragments

check onderon when done story

Crafting

Crafting is apparently extremely expensive in Onslaught.

Set Bonus

A set bonus is a special type of gear bonus that gives you a boost in battle, like making some of your abilities stronger or making them usable more often. The more pieces of set bonus gear you collect, the more bonuses you will get. For example, you get the first bonus by having 2 matching pieces of a set, the next at 4 matching pieces, and the final bonus at having all 6 pieces of a matching set. Set bonuses only exist on the pieces of armor that you can “wear” – Head, Chest, Hands, Legs, Boots, Belt and Bracers. You can also technically mix-and-match multiple set bonuses by having 2 of one set, 2 of another, and 2 of a third. There’s no set bonus on earpieces, implants, relics, weapons or tactical items.

Your Set Bonus is tied to the shell of piece of gear – not to the armoring, mod or enhancement. If you want to wear a new shell with a set bonus on it but don’t want to lose the look of your current gear, you can create an outfit with your old piece of gear and wear it over your newly-equipped set bonus piece. You do not have to sacrifice fashion to equip a set bonus piece!

Tactical Items

Tactical items are a new type of gear that was introduced to Star Wars: The Old Republic in the Onslaught expansion. You can equip one tactical item at a time, just like you can only have one earpiece equipped. The difference between tactical items and other pieces of gear is that instead of giving you additional stats, tactical items drastically change one of your existing abilities. Some tactical items can be used by all classes, some can be used by certain classes, and others are tied to specific combat proficiencies. 

Tactical Items Guide

Tacticals can bought from the Tech Fragment vendors or from:

  • Flashpoints
  • Operations
  • PvPConquest
  • Dailies
  • Crafting

Amplifiers

Amplifiers are a new type of boost to your gear that can increase your combat or non-combat stats. Amplifiers have a chance of being included on any type of new gear you pick up, including armor shells or unmodifiable armor, armorings, mods, hilts and barrels, so pretty much everything except mainhands, offhands and enhancements. What amplifier your gearpiece has is randomized, but you can recalibrate your amplifier as many times as you want to receive a new random amplifier. 

Amplifier Guide

Augments

Players who are serious about gearing can upgrade their gear with augments, which gives you additional stats on top of the armor’s original stats. You can add an augment to each of your pieces of gear, for a total of 14 augments. Much like modifications, there are different types of augments, each one with a different set of stats.

To place an augment into a piece of gear, you first need to give it an augment slot, by adding an Augment Kit. Augment kits can be bought on the GTN from other players or crafted by Synthweavers, Armstechs and Armormechs. These augment kits are single-use, which means when you install them on a piece of armor, you cannot take them out and place them in a different piece of armor – for example, if you get a better implant but your old one has an augment slot in it, you’ll need to buy or craft a brand new augment slot for your new earpiece. The augments themselves are re-useable, and you can pull them out of old gear just like you can an armoring or an enhancement. To fully augment your current gear, you’ll need a total of 14 augments and 14 Augmentation Kit MK-11s.

When to Use Augments

In this expansion, set bonuses are tied to armor shells and give your character an extra combat boost. Because set bonuses are tied to the empty armor shell, most players recommend that you not worry about your augments until you’ve gotten the best armor shells in the game, which are the gold-bordered ones with a set bonus attached, because until then you will be switching out your gear often as you get pieces with a better item-rating. You can get these set bonus shells by running content and getting random rewards, or by buying them with the Tech Fragment currency in the supplies section of the fleet. For your relics, implants and earpiece, you can wait to recalibrate your amplifiers until you have the your ideal piece – this will be a piece with the highest item rating, which is currently 306.

Set bonus gear, level 75 with yellow border

If you can’t afford the steep price of the “best in game” augments, you can choose to either skip augmenting your gear all together, or grab a lower tier of augments. If you’re just looking to run story mode raids or veteran mode flashpoints, you really don’t need to worry about augmenting at all – augmenting is designed for players who want to do the most difficult content in the game like Master Mode operations and Ranked PvP, or for players who simply want to have the most powerful gear available in the game. However, augmenting your gear will give you an even bigger boost than upgrading your gear rating for Story Mode Operation and Story/Veteran Flashpoints, because you will not receive a bolster if you lack augments, compared to if you are lacking gear.

Advanced Augments 45 (item rating 228)

The augments with “Advanced” at the beginning and “45” at the end have a purple border and are for level 68+, and are a great alternative to the more expensive augments available. They can be bought on the GTN for under one million credits each, versus the more powerful augments which can easily cost millions of credits each. To craft these yourself, you can pick up the blue version of the schematic for these from the appropriate crafting trainer. Craft the blue versions, then Reverse Engineer them to learn the Advanced purple schematic. You’ll have a 60% chance to learning the purple schematics when you Reverse Engineer the blue versions.

Materials Rarity Source
2x  Signal Disruptor Purple
  • Slicing
  • 3 Purple Jawa Junk (Scrap) from Jawa Crafting Vendors
  • Bought on GTN from other players
2x  Code Recombinator Blue
  • Slicing 6
  • Blue Jawa Junk (Assorted Droid Parts) from Jawa Crafting Vendors
  • Bought on GTN from other players
2x    Hadrium/Sedrellium/Romex Blue
  • Gathering skills
  • Blue Jawa Junk (Assorted Droid Parts) from Jawa Crafting Vendors
  • Bought on GTN from other players
2x   Crafted Components Blue
  •  Crafted by the appropriate crafting skill

Superior Augments 48 (item rating 240)

The augments with “Superior” at the beginning and “48” at the end have a gold border are the previous best augments in the game. The schematic is a fairly common drop from the Nathema Conspiracy Flashpoint, but the material cost is high. The augments above (228) are usually a much better deal.

Materials Rarity Source
4x  Charged Matter Transubstantiator Purple
  • Ranked PvP Missions (weekly and daily)
  • Command Crates
  • Bought on GTN from other players
3x  Signal Disruptor Purple
  • Slicing
  • 3 Purple Jawa Junk (Scrap) from Jawa Crafting Vendors
  • Bought on GTN from other players
3x Encrypted Memory Core Purple
  • Master Mode Operation Bosses
  • Command Crates
  • GTN from other players
  • Bought on GTN from other players
5x  Code Recombinator Blue
  • Slicing
  • 6 Blue Jawa Junk (Assorted Droid Parts) from Jawa Crafting Vendors
  • Bought on GTN from other players
9x   Crafted Components Gold
  • Crafted by the appropriate crafting skill

Superior Augments 74 (item rating 286, best in game)

The augments with “Superior” at the beginning and “73” at the end have a purple border are the current best augments in the game, but the material cost is very, very high. There is also a blue version with “72” in the title, which would be second-best.

To upgrade your crafting skill for Onslaught alone costs 500,000 credits at the crew skills vendor. The materials cost for these new augments are incredibly high.

Augment Unlock

You can pay credits or cartel coins to unlock the ability to add augment kits to your gear wherever you are. Otherwise, you will need to find a modification station, there is one located in the Galactic Trade Market and Crafting sections of the fleet. The unlock is not very expensive and I highly recommend getting it to save time. The augment unlock can be purchased by CTRL+RIGHT CLICK to open the modification window, then the unlock is at the bottom of the modification panel.

What is the cost of the augment unlock? Can non-subs get it?

How to Augment a Piece of Gear (with the new augment unlock)

  1. Buy or craft an augment and an Augmentation Kit MK-10, have them in your inventory
  2. CTRL+RIGHT CLICK the piece of gear.
  3. Click the (Empty) Augment Kit button on the bottom of the panel. A list of all augment kits you have available will show up on the right, click the augment kit you want to add
  4. Click the (Empty) Augment button on the bottom of the panel. A list of all augments you have available will show up on the right, click the augment kit you want to add

How to Augment a Piece of Gear (without the augment unlock)

  1. Buy or craft an augment and an Augmentation Kit MK-10, have them in your inventory
  2. Find a modification station and right click it. There one in the Galactic Trade Market and Crafting sections of the fleet.
  3. Choose your gear piece from the drop down or drag it over from your inventory
  4. Click the “Add Augment Slot” button near the bottom
  5. Make sure the correct augment kit is selected, click “Buy Augment Slot”. By default, it will select the highest level Augmentation Kit that you have in your inventory.
  6. Right click the augment you want to add from your inventory to add it to your gear. You can do this even if you are not at a modification station.

The current highest tier of augments is Augment Kit MK-11 with 74 in the title of the augment. These new augments for Onslaught are extremely expensive materials-wise to craft.

Currently you need 6 of the new strategic resources to craft one single blue augment. Which means you can either farm the conquest objective three times before getting the weekly and you can make one augment or you can wait for the weekly rewards and get 4, i think if not wrong. Since we need 14 augments this means you will need a total of 56 new strategic resources to be full blue, unless you are lucky and crit some augments. Either way will take a lot of grind and time. – /u/Claudio_Coruus, see the rest of their post

Free-to-Play Gearing

Players who are free-to-play, meaning they have not invested any money in to the game, are now able to reach level 60 as of the most recent update to the game in late 2019, and level 50 is no longer the free-to-play level limit.

  • Level 60 Modification Vendor: In the supplies section of the fleet, there is a vendor that sells basic level 60 modifications including armorings, mods, enhancements, hilts, and barrels. This vendor is great if you just want to patch any missing pieces you need to get level 70 gear.
  • Need more information: crafting, heroics, flashpoint drops, how else can free-to-play players get gear for level 60

Preferred Player Gearing at 70

Need some basic armorings, modifications, enhancements or barrels to get you started? In the supplies section of the fleet there is a “Level 70 Modification Vendor”. There are other vendors nearby for level 60 and 65 too.

Preferred Player Gearing at Level 75

Preferred players are now able to gear up in many of the same ways as subscribed players!

  • Level 75 Preferred Players will earn renown points just like subscribed players, but at a reduced rate – preferred players only get 25% of the renown points a subscriber would
  • Warzones are available to preferred players, either 10 warzone matches per week per character or an unlimited amount if you queue up with a friend who is subscribed.
  • Preferred players can gain gear boxes from KOTFE/KOTET story chapters.
  • Preferred players can not gain gear through Operations.
  • Crafting or buying crafted gear from other players is difficult, buy doable as a preferred player.  Here are some tips about making big purchases as a preferred player (note the credit cap for preferred players is 1,000,000).

NOTES

  • Weekly quests only reward XP/CXP now, not tech fragments
  • Ran chapter, I was level 70, it was level 70, but gave me a crate for gear I couldn’t open till 75
  • I got a piece of gear with a random amplifier at level 70!
  • Compelted conquest, got 100 tech fragments and Small Conquest Equipment Crate
  • Heroics seem to just give XP, but check 1 more at 75
  • Ossus only rewards level 70 gear, not 75, but still gives renown points
  • Ossus the Courier Droid Time Limited Missions still gives masterwork crystals lol
  • Ossus lvl 70 gear still bought w/ masterwok crystals


Questions or comments? Feel free to send me a message on Twitter @swtorista, Reddit /u/swtorista, Youtube Swtorista channel or by e-mail at the same name with gmail.com at the end. Have fun out there and may the Force be with you. ~ Swtorista