SWTOR Korriban Dynamic Encounters Guide

Dynamic Encounters are scheduled, timed quests on different planets in Star Wars: The Old Republic. If you are new to Dynamic Encounters and want to learn more about how they work and how to find them, visit the Dynamic Encounters Guide! This guide goes over all the Dynamic Encounters on Korriban! 

Rewards

There’s a few different rewards you can get from Korriban Dynamic Encounters.

All Encounters

All encounters give credits and experience.

At level 80, these quests also give 50 Tech Fragments and 3 Conquest Commendations, which are used for end-game gear or to earn credits or cosmetic items.

Zylthan Highland Brig

Completing all of the encounters at least once and completing 30 Korriban Dynamic Encounters total will earn you an achievement and a unique mount called the Zylthan Highland Brig. You can check your progress in your Achievements in the section Dynamic Encounters → Korriban → Mastery.

Once you have earned this achievement, you can get the mount on your other characters by going into the achievement panel and right-clicking it, which will add it to your mounts list if you have speeder piloting (it will not give you an item in your inventory).

Killik Stalker Larva

Killik Stalker Larva pet is a ‘rare’ reward from the Never a K’lor’ing Day dynamic encounter – the large Agitated Broodmothers can drop it, and likely the Agitated K’lor’slug boss encounter can too. You can also buy and sell it on the GTN, it is not bound (… and it wasn’t very expensive on my server).

Korriban Encounters

Here are all the encounters you can find on Korriban. Korriban can be visited by any characters on the Imperial side – Republic players can not fly or get to Korriban. Sith Inquisitors and Sith Warriors start off on Korriban and can work on these as early as level 1, but may have trouble defeating some of the enemies until around level 10. Bounty Hunters and Imperial Agents can get to Korriban once they have finished their origin story on Dromund Kaas and earned their ship so they can fly there.

Slow, Insidious Killer

Description: Three presumptuous acolytes are challenging the authority of the Sith Academy. They must be put in their place.

Steps:

  • Defeat the Arrogant Acolyte
  • Defeat the Pompous Acolyte
  • Defeat the Overconfident Acolyte

The overconfident one is the only champion-level, and only level 5. Safer than most champion encounters.

Progress: Encounter Shared

Timer: 30 minutes

Never a K’lor’ing Day

Description: Ongoing excavations have disturbed a cluster of k’lor’slugs. Drive the fouls beasts away!

Step 1:

  • Repel K’lor’slugs 100%

Step 2:

  • Defeat Agitated Broodmothers 0/3

Progress: Encounter Shared

Timer: 30 minutes

Battle-Scarred Tuk’ata

Description: Tempered by age and battles for dominance, this Tu’kata poses a threat to research efforts in the area. Destroy it!

Steps:

  • Defeat the Battle-Scarred Tuk’ata

A level 6 champion-enemy. Doesn’t use any special moves.

Progress: Group Shared

Timer: 30 minutes

Agitated K’lor’slug

Description: Seismic disturbances caused by excavation equipment have riled this horrible k’lor’slug into mindless aggression!

Steps:

  • Defeat the Agitated K’lor’slug

Progress: Group Shared

Timer: 30 minutes

Incubation Miscalculation

Description: An inattentive acolyte left a research incubator open, releasing the hatched k’lor’slugs! Contain the slugs before anyone notices!

Steps:

  • Collect Slug Wrangler
  • Collect or Fight 20 K’lor’slug Neonates

Progress: Group Shared

Timer: 30 minutes

Achievement – Horrible Little Guys

Horrible Little Guys – Wrangle each named escaped k’lor’slug during Incubation Miscalculation. They are hidden in specific places inside the academy – if someone has caught them, you will need to wait for them to re-appear.

  • Fronk
  • Snippy
  • Toothface

The Perfect Opportunity

((BUG: This dynamic encounter would not progress on the public test server. None of the buttons worked.))

Description: The possessed troopers present an exciting opportunity for an enterprising Sith researcher, if someone is willing to lend a hand.

Step 1:

  • Gather Experiment Instruments

Step 2:

  • Scan Berserk Troopers: 0/5

Set your companion to passive if you have a strong one – you need the troopers alive to scan them, and they can die fast.

Select a Berserk Trooper, get close to them, then use your temporary scan ability:

Step 3:

  • Test Proprioception Inhibitor: 0/2 (green ability)
  • Test Neuropathic Amplifier: 0/2 (red ability)
  • Test Compassion Dampener: 0/2

Step 4: 

  • Transmit Data

Progress: Group Shared

Timer: 30 minutes

Achievement – Willing Participant

Willing Participant: Sometimes, you just have to see for yourself.

This achievement requires you select your own character and test the three different abilities on yourself. You can only use one of these at a time, and each of them lasts 30 seconds before you can use another.

Unhinged Commander

Description: An Imperial soldier has been driven mad by dark side energy. Prove your strength by putting him down.

Steps:

  • Defeat the Unhinged Commander

Progress: Group Shared

Timer: 30 minutes