About Rage Juggernaut

Rage

Stalwart defenders of the Sith Empire, Juggernauts embody the teachings of Marka Ragnos, charging into enemies with heavy armor and pure rage.

  • Role: Damage
  • Type: Burst Damage
  • Weapon: Single Lightsaber
  • Distance: Melee Range

Rage for New Players

  • Vengeance is melee range, which means you must be very close to your enemy to attack, which can be harder for new players to get used to, but you have three jump abilities and a dash to help you close the gap between you and your enemy
  •  This style is very mobile and you can easily run and jump around while fighting without any issues!
  •  Juggernauts start without any Rage, which is their energy pool for attacks. This makes them a bit harder to learn compared to other classes that start with a full bar of energy, as you need to learn how to build your Rage up before you can use some of your other abilities.
  • Rage is very memorization-focused – if you can remember the order of using your abilities, you don’t have to do a lot of on-the-fly decisions for your abilities compared to other classes

Cool Abilities

  • Rage is all about keeping your Rage energy up, through two blocks of abilities that rotate back and forth
  • Force Leap, jump to an enemy
  •  Intercede, leap to a friend
  •  Obliterate, short jump to an enemy
  • Saber Reflect, reflect incoming damage back at enemies
  •  Mad Dash, leap forward quickly with your lightsaber
  •  Endure Pain, heal yourself temporarily to survive
  •  Force Push, push an enemy backwards or off a ledge
  •  Saber Throw, throw your lightsaber at a far away enemy
  •  Smash, smash the ground with your lightsaber and hit all enemies around you
  •  Intimidating Roar, stun all enemies around you