In the Onslaught expansion, even the best level 75 items in the game can be crafted through a long path of reverse engineering schematics from the trainer. With additional crafting changes made in update 6.0.2, crafting for level 75 has become more accessible even to new players.
UPDATE: The methods of gearing up at level 75 are no longer accurate, as level 75 is no longer the highest level in the game. If you are stuck at level 75, you will need to consult the Low-Level Gearing Guide. If you are Level 80, consult the Level 80 Gearing Guide. If you are higher than level 80, look around the site, there’s likely a guide on how to gear up!
The rest of this guide is saved for posterity, though it is no longer accurate! For example, Amplifiers no longer exist.
UPDATE October 20, 2020: There is a new tier of legendary augments not included in this guide. Please view the new Superior 77 Augments guide here.
UPDATE March 2, 2021: The game will no longer freeze when changing the crew member on the Crew Skill interface window and there are some major changes to crafting in conquest, unrelated to the things crafted in this guide.
Contents
- Basics of Onslaught Crafting
- Synthweaving
- Armormech
- Artifice
- Cybertech
- Components
- Enhancements
- Adept Enhancement
- Barrage Enhancement
- Bastion Enhancement
- Bulwark Enhancement
- Discipline Enhancement
- Efficient Enhancement
- Immunity Enhancement
- Initiative Enhancement
- Nimble Enhancement
- Proficient Enhancement
- Savant Enhancement
- Steadfast Enhancement
- Studious Enhancement
- Sturdiness Enhancement
- Vigilant Enhancement
- Mods
- Earpieces
- Armstech
- Biochem
- Treasure Hunting
- Jawa Vendors
- Kai Zykken
- Amplifiers
Basics of Onslaught Crafting
- You will need to unlock crafting levels 600-700 from your crafting trainer, the unlock costs
500,000250,000 credits (cost was reduced after launch) - Much like the previous expansion, instead of directly crafting an item you will first craft components which can then be crafted in to the item
- New basic schematics become available from the crafting trainer at 620, 640 and 680
- Both materials and components now have three tiers each – green, blue, purple.
- Most items need the
Processed Isotope Stabilizer material to craft, a common blue material that drops from many activities
- Purple and gold items take
Processed Isotope Stabilizer, plus a rare materials called
Solid Resource Matrix which is a conquest reward, and
Legendary Ember, which have a small chance to drop from rich crafting missions, and a high chance to drop from the special one-time wealthy crafting missions from datapads for any gathering skill. They also have a chance of dropping when you disassembling item-rating 300+ gear and grade 11 slicing lockboxes. (Source)
- Most items only have a 20% Reverse Engineer chance (1 in 5), then the later versions have 10% chance (1 in 10)
- As far as I can tell, you can only learn level 75 schematics from the crew skills trainer and from reverse engineering items you have crafted – reverse engineering level 75 gear from quest rewards or enemies will not teach you the schematic to craft it
- If you plan on doing heavy crafting, you can create a “crafting” armor set with amplifiers that increase your chances of crafting double items or augmented items
Armorings, Mods, Enhancements, Hilts, Barrels
These modifications can be crafted by various crew skills, and seem to mostly follow the same pattern.
- Versatile Armoring (Synthweaving)
- Resistive Armoring (Armormech)
- Mods (Cybertech)
- Enhancements (Cybertech)
- Hilts (Artifice)
- Barrels (Armstech)
They follow mostly the same pattern – you can get the item-rating 274 schematic from the crew skills trainer at 600 crafting with the 250,000 unlock for that crew skill, then you reverse engineer to get the higher grades. Here’s an example of the reverse engineering path for a DPS armoring:
- Versatile Armoring 77 item-rating 274, schematic from trainer
- Versatile Armoring 74 item-rating 278, reverse engineer from previous version 20%
- Advanced Versatile Armoring 74 item-rating 286, reverse engineer from previous version 10%
- Advanced Versatile Armoring 77 item-rating 292, reverse engineer from previous version 10%
- Superior Versatile Armoring 77 item-rating 300, reverse engineer from previous version 10%
- Superior Versatile Armoring 80 item-rating 306, reverse engineer from previous version 10%
Non-moddifiable armor, relics, earpiece, implants, weapons and offhands
These pieces can be crafted by various crew skills, and seem to mostly follow the same pattern.
- Armor (Synthweaving)
- Armor (Armormech)
- Relics (Artifice)
- Offhands (Offhands)
- Earpieces (Cybertech)
- Lightsabers (Artifice)
- Blaster Weapons (Armstech)
- Implants (Biochem)
They follow mostly the same pattern – you can get the MK-0 schematic from the crew skills trainer at 600 crafting with the 250,000 unlock for that crew skill, then you reverse engineer to get the higher grades. Here’s an example. PS a relay is an earpiece. To see the projected stats of an item, check this site, note that it may not actually be the same ingame: https://swtor.jedipedia.net/en/
- War-Forged Bastion Relay MK-0 item-rating 268, schematic from crew skill trainer
- War-Forged Bastion Relay MK-1 item-rating 274, reverse engineer from previous version 60%
- War-Forged Bastion Relay MK-2 item-rating 278, reverse engineer from previous version 20%
- War-Forged Bastion Relay MK-3 item-rating 286, reverse engineer from previous version 20%
- War-Forged Bastion Relay MK-4 item-rating (asssumed) 292, reverse engineer from previous version 10%
- War-Forged Bastion Relay MK-5 item-rating (assumed) 300, reverse engineer from previous version 10?%
- War-Forged Bastion Relay MK-6 item-rating (assumed) 306, reverse engineer from previous version 10?%
Augments
Level 75 Augments can now be crafted fairly easily and inexpensively. The blue version that’s item-rating 276 can be crafted with a schematic from the crew skills trainer at crafting level 680, and only requires 10 Processed Isotope Stabilizers and some blue crafting components. The purple version that’s item-rating 286 has a 10% reverse engineer chance and is much more expensive, requires purple crafting components, and requires 10
Processed Isotope Stabilizers, 5
Solid Resource Matrixs, and 5
Legendary Embers.
- Critical Augment (Synthweaving)
- Redoubt Augment (Synthweaving)
- Alacrity Augment (Armormech)
- Absorb Augment (Armormech)
- Versatile Augment (Armstech)
- Shield Augment (Armstech)
- Accuracy Augment (Armstech)
Synthweaving
Synthweaving at level 600 after you purchase the unlock to get to 700 allows you to instantly craft item-rating 268 non-modifiable armor, an item-rating 274 healer/dps armoring, and at 680 allows you to craft augment kits and the blue Crit and Redoubt defense) item-rating 276 augments. You can reverse engineer the non-moddifiable armor to get 306 armor, reverse engineer the versatile armoring to get the best crafted dps/healer armoring with an item-rating of 306, and reverse engineer the augments to get purple 286 Crit and Redoubt defense) augments.
It costs 500,000 Credits to unlock the ability to craft in the 600-700 tier, and the unlock can be bought from the Synthweaving Trainer. Check back at the trainer at Synthweaving 620, 640 and 680 for new schematics.
Components
Component | Crafting | Materials |
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600 Synthweaving |
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600 Synthweaving |
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620 Synthweaving |
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620 Synthweaving |
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640 Synthweaving |
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640 Synthweaving |
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Versatile Armoring
Item | Crafting | Item Rating | Stats | Materials |
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600 Synthweaving, Synthweaving Trainer | 274 |
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620 Synthweaving, 20% Reverse Engineer chance from Versatile Armoring 77 | 278 |
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650 Synthweaving, 10% Reverse Engineer chance from Versatile Armoring 74 | 286 |
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660 Synthweaving, 10% Reverse Engineer chance from Advanced Versatile Armoring 74 | 292 |
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680 Synthweaving, 10% Reverse Engineer chance from Advanced Versatile Armoring 77 | 300 |
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700 Synthweaving, 10% Reverse Engineer chance from Superior Versatile Armoring 77 | 306 |
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Augments
Augments
Augment Kit
Item | Crafting | Materials |
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680 Synthweaving |
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Critical Augment
Item | Crafting | Item Rating | Stats | Materials |
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680 Synth weaving |
276 |
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700 Synthweaving, 10% Reverse Engineer chance from blue Critical Augment 73 | 286 |
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Redoubt Augment
Item | Crafting | Item Rating | Stats | Materials |
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680 Synthweaving |
276 |
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700 Synthweaving, 10% Reverse Engineer chance from blue Redoubt Augment 73 | 286 |
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Armor
Non-moddifiable Synthweaving armor is item-rating 268, requires synthweaving 600, and costs Processed Isotope Stabilizer x5,
Premium Lustrous Synth Bonded Attachment x3-5,
Premium Syntex Synth Bonded Cloth x2.
- War-Forged Asylum Belt MK-0
- War-Forged Asylum Body Armor MK-0
- War-Forged Asylum Boots MK-0
- War-Forged Asylum Bracers MK-0
- War-Forged Asylum Gauntlets MK-0
- War-Forged Asylum Helmet MK-0
- War-Forged Asylum Legplates MK-0
- War-Forged Mender Armguards MK-0
- War-Forged Mender Belt MK-0
- War-Forged Mender Boots MK-0
- War-Forged Mender Gloves MK-0
- War-Forged Mender Headgear MK-0
- War-Forged Mender Jacket MK-0
- War-Forged Mender Leggings MK-0
- War-Forged Onslaught Armguards MK-0
- War-Forged Onslaught Belt MK-0
- War-Forged Onslaught Boots MK-0
- War-Forged Onslaught Gloves MK-0
- War-Forged Onslaught Headgear MK-0
- War-Forged Onslaught Jacket MK-0
- War-Forged Onslaught Leggings MK-0
Armormech
Armormech at level 600 after you purchase the unlock to get to 700 allows you to instantly craft item-rating 268 non-modifiable armor, an item-rating 274 tank armoring, and at 680 allows you to craft augment kits, and the blue Alacrity and Absorb item-rating 276 augments. You can reverse engineer the non-moddifiable armor to get asssumed) 306 armor, reverse engineer the resistive armoring to get the best crafted tank armoring with an an assumed item-rating of 306, and reverse engineer the augments to get purple 286 Alacrity and Absorb augments.
It costs 500,000 Credits to unlock the ability to craft in the 600-700 tier, and the unlock can be bought from the Armormech Trainer. Check back at the trainer at Armormech 620, 640 and 680 for new schematics.
Components
Component | Crafting | Materials |
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600 Armormech |
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600 Armormech |
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620 Armormech |
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620 Armormech |
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640 Armormech |
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640 Armormech |
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Resistive Armoring
Item | Crafting | Item Rating | Stats | Materials |
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600 Armormech | 274 |
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620 Armormech, 20% Reverse Engineer chance from green Resistive Armoring 77 | 278 |
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650 Armormech, 10% Reverse Engineer chance from blue Resistive Armoring 74 | 286 |
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660 Armormech, 10% Reverse Engineer chance from previous purple Advanced Resistive Armoring 74 | 292 |
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680 Armormech, 10% Reverse Engineer chance from previous purple version | 300 |
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700 Armormech, 10% Reverse Engineer chance from previous gold version | 306 |
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Augments
Augments
Augment Kit
Item | Crafting | Materials |
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680 Armormech, Armormech Trainer | ![]() |
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Alacrity Augment
Item | Crafting | Item Rating | Stats | Materials |
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680 Armormech, Armormech Trainer | 276 |
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700 Armormech, 10% Reverse Engineer chance from blue Alacrity Augment 73 | 286 |
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Absorb Augment
Item | Crafting | Item Rating | Stats | Materials |
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680 Armormech, Armormech Trainer | 276 |
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700 Armormech, 10% Reverse Engineer chance from blue Absorb Augment 73 | 286 |
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Armor
Non-modifiable basic level 75 Armormech armor is item-rating 268, requires armormech 600, and costs Processed Isotope Stabilizer x5,
Premium Fibrolite Armor Processor x2, and
Premium Duranium Armor Assembly Component x5.
These items can be reverse-engineered for better non-modifiable versions.
- War-Forged Asylum Belt MK-0
- War-Forged Asylum Body Armor MK-0
- War-Forged Asylum Boots MK-0
- War-Forged Asylum Bracers MK-0
- War-Forged Asylum Gauntlets MK-0
- War-Forged Asylum Helmet MK-0
- War-Forged Asylum Legplates MK-0
- War-Forged Mender Armguards MK-0
- War-Forged Mender Belt MK-0
- War-Forged Mender Boots MK-0
- War-Forged Mender Gloves MK-0
- War-Forged Mender Headgear MK-0
- War-Forged Mender Jacket MK-0
- War-Forged Mender Leggings MK-0
- War-Forged Onslaught Armguards MK-0
- War-Forged Onslaught Belt MK-0
- War-Forged Onslaught Boots MK-0
- War-Forged Onslaught Gloves MK-0
- War-Forged Onslaught Headgear MK-0
- War-Forged Onslaught Jacket MK-0
- War-Forged Onslaught Leggings MK-0
Artifice
Artifice at level 600 after you purchase the unlock to get to 700 allows you to instantly craft item-rating 268 non-modifiable lightsabers, offhands, and relics, and item-rating 264 hilts for dps/heals and tnaks. You can reverse engineer the non-modifiable lightsabers, offhands and relics to get assumed) 306 versions, and reverse engineer the hilts to get the best crafted hilts with an item-rating of assumed) 306. You also get some new dyes and a new color crystal, red-blue.
It costs 500,000 Credits to unlock the ability to craft in the 600-700 tier, and the unlock can be bought from the Artifice Trainer. Check back at the trainer at Artifice 620 and 640 for new schematics.
Components
Component | Crafting | Materials |
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Artifice 600 |
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Artifice 600 |
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Artifice 620 | ![]() |
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Artifice 620 |
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Artifice 640 |
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Artifice 640 |
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Hilts
For moddable lightsabers and double-bladed lightsabers
Resistive Hilt
Item | Crafting | Item Rating | Stats | Materials |
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600 Artifice, Artifice trainer | 274 |
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620 Artifice, 20% Reverse Engineer chance from green version | 278 |
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650 Artifice, 10% Reverse Engineer chance from blue version | 286 |
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660 Artifice, 10% Reverse Engineer chance from previous purple version | 292 |
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680 Artifice, 10% Reverse Engineer chance from previous purple version | 300 |
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700 Artifice, 10% Reverse Engineer chance from previous gold version | 306 |
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Versatile Hilt
Item | Crafting | Item Rating | Stats | Materials |
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600 Artifice | 274 |
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620 Artifice, 20% Reverse Engineer chance from green version | 278 |
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650 Artifice, 10% Reverse Engineer chance from blue version | 286 |
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660 Artifice, 10% Reverse Engineer chance from previous purple version | 292 |
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680 Artifice, 10% Reverse Engineer chance from previous purple version | 300 |
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680 Artifice, 10% Reverse Engineer chance from previous gold version | 306 |
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Lightsabers
- War-Forged Asylum Lightsaber MK-0
- War-Forged Asylum Saberstaff MK-0
- War-Forged Mender Lightsaber MK-0
- War-Forged Onslaught Lightsaber MK-0
- War-Forged Onslaught Saberstaff MK-0
Offhands
- War-Forged Asylum Force Shield MK-0
- War-Forged Asylum Tech Shield MK-0
- War-Forged Mender Focus MK-0
- War-Forged Mender Generator MK-0
- War-Forged Onslaught Focus MK-0
- War-Forged Onslaught Generator MK-0
Relics
- War-Forged Relic of Avoidance MK-0
- War-Forged Relic of Boundless Ages MK-0
- War-Forged Relic of Devastating Vengeance MK-0
- War-Forged Relic of Ephemeral Mending MK-0
- War-Forged Relic of Focused Retribution MK-0
- War-Forged Relic of Imperiling Serenity MK-0
- War-Forged Relic of Reactive Warding MK-0
- War-Forged Relic of Serendipitous Assault MK-0
- War-Forged Relic of the Primeval Fatesealer MK-0
- War-Forged Relic of the Shield Matrix MK-0
- War-Forged Relic of the Shrouded Crusader MK-0
Cybertech
Cybertech at level 600 after you purchase the unlock to get to 700 allows you to instantly craft item-rating 268 earpieces, and a huge assortment of item-rating 274 enhancements and mods. You can reverse engineer the earpiece to get a assumed) 306 earpiece, and reverse engineer the mods and enhancements to get the best crafted mods an enhancements available with an item-rating of assumed) 306.
It costs 500,000 Credits to unlock the ability to craft in the 600-700 tier, and the unlock can be bought from the Cybertech Trainer. Check back at the trainer at Cybertech 620 and 640 for new schematics.
Contents
- Components
- Enhancements
- Adept Enhancement
- Barrage Enhancement
- Bastion Enhancement
- Bulwark Enhancement
- Discipline Enhancement
- Efficient Enhancement
- Immunity Enhancement
- Initiative Enhancement
- Nimble Enhancement
- Proficient Enhancement
- Savant Enhancement
- Steadfast Enhancement
- Studious Enhancement
- Sturdiness Enhancement
- Vigilant Enhancement
- Mods
- Earpieces
Components
Component | Crafting | Materials |
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600 Cybertech | ![]() |
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600 Cybertech | ![]() |
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620 Cybertech | ![]() |
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620 Cybertech | ![]() |
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640 Cybertech | ![]() |
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Enhancements
Enhancements can be reverse-engineered by Cybertech to learn more powerful versions.
Adept Enhancement
Item | Crafting | Item Rating | Stats | Materials |
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600 Armormech, from trainer | 274 |
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620 Cybertech, 20% Reverse Engineer chance from green version | 278 |
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650 Cybertech, 10% Reverse Engineer chance from blue version | 286 |
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660 Cybertech, 10% Reverse Engineer chance from previous purple version | 292 |
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680 Cybertech, 5% Reverse Engineer chance from previous purple version | 300 |
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700 Cybertech, 10% Reverse Engineer chance from previous gold version | 306 |
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Barrage Enhancement
Item | Crafting | Item Rating | Stats | Materials |
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600 Armormech, from trainer | 274 |
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620 Cybertech, 20% Reverse Engineer chance from green version | 278 |
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650 Cybertech, 10% Reverse Engineer chance from blue version | 286 |
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660 Cybertech, 10% Reverse Engineer chance from previous purple version | 292 |
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680 Cybertech, 5% Reverse Engineer chance from previous purple version | 300 |
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700 Cybertech, 10% Reverse Engineer chance from previous gold version | 306 |
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Bastion Enhancement
Item | Crafting | Item Rating | Stats | Materials |
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600 Armormech, from trainer | 274 |
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620 Cybertech, 20% Reverse Engineer chance from green version | 278 |
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650 Cybertech, 10% Reverse Engineer chance from blue version | 286 |
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660 Cybertech, 10% Reverse Engineer chance from previous purple version | 292 |
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680 Cybertech, 5% Reverse Engineer chance from previous purple version | 300 |
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700 Cybertech, 10% Reverse Engineer chance from previous gold version | 306 |
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Bulwark Enhancement
Item | Crafting | Item Rating | Stats | Materials |
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600 Armormech, from trainer | 274 |
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620 Cybertech, 20% Reverse Engineer chance from green version | 278 |
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650 Cybertech, 10% Reverse Engineer chance from blue version | 286 |
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![]() |
||||
![]() |
660 Cybertech, 10% Reverse Engineer chance from previous purple version | 292 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
680 Cybertech, 5% Reverse Engineer chance from previous purple version | 300 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
700 Cybertech, 10% Reverse Engineer chance from previous gold version | 306 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
Discipline Enhancement
Item | Crafting | Item Rating | Stats | Materials |
---|---|---|---|---|
![]() |
600 Armormech, from trainer | 274 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
620 Cybertech, 20% Reverse Engineer chance from green version | 278 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
650 Cybertech, 10% Reverse Engineer chance from blue version | 286 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
660 Cybertech, 10% Reverse Engineer chance from previous purple version | 292 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
680 Cybertech, 5% Reverse Engineer chance from previous purple version | 300 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
700 Cybertech, 10% Reverse Engineer chance from previous gold version | 306 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
Efficient Enhancement
Item | Crafting | Item Rating | Stats | Materials |
---|---|---|---|---|
![]() |
600 Armormech, from trainer | 274 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
620 Cybertech, 20% Reverse Engineer chance from green version | 278 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
650 Cybertech, 10% Reverse Engineer chance from blue version | 286 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
660 Cybertech, 10% Reverse Engineer chance from previous purple version | 292 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
680 Cybertech, 5% Reverse Engineer chance from previous purple version | 300 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
700 Cybertech, 10% Reverse Engineer chance from previous gold version | 306 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
Immunity Enhancement
Item | Crafting | Item Rating | Stats | Materials |
---|---|---|---|---|
![]() |
600 Armormech, from trainer | 274 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
620 Cybertech, 20% Reverse Engineer chance from green version | 278 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
650 Cybertech, 10% Reverse Engineer chance from blue version | 286 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
660 Cybertech, 10% Reverse Engineer chance from previous purple version | 292 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
680 Cybertech, 5% Reverse Engineer chance from previous purple version | 300 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
700 Cybertech, 10% Reverse Engineer chance from previous gold version | 306 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
Initiative Enhancement
Item | Crafting | Item Rating | Stats | Materials |
---|---|---|---|---|
![]() |
600 Armormech, from trainer | 274 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
620 Cybertech, 20% Reverse Engineer chance from green version | 278 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
650 Cybertech, 10% Reverse Engineer chance from blue version | 286 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
660 Cybertech, 10% Reverse Engineer chance from previous purple version | 292 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
680 Cybertech, 5% Reverse Engineer chance from previous purple version | 300 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
700 Cybertech, 10% Reverse Engineer chance from previous gold version | 306 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
Nimble Enhancement
Item | Crafting | Item Rating | Stats | Materials |
---|---|---|---|---|
![]() |
600 Armormech, from trainer | 274 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
620 Cybertech, 20% Reverse Engineer chance from green version | 278 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
650 Cybertech, 10% Reverse Engineer chance from blue version | 286 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
660 Cybertech, 10% Reverse Engineer chance from previous purple version | 292 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
680 Cybertech, 5% Reverse Engineer chance from previous purple version | 300 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
700 Cybertech, 10% Reverse Engineer chance from previous gold version | 306 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
Proficient Enhancement
Item | Crafting | Item Rating | Stats | Materials |
---|---|---|---|---|
![]() |
600 Armormech, from trainer | 274 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
620 Cybertech, 20% Reverse Engineer chance from green version | 278 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
650 Cybertech, 10% Reverse Engineer chance from blue version | 286 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
660 Cybertech, 10% Reverse Engineer chance from previous purple version | 292 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
680 Cybertech, 5% Reverse Engineer chance from previous purple version | 300 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
700 Cybertech, 10% Reverse Engineer chance from previous gold version | 306 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
Savant Enhancement
Item | Crafting | Item Rating | Stats | Materials |
---|---|---|---|---|
![]() |
600 Armormech, from trainer | 274 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
620 Cybertech, 20% Reverse Engineer chance from green version | 278 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
650 Cybertech, 10% Reverse Engineer chance from blue version | 286 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
660 Cybertech, 10% Reverse Engineer chance from previous purple version | 292 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
680 Cybertech, 5% Reverse Engineer chance from previous purple version | 300 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
700 Cybertech, 10% Reverse Engineer chance from previous gold version | 306 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
Steadfast Enhancement
Item | Crafting | Item Rating | Stats | Materials |
---|---|---|---|---|
![]() |
600 Armormech, from trainer | 274 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
620 Cybertech, 20% Reverse Engineer chance from green version | 278 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
650 Cybertech, 10% Reverse Engineer chance from blue version | 286 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
660 Cybertech, 10% Reverse Engineer chance from previous purple version | 292 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
680 Cybertech, 5% Reverse Engineer chance from previous purple version | 300 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
700 Cybertech, 10% Reverse Engineer chance from previous gold version | 306 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
Studious Enhancement
Item | Crafting | Item Rating | Stats | Materials |
---|---|---|---|---|
![]() |
600 Armormech, from trainer | 274 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
620 Cybertech, 20% Reverse Engineer chance from green version | 278 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
650 Cybertech, 10% Reverse Engineer chance from blue version | 286 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
660 Cybertech, 10% Reverse Engineer chance from previous purple version | 292 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
680 Cybertech, 5% Reverse Engineer chance from previous purple version | 300 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
700 Cybertech, 10% Reverse Engineer chance from previous gold version | 306 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
Sturdiness Enhancement
Item | Crafting | Item Rating | Stats | Materials |
---|---|---|---|---|
![]() |
600 Armormech, from trainer | 274 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
620 Cybertech, 20% Reverse Engineer chance from green version | 278 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
650 Cybertech, 10% Reverse Engineer chance from blue version | 286 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
660 Cybertech, 10% Reverse Engineer chance from previous purple version | 292 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
680 Cybertech, 5% Reverse Engineer chance from previous purple version | 300 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
700 Cybertech, 10% Reverse Engineer chance from previous gold version | 306 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
Vigilant Enhancement
Item | Crafting | Item Rating | Stats | Materials |
---|---|---|---|---|
![]() |
600 Armormech, from trainer | 274 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
620 Cybertech, 20% Reverse Engineer chance from green version | 278 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
650 Cybertech, 10% Reverse Engineer chance from blue version | 286 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
660 Cybertech, 10% Reverse Engineer chance from previous purple version | 292 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
680 Cybertech, 5% Reverse Engineer chance from previous purple version | 300 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
700 Cybertech, 10% Reverse Engineer chance from previous gold version | 306 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
Mods
Lethal Mod
Item | Crafting | Item Rating | Stats | Materials |
---|---|---|---|---|
![]() |
600 Armormech, from trainer | 274 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
620 Cybertech, 20% Reverse Engineer chance from green version | 278 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
650 Cybertech, 10% Reverse Engineer chance from blue version | 286 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
660 Cybertech, 10% Reverse Engineer chance from previous purple version | 292 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
680 Cybertech, 10% Reverse Engineer chance from previous purple version | 300 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
700 Cybertech, 10% Reverse Engineer chance from previous gold version | 306 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
Lethal Mod A
Item | Crafting | Item Rating | Stats | Materials |
---|---|---|---|---|
![]() |
600 Armormech, from trainer | 274 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
620 Cybertech, 20% Reverse Engineer chance from green version | 278 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
650 Cybertech, 10% Reverse Engineer chance from blue version | 286 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
660 Cybertech, 10% Reverse Engineer chance from previous purple version | 292 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
680 Cybertech, 10% Reverse Engineer chance from previous purple version | 300 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
700 Cybertech, 10% Reverse Engineer chance from previous gold version | 306 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
Lethal Mod B
Item | Crafting | Item Rating | Stats | Materials |
---|---|---|---|---|
![]() |
600 Armormech, from trainer | 274 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
620 Cybertech, 20% Reverse Engineer chance from green version | 278 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
650 Cybertech, 10% Reverse Engineer chance from blue version | 286 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
660 Cybertech, 10% Reverse Engineer chance from previous purple version | 292 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
680 Cybertech, 10% Reverse Engineer chance from previous purple version | 300 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
700 Cybertech, 10% Reverse Engineer chance from previous gold version | 306 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
Warding Mod
Item | Crafting | Item Rating | Stats | Materials |
---|---|---|---|---|
![]() |
600 Armormech, from trainer | 274 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
620 Cybertech, 20% Reverse Engineer chance from green version | 278 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
650 Cybertech, 10% Reverse Engineer chance from blue version | 286 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
660 Cybertech, 10% Reverse Engineer chance from previous purple version | 292 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
680 Cybertech, 10% Reverse Engineer chance from previous purple version | 300 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
700 Cybertech, 10% Reverse Engineer chance from previous gold version | 306 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
Warding Mod A
Item | Crafting | Item Rating | Stats | Materials |
---|---|---|---|---|
![]() |
600 Armormech, from trainer | 274 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
620 Cybertech, 20% Reverse Engineer chance from green version | 278 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
650 Cybertech, 10% Reverse Engineer chance from blue version | 286 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
660 Cybertech, 10% Reverse Engineer chance from previous purple version | 292 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
680 Cybertech, 10% Reverse Engineer chance from previous purple version | 300 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
700 Cybertech, 10% Reverse Engineer chance from previous gold version | 306 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
Warding Mod B
Item | Crafting | Item Rating | Stats | Materials |
---|---|---|---|---|
![]() |
600 Armormech, from trainer | 274 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
620 Cybertech, 20% Reverse Engineer chance from green version | 278 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
650 Cybertech, 10% Reverse Engineer chance from blue version | 286 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
660 Cybertech, 10% Reverse Engineer chance from previous purple version | 292 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
680 Cybertech, 10% Reverse Engineer chance from previous purple version | 300 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
700 Cybertech, 10% Reverse Engineer chance from previous gold version | 306 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
Earpieces
- War-Forged Adept Relay MK-0
- War-Forged Bastion Relay MK-0
- War-Forged Bulwark Relay MK-0
- War-Forged Initiative Relay MK-0
- War-Forged Quick Savant Relay MK-0
Series
[War-Forged Initiative Relay MK-0] -> 60% to next
[War-Forged Initiative Relay MK-1] ->20% to next
[War-Forged Initiative Relay MK-2] ->20% to next
[War-Forged Initiative Relay MK-3] 10% to next
[War-Forged Initiative Relay MK-4] 10% to next?
[War-Forged Initiative Relay MK-5] 10% to next?
[War-Forged Initiative Relay MK-6]
Armstech
Armstech at level 600 after you purchase the unlock to get to 700 allows you to instantly craft item-rating 268 non-modifiable assault cannons, blaster pistols, blaster rifles, a sniper rifle, vibroknives and shotgun offhands, and at 680 allows you to craft augment kits, and the blue Alacrity and Absorb item-rating 276 augments. You can reverse engineer the non-moddifiable armor to get assumed) 306 , reverse engineer the resistive armoring to get the best crafted tank armoring with an item-rating of assumed) 306, and reverse engineer the augments to get purple 286 Alacrity and Absorb augments.
It costs 500,000 Credits to unlock the ability to craft in the 600-700 tier, and the unlock can be bought from the Armstech Trainer. Check back at the trainer at Armstech 620, 640 and 680 for new schematics.
Contents
Components
Component | Crafting | Materials |
---|---|---|
![]() |
Armstech 600 |
![]() |
![]() |
||
![]() |
||
![]() |
Armstech 600 |
![]() |
![]() |
||
![]() |
||
![]() |
Armstech 620 |
![]() |
![]() |
||
![]() |
||
![]() |
||
![]() |
Armstech 620 |
![]() |
![]() |
||
![]() |
||
![]() |
||
![]() |
Armstech 640 |
![]() |
![]() |
||
![]() |
||
![]() |
||
![]() |
Armstech 640 |
![]() |
![]() |
||
![]() |
||
![]() |
Augments
Augments
Item | Crafting | Item Rating | Stats | Materials |
---|---|---|---|---|
![]() |
Armstech 680 | 276 | ![]() |
|
![]() |
||||
![]() |
||||
![]() |
Versatile Augment
Item | Crafting | Item Rating | Stats | Materials |
---|---|---|---|---|
![]() |
Armstech 680 | 276 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
700 Armstech, 5% Reverse Engineer chance from blue Versatile Augment 73 | 286 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
Shield Augment
Item | Crafting | Item Rating | Stats | Materials |
---|---|---|---|---|
![]() |
Armstech 680 | 276 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
700 Armstech, 5% Reverse Engineer chance from blue Shield Augment 73 | 286 |
|
![]() |
![]() |
||||
![]() |
||||
x 3 | ||||
![]() |
Accuracy Augment
Item | Crafting | Item Rating | Stats | Materials |
---|---|---|---|---|
![]() |
Armstech 680 | 276 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
700 Armstech, 5% Reverse Engineer chance from blue Accuracy Augment 73 | 286 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
Barrels
Barrels by Armstech for Blaster Pistols, Blaster Rifles, Sniper Rifles and Assault Cannons
Resistive Barrel
Item | Crafting | Item Rating | Stats | Materials |
---|---|---|---|---|
![]() |
600 Armstech, Armstech trainer | 274 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
620 Armstech, 20% Reverse Engineer chance from green version | 278 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
650 Armstech, 10% Reverse Engineer chance from blue version | 286 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
660 Armstech, 10% Reverse Engineer chance from previous purple version | 292 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
680 Armstech, 10% Reverse Engineer chance from previous purple version | 300 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
700 Armstech, 10% Reverse Engineer chance from previous gold version | 306 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
Versatile Barrel
Item | Crafting | Item Rating | Stats | Materials |
---|---|---|---|---|
![]() |
600 Armstech | 274 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
620 Armstech, 20% Reverse Engineer chance from green version | 278 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
650 Armstech, 10% Reverse Engineer chance from blue version | 286 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
660 Armstech, 10% Reverse Engineer chance from previous purple version | 292 |
|
![]() |
![]() |
||||
![]() |
||||
![]() |
||||
![]() |
680 Armstech, 10% Reverse Engineer chance from previous purple version | 300 |
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680 Armstech, 10% Reverse Engineer chance from previous gold version | 306 |
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Weapons
- War-Forged Mender Cannon MK-0
- War-Forged Onslaught Assault Cannon MK-0
- War-Forged Asylum Blaster Pistol MK-0
- War-Forged Mender Blaster Pistol MK-0
- War-Forged Onslaught Blaster Pistol MK-0
- War-Forged Asylum Blaster Rifle MK-0
- War-Forged Mender Blaster Rifle MK-0
- War-Forged Onslaught Blaster Rifle MK-0
- War-Forged Onslaught Sniper Rifle MK-0
- War-Forged Mender Shotgun MK-0
- War-Forged Mender Vibroknife MK-0
- War-Forged Onslaught Shotgun MK-0
- War-Forged Onslaught Vibroknife MK-0
Biochem
Biochem at level 600 after you purchase the unlock to get to 700 allows you to instantly craft basic stims, adrenals, medpacs and implants. You can reverse engineer the stims, adrenal and medpacs to get better versions, and the highest reverse-engineer versions are re-useable but are only useable by Biochem 700 crafting characters.)
UPDATE 2022: As there was no crafting update with 2022 and the expansion, Biochem is the same for level 75 and 80.
Unlike other level 75 crafting schematics, no Processed Isotope Stabilizers or Solid Resource Matrixs are required to craft the stims, adrenals and medpacs, and only the re-useable versions require the rarer Legendary Ember materials. The implants can be reverse engineered to eventually get 306 versions in the same way as other crew skills.
It costs 500,000 Credits to unlock the ability to craft in the 600-700 tier, and the unlock can be bought from the Biochem Trainer. Check back at the trainer at Biochem 620, 640 and 680 for new schematics.
Contents
Components
Component | Crafting | Materials |
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Biochem 600 |
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Biochem 620 |
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Biochem 640 |
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Medpacs
Healing Items
Medpac
Component | Crafting | Materials |
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Biochem 610, from trainer | ![]() |
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Biochem 620, 20% reverse engineer chance from green version | ![]() |
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Biochem 630, 20% reverse engineer chance from blue version | ![]() |
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Biochem 700, 5% reverse engineer chance from purple version | ![]() |
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Med Unit
Component | Crafting | Materials |
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Biochem 620, from trainer | ![]() |
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Biochem 640, 20% reverse engineer chance from green version | ![]() |
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Biochem 700, 20?% reverse engineer chance from blue version | ![]() |
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Stims
Lasts over an hour
Fortitude Stim
Component | Crafting | Materials |
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Biochem 620, from trainer | ![]() |
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Biochem 650, 20% reverse engineer chance from green version | ![]() |
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Biochem 680, 20% reverse engineer chance from blue version | ![]() |
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Biochem 700, 5% reverse engineer chance from purple version | ![]() |
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Proficient Stim
Component | Crafting | Materials |
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Biochem 620, from trainer | ![]() |
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Biochem 650, 20% reverse engineer chance from green version | ![]() |
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Biochem 680, 20% reverse engineer chance from blue version | ![]() |
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Biochem 700, 5% reverse engineer chance from purple version | ![]() |
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Versatile Stim
Component | Crafting | Materials |
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Biochem 620, from trainer | ![]() |
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Biochem 650, 20% reverse engineer chance from green version | ![]() |
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Biochem 680, 20% reverse engineer chance from blue version | ![]() |
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Biochem 700, 5% reverse engineer chance from purple version | ![]() |
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Command Stim
Component | Crafting | Materials |
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Biochem 620, from trainer | ![]() |
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Biochem 650, 20% reverse engineer chance from green version | ![]() |
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Biochem 680, 20% reverse engineer chance from blue version | ![]() |
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Adrenals
Attack Adrenal
Component | Crafting | Materials |
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Biochem 640, from trainer | ![]() |
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Biochem 680, 20% reverse engineer chance from blue version | ![]() |
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Biochem 700, 5% reverse engineer chance from purple version | ![]() |
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Critical Adrenal
Component | Crafting | Materials |
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Biochem 640, from trainer | ![]() |
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Biochem 680, 20% reverse engineer chance from blue version | ![]() |
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Biochem 700, 5% reverse engineer chance from purple version | ![]() |
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Efficacy Adrenal
Component | Crafting | Materials |
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Biochem 640, from trainer | ![]() |
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Biochem 680, 20% reverse engineer chance from blue version | ![]() |
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Biochem 700, 5% reverse engineer chance from purple version | ![]() |
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Triage Adrenal
Component | Crafting | Materials |
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Biochem 640, from trainer | ![]() |
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Biochem 680, 20% reverse engineer chance from blue version | ![]() |
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Biochem 700, 5% reverse engineer chance from purple version | ![]() |
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Shield Adrenal
Component | Crafting | Materials |
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Biochem 640, from trainer | ![]() |
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Biochem 680, 20% reverse engineer chance from blue version | ![]() |
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Biochem 700, 5% reverse engineer chance from purple version | ![]() |
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Implants
- War-Forged Adept Package MK-0
- War-Forged Bastion Package MK-0
- War-Forged Initiative Package MK-0
- War-Forged Quick Savant Package MK-0
- War-Forged Bulwark Package MK-0
Treasure Hunting
Treasure Hunting, a gathering crew skill, can also reward gear from lockboxes rewarded when you send your companions out on Grade 10 & 11 Treasure Hunting missions. These lockboxes seem to contain level 270 to 276 gear at random. The lock boxes themselves are not bound, but once opened, the gear inside them is bound.
Jawa Vendors
The Jawa Vendors in the Cartel Bazaar section of the fleet (north elevator Republic side, south elevator Imperial side) will trade your scraps for materials. They do not have Processed Isotope Stabilizer, Solid Resource Matrix or Legendary Ember, and it looks like most other level 75 materials are quite expensive and cost 200 scraps.
Item | Jawa Vendor | Cost |
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![]() | Fuleesh | 10 ![]() |
![]() | Fuleesh | 10 ![]() |
Premium Dallorian Scraps | Hadiir | 200 ![]() |
Premium Data Spike | Hadiir | 200 ![]() |
Premium Duranium Plating | Hadiir | 200 ![]() |
Premium Fibrolite | Hadiir | 200 ![]() |
Premium Hurrikaine Crystal | Hadiir | 200 ![]() |
Premium Intravenous Injector | Hadiir | 200 ![]() |
Premium Lustrous Artifact Fragment | Hadiir | 200 ![]() |
Premium Lustrous Bondar Crystal | Hadiir | 200 ![]() |
Premium Tempersteel | Hadiir | 200 ![]() |
Premium Unknown Microorganism | Hadiir | 200 ![]() |
Premium Virulent Extract | Hadiir | 200 ![]() |
Premium Woven Syntex | Hadiir | 200 ![]() |
Prototype Dallorian Scraps | Mnek | 200 ![]() |
Prototype Data Spike | Mnek | 200 ![]() |
Prototype Duranium Plating | Mnek | 200 ![]() |
Prototype Fibrolite | Mnek | 200 ![]() |
Prototype Hurrikaine Crystal | Mnek | 200 ![]() |
Prototype Intravenous Injector | Mnek | 200 ![]() |
Prototype Lustrous Artifact Fragment | Mnek | 200 ![]() |
Prototype Lustrous Bondar Crystal | Mnek | 200 ![]() |
Prototype Tempersteel | Mnek | 200 ![]() |
Prototype Unknown Microorganism | Mnek | 200 ![]() |
Prototype Virulent Extract | Mnek | 200 ![]() |
Prototype Woven Syntex | Mnek | 200 ![]() |
Artifact Dallorian | Izzar | 200 ![]() |
Artifact Data Spike | Izzar | 200 ![]() |
Artifact Duranium Plating | Izzar | 200 ![]() |
Artifact Fibrolite | Izzar | 200 ![]() |
Artifact Hurrikaine Crystal | Izzar | 200 ![]() |
Artifact Intravenous Injector | Izzar | 200 ![]() |
Artifact Lustrous Artifact Fragment | Izzar | 200 ![]() |
Artifact Lustrous Bondar Crystal | Izzar | 200 ![]() |
Artifact Tempersteel | Izzar | 200 ![]() |
Artifact Unknown Microorganism | Izzar | 200 ![]() |
Artifact Virulent Extract | Izzar | 200 ![]() |
Artifact Woven Syntex | Izzar | 200 ![]() |
Kai Zykken
Kai Zykken is a vendor that sells a randomized schematic to craft half of a set bonus set, but he only sells it on the weekend. You do not know what you will get until you open it and then not even know for sure until you craft it. It’s supposed to be a set bonus you can not get through any other source. This vendor has been very buggy, if you get a bugged item contact customer support by typing /bug ingame (do not report it as a bug though.)
Krazh bought this set and crafted it. They said, “i’m not sure if its only popping those mods because I’m 306 or not – it looks like it might, someone has one on the gtn with only 270s in it”
Here’s another schematic I picked up from Kai Zykken:
Amplifiers
Amplifiers can give you a boost to crafting.
You can build yourself a “crafting set”. Amplifiers show up on purple mods, but you do not need level 75 mods. Check the GTN to buy a pile of inexpensive purple mods with amps, they can also be crafted. Mods are important because they can give you a bonus to “crit” – aka to craft an extra item or augment an item. This can save you a lot especially if you are reverse engineering items for schematics. Don’t forget if the cost to recalibrate an amplifiers gets too high you can just get a different purple mod and start over at the lowest cost since your crafting set doesn’t care about what specific mod it has for stats – you can get mods in the supplies section of the fleet. Below is a list of crafting-related amplifiers. Armorings, Hilts, Barrels and non-moddable armor pieces do not have any crafting related amplifiers, only combat ones.
*** There were some changes to how amplifiers re-roll in 6.0.2 but the general idea is the same.
Mods
Amplifier | Effect | Green | Blue | Purple | Gold | ||||||
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Critical Armormech | Increases Armormech crafting critical success chance. | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
Critical Armstech | Increases Armstech crafting critical success chance. | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
Critical Artifice | Increases Artifice crafting critical success chance. | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
Critical Biochem | Increases Biochem crafting critical success chance. | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
Critical Cybertech | Increases Cybertech crafting critical success chance. | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
Critical Synthweaving | Increases Synthweave crafting critical success chance. | +1 | +2 | 3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
Successful Archaeology | Increases chance to succeed on Archaeology missions. | 0.15% | 0.30% | 0.45% | 0.60% | 0.75% | 0.90% | 1.20% | 1.35% | 1.50% | |
Successful Bioanalysis | Increases chance to succeed on Bioanalysis missions. | 0.15% | 0.30% | 0.45% | 0.60% | 0.75% | 0.90% | 1.05% | 1.20% | 1.35% | 1.50% |
Successful Diplomacy | Increases chance to succeed on Diplomacy missions. | 0.15% | 0.30% | 0.45% | 0.60% | 0.75% | 0.90% | 1.05% | 1.20% | 1.35% | 1.50% |
Successful Gathering | Increases chance to succeed on Archaeology, Bioanalysis, Scavenging, and Slicing missions. | 0.15% | 0.25% | 0.35% | 0.45% | 0.55% | 0.65% | 0.75% | |||
Successful Investigation | Increases chance to succeed on Investigation missions. | 0.15% | 0.30% | 0.45% | 0.60% | 0.75% | 0.90% | 1.05% | 1.20% | 1.35% | 1.50% |
Successful Missions | Increases chance to succeed on Diplomacy, Investigation, Treasure Hunting, and Underworld Trading missions. | 0.15% | 0.25% | 0.35% | 0.45% | 0.55% | 0.65% | 0.75% | |||
Successful Scavenging | Increases chance to succeed on Scavenging missions. | 0.15% | 0.30% | 0.45% | 0.60% | 0.75% | 0.90% | 1.05% | 1.20% | 1.35% | 1.50% |
Successful Slicing | Increases chance to succeed on Slicing missions. | 0.15% | 0.30% | 0.45% | 0.60% | 0.75% | 0.90% | 1.05% | 1.20% | 1.35% | 1.50% |
Successful Treasure Hunting | Increases chance to succeed on Treasure Hunting missions. | 0.15% | 0.30% | 0.45% | 0.60% | 0.75% | 0.90% | 1.05% | 1.20% | 1.35% | 1.50% |
Successful Underworld Trading | Increases chance to succeed on Underworld Trading missions. | 0.15% | 0.30% | 0.45% | 0.60% | 0.75% | 0.90% | 1.05% | 1.20% | 1.35% | 1.50% |
Armor shells, relics, implants and earpieces
Amplifier | Effect | Green | Blue | Purple | Gold | ||||||
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Armormech Efficiency | Improves time efficiency for Armormech crafting. | 0.15% | 0.30% | 0.45% | 0.60% | 0.75% | 0.90% | 1.05% | 1.20% | 1.35% | 1.50% |
Armstech Efficiency | Improves time efficiency for Armstech crafting. | 0.15% | 0.30% | 0.45% | 0.60% | 0.75% | 0.90% | 1.05% | 1.20% | 1.35% | 1.50% |
Artifice Efficiency | Improves time efficiency for Artifice crafting. | 0.15% | 0.30% | 0.45% | 0.60% | 0.75% | 0.90% | 1.05% | 1.20% | 1.35% | 1.50% |
Biochem Efficiency | Improves time efficiency for Biochem crafting. | 0.15% | 0.30% | 0.45% | 0.60% | 0.75% | 0.90% | 1.05% | 1.20% | 1.35% | 1.50% |
Cybertech Efficiency | Improves time efficiency for Cybertech crafting. | 0.15% | 0.30% | 0.45% | 0.60% | 0.75% | 0.90% | 1.05% | 1.20% | 1.35% | 1.50% |
Efficient Archaeology | Improves time efficiency for Archaeology missions. | 0.15% | 0.30% | 0.45% | 0.60% | 0.75% | 0.90% | 1.05% | 1.20% | 1.35% | 1.50% |
Efficient Bioanalysis | Improves time efficiency for Bioanalysis missions. | 0.15% | 0.30% | 0.45% | 0.60% | 0.75% | 0.90% | 1.05% | 1.20% | 1.35% | 1.50% |
Efficient Diplomacy | Improves time efficiency for Diplomacy missions. | 0.15% | 0.30% | 0.45% | 0.60% | 0.75% | 0.90% | 1.05% | 1.20% | 1.35% | 1.50% |
Efficient Gathering | Improves time efficiency for Archaeology, Bioanalysis, Scavenging, and Slicing missions. | 0.15% | 0.25% | 0.35% | 0.45% | 0.55% | 0.65% | 0.75% | |||
Efficient Investigation | Improves time efficiency for Investigation missions. | 0.15% | 0.30% | 0.45% | 0.60% | 0.75% | 0.90% | 1.05% | 1.20% | 1.35% | 1.50% |
Efficient Scavenging | Improves time efficiency for Scavenging missions. | 0.15% | 0.30% | 0.45% | 0.60% | 0.75% | 0.90% | 1.05% | 1.20% | 1.35% | 1.50% |
Efficient Slicing | Improves time efficiency for Slicing missions. | 0.15% | 0.30% | 0.45% | 0.60% | 0.75% | 0.90% | 1.05% | 1.20% | 1.35% | 1.50% |
Efficient Synthweaving | Improves time efficiency for Synthweave crafting. | 0.15% | 0.30% | 0.45% | 0.60% | 0.75% | 0.90% | 1.05% | 1.20% | 1.35% | 1.50% |
Efficient Treasure Hunting | Improves time efficiency for Treasure Hunting missions. | 0.15% | 0.30% | 0.45% | 0.60% | 0.75% | 0.90% | 1.05% | 1.20% | 1.35% | 1.50% |
Efficient Underworld Trading | Improves time efficiency for Underworld Trading missions. | 0.15% | 0.30% | 0.45% | 0.60% | 0.75% | 1.05% | 1.20% | 1.35% | 1.50% | |
Mission Efficiency | Improves time efficiency for Diplomacy, Investigation, Treasure Hunting, and Underworld Trading missions. | 0.15% | 0.25% | 0.35% | 0.45% | 0.55% | 0.65% | 0.75% | |||
Mission Rewards | Increases Credits, Experience Points, and Renown Points earned from completing a Mission. | 0.10% | 0.20% | 0.30% | 0.40% | 0.50% | 0.60% | 0.70% | 0.80% | 0.90% | 1.00% |
Resourceful | Increases the chance to obtain a bonus yield when harvesting a resource. | 0.20% | 0.40% | 0.60% | 0.80% | 1.00% | 1.20% | 1.40% | 1.60% | 1.80% | 2.00% |