Jedi Knight Quests in Star Wars: The Old Republic

A list of all Jedi Knight class quests available in SWTOR by chapter, hand-listed by player Exarch! This quest list should be up to date as of update 7.6. View All Quests

    Jedi Knight Tython Quests

    Name Faction Planet TypeDescription Questgiver Location Notes
    Attack of the Flesh RaidersRepublicTython - Prologue: The Jedi KnightStory Mission Take a speeder to the Gnarls and help push the Flesh Raiders back.N/A N/A-
    Halt the Assault (Bonus)RepublicTython - Prologue: The Jedi KnightBonusDefeat 10 Flesh Raiders.Bonus mission for Attack of the Flesh Raiders. Available when you enter the Gnarls Cavern. Bonus quest for Attack of the Flesh Raiders.
    Clear the Path to the Jedi Temple (Bonus)RepublicTython - Prologue: The Jedi KnightBonusDefeat 4 Flesh Raider Lurkers.Bonus mission for Attack of the Flesh Raiders. Available when you are sent to the Jedi Temple. Bonus quest for Attack of the Flesh Raiders.
    High-Tech SavagesRepublicTython - Prologue: The Jedi KnightStory Mission Aid the near by Twi'lek settlement against the Flesh Raiders.Master Satele Shan -422, -330Requires Attack of the Flesh Raiders to be completed first.
    Low-Tech Methods (Bonus)RepublicTython - Prologue: The Jedi KnightBonusDefeat 9 Flesh Raiders.Bonus mission for High-Tech Savages. Bonus quest for High-Tech Savages.
    Supplies from Master Orgus DinRepublicTython - Prologue: The Jedi KnightStory MissionTake supplies from Master Orgus's quarters and talk to him about why he chose you as his Padawan.Supply Cabinet -327, -339Requires High-Tech Savages to be completed first.
    Enemy ForceRepublicTython - Prologue: The Jedi KnightStory Mission Investigate the ruins of Kaleth and learn why the Flesh Raiders have suddenly becomes interested in it.Ranna Tao'Ven 122, -429Requires High-Tech Savages to be completed first.
    Guards of the Leader (Bonus)RepublicTython - Prologue: The Jedi KnightBonusDefeat 10 Flesh Raider Adept Initiates.Bonus mission for Enemy Force. Bonus quest for Enemy Force.
    The Face of the EnemyRepublicTython - Prologue: The Jedi KnightStory Mission Infiltrate the Flesh Raider cave and disable the energy shield control console.Master Orgus Din 122, -442Requires Enemy Force to be completed first.
    Clear Out Tythos Ridge (Bonus) (Jedi Knight)RepublicTython - Prologue: The Jedi KnightBonusDefeat 15 Flesh Raiders.Bonus mission for The Face of the Enemy. Bonus quest for The Face of the Enemy.
    The Face of the Enemy RewardRepublicTython - Prologue: The Jedi KnightStory Mission Accept a reward from Ranna Tao'Ven for helping her people.Ranna Tao'Ven 118, -431Requires The Face of the Enemy to be completed first.
    Dark TemptationsRepublicTython - Prologue: The Jedi KnightStory Mission Explore upper Kaleth and infiltrate the Flesh Raider Stronghold.Holocommunicator N/ARequires The Face of the Enemy to be completed first.
    Scars of the Dark Side (Bonus)RepublicTython - Prologue: The Jedi KnightBonusDefeat 10 Flesh Raider Savage Adepts.Bonus mission for Dark Temptations. Bonus quest for Dark Temptations.
    Weapon of the JediRepublicTython - Prologue: The Jedi KnightStory Mission Travel to the forge and locate Master Orgus.Holocommunicator N/ARequires Dark Temptations to be completed first.
    Remnants Invasion (Bonus)RepublicTython - Prologue: The Jedi KnightBonusDefeat 15 Flesh Raiders and Reprogrammed Droids.Bonus mission for Weapon of the Jedi. Bonus quest for Weapon of the Jedi.
    Forged Ahead (Bonus)RepublicTython - Prologue: The Jedi KnightBonusDefeat 15 Flesh Raider Feral Adepts.Bonus mission for Weapon of the Jedi. Bonus quest for Weapon of the Jedi.
    Putting Your New Weapon to Use (Bonus)RepublicTython - Prologue: The Jedi KnightBonusDefeat the Forge Guardian.Bonus mission for Weapon of the Jedi. Bonus quest for Weapon of the Jedi.
    High Heresies (Bonus)RepublicTython - Prologue: The Jedi KnightBonusDefeat 5 Flesh Raider High Shamans.Bonus mission for Weapon of the Jedi. Bonus quest for Weapon of the Jedi.
    Weapon of the Dark JediRepublicTython - Prologue: The Jedi KnightStory Mission Construct your Lightsaber.The Forge -235, 1555Only Available if you side with Bengel Morr. Requires Weapon of the Jedi to be completed first.
    Weapon of the Light JediRepublicTython - Prologue: The Jedi KnightStory Mission Construct your Lightsaber.The Forge -235, 1555Requires Weapon of the Jedi to be completed first.
    Seeking DarknessRepublicTython - Prologue: The Jedi KnightStory MissionTake a shuttle to the Republic Fleet.Jedi Council Chambers -424, -443Requires Weapon of the Jedi to be completed first.
    The Jedi EnvoyRepublicTython - Prologue: The Jedi KnightStory MissionTravel to Coruscant and discover what this new dark threat is.Shuttle Door -424, -443Requires Seeking Darkness to be completed first.
    The Arm That Holds the SaberRepublicTythonNormal Talk to the Jedi Knight Class TrainerAven15
    -280, -453
    Jedi Knight Only Mission. Available at level 10.

    Jedi Knight Coruscant Quests

    Name Faction Planet TypeDescription Questgiver Location Notes
    Stolen SecretsRepublicCoruscant - Prologue: The Jedi KnightStory Mission Track down the leader of the thieves and recover the stolen military supplies.Master Orgus Din -1068, -4641Requires The Jedi Envoy to be completed first.
    Rout the Henchmen (Bonus)RepublicCoruscant - Prologue: The Jedi KnightBonusDefeat 6 of Vistis Garn's Henchmen.Bonus mission for Stolen Secrets. Bonus quest for Stolen Secrets.
    Kidnapped!RepublicCoruscant - Prologue: The Jedi KnightStory Mission Meet Kira Carsen at the spaceport and stop the Doctor Tarnis's kidnappers.Agent Galen -1309, -4696Requires Stolen Secrets to be completed first.
    Eradicate Abduction (Bonus)RepublicCoruscant - Prologue: The Jedi KnightBonusDefeat 10 Black Sun Forces.Bonus mission for Kidnapped. Bonus quest for Kidnapped.
    The RescueRepublicCoruscant - Prologue: The Jedi KnightStory Mission Go to the Black Sun Sector and rescue Doctor Tarnis.Agent Galen -1309, -4700Requires Kidnapped to be completed first.
    Secure the Barricade (Bonus)RepublicCoruscant - Prologue: The Jedi KnightBonusEliminate 10 Black Sun Forces.Bonus mission for The Rescue. Bonus quest for The Rescue.
    Track Down the TraitorRepublicCoruscant - Prologue: The Jedi KnightStory MissionTrack Tarnis to the Justicar sector and confront him before he escapes.General Var Suthra -10307, -4695Requires The Rescue to be completed first.
    Race to the RuinsRepublicCoruscant - Prologue: The Jedi KnightStory Mission Follow Tarnis to the Jedi Temple.Computer Console 1092, 4602Requires Track Down the Traitor to be completed first.
    Clearing the Council Chamber (Bonus)RepublicCoruscant - Prologue: The Jedi KnightBonusDefeat 10 Imperial Forces.Bonus mission for Race to the Ruins. Bonus quest for Race to the Ruins.
    Return to your ship.
    Name Faction Planet TypeDescription Questgiver Location Notes
    New IntelligenceRepublicDefender - Chapter 1: Strike of the DesolatorStory MissionInvestigate Darth Angral's spy network on Ord Mantell.Holoterminal 0, 16Requires Race to the Ruins to be completed first.

    Jedi Knight Ord Mantell Quests

    Name Faction Planet TypeDescription Questgiver Location Notes
    Going Dark (Bonus)RepublicOrd Mantell - Chapter 1: Strike of the DesolatorBonusDefeat 15 Imperial Forces.Bonus mission for New Intelligence. Bonus quest for New Intelligence.
    Return to your ship.
    Name Faction Planet TypeDescription Questgiver Location Notes
    The Power Guard ProjectRepublicDefender - Chapter 1: Strike of the DesolatorStory MissionTravel to Nar Shaddaa and contact General Var Suthra for further instructions.Holoterminal 0, 16Requires New Intelligence to be completed first.
    The Architect of AnnihilationRepublicDefender - Chapter 1: Strike of the DesolatorStory Mission Travel to Taris and contact General Var Suthra for further instructions.Holoterminal 0, 16Requires New Intelligence to be completed first.

    Jedi Knight Taris Quests

    Name Faction Planet TypeDescription Questgiver Location Notes
    Banish the Shadows (Bonus)RepublicTaris - Chapter 1: Strike of the DesolatorBonusDefeat 8 Imperial Shadow Oberatives.Bonus mission for New Intelligence. Bonus quest for The Architect of Annihilation.
    Catching up with Watcher OneRepublicTaris - Chapter 1: Strike of the DesolatorStory Mission Reactivate the tracking relays around the Sinking City so you can pinpoint Doctor Godera's location.RE-M0 -944, 115Requires The Architect of Annihilation to be completed first.
    Clearing Godera's Lab (Bonus)RepublicTaris - Chapter 1: Strike of the DesolatorBonusDestroy 30 Imperial Forces.Bonus mission for Catching up with Watcher One. Bonus quest for Catching up with Watcher One.
    A More Immediate ConcernRepublicTaris - Chapter 1: Strike of the DesolatorStory Mission Save the Republic colonists from a Sith assassin.RE-M0 -518, 1411Requires Catching up with Watcher One to be completed first.
    The RescueRepublicTaris - Chapter 1: Strike of the DesolatorStory Mission Search the Imperial Intelligence Outpost for Watcher One and Doctor Godera.Yelzrin -503, 425Requires A More Immediate Concern to be completed first.
    Vanquishing the Vanguard (Bonus)RepublicTaris - Chapter 1: Strike of the DesolatorBonusEliminate 12 Imperial Forces.Bonus mission for The Rescue. Bonus quest for The Rescue.
    Return to your ship.
    Name Faction Planet TypeDescription Questgiver Location Notes
    The Search for Agent GalenRepublicDefender - Chapter 1: Strike of the DesolatorStory Mission Go to the SIS safe house on the Promenade and coordinate with the SIS to follow Agent Galen's trail.Holoterminal 0, 16Requires The Power Guard Project to be completed first.

    Jedi Knight Nar Shaddaa Quests

    Name Faction Planet TypeDescription Questgiver Location Notes
    Red Light, Black HeartRepublicNar Shaddaa - Chapter 1: Strike of the DesolatorStory Mission Go to the Red Light Sector and find the main Power Guard Cybernetics Lab.Containment Cell Controls -3742, -3371Requires The Search for Agent Galen to be completed first.
    Power Guard Infiltration (Bonus)RepublicNar Shaddaa - Chapter 1: Strike of the DesolatorBonusDefeat 8 Imperial Forces.Bonus mission for Red Light, Black Heart. Bonus quest for Red Light, Black Heart.
    Striking BackRepublicNar Shaddaa - Chapter 1: Strike of the DesolatorStory Mission Go back to the SIS safe house and repel the Mark II Power Guard attack.Holocommunicator N/ARequires Red Light, Black Heart to be completed first.
    Showdown with Lord SadicRepublicNar Shaddaa - Chapter 1: Strike of the DesolatorStory Mission Go to the Lower Industrial Sector and assault the Imperial Weapons Factory.Special Agent Tander -1139, -1030Requires Striking Back to be completed first.
    Weapons Malfucntion (Bonus)RepublicNar Shaddaa - Chapter 1: Strike of the DesolatorBonusDefeat 8 Imperial Factory Workers.Bonus mission for Showdown with Lord Sadic. Bonus quest for Showdown with Lord Sadic.
    Return to your ship.
    Name Faction Planet TypeDescription Questgiver Location Notes
    The DefectorRepublicDefender - Chapter 1: Strike of the DesolatorStory MissionTravel to the Abandoned Astroid Mining Facility and meet with Admiral Hacklin, one of Darth Angral's closest confidants turned defector.Holoterminal 0, 16Requires Showdown with Lord Sadic to be completed first.
    The Shock DrumRepublicDefender - Chapter 1: Strike of the DesolatorStory Mission Travel to Tatooine and contact General Var Suthra for further instructions.Intercom 15, -40Requires The Defector to be completed first.

    Jedi Knight Tatooine Quests

    Name Faction Planet TypeDescription Questgiver Location Notes
    Raiders of the Shock Drum (Bonus)RepublicTatooine - Chapter 1: Strike of the DesolatorBonusEliminate 16 Sand People Dunescouts.Bonus mission for The Shock Drum. Bonus quest for The Shock Drum.
    Return to your ship.
    Name Faction Planet TypeDescription Questgiver Location Notes
    The Death MarkRepublicDefender - Chapter 1: Strike of the DesolatorStory Mission Travel to Alderaan and contact General Var Suthra for further instructions.Intercom 15, -40Requires The Defector to be completed first.

    Jedi Knight Alderaan Quests

    Name Faction Planet TypeDescription Questgiver Location Notes
    Restore the Holorelays (Bonus)RepublicAlderaan - Chapter 1: Strike of the DesolatorBonusRepair 3 of House Organa's Holo-Relays.Bonus mission for The Death Mark. Bonus quest for The Death Mark.
    Return to Tatooine.
    Name Faction Planet TypeDescription Questgiver Location Notes
    Race Against DoomRepublicTatooine - Chapter 1: Strike of the DesolatorStory Mission Calibrate the Ultrasonic scanners to locate the Shock Drum.Seismologist Hare'en 250, -2303Requires The Shock Drum to be completed first.
    No Quarter Given (Bonus)RepublicTatooine - Chapter 1: Strike of the DesolatorBonusDispatch 24 Geonosian Forces.Bonus mission for Race Against Doom. Bonus quest for Race Against Doom.
    Desert DuelRepublicTatooine - Chapter 1: Strike of the DesolatorStory Mission Meet with Lord Praven and duel him for the new Shock Drum deactivation codes.Holocommunicator N/ARequires Race Against Doom to be completed first.
    The Sand Demon's LairRepublicTatooine - Chapter 1: Strike of the DesolatorStory Mission Save Brrik and the other Jawas from the Sand Demon.Holocommunicator N/ARequires Desert Duel to be completed first.
    For Future Generations (Bonus)RepublicTatooine - Chapter 1: Strike of the DesolatorBonusKill 20 of the Sand Demon's Offspring.Bonus mission for The Sand Demon's Lair. Bonus quest for The Sand Demon's Lair.
    Return to Alderaan.
    Name Faction Planet TypeDescription Questgiver Location Notes
    Siege MentalityRepublicAlderaan - Chapter 1: Strike of the DesolatorStory Mission Investigate the Death Mark research lab.Aleyna Hark -1221, 989Requires The Death Mark to be completed first.
    Put Down the Bugs (Bonus)RepublicAlderaan - Chapter 1: Strike of the DesolatorBonusDefeat 15 Killiks in the Mensaav Military Laboratory.Bonus mission for Siege Mentality. Bonus quest for Siege Mentality.
    Spy HunterRepublicAlderaan - Chapter 1: Strike of the DesolatorStory Mission Search for Aleyna Hark inside House Thul's compound.Master Orgus Din 402, 1699Requires Siege Mentality to be completed first.
    Break Through the Thul (Bonus)RepublicAlderaan - Chapter 1: Strike of the DesolatorBonusDefeat 15 Thul Forces.Bonus mission for Spy Hunter. Bonus quest for Spy Hunter.
    Facing Lord NefaridRepublicAlderaan - Chapter 1: Strike of the DesolatorStory Mission Confront Lord Nefarid in his hideout.Aleyna Hark 1185, -1251Requires Spy Hunter to be completed first.
    Assault on the Sith (Bonus)RepublicAlderaan - Chapter 1: Strike of the DesolatorBonusDefeat 15 Imperial Forces.Bonus mission for Facing Lord Nefarid. Bonus quest for Facing Lord Nefarid.
    Return to your ship.
    Name Faction Planet TypeDescription Questgiver Location Notes
    UphradesRepublicDefender - Chapter 1: Strike of the DesolatorStory MissionTravel to Uphrades an intercept Darth Angral.Holoterminal 0, 16Requires Facing Lord Nefarid to be completed first.
    Return to Uphrades.
    Name Faction Planet TypeDescription Questgiver Location Notes
    Retake the Daybreaker (Bonus)RepublicUphrades - Chapter 1: Strike of the DesolatorBonusDefeat 20 Imperial Forces.Bonus mission for Uphrades. Bonus quest for Uphrades.
    Return to your ship.
    Name Faction Planet TypeDescription Questgiver Location Notes
    Fate of the JediRepublicDefender - Chapter 1: Strike of the DesolatorStory MissionTravel to Darth Angral's warship and stop him before he destroys Tython.Holoterminal 0, 16Requires Uphrades to be completed first.
    Return to Tython.
    Name Faction Planet TypeDescription Questgiver Location Notes
    Guided by the ForceRepublicTython - Chapter 2: Hunt For The EmperorStory MissionTravel to tatooine to help the Jedi that crashed.Jedi Council Chambers -424, -443Requires Fate of the Jedi to be completed first.
    Lives in the BalanceRepublicTython - Chapter 2: Hunt For The EmperorStory Mission Travel to Balmorra to help your strike team move closer to capturing the Emperor and his cloaked fortress.Jedi Council Chambers -424, -443Requires Guided by the Force to be completed first.

    Jedi Knight Balmorra Quests

    Name Faction Planet TypeDescription Questgiver Location Notes
    Sterilizing the Facility (Bonus)RepublicBalmorra - Chapter 2: Hunt For The EmperorBonusDefeat 12 Colicoids.Bonus mission for Lives in the Balance. Bonus quest for Lives in the Balance.
    Distant Early WarningRepublicBalmorra - Chapter 2: Hunt For The EmperorStory Mission Set off fake distress signals to draw troops away from Sobrik before you infiltrate the Imperial base.Doc 32, -458Requires Lives in the Balance to be completed first.
    Tactical AdvantagesRepublicBalmorra - Chapter 2: Hunt For The EmperorStory Mission Infiltrate the tactical operations base and rescue the resistance spy.Warren Sedoru -234, 1817Requires Distant Early Warning to be completed first.
    Offensive Tactics (Bonus)RepublicBalmorra - Chapter 2: Hunt For The EmperorBonusDefeat 27 Imperial Forces.Bonus mission for Tactical Advantages. Bonus quest for Tactical Advantages.
    Spoils of WarRepublicBalmorra - Chapter 2: Hunt For The EmperorStory Mission Infiltrate the Imperial Weapons Research Lab and recover the cloaking device prototype.Madel 401, 1878Requires Tactical Advantages to be completed first.
    Disarmament (Bonus)RepublicBalmorra - Chapter 2: Hunt For The EmperorBonusDestroy 10 Prototype Weapon Caches.Bonus mission for Spoils of War. Bonus quest for Spoils of War.
    Return to your ship.
    Name Faction Planet TypeDescription Questgiver Location Notes
    The Emperor's WrathRepublicDefender - Chapter 2: Hunt For The EmperorStory MissionTravel to Quesh and help Tol Braga's Padawan, Sajar.Holoterminal 0, 16Requires Spoils of War to be completed first.
    Suicide SquadsRepublicDefender - Chapter 2: Hunt For The EmperorStory MissionTravel to Hoth and help Jedi Leeha Nareez with another strike team objective.Holoterminal 0, 16Requires The Emperor's Wrath to be completed first.

    Jedi Knight Hoth Quests

    Name Faction Planet TypeDescription Questgiver Location Notes
    Clearing the Cave (Bonus)RepublicHoth - Chapter 2: Hunt For The EmperorBonusDestroy 15 Imperial Droids.Bonus mission for Suicide Squads. Bonus quest for Suicide Squads.
    Sub-Zero ShowdownRepublicHoth - Chapter 2: Hunt For The EmperorStory MissionInvestigate the Imperial crash site.Leeha Narezz -2033, -1018Requires Suicide Squads to be completed first.
    Sub-Zero Surprise (Bonus)RepublicHoth - Chapter 2: Hunt For The EmperorBonusDefeat 10 Imperial Salvage Guards.Bonus mission for Sub-Zero Showdown. Bonus quest for Sub-Zero Showdown.
    Position of PowerRepublicHoth - Chapter 2: Hunt For The EmperorStory MissionThe White Maw stole the critial information at the crash site. Bring down the shield around their base before recovering it.Sergeant Rusk -919, -361Requires Sub-Zero Showdown to be completed first.
    Shutdown the White Maw (Bonus)RepublicHoth - Chapter 2: Hunt For The EmperorBonusDefeat 20 White Maw Reactor Pirates.Bonus mission for Position of Power. Bonus quest for Position of Power.
    The Imperial GuardRepublicHoth - Chapter 2: Hunt For The EmperorStory MissionSearch for the Imperial Commander in the hangar bay of the Star of Coruscant.Leeha Narezz 1158, -142Only available if you choose to face the Imperials. Requires Position of Power to be completed first.
    Making them Pay (Bonus)RepublicHoth - Chapter 2: Hunt For The EmperorBonusDefeat 10 Imperial Guards and 2 Emperor's Guards.Bonus mission for The Imperial Guard. Bonus quest for The Imperial Guard.
    The White MawRepublicHoth - Chapter 2: Hunt For The EmperorStory MissionDeal with the White Maw pirates in the hangar bay of the Star of Coruscant.Leeha Narezz 1158, -142Only available if you choose to face the White Maw. Requires Position of Power to be completed first.
    Making them Pay (Bonus)RepublicHoth - Chapter 2: Hunt For The EmperorBonusDefeat 10 White Maw Pirates.Bonus mission for The White Maw. Bonus quest for The White Maw.
    The Price of VictoryRepublicHoth - Chapter 2: Hunt For The EmperorStory MissionRendezvou with Sergeant Rusk and Leeha Narezz back at Republic HQ.Holocommunicator N/ARequires The Imperial Guard or The White Maw to be completed first.
    Return to your ship.
    Name Faction Planet TypeDescription Questgiver Location Notes
    DescentRepublicDefender - Chapter 2: Hunt For The EmperorStory MissionMaster Tol Braga has requested a meeting with you at the Jedi Council Chambers on Tython.Holoterminal 0, 16Requires The Price of Victory to be completed first.
    Return to The Emperor's Fortress.
    Name Faction Planet TypeDescription Questgiver Location Notes
    Storming the Fortress (Bonus)RepublicThe Emperor's Fortress - Chapter 2: Hunt For The EmperorBonusDefeat 20 of the Emperor's Defenses.Bonus mission for Descent. Bonus quest for Descent.
    An Unthinkable AllianceRepublicThe Emperor's Fortress - Chapter 2: Hunt For The EmperorStory MissionThe Emperor has taken control of you, find a way to escape.Lord Scourge N/ARequires Descent to be completed first.
    Return to Tython.
    Name Faction Planet TypeDescription Questgiver Location Notes
    AnarchyRepublicTython - Chapter 3: Galactic AnnihilationStory MissionUncover the Emperor's plans for Belsavis.Jedi Council Chambers -424, -443Requires An Unthinkable Alliance to be completed first.

    Jedi Knight Belsavis Quests

    Name Faction Planet TypeDescription Questgiver Location Notes
    Death Spiral: Locating the ScientistsRepublicBelsavis - Chapter 3: Galactic AnnihilationStory MissionSearch for the monitoring stations in the High Security Section of the prison and turn them on.Pak Taldine 424, 834Requires Anarchy to be completed first.
    Extinguishing A Threat (Bonus)RepublicBelsavis - Chapter 3: Galactic AnnihilationBonusDefeat 16 Rattataki Prisoners.Bonus mission for Death Spiral: Locating the Scientists. Bonus quest for Death Spiral: Locating the Scientists.
    Taking It Back (Bonus)RepublicBelsavis - Chapter 3: Galactic AnnihilationBonusDefeat 3 Imperial Assassins.Bonus mission for Death Spiral: Locating the Scientists. Bonus quest for Death Spiral: Locating the Scientists.
    We Don't Have Time for This (Bonus)RepublicBelsavis - Chapter 3: Galactic AnnihilationBonusDefeat 24 Imperial Fanatics.Bonus mission for Death Spiral: Locating the Scientists. Bonus quest for Death Spiral: Locating the Scientists.
    Death SpiralRepublicBelsavis - Chapter 3: Galactic AnnihilationStory MissionSecure the prototype alien weapons to keep them out of the rioting prisoners' hands.Commander Rayfel -549, -714Requires Death Spiral: Locating the Scientists to be completed first.
    Clear the Prototype Vault (Bonus)RepublicBelsavis - Chapter 3: Galactic AnnihilationBonusDefeat 10 Gamorrean Forces.Bonus mission for Death Spiral. Bonus quest for Death Spiral.
    LockdownRepublicBelsavis - Chapter 3: Galactic AnnihilationStory MissionLocate Doctor Gantrell in the Maximum Security Section of the prison.Prototype Vault -1294, 198Requires Death Spiral to be completed first.
    Esh-kha Obstruction (Bonus)RepublicBelsavis - Chapter 3: Galactic AnnihilationBonusDefeat 20 Esh-kha Forces.Bonus mission for Lockdown. Bonus quest for Lockdown.
    No Stalling (Bonus)RepublicBelsavis - Chapter 3: Galactic AnnihilationBonusDefeat 12 Imperial Forces at Tomb Bridge.Bonus mission for Lockdown. Bonus quest for Lockdown.
    Impending Doom: To the Power CoreRepublicBelsavis - Chapter 3: Galactic AnnihilationStory MissionGo to the central power core in the tomb of the prison to stop Executor Krannus.Doctor Gantrell -1687, -483Requires Lockdown to be completed first.
    Race to the CoreRepublicBelsavis - Chapter 3: Galactic AnnihilationBonusDefeat 12 Imperial Forces.Bonus mission for Impending Doom: To the Power Core. Bonus quest for Impending Doom: To the Power Core.
    Impending DoomRepublicBelsavis - Chapter 3: Galactic AnnihilationStory MissionStop Executor Krannus before he overloads the power core.Executor Krannus 162, -1599Requires Impending Doom: To the Power Core to be completed first.
    Return to your ship.
    Name Faction Planet TypeDescription Questgiver Location Notes
    FallenRepublicDefender - Chapter 3: Galactic AnnihilationStory MissionJomar Chul disappeared while investigating a meeting of several high-ranking Sith on the Korriban's Flame Station. Find out what happened to him.Holoterminal 0, 16Requires Impending Doom to be completed first.
    Mysterious WorldRepublicDefender - Chapter 3: Galactic AnnihilationStory MissionThe Emperor may be planning to destroy a recently discovered world known as Voss. Investigate this new threat.Holoterminal 0, 16Requires Fallen to be completed first.

    Jedi Knight Voss Quests

    Name Faction Planet TypeDescription Questgiver Location Notes
    Fulminiss's SentinelsRepublicVoss - Chapter 3: Galactic AnnihilationBonusDefeat 12 Imperial Forces and the Imperial Field Commander.Bonus mission for Mysterious World. Bonus quest for Mysterious World.
    Bloody PilgrimageRepublicVoss - Chapter 3: Galactic AnnihilationStory MissionInvestigate what Lord Fulminiss was doing at the Shrine of Healing.Tala-Reh -2387, 584Requires Mysterious World to be completed first.
    Vault of the Gormak KingRepublicVoss - Chapter 3: Galactic AnnihilationStory MissionInfiltrate the Gormak King's vault and take his map of the Dark Heart.Tala-Reh -1771, -897Requires Bloody Pilgrimage to be completed first.
    Clean Out the Vault (Bonus)RepublicVoss - Chapter 3: Galactic AnnihilationBonusDefeat 20 Gormak Forces and 3 Gormak Firebombers.Bonus mission for Vault of the Gormak King. Bonus quest for Vault of the Gormak King.
    Visions of Light and DarknessRepublicVoss - Chapter 3: Galactic AnnihilationStory MissionEnter the Dark Heart and stop Lord Folminiss.Tala-Reh 1118, 768Requires Vault of the Gormak King to be completed first.
    Going Crazy (Bonus)RepublicVoss - Chapter 3: Galactic AnnihilationBonusDefeat 10 Crazy Gormak.Bonus mission for Visions of Light and Darkness. Bonus quest for Visions of Light and Darkness.
    Return to your ship.
    Name Faction Planet TypeDescription Questgiver Location Notes
    IrredeemableRepublicDefender - Chapter 3: Galactic AnnihilationStory MissionWarren Sedoru has attacked the Republic Capital ship, Valiant, rescue Admiral Darbin and ensure the Republic's war plans stay out of the Emperor's hands.Holoterminal 0, 16Requires Visions of Light and Darkness to be completed first.
    Jedi CommanderRepublicDefender - Chapter 3: Galactic AnnihilationStory MissionMaster Tol Braga is leading an Imperial invasion of Corellia. If he's not stopped, billions will die.Holoterminal 0, 16Requires Irredeemable to be completed first.

    Jedi Knight Corellia Quests

    Name Faction Planet TypeDescription Questgiver Location Notes
    Siege Breaker (Bonus)RepublicCorellia - Chapter 3: Galactic AnnihilationBonusDefeat 10 Imperial Forces.Bonus mission for Jedi Commander. Bonus quest for Jedi Commander.
    Death CloudRepublicCorellia - Chapter 3: Galactic AnnihilationStory MissionGeneral Var Suthra has established a camp in Labor Valley. Rendezvous with him so you can combine resources to defeat the enemy.Captain Rikdine 965, 1242Requires Jedi Commander to be completed first.
    Clearing the Pipelines (Bonus)RepublicCorellia - Chapter 3: Galactic AnnihilationBonusDestroy 30 Imperial Droids.Bonus mission for Death Cloud. Bonus quest for Death Cloud.
    Toxic Waste (Bonus)RepublicCorellia - Chapter 3: Galactic AnnihilationBonusDefeat 15 Imperial Forces.Bonus mission for Death Cloud. Bonus quest for Death Cloud.
    FirestormRepublicCorellia - Chapter 3: Galactic AnnihilationStory MissionReports indicate a heavy Sith presence in Axial Park; Tol Braga may be leading the assault.Accellerite Console -4034, -2933Requires Death Cloud to be completed first.
    Eviction NoticeRepublicCorellia - Chapter 3: Galactic AnnihilationBonusDefeat 15 Imperial Forces in the Tyrelli Habitat.Bonus mission for Firestorm. Bonus quest for Firestorm.
    Hostile TakebackRepublicCorellia - Chapter 3: Galactic AnnihilationBonusDefeat 30 Imperial Forces in Gowix Corp.Bonus mission for Firestorm. Bonus quest for Firestorm.
    The Tower DefendersRepublicCorellia - Chapter 3: Galactic AnnihilationBonusDefeat 25 Imperial Forces in Korvalus Tower.Bonus mission for Firestorm. Bonus quest for Firestorm.
    Mutual Assured DestructionRepublicCorellia - Chapter 3: Galactic AnnihilationStory MissionReports indicate Tol Braga is holed up inside an Imperial battle cruiser hovering over the government district. Coordinate with General Var Suthra to plan your assault on the Imperial ship.General Var Suthra 579, -3577Requires Firestorm to be completed first.
    Assuring Destruction (Bonus)RepublicCorellia - Chapter 3: Galactic AnnihilationBonusDefeat 40 Imperial Forces.Bonus mission for Mutual Assured Destruction. Bonus quest for Mutual Assured Destruction.
    Return to your ship.
    Name Faction Planet TypeDescription Questgiver Location Notes
    DoomsdayRepublicDefender - Chapter 3: Galactic AnnihilationStory MissionThe Emperor is on Dromund Kaas, temporarily weakened by your efforts thwarting his plan for galactic annihilation. Striking at him now is your best chance to defeat him once and for all.Holoterminal 0, 16Requires Mutual Assured Destruction to be completed first.

    Jedi Knight Dromund Kaas Quests

    Name Faction Planet TypeDescription Questgiver Location Notes
    Invading Kaas City (Bonus)RepublicDromund Kaas - Chapter 3: Galactic AnnihilationBonusDefeat 25 Kaas City Forces.Bonus mission for Doomsday. Bonus quest for Doomsday.
    Ancient Relics (Bonus)RepublicDromund Kaas - Chapter 3: Galactic AnnihilationBonusRecover the Ancient Droid Parts.Bonus mission for Doomsday. Bonus quest for Doomsday.

    Jedi Knight Rishi Quests

    Name Faction Planet TypeDescription Questgiver Location Notes
    The Scars We BearRepublicRishi - Expansion: Shadow of RevanExpansion: Shadow of RevanYour former master, Orgus Din, has appeared to you on Rishi. He asked that you aid the locals and remember your role as a Jedi outside of combat.Theron Shan 1108, 360Requires class story to be completed first.

    Jedi Knight Companions

    Name Faction Planet TypeDescription Questgiver Location Notes
    Welcome T7RepublicN/ANormalTalk to T7 about how good a team you two make.T7-01 N/ARequires Weapon of the Jedi to be completed first.
    Master ZallowRepublicN/ANormalTalk about how T7 loves working with Jedi partners.T7-01 N/ARequires Welcome T7 to be completed first.
    Slaver's RedemptionRepublicN/ANormalTalk to T7 about Shafu, a Rodian slaver that Master Zallow and T7 stopped.T7-01 N/ARequires Master Zallow to be completed first.
    Shafu's ReportRepublicN/ANormalTalk to T7 about Shafu's secret mission given to him by Master Zallow.T7-01 N/ARequires Slaver's Redemption to be completed first.
    The ConfessionRepublicN/ANormalTalk to T7 about his life before he joined Master Zallow.T7-01 N/ARequires Shafu's Report to be completed first.
    The AssassinationRepublicN/ANormalTalk to T7 about a previous mission he was assigned to complete by the SIS.T7-01 N/ARequires The Confession to be completed first.
    Eckhorn's ListRepublicN/ANormalTalk to T7 about Shafu's report.T7-01 N/ARequires The Assassination to be completed first.
    Terrin SandafarRepublicN/ANormalTalk to T7 about Shafu's killer.T7-01 N/ARequires Eckhorn's List to be completed first.
    The TraitorRepublicN/ANormalTalk to T7 about a senator that may have paid Shafu's killer.T7-01 N/ARequires Terrin Sandafar to be completed first.
    The Senator's SecretRepublicN/ANormalTalk to T7 about Senator Sydia.T7-01 N/ARequires The Traitor to be completed first.
    The Truth Comes OutRepublicN/ANormalTalk to T7 about Shafu's true killer, Senator Sydia's husband.T7-01 N/ARequires The Senator's Secret to be completed first.
    Welcome: Ground RulesRepublicN/ANormalWelcome Kira and talk about her role on your ship.Kira Carsen N/ARequires Race to the Ruins to be completed first.
    Escaping KorribanRepublicN/ANormalTalk to Kira about what life would be if she were never taken in by the Jedi.Kira Carsen N/ARequires Welcome: Ground Rules to be completed first.
    Paying a ComplimentRepublicN/ANormalTalk to Kira about the Jedi Council.Kira Carsen N/ARequires Escaping Korriban to be completed first.
    Different in a Good WayRepublicN/ANormalTalk to Kira about what it feels like to be free from the Emperor's control.Kira Carsen N/AParent mission for this is "Off the Leash" for male Jedi Knights. Requires Paying a Compliment to be completed first.
    Off the LeashRepublicN/ANormalTalk to Kira about the responsibilities of the Jedi.Kira Carsen N/ARequires Different in a Good Way to be completed first.
    Getting PoliticalRepublicN/ANormalTalk to Kira about the role of the Jedi in the galaxy.Kira Carsen N/ARequires Different in a Good Way to be completed first.
    A New HobbyRepublicN/ANormalTalk to Kira about her hobby.Kira Carsen N/AMale Jedi Knight Only. Requires Getting Political to be completed first.
    The Merciful OneRepublicN/ANormalTalk to Kira about some of her old friends that need help.Kira Carsen N/ARequires Getting Political to be completed first.
    Necessary EvilsRepublicN/ANormalTalk to Kira about her past with her gang and the Ur'kossags.Kira Carsen N/ARequires The Merciful One to be completed first.
    A Little Light ReadingRepublicN/ANormalTalk to Kira about how Jedi can be a couple.Kira Carsen N/AMale Jedi Knight Only. Requires Necessary Evils to be completed first.
    New MovesRepublicN/ANormalTalk to Kira about her fighting skills.Kira Carsen N/AParent mission for this is "A Little Light Reading" for male Jedi Knights. Requires Necessary Evils to be completed first.
    Padawan ProblemsRepublicN/ANormalTalking to Kira about having a padawan.Kira Carsen N/ARequires New Moves to be completed first.
    Detatchment IssuesRepublicN/ANormalTalk to Kira about being an official couple in the Jedi Order.Kira Carsen N/AMale Jedi Knight Only. Requires Padawan Problems to be completed first.
    Wishful ThinkingRepublicN/ANormalTalk to Kira about the end of the war.Kira Carsen N/ARequires Padawan Problems to be completed first.
    A True Jedi WeddingRepublicN/ANormalTalk to Kira about having a life together.Kira Carsen N/AMale Jedi Knight Only. Requires Wishful Thinking to be completed first.
    The Emperor's OrphansRepublicN/ANormalTalk to Kira about the voices the children of the Emperor still hear.Kira Carsen N/AParent mission for this is "A True Jedi Wedding" for male Jedi Knights. Requires Wishful Thinking to be completed first.
    Into the FutureRepublicN/ANormalTalk to Kira about her admiration of you.Kira Carsen N/ARequires The Emperor's Orphans to be completed first.
    Welcome DocRepublicN/ANormalWelcome Doc to your crew.Doc N/ARequires Spoils of War to be completed first.
    A Bright FutureRepublicN/ANormalTalk to Doc about his plans for after the war.Doc N/ARequires Welcome Doc to be completed first.
    The Lap of LuxuryRepublicN/ANormalTalk to Doc about where he came from.Doc N/ARequires A Bright Future to be completed first.
    IndulgencesRepublicN/ANormalTalk to Doc about his Indulgences.Doc N/ARequires The Lap of Luxury to be completed first.
    PopularRepublicN/ANormalTalk to Doc about life as a combat medic.Doc N/ARequires Indulgences to be completed first.
    The Best IntentionsRepublicN/ANormalTalk to Doc about saving a friend from gangsters.Doc N/ARequires Popular to be completed first.
    AnonymousRepublicN/ANormalTalk to Doc about his past.Doc N/ARequires The Best Intentions to be completed first.
    A Little R and RRepublicN/ANormalTalk to Doc about having fun.Doc N/ARequires Anonymous to be completed first.
    Opportunity KnocksRepublicN/ANormalTalk to Doc about the current top doctor in the Republic.Doc N/ARequires A Little R and R to be completed first.
    Doctor KnockoutRepublicN/ANormalTalk to Doc about the trick to looking good while fighting next to a Jedi.Doc N/ARequires Opportunity Knocks to be completed first.
    Something to ConsiderRepublicN/ANormalTalk to Doc about the latest Xenomedicine reports on Wookiees.Doc N/ARequires Doctor Knockout to be completed first.
    Looking for a CureRepublicN/ANormalTalk to Doc about his frustiations.Doc N/ARequires Something to Consider to be completed first.
    Healing a HuttRepublicN/ANormalTalk to Doc about curing Nem'ro the Hutt's disease.Doc N/ARequires Looking for a Cure to be completed first.
    So Near, Yet So FarRepublicN/ANormalTalk to Doc about Nem'ro the Hutt being killed by a Bounty Hunter before the Journal of Xenodedicine could examine him.Doc N/ARequires Healing a Hutt to be completed first.
    Crazy TalkRepublicN/ANormalTalk to Doc about him not being able to stop thinking about you.Doc N/ARequires So Near, Yet So Far to be completed first.
    A Modest ProposalRepublicN/ANormalTalk to Doc about marriage.Doc N/ARequires Crazy Talk to be completed first.
    On CallRepublicN/ANormalTalk to Doc about how much he appreciates you having him along for your journey to save the galaxy.Doc N/ARequires A Modest Proposal to be completed first.
    Welcome RuskRepublicN/ANormalTalk to Rusk about how excited he is for his new assignment.Sergeant Rusk N/ARequires The Price of Victory to be completed first.
    Bad IntelRepublicN/ANormalTalk to Rusk about his squad fatality rates.Sergeant Rusk N/ARequires Welcome Rusk to be completed first.
    VanishedRepublicN/ANormalTalk to Rusk about his old squad.Sergeant Rusk N/ARequires Bad Intel to be completed first.
    The SurgeonsRepublicN/ANormalTalk to Rusk about where his old squad ended up.Sergeant Rusk N/ARequires Vanished to be completed first.
    The Path Not TakenRepublicN/ANormalTalk to Rusk about how he might have ended up like his old squad mates.Sergeant Rusk N/ARequires The Surgeons to be completed first.
    TacticsRepublicN/ANormalTalk to Rusk about his improved battle tactics.Sergeant Rusk N/ARequires The Path Not Taken to be completed first.
    Passive ResistanceRepublicN/ANormalTalk to Rusk about his past concerns about working with a Jedi.Sergeant Rusk N/ARequires Tactics to be completed first.
    The Drill InstructorRepublicN/ANormalTalk to Rusk about how honoured he is to be serving with you.Sergeant Rusk N/ARequires Passive Resistance to be completed first.
    Welcome Lord ScourgeRepublicN/ANormalTalk to Scourge about his plans against the Emperor.Lord Scourge N/ARequires An Unthinkable Alliance to be completed first.
    A Dark PastRepublicN/ANormalTalk to Scourge about his past.Lord Scourge N/ARequires Welcome Lord Scourge to be completed first.
    LegendsRepublicN/ANormalTalk to Scourge about Revan and the Jedi Exile.Lord Scourge N/ARequires A Dark Past to be completed first.
    WisdomRepublicN/ANormalTalk to Scourge about his time spent with you.Lord Scourge N/ARequires Legends to be completed first.
    Eternal EmptinessRepublicN/ANormalTalk to Scourge about what the Empire and Emperor was like when he was born.Lord Scourge N/ARequires Wisdom to be completed first.
    What Was LostRepublicN/ANormalTalk to Scourge about the amount of control the Jedi Council has over all Jedi.Lord Scourge N/ARequires Eternal Emptiness to be completed first.
    Dark OfferingsRepublicN/ANormalTalk to Scourge about your power.Lord Scourge N/ARequires What Was Lost to be completed first.

    📝 Looking for a spreadsheet or checklist? Visit the SWTOR Mission Checklists Google Sheet - to use it as a checklist, choose FILE > MAKE A COPY in the top left, which will allow you to save your own copy that you can edit and update. Use the tabs at the bottom to switch between types of quests. If you want to track quests on a second character, make a second copy.


    187 quest entries in this Jedi Knight Quests in Star Wars: The Old Republic search.

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