Guild Strongholds are Star Wars: The Old Republic’s version of housing, where you can create your own personal fortress and decorate it with Decorations you can collect form across the galaxy. Guild Strongholds are accessible by all guild members who have permission to visit, and they can be decorated by any guild member who has permission to decorate. Guild Strongholds also have a special feature that allow you to “donate” decorations for a small credit fee, rather than having to donate an actual item copy of the decoration.
There are 9 different Guild strongholds to choose from, and each one has a different cost, layout, theme and size. Your guild can only have 1 Flagship plus 1 Guild Stronghold of your choice, so you can only have one of the following strongholds for your guild available at a time.
Table of Contents
- Guild Stronghold Requirements
- How are the Guild Strongholds different?
- Guild Stronghold Comparison
- Guild Flagships
- Guild Stronghold Features
- Alderaan Guild Stronghold
- Coruscant Guild Stronghold
- Dromund Kaas Guild Stronghold
- Manaan Guild Stronghold
- Nar Shaddaa Guild Stronghold
- Rishi Guild Stronghold
- Tatooine Guild Stronghold
- Umbara Train Guild Stronghold
- Yavin 4 Guild Stronghold
- Imperial Fleet Stronghold – Not Available for Guilds
- Republic Fleet Guild Stronghold
- Mek-Sha Guild Stronghold
Guild Stronghold Requirements
To purchase a Guild Stronghold, your guild must have a Guild Bank, and the correct amount of credits to unlock the Stronghold inside of the guild bank.
To purchase a guild bank, you must first have 12 unique characters in your guild (these can be your alts, have a friend invite them if you are trying to make a 1-man guild and remove them afterwards). To buy it, access the purple bank near the guild NPC.
Once you have a guild bank, head to the Stronghold terminal for the stronghold you want to buy – most are located in the Strongholds and Crew Skills section of the Republic or Imperial Fleet.
How are the Guild Strongholds different?
Location – The biggest difference between the guild strongholds is what planet they are located on – each guild stronghold has a different theme, for example the Alderaan Guild stronghold is a castle nestled in the snowy Alderaanian mountains, and the Nar Shaddaa Guild Stronghold is a floating casino cruising through Nar Shaddaa’s red sky and neon signs. Each one will have a different layout that fits its theme, and lots of little built-in details in the environment that match that planet it is located on. Even the lighting is different in each guild stronghold, with Tatooine being lit by a setting sun, and the Manaan Guild Stronghold has a strong bright blue-white light from the ocean and sky. Guilds have different ways of choosing which location they want their stronghold to be on – sometimes the guild leader simply picks their favorite, sometimes guilds pick the planet that best matches their guild theme, and other times they hand off the stronghold to roleplayers who can choose a stronghold based on the guilds roleplay headquarters.
Size – The guild strongholds also vary in size, with some being a lot larger than others. There’s no such thing as a “square foot” measurement when it comes to strongholds, but in general, the more expensive strongholds tend to have more space, more individual rooms, more hooks to place down decorations, and allow more guests to visit. The amount of people who can visit a guild stronghold varies from 30 to 75, depending on the stronghold chosen. So if you plan on having huge guild parties in the guild stronghold (not the Flagship) make sure to pick an appropriately-sized stronghold.
Cost – When choosing with stronghold to save up for, cost will also be a factor – some guild stronghold are much more expensive than others. The Coruscant and Dromund Kaas strongholds are by far the cheapest, and at 50,000 Credits, they are considered the “starter” guild strongholds and are quite easy to get. All guild strongholds have an initial cost and a full-unlock cost – for example, to enter and decorate the first area of the Alderaan Guild Stronghold, it costs 20 million credits, but if you want to unlock all the Alderaan guild rooms, it will cost you a total of 50 million credits. Keep in mind that Guild Strongholds, even though they have a higher cost, look the same and have the same layout as personal strongholds.
Guild Stronghold Comparison
Stronghold | Initial Cost | Full Cost | Visitors | Decorations | Rooms |
---|---|---|---|---|---|
![]() | 50,000 | 4,370,000 | 50 | 350 | 10 |
![]() | 50,000 | 4,370,000 | 50 | 350 | 10 |
![]() | 2,000,000 | 28,750,000 | 50 | 475 | 10 |
![]() | 3,020,000 | 8,511,000 | 30 | 425 | 3 |
![]() | 15,000,000 | 31,600,000 | 50 | 300 | 8 |
![]() | 15,000,000 | 32,400,000 | 30 | 650 | 5 |
![]() | 15,000,000 | 42,000,000 | 60 | 750 | 10 |
![]() | 20,000,000 | 50,500,000 | 70 | 1035 | 10 |
![]() | 17,000,000 | 86,700,000 | 75 | 1600 | 14 |
![]() | Not Available | - | - | - | - |
![]() | Not Available | - | - | - | - |
![]() | Not Available | - | - | - | - |
Guild Flagships
Guild Flagships are a type of player housing, but they are different than strongholds. Guild Flagships can be decorated and visited, but they also have a functional use for guilds.
Unlike your Guild Stronghold, you do not get to “choose” a Guild Flagship. You simply get the Republic Flagship if you are a Republic guild, or an Imperial Flagship if you are an Imperial Guild. You can get a Guild Flagship and a Guild Stronghold.
Guild Stronghold Features
Each guild stronghold has unique features that make it stand out – check out the individual stronghold guides for layouts, room costs ,and screenshots of every room in every stronghold.
Alderaan Guild Stronghold
Special Features:
- Alderaan Stronghold Tour Guide
- Planet: Alderaan
- Initial Guild Cost: 20,000,000 credits
- Full Guild Cost: 50,500,000 credits
- Visitors: 70 People
- Decorations: 1,035 Decorations
- Rooms: 10 Rooms
- Very large in size and number of decorations hooks
- Multiple different areas – front grounds, castle inside, upper snowy area and upper buildings
- Waterfall balcony
- Fancy indoors walls and windows
- Large stain glass window inside castle
- Lots of trees and mountains outside
- Secret cave
- Killik cave with adjustable number of killiks
- Free throne background decoration
- Training Dummy
- Taxi
- Secret Achievement with Legacy title reward
- Four large starship hooks in the front and one hidden in the back
Coruscant Guild Stronghold
Special Features:
- Coruscant Stronghold Tour Guide
- Planet: Coruscant
- Initial Guild Cost: 50,000 credits
- Full Guild Cost: 4,370,000 credits
- Visitors: 50 People
- Decorations: 350 Decorations
- Rooms: 10 Rooms
- The least expensive stronghold, considered a starter stronghold
- On the smaller side of strongholds, but not small
- Fully unlockable even for Free-to-Play and Preferred players credit limit
- Can only be purchased on Republic side, but can be used on either side once purchased
- Outside balcony, huge windowed room and many indoor rooms
- Large centerpiece hook on balcony
- Ambient quiet speeder traffic sounds
- Sunset Coruscant lighting, orange-yellow
- Decoratable double staircases
- Exact same layout as the Dromund Kaas stronghold
- No Taxi
- No Training Dummy
Dromund Kaas Guild Stronghold
Special Features:
- Dromund Kaas Stronghold Tour Guide
- Planet: Dromund Kaas
- Initial Guild Cost: 50,000 credits
- Full Guild Cost: 4,370,000 credits
- Visitors: 50 People
- Decorations: 350 Decorations
- Rooms: 10 Rooms
- The least expensive stronghold, considered a starter stronghold
- On the smaller side of strongholds, but not small
- Fully unlockable even for Free-to-Play and Preferred players credit limit
- Can only be purchased on Imperial side, but can be used on either side once purchased
- Outside balcony, huge windowed room and many indoor rooms
- Large centerpiece hook on balcony
- Ambient quiet rain storm sounds
- Dark Dromund Kaas stormy weather lighting, blue-white
- Rain falling against windows animation
- Decoratable double staircases
- Exact same layout as the Coruscant stronghold
- No Taxi
- No Training Dummy
Manaan Guild Stronghold
Special Features:
- Manaan Stronghold Tour Guide
- Planet: Manaan
- Initial Guild Cost: 15,000,000 credits
- Full Guild Cost: 32,400,000 credits
- Visitors: 30 People
- Decorations: 650 Decorations
- Rooms: 5 Rooms
- Large outdoor terrace
- Strong bright white lighting
- Upper story garden area
- Below-water rooms
- Hooks out in the water outside the submerged windows
- Starship hook up high but inaccessible
- No Taxi
- No Training Dummy
Nar Shaddaa Guild Stronghold
Special Features:
- Nar Shaddaa Stronghold Tour Guide
- Planet: Nar Shaddaa
- Initial Guild Cost: 2,000,000 credits
- Full Guild Cost: 28,750,000 credits
- Visitors: 50 People
- Decorations: 475 Decorations
- Rooms: 10 Rooms
- The original luxury stronghold when they were released, now the least expensive luxury stronghold
- Free-to-play and Preferred players can purchase the first six rooms even with the credit cap
- Casino/gambling feel and shape
- Multiple balconies and overlooks
- Large windowed rooms
- Red lighting
- Large Starship hook that you can jump down to
- No Taxi
- No Training Dummy
Rishi Guild Stronghold
Special Features:
- Rishi Stronghold Tour Guide
- Planet: Rishi
- Initial Guild Cost: 17,000,000 credits
- Full Guild Cost: 86,700,000 credits
- Visitors: 75 People
- Decorations: 1,600 Decorations
- Rooms: 14 Rooms
- The largest stronghold with the most number of hooks (1,600)
- The most expensive stronghold to fully unlock (20 million)
- Dueling arena with lockable doors
- Floating pirate starship with hull rooms and deck
- Custom huttball match deck with lockable doors, teams and score counter
- White sands beach
- Treasure island
- Cliff-side apartment
- Climbing rope
- Fireable cannon
- Taxi
- Summonable Training Dummy
Tatooine Guild Stronghold
Special Features:
- Tatooine Stronghold Tour Guide
- Planet: Tatooine
- Initial Guild Cost: 15,000,000 credits
- Full Guild Cost: 31,600,000 credits
- Visitors: 50 People
- Decorations: 300 Decorations
- Rooms: 8 Rooms
- Large overlook balcony
- Twin settings suns
- Sandcrawler on the horizon
- Sunset lighting
- Lots of sand
- Many small indoor rooms
- Very large open-ceiling circular starship room
- Starship pad
- Outside hook arrangements
- No Taxi
- No Training Dummy
Umbara Train Guild Stronghold
Special Features:
- Umbara Train Stronghold Tour Guide
- Planet: Umbara Train
- Initial Guild Cost: 3,020,000 credits
- Full Guild Cost: 8,511,000 credits
- Visitors: 30 People
- Decorations: 425 Decorations
- Rooms: 3 Rooms
- Moving train stronghold, highly animated
- The rooms are railcars
- Can travel on top and through the rail cars, and decorate inside and above the cars
- Grapple hooks
- Taxi
- No Training Dummy
Yavin 4 Guild Stronghold
Special Features:
- Yavin 4 Stronghold Tour Guide
- Planet: Yavin 4
- Initial Guild Cost: 15,000,000 credits
- Full Guild Cost: 42,000,000 credits
- Visitors: 60 People
- Decorations: 750 Decorations
- Rooms: 10 Rooms
- Large starship hook where you load in
- Jungle and blue sky sunset view
- Waterfall in center of stronghold
- Large temple building with roof access via grapple hooks
- Waterfall bridge
- Huge outdoor area with many hooks
- Two smaller temples each with roof access
- Watchtower with elevator
- Secret tunnel cavern
- Basement room with statues
- Small jungle balcony
- Causes certain statue decorations to grow moss
- No Taxi
- No Training Dummy
Imperial Fleet Stronghold – Not Available for Guilds
Due to the unique nature of how you unlock the Imperial Fleet Stronghold with Galactic Seasons tokens, it is not available as a guild stronghold, and is only available as a personal stronghold.
Republic Fleet Guild Stronghold
Due to the unique nature of how you unlock the Republic Fleet Stronghold with Galactic Seasons tokens, it is not available as a guild stronghold, and is only available as a personal stronghold.
Mek-Sha Guild Stronghold
Due to the unique nature of how you unlock the Mek-Sha Stronghold with Galactic Seasons tokens, it is not available as a guild stronghold, and is only available as a personal stronghold.
Thank you player Zahk for helping translate the numbers over to this guide for Guild Strongholds!