{"id":50952,"date":"2026-11-06T12:47:56","date_gmt":"2026-11-06T20:47:56","guid":{"rendered":"https:\/\/swtorista.com\/articles\/?p=50952"},"modified":"2026-11-06T12:47:56","modified_gmt":"2026-11-06T20:47:56","slug":"8-0-class-balancing-changes-on-public-test-server-patch-6","status":"publish","type":"post","link":"https:\/\/swtorista.com\/articles\/8-0-class-balancing-changes-on-public-test-server-patch-6\/","title":{"rendered":"8.0 class balancing changes on public test server (Patch 6)"},"content":{"rendered":"<p>We&#8217;ve seen all the new abilities added for level 85 characters on the public test server, and are now starting to see more normal class balancing changes.<\/p>\n<div class=\"panel panel-info forums\"><div class=\"panel-body\">\n<p>Changelist as of November 6, 2026<\/p>\n<p><em>NOTE<\/em>: Players should expect to see more balance changes coming to Mercenary\/Commando<\/p>\n<p><u>Marauder\/Sentinel Updates<\/u><\/p>\n<ul>\n<li>Active Ability\n<ul>\n<li>All: Frenzy+\/Valorous Call+ cooldown from 3m to 2m<\/li>\n<li>Carnage\/Combat: Frenzy+\/Valorous Call+ now gives melee attacks a 100% chance of triggering an Ataru Form offhand attack while active.<\/li>\n<li>Annihilation\/Watchman: Frenzy+\/Valorous Call+ healing up to 3% max health from 2%.<\/li>\n<\/ul>\n<p>&nbsp;<\/li>\n<li>Passive Ability\n<ul>\n<li>Fury\/Concentration: Level 83 passive changed from &#8220;Obliterate\/Zealous Leap doubles the effect of Shii Cho form&#8221; to &#8220;Obliterate\/Zealous Leap doubles the effect of Shii Cho Mastery&#8221;. This is effectively a change from Obliterate\/Zealous Leap giving an extra 3% Damage and Damage reduction for 6 seconds to an extra 15% Armor Penetration and Critical Hit Damage and 3% Force attack damage for 6 seconds.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><u>Juggernaut\/Guardian Updates<\/u><\/p>\n<ul>\n<li>Active Ability\n<ul>\n<li>Rage\/Focus: Enraged Defense+\/Focused Defense+ changed from &#8220;If you are at full health spending rage\/zen instead extends the duration of Enraged Defense+\/Focused Defense+ by 3 seconds up to 30 seconds.&#8221; to &#8220;If you are at full health spending rage\/zen instead extends the duration of Enraged Defense+\/Focused Defense+ by 2 seconds up to 25 seconds.&#8221;<\/li>\n<li>Vengeance\/Vigilance:Enraged Defense+\/Focused Defense+ changed from &#8220;If you are at full health your bleed\/burn effects instead extends the duration of Enraged Defense+\/Focused Defense+ by 1 seconds up to 30 seconds.&#8221; to &#8220;If you are at full health your bleed\/burn effects instead extends the duration of Enraged Defense+\/Focused Defense+ by 1 seconds up to 25 seconds.&#8221;<\/li>\n<li>Immortal\/Defense: Added a rate limit to Retaliation\/Riposte<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><u>Assassin\/Shadow Updates<\/u><\/p>\n<ul>\n<li>Passive Ability\n<ul>\n<li>Hatred\/Serenity: The Assassinate\/Spinning Strike, Assassinate+\/Spinning Strike+ from the Bloodletting\/Crush Spirit proc are now free.<\/li>\n<li>Darkness\/Kinetic Combat: Changed the level 83 passive ability from Two Cloaks to Redirected Wrath\/Redirected Retribution &#8220;Wither\/Slow Time generates Redirected Wrath\/Redirected Retribution stacks for every enemy it hits, increasing your shield absorption and damage reduction by 2% per stack for 5 seconds. In addition, Maul\/Shadow Strike deals 10% more damage to targets affected by Wither&#8217;s\/Slow Time&#8217;s slow effect.&#8221;<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><u>Sorcerer\/Sage Updates<\/u><\/p>\n<ul>\n<li>Active Ability\n<ul>\n<li>Corruption\/Seer: Force Lightning+\/Telekinetic Throw+ redesigned. &#8220;Deals damage to the target and restores 40 Force over the duration of the channel. Also, slows the movement speed of the target by 50% and immobilizes weak and standard enemies.&#8221; The force restored is backloaded toward the end of the channel.<\/li>\n<\/ul>\n<p>&nbsp;<\/li>\n<li>Passive Ability\n<ul>\n<li>Madness\/Balance: Changed the new Madness\/Balance level 83 passive to Tempest of Rho &#8220;Lightning Strike\/Disturbance and Overloaded Strike\/Destructive Wave has a 100% chance and Force Lightning\/Telekinetic Throw has a 50% chance to cause Creeping Terror\/Sever Force to tick an additional time whenever they deal damage. Does not trigger additional healing.&#8221;<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><u>Sniper\/Gunslinger Updates<\/u><\/p>\n<ul>\n<li>Active Ability\n<ul>\n<li>Marksmanship\/Sharpshooter: Changed Laze Target+\/Smuggler&#8217;s Luck+ from &#8220;Your next Ambush\/Aimed Shot and Followthrough\/Trick Shot are critical hits&#8221; to &#8220;Your next Ambush\/Aimed Shot is a critical hit and automatically casts a critical Followthrough\/Trick Shot.&#8221;<\/li>\n<li>Virulence\/Dirty Fighting: Changed Viral Targeting+\/Blood Sights+ to grant your damage over time effects an additional tick at 33% effectiveness. Removed damage over time bonus damage.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><u>Operative\/Scoundrel Updates<\/u><\/p>\n<ul>\n<li>Active Ability\n<ul>\n<li>Concealment\/Scrapper: Stim Boost+\/Pugnacity+ now grants a reduced strength version of Revitalizers\/Surprise Comeback at 3% of total health every 3 seconds and reduces damage received by 15% for the duration. Additionally, Stim Boost+\/Pugnacity+ grants 15% armor penetration for the duration.<\/li>\n<li>Medicine\/Sawbones: Stim Boost+\/Pugnacity+ now grants a reduced strength version of Revitalizers\/Surprise Comeback at 3% of total health every 3 seconds and reduces damage received by 15% for the duration. Additionally, Stim Boost+\/Pugnacity+ causes heal over time effects to tick twice at 50% effectiveness down from 100%.<\/li>\n<li>Lethality\/Ruffian: Stim Boost+\/Pugnacity+ changed so Revitalizers\/Surprise Comeback restores 6% of total health every 3 seconds and reduces damage received by 30% for the duration.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><u>Mercenary\/Commando Updates<\/u><\/p>\n<ul>\n<li>Active Ability\n<ul>\n<li>All: Vent Heat+\/Recharge Cells+, lowered the threshold to activate the ability by 20%.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p>For reference, here are the previous feedback threads.<\/p>\n<ul>\n<li><a href=\"https:\/\/forums.swtor.com\/topic\/945133-sentinelmarauder-sagesorcerer-vanguardpowertech-feedback-thread\/\" rel=\"\">Sentinel\/Marauder + Sage\/Sorcerer + Vanguard\/Powertech<\/a><\/li>\n<li><a href=\"https:\/\/forums.swtor.com\/topic\/945600-scoundrel-and-assassinshadow-class-balance-feedback-thread\/\" rel=\"\">Scoundrel and Shadow\/Assassin<\/a><\/li>\n<li><a href=\"https:\/\/forums.swtor.com\/topic\/945394-guardianjuggernaut-and-operative-class-balances-new-abilities-feedback-thread\/\" rel=\"\">Guardian\/Juggernaut + Operative<\/a><\/li>\n<li><a href=\"https:\/\/forums.swtor.com\/topic\/945801-mercenary-and-commando-feedback-thread\/\" rel=\"\">Mercenary and Commando<\/a><\/li>\n<\/ul>\n<\/div><\/div>\n","protected":false},"excerpt":{"rendered":"<p>We&#8217;ve seen all the new abilities added for level 85 characters on the public test server, and are now starting to see more normal class balancing changes.<\/p>\n","protected":false},"author":1,"featured_media":30437,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[66,166],"tags":[],"class_list":["post-50952","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","category-update-8-0"],"acf":[],"_links":{"self":[{"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/posts\/50952","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/comments?post=50952"}],"version-history":[{"count":1,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/posts\/50952\/revisions"}],"predecessor-version":[{"id":50953,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/posts\/50952\/revisions\/50953"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/media\/30437"}],"wp:attachment":[{"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/media?parent=50952"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/categories?post=50952"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/tags?post=50952"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}