{"id":50079,"date":"2026-10-16T22:17:29","date_gmt":"2026-10-17T05:17:29","guid":{"rendered":"https:\/\/swtorista.com\/articles\/?p=50079"},"modified":"2026-10-29T19:42:23","modified_gmt":"2026-10-30T02:42:23","slug":"swtor-stun-guide","status":"publish","type":"post","link":"https:\/\/swtorista.com\/articles\/swtor-stun-guide\/","title":{"rendered":"SWTOR Stun Guide"},"content":{"rendered":"<p>Your stun abilities allow you to temporarily take enemies out of the fight in Star Wars: The Old Republic. Each class has at least one stun ability available, either built into their combat abilities, or as a choice on their ability tree.<\/p>\n<h2>What are Stuns?<\/h2>\n<p><img decoding=\"async\" class=\"alignnone size-full wp-image-50125\" src=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/10\/swtor-force-choke-stun.jpg\" alt=\"\" width=\"1000\" height=\"563\" srcset=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/10\/swtor-force-choke-stun.jpg 1000w, https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/10\/swtor-force-choke-stun-300x169.jpg 300w, https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/10\/swtor-force-choke-stun-768x432.jpg 768w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><\/p>\n<p>Stuns incapacitate an enemy for a short amount of time. Stuns can be incredibly useful while playing, as most enemies can be stunned when doing activities like story, heroics, exploration quests, or any other non-group quests. Your stuns can be used in two different ways &#8211; either to stop an enemy from attacking and doing damage, or as a way interrupt the enemy&#8217;s casted abilities.<\/p>\n<p><img decoding=\"async\" class=\"alignnone size-full wp-image-50075\" src=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/10\/unwaveringResolve.png\" alt=\"\" width=\"56\" height=\"56\" \/><\/p>\n<p>Enemies with a yellow debuff icon of a main&#8217;s portrait with wavy lines are enemies with Boss Immunity, which means they can not be stunned. Most bosses can&#8217;t be stunned in Flashpoints and Operations, but often solo bosses can be stunned, so you need to look and see if they have the debuff to know if you can stun them or not.<\/p>\n<h2>Stuns by Class<\/h2>\n<p><img decoding=\"async\" class=\"alignnone size-full wp-image-50126\" src=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/10\/swtor-force-stun.jpg\" alt=\"\" width=\"1000\" height=\"563\" srcset=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/10\/swtor-force-stun.jpg 1000w, https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/10\/swtor-force-stun-300x169.jpg 300w, https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/10\/swtor-force-stun-768x432.jpg 768w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><\/p>\n<p>This is a list of all the stuns available in the game by class (or rather, by Combat Style and Discipline). If you click the name of the stun, you can learn about what exactly the stun does, its range, what level you get it at, and where it&#8217;s a choice in your ability tree if it&#8217;s not available by default. Some stuns work against all enemies, while others are only for weaker enemies.<\/p>\n<style>\n\n.main-content p b, p strong{\n\tcolor:#c42600;\n}\n\n.main-content p{\n\tmargin:0 auto 30px;\n}\n\n.main-content p a{\n\tcolor:#c42600;\n\ttext-decoration:underline;\n}\n\n.main-content li{\n\ttext-align:left;\n}\n\n.discpline-starter{\n\tmargin-bottom:40px;\n}\n\n\n\/* Discpline Ability List *\/\n\n.discipine-ability-list{\n\tborder-collapse:separate; \n\tborder-spacing:0 20px;\n\tfont-size:14px;\n}\n\n.discipine-ability-list th, .discipine-ability-list td{\n\tpadding:4px;\n}\n\n.discipine-ability-list th{\n\tvertical-align:top;\n\tborder-radius:5px;\n\tcolor: #c42600;\n}\n\n.discipine-ability-list td {\n    vertical-align: top;\n    border-top: 1px silver solid;\n}\n\n.milestone-list b{\n\tcolor: #c42600;\n}\n\n.discipline-ability-level span{\n\tcolor: #c42600;\n\tline-height:1em;\n\tdisplay:block;\n\tfont-weight:bold;\n\tfont-size:20px;\n}\n\n.discipline-ability-icon img{\n\theight:56px;\n\twidth:56px;\n\tmax-width:56px;\n}\n\n.discipline-ability-name{\n\tmargin-bottom:4px;\n}\n\n.discipline-ability-name b{\n\tcolor: #c42600;\n\tdisplay:block;\n\tfont-weight:bold;\n\tline-height:1em;\n}\n\n.discipline-ability-name i{\n\tfont-style:normal;\n\tfont-weight:bold;\n}\n\n.discipline-ability-name i span{\n\tdisplay:block;\n}\n\n\n.discipline-ability-name i span u{\n\tcolor: #c42600;\n}\n\n.discipline-ability-name i span em{\n\tbackground-color: #c42600;\n\tborder-radius:20px;\n\tdisplay: inline-block;\n\tpadding:0 12px;\n\tfont-style:normal;\n\tfont-weight:bold;\n\tcolor:#000;\n\tmargin-left:6px;\n}\n\n.discipline-ability-description i{\n\tline-height:1.5em;\n\tfont-style:normal;\n\tcolor:#c42600;\n}\n\n.discipline-ability-description p{\n\tline-height:1.5em;\n\tfont-style:normal;\n\tpadding-bottom:0;\n\tmargin-bottom:0;\n}\n\n.discipline-ability-description td p:nth-child(2){\n\tdisplay:none;\n}\n\n\/* Three *\/\n\n.three-ability-holder{\n\tbackground-color:rgba(0,0,0,0.2);\n\tpadding:16px;\n\tborder-radius:20px;\n\ttext-align:center;\n\tborder:1px rgba(0,0,0,0.7) solid;\n\tline-height:1.2em;\n}\n\n.three-ability-holder img{\n\tmargin-bottom:10px;\n}\n\n.three-ability-holder b{\n    color: #c42600;\n    line-height: 1em;\n    display: block;\n    padding: 0 20px 10px 0;\n    font-weight: bold;\n}\n\n\n.three-ability-holder p{\n\tfont-size:18px;\n}\n\n.three-ability-holder p:last-child{\n\tmargin-bottom:0;\n}\n\n.chart-left{\n\tborder-top:1px #c42600 solid;\n\tborder-left:1px #c42600 solid;\n\t-webkit-border-top-left-radius: 30px;\n\t-moz-border-radius-topleft: 5px;\n\tborder-top-left-radius: 30px;\n\theight:50px;\n}\n\n.chart-middle{\n\tborder-top:1px #c42600 solid;\n\theight:50px;\n}\n\n.chart-middle span, .chart-middle-top span{\n\twidth:1px;\n\theight:50px;\n\tdisplay:block;\n\tbackground-color:#c42600;\n\tmargin:0 auto;\n}\n\n.chart-right{\n\tborder-top:1px #c42600 solid;\n\tborder-right:1px #c42600 solid;\n\t-webkit-border-top-right-radius: 30px;\n\t-moz-border-radius-topright: 5px;\n\tborder-top-right-radius: 30px;\n\theight:50px;\n}\n\n\/* Little Abilties List*\/\n\n.little-abilities-list{\n\tmargin-bottom:40px;\n\tmargin-left:0;\n\tpadding-left:0;\n\tmargin-top:20px;\n}\n\n.little-abilities-list li{\n\tlist-style-type:none;\n\tmargin-bottom:30px;\n\tmargin-left:0;\n\tpadding-left:0;\n}\n\n.little-abilities-list b{\n\tcolor:#c42600;\n}\n\n.little-abilities-list img {\n    height: 50px;\n    width: 50px;\n    border: 1px #34c3ff groove;\n    background-color: #34c3ff;\n    border-radius: 10px;\n    margin-right: 10px;\n}\n\n.little-abilities-list i{\n\tfont-style: normal;\n}\n\n.little-abilities-list i span u {\n    color: #c42600;\n}\n\n.little-abilities-list i span em {\n    background-color: #c42600;\n    border-radius: 20px;\n    display: inline-block;\n    padding: 0 12px;\n    font-style: normal;\n    font-size: 18px;\n    font-weight: bold;\n    color: #000;\n    margin-left: 6px;\n}\n\n\/* Popover *\/\n\n.popover{\n\tbackground-color:rgb(255,255,255);\n\tfont-family: 'Lato', sans-serif;\n    font-size: 18px;\n    font-weight:normal;\n    color:#000;\n}\n\n.popover-title{\n\tbackground-color: rgba(0,20,26,1);\n\tborder:1px #000 solid;\n\tcolor:#fff;\n}\n\n.popover.right>.arrow:after{\n\tborder-right-color:rgb(3,75,99);\n}\n\n.discpline-divider{\n\theight:1px;\n\tborder-top:5px #c42600 solid;\n\tmargin-top:40px;\n\tpadding-top:40px;\n}\n\n\/* Awward *\/\n\n.about-a-class-discipline .col-md-6{\n\twidth:100% !important;\n\tfloat:none !important;\n\tpadding-right: 0px !important;\n    padding-left: 0px !important;\n}\n\n\n\/* NEW *\/\n\n\/* About a class *\/\nh1{\n\tmargin-bottom:20px;\n}\n\n#content a{\n\tcolor:#c42600;\n\ttext-decoration: underline;\n}\n.about-a-class-top{\n\tmargin-bottom:30px;\n}\n\n.about-a-class-discipline .col-md-6{\n\t\n}\n\n.about-a-class-discipline .col-md-6:first-child img{\n\twidth:90%;\n}\n\n\n.about-a-class-discipline ul:first-of-type{\n\tborder:1px rgba(255, 99, 71,0.1) solid;\n\tpadding:20px;\n\tborder-radius:10px;\n\tmargin-bottom:20px;\n\ttext-align: center\n}\n\n.about-a-class-discipline ul:first-of-type li{\n\twidth:22%;\n\tpadding:2%;\n\tdisplay:inline-block;\n\tvertical-align:top;\n\tline-height:1em;\n\ttext-align: center\n\t\n}\n\n.about-a-class-discipline ul:first-of-type li img{\n\tdisplay:block;\n\tmargin:0 auto 10px;\n}\n\n.about-a-class-discipline ul li{\n\tmargin-bottom:10px;\n\tclear:both;\n\tline-height:1em;\n}\n\n.about-a-class-discipline p strong{\n\tclear:both;\n\tdisplay:block;\n}\n\n.about-a-class-discipline ul li img{\n\tfloat:left; \n\tmargin:0 10px 10px 0;\n}\n\n.about-a-class-discipline ul li strong{\n\tcolor:#c42600;\n}\n\n.about-a-class-combat-style{\n\tpadding-top:50px;\n\tborder-top:8px #c42600 solid;\n\tmargin-top:50px;\n\n}\n\n.about-a-class-additional{\n\twidth:800px;\n\tmax-width:800px;\n\tmargin:50px auto 0;\n}\n\n.about-a-class-additional-romance{\n\ttext-align:center;\n}\n\n.about-a-class-hide{\n\tdisplay:none;\n}\n\n\n.about-a-class-discipline h4{\n\tdisplay:none;\n}\n\n.large-choice-highlight{\n\tbackground-color:rgba(255, 99, 71,0.1);\n\tborder:2px #c42600 solid;\n\tpadding:20px;\n\tborder-radius:20px;\n\tmargin-top:20px;\n}\n\n.large-choice-highlight h3{\n\tmargin-top:0;\n}\n\n\n\/* Treeview*\/\n\n.tree-view-holder{\n\ttext-align:center;\n}\n\n.tree-view {\n    margin-bottom: 20px;\n    background-color: #000d18;\n    display: inline-block;\n    padding: 30px;\n    border-radius: 10px;\n}\n\n.treeview-single-branch{\n\tmargin:0 auto 20px;\n\tbackground-image:url(https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2022\/05\/class-guides-background-tree.jpg);\n\tbackground-repeat: no-repeat;\n\tbackground-position: 50px center\n}\n\n.tree-view .treeview-single-branch:last-child{\n\tmargin:0 auto 0px;\n}\n\n.treeview-single-branch b{\n\tline-height:56px;\n\tvertical-align:middle;\n\tmargin-right:20px;\n}\n\n#content .treeview-single-branch b a{\n\tcolor:#fff;\n}\n\n.treeview-single-branch img{\n\tvertical-align:middle;\n\theight:56px;\n\twidth:56px;\n\tmargin:10px;\n\tborder:1px #0f4d6c solid;\n\tborder-radius:5px;\n\tbackground-color: #000d18;\n}\n\n.tree-view-holder-solo .tree-view, .tree-view-holder-flashpoints .tree-view, .tree-view-holder-operations\t .tree-view{\n\tpadding:10px;\n}\n\n.tree-view-holder-solo .treeview-single-branch b, .tree-view-holder-flashpoints .treeview-single-branch b, .tree-view-holder-operations .treeview-single-branch b{\n\tmargin-right:0;\n}\n\n.tree-view-holder-solo  b{\n\tcolor:#00FE00 ;\n}\n\n.tree-view-holder-solo .treeview-single-branch img.tree-choice-suggestion-solo{\n\tborder: 3px #00FE00 solid;\n    border-radius: 10px;\n}\n\n.tree-view-holder-flashpoints  b{\n\tcolor:#43c4ef ;\n}\n\n.tree-view-holder-flashpoints .treeview-single-branch img.tree-choice-suggestion-flashpoints{\n\tborder: 3px #43c4ef solid;\n    border-radius: 10px;\n}\n\n.tree-view-holder-operations  b{\n\tcolor:#BF00FD;\n}\n\n.tree-view-holder-operations .treeview-single-branch img.tree-choice-suggestion-operations{\n\tborder: 3px #BF00FD solid;\n    border-radius: 10px;\n}\n\n.treeview-single-branch img.tree-choice-suggested-table{\n\tcolor:#c42600;\n\tfont-style:italic;\n}\n\n\/* Show Hide Level *\/\n.opacitylevel{\n\topacity:0.4;\n}\n.opacitylevel .show-level{\n\tdisplay:inline-block;\n}\nli.opacitylevel {\n    border: 1px red solid;\n    padding: 10px;\n    border-radius: 10px;\n}\n.show-level{\n    background-color: red;\n    border-radius: 20px;\n    display: none;\n    padding: 0 12px;\n    font-style: normal;\n    font-size: 18px;\n    font-weight: bold;\n    margin-left: 6px;\n}\n.treeview-single-branch.opacitylevel{\n\tbackground-color: rgba(255, 0, 0,0.4);\n}\nh3.opacitylevel{\n\tcolor:red;\n}\n.opacitylevel .three-ability-holder b{\n\tcolor:red;\n}\n.opacitylevel .discipline-ability-level span, .opacitylevel .discipline-ability-name b{\n\tcolor:red;\n}\n\n.three-ability-holder .other-ability-description, .discipline-ability-description .other-ability-description{\n\tdisplay:none;\n}\n\n.three-suggested-choices-paragraphs{\n\tpadding:20px;\n\tclear:both;\n\tborder:1px silver solid;\n\tmargin-top:20px;\n}\n\n.three-suggested-choices-paragraphs p:last-child{\n\tmargin-bottom:0;\n\tpadding-bottom:0;\n}\n\n.tree-view .popover {\n width: 700px;\n}\n\n.tree-choice-suggested-paragraph{\n\tclear:both;\n}\n\n.tree-choice-suggested-paragraph img {\n    float: left;\n    margin-right: 6px;\n}\n\n\/* simple rotation *\/\n\n.simple-rotation-title, .after-rotation-title, .below-max-level-title, .below-max-level-title, .gear-title, .guides-title {\n\n\tdisplay:inline-block;\n\tbackground-color: #c42600;\n\tcolor:#fff;\n\tpadding:10px 20px;\n\tmargin-top:40px;\n\tfont-weight:bold;\n}\n.after-rotation-title{\n\tbackground-color: #4b9bdf;\n\tcolor:#fff;\n}\n\n.below-max-level-title{\n\tbackground-color: #b36200;\n\tcolor:#fff;\n    display:none;\n}\n\n.gear-title{\n\tbackground-color: #D4AF37;\n\tcolor:#fff;\n}\n\n.guides-title{\n\tbackground-color: #00755E;\n\tcolor:#fff;\n}\n\n.simple-rotation{\n\tbackground-color: rgba(255, 99, 71,0.3);\n    border: 2px #c42600 solid;\n    padding:20px;\n}\n\n.simple-rotation h2{\n\tmargin-top:0;\n}\n\n.simple-rotation ul {\n    padding-left: 0;\n    margin-left: 0;\n}\n\n.simple-rotation li {\n    clear: both;\n    border-bottom: 1px #c42600 solid;\n    margin-bottom: 10px;\n    padding-bottom: 10px;\n    list-style-type: none;\n    padding-left: 0;\n    margin-left: 0;\n}\n\n.simple-rotation ul li:last-child{\n\tborder-bottom:0;\n\n}\n\n.simple-rotation li img {\n    float: left;\n    height: 50px;\n    width: 50px;\n    border: 1px #34c3ff groove;\n    background-color: #34c3ff;\n    border-radius: 10px;\n    margin-right: 10px;\n     margin-bottom: 10px;\n}\n\n.simple-rotation p b, .simple-rotation p strong{\n\tcolor: #c42600;\n    border-top: 2px #c42600 solid;\n    display: block;\n    margin: 40px -10px 0;\n    text-transform: uppercase;\n    background-color: rgba(0,0,0,0.1);\n    padding: 10px 20px;\n}\n\n.simple-rotation p img {\n    height: 50px;\n    width: 50px;\n    border: 1px #34c3ff groove;\n    background-color: #34c3ff;\n    border-radius: 10px;\n}\n\n.simple-rotation p img.full-size {\n    height: auto;\n    width: auto;\n}\n\n\/* Below max level *\/\n\n.below-max-level{\n\tbackground-color: #ffd19a;\n    border: 2px #b36200 solid;\n    padding:20px;\n    margin-bottom:40px;\n    display:none;\n}\n\n.below-max-level h2{\n\tborder-color:#b36200;\n\tmargin-top:0;\n}\n\n.main-content .below-max-level p b, .below-max-level p strong{\n\tcolor:#b36200;\n}\n\n.below-max-level ul, .below-max-level ol {\n    padding-left: 20px;\n    margin-left: 0;\n}\n\n.below-max-level li {\n    margin-bottom: 6px;\n    padding-bottom: 10px;\n    padding-left: 0;\n    margin-left: 0;\n}\n\n.below-max-level li:last-child {\n    padding-bottom: 0px;\n}\n\n.below-max-level ol > li::marker {\n  font-weight: bold;\n}\n\n\n\/* After rotation *\/\n\n.after-rotation{\n\tbackground-color: #b5ddff;\n    border: 2px #4b9bdf solid;\n    padding:20px;\n    margin-bottom:40px;\n}\n\n.after-rotation h2{\n\tborder-color:#4b9bdf;\n\tmargin-top:0;\n}\n\n.main-content .after-rotation p b, .after-rotation p strong{\n\tcolor:#075393;\n}\n\n.after-rotation ul, .after-rotation ol {\n    padding-left: 20px;\n    margin-left: 0;\n}\n\n.after-rotation li {\n    margin-bottom: 6px;\n    padding-bottom: 10px;\n    padding-left: 0;\n    margin-left: 0;\n}\n\n.after-rotation li:last-child {\n    padding-bottom: 0px;\n}\n\n.after-rotation ol > li::marker {\n  font-weight: bold;\n}\n\n\/* Gear Holder *\/\n\n.gear-holder{\n\tbackground-color: #FAFAD2;\n    border: 2px #D4AF37 solid;\n    padding:20px;\n    margin-bottom:40px;\n}\n\n.main-content .gear-holder p b, .gear-holder p strong{\n\tcolor:#b36200;\n}\n\n.gear-holder ul, .gear-holder ol {\n    padding-left: 20px;\n    margin-left: 0;\n}\n\n#content .gear-holder a{\n\tcolor:#996515;\n}\n\n\/* guides Holder *\/\n\n.guides-holder{\n\tbackground-color: \t#98FB98;\n    border: 2px #00755E solid;\n    padding:20px;\n    margin-bottom:40px;\n}\n\n.main-content .guides-holder p b, .guides-holder p strong{\n\tcolor:#00755E;\n}\n\n.guides-holder ul, .guides-holder ol {\n    padding-left: 20px;\n    margin-left: 0;\n}\n\n#content .guides-holder a{\n\tcolor:#00755E;\n}\n\n\/* Next *\/\n\n.discipline-description p:first-child{\n\tdisplay:none\n}\n\n.discipline-description h4, .discipline-description img{\n\tdisplay:none;\n}\n.discipline-list ul li:last-child{\n\tdisplay:none;\n}\n.layout-choose-a-class-page .about-a-class-discipline ul:first-of-type li, .discpline-starter ul:first-of-type li{\n\twidth: 19%;\n}\n\n.about-class-thanks{\npadding:10px;\nborder:1px silver solid;\nborder-radius:5px;\nmargin:20px 0;\n}\n\n.about-class-thanks p{\n    font-size:14px;\n    line-height:1em;\n    margin-bottom:10px;\n}\n\n.about-class-thanks p em{\n    display:inline-block;\n    margin-bottom:20px;\n}\n\n.after-rotation-title{\n\tbackground-color: #4b9bdf;\n\tcolor:#fff;\n}\n\n\/* Toc *\/\n\n#content .table-of-contents-discipline-guide {\n\tmargin-left:0;\n\tpadding-left:0;\n}\n\n#content .table-of-contents-discipline-guide li{\n\tlist-style-type: none;\n\tdisplay:inline-block;\n\tmargin-right:6px;\n\tmargin-bottom:6px;\n}\n\n#content .table-of-contents-discipline-guide li a{\n\tdisplay: inline-block;\n\tpadding:6px 12px;\n\tborder-radius: 5px;\n\ttext-decoration: none;\n\tborder:1px transparent solid;\n}\n\n#content .table-of-contents-discipline-guide li a:hover{\n\ttext-decoration: underline;\n}\n\n#content  .table-of-contents-discipline-guide li.toc-start a{\n\tborder:1px #c42600 solid;\n\tbackground-color:#fff;\n\tcolor:#000;\n}\n\n#content  .table-of-contents-discipline-guide li.toc-rotation a{\n\tbackground-color:#c42600;\n\tcolor:#fff;\n}\n\n#content  .table-of-contents-discipline-guide li.toc-gear a{\n\tbackground-color:#D4AF37;\n\tcolor:#fff;\n}\n\n#content  .table-of-contents-discipline-guide li.toc-guides a{\n\tbackground-color:#00755E;\n\tcolor:#fff;\n}\n\n#content  .table-of-contents-discipline-guide li.toc-abilities a{\n\tborder:1px #c42600 solid;\n\tbackground-color:#fff;\n\tcolor:#000;\n}\n\n#content  .table-of-contents-discipline-guide li.toc-tree a{\n\tbackground-color:#000080;\n\tcolor:#fff;\n}\n\n#content  .table-of-contents-discipline-guide li.toc-list a{\n\tborder:1px #c42600 solid;\n\tbackground-color:#fff;\n\tcolor:#000;\n}\n\n<\/style>\n<style>\n\n\n.combat-ability-type-holder-holder {\n  column-count: 2;\n  column-gap: 20px;\n}\n\n.combat-ability-type-holder {\n  break-inside: avoid;\n  box-sizing: border-box;\n  margin-bottom:30px;\n}\n\n.combat-ability-type-holder .little-abilities-list{\n\tmargin-bottom:0;\n\tfont-size:18px;\n}\n\n.combat-ability-type-holder .little-abilities-list img{\n\tvertical-align: middle;\n\tfloat:left;\n} \n\n.combat-ability-type-holder .little-abilities-list li{\n\tmargin-top:4px;\n\tclear:both;\n\tmargin-bottom:4px;\n}\n\n.combat-style-abilities-header{\n\ttext-decoration: none;\n\tfont-weight:bold;\n\tborder-bottom:2px #c42600 solid;\n\tpadding-bottom:0px;\n\tmargin-bottom:0;\n\tdisplay:block;\n}\n\n.combat-style-abilities-header span {\n    background-color: #c42600;\n    color: #fff;\n    padding: 10px 6px;\n    display: inline-block;\n}\n\n.little-abilities-list i span u{\n\ttext-decoration: none;\n}\n\n.combat-ability-type-holder .little-abilities-list {\n    margin-bottom: 0;\n    border-left: 2px #b1e5ff solid;\n    padding-left: 20px;\n    padding-top:20px;\n    background: linear-gradient(141deg, rgba(224, 248, 255, 1) 0%, rgba(224, 248, 255, 0) 100%);\n    margin-top: 0px;\n    padding-bottom:16px;\n}\n\n.combat-ability-type-holder  .popover-title{\n  background-color: #c42600;\n}\n\n.combat-style-abilities-header i{\n  background-color: #d3d3d3;\n    color: #00;\n    padding: 10px 16px;\n    display: inline-block;\n    float:right;\n    cursor: pointer;\n    font-style:normal;\n}\n.combat-style-abilities-header i:hover{\n  background-color:#c42600;\n  color:#fff;\n}\n.combat-style-abilities-header i:before{\n  content: \"+\";\n}\n<\/style>\n\n\n<div class='combat-ability-type-holder-holder'>\n\n<div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Assassin<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='7'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/taserjolt.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Electrocute' data-content='Level 7 - Range: 10m  (short range) - Electrocutes the target, dealing energy damage and stunning it for 4 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Electrocute' data-content='Level 7 - Range: 10m  (short range) - Electrocutes the target, dealing energy damage and stunning it for 4 seconds.'>Electrocute<\/b><i> - Stun<\/i><span class='show-level'>Level 7<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='27'> <u>Darkness<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/spike.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Spike' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Range: 4m  (melee range) - Spikes the target upon an overloaded lightsaber, dealing energy damage and stunning the target for 3 seconds. Standard and weak enemies are additionally knocked down. Dealing damage with Spike applies Steely Spike to you, increasing your damage reduction by 10% for 6 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Spike' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Range: 4m  (melee range) - Spikes the target upon an overloaded lightsaber, dealing energy damage and stunning the target for 3 seconds. Standard and weak enemies are additionally knocked down. Dealing damage with Spike applies Steely Spike to you, increasing your damage reduction by 10% for 6 seconds.'>Spike<\/b><i class='optional'> - Optional Stun <span><u>Level 27 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 27<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='47'> <u>Deception<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/lowslash.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Low Slash' data-content='Level 47 - Range: 30m  (long range) - Slashes the target low, dealing weapon damage and incapacitating the target for 4 seconds. Damage causes this effect to end prematurely. Requires a double-bladed lightsaber or electrostaff.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Low Slash' data-content='Level 47 - Range: 30m  (long range) - Slashes the target low, dealing weapon damage and incapacitating the target for 4 seconds. Damage causes this effect to end prematurely. Requires a double-bladed lightsaber or electrostaff.'>Low Slash<\/b><i> - Stun<\/i><span> - Breaks on Damage<\/span><span class='show-level'>Level 47<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='68'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/whirlwind.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Whirlwind' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 30m  (long range) - Traps the target in a whirlwind for 8 seconds. Non-player, non-standard, and non-weak targets heal rapidly while trapped. Damage causes this effect to end prematurely and stuns the target for 2 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Whirlwind' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 30m  (long range) - Traps the target in a whirlwind for 8 seconds. Non-player, non-standard, and non-weak targets heal rapidly while trapped. Damage causes this effect to end prematurely and stuns the target for 2 seconds.'>Whirlwind<\/b><i class='optional'> - Optional Stun Crowd Control <span><u>Level 68 Option<\/u> <\/span><\/i><\/i><span> - Can be used during or out of combat, starts combat if not already started, and Breaks on Damage<\/span><span class='show-level'>Level 68<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Commando<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='35'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/concussionmissiles.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Concussive Round' data-content='Level 35 - Range: 30m  (long range) - Fires a round at the target that knocks it out for up to 60 seconds. Non-player, non-standard and non-weak targets regenerate health rapidly while knocked out. Damage causes this effect to end prematurely.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Concussive Round' data-content='Level 35 - Range: 30m  (long range) - Fires a round at the target that knocks it out for up to 60 seconds. Non-player, non-standard and non-weak targets regenerate health rapidly while knocked out. Damage causes this effect to end prematurely.'>Concussive Round<\/b><i> - Stun Crowd Control<\/i><span> - Can be used during or out of combat, starts combat if not already started, and Breaks on Damage<\/span><span class='show-level'>Level 35<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='68'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/cryobanGrenade.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Cryo Grenade' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 10m  (short range) - Hurls a cryo grenade that freezes the target, dealing energy damage and stunning it for 4 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Cryo Grenade' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 10m  (short range) - Hurls a cryo grenade that freezes the target, dealing energy damage and stunning it for 4 seconds.'>Cryo Grenade<\/b><i class='optional'> - Optional Stun <span><u>Level 68 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 68<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Guardian<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='27'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2020\/08\/carbonized.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Stasis' data-content='Level 27 - Range: 10m  (short range) - Subdues the target, stunning it for 4 seconds. Deals kinetic damage and builds 3 focus over the duration. This ability can be channeled while moving.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Stasis' data-content='Level 27 - Range: 10m  (short range) - Subdues the target, stunning it for 4 seconds. Deals kinetic damage and builds 3 focus over the duration. This ability can be channeled while moving.'>Force Stasis<\/b><i> - Stun<\/i><span class='show-level'>Level 27<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='47'> <u>Defense<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2020\/08\/hiltStrike.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Hilt Bash' data-content='Level 47 - Range: 4m  (melee range) - Smacks the target for kinetic damage, stunning it for 4 seconds. This ability generates a high amount of threat.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Hilt Bash' data-content='Level 47 - Range: 4m  (melee range) - Smacks the target for kinetic damage, stunning it for 4 seconds. This ability generates a high amount of threat.'>Hilt Bash<\/b><i> - Stun<\/i><span class='show-level'>Level 47<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='68'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2020\/08\/blinded.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Awe' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Confounds up to 8 nearby enemies, preventing all action for up to 6 seconds. Damage ends the effect prematurely. In addition, targets affected by Awe deal 15% less melee and ranged damage for 10 seconds after the confounding effect ends. Targets immune to the confounding effect will immediately suffer from this damage reducing effect.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Awe' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Confounds up to 8 nearby enemies, preventing all action for up to 6 seconds. Damage ends the effect prematurely. In addition, targets affected by Awe deal 15% less melee and ranged damage for 10 seconds after the confounding effect ends. Targets immune to the confounding effect will immediately suffer from this damage reducing effect.'>Awe<\/b><i class='optional'> - Optional Stun <span><u>Level 68 Option<\/u> <\/span><\/i><\/i><span> - Breaks on Damage<\/span><span class='show-level'>Level 68<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Gunslinger<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='27'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/abl_sm_gu_below_the_belt.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Below the Belt' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Range: 10m  (short range) - Aim your sights low, dealing energy damage and stunning the target for 4 seconds and allowing your next Quickdraw to be used regardless of the targets remaining health and deal 15% additional damage. Requires dual blasters.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Below the Belt' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Range: 10m  (short range) - Aim your sights low, dealing energy damage and stunning the target for 4 seconds and allowing your next Quickdraw to be used regardless of the targets remaining health and deal 15% additional damage. Requires dual blasters.'>Below the Belt<\/b><i class='optional'> - Optional Stun <span><u>Level 27 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 27<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Juggernaut<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='27'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2020\/03\/choke.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Choke' data-content='Level 27 - Range: 10m  (short range) - Chokes the target, stunning it for 4 seconds and generating moderate threat. Deals kinetic damage and builds 3 rage over the duration. This ability can be channeled while moving.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Choke' data-content='Level 27 - Range: 10m  (short range) - Chokes the target, stunning it for 4 seconds and generating moderate threat. Deals kinetic damage and builds 3 rage over the duration. This ability can be channeled while moving.'>Force Choke<\/b><i> - Stun<\/i><span class='show-level'>Level 27<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='47'> <u>Immortal<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2020\/03\/backhand.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Backhand' data-content='Level 47 - Range: 4m  (melee range) - Smacks the target for kinetic damage, stunning it for 4 seconds. This ability generates a high amount of threat.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Backhand' data-content='Level 47 - Range: 4m  (melee range) - Smacks the target for kinetic damage, stunning it for 4 seconds. This ability generates a high amount of threat.'>Backhand<\/b><i> - Stun<\/i><span class='show-level'>Level 47<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='68'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2020\/03\/afraid.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Intimidating Roar' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Paralyzes up to 8 nearby enemies in fear, preventing all action for up to 6 seconds. Damage ends the effect prematurely. In addition, targets affected by Intimidating Roar deal 15% less melee and ranged damage for 10 seconds after the confounding effect ends. Targets immune to the confounding effect will immediately suffer from this damage reducing effect.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Intimidating Roar' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Paralyzes up to 8 nearby enemies in fear, preventing all action for up to 6 seconds. Damage ends the effect prematurely. In addition, targets affected by Intimidating Roar deal 15% less melee and ranged damage for 10 seconds after the confounding effect ends. Targets immune to the confounding effect will immediately suffer from this damage reducing effect.'>Intimidating Roar<\/b><i class='optional'> - Optional Stun <span><u>Level 68 Option<\/u> <\/span><\/i><\/i><span> - Breaks on Damage<\/span><span class='show-level'>Level 68<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Marauder<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='68'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2020\/03\/choke.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Choke' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 10m  (short range) - Chokes the target, stunning it for 4 seconds and generating moderate threat. Deals kinetic damage and builds 3 rage over the duration. This ability can be channeled while moving.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Choke' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 10m  (short range) - Chokes the target, stunning it for 4 seconds and generating moderate threat. Deals kinetic damage and builds 3 rage over the duration. This ability can be channeled while moving.'>Force Choke<\/b><i class='optional'> - Optional Stun <span><u>Level 68 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 68<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Mercenary<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='35'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/concussionmissiles.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Concussion Missile' data-content='Level 35 - Range: 30m  (long range) - Fires a missile at the target that knocks it out for up to 60 seconds. Non-player, non-standard and non-weak targets regenerate health rapidly while knocked out. Damage to the target causes this effect to end prematurely.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Concussion Missile' data-content='Level 35 - Range: 30m  (long range) - Fires a missile at the target that knocks it out for up to 60 seconds. Non-player, non-standard and non-weak targets regenerate health rapidly while knocked out. Damage to the target causes this effect to end prematurely.'>Concussion Missile<\/b><i> - Stun Crowd Control<\/i><span> - Can be used during or out of combat, starts combat if not already started, and Breaks on Damage<\/span><span class='show-level'>Level 35<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='68'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/taserjolt.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Electro Dart' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 10m  (short range) - Fires an electro dart, dealing energy damage and stunning the target for 4 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Electro Dart' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 10m  (short range) - Fires an electro dart, dealing energy damage and stunning the target for 4 seconds.'>Electro Dart<\/b><i class='optional'> - Optional Stun <span><u>Level 68 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 68<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Operative<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='27'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/hamstring.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Debilitate' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Range: 4m  (melee range) - Deals energy damage and stuns the target for 4 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Debilitate' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Range: 4m  (melee range) - Deals energy damage and stuns the target for 4 seconds.'>Debilitate<\/b><i class='optional'> - Optional Stun <span><u>Level 27 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 27<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='68'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/flashbang.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Flash Bang ' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 10m  (short range) - Detonates a flash bang that blinds the target and up to 7 nearby enemies for 8 seconds. Damage causes this effect to end prematurely. When Flash Bang ends it leaves behind Flash Powder that reduces the targets accuracy by 20% for 8 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Flash Bang ' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 10m  (short range) - Detonates a flash bang that blinds the target and up to 7 nearby enemies for 8 seconds. Damage causes this effect to end prematurely. When Flash Bang ends it leaves behind Flash Powder that reduces the targets accuracy by 20% for 8 seconds.'>Flash Bang <\/b><i class='optional'> - Optional Area Stun <span><u>Level 68 Option<\/u> <\/span><\/i><\/i><span> - Breaks on Damage<\/span><span class='show-level'>Level 68<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='73'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/damagevulnerability.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Jarring Strike' data-content='Level 73 - One of three choices made on the Ability Tree at level 73. - When used from stealth, Backstab and Lethal Strike interrupt and knock down the target for 3 seconds. Player targets are immobilized for 3 seconds, rather than being knocked down.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Jarring Strike' data-content='Level 73 - One of three choices made on the Ability Tree at level 73. - When used from stealth, Backstab and Lethal Strike interrupt and knock down the target for 3 seconds. Player targets are immobilized for 3 seconds, rather than being knocked down.'>Jarring Strike<\/b><i class='optional'> - Optional Passive + Interrupt + Stun <span><u>Level 73 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 73<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Powertech<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='56'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/carbonize.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Carbonize' data-content='Level 56 - Range: 8m  (short range) - Encases up to 8 enemies within 8 meters in carbonite, dealing internal damage and stunning them for 2.5 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Carbonize' data-content='Level 56 - Range: 8m  (short range) - Encases up to 8 enemies within 8 meters in carbonite, dealing internal damage and stunning them for 2.5 seconds.'>Carbonize<\/b><i> - Area Stun<\/i><span class='show-level'>Level 56<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='68'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/taserjolt.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Electro Dart' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 10m  (short range) - Fires an electro dart, dealing energy damage and stunning the target for 4 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Electro Dart' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 10m  (short range) - Fires an electro dart, dealing energy damage and stunning the target for 4 seconds.'>Electro Dart<\/b><i class='optional'> - Optional Stun <span><u>Level 68 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 68<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Sage<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='15'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/forcestun.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Stun' data-content='Level 15 - Range: 10m  (short range) - Deals kinetic damage and stuns the target for 4 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Stun' data-content='Level 15 - Range: 10m  (short range) - Deals kinetic damage and stuns the target for 4 seconds.'>Force Stun<\/b><i> - Stun<\/i><span class='show-level'>Level 15<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='68'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/skydrop.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Lift' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 30m  (long range) - Lifts the target helplessly into the air, preventing all action for up to 8 seconds. Non-player, non-standard, and non-weak targets heal rapidly while lifted out of harms way. Damage causes this effect to end prematurely. (Actually lasts 60 seconds rather than 8 due to the Force Reach passive all Sages get automatically.)'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Lift' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 30m  (long range) - Lifts the target helplessly into the air, preventing all action for up to 8 seconds. Non-player, non-standard, and non-weak targets heal rapidly while lifted out of harms way. Damage causes this effect to end prematurely. (Actually lasts 60 seconds rather than 8 due to the Force Reach passive all Sages get automatically.)'>Force Lift<\/b><i class='optional'> - Optional Stun Crowd Control Crowd Control <span><u>Level 68 Option<\/u> <\/span><\/i><\/i><span> - Can be used during or out of combat, starts combat if not already started, and Breaks on Damage<\/span><span class='show-level'>Level 68<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Scoundrel<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='27'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/dirtyKick.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Dirty Kick' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Range: 4m  (melee range) - Stuns the target for 4 seconds and deals kinetic damage.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Dirty Kick' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Range: 4m  (melee range) - Stuns the target for 4 seconds and deals kinetic damage.'>Dirty Kick<\/b><i class='optional'> - Optional Stun <span><u>Level 27 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 27<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='68'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/flashGrenade.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Flash Grenade ' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 10m  (short range) - Lobs a flash grenade that blinds the target and up to 7 nearby enemies for 8 seconds. Damage causes this effect to end prematurely. When Flash Grenade ends it leaves behind Flash Powder that reduces the targets accuracy by 20% for 8 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Flash Grenade ' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 10m  (short range) - Lobs a flash grenade that blinds the target and up to 7 nearby enemies for 8 seconds. Damage causes this effect to end prematurely. When Flash Grenade ends it leaves behind Flash Powder that reduces the targets accuracy by 20% for 8 seconds.'>Flash Grenade <\/b><i class='optional'> - Optional Area Stun <span><u>Level 68 Option<\/u> <\/span><\/i><\/i><span> - Breaks on Damage<\/span><span class='show-level'>Level 68<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='73'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/damagevulnerability.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='K.O.' data-content='Level 73 - One of three choices made on the Ability Tree at level 73. - When used from stealth, Back Blast and Point Blank Shot interrupt and knock down the target for 3 seconds. Player targets are immobilized for 3 seconds, rather than being knocked down.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='K.O.' data-content='Level 73 - One of three choices made on the Ability Tree at level 73. - When used from stealth, Back Blast and Point Blank Shot interrupt and knock down the target for 3 seconds. Player targets are immobilized for 3 seconds, rather than being knocked down.'>K.O.<\/b><i class='optional'> - Optional Passive + Interrupt + Stun <span><u>Level 73 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 73<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Sentinel<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='68'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2020\/08\/carbonized.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Stasis' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 10m  (short range) - Subdues the target, stunning it for 4 seconds. Deals kinetic damage and builds 3 focus over the duration. This ability can be channeled while moving.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Stasis' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 10m  (short range) - Subdues the target, stunning it for 4 seconds. Deals kinetic damage and builds 3 focus over the duration. This ability can be channeled while moving.'>Force Stasis<\/b><i class='optional'> - Optional Stun <span><u>Level 68 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 68<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Shadow<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='7'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/forcestun.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Stun' data-content='Level 7 - Range: 10m  (short range) - Deals kinetic damage and stuns the target  for 4 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Stun' data-content='Level 7 - Range: 10m  (short range) - Deals kinetic damage and stuns the target  for 4 seconds.'>Force Stun<\/b><i> - Stun<\/i><span class='show-level'>Level 7<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='47'> <u>Infiltration<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/lowslash.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Low Slash' data-content='Level 47 - Range: 30m  (long range) - Slashes the target low, dealing weapon damage and incapacitating the target for 4 seconds. Damage causes this effect to end prematurely. Requires a double-bladed lightsaber or electrostaff.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Low Slash' data-content='Level 47 - Range: 30m  (long range) - Slashes the target low, dealing weapon damage and incapacitating the target for 4 seconds. Damage causes this effect to end prematurely. Requires a double-bladed lightsaber or electrostaff.'>Low Slash<\/b><i> - Stun<\/i><span> - Breaks on Damage<\/span><span class='show-level'>Level 47<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='27'> <u>Kinetic Combat<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/spinningKick.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Spinning Kick' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Range: 4m  (melee range) - Performs a spin kick that deals kinetic damage and stuns the target for 3 seconds. Standard and weak enemies are additionally knocked down. Dealing damage with Spinning Kick increases your damage reduction by 10% for 6 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Spinning Kick' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Range: 4m  (melee range) - Performs a spin kick that deals kinetic damage and stuns the target for 3 seconds. Standard and weak enemies are additionally knocked down. Dealing damage with Spinning Kick increases your damage reduction by 10% for 6 seconds.'>Spinning Kick<\/b><i class='optional'> - Optional Stun <span><u>Level 27 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 27<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='68'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/skydrop.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Lift' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 30m  (long range) - Lifts the target helplessly into the air, preventing all action for up to 8 seconds. Non-player, non-standard, and non-weak targets heal rapidly while lifted out of harms way. Damage causes this effect to end prematurely and stuns the target for 2 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Lift' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 30m  (long range) - Lifts the target helplessly into the air, preventing all action for up to 8 seconds. Non-player, non-standard, and non-weak targets heal rapidly while lifted out of harms way. Damage causes this effect to end prematurely and stuns the target for 2 seconds.'>Force Lift<\/b><i class='optional'> - Optional Stun Crowd Control <span><u>Level 68 Option<\/u> <\/span><\/i><\/i><span> - Can be used during or out of combat, starts combat if not already started, and Breaks on Damage<\/span><span class='show-level'>Level 68<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Sniper<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='68'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/abl_ag_sn_maim.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Maim' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 10m  (short range) - Hurl a virbroknife with debilitating precision, dealing energy damage and stunning the target for 4 seconds. When the effect wears off the targets movement speed is slowed by 75% for 3 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Maim' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 10m  (short range) - Hurl a virbroknife with debilitating precision, dealing energy damage and stunning the target for 4 seconds. When the effect wears off the targets movement speed is slowed by 75% for 3 seconds.'>Maim<\/b><i class='optional'> - Optional Stun <span><u>Level 68 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 68<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Sorcerer<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='15'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2020\/08\/taserjolt.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Electrocute' data-content='Level 15 - Range: 10m  (short range) - Electrocutes the target, dealing energy damage and stunning it for 4 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Electrocute' data-content='Level 15 - Range: 10m  (short range) - Electrocutes the target, dealing energy damage and stunning it for 4 seconds.'>Electrocute<\/b><i> - Stun<\/i><span class='show-level'>Level 15<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='68'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2020\/08\/whirlwind.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Whirlwind' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 30m  (long range) - Traps the target in a whirlwind for 8 seconds. Non-player, non-standard, and non-weak targets heal rapidly while trapped. Damage causes this effect to end prematurely. (Actually lasts 60 seconds rather than 8 due to the Transmission passive all Sorcerers get automatically.)'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Whirlwind' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 30m  (long range) - Traps the target in a whirlwind for 8 seconds. Non-player, non-standard, and non-weak targets heal rapidly while trapped. Damage causes this effect to end prematurely. (Actually lasts 60 seconds rather than 8 due to the Transmission passive all Sorcerers get automatically.)'>Whirlwind<\/b><i class='optional'> - Optional Stun Crowd Control <span><u>Level 68 Option<\/u> <\/span><\/i><\/i><span> - Can be used during or out of combat, starts combat if not already started, and Breaks on Damage<\/span><span class='show-level'>Level 68<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Vanguard<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='56'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/unleash.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Neural Surge' data-content='Level 56 - Range: 8m  (short range) - Deal internal damage to up to 8 enemies within 8 meters, stunning them for 2.5 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Neural Surge' data-content='Level 56 - Range: 8m  (short range) - Deal internal damage to up to 8 enemies within 8 meters, stunning them for 2.5 seconds.'>Neural Surge<\/b><i> - Area Stun<\/i><span class='show-level'>Level 56<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='68'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/cryobanGrenade.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Cryo Grenade' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 10m  (short range) - Hurls a cryo grenade that freezes the target, dealing energy damage and stunning it for 4 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Cryo Grenade' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 10m  (short range) - Hurls a cryo grenade that freezes the target, dealing energy damage and stunning it for 4 seconds.'>Cryo Grenade<\/b><i class='optional'> - Optional Stun <span><u>Level 68 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 68<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><\/div>\n<\/div>\n\n\n\n\n<script>\njQuery(function($) {\n\t$(function () {\n\t  $('[data-toggle=\"popover\"]').popover();\n\t})\n});\n\n\n(function waitForJQuery() {\n    if (typeof jQuery === 'undefined') {\n        setTimeout(waitForJQuery, 100);\n        return;\n    }\n\n    jQuery(function($) {\n\n        $(document).on('click', '.combat-style-abilities-header i', function() {\n\n            var $header = $(this).closest('.combat-style-abilities-header');\n            var $parent = $header.parent();\n\n            \/\/ Find each ability and append its data-content as visible text\n            $parent.find('.little-abilities-list li').each(function() {\n                var $li = $(this);\n                var $lii = $li.find(\"i\");\n                var $liimg = $li.find(\"img\");\n                var content = $li.find('b').attr('data-content');\n                $liimg.css(\"float\",\"right\");\n\n                \/\/ Add dash at the beginning of each list item\n                $li.prepend(document.createTextNode('- '));\n\n                if (content) {\n                    $lii.append(document.createTextNode(': ' + content));\n                }\n            });\n\n            \/\/ Add Movement Abilities after the existing header text\n            $header.find('span').append(' Movement Abilities');\n\n            \/\/ Remove the clickable icon\n            $(this).remove();\n\n        });\n\n    });\n})();\n<\/script>\n\n\n\n<h2>Stealth Crowd Control<\/h2>\n<p><img decoding=\"async\" class=\"alignnone size-full wp-image-50132\" src=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/10\/swtor-sleep.jpg\" alt=\"\" width=\"1000\" height=\"563\" srcset=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/10\/swtor-sleep.jpg 1000w, https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/10\/swtor-sleep-300x169.jpg 300w, https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/10\/swtor-sleep-768x432.jpg 768w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><\/p>\n<p>Crowd Control abilities let you stun an enemy before you start combat while you are in stealth, which allows you to not enter combat and either sneak around the enemy, or knock an enemy out before the fight. Only a few Combat Styles have a stealth CC available to them, and it often goes by a bunch of different names &#8211; cc, sleep, crowd control, mez, or sap. <a href=\"https:\/\/swtorista.com\/articles\/swtor-crowd-control-guide\/\">Crowd Control Guide<\/a><\/p>\n<blockquote class=\"wp-embedded-content\" data-secret=\"p5wA8pXKuu\"><p><a href=\"https:\/\/swtorista.com\/articles\/swtor-crowd-control-guide\/\">SWTOR Crowd Control Guide<\/a><\/p><\/blockquote>\n<p><iframe class=\"wp-embedded-content\" sandbox=\"allow-scripts\" security=\"restricted\" style=\"position: absolute; visibility: hidden;\" title=\"\u201cSWTOR Crowd Control Guide\u201d \u2014 Swtorista\" src=\"https:\/\/swtorista.com\/articles\/swtor-crowd-control-guide\/embed\/#?secret=WYKqItO5nC#?secret=p5wA8pXKuu\" data-secret=\"p5wA8pXKuu\" width=\"600\" height=\"338\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\"><\/iframe><\/p>\n<style>\n\n.main-content p b, p strong{\n\tcolor:#c42600;\n}\n\n.main-content p{\n\tmargin:0 auto 30px;\n}\n\n.main-content p a{\n\tcolor:#c42600;\n\ttext-decoration:underline;\n}\n\n.main-content li{\n\ttext-align:left;\n}\n\n.discpline-starter{\n\tmargin-bottom:40px;\n}\n\n\n\/* Discpline Ability List *\/\n\n.discipine-ability-list{\n\tborder-collapse:separate; \n\tborder-spacing:0 20px;\n\tfont-size:14px;\n}\n\n.discipine-ability-list th, .discipine-ability-list td{\n\tpadding:4px;\n}\n\n.discipine-ability-list th{\n\tvertical-align:top;\n\tborder-radius:5px;\n\tcolor: #c42600;\n}\n\n.discipine-ability-list td {\n    vertical-align: top;\n    border-top: 1px silver solid;\n}\n\n.milestone-list b{\n\tcolor: #c42600;\n}\n\n.discipline-ability-level span{\n\tcolor: #c42600;\n\tline-height:1em;\n\tdisplay:block;\n\tfont-weight:bold;\n\tfont-size:20px;\n}\n\n.discipline-ability-icon img{\n\theight:56px;\n\twidth:56px;\n\tmax-width:56px;\n}\n\n.discipline-ability-name{\n\tmargin-bottom:4px;\n}\n\n.discipline-ability-name b{\n\tcolor: #c42600;\n\tdisplay:block;\n\tfont-weight:bold;\n\tline-height:1em;\n}\n\n.discipline-ability-name i{\n\tfont-style:normal;\n\tfont-weight:bold;\n}\n\n.discipline-ability-name i span{\n\tdisplay:block;\n}\n\n\n.discipline-ability-name i span u{\n\tcolor: #c42600;\n}\n\n.discipline-ability-name i span em{\n\tbackground-color: #c42600;\n\tborder-radius:20px;\n\tdisplay: inline-block;\n\tpadding:0 12px;\n\tfont-style:normal;\n\tfont-weight:bold;\n\tcolor:#000;\n\tmargin-left:6px;\n}\n\n.discipline-ability-description i{\n\tline-height:1.5em;\n\tfont-style:normal;\n\tcolor:#c42600;\n}\n\n.discipline-ability-description p{\n\tline-height:1.5em;\n\tfont-style:normal;\n\tpadding-bottom:0;\n\tmargin-bottom:0;\n}\n\n.discipline-ability-description td p:nth-child(2){\n\tdisplay:none;\n}\n\n\/* Three *\/\n\n.three-ability-holder{\n\tbackground-color:rgba(0,0,0,0.2);\n\tpadding:16px;\n\tborder-radius:20px;\n\ttext-align:center;\n\tborder:1px rgba(0,0,0,0.7) solid;\n\tline-height:1.2em;\n}\n\n.three-ability-holder img{\n\tmargin-bottom:10px;\n}\n\n.three-ability-holder b{\n    color: #c42600;\n    line-height: 1em;\n    display: block;\n    padding: 0 20px 10px 0;\n    font-weight: bold;\n}\n\n\n.three-ability-holder p{\n\tfont-size:18px;\n}\n\n.three-ability-holder p:last-child{\n\tmargin-bottom:0;\n}\n\n.chart-left{\n\tborder-top:1px #c42600 solid;\n\tborder-left:1px #c42600 solid;\n\t-webkit-border-top-left-radius: 30px;\n\t-moz-border-radius-topleft: 5px;\n\tborder-top-left-radius: 30px;\n\theight:50px;\n}\n\n.chart-middle{\n\tborder-top:1px #c42600 solid;\n\theight:50px;\n}\n\n.chart-middle span, .chart-middle-top span{\n\twidth:1px;\n\theight:50px;\n\tdisplay:block;\n\tbackground-color:#c42600;\n\tmargin:0 auto;\n}\n\n.chart-right{\n\tborder-top:1px #c42600 solid;\n\tborder-right:1px #c42600 solid;\n\t-webkit-border-top-right-radius: 30px;\n\t-moz-border-radius-topright: 5px;\n\tborder-top-right-radius: 30px;\n\theight:50px;\n}\n\n\/* Little Abilties List*\/\n\n.little-abilities-list{\n\tmargin-bottom:40px;\n\tmargin-left:0;\n\tpadding-left:0;\n\tmargin-top:20px;\n}\n\n.little-abilities-list li{\n\tlist-style-type:none;\n\tmargin-bottom:30px;\n\tmargin-left:0;\n\tpadding-left:0;\n}\n\n.little-abilities-list b{\n\tcolor:#c42600;\n}\n\n.little-abilities-list img {\n    height: 50px;\n    width: 50px;\n    border: 1px #34c3ff groove;\n    background-color: #34c3ff;\n    border-radius: 10px;\n    margin-right: 10px;\n}\n\n.little-abilities-list i{\n\tfont-style: normal;\n}\n\n.little-abilities-list i span u {\n    color: #c42600;\n}\n\n.little-abilities-list i span em {\n    background-color: #c42600;\n    border-radius: 20px;\n    display: inline-block;\n    padding: 0 12px;\n    font-style: normal;\n    font-size: 18px;\n    font-weight: bold;\n    color: #000;\n    margin-left: 6px;\n}\n\n\/* Popover *\/\n\n.popover{\n\tbackground-color:rgb(255,255,255);\n\tfont-family: 'Lato', sans-serif;\n    font-size: 18px;\n    font-weight:normal;\n    color:#000;\n}\n\n.popover-title{\n\tbackground-color: rgba(0,20,26,1);\n\tborder:1px #000 solid;\n\tcolor:#fff;\n}\n\n.popover.right>.arrow:after{\n\tborder-right-color:rgb(3,75,99);\n}\n\n.discpline-divider{\n\theight:1px;\n\tborder-top:5px #c42600 solid;\n\tmargin-top:40px;\n\tpadding-top:40px;\n}\n\n\/* Awward *\/\n\n.about-a-class-discipline .col-md-6{\n\twidth:100% !important;\n\tfloat:none !important;\n\tpadding-right: 0px !important;\n    padding-left: 0px !important;\n}\n\n\n\/* NEW *\/\n\n\/* About a class *\/\nh1{\n\tmargin-bottom:20px;\n}\n\n#content a{\n\tcolor:#c42600;\n\ttext-decoration: underline;\n}\n.about-a-class-top{\n\tmargin-bottom:30px;\n}\n\n.about-a-class-discipline .col-md-6{\n\t\n}\n\n.about-a-class-discipline .col-md-6:first-child img{\n\twidth:90%;\n}\n\n\n.about-a-class-discipline ul:first-of-type{\n\tborder:1px rgba(255, 99, 71,0.1) solid;\n\tpadding:20px;\n\tborder-radius:10px;\n\tmargin-bottom:20px;\n\ttext-align: center\n}\n\n.about-a-class-discipline ul:first-of-type li{\n\twidth:22%;\n\tpadding:2%;\n\tdisplay:inline-block;\n\tvertical-align:top;\n\tline-height:1em;\n\ttext-align: center\n\t\n}\n\n.about-a-class-discipline ul:first-of-type li img{\n\tdisplay:block;\n\tmargin:0 auto 10px;\n}\n\n.about-a-class-discipline ul li{\n\tmargin-bottom:10px;\n\tclear:both;\n\tline-height:1em;\n}\n\n.about-a-class-discipline p strong{\n\tclear:both;\n\tdisplay:block;\n}\n\n.about-a-class-discipline ul li img{\n\tfloat:left; \n\tmargin:0 10px 10px 0;\n}\n\n.about-a-class-discipline ul li strong{\n\tcolor:#c42600;\n}\n\n.about-a-class-combat-style{\n\tpadding-top:50px;\n\tborder-top:8px #c42600 solid;\n\tmargin-top:50px;\n\n}\n\n.about-a-class-additional{\n\twidth:800px;\n\tmax-width:800px;\n\tmargin:50px auto 0;\n}\n\n.about-a-class-additional-romance{\n\ttext-align:center;\n}\n\n.about-a-class-hide{\n\tdisplay:none;\n}\n\n\n.about-a-class-discipline h4{\n\tdisplay:none;\n}\n\n.large-choice-highlight{\n\tbackground-color:rgba(255, 99, 71,0.1);\n\tborder:2px #c42600 solid;\n\tpadding:20px;\n\tborder-radius:20px;\n\tmargin-top:20px;\n}\n\n.large-choice-highlight h3{\n\tmargin-top:0;\n}\n\n\n\/* Treeview*\/\n\n.tree-view-holder{\n\ttext-align:center;\n}\n\n.tree-view {\n    margin-bottom: 20px;\n    background-color: #000d18;\n    display: inline-block;\n    padding: 30px;\n    border-radius: 10px;\n}\n\n.treeview-single-branch{\n\tmargin:0 auto 20px;\n\tbackground-image:url(https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2022\/05\/class-guides-background-tree.jpg);\n\tbackground-repeat: no-repeat;\n\tbackground-position: 50px center\n}\n\n.tree-view .treeview-single-branch:last-child{\n\tmargin:0 auto 0px;\n}\n\n.treeview-single-branch b{\n\tline-height:56px;\n\tvertical-align:middle;\n\tmargin-right:20px;\n}\n\n#content .treeview-single-branch b a{\n\tcolor:#fff;\n}\n\n.treeview-single-branch img{\n\tvertical-align:middle;\n\theight:56px;\n\twidth:56px;\n\tmargin:10px;\n\tborder:1px #0f4d6c solid;\n\tborder-radius:5px;\n\tbackground-color: #000d18;\n}\n\n.tree-view-holder-solo .tree-view, .tree-view-holder-flashpoints .tree-view, .tree-view-holder-operations\t .tree-view{\n\tpadding:10px;\n}\n\n.tree-view-holder-solo .treeview-single-branch b, .tree-view-holder-flashpoints .treeview-single-branch b, .tree-view-holder-operations .treeview-single-branch b{\n\tmargin-right:0;\n}\n\n.tree-view-holder-solo  b{\n\tcolor:#00FE00 ;\n}\n\n.tree-view-holder-solo .treeview-single-branch img.tree-choice-suggestion-solo{\n\tborder: 3px #00FE00 solid;\n    border-radius: 10px;\n}\n\n.tree-view-holder-flashpoints  b{\n\tcolor:#43c4ef ;\n}\n\n.tree-view-holder-flashpoints .treeview-single-branch img.tree-choice-suggestion-flashpoints{\n\tborder: 3px #43c4ef solid;\n    border-radius: 10px;\n}\n\n.tree-view-holder-operations  b{\n\tcolor:#BF00FD;\n}\n\n.tree-view-holder-operations .treeview-single-branch img.tree-choice-suggestion-operations{\n\tborder: 3px #BF00FD solid;\n    border-radius: 10px;\n}\n\n.treeview-single-branch img.tree-choice-suggested-table{\n\tcolor:#c42600;\n\tfont-style:italic;\n}\n\n\/* Show Hide Level *\/\n.opacitylevel{\n\topacity:0.4;\n}\n.opacitylevel .show-level{\n\tdisplay:inline-block;\n}\nli.opacitylevel {\n    border: 1px red solid;\n    padding: 10px;\n    border-radius: 10px;\n}\n.show-level{\n    background-color: red;\n    border-radius: 20px;\n    display: none;\n    padding: 0 12px;\n    font-style: normal;\n    font-size: 18px;\n    font-weight: bold;\n    margin-left: 6px;\n}\n.treeview-single-branch.opacitylevel{\n\tbackground-color: rgba(255, 0, 0,0.4);\n}\nh3.opacitylevel{\n\tcolor:red;\n}\n.opacitylevel .three-ability-holder b{\n\tcolor:red;\n}\n.opacitylevel .discipline-ability-level span, .opacitylevel .discipline-ability-name b{\n\tcolor:red;\n}\n\n.three-ability-holder .other-ability-description, .discipline-ability-description .other-ability-description{\n\tdisplay:none;\n}\n\n.three-suggested-choices-paragraphs{\n\tpadding:20px;\n\tclear:both;\n\tborder:1px silver solid;\n\tmargin-top:20px;\n}\n\n.three-suggested-choices-paragraphs p:last-child{\n\tmargin-bottom:0;\n\tpadding-bottom:0;\n}\n\n.tree-view .popover {\n width: 700px;\n}\n\n.tree-choice-suggested-paragraph{\n\tclear:both;\n}\n\n.tree-choice-suggested-paragraph img {\n    float: left;\n    margin-right: 6px;\n}\n\n\/* simple rotation *\/\n\n.simple-rotation-title, .after-rotation-title, .below-max-level-title, .below-max-level-title, .gear-title, .guides-title {\n\n\tdisplay:inline-block;\n\tbackground-color: #c42600;\n\tcolor:#fff;\n\tpadding:10px 20px;\n\tmargin-top:40px;\n\tfont-weight:bold;\n}\n.after-rotation-title{\n\tbackground-color: #4b9bdf;\n\tcolor:#fff;\n}\n\n.below-max-level-title{\n\tbackground-color: #b36200;\n\tcolor:#fff;\n    display:none;\n}\n\n.gear-title{\n\tbackground-color: #D4AF37;\n\tcolor:#fff;\n}\n\n.guides-title{\n\tbackground-color: #00755E;\n\tcolor:#fff;\n}\n\n.simple-rotation{\n\tbackground-color: rgba(255, 99, 71,0.3);\n    border: 2px #c42600 solid;\n    padding:20px;\n}\n\n.simple-rotation h2{\n\tmargin-top:0;\n}\n\n.simple-rotation ul {\n    padding-left: 0;\n    margin-left: 0;\n}\n\n.simple-rotation li {\n    clear: both;\n    border-bottom: 1px #c42600 solid;\n    margin-bottom: 10px;\n    padding-bottom: 10px;\n    list-style-type: none;\n    padding-left: 0;\n    margin-left: 0;\n}\n\n.simple-rotation ul li:last-child{\n\tborder-bottom:0;\n\n}\n\n.simple-rotation li img {\n    float: left;\n    height: 50px;\n    width: 50px;\n    border: 1px #34c3ff groove;\n    background-color: #34c3ff;\n    border-radius: 10px;\n    margin-right: 10px;\n     margin-bottom: 10px;\n}\n\n.simple-rotation p b, .simple-rotation p strong{\n\tcolor: #c42600;\n    border-top: 2px #c42600 solid;\n    display: block;\n    margin: 40px -10px 0;\n    text-transform: uppercase;\n    background-color: rgba(0,0,0,0.1);\n    padding: 10px 20px;\n}\n\n.simple-rotation p img {\n    height: 50px;\n    width: 50px;\n    border: 1px #34c3ff groove;\n    background-color: #34c3ff;\n    border-radius: 10px;\n}\n\n.simple-rotation p img.full-size {\n    height: auto;\n    width: auto;\n}\n\n\/* Below max level *\/\n\n.below-max-level{\n\tbackground-color: #ffd19a;\n    border: 2px #b36200 solid;\n    padding:20px;\n    margin-bottom:40px;\n    display:none;\n}\n\n.below-max-level h2{\n\tborder-color:#b36200;\n\tmargin-top:0;\n}\n\n.main-content .below-max-level p b, .below-max-level p strong{\n\tcolor:#b36200;\n}\n\n.below-max-level ul, .below-max-level ol {\n    padding-left: 20px;\n    margin-left: 0;\n}\n\n.below-max-level li {\n    margin-bottom: 6px;\n    padding-bottom: 10px;\n    padding-left: 0;\n    margin-left: 0;\n}\n\n.below-max-level li:last-child {\n    padding-bottom: 0px;\n}\n\n.below-max-level ol > li::marker {\n  font-weight: bold;\n}\n\n\n\/* After rotation *\/\n\n.after-rotation{\n\tbackground-color: #b5ddff;\n    border: 2px #4b9bdf solid;\n    padding:20px;\n    margin-bottom:40px;\n}\n\n.after-rotation h2{\n\tborder-color:#4b9bdf;\n\tmargin-top:0;\n}\n\n.main-content .after-rotation p b, .after-rotation p strong{\n\tcolor:#075393;\n}\n\n.after-rotation ul, .after-rotation ol {\n    padding-left: 20px;\n    margin-left: 0;\n}\n\n.after-rotation li {\n    margin-bottom: 6px;\n    padding-bottom: 10px;\n    padding-left: 0;\n    margin-left: 0;\n}\n\n.after-rotation li:last-child {\n    padding-bottom: 0px;\n}\n\n.after-rotation ol > li::marker {\n  font-weight: bold;\n}\n\n\/* Gear Holder *\/\n\n.gear-holder{\n\tbackground-color: #FAFAD2;\n    border: 2px #D4AF37 solid;\n    padding:20px;\n    margin-bottom:40px;\n}\n\n.main-content .gear-holder p b, .gear-holder p strong{\n\tcolor:#b36200;\n}\n\n.gear-holder ul, .gear-holder ol {\n    padding-left: 20px;\n    margin-left: 0;\n}\n\n#content .gear-holder a{\n\tcolor:#996515;\n}\n\n\/* guides Holder *\/\n\n.guides-holder{\n\tbackground-color: \t#98FB98;\n    border: 2px #00755E solid;\n    padding:20px;\n    margin-bottom:40px;\n}\n\n.main-content .guides-holder p b, .guides-holder p strong{\n\tcolor:#00755E;\n}\n\n.guides-holder ul, .guides-holder ol {\n    padding-left: 20px;\n    margin-left: 0;\n}\n\n#content .guides-holder a{\n\tcolor:#00755E;\n}\n\n\/* Next *\/\n\n.discipline-description p:first-child{\n\tdisplay:none\n}\n\n.discipline-description h4, .discipline-description img{\n\tdisplay:none;\n}\n.discipline-list ul li:last-child{\n\tdisplay:none;\n}\n.layout-choose-a-class-page .about-a-class-discipline ul:first-of-type li, .discpline-starter ul:first-of-type li{\n\twidth: 19%;\n}\n\n.about-class-thanks{\npadding:10px;\nborder:1px silver solid;\nborder-radius:5px;\nmargin:20px 0;\n}\n\n.about-class-thanks p{\n    font-size:14px;\n    line-height:1em;\n    margin-bottom:10px;\n}\n\n.about-class-thanks p em{\n    display:inline-block;\n    margin-bottom:20px;\n}\n\n.after-rotation-title{\n\tbackground-color: #4b9bdf;\n\tcolor:#fff;\n}\n\n\/* Toc *\/\n\n#content .table-of-contents-discipline-guide {\n\tmargin-left:0;\n\tpadding-left:0;\n}\n\n#content .table-of-contents-discipline-guide li{\n\tlist-style-type: none;\n\tdisplay:inline-block;\n\tmargin-right:6px;\n\tmargin-bottom:6px;\n}\n\n#content .table-of-contents-discipline-guide li a{\n\tdisplay: inline-block;\n\tpadding:6px 12px;\n\tborder-radius: 5px;\n\ttext-decoration: none;\n\tborder:1px transparent solid;\n}\n\n#content .table-of-contents-discipline-guide li a:hover{\n\ttext-decoration: underline;\n}\n\n#content  .table-of-contents-discipline-guide li.toc-start a{\n\tborder:1px #c42600 solid;\n\tbackground-color:#fff;\n\tcolor:#000;\n}\n\n#content  .table-of-contents-discipline-guide li.toc-rotation a{\n\tbackground-color:#c42600;\n\tcolor:#fff;\n}\n\n#content  .table-of-contents-discipline-guide li.toc-gear a{\n\tbackground-color:#D4AF37;\n\tcolor:#fff;\n}\n\n#content  .table-of-contents-discipline-guide li.toc-guides a{\n\tbackground-color:#00755E;\n\tcolor:#fff;\n}\n\n#content  .table-of-contents-discipline-guide li.toc-abilities a{\n\tborder:1px #c42600 solid;\n\tbackground-color:#fff;\n\tcolor:#000;\n}\n\n#content  .table-of-contents-discipline-guide li.toc-tree a{\n\tbackground-color:#000080;\n\tcolor:#fff;\n}\n\n#content  .table-of-contents-discipline-guide li.toc-list a{\n\tborder:1px #c42600 solid;\n\tbackground-color:#fff;\n\tcolor:#000;\n}\n\n<\/style>\n<style>\n\n\n.combat-ability-type-holder-holder {\n  column-count: 2;\n  column-gap: 20px;\n}\n\n.combat-ability-type-holder {\n  break-inside: avoid;\n  box-sizing: border-box;\n  margin-bottom:30px;\n}\n\n.combat-ability-type-holder .little-abilities-list{\n\tmargin-bottom:0;\n\tfont-size:18px;\n}\n\n.combat-ability-type-holder .little-abilities-list img{\n\tvertical-align: middle;\n\tfloat:left;\n} \n\n.combat-ability-type-holder .little-abilities-list li{\n\tmargin-top:4px;\n\tclear:both;\n\tmargin-bottom:4px;\n}\n\n.combat-style-abilities-header{\n\ttext-decoration: none;\n\tfont-weight:bold;\n\tborder-bottom:2px #c42600 solid;\n\tpadding-bottom:0px;\n\tmargin-bottom:0;\n\tdisplay:block;\n}\n\n.combat-style-abilities-header span {\n    background-color: #c42600;\n    color: #fff;\n    padding: 10px 6px;\n    display: inline-block;\n}\n\n.little-abilities-list i span u{\n\ttext-decoration: none;\n}\n\n.combat-ability-type-holder .little-abilities-list {\n    margin-bottom: 0;\n    border-left: 2px #b1e5ff solid;\n    padding-left: 20px;\n    padding-top:20px;\n    background: linear-gradient(141deg, rgba(224, 248, 255, 1) 0%, rgba(224, 248, 255, 0) 100%);\n    margin-top: 0px;\n    padding-bottom:16px;\n}\n\n.combat-ability-type-holder  .popover-title{\n  background-color: #c42600;\n}\n\n.combat-style-abilities-header i{\n  background-color: #d3d3d3;\n    color: #00;\n    padding: 10px 16px;\n    display: inline-block;\n    float:right;\n    cursor: pointer;\n    font-style:normal;\n}\n.combat-style-abilities-header i:hover{\n  background-color:#c42600;\n  color:#fff;\n}\n.combat-style-abilities-header i:before{\n  content: \"+\";\n}\n<\/style>\n\n\n<div class='combat-ability-type-holder-holder'>\n\n<div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Assassin<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='19'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/mindtrap.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Mind Trap' data-content='Level 19 - Range: 10m  (short range) - Traps the targets mind, leaving it bewildered and unable to act for 60 seconds. Damage will break the effect prematurely. This ability is only usable in stealth mode and cannot be used against a target in combat. Only one target can be incapacitated at any given time. Cannot be used on droids.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Mind Trap' data-content='Level 19 - Range: 10m  (short range) - Traps the targets mind, leaving it bewildered and unable to act for 60 seconds. Damage will break the effect prematurely. This ability is only usable in stealth mode and cannot be used against a target in combat. Only one target can be incapacitated at any given time. Cannot be used on droids.'>Mind Trap<\/b><i> - Stealth Crowd Control<\/i><span> - Out-of-combat only, does not start combat, and Breaks on Damage<\/span><span class='show-level'>Level 19<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Operative<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='35'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/sleepdart.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Sleep Dart' data-content='Level 35 - Range: 10m  (short range) - Puts the target to sleep for 60 seconds. Damage will break the effect prematurely. Only usable from stealth and only usable on targets not in combat. Only one target can be incapacitated at a time. Does not affect droids.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Sleep Dart' data-content='Level 35 - Range: 10m  (short range) - Puts the target to sleep for 60 seconds. Damage will break the effect prematurely. Only usable from stealth and only usable on targets not in combat. Only one target can be incapacitated at a time. Does not affect droids.'>Sleep Dart<\/b><i> - Stealth Crowd Control<\/i><span> - Out-of-combat only, does not start combat, and Breaks on Damage<\/span><span class='show-level'>Level 35<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Scoundrel<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='35'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/sleepdart.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Tranquilizer' data-content='Level 35 - Range: 10m  (short range) - Puts the target to sleep for 60 seconds. Damage will break the effect prematurely. Only usable from stealth and only usable on targets not in combat. Only one target can be incapacitated at a time. Does not affect droids.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Tranquilizer' data-content='Level 35 - Range: 10m  (short range) - Puts the target to sleep for 60 seconds. Damage will break the effect prematurely. Only usable from stealth and only usable on targets not in combat. Only one target can be incapacitated at a time. Does not affect droids.'>Tranquilizer<\/b><i> - Stealth Crowd Control<\/i><span> - Out-of-combat only, does not start combat, and Breaks on Damage<\/span><span class='show-level'>Level 35<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Shadow<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='19'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/mindtrap.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Mind Maze' data-content='Level 19 - Range: 10m  (short range) - Confuses the target, leaving it bewildered and unable to act for 60 seconds. Damage will break the effect prematurely. This ability is only usable in stealth mode and cannot be used against a target in combat. Only one target can be incapacitated at any given time. Cannot be used on droids.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Mind Maze' data-content='Level 19 - Range: 10m  (short range) - Confuses the target, leaving it bewildered and unable to act for 60 seconds. Damage will break the effect prematurely. This ability is only usable in stealth mode and cannot be used against a target in combat. Only one target can be incapacitated at any given time. Cannot be used on droids.'>Mind Maze<\/b><i> - Stealth Crowd Control<\/i><span> - Out-of-combat only, does not start combat, and Breaks on Damage<\/span><span class='show-level'>Level 19<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><\/div>\n<\/div>\n\n\n\n\n<script>\njQuery(function($) {\n\t$(function () {\n\t  $('[data-toggle=\"popover\"]').popover();\n\t})\n});\n\n\n(function waitForJQuery() {\n    if (typeof jQuery === 'undefined') {\n        setTimeout(waitForJQuery, 100);\n        return;\n    }\n\n    jQuery(function($) {\n\n        $(document).on('click', '.combat-style-abilities-header i', function() {\n\n            var $header = $(this).closest('.combat-style-abilities-header');\n            var $parent = $header.parent();\n\n            \/\/ Find each ability and append its data-content as visible text\n            $parent.find('.little-abilities-list li').each(function() {\n                var $li = $(this);\n                var $lii = $li.find(\"i\");\n                var $liimg = $li.find(\"img\");\n                var content = $li.find('b').attr('data-content');\n                $liimg.css(\"float\",\"right\");\n\n                \/\/ Add dash at the beginning of each list item\n                $li.prepend(document.createTextNode('- '));\n\n                if (content) {\n                    $lii.append(document.createTextNode(': ' + content));\n                }\n            });\n\n            \/\/ Add Movement Abilities after the existing header text\n            $header.find('span').append(' Movement Abilities');\n\n            \/\/ Remove the clickable icon\n            $(this).remove();\n\n        });\n\n    });\n})();\n<\/script>\n\n\n\n<h2>Knockdowns<\/h2>\n<p><img decoding=\"async\" class=\"alignnone size-full wp-image-50420\" src=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/10\/kotfe-ch1-_0013_4-1.jpg\" alt=\"\" width=\"1000\" height=\"563\" srcset=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/10\/kotfe-ch1-_0013_4-1.jpg 1000w, https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/10\/kotfe-ch1-_0013_4-1-300x169.jpg 300w, https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/10\/kotfe-ch1-_0013_4-1-768x432.jpg 768w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><\/p>\n<p>In addition to true stuns, there are also abilities known as knockdowns. They are similar to stuns in that that knock the enemy out, but they only work on standard or weak enemies &#8211; these are enemies with no star beside their name and no star beside their character portrait. They can be a great way to distract weaker enemies during difficulty fights, so you are only taking damage from the stronger enemies and not every enemy on the battlefield.<\/p>\n<p><img decoding=\"async\" class=\"alignnone size-full wp-image-50419\" src=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/10\/stars.jpg\" alt=\"\" width=\"200\" height=\"87\" \/><\/p>\n<style>\n\n.main-content p b, p strong{\n\tcolor:#c42600;\n}\n\n.main-content p{\n\tmargin:0 auto 30px;\n}\n\n.main-content p a{\n\tcolor:#c42600;\n\ttext-decoration:underline;\n}\n\n.main-content li{\n\ttext-align:left;\n}\n\n.discpline-starter{\n\tmargin-bottom:40px;\n}\n\n\n\/* Discpline Ability List *\/\n\n.discipine-ability-list{\n\tborder-collapse:separate; \n\tborder-spacing:0 20px;\n\tfont-size:14px;\n}\n\n.discipine-ability-list th, .discipine-ability-list td{\n\tpadding:4px;\n}\n\n.discipine-ability-list th{\n\tvertical-align:top;\n\tborder-radius:5px;\n\tcolor: #c42600;\n}\n\n.discipine-ability-list td {\n    vertical-align: top;\n    border-top: 1px silver solid;\n}\n\n.milestone-list b{\n\tcolor: #c42600;\n}\n\n.discipline-ability-level span{\n\tcolor: #c42600;\n\tline-height:1em;\n\tdisplay:block;\n\tfont-weight:bold;\n\tfont-size:20px;\n}\n\n.discipline-ability-icon img{\n\theight:56px;\n\twidth:56px;\n\tmax-width:56px;\n}\n\n.discipline-ability-name{\n\tmargin-bottom:4px;\n}\n\n.discipline-ability-name b{\n\tcolor: #c42600;\n\tdisplay:block;\n\tfont-weight:bold;\n\tline-height:1em;\n}\n\n.discipline-ability-name i{\n\tfont-style:normal;\n\tfont-weight:bold;\n}\n\n.discipline-ability-name i span{\n\tdisplay:block;\n}\n\n\n.discipline-ability-name i span u{\n\tcolor: #c42600;\n}\n\n.discipline-ability-name i span em{\n\tbackground-color: #c42600;\n\tborder-radius:20px;\n\tdisplay: inline-block;\n\tpadding:0 12px;\n\tfont-style:normal;\n\tfont-weight:bold;\n\tcolor:#000;\n\tmargin-left:6px;\n}\n\n.discipline-ability-description i{\n\tline-height:1.5em;\n\tfont-style:normal;\n\tcolor:#c42600;\n}\n\n.discipline-ability-description p{\n\tline-height:1.5em;\n\tfont-style:normal;\n\tpadding-bottom:0;\n\tmargin-bottom:0;\n}\n\n.discipline-ability-description td p:nth-child(2){\n\tdisplay:none;\n}\n\n\/* Three *\/\n\n.three-ability-holder{\n\tbackground-color:rgba(0,0,0,0.2);\n\tpadding:16px;\n\tborder-radius:20px;\n\ttext-align:center;\n\tborder:1px rgba(0,0,0,0.7) solid;\n\tline-height:1.2em;\n}\n\n.three-ability-holder img{\n\tmargin-bottom:10px;\n}\n\n.three-ability-holder b{\n    color: #c42600;\n    line-height: 1em;\n    display: block;\n    padding: 0 20px 10px 0;\n    font-weight: bold;\n}\n\n\n.three-ability-holder p{\n\tfont-size:18px;\n}\n\n.three-ability-holder p:last-child{\n\tmargin-bottom:0;\n}\n\n.chart-left{\n\tborder-top:1px #c42600 solid;\n\tborder-left:1px #c42600 solid;\n\t-webkit-border-top-left-radius: 30px;\n\t-moz-border-radius-topleft: 5px;\n\tborder-top-left-radius: 30px;\n\theight:50px;\n}\n\n.chart-middle{\n\tborder-top:1px #c42600 solid;\n\theight:50px;\n}\n\n.chart-middle span, .chart-middle-top span{\n\twidth:1px;\n\theight:50px;\n\tdisplay:block;\n\tbackground-color:#c42600;\n\tmargin:0 auto;\n}\n\n.chart-right{\n\tborder-top:1px #c42600 solid;\n\tborder-right:1px #c42600 solid;\n\t-webkit-border-top-right-radius: 30px;\n\t-moz-border-radius-topright: 5px;\n\tborder-top-right-radius: 30px;\n\theight:50px;\n}\n\n\/* Little Abilties List*\/\n\n.little-abilities-list{\n\tmargin-bottom:40px;\n\tmargin-left:0;\n\tpadding-left:0;\n\tmargin-top:20px;\n}\n\n.little-abilities-list li{\n\tlist-style-type:none;\n\tmargin-bottom:30px;\n\tmargin-left:0;\n\tpadding-left:0;\n}\n\n.little-abilities-list b{\n\tcolor:#c42600;\n}\n\n.little-abilities-list img {\n    height: 50px;\n    width: 50px;\n    border: 1px #34c3ff groove;\n    background-color: #34c3ff;\n    border-radius: 10px;\n    margin-right: 10px;\n}\n\n.little-abilities-list i{\n\tfont-style: normal;\n}\n\n.little-abilities-list i span u {\n    color: #c42600;\n}\n\n.little-abilities-list i span em {\n    background-color: #c42600;\n    border-radius: 20px;\n    display: inline-block;\n    padding: 0 12px;\n    font-style: normal;\n    font-size: 18px;\n    font-weight: bold;\n    color: #000;\n    margin-left: 6px;\n}\n\n\/* Popover *\/\n\n.popover{\n\tbackground-color:rgb(255,255,255);\n\tfont-family: 'Lato', sans-serif;\n    font-size: 18px;\n    font-weight:normal;\n    color:#000;\n}\n\n.popover-title{\n\tbackground-color: rgba(0,20,26,1);\n\tborder:1px #000 solid;\n\tcolor:#fff;\n}\n\n.popover.right>.arrow:after{\n\tborder-right-color:rgb(3,75,99);\n}\n\n.discpline-divider{\n\theight:1px;\n\tborder-top:5px #c42600 solid;\n\tmargin-top:40px;\n\tpadding-top:40px;\n}\n\n\/* Awward *\/\n\n.about-a-class-discipline .col-md-6{\n\twidth:100% !important;\n\tfloat:none !important;\n\tpadding-right: 0px !important;\n    padding-left: 0px !important;\n}\n\n\n\/* NEW *\/\n\n\/* About a class *\/\nh1{\n\tmargin-bottom:20px;\n}\n\n#content a{\n\tcolor:#c42600;\n\ttext-decoration: underline;\n}\n.about-a-class-top{\n\tmargin-bottom:30px;\n}\n\n.about-a-class-discipline .col-md-6{\n\t\n}\n\n.about-a-class-discipline .col-md-6:first-child img{\n\twidth:90%;\n}\n\n\n.about-a-class-discipline ul:first-of-type{\n\tborder:1px rgba(255, 99, 71,0.1) solid;\n\tpadding:20px;\n\tborder-radius:10px;\n\tmargin-bottom:20px;\n\ttext-align: center\n}\n\n.about-a-class-discipline ul:first-of-type li{\n\twidth:22%;\n\tpadding:2%;\n\tdisplay:inline-block;\n\tvertical-align:top;\n\tline-height:1em;\n\ttext-align: center\n\t\n}\n\n.about-a-class-discipline ul:first-of-type li img{\n\tdisplay:block;\n\tmargin:0 auto 10px;\n}\n\n.about-a-class-discipline ul li{\n\tmargin-bottom:10px;\n\tclear:both;\n\tline-height:1em;\n}\n\n.about-a-class-discipline p strong{\n\tclear:both;\n\tdisplay:block;\n}\n\n.about-a-class-discipline ul li img{\n\tfloat:left; \n\tmargin:0 10px 10px 0;\n}\n\n.about-a-class-discipline ul li strong{\n\tcolor:#c42600;\n}\n\n.about-a-class-combat-style{\n\tpadding-top:50px;\n\tborder-top:8px #c42600 solid;\n\tmargin-top:50px;\n\n}\n\n.about-a-class-additional{\n\twidth:800px;\n\tmax-width:800px;\n\tmargin:50px auto 0;\n}\n\n.about-a-class-additional-romance{\n\ttext-align:center;\n}\n\n.about-a-class-hide{\n\tdisplay:none;\n}\n\n\n.about-a-class-discipline h4{\n\tdisplay:none;\n}\n\n.large-choice-highlight{\n\tbackground-color:rgba(255, 99, 71,0.1);\n\tborder:2px #c42600 solid;\n\tpadding:20px;\n\tborder-radius:20px;\n\tmargin-top:20px;\n}\n\n.large-choice-highlight h3{\n\tmargin-top:0;\n}\n\n\n\/* Treeview*\/\n\n.tree-view-holder{\n\ttext-align:center;\n}\n\n.tree-view {\n    margin-bottom: 20px;\n    background-color: #000d18;\n    display: inline-block;\n    padding: 30px;\n    border-radius: 10px;\n}\n\n.treeview-single-branch{\n\tmargin:0 auto 20px;\n\tbackground-image:url(https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2022\/05\/class-guides-background-tree.jpg);\n\tbackground-repeat: no-repeat;\n\tbackground-position: 50px center\n}\n\n.tree-view .treeview-single-branch:last-child{\n\tmargin:0 auto 0px;\n}\n\n.treeview-single-branch b{\n\tline-height:56px;\n\tvertical-align:middle;\n\tmargin-right:20px;\n}\n\n#content .treeview-single-branch b a{\n\tcolor:#fff;\n}\n\n.treeview-single-branch img{\n\tvertical-align:middle;\n\theight:56px;\n\twidth:56px;\n\tmargin:10px;\n\tborder:1px #0f4d6c solid;\n\tborder-radius:5px;\n\tbackground-color: #000d18;\n}\n\n.tree-view-holder-solo .tree-view, .tree-view-holder-flashpoints .tree-view, .tree-view-holder-operations\t .tree-view{\n\tpadding:10px;\n}\n\n.tree-view-holder-solo .treeview-single-branch b, .tree-view-holder-flashpoints .treeview-single-branch b, .tree-view-holder-operations .treeview-single-branch b{\n\tmargin-right:0;\n}\n\n.tree-view-holder-solo  b{\n\tcolor:#00FE00 ;\n}\n\n.tree-view-holder-solo .treeview-single-branch img.tree-choice-suggestion-solo{\n\tborder: 3px #00FE00 solid;\n    border-radius: 10px;\n}\n\n.tree-view-holder-flashpoints  b{\n\tcolor:#43c4ef ;\n}\n\n.tree-view-holder-flashpoints .treeview-single-branch img.tree-choice-suggestion-flashpoints{\n\tborder: 3px #43c4ef solid;\n    border-radius: 10px;\n}\n\n.tree-view-holder-operations  b{\n\tcolor:#BF00FD;\n}\n\n.tree-view-holder-operations .treeview-single-branch img.tree-choice-suggestion-operations{\n\tborder: 3px #BF00FD solid;\n    border-radius: 10px;\n}\n\n.treeview-single-branch img.tree-choice-suggested-table{\n\tcolor:#c42600;\n\tfont-style:italic;\n}\n\n\/* Show Hide Level *\/\n.opacitylevel{\n\topacity:0.4;\n}\n.opacitylevel .show-level{\n\tdisplay:inline-block;\n}\nli.opacitylevel {\n    border: 1px red solid;\n    padding: 10px;\n    border-radius: 10px;\n}\n.show-level{\n    background-color: red;\n    border-radius: 20px;\n    display: none;\n    padding: 0 12px;\n    font-style: normal;\n    font-size: 18px;\n    font-weight: bold;\n    margin-left: 6px;\n}\n.treeview-single-branch.opacitylevel{\n\tbackground-color: rgba(255, 0, 0,0.4);\n}\nh3.opacitylevel{\n\tcolor:red;\n}\n.opacitylevel .three-ability-holder b{\n\tcolor:red;\n}\n.opacitylevel .discipline-ability-level span, .opacitylevel .discipline-ability-name b{\n\tcolor:red;\n}\n\n.three-ability-holder .other-ability-description, .discipline-ability-description .other-ability-description{\n\tdisplay:none;\n}\n\n.three-suggested-choices-paragraphs{\n\tpadding:20px;\n\tclear:both;\n\tborder:1px silver solid;\n\tmargin-top:20px;\n}\n\n.three-suggested-choices-paragraphs p:last-child{\n\tmargin-bottom:0;\n\tpadding-bottom:0;\n}\n\n.tree-view .popover {\n width: 700px;\n}\n\n.tree-choice-suggested-paragraph{\n\tclear:both;\n}\n\n.tree-choice-suggested-paragraph img {\n    float: left;\n    margin-right: 6px;\n}\n\n\/* simple rotation *\/\n\n.simple-rotation-title, .after-rotation-title, .below-max-level-title, .below-max-level-title, .gear-title, .guides-title {\n\n\tdisplay:inline-block;\n\tbackground-color: #c42600;\n\tcolor:#fff;\n\tpadding:10px 20px;\n\tmargin-top:40px;\n\tfont-weight:bold;\n}\n.after-rotation-title{\n\tbackground-color: #4b9bdf;\n\tcolor:#fff;\n}\n\n.below-max-level-title{\n\tbackground-color: #b36200;\n\tcolor:#fff;\n    display:none;\n}\n\n.gear-title{\n\tbackground-color: #D4AF37;\n\tcolor:#fff;\n}\n\n.guides-title{\n\tbackground-color: #00755E;\n\tcolor:#fff;\n}\n\n.simple-rotation{\n\tbackground-color: rgba(255, 99, 71,0.3);\n    border: 2px #c42600 solid;\n    padding:20px;\n}\n\n.simple-rotation h2{\n\tmargin-top:0;\n}\n\n.simple-rotation ul {\n    padding-left: 0;\n    margin-left: 0;\n}\n\n.simple-rotation li {\n    clear: both;\n    border-bottom: 1px #c42600 solid;\n    margin-bottom: 10px;\n    padding-bottom: 10px;\n    list-style-type: none;\n    padding-left: 0;\n    margin-left: 0;\n}\n\n.simple-rotation ul li:last-child{\n\tborder-bottom:0;\n\n}\n\n.simple-rotation li img {\n    float: left;\n    height: 50px;\n    width: 50px;\n    border: 1px #34c3ff groove;\n    background-color: #34c3ff;\n    border-radius: 10px;\n    margin-right: 10px;\n     margin-bottom: 10px;\n}\n\n.simple-rotation p b, .simple-rotation p strong{\n\tcolor: #c42600;\n    border-top: 2px #c42600 solid;\n    display: block;\n    margin: 40px -10px 0;\n    text-transform: uppercase;\n    background-color: rgba(0,0,0,0.1);\n    padding: 10px 20px;\n}\n\n.simple-rotation p img {\n    height: 50px;\n    width: 50px;\n    border: 1px #34c3ff groove;\n    background-color: #34c3ff;\n    border-radius: 10px;\n}\n\n.simple-rotation p img.full-size {\n    height: auto;\n    width: auto;\n}\n\n\/* Below max level *\/\n\n.below-max-level{\n\tbackground-color: #ffd19a;\n    border: 2px #b36200 solid;\n    padding:20px;\n    margin-bottom:40px;\n    display:none;\n}\n\n.below-max-level h2{\n\tborder-color:#b36200;\n\tmargin-top:0;\n}\n\n.main-content .below-max-level p b, .below-max-level p strong{\n\tcolor:#b36200;\n}\n\n.below-max-level ul, .below-max-level ol {\n    padding-left: 20px;\n    margin-left: 0;\n}\n\n.below-max-level li {\n    margin-bottom: 6px;\n    padding-bottom: 10px;\n    padding-left: 0;\n    margin-left: 0;\n}\n\n.below-max-level li:last-child {\n    padding-bottom: 0px;\n}\n\n.below-max-level ol > li::marker {\n  font-weight: bold;\n}\n\n\n\/* After rotation *\/\n\n.after-rotation{\n\tbackground-color: #b5ddff;\n    border: 2px #4b9bdf solid;\n    padding:20px;\n    margin-bottom:40px;\n}\n\n.after-rotation h2{\n\tborder-color:#4b9bdf;\n\tmargin-top:0;\n}\n\n.main-content .after-rotation p b, .after-rotation p strong{\n\tcolor:#075393;\n}\n\n.after-rotation ul, .after-rotation ol {\n    padding-left: 20px;\n    margin-left: 0;\n}\n\n.after-rotation li {\n    margin-bottom: 6px;\n    padding-bottom: 10px;\n    padding-left: 0;\n    margin-left: 0;\n}\n\n.after-rotation li:last-child {\n    padding-bottom: 0px;\n}\n\n.after-rotation ol > li::marker {\n  font-weight: bold;\n}\n\n\/* Gear Holder *\/\n\n.gear-holder{\n\tbackground-color: #FAFAD2;\n    border: 2px #D4AF37 solid;\n    padding:20px;\n    margin-bottom:40px;\n}\n\n.main-content .gear-holder p b, .gear-holder p strong{\n\tcolor:#b36200;\n}\n\n.gear-holder ul, .gear-holder ol {\n    padding-left: 20px;\n    margin-left: 0;\n}\n\n#content .gear-holder a{\n\tcolor:#996515;\n}\n\n\/* guides Holder *\/\n\n.guides-holder{\n\tbackground-color: \t#98FB98;\n    border: 2px #00755E solid;\n    padding:20px;\n    margin-bottom:40px;\n}\n\n.main-content .guides-holder p b, .guides-holder p strong{\n\tcolor:#00755E;\n}\n\n.guides-holder ul, .guides-holder ol {\n    padding-left: 20px;\n    margin-left: 0;\n}\n\n#content .guides-holder a{\n\tcolor:#00755E;\n}\n\n\/* Next *\/\n\n.discipline-description p:first-child{\n\tdisplay:none\n}\n\n.discipline-description h4, .discipline-description img{\n\tdisplay:none;\n}\n.discipline-list ul li:last-child{\n\tdisplay:none;\n}\n.layout-choose-a-class-page .about-a-class-discipline ul:first-of-type li, .discpline-starter ul:first-of-type li{\n\twidth: 19%;\n}\n\n.about-class-thanks{\npadding:10px;\nborder:1px silver solid;\nborder-radius:5px;\nmargin:20px 0;\n}\n\n.about-class-thanks p{\n    font-size:14px;\n    line-height:1em;\n    margin-bottom:10px;\n}\n\n.about-class-thanks p em{\n    display:inline-block;\n    margin-bottom:20px;\n}\n\n.after-rotation-title{\n\tbackground-color: #4b9bdf;\n\tcolor:#fff;\n}\n\n\/* Toc *\/\n\n#content .table-of-contents-discipline-guide {\n\tmargin-left:0;\n\tpadding-left:0;\n}\n\n#content .table-of-contents-discipline-guide li{\n\tlist-style-type: none;\n\tdisplay:inline-block;\n\tmargin-right:6px;\n\tmargin-bottom:6px;\n}\n\n#content .table-of-contents-discipline-guide li a{\n\tdisplay: inline-block;\n\tpadding:6px 12px;\n\tborder-radius: 5px;\n\ttext-decoration: none;\n\tborder:1px transparent solid;\n}\n\n#content .table-of-contents-discipline-guide li a:hover{\n\ttext-decoration: underline;\n}\n\n#content  .table-of-contents-discipline-guide li.toc-start a{\n\tborder:1px #c42600 solid;\n\tbackground-color:#fff;\n\tcolor:#000;\n}\n\n#content  .table-of-contents-discipline-guide li.toc-rotation a{\n\tbackground-color:#c42600;\n\tcolor:#fff;\n}\n\n#content  .table-of-contents-discipline-guide li.toc-gear a{\n\tbackground-color:#D4AF37;\n\tcolor:#fff;\n}\n\n#content  .table-of-contents-discipline-guide li.toc-guides a{\n\tbackground-color:#00755E;\n\tcolor:#fff;\n}\n\n#content  .table-of-contents-discipline-guide li.toc-abilities a{\n\tborder:1px #c42600 solid;\n\tbackground-color:#fff;\n\tcolor:#000;\n}\n\n#content  .table-of-contents-discipline-guide li.toc-tree a{\n\tbackground-color:#000080;\n\tcolor:#fff;\n}\n\n#content  .table-of-contents-discipline-guide li.toc-list a{\n\tborder:1px #c42600 solid;\n\tbackground-color:#fff;\n\tcolor:#000;\n}\n\n<\/style>\n<style>\n\n\n.combat-ability-type-holder-holder {\n  column-count: 2;\n  column-gap: 20px;\n}\n\n.combat-ability-type-holder {\n  break-inside: avoid;\n  box-sizing: border-box;\n  margin-bottom:30px;\n}\n\n.combat-ability-type-holder .little-abilities-list{\n\tmargin-bottom:0;\n\tfont-size:18px;\n}\n\n.combat-ability-type-holder .little-abilities-list img{\n\tvertical-align: middle;\n\tfloat:left;\n} \n\n.combat-ability-type-holder .little-abilities-list li{\n\tmargin-top:4px;\n\tclear:both;\n\tmargin-bottom:4px;\n}\n\n.combat-style-abilities-header{\n\ttext-decoration: none;\n\tfont-weight:bold;\n\tborder-bottom:2px #c42600 solid;\n\tpadding-bottom:0px;\n\tmargin-bottom:0;\n\tdisplay:block;\n}\n\n.combat-style-abilities-header span {\n    background-color: #c42600;\n    color: #fff;\n    padding: 10px 6px;\n    display: inline-block;\n}\n\n.little-abilities-list i span u{\n\ttext-decoration: none;\n}\n\n.combat-ability-type-holder .little-abilities-list {\n    margin-bottom: 0;\n    border-left: 2px #b1e5ff solid;\n    padding-left: 20px;\n    padding-top:20px;\n    background: linear-gradient(141deg, rgba(224, 248, 255, 1) 0%, rgba(224, 248, 255, 0) 100%);\n    margin-top: 0px;\n    padding-bottom:16px;\n}\n\n.combat-ability-type-holder  .popover-title{\n  background-color: #c42600;\n}\n\n.combat-style-abilities-header i{\n  background-color: #d3d3d3;\n    color: #00;\n    padding: 10px 16px;\n    display: inline-block;\n    float:right;\n    cursor: pointer;\n    font-style:normal;\n}\n.combat-style-abilities-header i:hover{\n  background-color:#c42600;\n  color:#fff;\n}\n.combat-style-abilities-header i:before{\n  content: \"+\";\n}\n<\/style>\n\n\n<div class='combat-ability-type-holder-holder'>\n\n<div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Assassin<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='68'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/overload.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Overload' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 15m  - Deals energy damage and knocks back up to 8 enemies within a 15-meter cone in front of you, binding them in electricity and immobilizing them for 5 seconds. Standard and weak enemies are additionally knocked down for 3 seconds. Direct damage dealt after 2 seconds ends the immobilize effect prematurely.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Overload' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 15m  - Deals energy damage and knocks back up to 8 enemies within a 15-meter cone in front of you, binding them in electricity and immobilizing them for 5 seconds. Standard and weak enemies are additionally knocked down for 3 seconds. Direct damage dealt after 2 seconds ends the immobilize effect prematurely.'>Overload<\/b><i class='optional'> - Optional Push <span><u>Level 68 Option<\/u> <\/span><\/i> (Standard or weak enemies only), can end prematurely<\/i><span class='show-level'>Level 68<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='27'> <u>Deception + Hatred<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/sunderingassault.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Maul Spike' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Dealing damage with Maul from stealth stun the target for 2 seconds. Standard and weak enemies are knocked down.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Maul Spike' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Dealing damage with Maul from stealth stun the target for 2 seconds. Standard and weak enemies are knocked down.'>Maul Spike<\/b><i class='optional'> - Optional Passive <span><u>Level 27 Option<\/u> <\/span><\/i> (Standard or weak enemies only)<\/i><span class='show-level'>Level 27<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Commando<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='1'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/rifleGrenade.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Explosive Round' data-content='Level 1 - Range: 30m  (long range) - Fires a heavy round that deals kinetic damage to the primary target and kinetic damage to up to 7 standard or weak enemies within 5 meters of the primary target. If the primary target is a standard or weak enemy, it is knocked to the ground.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Explosive Round' data-content='Level 1 - Range: 30m  (long range) - Fires a heavy round that deals kinetic damage to the primary target and kinetic damage to up to 7 standard or weak enemies within 5 meters of the primary target. If the primary target is a standard or weak enemy, it is knocked to the ground.'>Explosive Round<\/b><i> - Area Attack (Standard or weak enemies only)<\/i><span class='show-level'>Level 1<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='10'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/deathFromAbove.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Mortar Volley' data-content='Level 10 - Range: 30m  (long range) - Launches a volley of mortar shells at the target area, dealing kinetic damage over the duration to up to 8 enemies within 5 meters over the duration. Standard and weak targets are knocked down by the blasts. Depletes 30 energy cells over the duration.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Mortar Volley' data-content='Level 10 - Range: 30m  (long range) - Launches a volley of mortar shells at the target area, dealing kinetic damage over the duration to up to 8 enemies within 5 meters over the duration. Standard and weak targets are knocked down by the blasts. Depletes 30 energy cells over the duration.'>Mortar Volley<\/b><i> - Area Attack (Standard or weak enemies only)<\/i><span class='show-level'>Level 10<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='35'> <u>Assault Specialist<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/security.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Assault Plastique' data-content='Level 35 - Range: 30m  (long range) - Throws a moldable plastic explosive that sticks to the target and explodes after several seconds, dealing kinetic damage and then burning the target for elemental damage over the next 12 seconds. Charged Bolts and Mag Bolt cause the plastique to detonate immediately. Standard and weak enemies enter a state of panic when the explosive attaches and are knocked down when it detonates.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Assault Plastique' data-content='Level 35 - Range: 30m  (long range) - Throws a moldable plastic explosive that sticks to the target and explodes after several seconds, dealing kinetic damage and then burning the target for elemental damage over the next 12 seconds. Charged Bolts and Mag Bolt cause the plastique to detonate immediately. Standard and weak enemies enter a state of panic when the explosive attaches and are knocked down when it detonates.'>Assault Plastique<\/b><i> - Attack (Standard or weak enemies only), knocks down when explodes<\/i><span class='show-level'>Level 35<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='27'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/forcetrinket2.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Sticky Grenade' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Range: 30m  (long range) - Throws a sticky grenade that will detonate after several seconds. Standard and weak enemies enter a state of panic when the grenade is active. The explosion deals kinetic damage to up to 8 enemies when it detonates and slows their movement speed by 60% for 10 seconds. Standard and weak targets are knocked down by the blast.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Sticky Grenade' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Range: 30m  (long range) - Throws a sticky grenade that will detonate after several seconds. Standard and weak enemies enter a state of panic when the grenade is active. The explosion deals kinetic damage to up to 8 enemies when it detonates and slows their movement speed by 60% for 10 seconds. Standard and weak targets are knocked down by the blast.'>Sticky Grenade<\/b><i class='optional'> - Optional Area Attack <span><u>Level 27 Option<\/u> <\/span><\/i> (Standard or weak enemies only)<\/i><span class='show-level'>Level 27<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Guardian<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='7'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2020\/08\/whirling_blow.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Blade Storm' data-content='Level 7 - Range: 10m  (short range) - Uses the Force to project a wave of energy toward the target, dealing kinetic damage. In addition, standard and weak enemies are knocked senseless, stunned for 4 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Blade Storm' data-content='Level 7 - Range: 10m  (short range) - Uses the Force to project a wave of energy toward the target, dealing kinetic damage. In addition, standard and weak enemies are knocked senseless, stunned for 4 seconds.'>Blade Storm<\/b><i> - Attack (Standard or weak enemies only)<\/i><span class='show-level'>Level 7<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='43'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/forcepush.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Push' data-content='Level 43 - Range: 10m  (short range) - Deals kinetic damage, knocks the target back several meters and knocks the target down for 2 seconds. Force Push immediately finishes the cooldown of Force Leap.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Push' data-content='Level 43 - Range: 10m  (short range) - Deals kinetic damage, knocks the target back several meters and knocks the target down for 2 seconds. Force Push immediately finishes the cooldown of Force Leap.'>Force Push<\/b><i> - Push<\/i><span class='show-level'>Level 43<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='35'> <u>Defense<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2020\/08\/flourish.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Guardian Slash' data-content='Level 35 - Range: 4m  (melee range) - Slashes the target with a powerful stroke, dealing weapon damage, enabling Riposte, and impairing the target for 45 seconds. Impaired targets deal 5% less damage with Force and tech attacks. If you are protected by your Warding Strike, Guardian Slash damages up to 7 additional nearby enemies for the same amount. Does not damage sleeping, lifted, or incapacitated enemies. This attack knocks down all affected standard and weak enemies. Generates a high amount of threat.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Guardian Slash' data-content='Level 35 - Range: 4m  (melee range) - Slashes the target with a powerful stroke, dealing weapon damage, enabling Riposte, and impairing the target for 45 seconds. Impaired targets deal 5% less damage with Force and tech attacks. If you are protected by your Warding Strike, Guardian Slash damages up to 7 additional nearby enemies for the same amount. Does not damage sleeping, lifted, or incapacitated enemies. This attack knocks down all affected standard and weak enemies. Generates a high amount of threat.'>Guardian Slash<\/b><i> - Attack (Standard or weak enemies only)<\/i><span class='show-level'>Level 35<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Gunslinger<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='31'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/concussionmissiles.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Pulse Detonator' data-content='Level 31 - Detonates an emergency charge that knocks all nearby targets back several meters and immobilizes them for 5 seconds. Damage dealt after 2 seconds ends the effect prematurely. Only usable in cover.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Pulse Detonator' data-content='Level 31 - Detonates an emergency charge that knocks all nearby targets back several meters and immobilizes them for 5 seconds. Damage dealt after 2 seconds ends the effect prematurely. Only usable in cover.'>Pulse Detonator<\/b><i> - Push, can end prematurely<\/i><span class='show-level'>Level 31<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='4'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/remotedetonationmine.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Thermal Grenade' data-content='Level 4 - Range: 35m  - Deals kinetic damage to the primary target and kinetic damage to up to 7 standard or weak enemies within 5 meters of the primary target. If the primary target is a standard of weak enemy, it is knocked to the ground.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Thermal Grenade' data-content='Level 4 - Range: 35m  - Deals kinetic damage to the primary target and kinetic damage to up to 7 standard or weak enemies within 5 meters of the primary target. If the primary target is a standard of weak enemy, it is knocked to the ground.'>Thermal Grenade<\/b><i> - Area Attack (Standard or weak enemies only)<\/i><span class='show-level'>Level 4<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='15'> <u>Saboteur<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/abl_sm_gs_extra_shrapnel.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Explosive Charge' data-content='Level 15 - Range: 35m  - Attaches an explosive charge to the target that detonates when the target takes damage, dealing kinetic damage. Standard and weak targets are additionally knocked down and set on fire, dealing additional elemental damage over 3 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Explosive Charge' data-content='Level 15 - Range: 35m  - Attaches an explosive charge to the target that detonates when the target takes damage, dealing kinetic damage. Standard and weak targets are additionally knocked down and set on fire, dealing additional elemental damage over 3 seconds.'>Explosive Charge<\/b><i> - Attack (Standard or weak enemies only)<\/i><span class='show-level'>Level 15<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Juggernaut<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='43'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/forcethrow.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Push' data-content='Level 43 - Range: 10m  (short range) - Deals kinetic damage, knocks the target back several meters and knocks the target down for 2 seconds. Force Push immediately finishes the cooldown of Force Charge.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Push' data-content='Level 43 - Range: 10m  (short range) - Deals kinetic damage, knocks the target back several meters and knocks the target down for 2 seconds. Force Push immediately finishes the cooldown of Force Charge.'>Force Push<\/b><i> - Push<\/i><span class='show-level'>Level 43<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='35'> <u>Immortal<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/crushingblow.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Crushing Blow' data-content='Level 35 - Range: 4m  (melee range) - Crushes the target beneath a powerful blow, dealing weapon damage, enabling Retaliation, and impairing the target for 45 seconds. Impaired targets deal 5% less damage with Force and tech attacks. If you are protected by your Aegis Assault, Crushing Blow damages up to 7 additional nearby enemies for the same amount. Does not damage sleeping, lifted, or incapacitated enemies. This attack knocks down all affected standard and weak enemies. Generates a high amount of threat.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Crushing Blow' data-content='Level 35 - Range: 4m  (melee range) - Crushes the target beneath a powerful blow, dealing weapon damage, enabling Retaliation, and impairing the target for 45 seconds. Impaired targets deal 5% less damage with Force and tech attacks. If you are protected by your Aegis Assault, Crushing Blow damages up to 7 additional nearby enemies for the same amount. Does not damage sleeping, lifted, or incapacitated enemies. This attack knocks down all affected standard and weak enemies. Generates a high amount of threat.'>Crushing Blow<\/b><i> - Attack (Standard or weak enemies only)<\/i><span class='show-level'>Level 35<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Mercenary<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='10'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/deathFromAbove.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Death from Above' data-content='Level 10 - Range: 30m  (long range) - Rains death from above, firing a volley of missiles that deal kinetic damage over the duration to up to 8 enemies within 5 meters over the duration. Standard and weak targets are knocked down by the blasts. Generates 30 heat over the duration.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Death from Above' data-content='Level 10 - Range: 30m  (long range) - Rains death from above, firing a volley of missiles that deal kinetic damage over the duration to up to 8 enemies within 5 meters over the duration. Standard and weak targets are knocked down by the blasts. Generates 30 heat over the duration.'>Death from Above<\/b><i> - Area Attack (Standard or weak enemies only)<\/i><span class='show-level'>Level 10<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='1'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/missileBlast.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Missile Blast' data-content='Level 1 - Range: 30m  (long range) - Deals kinetic damage to the primary target and kinetic damage to up to 7 standard or weak enemies within 5 meters of the primary target. If the primary target is a standard or weak enemy, it is knocked to the ground.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Missile Blast' data-content='Level 1 - Range: 30m  (long range) - Deals kinetic damage to the primary target and kinetic damage to up to 7 standard or weak enemies within 5 meters of the primary target. If the primary target is a standard or weak enemy, it is knocked to the ground.'>Missile Blast<\/b><i> - Area Attack (Standard or weak enemies only)<\/i><span class='show-level'>Level 1<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='35'> <u>Innovative Ordnance<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/thermaldetonator.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Thermal Detonator' data-content='Level 35 - Range: 30m  (long range) - Hurls a thermal detonator that adheres to the target and detonates after several seconds, exploding for kinetic damage, then burning the target for elemental damage over the next 12 seconds. Power Shot and Mag Shot cause the thermal detonator to detonate immediately. Standard and weak enemies enter a state of panic when the explosive attaches and are knocked down when it detonates.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Thermal Detonator' data-content='Level 35 - Range: 30m  (long range) - Hurls a thermal detonator that adheres to the target and detonates after several seconds, exploding for kinetic damage, then burning the target for elemental damage over the next 12 seconds. Power Shot and Mag Shot cause the thermal detonator to detonate immediately. Standard and weak enemies enter a state of panic when the explosive attaches and are knocked down when it detonates.'>Thermal Detonator<\/b><i> - Attack (Standard or weak enemies only), knocks down when explodes<\/i><span class='show-level'>Level 35<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='27'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/koltoinhibitordart.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Sticky Dart' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Range: 30m  (long range) - Fires a dart that will detonate after several seconds. Standard and weak enemies enter a state of panic while the dart is active. When it detonates, the explosion deals kinetic damage to up to 8 nearby enemies and slows their movement speed by 60% for 10 seconds. Standard and weak targets are knocked down by the blast.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Sticky Dart' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Range: 30m  (long range) - Fires a dart that will detonate after several seconds. Standard and weak enemies enter a state of panic while the dart is active. When it detonates, the explosion deals kinetic damage to up to 8 nearby enemies and slows their movement speed by 60% for 10 seconds. Standard and weak targets are knocked down by the blast.'>Sticky Dart<\/b><i class='optional'> - Optional Area Attack <span><u>Level 27 Option<\/u> <\/span><\/i> (Standard or weak enemies only)<\/i><span class='show-level'>Level 27<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Operative<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='4'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/remotedetonationmine.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Fragmentation Grenade' data-content='Level 4 - Range: 30m  (long range) - Deals kinetic damage to the primary target and kinetic damage to up to 7 standard or weak enemies within 5 meters of the primary target. If the primary target is a standard or weak enemy, it is knocked to the ground.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Fragmentation Grenade' data-content='Level 4 - Range: 30m  (long range) - Deals kinetic damage to the primary target and kinetic damage to up to 7 standard or weak enemies within 5 meters of the primary target. If the primary target is a standard or weak enemy, it is knocked to the ground.'>Fragmentation Grenade<\/b><i> - Area Attack (Standard or weak enemies only)<\/i><span class='show-level'>Level 4<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Powertech<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='47'> <u>Advanced Prototype<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/thermaldetonator.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Thermal Detonator' data-content='Level 47 - Range: 30m  (long range) - Hurls a thermal detonator that adheres to the target and detonates after several seconds, exploding for kinetic damage. Standard and weak enemies enter a state of panic when the explosive attaches and are knocked down when it detonates.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Thermal Detonator' data-content='Level 47 - Range: 30m  (long range) - Hurls a thermal detonator that adheres to the target and detonates after several seconds, exploding for kinetic damage. Standard and weak enemies enter a state of panic when the explosive attaches and are knocked down when it detonates.'>Thermal Detonator<\/b><i> - Attack (Standard or weak enemies only), knocks down when explodes<\/i><span class='show-level'>Level 47<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='19'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/abl_bh_pt_ordnance_onslaught.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Deadly Onslaught' data-content='Level 19 - Range: 10m  (short range) - Unleashes a rapid onslaught of ordnance dealing kinetic damage and elemental damage to up to 8 enemies in the targeted area while generating 30 heat over the duration of the channel. Standard and weak targets are knocked down by the blasts. Can be used while moving.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Deadly Onslaught' data-content='Level 19 - Range: 10m  (short range) - Unleashes a rapid onslaught of ordnance dealing kinetic damage and elemental damage to up to 8 enemies in the targeted area while generating 30 heat over the duration of the channel. Standard and weak targets are knocked down by the blasts. Can be used while moving.'>Deadly Onslaught<\/b><i> - Area Attack (Standard or weak enemies only)<\/i><span class='show-level'>Level 19<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Sage<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='4'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/shockwave.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Wave' data-content='Level 4 - Range: 15m  - Deals kinetic damage and knocks back up to 8 enemies within a 15-meter cone in front of you, unbalancing them and immobilizing them for 5 seconds. Standard and weak enemies are additionally knocked down for 3 seconds. Direct damage dealt after 2 seconds ends the immobilize effect prematurely.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Wave' data-content='Level 4 - Range: 15m  - Deals kinetic damage and knocks back up to 8 enemies within a 15-meter cone in front of you, unbalancing them and immobilizing them for 5 seconds. Standard and weak enemies are additionally knocked down for 3 seconds. Direct damage dealt after 2 seconds ends the immobilize effect prematurely.'>Force Wave<\/b><i> - Push (Standard or weak enemies only), can end prematurely<\/i><span class='show-level'>Level 4<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Scoundrel<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='4'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/remotedetonationmine.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Thermal Grenade' data-content='Level 4 - Range: 30m  (long range) - Deals kinetic damage to the primary target and kinetic damage to up to 7 standard or weak enemies within 5 meters of the primary target. If the primary target is a standard or weak enemy, it is knocked to the ground.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Thermal Grenade' data-content='Level 4 - Range: 30m  (long range) - Deals kinetic damage to the primary target and kinetic damage to up to 7 standard or weak enemies within 5 meters of the primary target. If the primary target is a standard or weak enemy, it is knocked to the ground.'>Thermal Grenade<\/b><i> - Area Attack (Standard or weak enemies only)<\/i><span class='show-level'>Level 4<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Sentinel<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='7'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2020\/08\/whirling_blow.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Blade Storm' data-content='Level 7 - Range: 10m  (short range) - Uses the Force to project a wave of energy toward the target, dealing kinetic damage. In addition, standard and weak enemies are knocked senseless, stunned for 4 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Blade Storm' data-content='Level 7 - Range: 10m  (short range) - Uses the Force to project a wave of energy toward the target, dealing kinetic damage. In addition, standard and weak enemies are knocked senseless, stunned for 4 seconds.'>Blade Storm<\/b><i> - Attack (Standard or weak enemies only)<\/i><span class='show-level'>Level 7<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Shadow<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='27'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/shockwave.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Wave' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Range: 15m  - Deals kinetic damage and knocks back up to 8 enemies within a 15-meter cone in front of you, unbalancing them and immobilizing them for 5 seconds. Standard and weak enemies are additionally knocked down for 3 seconds. Direct damage dealt after 2 seconds ends the immobilize effect prematurely.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Wave' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Range: 15m  - Deals kinetic damage and knocks back up to 8 enemies within a 15-meter cone in front of you, unbalancing them and immobilizing them for 5 seconds. Standard and weak enemies are additionally knocked down for 3 seconds. Direct damage dealt after 2 seconds ends the immobilize effect prematurely.'>Force Wave<\/b><i class='optional'> - Optional Push <span><u>Level 27 Option<\/u> <\/span><\/i> (Standard or weak enemies only), can end prematurely<\/i><span class='show-level'>Level 27<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='27'> <u>Infiltration + Serenity<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/lunge.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Shadow Spike' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Dealing damage with Shadow Strike from stealth stuns the target for 2 seconds. Standard and weak enemies are knocked down.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Shadow Spike' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Dealing damage with Shadow Strike from stealth stuns the target for 2 seconds. Standard and weak enemies are knocked down.'>Shadow Spike<\/b><i class='optional'> - Optional Passive <span><u>Level 27 Option<\/u> <\/span><\/i> (Standard or weak enemies only)<\/i><span class='show-level'>Level 27<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Sniper<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='31'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/concussionmissiles.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Cover Pulse' data-content='Level 31 - Detonates an emergency charge that knocks all nearby targets back several meters and immobilizes them for 5 seconds. Damage dealt after 2 seconds ends the effect prematurely. Only usable in cover.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Cover Pulse' data-content='Level 31 - Detonates an emergency charge that knocks all nearby targets back several meters and immobilizes them for 5 seconds. Damage dealt after 2 seconds ends the effect prematurely. Only usable in cover.'>Cover Pulse<\/b><i> - Push, can end prematurely<\/i><span class='show-level'>Level 31<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='4'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/remotedetonationmine.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Fragmentation Grenade' data-content='Level 4 - Range: 35m  - Deals kinetic damage to the primary target and kinetic damage to up to 7 standard or weak enemies within 5 meters of the primary target. If the primary target is a standard or weak enemy, it is knocked to the ground.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Fragmentation Grenade' data-content='Level 4 - Range: 35m  - Deals kinetic damage to the primary target and kinetic damage to up to 7 standard or weak enemies within 5 meters of the primary target. If the primary target is a standard or weak enemy, it is knocked to the ground.'>Fragmentation Grenade<\/b><i> - Area Attack (Standard or weak enemies only)<\/i><span class='show-level'>Level 4<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='15'> <u>Engineering<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/abl_sm_gs_extra_shrapnel.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Explosive Probe' data-content='Level 15 - Range: 35m  - Puts an Explosive Probe on the target that detonates when the target takes damage, dealing kinetic damage to the target. Standard and weak targets are additionally knocked down and set on fire, dealing additional elemental damage over 3 seconds'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Explosive Probe' data-content='Level 15 - Range: 35m  - Puts an Explosive Probe on the target that detonates when the target takes damage, dealing kinetic damage to the target. Standard and weak targets are additionally knocked down and set on fire, dealing additional elemental damage over 3 seconds'>Explosive Probe<\/b><i> - Attack (Standard or weak enemies only)<\/i><span class='show-level'>Level 15<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='60'> <u>Engineering<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/orbitalbombardment.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Orbital Strike' data-content='Level 60 - Range: 35m  - Calls in support from orbiting warships, dealing elemental damage over 9 seconds to up to 8 enemies within 8 meters of the targeted area. Additionally, standard and weak enemies are knocked down by the blasts.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Orbital Strike' data-content='Level 60 - Range: 35m  - Calls in support from orbiting warships, dealing elemental damage over 9 seconds to up to 8 enemies within 8 meters of the targeted area. Additionally, standard and weak enemies are knocked down by the blasts.'>Orbital Strike<\/b><i> - Area Attack (Standard or weak enemies only)<\/i><span class='show-level'>Level 60<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='68'> <u>Marksmanship + Virulence<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/orbitalbombardment.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Orbital Strike' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 35m  - Calls in support from orbiting warships, dealing elemental damage over 9 seconds to up to 8 enemies within 8 meters of the targeted area. Additionally, standard and weak enemies are knocked down by the blasts.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Orbital Strike' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 35m  - Calls in support from orbiting warships, dealing elemental damage over 9 seconds to up to 8 enemies within 8 meters of the targeted area. Additionally, standard and weak enemies are knocked down by the blasts.'>Orbital Strike<\/b><i class='optional'> - Optional Area Attack <span><u>Level 68 Option<\/u> <\/span><\/i> (Standard or weak enemies only)<\/i><span class='show-level'>Level 68<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Sorcerer<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='4'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2020\/08\/overload.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Overload' data-content='Level 4 - Range: 15m  - Deals energy damage and knocks back up to 8 enemies within a 15-meter cone in front of you, binding them in electricity and immobilizing them for 5 seconds. Standard and weak enemies are additionally knocked down for 3 seconds. Direct damage dealt after 2 seconds ends the immobilize effect prematurely.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Overload' data-content='Level 4 - Range: 15m  - Deals energy damage and knocks back up to 8 enemies within a 15-meter cone in front of you, binding them in electricity and immobilizing them for 5 seconds. Standard and weak enemies are additionally knocked down for 3 seconds. Direct damage dealt after 2 seconds ends the immobilize effect prematurely.'>Overload<\/b><i> - Push (Standard or weak enemies only), can end prematurely<\/i><span class='show-level'>Level 4<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Vanguard<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='19'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/abl_tr_va_artillery_blitz.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Artillery Blitz' data-content='Level 19 - Range: 10m  (short range) - Calls down artillery strikes while unleashing plasma blasts that deal kinetic damage and elemental damage to up to 8 enemies in the targeted area while depleting 30 energy cells over the duration of the channel. Standard and weak targets are knocked down by the blasts. Can be used while moving.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Artillery Blitz' data-content='Level 19 - Range: 10m  (short range) - Calls down artillery strikes while unleashing plasma blasts that deal kinetic damage and elemental damage to up to 8 enemies in the targeted area while depleting 30 energy cells over the duration of the channel. Standard and weak targets are knocked down by the blasts. Can be used while moving.'>Artillery Blitz<\/b><i> - Area Attack (Standard or weak enemies only)<\/i><span class='show-level'>Level 19<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='47'> <u>Tactics<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/security.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Assault Plastique' data-content='Level 47 - Range: 30m  (long range) - Throws a moldable plastic explosive that sticks to the target and detonates after several seconds, exploding for kinetic damage. Standard and weak enemies enter a state of panic when the explosive attaches and are knocked down when it detonates.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Assault Plastique' data-content='Level 47 - Range: 30m  (long range) - Throws a moldable plastic explosive that sticks to the target and detonates after several seconds, exploding for kinetic damage. Standard and weak enemies enter a state of panic when the explosive attaches and are knocked down when it detonates.'>Assault Plastique<\/b><i> - Attack (Standard or weak enemies only), knocks down when explodes<\/i><span class='show-level'>Level 47<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><\/div>\n<\/div>\n\n\n\n\n<script>\njQuery(function($) {\n\t$(function () {\n\t  $('[data-toggle=\"popover\"]').popover();\n\t})\n});\n\n\n(function waitForJQuery() {\n    if (typeof jQuery === 'undefined') {\n        setTimeout(waitForJQuery, 100);\n        return;\n    }\n\n    jQuery(function($) {\n\n        $(document).on('click', '.combat-style-abilities-header i', function() {\n\n            var $header = $(this).closest('.combat-style-abilities-header');\n            var $parent = $header.parent();\n\n            \/\/ Find each ability and append its data-content as visible text\n            $parent.find('.little-abilities-list li').each(function() {\n                var $li = $(this);\n                var $lii = $li.find(\"i\");\n                var $liimg = $li.find(\"img\");\n                var content = $li.find('b').attr('data-content');\n                $liimg.css(\"float\",\"right\");\n\n                \/\/ Add dash at the beginning of each list item\n                $li.prepend(document.createTextNode('- '));\n\n                if (content) {\n                    $lii.append(document.createTextNode(': ' + content));\n                }\n            });\n\n            \/\/ Add Movement Abilities after the existing header text\n            $header.find('span').append(' Movement Abilities');\n\n            \/\/ Remove the clickable icon\n            $(this).remove();\n\n        });\n\n    });\n})();\n<\/script>\n\n\n\n<h2>Stuns in Operations and Flashpoints<\/h2>\n<p><img decoding=\"async\" class=\"alignnone size-full wp-image-49520\" src=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/09\/0001_grenade-stuns.jpg\" alt=\"\" width=\"761\" height=\"394\" srcset=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/09\/0001_grenade-stuns.jpg 761w, https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/09\/0001_grenade-stuns-300x155.jpg 300w\" sizes=\"(max-width: 761px) 100vw, 761px\" \/><\/p>\n<p>All Operation bosses and Flashpoint bosses are immune to being stunned, but your stun can be extremely useful against many of the smaller enemies during Operations or Flashpoints, even during boss fights. Some fights even require you to use your stun to keep some of the smaller enemies locked down so they don&#8217;t wipe the group out.<\/p>\n<h2>Stun Grenades<\/h2>\n<p><img decoding=\"async\" class=\"alignnone size-full wp-image-49524\" src=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/09\/0005_stun-grenade.jpg\" sizes=\"(max-width: 761px) 100vw, 761px\" srcset=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/09\/0005_stun-grenade.jpg 761w, https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/09\/0005_stun-grenade-300x155.jpg 300w\" alt=\"\" width=\"761\" height=\"394\" \/><\/p>\n<p>In addition to your abilities, you can add an extra stun to your arsenal by buying or crafting Stun Grenades.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/swtorista.com\/crafting\/icons\/basicgrenade.png\" \/><\/p>\n<p><b>Electro-Stun Grenades<\/b> shock up to 3 targets in the area for energy damage, and stuns them briefly. Tougher enemies are stunned for a shorter duration. Most enemies will be stunned for 6 seconds, strong enemies with a silver star will be stunned for 4 seconds, and elite or stronger enemies with a gold star will be stunned for 2 seconds.<\/p>\n<p><img decoding=\"async\" class=\"alignnone size-full wp-image-49521\" src=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/09\/0002_crafting-grenades.jpg\" sizes=\"(max-width: 761px) 100vw, 761px\" srcset=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/09\/0002_crafting-grenades.jpg 761w, https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/09\/0002_crafting-grenades-300x155.jpg 300w\" alt=\"\" width=\"761\" height=\"394\" \/><\/p>\n<p>Crafting grenades yourself is pretty easy. All players with the <a href=\"https:\/\/swtorista.com\/articles\/swtor-cybertech-crafting-guide\/\">Cybertech crew skill<\/a> can craft the basic blue-bordered grenades, with more and higher-level versions becoming unlocked directly from the Cybertech crew skills trainer as you level up. The purple-bordered versions, which do more damage their their matching blue counterparts, can be learned by first crafting the blue ones, then reverse-engineering them. For every stack of three you reverse-engineer, you have a 60% chance of learning the Advanced purple-bordered version.<\/p>\n<p>You really only need the cheapest version you can find on the GTN, or whichever is cheapest for you to craft, if what you care about is the stun. All versions stuns work the same.<\/p>\n<ul>\n<li><a href=\"https:\/\/swtorista.com\/crafting\/schematic\/7987-v6-electrostun-grenade\"><img decoding=\"async\" src=\"https:\/\/swtorista.com\/crafting\/icons\/basicgrenade.png\" \/><\/a> <b class=\"crafted-item-name\"><a href=\"https:\/\/swtorista.com\/crafting\/schematic\/7987-v6-electrostun-grenade\">V-6 Electro-Stun Grenade<\/a><\/b><\/li>\n<li><a href=\"https:\/\/swtorista.com\/crafting\/schematic\/7988-advanced-v6-electrostun-grenade\"><img decoding=\"async\" src=\"https:\/\/swtorista.com\/crafting\/icons\/basicgrenade.png\" \/><\/a> <b class=\"crafted-item-name\"><a href=\"https:\/\/swtorista.com\/crafting\/schematic\/7988-advanced-v6-electrostun-grenade\">Advanced V-6 Electro-Stun Grenade<\/a><\/b><\/li>\n<li><a href=\"https:\/\/swtorista.com\/crafting\/schematic\/7991-v7-electrostun-grenade\"><img decoding=\"async\" src=\"https:\/\/swtorista.com\/crafting\/icons\/remotedetonationmine.png\" \/><\/a> <b class=\"crafted-item-name\"><a href=\"https:\/\/swtorista.com\/crafting\/schematic\/7991-v7-electrostun-grenade\">V-7 Electro-Stun Grenade<\/a><\/b><\/li>\n<li><a href=\"https:\/\/swtorista.com\/crafting\/schematic\/7990-advanced-v7-electrostun-grenade\"><img decoding=\"async\" src=\"https:\/\/swtorista.com\/crafting\/icons\/remotedetonationmine.png\" \/><\/a> <b class=\"crafted-item-name\"><a href=\"https:\/\/swtorista.com\/crafting\/schematic\/7990-advanced-v7-electrostun-grenade\">Advanced V-7 Electro-Stun Grenade<\/a><\/b><\/li>\n<li><a href=\"https:\/\/swtorista.com\/crafting\/schematic\/7968-v8-electrostun-grenade\"><img decoding=\"async\" src=\"https:\/\/swtorista.com\/crafting\/icons\/advanced_stun_grenade.png\" \/><\/a> <b class=\"crafted-item-name\"><a href=\"https:\/\/swtorista.com\/crafting\/schematic\/7968-v8-electrostun-grenade\">V-8 Electro-Stun Grenade<\/a><\/b><\/li>\n<li><a href=\"https:\/\/swtorista.com\/crafting\/schematic\/7967-advanced-v8-electrostun-grenade\"><img decoding=\"async\" src=\"https:\/\/swtorista.com\/crafting\/icons\/advanced_stun_grenade.png\" \/><\/a> <b class=\"crafted-item-name\"><a href=\"https:\/\/swtorista.com\/crafting\/schematic\/7967-advanced-v8-electrostun-grenade\">Advanced V-8 Electro-Stun Grenade<\/a><\/b><\/li>\n<li><a href=\"https:\/\/swtorista.com\/crafting\/schematic\/7986-v9-electrostun-grenade\"><img decoding=\"async\" src=\"https:\/\/swtorista.com\/crafting\/icons\/advanced_stun_grenade.png\" \/><\/a> <b class=\"crafted-item-name\"><a href=\"https:\/\/swtorista.com\/crafting\/schematic\/7986-v9-electrostun-grenade\">V-9 Electro-Stun Grenade<\/a><\/b><\/li>\n<li><a href=\"https:\/\/swtorista.com\/crafting\/schematic\/7985-advanced-v9-electrostun-grenade\"><img decoding=\"async\" src=\"https:\/\/swtorista.com\/crafting\/icons\/advanced_stun_grenade.png\" \/><\/a> <b class=\"crafted-item-name\"><a href=\"https:\/\/swtorista.com\/crafting\/schematic\/7985-advanced-v9-electrostun-grenade\">Advanced V-9 Electro-Stun Grenade<\/a><\/b><\/li>\n<\/ul>\n<h2>Stuns in PvP<\/h2>\n<p id=\"cXhrkeF\"><img decoding=\"async\" class=\"alignnone size-full wp-image-50127\" src=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/10\/swtor-pvp-stun.jpg\" alt=\"\" width=\"1000\" height=\"563\" srcset=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/10\/swtor-pvp-stun.jpg 1000w, https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/10\/swtor-pvp-stun-300x169.jpg 300w, https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/10\/swtor-pvp-stun-768x432.jpg 768w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><\/p>\n<p>Stuns are incredibly useful in PvP, to stop a player getting to an objective, to finish off an enemy, or to keep them out of the fight for a few seconds. If you are using stuns in PvP though, there&#8217;s something important you need to know.<\/p>\n<p><img decoding=\"async\" class=\"alignnone wp-image-50084 \" src=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/10\/img_6ad1eccba19f1.png\" alt=\"\" width=\"199\" height=\"235\" srcset=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/10\/img_6ad1eccba19f1.png 421w, https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/10\/img_6ad1eccba19f1-254x300.png 254w\" sizes=\"(max-width: 199px) 100vw, 199px\" \/><\/p>\n<p>Resolve is a special a mechanic that only exists in PvP. it affects how much you or an enemy can be stunned. You can see your resolve are circling around your character portrait, or above their head &#8211; it\u2019s a black bar that will partially fill up every time they get stunned, pulled, or pushed. If either you, a teammate, or an enemy is stunned, pulled or pushed too many times, their white bar will fill up and they will be \u201cwhite barred\u201d, and will no longer be able to be stunned for a short period of time. Generally, stuns fill up the resolve bar more than moves like pushes or pulls &#8211; so it&#8217;s sometimes better to hold off on stunning if there is a less-expensive resolve mechanic you can use to stop your opponent if you&#8217;re playing something like Huttball that&#8217;s time-sensitive.<\/p>\n<h2>Slows in PvP<\/h2>\n<p><img decoding=\"async\" class=\"alignnone size-full wp-image-50128\" src=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/10\/swtor-pvp-slow.jpg\" alt=\"\" width=\"1000\" height=\"563\" srcset=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/10\/swtor-pvp-slow.jpg 1000w, https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/10\/swtor-pvp-slow-300x169.jpg 300w, https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2026\/10\/swtor-pvp-slow-768x432.jpg 768w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><\/p>\n<p>Slows are abilities that slow an enemy down instead of stunning them, and in most content, slowing enemies down is pretty pointless. Slow abilities are mainly used in PvP content, to slow down other players from getting to objectives, or slowing them down so they can&#8217;t easily run away. In PvP there&#8217;s also a great reason to try using a slow instead of a stun &#8211; slows tend to fill up a much smaller amount of the resolve bar compared to stuns, so it&#8217;s often better to slow an enemy rather than using a stun on them.<\/p>\n<p>This is a list of all the slows or passives that turn other abilities into slows available in the game by class (or rather, by Combat Style and Discipline). If you click the name of the slow, you can learn about what exactly the slow does, its range, what level you get it at, and where it&#8217;s a choice in your ability tree if it&#8217;s not available by default. Some slows work against all enemies, while others are only for weaker enemies.<\/p>\n<style>\n\n.main-content p b, p strong{\n\tcolor:#c42600;\n}\n\n.main-content p{\n\tmargin:0 auto 30px;\n}\n\n.main-content p a{\n\tcolor:#c42600;\n\ttext-decoration:underline;\n}\n\n.main-content li{\n\ttext-align:left;\n}\n\n.discpline-starter{\n\tmargin-bottom:40px;\n}\n\n\n\/* Discpline Ability List *\/\n\n.discipine-ability-list{\n\tborder-collapse:separate; \n\tborder-spacing:0 20px;\n\tfont-size:14px;\n}\n\n.discipine-ability-list th, .discipine-ability-list td{\n\tpadding:4px;\n}\n\n.discipine-ability-list th{\n\tvertical-align:top;\n\tborder-radius:5px;\n\tcolor: #c42600;\n}\n\n.discipine-ability-list td {\n    vertical-align: top;\n    border-top: 1px silver solid;\n}\n\n.milestone-list b{\n\tcolor: #c42600;\n}\n\n.discipline-ability-level span{\n\tcolor: #c42600;\n\tline-height:1em;\n\tdisplay:block;\n\tfont-weight:bold;\n\tfont-size:20px;\n}\n\n.discipline-ability-icon img{\n\theight:56px;\n\twidth:56px;\n\tmax-width:56px;\n}\n\n.discipline-ability-name{\n\tmargin-bottom:4px;\n}\n\n.discipline-ability-name b{\n\tcolor: #c42600;\n\tdisplay:block;\n\tfont-weight:bold;\n\tline-height:1em;\n}\n\n.discipline-ability-name i{\n\tfont-style:normal;\n\tfont-weight:bold;\n}\n\n.discipline-ability-name i span{\n\tdisplay:block;\n}\n\n\n.discipline-ability-name i span u{\n\tcolor: #c42600;\n}\n\n.discipline-ability-name i span em{\n\tbackground-color: #c42600;\n\tborder-radius:20px;\n\tdisplay: inline-block;\n\tpadding:0 12px;\n\tfont-style:normal;\n\tfont-weight:bold;\n\tcolor:#000;\n\tmargin-left:6px;\n}\n\n.discipline-ability-description i{\n\tline-height:1.5em;\n\tfont-style:normal;\n\tcolor:#c42600;\n}\n\n.discipline-ability-description p{\n\tline-height:1.5em;\n\tfont-style:normal;\n\tpadding-bottom:0;\n\tmargin-bottom:0;\n}\n\n.discipline-ability-description td p:nth-child(2){\n\tdisplay:none;\n}\n\n\/* Three *\/\n\n.three-ability-holder{\n\tbackground-color:rgba(0,0,0,0.2);\n\tpadding:16px;\n\tborder-radius:20px;\n\ttext-align:center;\n\tborder:1px rgba(0,0,0,0.7) solid;\n\tline-height:1.2em;\n}\n\n.three-ability-holder img{\n\tmargin-bottom:10px;\n}\n\n.three-ability-holder b{\n    color: #c42600;\n    line-height: 1em;\n    display: block;\n    padding: 0 20px 10px 0;\n    font-weight: bold;\n}\n\n\n.three-ability-holder p{\n\tfont-size:18px;\n}\n\n.three-ability-holder p:last-child{\n\tmargin-bottom:0;\n}\n\n.chart-left{\n\tborder-top:1px #c42600 solid;\n\tborder-left:1px #c42600 solid;\n\t-webkit-border-top-left-radius: 30px;\n\t-moz-border-radius-topleft: 5px;\n\tborder-top-left-radius: 30px;\n\theight:50px;\n}\n\n.chart-middle{\n\tborder-top:1px #c42600 solid;\n\theight:50px;\n}\n\n.chart-middle span, .chart-middle-top span{\n\twidth:1px;\n\theight:50px;\n\tdisplay:block;\n\tbackground-color:#c42600;\n\tmargin:0 auto;\n}\n\n.chart-right{\n\tborder-top:1px #c42600 solid;\n\tborder-right:1px #c42600 solid;\n\t-webkit-border-top-right-radius: 30px;\n\t-moz-border-radius-topright: 5px;\n\tborder-top-right-radius: 30px;\n\theight:50px;\n}\n\n\/* Little Abilties List*\/\n\n.little-abilities-list{\n\tmargin-bottom:40px;\n\tmargin-left:0;\n\tpadding-left:0;\n\tmargin-top:20px;\n}\n\n.little-abilities-list li{\n\tlist-style-type:none;\n\tmargin-bottom:30px;\n\tmargin-left:0;\n\tpadding-left:0;\n}\n\n.little-abilities-list b{\n\tcolor:#c42600;\n}\n\n.little-abilities-list img {\n    height: 50px;\n    width: 50px;\n    border: 1px #34c3ff groove;\n    background-color: #34c3ff;\n    border-radius: 10px;\n    margin-right: 10px;\n}\n\n.little-abilities-list i{\n\tfont-style: normal;\n}\n\n.little-abilities-list i span u {\n    color: #c42600;\n}\n\n.little-abilities-list i span em {\n    background-color: #c42600;\n    border-radius: 20px;\n    display: inline-block;\n    padding: 0 12px;\n    font-style: normal;\n    font-size: 18px;\n    font-weight: bold;\n    color: #000;\n    margin-left: 6px;\n}\n\n\/* Popover *\/\n\n.popover{\n\tbackground-color:rgb(255,255,255);\n\tfont-family: 'Lato', sans-serif;\n    font-size: 18px;\n    font-weight:normal;\n    color:#000;\n}\n\n.popover-title{\n\tbackground-color: rgba(0,20,26,1);\n\tborder:1px #000 solid;\n\tcolor:#fff;\n}\n\n.popover.right>.arrow:after{\n\tborder-right-color:rgb(3,75,99);\n}\n\n.discpline-divider{\n\theight:1px;\n\tborder-top:5px #c42600 solid;\n\tmargin-top:40px;\n\tpadding-top:40px;\n}\n\n\/* Awward *\/\n\n.about-a-class-discipline .col-md-6{\n\twidth:100% !important;\n\tfloat:none !important;\n\tpadding-right: 0px !important;\n    padding-left: 0px !important;\n}\n\n\n\/* NEW *\/\n\n\/* About a class *\/\nh1{\n\tmargin-bottom:20px;\n}\n\n#content a{\n\tcolor:#c42600;\n\ttext-decoration: underline;\n}\n.about-a-class-top{\n\tmargin-bottom:30px;\n}\n\n.about-a-class-discipline .col-md-6{\n\t\n}\n\n.about-a-class-discipline .col-md-6:first-child img{\n\twidth:90%;\n}\n\n\n.about-a-class-discipline ul:first-of-type{\n\tborder:1px rgba(255, 99, 71,0.1) solid;\n\tpadding:20px;\n\tborder-radius:10px;\n\tmargin-bottom:20px;\n\ttext-align: center\n}\n\n.about-a-class-discipline ul:first-of-type li{\n\twidth:22%;\n\tpadding:2%;\n\tdisplay:inline-block;\n\tvertical-align:top;\n\tline-height:1em;\n\ttext-align: center\n\t\n}\n\n.about-a-class-discipline ul:first-of-type li img{\n\tdisplay:block;\n\tmargin:0 auto 10px;\n}\n\n.about-a-class-discipline ul li{\n\tmargin-bottom:10px;\n\tclear:both;\n\tline-height:1em;\n}\n\n.about-a-class-discipline p strong{\n\tclear:both;\n\tdisplay:block;\n}\n\n.about-a-class-discipline ul li img{\n\tfloat:left; \n\tmargin:0 10px 10px 0;\n}\n\n.about-a-class-discipline ul li strong{\n\tcolor:#c42600;\n}\n\n.about-a-class-combat-style{\n\tpadding-top:50px;\n\tborder-top:8px #c42600 solid;\n\tmargin-top:50px;\n\n}\n\n.about-a-class-additional{\n\twidth:800px;\n\tmax-width:800px;\n\tmargin:50px auto 0;\n}\n\n.about-a-class-additional-romance{\n\ttext-align:center;\n}\n\n.about-a-class-hide{\n\tdisplay:none;\n}\n\n\n.about-a-class-discipline h4{\n\tdisplay:none;\n}\n\n.large-choice-highlight{\n\tbackground-color:rgba(255, 99, 71,0.1);\n\tborder:2px #c42600 solid;\n\tpadding:20px;\n\tborder-radius:20px;\n\tmargin-top:20px;\n}\n\n.large-choice-highlight h3{\n\tmargin-top:0;\n}\n\n\n\/* Treeview*\/\n\n.tree-view-holder{\n\ttext-align:center;\n}\n\n.tree-view {\n    margin-bottom: 20px;\n    background-color: #000d18;\n    display: inline-block;\n    padding: 30px;\n    border-radius: 10px;\n}\n\n.treeview-single-branch{\n\tmargin:0 auto 20px;\n\tbackground-image:url(https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2022\/05\/class-guides-background-tree.jpg);\n\tbackground-repeat: no-repeat;\n\tbackground-position: 50px center\n}\n\n.tree-view .treeview-single-branch:last-child{\n\tmargin:0 auto 0px;\n}\n\n.treeview-single-branch b{\n\tline-height:56px;\n\tvertical-align:middle;\n\tmargin-right:20px;\n}\n\n#content .treeview-single-branch b a{\n\tcolor:#fff;\n}\n\n.treeview-single-branch img{\n\tvertical-align:middle;\n\theight:56px;\n\twidth:56px;\n\tmargin:10px;\n\tborder:1px #0f4d6c solid;\n\tborder-radius:5px;\n\tbackground-color: #000d18;\n}\n\n.tree-view-holder-solo .tree-view, .tree-view-holder-flashpoints .tree-view, .tree-view-holder-operations\t .tree-view{\n\tpadding:10px;\n}\n\n.tree-view-holder-solo .treeview-single-branch b, .tree-view-holder-flashpoints .treeview-single-branch b, .tree-view-holder-operations .treeview-single-branch b{\n\tmargin-right:0;\n}\n\n.tree-view-holder-solo  b{\n\tcolor:#00FE00 ;\n}\n\n.tree-view-holder-solo .treeview-single-branch img.tree-choice-suggestion-solo{\n\tborder: 3px #00FE00 solid;\n    border-radius: 10px;\n}\n\n.tree-view-holder-flashpoints  b{\n\tcolor:#43c4ef ;\n}\n\n.tree-view-holder-flashpoints .treeview-single-branch img.tree-choice-suggestion-flashpoints{\n\tborder: 3px #43c4ef solid;\n    border-radius: 10px;\n}\n\n.tree-view-holder-operations  b{\n\tcolor:#BF00FD;\n}\n\n.tree-view-holder-operations .treeview-single-branch img.tree-choice-suggestion-operations{\n\tborder: 3px #BF00FD solid;\n    border-radius: 10px;\n}\n\n.treeview-single-branch img.tree-choice-suggested-table{\n\tcolor:#c42600;\n\tfont-style:italic;\n}\n\n\/* Show Hide Level *\/\n.opacitylevel{\n\topacity:0.4;\n}\n.opacitylevel .show-level{\n\tdisplay:inline-block;\n}\nli.opacitylevel {\n    border: 1px red solid;\n    padding: 10px;\n    border-radius: 10px;\n}\n.show-level{\n    background-color: red;\n    border-radius: 20px;\n    display: none;\n    padding: 0 12px;\n    font-style: normal;\n    font-size: 18px;\n    font-weight: bold;\n    margin-left: 6px;\n}\n.treeview-single-branch.opacitylevel{\n\tbackground-color: rgba(255, 0, 0,0.4);\n}\nh3.opacitylevel{\n\tcolor:red;\n}\n.opacitylevel .three-ability-holder b{\n\tcolor:red;\n}\n.opacitylevel .discipline-ability-level span, .opacitylevel .discipline-ability-name b{\n\tcolor:red;\n}\n\n.three-ability-holder .other-ability-description, .discipline-ability-description .other-ability-description{\n\tdisplay:none;\n}\n\n.three-suggested-choices-paragraphs{\n\tpadding:20px;\n\tclear:both;\n\tborder:1px silver solid;\n\tmargin-top:20px;\n}\n\n.three-suggested-choices-paragraphs p:last-child{\n\tmargin-bottom:0;\n\tpadding-bottom:0;\n}\n\n.tree-view .popover {\n width: 700px;\n}\n\n.tree-choice-suggested-paragraph{\n\tclear:both;\n}\n\n.tree-choice-suggested-paragraph img {\n    float: left;\n    margin-right: 6px;\n}\n\n\/* simple rotation *\/\n\n.simple-rotation-title, .after-rotation-title, .below-max-level-title, .below-max-level-title, .gear-title, .guides-title {\n\n\tdisplay:inline-block;\n\tbackground-color: #c42600;\n\tcolor:#fff;\n\tpadding:10px 20px;\n\tmargin-top:40px;\n\tfont-weight:bold;\n}\n.after-rotation-title{\n\tbackground-color: #4b9bdf;\n\tcolor:#fff;\n}\n\n.below-max-level-title{\n\tbackground-color: #b36200;\n\tcolor:#fff;\n    display:none;\n}\n\n.gear-title{\n\tbackground-color: #D4AF37;\n\tcolor:#fff;\n}\n\n.guides-title{\n\tbackground-color: #00755E;\n\tcolor:#fff;\n}\n\n.simple-rotation{\n\tbackground-color: rgba(255, 99, 71,0.3);\n    border: 2px #c42600 solid;\n    padding:20px;\n}\n\n.simple-rotation h2{\n\tmargin-top:0;\n}\n\n.simple-rotation ul {\n    padding-left: 0;\n    margin-left: 0;\n}\n\n.simple-rotation li {\n    clear: both;\n    border-bottom: 1px #c42600 solid;\n    margin-bottom: 10px;\n    padding-bottom: 10px;\n    list-style-type: none;\n    padding-left: 0;\n    margin-left: 0;\n}\n\n.simple-rotation ul li:last-child{\n\tborder-bottom:0;\n\n}\n\n.simple-rotation li img {\n    float: left;\n    height: 50px;\n    width: 50px;\n    border: 1px #34c3ff groove;\n    background-color: #34c3ff;\n    border-radius: 10px;\n    margin-right: 10px;\n     margin-bottom: 10px;\n}\n\n.simple-rotation p b, .simple-rotation p strong{\n\tcolor: #c42600;\n    border-top: 2px #c42600 solid;\n    display: block;\n    margin: 40px -10px 0;\n    text-transform: uppercase;\n    background-color: rgba(0,0,0,0.1);\n    padding: 10px 20px;\n}\n\n.simple-rotation p img {\n    height: 50px;\n    width: 50px;\n    border: 1px #34c3ff groove;\n    background-color: #34c3ff;\n    border-radius: 10px;\n}\n\n.simple-rotation p img.full-size {\n    height: auto;\n    width: auto;\n}\n\n\/* Below max level *\/\n\n.below-max-level{\n\tbackground-color: #ffd19a;\n    border: 2px #b36200 solid;\n    padding:20px;\n    margin-bottom:40px;\n    display:none;\n}\n\n.below-max-level h2{\n\tborder-color:#b36200;\n\tmargin-top:0;\n}\n\n.main-content .below-max-level p b, .below-max-level p strong{\n\tcolor:#b36200;\n}\n\n.below-max-level ul, .below-max-level ol {\n    padding-left: 20px;\n    margin-left: 0;\n}\n\n.below-max-level li {\n    margin-bottom: 6px;\n    padding-bottom: 10px;\n    padding-left: 0;\n    margin-left: 0;\n}\n\n.below-max-level li:last-child {\n    padding-bottom: 0px;\n}\n\n.below-max-level ol > li::marker {\n  font-weight: bold;\n}\n\n\n\/* After rotation *\/\n\n.after-rotation{\n\tbackground-color: #b5ddff;\n    border: 2px #4b9bdf solid;\n    padding:20px;\n    margin-bottom:40px;\n}\n\n.after-rotation h2{\n\tborder-color:#4b9bdf;\n\tmargin-top:0;\n}\n\n.main-content .after-rotation p b, .after-rotation p strong{\n\tcolor:#075393;\n}\n\n.after-rotation ul, .after-rotation ol {\n    padding-left: 20px;\n    margin-left: 0;\n}\n\n.after-rotation li {\n    margin-bottom: 6px;\n    padding-bottom: 10px;\n    padding-left: 0;\n    margin-left: 0;\n}\n\n.after-rotation li:last-child {\n    padding-bottom: 0px;\n}\n\n.after-rotation ol > li::marker {\n  font-weight: bold;\n}\n\n\/* Gear Holder *\/\n\n.gear-holder{\n\tbackground-color: #FAFAD2;\n    border: 2px #D4AF37 solid;\n    padding:20px;\n    margin-bottom:40px;\n}\n\n.main-content .gear-holder p b, .gear-holder p strong{\n\tcolor:#b36200;\n}\n\n.gear-holder ul, .gear-holder ol {\n    padding-left: 20px;\n    margin-left: 0;\n}\n\n#content .gear-holder a{\n\tcolor:#996515;\n}\n\n\/* guides Holder *\/\n\n.guides-holder{\n\tbackground-color: \t#98FB98;\n    border: 2px #00755E solid;\n    padding:20px;\n    margin-bottom:40px;\n}\n\n.main-content .guides-holder p b, .guides-holder p strong{\n\tcolor:#00755E;\n}\n\n.guides-holder ul, .guides-holder ol {\n    padding-left: 20px;\n    margin-left: 0;\n}\n\n#content .guides-holder a{\n\tcolor:#00755E;\n}\n\n\/* Next *\/\n\n.discipline-description p:first-child{\n\tdisplay:none\n}\n\n.discipline-description h4, .discipline-description img{\n\tdisplay:none;\n}\n.discipline-list ul li:last-child{\n\tdisplay:none;\n}\n.layout-choose-a-class-page .about-a-class-discipline ul:first-of-type li, .discpline-starter ul:first-of-type li{\n\twidth: 19%;\n}\n\n.about-class-thanks{\npadding:10px;\nborder:1px silver solid;\nborder-radius:5px;\nmargin:20px 0;\n}\n\n.about-class-thanks p{\n    font-size:14px;\n    line-height:1em;\n    margin-bottom:10px;\n}\n\n.about-class-thanks p em{\n    display:inline-block;\n    margin-bottom:20px;\n}\n\n.after-rotation-title{\n\tbackground-color: #4b9bdf;\n\tcolor:#fff;\n}\n\n\/* Toc *\/\n\n#content .table-of-contents-discipline-guide {\n\tmargin-left:0;\n\tpadding-left:0;\n}\n\n#content .table-of-contents-discipline-guide li{\n\tlist-style-type: none;\n\tdisplay:inline-block;\n\tmargin-right:6px;\n\tmargin-bottom:6px;\n}\n\n#content .table-of-contents-discipline-guide li a{\n\tdisplay: inline-block;\n\tpadding:6px 12px;\n\tborder-radius: 5px;\n\ttext-decoration: none;\n\tborder:1px transparent solid;\n}\n\n#content .table-of-contents-discipline-guide li a:hover{\n\ttext-decoration: underline;\n}\n\n#content  .table-of-contents-discipline-guide li.toc-start a{\n\tborder:1px #c42600 solid;\n\tbackground-color:#fff;\n\tcolor:#000;\n}\n\n#content  .table-of-contents-discipline-guide li.toc-rotation a{\n\tbackground-color:#c42600;\n\tcolor:#fff;\n}\n\n#content  .table-of-contents-discipline-guide li.toc-gear a{\n\tbackground-color:#D4AF37;\n\tcolor:#fff;\n}\n\n#content  .table-of-contents-discipline-guide li.toc-guides a{\n\tbackground-color:#00755E;\n\tcolor:#fff;\n}\n\n#content  .table-of-contents-discipline-guide li.toc-abilities a{\n\tborder:1px #c42600 solid;\n\tbackground-color:#fff;\n\tcolor:#000;\n}\n\n#content  .table-of-contents-discipline-guide li.toc-tree a{\n\tbackground-color:#000080;\n\tcolor:#fff;\n}\n\n#content  .table-of-contents-discipline-guide li.toc-list a{\n\tborder:1px #c42600 solid;\n\tbackground-color:#fff;\n\tcolor:#000;\n}\n\n<\/style>\n<style>\n\n\n.combat-ability-type-holder-holder {\n  column-count: 2;\n  column-gap: 20px;\n}\n\n.combat-ability-type-holder {\n  break-inside: avoid;\n  box-sizing: border-box;\n  margin-bottom:30px;\n}\n\n.combat-ability-type-holder .little-abilities-list{\n\tmargin-bottom:0;\n\tfont-size:18px;\n}\n\n.combat-ability-type-holder .little-abilities-list img{\n\tvertical-align: middle;\n\tfloat:left;\n} \n\n.combat-ability-type-holder .little-abilities-list li{\n\tmargin-top:4px;\n\tclear:both;\n\tmargin-bottom:4px;\n}\n\n.combat-style-abilities-header{\n\ttext-decoration: none;\n\tfont-weight:bold;\n\tborder-bottom:2px #c42600 solid;\n\tpadding-bottom:0px;\n\tmargin-bottom:0;\n\tdisplay:block;\n}\n\n.combat-style-abilities-header span {\n    background-color: #c42600;\n    color: #fff;\n    padding: 10px 6px;\n    display: inline-block;\n}\n\n.little-abilities-list i span u{\n\ttext-decoration: none;\n}\n\n.combat-ability-type-holder .little-abilities-list {\n    margin-bottom: 0;\n    border-left: 2px #b1e5ff solid;\n    padding-left: 20px;\n    padding-top:20px;\n    background: linear-gradient(141deg, rgba(224, 248, 255, 1) 0%, rgba(224, 248, 255, 0) 100%);\n    margin-top: 0px;\n    padding-bottom:16px;\n}\n\n.combat-ability-type-holder  .popover-title{\n  background-color: #c42600;\n}\n\n.combat-style-abilities-header i{\n  background-color: #d3d3d3;\n    color: #00;\n    padding: 10px 16px;\n    display: inline-block;\n    float:right;\n    cursor: pointer;\n    font-style:normal;\n}\n.combat-style-abilities-header i:hover{\n  background-color:#c42600;\n  color:#fff;\n}\n.combat-style-abilities-header i:before{\n  content: \"+\";\n}\n<\/style>\n\n\n<div class='combat-ability-type-holder-holder'>\n\n<div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Assassin<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='35'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/movementslowed.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Slow' data-content='Level 35 - Range: 10m  (short range) - Deals kinetic damage and slows the targets movement speed by 50% for 6 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Slow' data-content='Level 35 - Range: 10m  (short range) - Deals kinetic damage and slows the targets movement speed by 50% for 6 seconds.'>Force Slow<\/b><i> - Slow<\/i><span> - Slows slow the enemy down, making it hard for them to run away.<\/span><span class='show-level'>Level 35<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='10'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/shadowwalk.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Stealth' data-content='Level 10 - Enters stealth mode, increasing your stealth level by 15 and making you difficult to detect. While in stealth, movement speed is slowed by 15%. Your companion will not react to enemy attacks while in stealth. Most hostile actions prematurely end the effect. Cannot be used in combat.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Stealth' data-content='Level 10 - Enters stealth mode, increasing your stealth level by 15 and making you difficult to detect. While in stealth, movement speed is slowed by 15%. Your companion will not react to enemy attacks while in stealth. Most hostile actions prematurely end the effect. Cannot be used in combat.'>Stealth<\/b><i> - Stealth<\/i><span class='show-level'>Level 10<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='15'> <u>Darkness<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/abl_si_as_depredating_volts.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Depredating Volts' data-content='Level 15 - Range: 10m  (short range) - Deals energy damage to the target and consumes 40 Force over the duration of the channel. Slows the movement speed of the target by 50% and stuns weak or standard enemies while channeled. This ability can be channeled while moving.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Depredating Volts' data-content='Level 15 - Range: 10m  (short range) - Deals energy damage to the target and consumes 40 Force over the duration of the channel. Slows the movement speed of the target by 50% and stuns weak or standard enemies while channeled. This ability can be channeled while moving.'>Depredating Volts<\/b><i> - Attack<\/i><span class='show-level'>Level 15<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='47'> <u>Darkness<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/crushingdarkness.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Wither' data-content='Level 47 - Range: 10m  (short range) - Causes up to 8 targets to wither under the weight of the Force, dealing kinetic damage, slowing the movement speed of all affected targets by 30% for 10 seconds, and weakening all affected targets for 45 seconds. Weakened targets deal 5% less melee and ranged damage. Does not damage sleeping, lifted, or incapacitated enemies. This ability generates a high amount of threat.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Wither' data-content='Level 47 - Range: 10m  (short range) - Causes up to 8 targets to wither under the weight of the Force, dealing kinetic damage, slowing the movement speed of all affected targets by 30% for 10 seconds, and weakening all affected targets for 45 seconds. Weakened targets deal 5% less melee and ranged damage. Does not damage sleeping, lifted, or incapacitated enemies. This ability generates a high amount of threat.'>Wither<\/b><i> - Area Attack<\/i><span class='show-level'>Level 47<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='39'> <u>Deception<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/upgrade_buff.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Voltaic Defense' data-content='Level 39 - One of three choices made on the Ability Tree at level 39. - Voltage stacks built by Voltaic Slash increases your damage reduction by 5% per stack. In addition, Voltaic Slash slows its target by 50% for 6 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Voltaic Defense' data-content='Level 39 - One of three choices made on the Ability Tree at level 39. - Voltage stacks built by Voltaic Slash increases your damage reduction by 5% per stack. In addition, Voltaic Slash slows its target by 50% for 6 seconds.'>Voltaic Defense<\/b><i class='optional'> - Optional Passive <span><u>Level 39 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 39<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='27'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/forceslam.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Magnetism' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Force Cloak increases movement speed by 50%. Force Speed lasts 1 second longer and slows all enemies within 5 meters by 75% for 2.5 seconds when activated.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Magnetism' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Force Cloak increases movement speed by 50%. Force Speed lasts 1 second longer and slows all enemies within 5 meters by 75% for 2.5 seconds when activated.'>Force Magnetism<\/b><i class='optional'> - Optional Passive <span><u>Level 27 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 27<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='68'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/Severing_Slash_6_0.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Severing Slash' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 5m  (melee range) - Strikes targets in a cone, dealing weapon damage, immobilizing targets for 2 seconds, then slowing them for an additional 6 seconds once the immobilize effect wears off.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Severing Slash' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 5m  (melee range) - Strikes targets in a cone, dealing weapon damage, immobilizing targets for 2 seconds, then slowing them for an additional 6 seconds once the immobilize effect wears off.'>Severing Slash<\/b><i class='optional'> - Optional Area Attacks <span><u>Level 68 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 68<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Commando<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='51'> <u>Gunnery<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/cripplingfire.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Cover Fire' data-content='Level 51 - Full Auto and Boltstorm slow the targets movement speed by 70% for 3 seconds with each hit.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Cover Fire' data-content='Level 51 - Full Auto and Boltstorm slow the targets movement speed by 70% for 3 seconds with each hit.'>Cover Fire<\/b><i> - Passive<\/i><span class='show-level'>Level 51<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='27'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/probedroid.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Advanced Recon Droid' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Range: 10m  (short range) - Fires off probes that scan the area for stealth opponents for 15 seconds and grants Droid Overwatch which increases your damage reduction while stunned by 30%. Revealed targets are immobilized and all enemies within the field are slowed by 30%.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Advanced Recon Droid' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Range: 10m  (short range) - Fires off probes that scan the area for stealth opponents for 15 seconds and grants Droid Overwatch which increases your damage reduction while stunned by 30%. Revealed targets are immobilized and all enemies within the field are slowed by 30%.'>Advanced Recon Droid<\/b><i class='optional'> - Optional Stealth Detection <span><u>Level 27 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 27<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='27'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/forcetrinket2.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Sticky Grenade' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Range: 30m  (long range) - Throws a sticky grenade that will detonate after several seconds. Standard and weak enemies enter a state of panic when the grenade is active. The explosion deals kinetic damage to up to 8 enemies when it detonates and slows their movement speed by 60% for 10 seconds. Standard and weak targets are knocked down by the blast.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Sticky Grenade' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Range: 30m  (long range) - Throws a sticky grenade that will detonate after several seconds. Standard and weak enemies enter a state of panic when the grenade is active. The explosion deals kinetic damage to up to 8 enemies when it detonates and slows their movement speed by 60% for 10 seconds. Standard and weak targets are knocked down by the blast.'>Sticky Grenade<\/b><i class='optional'> - Optional Area Attack <span><u>Level 27 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 27<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Guardian<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='47'> <u>Focus<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2020\/08\/forceexhaustion.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Exhaustion' data-content='Level 47 - Range: 10m  (short range) - Progressively slows the target from 50% to 5% movement speed over 3 seconds and deals kinetic damage each second. At the end of the duration, the target is crushed and takes additional kinetic damage.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Exhaustion' data-content='Level 47 - Range: 10m  (short range) - Progressively slows the target from 50% to 5% movement speed over 3 seconds and deals kinetic damage each second. At the end of the duration, the target is crushed and takes additional kinetic damage.'>Force Exhaustion<\/b><i> - Attack<\/i><span class='show-level'>Level 47<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='47'> <u>Vigilance<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2020\/08\/abl_jk_gu_censuring_slice.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Whirling Blade' data-content='Level 47 - Range: 30m  (long range) - Hurls the main-hand lightsaber at a target dealing weapon damage and slowing its movement speed by 50% for 3 seconds. Only usable on targets at or below 30% max health. Replaces Dispatch.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Whirling Blade' data-content='Level 47 - Range: 30m  (long range) - Hurls the main-hand lightsaber at a target dealing weapon damage and slowing its movement speed by 50% for 3 seconds. Only usable on targets at or below 30% max health. Replaces Dispatch.'>Whirling Blade<\/b><i> - Attack<\/i><span class='show-level'>Level 47<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='27'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/whirling_blow.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Blade Burst' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Blade Storm does damage to additional enemies around your target and slows them by 50% for 6 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Blade Burst' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Blade Storm does damage to additional enemies around your target and slows them by 50% for 6 seconds.'>Blade Burst<\/b><i class='optional'> - Optional Passive <span><u>Level 27 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 27<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='73'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2020\/08\/legsweep.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Purifying Sweep' data-content='Level 73 - One of three choices made on the Ability Tree at level 73. - For the Defense discipline, Force Sweep slows the targets it damages by 60% for 10 seconds. For the Vigilance and Focus disciplines, Force Sweep and Vigilant Thrust sunder the targets they damage for 45 seconds. Sundered targets have their armor rating decreased by 20%.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Purifying Sweep' data-content='Level 73 - One of three choices made on the Ability Tree at level 73. - For the Defense discipline, Force Sweep slows the targets it damages by 60% for 10 seconds. For the Vigilance and Focus disciplines, Force Sweep and Vigilant Thrust sunder the targets they damage for 45 seconds. Sundered targets have their armor rating decreased by 20%.'>Purifying Sweep<\/b><i class='optional'> - Optional Passive <span><u>Level 73 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 73<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Gunslinger<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='73'> <u>Dirty Fighting<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/improvisedmine.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Incendiary Mine' data-content='Level 73 - Increases the duration of your Scrambling Field by 5 seconds. In addition, when you activate Hightail It, you detonate an Incendiary Mine that deals internal damage to all nearby enemies over the duration. Targets that remain within are additionally slowed by 70% for the duration. Lasts 8 seconds. Does not affect sleeping or incapacitated targets.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Incendiary Mine' data-content='Level 73 - Increases the duration of your Scrambling Field by 5 seconds. In addition, when you activate Hightail It, you detonate an Incendiary Mine that deals internal damage to all nearby enemies over the duration. Targets that remain within are additionally slowed by 70% for the duration. Lasts 8 seconds. Does not affect sleeping or incapacitated targets.'>Incendiary Mine<\/b><i> - Passive<\/i><span class='show-level'>Level 73<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='15'> <u>Dirty Fighting<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/fraggrenade.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Shrap Bomb' data-content='Level 15 - Range: 35m  - Hurls a bomb that explodes with razor-sharp shrapnel in a 5-meter radius, dealing internal bleed damage on impact and internal bleed damage over 24 seconds to up to 8 targets. Targets damaged this way are slowed by 30% for the duration.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Shrap Bomb' data-content='Level 15 - Range: 35m  - Hurls a bomb that explodes with razor-sharp shrapnel in a 5-meter radius, dealing internal bleed damage on impact and internal bleed damage over 24 seconds to up to 8 targets. Targets damaged this way are slowed by 30% for the duration.'>Shrap Bomb<\/b><i> - Area Attack<\/i><span class='show-level'>Level 15<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='39'> <u>Dirty Fighting<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/upgrade_debuff.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Wounding Impair' data-content='Level 39 - One of three choices made on the Ability Tree at level 39. - Wounding Shots deals 10% more weapon damage and slows the target by 50% for 6 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Wounding Impair' data-content='Level 39 - One of three choices made on the Ability Tree at level 39. - Wounding Shots deals 10% more weapon damage and slows the target by 50% for 6 seconds.'>Wounding Impair<\/b><i class='optional'> - Optional Passive <span><u>Level 39 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 39<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='47'> <u>Saboteur<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/firebomb.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Incendiary Grenade' data-content='Level 47 - Range: 35m  - Throws an incendiary device that sets the target area on fire, dealing elemental damage over 9 seconds to up to 8 targets within 8 meters and slowing all affected targets by 50% while they remain in the target area. Only one incendiary grenade can be active at a time.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Incendiary Grenade' data-content='Level 47 - Range: 35m  - Throws an incendiary device that sets the target area on fire, dealing elemental damage over 9 seconds to up to 8 targets within 8 meters and slowing all affected targets by 50% while they remain in the target area. Only one incendiary grenade can be active at a time.'>Incendiary Grenade<\/b><i> - Area Attack<\/i><span class='show-level'>Level 47<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='23'> <u>Sharpshooter<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/upgrade_increaseTargets.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Shrap Shot' data-content='Level 23 - One of three choices made on the Ability Tree at level 23. - Aimed Shot deals splash damage to nearby targets and slows them by 30% for 6 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Shrap Shot' data-content='Level 23 - One of three choices made on the Ability Tree at level 23. - Aimed Shot deals splash damage to nearby targets and slows them by 30% for 6 seconds.'>Shrap Shot<\/b><i class='optional'> - Optional Passive <span><u>Level 23 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 23<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Juggernaut<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='47'> <u>Rage<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2020\/08\/forceCrush.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Crush' data-content='Level 47 - Range: 10m  (short range) - Progressively slows the target from 50% to 5% movement speed over 3 seconds and deals kinetic damage each second. At the end of the duration, the target is crushed and takes additional kinetic damage.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Crush' data-content='Level 47 - Range: 10m  (short range) - Progressively slows the target from 50% to 5% movement speed over 3 seconds and deals kinetic damage each second. At the end of the duration, the target is crushed and takes additional kinetic damage.'>Force Crush<\/b><i> - Attack<\/i><span class='show-level'>Level 47<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='47'> <u>Vengeance<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2020\/03\/hew.jpg' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Hew' data-content='Level 47 - Range: 30m  (long range) - Hurls the main-hand lightsaber at a target dealing weapon damage and slowing its movement speed by 50% for 3 seconds. Only usable on targets at or below 30% max health. Replaces Vicious Throw.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Hew' data-content='Level 47 - Range: 30m  (long range) - Hurls the main-hand lightsaber at a target dealing weapon damage and slowing its movement speed by 50% for 3 seconds. Only usable on targets at or below 30% max health. Replaces Vicious Throw.'>Hew<\/b><i> - Attack<\/i><span class='show-level'>Level 47<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='73'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2020\/03\/smash.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Crushing Fist' data-content='Level 73 - One of three choices made on the Ability Tree at level 73. - For the Immortal discipline, Smash slows the targets it damages by 60% for 10 seconds. For the Vengeance and Rage disciplines, Smash and Vengeful Slam sunder the targets they damage for 45 seconds. Sundered targets have their armor rating decreased by 20%.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Crushing Fist' data-content='Level 73 - One of three choices made on the Ability Tree at level 73. - For the Immortal discipline, Smash slows the targets it damages by 60% for 10 seconds. For the Vengeance and Rage disciplines, Smash and Vengeful Slam sunder the targets they damage for 45 seconds. Sundered targets have their armor rating decreased by 20%.'>Crushing Fist<\/b><i class='optional'> - Optional Passive <span><u>Level 73 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 73<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='27'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/whirling_blow.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Projected Scream' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Force Scream does damage to additional enemies around your target and slows them by 50% for 6 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Projected Scream' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Force Scream does damage to additional enemies around your target and slows them by 50% for 6 seconds.'>Projected Scream<\/b><i class='optional'> - Optional Passive <span><u>Level 27 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 27<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Marauder<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='56'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2020\/08\/conaldualsaberthrowmarauder.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Dual Saber Throw' data-content='Level 56 - Range: 30m  (long range) - Throws both lightsabers in a straight line towards the target, dealing weapon damage to up to 8 enemies directly in front of you up to 30 meters away. Affected enemies are slowed by 50% for 6 seconds. Requires two lightsabers.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Dual Saber Throw' data-content='Level 56 - Range: 30m  (long range) - Throws both lightsabers in a straight line towards the target, dealing weapon damage to up to 8 enemies directly in front of you up to 30 meters away. Affected enemies are slowed by 50% for 6 seconds. Requires two lightsabers.'>Dual Saber Throw<\/b><i> - Area Attack<\/i><span class='show-level'>Level 56<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='47'> <u>Fury<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2020\/08\/forceCrush.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Crush' data-content='Level 47 - Range: 10m  (short range) - Progressively slows the target from 50% to 5% movement speed over 3 seconds and deals kinetic damage each second. At the end of the duration, the target is crushed and takes additional kinetic damage.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Crush' data-content='Level 47 - Range: 10m  (short range) - Progressively slows the target from 50% to 5% movement speed over 3 seconds and deals kinetic damage each second. At the end of the duration, the target is crushed and takes additional kinetic damage.'>Force Crush<\/b><i> - Attack<\/i><span class='show-level'>Level 47<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='27'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/jediKnight.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Snaring Slash' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Vicious Slash, Massacre and Ravage slow targets they hit by 50% for 10 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Snaring Slash' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Vicious Slash, Massacre and Ravage slow targets they hit by 50% for 10 seconds.'>Snaring Slash<\/b><i class='optional'> - Optional Passive <span><u>Level 27 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 27<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Mercenary<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='23'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/jetBoost.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Jet Boost' data-content='Level 23 - Blasts 8 nearby enemies back and away. Targets hit by this take elemental damage and have their movement slowed by 50% for 4 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Jet Boost' data-content='Level 23 - Blasts 8 nearby enemies back and away. Targets hit by this take elemental damage and have their movement slowed by 50% for 4 seconds.'>Jet Boost<\/b><i> - Push<\/i><span class='show-level'>Level 23<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='51'> <u>Arsenal<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/cripplingfire.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Pinning Fire' data-content='Level 51 - Unload and Blazing Bolts slow the targets movement speed by 70% for 3 seconds with each hit.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Pinning Fire' data-content='Level 51 - Unload and Blazing Bolts slow the targets movement speed by 70% for 3 seconds with each hit.'>Pinning Fire<\/b><i> - Passive<\/i><span class='show-level'>Level 51<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='27'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/probedroid.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Hunter Killer Droid' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Range: 10m  (short range) - Fires off probes that scan the area for stealth opponents for 15 seconds and grants Droid Overwatch which increases your damage reduction while stunned by 30%. Revealed targets are immobilized and all enemies within the field are slowed by 30%.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Hunter Killer Droid' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Range: 10m  (short range) - Fires off probes that scan the area for stealth opponents for 15 seconds and grants Droid Overwatch which increases your damage reduction while stunned by 30%. Revealed targets are immobilized and all enemies within the field are slowed by 30%.'>Hunter Killer Droid<\/b><i class='optional'> - Optional Stealth Detection <span><u>Level 27 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 27<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='27'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/koltoinhibitordart.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Sticky Dart' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Range: 30m  (long range) - Fires a dart that will detonate after several seconds. Standard and weak enemies enter a state of panic while the dart is active. When it detonates, the explosion deals kinetic damage to up to 8 nearby enemies and slows their movement speed by 60% for 10 seconds. Standard and weak targets are knocked down by the blast.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Sticky Dart' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Range: 30m  (long range) - Fires a dart that will detonate after several seconds. Standard and weak enemies enter a state of panic while the dart is active. When it detonates, the explosion deals kinetic damage to up to 8 nearby enemies and slows their movement speed by 60% for 10 seconds. Standard and weak targets are knocked down by the blast.'>Sticky Dart<\/b><i class='optional'> - Optional Area Attack <span><u>Level 27 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 27<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Operative<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='23'> <u>Concealment<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/upgrade_damageDirect_weapon.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Relentless Blades' data-content='Level 23 - One of three choices made on the Ability Tree at level 23. - Laceration no longer costs energy, deals 10% more damage and slows the target by 50% for 6 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Relentless Blades' data-content='Level 23 - One of three choices made on the Ability Tree at level 23. - Laceration no longer costs energy, deals 10% more damage and slows the target by 50% for 6 seconds.'>Relentless Blades<\/b><i class='optional'> - Optional Passive <span><u>Level 23 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 23<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='35'> <u>Lethality<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/stickygrenade.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Corrosive Grenade' data-content='Level 35 - Range: 30m  (long range) - Hurls a grenade that spews poisonous acid in a 5-meter radius, dealing internal poison damage on impact and internal poison damage over 24 seconds to up to 8 targets. Targets damaged this way are slowed by 30% for the duration.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Corrosive Grenade' data-content='Level 35 - Range: 30m  (long range) - Hurls a grenade that spews poisonous acid in a 5-meter radius, dealing internal poison damage on impact and internal poison damage over 24 seconds to up to 8 targets. Targets damaged this way are slowed by 30% for the duration.'>Corrosive Grenade<\/b><i> - Area Attack<\/i><span class='show-level'>Level 35<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='23'> <u>Lethality<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/upgrade_damageDirect_weapon.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Corrosive Impair' data-content='Level 23 - One of three choices made on the Ability Tree at level 23. - Corrosive Assault deals 10% additional weapon damage and slows the target by 50% for 6 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Corrosive Impair' data-content='Level 23 - One of three choices made on the Ability Tree at level 23. - Corrosive Assault deals 10% additional weapon damage and slows the target by 50% for 6 seconds.'>Corrosive Impair<\/b><i class='optional'> - Optional Passive <span><u>Level 23 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 23<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Powertech<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='27'> <u>Pyrotech<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/abl_bhtr_ptvg_accelerated_reel.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Heat Chain' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Grappling hook is engulfed in fire and places Heat Chain on the target. This deals elemental damage and slows the target over 6 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Heat Chain' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Grappling hook is engulfed in fire and places Heat Chain on the target. This deals elemental damage and slows the target over 6 seconds.'>Heat Chain<\/b><i class='optional'> - Optional Passive <span><u>Level 27 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 27<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='51'> <u>Pyrotech<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/bountyhunter.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Superheated Flamethrower' data-content='Level 51 - Flame Burst, Flame Sweep, and Immolate grant Superheated Flamethrower, increasing the damage dealt by your next Searing Wave by 50% and causing it to slow affected targets by 45% for 3 seconds. This effect stacks up to 2 times.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Superheated Flamethrower' data-content='Level 51 - Flame Burst, Flame Sweep, and Immolate grant Superheated Flamethrower, increasing the damage dealt by your next Searing Wave by 50% and causing it to slow affected targets by 45% for 3 seconds. This effect stacks up to 2 times.'>Superheated Flamethrower<\/b><i> - Passive<\/i><span class='show-level'>Level 51<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='39'> <u>Shield Tech<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/electronics.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Heat Release' data-content='Level 39 - One of three choices made on the Ability Tree at level 39. - Grants a stack of Heat Release for every target hit by Heat Blast. Each stack increases Shield Rating by 1%. Max stacks of 4 for 10 seconds. In addition targets are slowed by 20% for 6 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Heat Release' data-content='Level 39 - One of three choices made on the Ability Tree at level 39. - Grants a stack of Heat Release for every target hit by Heat Blast. Each stack increases Shield Rating by 1%. Max stacks of 4 for 10 seconds. In addition targets are slowed by 20% for 6 seconds.'>Heat Release<\/b><i class='optional'> - Optional Passive <span><u>Level 39 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 39<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='60'> <u>Shield Tech<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/oilslick.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Oil Slick' data-content='Level 60 - Sprays an oil slick over 10 meters for 10 seconds. Enemies that enter and remain within the oil slick become unbalanced, slowed by 70% and suffer a 15% melee and ranged accuracy loss.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Oil Slick' data-content='Level 60 - Sprays an oil slick over 10 meters for 10 seconds. Enemies that enter and remain within the oil slick become unbalanced, slowed by 70% and suffer a 15% melee and ranged accuracy loss.'>Oil Slick<\/b><i> - Defensive<\/i><span class='show-level'>Level 60<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='43'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/probedroid.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Advanced Terminator Droid' data-content='Level 43 - One of three choices made on the Ability Tree at level 43. - Range: 10m  (short range) - Fires off a Terminator Droid to scan the area for 15 seconds, revealing stealthed opponents and immobilizing them for 3 seconds. In addition, all enemies inside the field of the Terminator Droid have their accuracy reduced by 10% and are slowed by 30%.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Advanced Terminator Droid' data-content='Level 43 - One of three choices made on the Ability Tree at level 43. - Range: 10m  (short range) - Fires off a Terminator Droid to scan the area for 15 seconds, revealing stealthed opponents and immobilizing them for 3 seconds. In addition, all enemies inside the field of the Terminator Droid have their accuracy reduced by 10% and are slowed by 30%.'>Advanced Terminator Droid<\/b><i class='optional'> - Optional Detection <span><u>Level 43 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 43<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='64'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/creepingterror.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Suppressive Tools' data-content='Level 64 - One of three choices made on the Ability Tree at level 64. - Magnetic Blast, Flame Burst, and Flame Sweep reduce the movement speed of affected targets by 25% for 3 seconds. Additionally, Neural Dart slows the target by 50% for 6 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Suppressive Tools' data-content='Level 64 - One of three choices made on the Ability Tree at level 64. - Magnetic Blast, Flame Burst, and Flame Sweep reduce the movement speed of affected targets by 25% for 3 seconds. Additionally, Neural Dart slows the target by 50% for 6 seconds.'>Suppressive Tools<\/b><i class='optional'> - Optional Passive <span><u>Level 64 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 64<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Sage<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='1'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/cloakofpain.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Reach' data-content='Level 1 - Increases the range of Project, Mind Snap, Force in Balance, and Force Slow by 20 meters. Also increases the duration of Force Lift to 60 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Reach' data-content='Level 1 - Increases the range of Project, Mind Snap, Force in Balance, and Force Slow by 20 meters. Also increases the duration of Force Lift to 60 seconds.'>Force Reach<\/b><i> - Passive<\/i><span class='show-level'>Level 1<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='4'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/jediconsular.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Telekinetic Throw' data-content='Level 4 - Range: 30m  (long range) - Deals kinetic damage to the target and consumes 40 force over the duration of the channel. Also slows the movement speed of the target by 50% and immobilizes weak and standard enemies.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Telekinetic Throw' data-content='Level 4 - Range: 30m  (long range) - Deals kinetic damage to the target and consumes 40 force over the duration of the channel. Also slows the movement speed of the target by 50% and immobilizes weak and standard enemies.'>Telekinetic Throw<\/b><i> - Attack<\/i><span class='show-level'>Level 4<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='35'> <u>Balance<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/forcedrain.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Psychic Barrier' data-content='Level 35 - Reduces the pushback suffered while activating Force Serenity by 75% and Telekinetic Throw by 100%. Targets hit by Force in Balance have a 30% chance to emit a Resonant Pulse, damaging itself and up to 7 targets within 5 meters with internal damage. Targets affected by Shifted Balances Slow have a 50% chance to have the slow reapplied and dealing damage to the target.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Psychic Barrier' data-content='Level 35 - Reduces the pushback suffered while activating Force Serenity by 75% and Telekinetic Throw by 100%. Targets hit by Force in Balance have a 30% chance to emit a Resonant Pulse, damaging itself and up to 7 targets within 5 meters with internal damage. Targets affected by Shifted Balances Slow have a 50% chance to have the slow reapplied and dealing damage to the target.'>Psychic Barrier<\/b><i> - Passive<\/i><span class='show-level'>Level 35<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='35'> <u>Balance<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/abl_jc_sa_resonant_pulse.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Resonant Pulse' data-content='Level 35 - Targets hit by Force in Balance have a 30% chance to emit a Resonant Pulse, damaging itself and up to 7 targets within 5 meters with internal damage. Shifted Balance slows targets by 50% for 6 seconds. Targets affected by this have a 50% chance to have the slow reapplied and suffering internal damage.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Resonant Pulse' data-content='Level 35 - Targets hit by Force in Balance have a 30% chance to emit a Resonant Pulse, damaging itself and up to 7 targets within 5 meters with internal damage. Shifted Balance slows targets by 50% for 6 seconds. Targets affected by this have a 50% chance to have the slow reapplied and suffering internal damage.'>Resonant Pulse<\/b><i> - Hidden Passive<\/i><span class='show-level'>Level 35<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='15'> <u>Telekinetics<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/force.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Cascading Force' data-content='Level 15 - Increases the maximum range of your Force attacks by 5 meters. Additionally, Telekinetic Wave immobilizes all affected targets for 0.5 seconds and slows all affected targets by 50% for 6 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Cascading Force' data-content='Level 15 - Increases the maximum range of your Force attacks by 5 meters. Additionally, Telekinetic Wave immobilizes all affected targets for 0.5 seconds and slows all affected targets by 50% for 6 seconds.'>Cascading Force<\/b><i> - Hidden Passive<\/i><span class='show-level'>Level 15<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='27'> <u>Telekinetics<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/pileofrubble.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Clarity' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Project deals bonus damage to slowed targets and increases your movement speed by 20%.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Clarity' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Project deals bonus damage to slowed targets and increases your movement speed by 20%.'>Clarity<\/b><i class='optional'> - Optional Passive <span><u>Level 27 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 27<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='23'> <u>Telekinetics<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/shad_pass_kinetic_bastion.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Power of the Force' data-content='Level 23 - One of three choices made on the Ability Tree at level 23. - Range: 30m  (long range) - Sends a wave of telekinetic energy that deals kinetic damage to up to a single target. Additionally, Power of the Force immobilizes all affected targets for 0.5 seconds and slows all affected targets by 50% for 6 seconds. Additionally, Power of the Force overwhelms its targets for 45 seconds. Overwhelmed targets take an additional 10% damage from area attacks. Replaces Telekinetic Wave.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Power of the Force' data-content='Level 23 - One of three choices made on the Ability Tree at level 23. - Range: 30m  (long range) - Sends a wave of telekinetic energy that deals kinetic damage to up to a single target. Additionally, Power of the Force immobilizes all affected targets for 0.5 seconds and slows all affected targets by 50% for 6 seconds. Additionally, Power of the Force overwhelms its targets for 45 seconds. Overwhelmed targets take an additional 10% damage from area attacks. Replaces Telekinetic Wave.'>Power of the Force<\/b><i class='optional'> - Optional Attack <span><u>Level 23 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 23<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='60'> <u>Telekinetics<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/abl_jc_sa_telekinetic_burst.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Telekinetic Burst' data-content='Level 60 - Range: 35m  - Summons a burst of telekinetic power that deals kinetic damage and slows the target by 30% for 3 seconds. Telekinetic Burst increases your damage reduction by 5% for 10 seconds. Stacks up to 3 times. Replaces Disturbance.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Telekinetic Burst' data-content='Level 60 - Range: 35m  - Summons a burst of telekinetic power that deals kinetic damage and slows the target by 30% for 3 seconds. Telekinetic Burst increases your damage reduction by 5% for 10 seconds. Stacks up to 3 times. Replaces Disturbance.'>Telekinetic Burst<\/b><i> - Attack<\/i><span class='show-level'>Level 60<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='15'> <u>Telekinetics<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/telekineticBlast.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Telekinetic Wave' data-content='Level 15 - Range: 35m  - Sends a wave of telekinetic energy that deals kinetic damage to up to 8 targets within 8 meters of the primary target. Additionally, Telekinetic Wave immobilizes all affected targets for 0.5 seconds and slows all affected targets by 50% for 6 seconds. Telekinetic Wave overwhelms its targets for 45 seconds. Overwhelmed targets take an additional 10% damage from area attacks.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Telekinetic Wave' data-content='Level 15 - Range: 35m  - Sends a wave of telekinetic energy that deals kinetic damage to up to 8 targets within 8 meters of the primary target. Additionally, Telekinetic Wave immobilizes all affected targets for 0.5 seconds and slows all affected targets by 50% for 6 seconds. Telekinetic Wave overwhelms its targets for 45 seconds. Overwhelmed targets take an additional 10% damage from area attacks.'>Telekinetic Wave<\/b><i> - Area Attack<\/i><span class='show-level'>Level 15<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='73'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/damagevulnerability.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Confound' data-content='Level 73 - One of three choices made on the Ability Tree at level 73. - Targets affected by your Weaken Mind are slowed by 30% for its duration.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Confound' data-content='Level 73 - One of three choices made on the Ability Tree at level 73. - Targets affected by your Weaken Mind are slowed by 30% for its duration.'>Confound<\/b><i class='optional'> - Optional Passive <span><u>Level 73 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 73<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Scoundrel<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='27'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/bloomingshot.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Browbeater' data-content='Level 27 - Increases the damage dealt by Vital Shot and the healing done by Slow-release Medpac by 5%.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Browbeater' data-content='Level 27 - Increases the damage dealt by Vital Shot and the healing done by Slow-release Medpac by 5%.'>Browbeater<\/b><i> - Passive<\/i><span class='show-level'>Level 27<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='31'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/slowreleasestimpak.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Slow-release Medpac' data-content='Level 31 - Range: 30m  (long range) - Injects the target with slow-release medicine that heals over 21 seconds. Stacks up to 2 times.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Slow-release Medpac' data-content='Level 31 - Range: 30m  (long range) - Injects the target with slow-release medicine that heals over 21 seconds. Stacks up to 2 times.'>Slow-release Medpac<\/b><i> - Heal<\/i><span class='show-level'>Level 31<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='23'> <u>Ruffian<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/upgrade_damageDirect_weapon.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Brutal Impair' data-content='Level 23 - One of three choices made on the Ability Tree at level 23. - Brutal Shots deals 10% additional weapon damage and slows the target by 50% for 6 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Brutal Impair' data-content='Level 23 - One of three choices made on the Ability Tree at level 23. - Brutal Shots deals 10% additional weapon damage and slows the target by 50% for 6 seconds.'>Brutal Impair<\/b><i class='optional'> - Optional Passive <span><u>Level 23 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 23<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='35'> <u>Ruffian<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/fraggrenade.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Shrap Bomb' data-content='Level 35 - Range: 30m  (long range) - Hurls a bomb that explodes with razor-sharp shrapnel in a 5-meter radius, dealing internal bleed damage on impact and internal bleed damage over 24 seconds to up to 8 targets. Targets damaged this way are slowed by 30% for the duration.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Shrap Bomb' data-content='Level 35 - Range: 30m  (long range) - Hurls a bomb that explodes with razor-sharp shrapnel in a 5-meter radius, dealing internal bleed damage on impact and internal bleed damage over 24 seconds to up to 8 targets. Targets damaged this way are slowed by 30% for the duration.'>Shrap Bomb<\/b><i> - Area Attack<\/i><span class='show-level'>Level 35<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='60'> <u>Sawbones<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/accomplishedsawbones.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Accomplished Sawbones' data-content='Level 60 - Increases the critical healing bonus of Underworld Medicine and Kolto Pack by 10%. In addition, healing a target with Emergency Medpac or Kolto Pack will refresh the duration of your Slow-release Medpac on that target, if that target has 2 stacks of your Slow-release Medpac.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Accomplished Sawbones' data-content='Level 60 - Increases the critical healing bonus of Underworld Medicine and Kolto Pack by 10%. In addition, healing a target with Emergency Medpac or Kolto Pack will refresh the duration of your Slow-release Medpac on that target, if that target has 2 stacks of your Slow-release Medpac.'>Accomplished Sawbones<\/b><i> - Passive<\/i><span class='show-level'>Level 60<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='68'> <u>Sawbones<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/firstaid.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Healing Hand' data-content='Level 68 - Increases the critical chance of Slow-release Medpac by 3%. Additionally, Kolto Pack makes its target resistant for 45 seconds. Resistant targets have their elemental and internal damage reduction increased by 3%.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Healing Hand' data-content='Level 68 - Increases the critical chance of Slow-release Medpac by 3%. Additionally, Kolto Pack makes its target resistant for 45 seconds. Resistant targets have their elemental and internal damage reduction increased by 3%.'>Healing Hand<\/b><i> - Passive<\/i><span class='show-level'>Level 68<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='35'> <u>Sawbones<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/medkit.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Medpac Mastery' data-content='Level 35 - Each tick of Slow-release Medpac, Kolto Cloud, and Kolto Waves has a 10% chance to grant Upper Hand. This effect cannot occur more than once every 6 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Medpac Mastery' data-content='Level 35 - Each tick of Slow-release Medpac, Kolto Cloud, and Kolto Waves has a 10% chance to grant Upper Hand. This effect cannot occur more than once every 6 seconds.'>Medpac Mastery<\/b><i> - Passive<\/i><span class='show-level'>Level 35<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='1'> <u>Sawbones<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/scound_pass_prolonged_prescription.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Prolonged Prescription' data-content='Level 1 - Increases the duration of Slow-release Medpac by 3 seconds. Additionally, Pugnacity grants Prolonged Prescription when activated, making your next Kolto Pack or Underworld Medicine activate instantly. '> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Prolonged Prescription' data-content='Level 1 - Increases the duration of Slow-release Medpac by 3 seconds. Additionally, Pugnacity grants Prolonged Prescription when activated, making your next Kolto Pack or Underworld Medicine activate instantly. '>Prolonged Prescription<\/b><i> - Hidden Passive<\/i><span class='show-level'>Level 1<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='23'> <u>Scrapper<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/upgrade_damageDirect_weapon.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Relentless Fists' data-content='Level 23 - One of three choices made on the Ability Tree at level 23. - Sucker Punch no longer costs energy, deals 10% more damage and slows the target by 50% for 6 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Relentless Fists' data-content='Level 23 - One of three choices made on the Ability Tree at level 23. - Sucker Punch no longer costs energy, deals 10% more damage and slows the target by 50% for 6 seconds.'>Relentless Fists<\/b><i class='optional'> - Optional Passive <span><u>Level 23 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 23<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Sentinel<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='56'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2020\/08\/conaldualsaberthrowsentinal.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Twin Saber Throw' data-content='Level 56 - Range: 30m  (long range) - Throws both lightsabers in a straight line towards the target, dealing weapon damage to up to 8 enemies directly in front of you up to 30 meters away. Affected enemies are slowed by 50% for 6 seconds. Requires two lightsabers.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Twin Saber Throw' data-content='Level 56 - Range: 30m  (long range) - Throws both lightsabers in a straight line towards the target, dealing weapon damage to up to 8 enemies directly in front of you up to 30 meters away. Affected enemies are slowed by 50% for 6 seconds. Requires two lightsabers.'>Twin Saber Throw<\/b><i> - Area Attack<\/i><span class='show-level'>Level 56<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='47'> <u>Concentration<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2020\/08\/forceexhaustion.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Exhaustion' data-content='Level 47 - Range: 10m  (short range) - Progressively slows the target from 50% to 5% movement speed over 3 seconds and deals kinetic damage each second. At the end of the duration, the target is crushed and takes additional kinetic damage.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Exhaustion' data-content='Level 47 - Range: 10m  (short range) - Progressively slows the target from 50% to 5% movement speed over 3 seconds and deals kinetic damage each second. At the end of the duration, the target is crushed and takes additional kinetic damage.'>Force Exhaustion<\/b><i> - Attack<\/i><span class='show-level'>Level 47<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='27'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/jediKnight.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Snaring Slash' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Slash, Blade Rush and Blade Barrage slow targets they hit by 50% for 10 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Snaring Slash' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Slash, Blade Rush and Blade Barrage slow targets they hit by 50% for 10 seconds.'>Snaring Slash<\/b><i class='optional'> - Optional Passive <span><u>Level 27 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 27<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Shadow<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='35'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/movementslowed.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Slow' data-content='Level 35 - Range: 10m  (short range) - Deals kinetic damage and slows the targets movement speed by 50% for 6 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Slow' data-content='Level 35 - Range: 10m  (short range) - Deals kinetic damage and slows the targets movement speed by 50% for 6 seconds.'>Force Slow<\/b><i> - Slow<\/i><span> - Slows slow the enemy down, making it hard for them to run away.<\/span><span class='show-level'>Level 35<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='10'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/shadowwalk.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Stealth' data-content='Level 10 - Enters stealth mode, increasing your stealth level by 15 and making you difficult to detect. While in stealth, movement speed is slowed by 15%. Your companion will not react to enemy attacks while in stealth. Most hostile actions prematurely end the effect. Cannot be used in combat.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Stealth' data-content='Level 10 - Enters stealth mode, increasing your stealth level by 15 and making you difficult to detect. While in stealth, movement speed is slowed by 15%. Your companion will not react to enemy attacks while in stealth. Most hostile actions prematurely end the effect. Cannot be used in combat.'>Stealth<\/b><i> - Stealth<\/i><span class='show-level'>Level 10<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='39'> <u>Infiltration<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/upgrade_buff.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Visionary Defense' data-content='Level 39 - One of three choices made on the Ability Tree at level 39. - Clairvoyance stacks built by Clairvoyant Strike increases your damage reduction by 5% per stack. In addition, Clairvoyant Strike slows its target by 50% for 6 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Visionary Defense' data-content='Level 39 - One of three choices made on the Ability Tree at level 39. - Clairvoyance stacks built by Clairvoyant Strike increases your damage reduction by 5% per stack. In addition, Clairvoyant Strike slows its target by 50% for 6 seconds.'>Visionary Defense<\/b><i class='optional'> - Optional Passive <span><u>Level 39 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 39<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='15'> <u>Kinetic Combat<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/abl_jc_sh_cascading_debris.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Cascading Debris' data-content='Level 15 - Range: 10m  (short range) - Deals kinetic damage to the target and consumes 40 Force over the duration of the channel. Slows the movement speed of the target by 50% and stuns weak or standard enemies while channeled. This ability can be channeled while moving.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Cascading Debris' data-content='Level 15 - Range: 10m  (short range) - Deals kinetic damage to the target and consumes 40 Force over the duration of the channel. Slows the movement speed of the target by 50% and stuns weak or standard enemies while channeled. This ability can be channeled while moving.'>Cascading Debris<\/b><i> - Attack<\/i><span class='show-level'>Level 15<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='39'> <u>Kinetic Combat<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/upgrade_addAOE.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Gloom Ward' data-content='Level 39 - One of three choices made on the Ability Tree at level 39. - Each time you consume a charge of Kinetic Ward the cooldown of Mass Mind Control is reduced by 2 seconds. If Kinetic Ward is broken by damage it deals damage to nearby targets, generates a high amount of threat and finishes the cooldowns of Force Breach and Slow Time.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Gloom Ward' data-content='Level 39 - One of three choices made on the Ability Tree at level 39. - Each time you consume a charge of Kinetic Ward the cooldown of Mass Mind Control is reduced by 2 seconds. If Kinetic Ward is broken by damage it deals damage to nearby targets, generates a high amount of threat and finishes the cooldowns of Force Breach and Slow Time.'>Gloom Ward<\/b><i class='optional'> - Optional Passive <span><u>Level 39 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 39<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='73'> <u>Kinetic Combat<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/sonicboom.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Harnessed Shadows' data-content='Level 73 - Project and Slow Time grant Harnessed Shadows, which makes the next Cascading Debris used uninterruptable and immune to pushback. In addition, each stack increases the damage dealt by your next Cascading Debris by 15%. Stacks up to 3 times. At 3 stacks, each tick of Cascading Debris grants Shadow Protection, which increases damage reduction by 1%. Shadow Protection stacks up to 4 times and lasts 12 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Harnessed Shadows' data-content='Level 73 - Project and Slow Time grant Harnessed Shadows, which makes the next Cascading Debris used uninterruptable and immune to pushback. In addition, each stack increases the damage dealt by your next Cascading Debris by 15%. Stacks up to 3 times. At 3 stacks, each tick of Cascading Debris grants Shadow Protection, which increases damage reduction by 1%. Shadow Protection stacks up to 4 times and lasts 12 seconds.'>Harnessed Shadows<\/b><i> - Passive<\/i><span class='show-level'>Level 73<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='68'> <u>Kinetic Combat<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/abl_jc_sh_PulsatingForce.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Pulsating Force' data-content='Level 68 - Deflection grants Pulsating Force, causing all enemies within 8 meters to deal 15% less Force and tech damage. This effect lasts for the duration of Deflection. Additionally, damage dealt by Force Breach and Slow Time is increased by 30%.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Pulsating Force' data-content='Level 68 - Deflection grants Pulsating Force, causing all enemies within 8 meters to deal 15% less Force and tech damage. This effect lasts for the duration of Deflection. Additionally, damage dealt by Force Breach and Slow Time is increased by 30%.'>Pulsating Force<\/b><i> - Passive<\/i><span class='show-level'>Level 68<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='47'> <u>Kinetic Combat<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/attackslowed.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Slow Time' data-content='Level 47 - Range: 10m  (short range) - Slows the passage of time for up to 8 targets, dealing kinetic damage, slowing the movement speed of all affected targets by 30% for 10 seconds, and weakening all affected targets for 45 seconds. Weakened targets deal 5% less melee and ranged damage. Does not damage sleeping, lifted, or incapacitated enemies. This ability generates a high amount of threat.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Slow Time' data-content='Level 47 - Range: 10m  (short range) - Slows the passage of time for up to 8 targets, dealing kinetic damage, slowing the movement speed of all affected targets by 30% for 10 seconds, and weakening all affected targets for 45 seconds. Weakened targets deal 5% less melee and ranged damage. Does not damage sleeping, lifted, or incapacitated enemies. This ability generates a high amount of threat.'>Slow Time<\/b><i> - Area Attack<\/i><span class='show-level'>Level 47<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='68'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/Severing_Slash_6_0_shadow.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Cleaving Cut' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 5m  (melee range) - Strikes targets in a cone, dealing weapon damage and slowing their movement speed by 50% and applying Kinetic Veil to you for 3 seconds. Kinetic Veil increases the damage of your Force attacks by 5% and your damage reduction by 5% for each target hit with Cleaving Cut. Requires a double-bladed lightsaber or electrostaff.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Cleaving Cut' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 5m  (melee range) - Strikes targets in a cone, dealing weapon damage and slowing their movement speed by 50% and applying Kinetic Veil to you for 3 seconds. Kinetic Veil increases the damage of your Force attacks by 5% and your damage reduction by 5% for each target hit with Cleaving Cut. Requires a double-bladed lightsaber or electrostaff.'>Cleaving Cut<\/b><i class='optional'> - Optional Area Attacks <span><u>Level 68 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 68<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='27'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/abl_sijc_assh_gaitmanip_motioncontrol.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Magnetism' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Force Cloak increases movement speed by 50%. Force Speed lasts 1 second longer and slows all enemies within 5 meters by 75% for 2.5 seconds when activated.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Magnetism' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Force Cloak increases movement speed by 50%. Force Speed lasts 1 second longer and slows all enemies within 5 meters by 75% for 2.5 seconds when activated.'>Force Magnetism<\/b><i class='optional'> - Optional Passive <span><u>Level 27 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 27<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Sniper<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='68'> <u>Engineering<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/abl_ag_sn_maim.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Maim' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 10m  (short range) - Hurl a virbroknife with debilitating precision, dealing energy damage and stunning the target for 4 seconds. When the effect wears off the targets movement speed is slowed by 75% for 3 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Maim' data-content='Level 68 - One of three choices made on the Ability Tree at level 68. - Range: 10m  (short range) - Hurl a virbroknife with debilitating precision, dealing energy damage and stunning the target for 4 seconds. When the effect wears off the targets movement speed is slowed by 75% for 3 seconds.'>Maim<\/b><i class='optional'> - Optional Stun <span><u>Level 68 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 68<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='47'> <u>Engineering<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/plasmaprobe.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Plasma Probe' data-content='Level 47 - Range: 35m  - Deploys a probe that attacks the target area, dealing elemental damage over 9 seconds to up to 8 targets within 8 meters and slowing all affected by 50% while they remain in the target area. Only one Plasma Probe can be active at a time.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Plasma Probe' data-content='Level 47 - Range: 35m  - Deploys a probe that attacks the target area, dealing elemental damage over 9 seconds to up to 8 targets within 8 meters and slowing all affected by 50% while they remain in the target area. Only one Plasma Probe can be active at a time.'>Plasma Probe<\/b><i> - Area Attack<\/i><span class='show-level'>Level 47<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='23'> <u>Marksmanship<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/upgrade_increaseTargets.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Shrap Shot' data-content='Level 23 - One of three choices made on the Ability Tree at level 23. - Ambush deals splash damage to nearby targets and slows them by 30% for 6 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Shrap Shot' data-content='Level 23 - One of three choices made on the Ability Tree at level 23. - Ambush deals splash damage to nearby targets and slows them by 30% for 6 seconds.'>Shrap Shot<\/b><i class='optional'> - Optional Passive <span><u>Level 23 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 23<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='15'> <u>Virulence<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/stickygrenade.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Corrosive Grenade' data-content='Level 15 - Range: 35m  - Hurls a grenade that spews poisonous acid in a 5-meter radius, dealing internal poison damage on impact and internal poison damage over 24 seconds to up to 8 targets. Targets damaged this way are slowed by 30% for the duration.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Corrosive Grenade' data-content='Level 15 - Range: 35m  - Hurls a grenade that spews poisonous acid in a 5-meter radius, dealing internal poison damage on impact and internal poison damage over 24 seconds to up to 8 targets. Targets damaged this way are slowed by 30% for the duration.'>Corrosive Grenade<\/b><i> - Area Attack<\/i><span class='show-level'>Level 15<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='39'> <u>Virulence<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/upgrade_debuff.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Corrosive Impair' data-content='Level 39 - One of three choices made on the Ability Tree at level 39. - Cull deals 10% more weapon damage and slows the target by 50% for 6 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Corrosive Impair' data-content='Level 39 - One of three choices made on the Ability Tree at level 39. - Cull deals 10% more weapon damage and slows the target by 50% for 6 seconds.'>Corrosive Impair<\/b><i class='optional'> - Optional Passive <span><u>Level 39 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 39<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='73'> <u>Virulence<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/corrosivemine.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Corrosive Mine' data-content='Level 73 - Increases the duration of your Ballistic Shield by 5 seconds. In addition, when you activate Covered Escape, you detonate an Corrosive Mine that deals internal damage to all nearby enemies over the duration. Targets that remain within are additionally slowed by 70% for the duration. Lasts 8 seconds. Does not affect sleeping or incapacitated targets.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Corrosive Mine' data-content='Level 73 - Increases the duration of your Ballistic Shield by 5 seconds. In addition, when you activate Covered Escape, you detonate an Corrosive Mine that deals internal damage to all nearby enemies over the duration. Targets that remain within are additionally slowed by 70% for the duration. Lasts 8 seconds. Does not affect sleeping or incapacitated targets.'>Corrosive Mine<\/b><i> - Passive<\/i><span class='show-level'>Level 73<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Sorcerer<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='4'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2020\/08\/sithsorcerer.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Lightning' data-content='Level 4 - Range: 30m  (long range) - Deals energy damage to the target and consumes 40 force over the duration of the channel. Also slows the movement speed of the target by 50% and immobilizes weak and standard enemies.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Force Lightning' data-content='Level 4 - Range: 30m  (long range) - Deals energy damage to the target and consumes 40 force over the duration of the channel. Also slows the movement speed of the target by 50% and immobilizes weak and standard enemies.'>Force Lightning<\/b><i> - Attack<\/i><span class='show-level'>Level 4<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='1'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/cloakofpain.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Transmission' data-content='Level 1 - Increases the range of Shock, Jolt, Death Field, and Force Slow by 20 meters. Also increases the duration of Whirlwind to 60 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Transmission' data-content='Level 1 - Increases the range of Shock, Jolt, Death Field, and Force Slow by 20 meters. Also increases the duration of Whirlwind to 60 seconds.'>Transmission<\/b><i> - Passive<\/i><span class='show-level'>Level 1<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='15'> <u>Lightning<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2020\/08\/chainLightning.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Chain Lightning' data-content='Level 15 - Range: 35m  - Delivers an arc of lightning that deals energy damage to up to 8 targets within 8 meters of the primary target. Additionally, Chain Lightning immobilizes all affected targets for 0.5 seconds and slows all affected targets by 50% for 6 seconds. Chain Lightning overwhelms its targets for 45 seconds. Overwhelmed targets take an additional 10% damage from area attacks.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Chain Lightning' data-content='Level 15 - Range: 35m  - Delivers an arc of lightning that deals energy damage to up to 8 targets within 8 meters of the primary target. Additionally, Chain Lightning immobilizes all affected targets for 0.5 seconds and slows all affected targets by 50% for 6 seconds. Chain Lightning overwhelms its targets for 45 seconds. Overwhelmed targets take an additional 10% damage from area attacks.'>Chain Lightning<\/b><i> - Area Attack<\/i><span class='show-level'>Level 15<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='27'> <u>Lightning<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/shock.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Finish Them' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Shock deals bonus damage and returns force when hitting targets affected by slows and increases your movement speed by 20%. This can only occur once every 8 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Finish Them' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Shock deals bonus damage and returns force when hitting targets affected by slows and increases your movement speed by 20%. This can only occur once every 8 seconds.'>Finish Them<\/b><i class='optional'> - Optional Passive <span><u>Level 27 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 27<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='23'> <u>Lightning<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/ass_pass_dark_bastion.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Halted Offensive' data-content='Level 23 - One of three choices made on the Ability Tree at level 23. - Range: 35m  - Delivers an arc of lightning that deals energy damage. Halted Offensive immobilizes all affected targets for 0.5 seconds and slows all affected targets by 50% for 6 seconds. Additionally, Halted Offensive overwhelms its targets for 45 seconds. Overwhelmed targets take an additional 10% damage from area attacks. Replaces Chain Lightning.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Halted Offensive' data-content='Level 23 - One of three choices made on the Ability Tree at level 23. - Range: 35m  - Delivers an arc of lightning that deals energy damage. Halted Offensive immobilizes all affected targets for 0.5 seconds and slows all affected targets by 50% for 6 seconds. Additionally, Halted Offensive overwhelms its targets for 45 seconds. Overwhelmed targets take an additional 10% damage from area attacks. Replaces Chain Lightning.'>Halted Offensive<\/b><i class='optional'> - Optional Attack <span><u>Level 23 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 23<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='60'> <u>Lightning<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2020\/08\/abl_si_so_lightning_bolt.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Lightning Bolt' data-content='Level 60 - Range: 35m  - Hurls a bolt of lightning at the target, dealing energy damage and slows the target by 30% for 3 seconds. Lightning Bolt increases your damage reduction by 5% for 10 seconds. Stacks up to 3 times. Replaces Lightning Strike.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Lightning Bolt' data-content='Level 60 - Range: 35m  - Hurls a bolt of lightning at the target, dealing energy damage and slows the target by 30% for 3 seconds. Lightning Bolt increases your damage reduction by 5% for 10 seconds. Stacks up to 3 times. Replaces Lightning Strike.'>Lightning Bolt<\/b><i> - Attack<\/i><span class='show-level'>Level 60<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='15'> <u>Lightning<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2020\/08\/electrofield.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Lightning Swarm' data-content='Level 15 - Increases the maximum range of your Force attacks by 5 meters. Additionally, Chain Lightning immobilizes all affected targets for 0.5 seconds and slows all affected targets by 50% for 6 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Lightning Swarm' data-content='Level 15 - Increases the maximum range of your Force attacks by 5 meters. Additionally, Chain Lightning immobilizes all affected targets for 0.5 seconds and slows all affected targets by 50% for 6 seconds.'>Lightning Swarm<\/b><i> - Hidden Passive<\/i><span class='show-level'>Level 15<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='35'> <u>Madness<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/abl_si_so_death_ripple.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Dark Echo' data-content='Level 35 - Targets hit by Death Field have a 30% chance to emit a Dark Echo, damaging itself and up to 7 targets within 5 meters with internal damage. Death Brand slows targets by 50% for 6 seconds. Targets affected by this have a 50% chance to have the slow reapplied and dealing internal damage. '> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Dark Echo' data-content='Level 35 - Targets hit by Death Field have a 30% chance to emit a Dark Echo, damaging itself and up to 7 targets within 5 meters with internal damage. Death Brand slows targets by 50% for 6 seconds. Targets affected by this have a 50% chance to have the slow reapplied and dealing internal damage. '>Dark Echo<\/b><i> - Hidden Passive<\/i><span class='show-level'>Level 35<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='35'> <u>Madness<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/hatred.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Dark Efficacy' data-content='Level 35 - Reduces the pushback suffered while activating Force Leech by 75% and Force Lightning by 100%. Targets hit by Death Field have a 30% chance to emit a Dark Echo, damaging itself and up to 7 targets within 5 meters with internal damage. Targets affected by Death Brands Slow have a 50% chance to have the slow reapplied and dealing internal damage to the target.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Dark Efficacy' data-content='Level 35 - Reduces the pushback suffered while activating Force Leech by 75% and Force Lightning by 100%. Targets hit by Death Field have a 30% chance to emit a Dark Echo, damaging itself and up to 7 targets within 5 meters with internal damage. Targets affected by Death Brands Slow have a 50% chance to have the slow reapplied and dealing internal damage to the target.'>Dark Efficacy<\/b><i> - Passive<\/i><span class='show-level'>Level 35<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='73'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2020\/08\/doom_aura.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Conspiring Force' data-content='Level 73 - One of three choices made on the Ability Tree at level 73. - Targets affected by your Affliction are slowed by 30% for its duration.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Conspiring Force' data-content='Level 73 - One of three choices made on the Ability Tree at level 73. - Targets affected by your Affliction are slowed by 30% for its duration.'>Conspiring Force<\/b><i class='optional'> - Optional Passive <span><u>Level 73 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 73<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><div style='clear:both'><\/div><\/div><div class='combat-ability-type-holder'><u class='combat-style-abilities-header'><span>Vanguard<\/span><i><\/i><\/u><ul class='little-abilities-list little-abilities-list-type-table'><li data-level='27'> <u>Plasmatech<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/abl_bhtr_ptvg_accelerated_reel.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Blazing Harpoon' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Harpoon cable is engulfed in fire and places Blazing Harpoon on the target. This deals elemental damage and slows the target over 6 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Blazing Harpoon' data-content='Level 27 - One of three choices made on the Ability Tree at level 27. - Harpoon cable is engulfed in fire and places Blazing Harpoon on the target. This deals elemental damage and slows the target over 6 seconds.'>Blazing Harpoon<\/b><i class='optional'> - Optional Passive <span><u>Level 27 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 27<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='51'> <u>Plasmatech<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/demolition.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Pulse Generator' data-content='Level 51 - Ion Pulse, Explosive Surge, and Plasma Flare grant Pulse Generator, increasing the damage dealt by your next Ion Wave by 50% and causing it to slow affected targets by 45% for 3 seconds. This effect stacks up to 2 times.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Pulse Generator' data-content='Level 51 - Ion Pulse, Explosive Surge, and Plasma Flare grant Pulse Generator, increasing the damage dealt by your next Ion Wave by 50% and causing it to slow affected targets by 45% for 3 seconds. This effect stacks up to 2 times.'>Pulse Generator<\/b><i> - Passive<\/i><span class='show-level'>Level 51<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='39'> <u>Shield Specialist<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/armorPiercingClip.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='High Impact Shot' data-content='Level 39 - One of three choices made on the Ability Tree at level 39. - Grants a stack of Impact for every target hit by Energy Blast. Each stack increases Shield Rating by 1%. Max stacks of 4 for 10 seconds. In addition targets are slowed by 20% for 6 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='High Impact Shot' data-content='Level 39 - One of three choices made on the Ability Tree at level 39. - Grants a stack of Impact for every target hit by Energy Blast. Each stack increases Shield Rating by 1%. Max stacks of 4 for 10 seconds. In addition targets are slowed by 20% for 6 seconds.'>High Impact Shot<\/b><i class='optional'> - Optional Passive <span><u>Level 39 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 39<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='60'> <u>Shield Specialist<\/u><img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/smokeGrenade.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Riot Gas' data-content='Level 60 - Throws down a canister of Riot Gas over 10 meters for 10 seconds. Enemies that enter and remain within the riot gas are slowed by 70% and suffer a 15% melee and ranged accuracy loss.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Riot Gas' data-content='Level 60 - Throws down a canister of Riot Gas over 10 meters for 10 seconds. Enemies that enter and remain within the riot gas are slowed by 70% and suffer a 15% melee and ranged accuracy loss.'>Riot Gas<\/b><i> - Defensive<\/i><span class='show-level'>Level 60<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='64'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/movementslowed.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Entangling Tools' data-content='Level 64 - One of three choices made on the Ability Tree at level 64. - Tactical Surge, Ion Pulse, and Explosive Surge reduce the movement speed of affected targets by 25% for 3 seconds. Additionally, Neural Jolt slows the target by 50% for 6 seconds.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Entangling Tools' data-content='Level 64 - One of three choices made on the Ability Tree at level 64. - Tactical Surge, Ion Pulse, and Explosive Surge reduce the movement speed of affected targets by 25% for 3 seconds. Additionally, Neural Jolt slows the target by 50% for 6 seconds.'>Entangling Tools<\/b><i class='optional'> - Optional Passive <span><u>Level 64 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 64<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><li data-level='43'> <img src='https:\/\/swtorista.com\/articles\/wp-content\/themes\/blankslate\/icons\/probedroid.png' role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Suppression Droid' data-content='Level 43 - One of three choices made on the Ability Tree at level 43. - Range: 10m  (short range) - Fires off a Suppression Droid to scan the area for 15 seconds, revealing stealthed opponents and immobilizing them for 3 seconds. In addition, all enemies inside the field of the Terminator Droid have their accuracy reduced by 10% and are slowed for 30%.'> <b role='button' data-toggle='popover' data-trigger='focus' tabindex='0' title='Suppression Droid' data-content='Level 43 - One of three choices made on the Ability Tree at level 43. - Range: 10m  (short range) - Fires off a Suppression Droid to scan the area for 15 seconds, revealing stealthed opponents and immobilizing them for 3 seconds. In addition, all enemies inside the field of the Terminator Droid have their accuracy reduced by 10% and are slowed for 30%.'>Suppression Droid<\/b><i class='optional'> - Optional Detection <span><u>Level 43 Option<\/u> <\/span><\/i><\/i><span class='show-level'>Level 43<\/span><div style='clear:both'><\/div><\/li><div style='clear:both'><\/div><\/ul><\/div>\n<\/div>\n\n\n\n\n<script>\njQuery(function($) {\n\t$(function () {\n\t  $('[data-toggle=\"popover\"]').popover();\n\t})\n});\n\n\n(function waitForJQuery() {\n    if (typeof jQuery === 'undefined') {\n        setTimeout(waitForJQuery, 100);\n        return;\n    }\n\n    jQuery(function($) {\n\n        $(document).on('click', '.combat-style-abilities-header i', function() {\n\n            var $header = $(this).closest('.combat-style-abilities-header');\n            var $parent = $header.parent();\n\n            \/\/ Find each ability and append its data-content as visible text\n            $parent.find('.little-abilities-list li').each(function() {\n                var $li = $(this);\n                var $lii = $li.find(\"i\");\n                var $liimg = $li.find(\"img\");\n                var content = $li.find('b').attr('data-content');\n                $liimg.css(\"float\",\"right\");\n\n                \/\/ Add dash at the beginning of each list item\n                $li.prepend(document.createTextNode('- '));\n\n                if (content) {\n                    $lii.append(document.createTextNode(': ' + content));\n                }\n            });\n\n            \/\/ Add Movement Abilities after the existing header text\n            $header.find('span').append(' Movement Abilities');\n\n            \/\/ Remove the clickable icon\n            $(this).remove();\n\n        });\n\n    });\n})();\n<\/script>\n\n\n\n","protected":false},"excerpt":{"rendered":"<p>Your stun abilities allow you to temporarily take enemies out of the fight in Star Wars: The Old Republic. Each class has at least one stun ability available, either built&#8230;<\/p>\n","protected":false},"author":1,"featured_media":50124,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[116,65],"tags":[],"class_list":["post-50079","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-combat","category-featured"],"acf":[],"_links":{"self":[{"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/posts\/50079","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/comments?post=50079"}],"version-history":[{"count":18,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/posts\/50079\/revisions"}],"predecessor-version":[{"id":50421,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/posts\/50079\/revisions\/50421"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/media\/50124"}],"wp:attachment":[{"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/media?parent=50079"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/categories?post=50079"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/tags?post=50079"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}