{"id":45424,"date":"2026-01-26T13:43:31","date_gmt":"2026-01-26T21:43:31","guid":{"rendered":"https:\/\/swtorista.com\/articles\/?p=45424"},"modified":"2026-01-26T13:43:31","modified_gmt":"2026-01-26T21:43:31","slug":"swtor-patch-notes-update-7-8c","status":"publish","type":"post","link":"https:\/\/swtorista.com\/articles\/swtor-patch-notes-update-7-8c\/","title":{"rendered":"SWTOR Patch Notes &#8211; Update 7.8c"},"content":{"rendered":"<p>Another set of bugfixes, with a HUGE focus on the new Dantooine Biomes encounters. The Mac Launcher is getting a redo, and New Cartel Stuff on the way as well! Didn&#8217;t see what came out recently? Check our <a href=\"https:\/\/swtorista.com\/articles\/what-to-expect-in-update-7-8-in-swtor-pursuit-of-ruin-galactic-threads\/\">Info about 7.8<\/a><\/p>\n<blockquote class=\"wp-embedded-content\" data-secret=\"Om5UnlRYGx\"><p><a href=\"https:\/\/swtorista.com\/articles\/what-to-expect-in-update-7-8-in-swtor-pursuit-of-ruin-galactic-threads\/\">What to expect in Update 7.8 in SWTOR! Pursuit of Ruin \/ Galactic Threads<\/a><\/p><\/blockquote>\n<p><iframe class=\"wp-embedded-content\" sandbox=\"allow-scripts\" security=\"restricted\" style=\"position: absolute; visibility: hidden;\" title=\"&#8220;What to expect in Update 7.8 in SWTOR! Pursuit of Ruin \/ Galactic Threads&#8221; &#8212; Swtorista\" src=\"https:\/\/swtorista.com\/articles\/what-to-expect-in-update-7-8-in-swtor-pursuit-of-ruin-galactic-threads\/embed\/#?secret=NkLJCREi6D#?secret=Om5UnlRYGx\" data-secret=\"Om5UnlRYGx\" width=\"600\" height=\"338\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\"><\/iframe><\/p>\n<div class=\"panel panel-info forums\"><div class=\"panel-body\">\n<div id=\"middle\">\n<div class=\"pageContainer\">\n<div id=\"mainContent\">\n<div class=\"views-row views-row-1 views-row-odd views-row-first views-row-last\">\n<div class=\"views-field-body\">\n<div class=\"field-content\">\n<h2>Highlights<\/h2>\n<p><strong>Cartel Market Additions<\/strong><br \/>\nThe Shadow Sentry Lightsaber, dualsaber, and armor set inspired by\u00a0<em>Star Wars: Visions\u2122<\/em>\u00a0has been added to the Cartel Market.<\/p>\n<p><strong>Mac Launcher<\/strong><br \/>\nA new version of the Mac launcher has been released. This version will fix the issue players were experiencing where they would get stuck on a black screen after launching the game.<\/p>\n<p><strong>Subscriber Event<\/strong><br \/>\nSubscriber Event tokens and the event vendor have been removed from the game.<\/p>\n<h2>Bug Fixes<\/h2>\n<p><strong>General<\/strong><\/p>\n<ul>\n<li>[Environment Art: Corellia] Fixed an issue that caused a gap between various countertops and walls.<\/li>\n<li>The &#8220;Encounter Completionist: Dantooine&#8221; Achievement now displays an icon in the Legacy Window.<\/li>\n<li>Fixed an issue that caused the dismount and dodge animations to play when characters are attacked while riding a creature mount.<\/li>\n<li>Removed an invisible collision near the Eternity Vault entrance on Ziost Shadow.<\/li>\n<li>The Isolationist Support Droid flame visual effect is now correctly aligned and projects toward the target.<\/li>\n<li>[Makeb: Empire only] The travel points now unlock automatically when a character discovers its respective area.<br \/>\nCreating a Legacy&#8221; is no longer required to unlock Legacy Perks and unlocks.<\/li>\n<\/ul>\n<p><strong>Wreckage on Dantooine<\/strong><\/p>\n<ul>\n<li>[General] Added new appearances for GSI Scientists to bring some visual variety between the NPCs.<\/li>\n<li>[General] All Research Notes buffs can now be active at the same time and will persist after character death.<\/li>\n<li>[General] All scientists&#8217; appearances now match with their appropriate voices.<\/li>\n<li>[General] Fixed various areas where gaps appear in the environment or in distant objects.<\/li>\n<li>[General] Made adjustments to various areas to prevent characters from getting stuck on trees and\/or rocks.<\/li>\n<li>[General] Voice lines are no longer missing from various encounters.<\/li>\n<li>[General] Special events no longer overlap in incorrect biomes.<\/li>\n<li>[General] The area tracker now consistently appears in the Sublevel Central Complex.<\/li>\n<li>[General] Fixed an issue that caused bosses to not spawn properly.<\/li>\n<li>[Achievements] The Altered Flora, Crystallized Energy, Volcanic Residue, and Benign Spores buffs are now listed as disqualifying buffs for the Orbital Core Achievement &#8220;A Core to Settle\u201d.<\/li>\n<li>[Acid Trip] Added the name for the Carrying Samples buff in its tooltip.<\/li>\n<li>[Acid Trip] Mission information has been added to the tooltip for all relevant interactables.<\/li>\n<li>[Acid Trip] Several broadcast messages have been added to clarify the mechanics of the encounter.<\/li>\n<li>[Acid Trip] Updated the mapnotes for the encounter to be more precise.<\/li>\n<li>[Acid Trip] The Slice Control ability now only appears when there is a nearby droid to slice.<\/li>\n<li>[Acid Trip] Updated the names of the Skar\u2019kla enemies to match the mission description.<\/li>\n<li>[Acid Trip] Added more toxic pools to collect samples from.<\/li>\n<li>[Buffs] The hazard mitigation buffs, Cryogenic Mitigation\/Immunity and Mycelial Inoculation\/Immunity now last two hours as intended.<\/li>\n<li>[Buffs] The mitigation buffs Thermal Regulator, Emergency Chemical Purge, and Hyphal Degeneration Stim now persist for 1.5 hours (up from 30 minutes) to match the boss availability window.<\/li>\n<li>[Buffs] Characters that purchase any buffs for the first time after unlocking Legacy will no longer see the \u201cInvalid Client Conversation\u201d error text.<\/li>\n<li>[Caretaker Unit K-6] Damage volumes in this encounter have been adjusted to match their visual effects.<\/li>\n<li>[Caretaker Unit K-6] The mapnote now correctly displays the event location when a character is outside of it.<\/li>\n<li>[Core Overload] Mission information has been added to the tooltip when mousing over the Coolant Regulators.<\/li>\n<li>[Cryo Hazard] Doctor Kontor\u2019s appearance now remains consistent when he spawns.<\/li>\n<li>[Data Appropriation] Additional information has been added to make the mechanics more intuitive and clear.<\/li>\n<li>[Doctor Spears, I Presume?] Dr. Spores will now dismiss his Makrin Assistants when exiting combat.<\/li>\n<li>[Fascinating] Fixed an issue that prevented mapnotes from appearing on the map.<\/li>\n<li>[Fascinating] The green interactable arrows for the step &#8220;Deploy Ginx Pheromones&#8221; are no longer active once the objective has been completed.<\/li>\n<li>[Fungal Protection] Geo Beast Larvae now spawn further apart and the damage in their range and melee attacks have been decreased.<\/li>\n<li>[Gelid Tendrils] Massive Tendrils now have an additional ranged attack.<\/li>\n<li>[Geothermal Disruption: Caustic Cascade] Fixed a small area where the biome hazard debuff was incorrectly applying to a character when they were on land.<\/li>\n<li>[Geothermal Disruption] The stronger version of the &#8216;Contamination&#8217; debuff now has a different icon to help players distinguish between the two versions of the debuff when both are applied on a character.<\/li>\n<li>[Geothermal event] The Geo-Excision Unit Overseer now appears as intended and can be defeated in order to complete the encounter.<\/li>\n<li>[Hot Spots] The Geo Beasts and Magma readings interactables now respawn as intended.<\/li>\n<li>[Hot Spots] The Take Reading ability\u2019s range has been extended.<\/li>\n<li>[No Spies Allowed] The Anti-Microbial Injection and Disruption Pulse abilities no longer persist during the second objective.<\/li>\n<li>[Orbital Core: G30-MN Mining Unit] The mining charges now detonate when a character uses Mad Dash.<\/li>\n<li>[Orbital Core] Fixed an issue that allowed the temporary ability bar to remain active if a player was using certain hazard protection buffs in the Orbital Core boss phase.<\/li>\n<li>[Orbital Core] The visual effect of the Magma Blast ability now matches the size of its hit indicator.<\/li>\n<li>[Petals in the Snow] This crossover event can now be triggered multiple times a day so long as the trigger conditions are met.<\/li>\n<li>[Reputation] The Hazard Protection Modules in the Dantooine Crash Site now apply the correct buffs at Friend and Hero rank.<\/li>\n<li>[Return of Doctor Spores] Enemies can no longer be maneuvered outside of the event space.<\/li>\n<li>[Spore Purifiers] Fixed an issue where the holo visual effect for the purifiers remained visible even after setting up a purifier.<\/li>\n<li>[Spore Purifiers] The range of the &#8220;Purified&#8221; buff around active purifiers has been increased.<\/li>\n<li>[Spore Purifiers] The Spore Purifiers now properly cleanse Spore-Tending Droids of their heavy Sporefall ability.<\/li>\n<li>[Spore Purifiers] Spore Tending Droids now spawn and respawn as intended.<\/li>\n<li>[Sporefall Biome] The Numbing Spores and Debilitating Spores debuffs now stack their effects correctly.<\/li>\n<li>[Sporefall Biome] Taking damage no longer interrupts use of the macrobinoculars.<\/li>\n<li>[Sporefall Biome] The path to Makrin Hollow no longer appears to loop infinitely while walking backwards.<\/li>\n<li>[Sporefall Biome] The biome debuff is now applied throughout the entire biome.<\/li>\n<li>[Thermal investigation] The Burn debuff now only applies when a character makes contact with lava.<\/li>\n<li>[Under Pressure] The fixed camera angle has been pulled back further when players control the Construction Droid.<\/li>\n<li>[Under Pressure] The Agitated Geo Beast Spawn now attack normally when they are aggro-ed.<\/li>\n<li>[Under Pressure] Mission information has been added to the tooltip for all relevant interactables.<\/li>\n<li>[Under Pressure] A nameplate has been added to the Maintenance Assistance droid.<\/li>\n<li>[Unruly Nesters] Cryo-Nesters now despawn more quickly after being captured.<\/li>\n<\/ul>\n<p><strong>Dynamic Encounters<\/strong><\/p>\n<ul>\n<li>[Ilum: Foiling Their Ambushes] Strong Republic Operative enemies now count towards this encounter\u2019s objectives.<\/li>\n<li>[Lost Bormu] The Lost Bormu&#8217;s shield now protects players from Shyrack Screecher\u2019s Mind Shatter Ability as intended.<\/li>\n<li>[Lost Bormu] Kill credit is now granted to players even if Bormu delivers the final blow.<\/li>\n<li>[Lost Bormu] There is now an overview in the mission tracker for this encounter.<\/li>\n<li>[No Spies Allowed] The green arrows no longer persist when their objective is completed.<\/li>\n<\/ul>\n<p><strong>Mission<\/strong><\/p>\n<ul>\n<li>[[WEEKLY][Priority Targets] Orbital Core has been added to the list of eligible targets.<\/li>\n<li>[Dark Heart of the Fortress] Players will no longer see a blank dialogue choice wheel when observing Hidden Chain security footage of Sa&#8217;har Kateen.<\/li>\n<li>[Dark Hearth of the Fortress] Dr. Farrus Belisk\u2019s corpse now appears on the ground as intended.<\/li>\n<li>[Library of Nul] Talos Drellik will no longer be available as a companion on Elom while the player is there to meet him.<br \/>\nIlum and Makeb story content must be completed before the Shadow of Revan can be started.<\/li>\n<li>[Welcome to Rishi] This mission is now only obtainable after a player completes \u201cShadow of Revan: Prelude\u201d.<\/li>\n<\/ul>\n<p><strong>Items<\/strong><\/p>\n<ul>\n<li>The description on Research Notes now matches the timer duration of the buff.<\/li>\n<li>The D0-NK, H0-NK, and L0-NK Escort Droids are no longer missing textures when previewed or placed as decorations.<\/li>\n<li>The D0-NK, H0-NK, and L0-NK Escort Droids are now Bind to Legacy.<\/li>\n<li>The Fitted Rugged Researcher&#8217;s Chestplate and Vambraces now fit appropriately on characters using Female Body Type 2.<\/li>\n<li>The Sporefall Diorama can now be sold to a vendor or on the Galactic Trade Network.<\/li>\n<\/ul>\n<p><strong>UI<\/strong><\/p>\n<ul>\n<li>Updates have been to improve Mission Tracker readability. The following can be found in the Interface Editor:\n<ul>\n<li>All titles and tasks font sizes can now be adjusted<\/li>\n<li>A color wheel has been added to allow players to adjust the font color of non-critical mission titles and tasks<\/li>\n<li>A color wheel has been added to allow players to adjust the background color of the Mission Tracker<\/li>\n<li>An opacity slider has been added to control how opaque the background appears<\/li>\n<\/ul>\n<\/li>\n<li>Crit path mission icons on the Galaxy Map are now purple.<\/li>\n<li>The Emergency Fleet Pass and Priority Transport can now be selected and used when using the Magnify Cursor on the World Map.<\/li>\n<li>Text in the Login Rewards window no longer overlaps.<\/li>\n<li>Fixed an issue that caused a second orbiting icon to appear on the mini map.<\/li>\n<li>A new mission icon has been added to highlight Planetary Arc missions and now present in the World Map Legend.<\/li>\n<li>The \u201cIssue Challenge\u201d button\u2019s functionality has been restored.<\/li>\n<li>Functionality to the Guild Conquests &#8211; Current Conquerors button has been restored.<\/li>\n<\/ul>\n<p><strong>Dantooine Stronghold<\/strong><\/p>\n<ul>\n<li>Added Quick Travel points within Dantooine Stronghold.<\/li>\n<li>Added Jump Points allowing players to jump up from the canyon floor.<\/li>\n<\/ul>\n<p><strong>Abilities<\/strong><\/p>\n<ul>\n<li>The Tooltip of the Melting Center and Draining Center Abilities now states that they deal 4x the initial damage.<\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Another set of bugfixes, with a HUGE focus on the new Dantooine Biomes encounters. The Mac Launcher is getting a redo, and New Cartel Stuff on the way as well!&#8230;<\/p>\n","protected":false},"author":13,"featured_media":30437,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[66,1,160],"tags":[],"class_list":["post-45424","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","category-swtor","category-update-7-8-galactic-threads"],"acf":[],"_links":{"self":[{"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/posts\/45424","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/users\/13"}],"replies":[{"embeddable":true,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/comments?post=45424"}],"version-history":[{"count":1,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/posts\/45424\/revisions"}],"predecessor-version":[{"id":45426,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/posts\/45424\/revisions\/45426"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/media\/30437"}],"wp:attachment":[{"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/media?parent=45424"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/categories?post=45424"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/tags?post=45424"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}