{"id":44687,"date":"2025-12-12T08:03:52","date_gmt":"2025-12-12T16:03:52","guid":{"rendered":"https:\/\/swtorista.com\/articles\/?p=44687"},"modified":"2026-01-02T21:24:02","modified_gmt":"2026-01-03T05:24:02","slug":"star-wars-fate-of-the-old-republic-new-star-wars-video-game-announced","status":"publish","type":"post","link":"https:\/\/swtorista.com\/articles\/star-wars-fate-of-the-old-republic-new-star-wars-video-game-announced\/","title":{"rendered":"Star Wars: Fate of the Old Republic &#8211; New Star Wars Video Game Announced!"},"content":{"rendered":"<p>A new Star Wars game set in the Old Republic era has been announced! We know very little about it except its name, and that Casey Hudson, the game director of the original Star Wars: Knight of the Old Republic and producer and project director for Star Wars: The Old Republic, before departing from Bioware to found his own studio. Here&#8217;s the little we know so far!<\/p>\n<p>&#8211; &#8211;<\/p>\n<p>Developed by Arcanaut Studios in collaboration with Lucasfilm Games, Star Wars: Fate of the Old Republic is a new single-player narrative-driven action RPG and spiritual successor to Star Wars: Knights of the Old Republic. Led by Casey Hudson, Game director of the original Star Wars: Knight of the Old Republic and the Mass Effect trilogy, the team of veteran game developers and storytellers at Arcanaut Studios is crafting an epic interactive adventure across a galaxy on the brink of rebirth where every decision shapes your path towards light or darkness. Fate is in your hands.<\/p>\n<div class=\"youtube-embed youtube-video-size-big\"><a href=\"https:\/\/www.youtube.com\/watch?v=lAmkl1jL0fo\" class=\"video-thumbnail\" target=\"_blank\"><img src='https:\/\/img.youtube.com\/vi\/lAmkl1jL0fo\/maxresdefault.jpg'><i><\/i><\/a><a href=\"https:\/\/www.youtube.com\/watch?v=lAmkl1jL0fo\" class=\"youtube-below-video\" target=\"_blank\">Watch Video<\/a><\/div>\n<p>Star Wars: Fate of the Old Republic Revealed with First Trailer &#8211; Exclusive Interview from <a href=\"https:\/\/www.starwars.com\/news\/star-wars-fate-of-the-old-republic-trailer\">starwars.com<\/a>:<\/p>\n<p>In Star Wars: Fate of the Old Republic, step into the role of a Force user on a journey through a galaxy on the edge of rebirth at the end of the Old Republic.<\/p>\n<p>The brand-new epic narrative single-player action role-playing game from Arcanaut Studios, developed in collaboration with Lucasfilm Games was announced on stage tonight at this year\u2019s Game Awards. Along with the first look at a thrilling trailer, it was announced that Fate of the Old Republic will be developed by a new studio launched by Casey Hudson, the director of the original Star Wars: Knights of the Old Republic and the Mass Effect trilogy.<\/p>\n<p><img decoding=\"async\" class=\"alignnone size-full wp-image-44694\" src=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2025\/12\/fate-_0006_Layer-4.jpg\" alt=\"\" width=\"1000\" height=\"563\" srcset=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2025\/12\/fate-_0006_Layer-4.jpg 1000w, https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2025\/12\/fate-_0006_Layer-4-300x169.jpg 300w, https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2025\/12\/fate-_0006_Layer-4-768x432.jpg 768w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><\/p>\n<p>Blending innovative storytelling, memorable characters, and heart-pounding combat, Star Wars: Fate of the Old Republic will immerse you in an unforgettable experience where every decision deepens your journey toward the light\u2026or the darkness.<\/p>\n<p>In the exclusive first interview on the forthcoming title, Hudson and VP and GM of Lucasfilm Games Douglas Reilly sat down with StarWars.com to talk about the storied history of KOTOR and tease what we can expect from the new collaboration.<\/p>\n<p>A mysterious figure leaves the safety of their starship into the unknown.<br \/>\n\u201cWhen we developed the original KOTOR, we wanted to create a definitive Star Wars experience \u2014 crafting an adventure that consisted of all the things we dreamed of doing as Star Wars fans,\u201d Hudson says. \u201cNow, 25 years after we started work on that game, our aspirations are equally ambitious. Fate of the Old Republic represents an opportunity to explore a contemporary vision of a definitive Star Wars experience, using state-of-the-art technology and game design, and an all-new story crafted specifically to deliver on the combination of player agency and immersion in Star Wars that was at the heart of KOTOR.\u201d<\/p>\n<p>Although Fate of the Old Republic is not a direct sequel or continuation, \u201cit is being built by people who helped shape that legacy,\u201d Reilly adds. \u201cThroughout my two decades of working on Star Wars games, including Star Wars: The Old Republic, I have been fortunate to see firsthand just how much these stories mean to our fans. For us, this new project is about honoring that legacy by creating something in the same tradition of a deep, cinematic, choice-driven role-playing game. Reuniting with Casey has been a tremendous honor, and we are pouring all of our shared passion and experience into building the next great chapter.\u201d<\/p>\n<p><img decoding=\"async\" class=\"alignnone size-full wp-image-44696\" src=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2025\/12\/fate-_0004_Layer-5.jpg\" alt=\"\" width=\"1000\" height=\"563\" srcset=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2025\/12\/fate-_0004_Layer-5.jpg 1000w, https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2025\/12\/fate-_0004_Layer-5-300x169.jpg 300w, https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2025\/12\/fate-_0004_Layer-5-768x432.jpg 768w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><\/p>\n<p>An ancient starship in the storm.<br \/>\nCreative clarity and a shared vision<br \/>\nAfter directing the original and beloved game, Hudson was eager to return to the galaxy, creating a new expression in the tradition of KOTOR, which was released in 2003. \u201cStar Wars has been an ever-present force in my life, from the time I saw the first movie in 1977 and throughout my career, where it\u2019s been a constant source of inspiration,\u201d Hudson says. \u201cIt\u2019s hard to describe how exciting it was to be able to work in the Star Wars galaxy, contributing to its incredible legacy. We had so much fun working on Star Wars: Knights of the Old Republic, and it was one of the defining experiences of my career.\u201d<\/p>\n<p>Hudson remained in contact with Lucasfilm in the more than 20 years since, hoping to get the chance to collaborate again. \u201cBut a project like this is a huge commitment for everyone involved, so it took the right conditions to get everything to line up,\u201d he notes.<\/p>\n<p>This year, Hudson co-founded Arcanaut Studios, and the stars began to align. \u201cOur goal is developing the kind of games I love making: emotionally powerful, cinematic adventures driven by player agency, narrative depth, and immersive world-building,\u201d he says. \u201cConversations between our team and Lucasfilm Games led to an incredible opportunity to return to Star Wars, and once again we can hardly believe we\u2019re working on such a special project.\u201d<\/p>\n<p><img decoding=\"async\" class=\"alignnone size-full wp-image-44697\" src=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2025\/12\/fate-_0003_Layer-6.jpg\" alt=\"\" width=\"1000\" height=\"563\" srcset=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2025\/12\/fate-_0003_Layer-6.jpg 1000w, https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2025\/12\/fate-_0003_Layer-6-300x169.jpg 300w, https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2025\/12\/fate-_0003_Layer-6-768x432.jpg 768w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><\/p>\n<p>An unknown crew searches for answers on a rainy planet.<br \/>\nStill in the early stages of development and creation, Fate of the Old Republic benefits from decades of creative experience across the collaborative partnership. \u201cI\u2019ve always strived to lead very focused projects, with creative clarity and alignment among the team, and a crisply organized production plan,\u201d Hudson says. \u201cThat\u2019s ultimately what makes it possible to deliver a game that meets high expectations. But consistently achieving that with large and ambitious projects \u2013 with ever increasing demands on scope and complexity \u2014 has been a lifelong journey of learning and improvement, and a personal obsession of mine.\u201d<\/p>\n<p>As the director, Hudson partners with his team as well as Lucasfilm Games to bring that clear vision to life. \u201cGreat ideas come from all parts of the team,\u201d he says. \u201cSo my job is to gather and shape a cohesive vision that the entire team contributes to. Ensuring that everyone shares that vision and understands their part in creating it, is critical to the success of a project.\u201d And this newest chapter in Star Wars gaming history will touch on what Hudson sees as the \u201cfundamental pillars of the franchise such as innovative storytelling, memorable characters, challenging gameplay, and immersive agency in the Star Wars galaxy.\u201d<\/p>\n<p><img decoding=\"async\" class=\"alignnone size-full wp-image-44698\" src=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2025\/12\/fate-_0002_Layer-7.jpg\" alt=\"\" width=\"1000\" height=\"563\" srcset=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2025\/12\/fate-_0002_Layer-7.jpg 1000w, https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2025\/12\/fate-_0002_Layer-7-300x169.jpg 300w, https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2025\/12\/fate-_0002_Layer-7-768x432.jpg 768w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><\/p>\n<p>A force user ready for combat.<br \/>\n\u201cInfinite stories to tell\u201d<br \/>\nLucasfilm Games was eager to tell a new story in an era with lots of possibilities. \u201cStar Wars&#8217; past is a vast open canvas for creators to explore without having to navigate storytelling touchstones from other media,\u201d Reilly notes. \u201cBeing set in the past gives us an immense amount of open space to tell new original Star Wars stories, while staying true to the spirit of the galaxy we all love. There are, quite literally, infinite stories to tell. While we will always honor and celebrate the core saga, it\u2019s crucial to explore new territory, meet new characters, and see new parts of the galaxy.\u201d<\/p>\n<p>Reilly was especially excited to partner with Hudson given his depth of knowledge in both Star Wars storytelling and RPG game creation. \u201cWe have been keenly aware our fans have been wanting to revisit this player fantasy,\u201d Reilly says. \u201cTo create a new RPG that lives up to that devotion was something that we have had to be very careful with. Casey\u2019s expertise in crafting deep, long-term storytelling and building immersive, choice-driven worlds is second to none, and we are fortunate to have the game director of one of the most beloved Star Wars games of all time return to the galaxy far, far away.\u201d<\/p>\n<p><img decoding=\"async\" class=\"alignnone size-full wp-image-44695\" src=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2025\/12\/fate-_0005_Layer-2.jpg\" alt=\"\" width=\"1000\" height=\"563\" srcset=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2025\/12\/fate-_0005_Layer-2.jpg 1000w, https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2025\/12\/fate-_0005_Layer-2-300x169.jpg 300w, https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2025\/12\/fate-_0005_Layer-2-768x432.jpg 768w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><\/p>\n<p>\u201cIt really blows me away to think that we were part of something that\u2019s made such a lasting impression,\u201d Hudson adds. \u201cWhen we were making KOTOR, we were just focused on making the best game we could, and had no idea it would resonate the way it did. Seeing the impact it made with players, and how that connection has endured for more than twenty years, is humbling and inspiring.\u201d<\/p>\n<p>A force user confronts an unknown danger.<br \/>\nAlthough the team is mum on the details of the story they\u2019re planning, Fate of the Old Republic will introduce new characters for an all-new story. \u201cWe\u2019re still early in development, with many challenges ahead,\u201d Hudson says. \u201cI\u2019m grateful to have enjoyed the support of KOTOR fans for many years, and I look forward to embarking upon this journey together, sharing more of what we\u2019re doing as soon as we can!\u201d<\/p>\n<p><img decoding=\"async\" class=\"alignnone size-full wp-image-44693\" src=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2025\/12\/fate-_0001_Layer-3.jpg\" alt=\"\" width=\"1000\" height=\"563\" srcset=\"https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2025\/12\/fate-_0001_Layer-3.jpg 1000w, https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2025\/12\/fate-_0001_Layer-3-300x169.jpg 300w, https:\/\/swtorista.com\/articles\/wp-content\/uploads\/2025\/12\/fate-_0001_Layer-3-768x432.jpg 768w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>A new Star Wars game set in the Old Republic era has been announced! We know very little about it except its name, and that Casey Hudson, the game director&#8230;<\/p>\n","protected":false},"author":1,"featured_media":44688,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[66,160],"tags":[],"class_list":["post-44687","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","category-update-7-8-galactic-threads"],"acf":[],"_links":{"self":[{"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/posts\/44687","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/comments?post=44687"}],"version-history":[{"count":2,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/posts\/44687\/revisions"}],"predecessor-version":[{"id":44700,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/posts\/44687\/revisions\/44700"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/media\/44688"}],"wp:attachment":[{"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/media?parent=44687"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/categories?post=44687"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/tags?post=44687"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}