{"id":30678,"date":"2023-09-05T10:53:35","date_gmt":"2023-09-05T17:53:35","guid":{"rendered":"https:\/\/swtorista.com\/articles\/?p=30678"},"modified":"2023-09-14T10:41:01","modified_gmt":"2023-09-14T17:41:01","slug":"patch-notes-update-7-3-1-galactic-season-5-quicktravel-update-gtn-changes-bug-fixes","status":"publish","type":"post","link":"https:\/\/swtorista.com\/articles\/patch-notes-update-7-3-1-galactic-season-5-quicktravel-update-gtn-changes-bug-fixes\/","title":{"rendered":"Patch Notes Update 7.3.1 \u2013 Galactic Season 5, Quicktravel Update, GTN Changes, Bug Fixes"},"content":{"rendered":"<p>All of this is coming in the morning of September 6, 2023!<\/p>\n<ul>\n<li>Galactic Season 5<\/li>\n<li>Quicktravel Update on the map<\/li>\n<li>GTN Changes and increase to 3 bill GTN cap<\/li>\n<li>Bug Fixes galore<\/li>\n<\/ul>\n<blockquote class=\"wp-embedded-content\" data-secret=\"J3PiI1dXIW\"><p><a href=\"https:\/\/swtorista.com\/articles\/swtor-galactic-seasons-guide-and-rewards\/\">SWTOR Galactic Seasons Guide and Rewards &#8211; Season 6, Building a Foundation!<\/a><\/p><\/blockquote>\n<p><iframe class=\"wp-embedded-content\" sandbox=\"allow-scripts\" security=\"restricted\" style=\"position: absolute; clip: rect(1px, 1px, 1px, 1px);\" title=\"&#8220;SWTOR Galactic Seasons Guide and Rewards &#8211; Season 6, Building a Foundation!&#8221; &#8212; Swtorista\" src=\"https:\/\/swtorista.com\/articles\/swtor-galactic-seasons-guide-and-rewards\/embed\/#?secret=2fOphOPwdO#?secret=J3PiI1dXIW\" data-secret=\"J3PiI1dXIW\" width=\"600\" height=\"338\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\"><\/iframe><\/p>\n<div class=\"panel panel-info forums\"><div class=\"panel-body\">\n<div class=\"title\">Game Update 7.3.1<\/div>\n<p><strong><u>HIGHLIGHTS<\/u>\u00a0<\/strong><\/p>\n<p><strong>Galactic Seasons 5 \u201cConfidence in Power\u201d<\/strong>\u00a0&#8211; In this season\u2019s story, \u201cConfidence in Power\u201d, players will meet an astromech named 3V-1L, a peculiar droid who serves a mysterious Master. 3V-1L will test the player through a series of trials, to see if they are worthy of the Master\u2019s teachings of the \u201cdark side\u201d. Whether this is a prank or a serious threat, the player must decide how deeply they will commit to these \u201cdark\u201d trials to uncover the truth. More information\u00a0<a href=\"https:\/\/www.swtor.com\/info\/news\/20230901-0\" target=\"_blank\" rel=\"noopener noreferrer\">in this article.<\/a><\/p>\n<p><strong>New \u201cinspired by\u201d items\u00a0<\/strong>&#8211; Lightsabers and armor sets inspired by Ahsoka and Thrawn have been added to the Cartel Market!<\/p>\n<p><strong>Update on Kai Zykken and the Spoils of War set bonus armors<\/strong>\u00a0&#8211; \u00a0Kai Zykken will be removed and Set Bonus Armors will be available from a new vendor in the same location on the Fleet.\u00a0<a href=\"https:\/\/forums.swtor.com\/topic\/930714-game-update-731-coming-soon\/?do=findComment&amp;comment=9774120\" target=\"_blank\" rel=\"noopener noreferrer\">More info here.\u00a0<\/a><\/p>\n<p><strong><u>GENERAL\u00a0<\/u><\/strong><\/p>\n<ul>\n<li>Players who obtained both \u201cA Cantina in Crisis\u201d and \u201cUnwelcome Visitors\u201d missions will now be able to reset the Old Wounds mission and progress through the storyline as intended.<\/li>\n<li>Decorations will now drop when killing enemies in the Interpreter\u2019s Retreat area.<\/li>\n<li>The sound effect for the Dark- attuned Weapon Tuning has been fixed<\/li>\n<li>&#8220;Pickled Space Worm&#8221; can be used as a crafting ingredient again. The Cantina Hoth vendor now sells a craftable version of this item. Players who acquired the item recently will need to repurchase the item from the vendor.<\/li>\n<li>Fixed an issue that prevented the companion Z0-0M from spawning while another chapter is active.<\/li>\n<li>The Stationary Grit Headgear voice modulation now works as intended.<\/li>\n<li>Unlocking the Flameshell Mewvorr now correctly unlocks the corresponding decoration.<\/li>\n<li>The debris piles for the mission &#8220;It&#8217;s Really Piling Up&#8221; now respawn as expected.<\/li>\n<li>Fixed a typo in Advanced Terminator Droid and Suppression Droid text.<\/li>\n<li>Ladra should now only identify players as a Sith Pureblood if they are a Sith Pureblood.<\/li>\n<li>Players now receive an Implant from Cellvanta for killing Grathan.<\/li>\n<li>Fixed an issue where players could one-shot Beelzlit during the Sith Warrior quest.<\/li>\n<li>The Ri&#8217;Kan&#8217;s Vibro-Axe is sheathed into the correct off-hand slot when equipped in the character&#8217;s off-hand.<\/li>\n<li>The Force-Imbued Object will now only grant the &#8220;Light Triumphant&#8221; Alert for Master Ranos.<\/li>\n<li>The Rocket Boost VFX appears properly attached to the player character when using the Legacy unlock &#8220;Rocket Boost&#8221; or Regeneration ability for the Veteran Boltblaster&#8217;s Chestguard MK-2 chest piece.<\/li>\n<li>Fixed an issue where weapon part VFX could be seen floating in areas.<\/li>\n<li>Corrected typo in the Amplified set bonus description.<\/li>\n<li>Players can now interact with the Voss Cantina vendor.<\/li>\n<li>The Rampage Achievement Boost now works properly in the Interpreter\u2019s Retreat.<\/li>\n<li>The Thermal Grenade Ability now works properly when used on Rakghouls.<\/li>\n<li>Equipping the Hermit&#8217;s Vigil will now only display a holster for the hand in which it is equipped.<\/li>\n<li>The Payday Blaster pistols\u2019 left holster no longer disappears after cinematics have played.<\/li>\n<li>Ancient Force-Imbued Blade&#8217;s holsters are now properly restored upon exiting cinematics and when traveling between Strongholds.<\/li>\n<li>The maximum number of Dark\/Light alignment points is now 10,000 (down from 100,000).<\/li>\n<\/ul>\n<p><strong><u>CREDIT ECONOMY INITIATIVE\u00a0<\/u><\/strong><\/p>\n<ul>\n<li>Quick Travel costs will now scale with the player\u2019s level.<\/li>\n<li>Trade and Mail fees when trading items are now based on the value of recently completed Galactic Trade Network transactions.<\/li>\n<li>When listing an item on the GTN, the default listing value will be based on recently completed transactions, if available.<\/li>\n<li>The Galactic Trade Network Buyout Price Limit has been increased from 1,000,000,000 to 3,000,000,000 credits.<\/li>\n<\/ul>\n<p>More detailed information can be found in\u00a0<a href=\"https:\/\/forums.swtor.com\/topic\/930929-731-credit-economy-initiative-update\/\" target=\"_blank\" rel=\"noopener noreferrer\">this forum post.\u00a0<\/a><\/p>\n<p><strong><u>CINEMATICS\u00a0<\/u><\/strong><\/p>\n<ul>\n<li>Fixed various 7.3 Old Wounds Cinematic bugs including the NPCs clipping during the conversation with Oggurobb.<\/li>\n<li>Fixed clipping in a Blood Hunt Flashpoint cinematic<\/li>\n<li>Sound and visual effects occurring outside of the Secrets of the Shrine cinematic scene no longer impact the cutscene.<\/li>\n<li>Players who reset the Old Wounds story mission will no longer be granted a duplicate Work Amok mission.<\/li>\n<li>When progressing through the mission &#8220;Arm Yourself&#8217; Sith Warriors can now choose between the Practice Blade and a new Battler Warblade, with the appearance of the previous Sith Warblade.&#8221;<\/li>\n<li>The Mission markers for &#8220;Between a Rock and a Hard Place&#8221; and &#8220;Hidden Signals&#8221; are now properly displayed.<\/li>\n<li>The &#8220;[HEROIC 2+] A Droid Defiant&#8221; mission can now be completed as intended.<\/li>\n<\/ul>\n<p><strong><u>FLASHPOINTS<\/u><\/strong><\/p>\n<ul>\n<li>Fixed a floor texture in the Shrine of Silence where players could unexpectedly fall through.<\/li>\n<li>All shrubs in the Athiss Flashpoint have been fixed.<\/li>\n<\/ul>\n<p><strong><u>PVP<\/u><\/strong><\/p>\n<ul>\n<li>All group members can now see they are queued.<\/li>\n<li>The queue icon now only glows when the group is queued for Warzone and PvP Arena matches.<\/li>\n<\/ul>\n<p><strong><u>GALACTIC SEASONS<\/u><\/strong><\/p>\n<ul>\n<li>Galactic Seasons 4 Rifles and Sniper rifles now appear in the correct weapons categories in Collections.<\/li>\n<li>Moon Pilgrim Belt and Armored Messenger Belt icons now show the correct belt<\/li>\n<li>Resolved the issue that blocked Republic players from being granted the ability needed to complete &#8220;The Cheating Algorithm&#8221; mission.<\/li>\n<\/ul>\n<p><strong><u>COMBAT STYLES BALANCE CHANGES AND FIXES<\/u><\/strong><\/p>\n<p><strong><u>Assassin \/ Shadow<\/u><\/strong><\/p>\n<ul>\n<li>The Resolute Guerilla&#8217;s Dualsaber blade animation now works properly when using &#8220;Clairvoyant Strike&#8221; or &#8220;Voltaic Slash&#8221;.<\/li>\n<\/ul>\n<p>Darkness \/ Combat<\/p>\n<ul>\n<li>Redesigned Ancient Tome of Wrath tactical and renamed to Tome of Exar Kun, which grants damage reduction as well as shield absorption whenever you gain a stack of Redirected Wrath \/ Redirected Retribution.<\/li>\n<\/ul>\n<p><u><strong>Sorcerer \/ Sage<\/strong><\/u><\/p>\n<ul>\n<li>Teaching of Rajivari mod now deals the correct type of damage.<\/li>\n<li>Plague Master mod now deals the correct type of damage.<\/li>\n<\/ul>\n<p>Lightning \/ Telekinetics<\/p>\n<ul>\n<li>Force Mobility is now baseline for Lightning \/ Telekinetics.<\/li>\n<li>Torturous Tactics \/ Staggering Stratagem replaces Force Mobility as a level 51 utility choice.\n<ul>\n<li>Torturous Tactics \/ Staggering Stratagem &#8211; Lowers the cooldown of Electrocute \/ Force Stun by 10 seconds. In addition, targets stunned by your Electrocute \/Force Stun deal 25% less damage for 10 seconds when Electrocute \/ Force Stun wears off.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p>Madness \/ Balance<\/p>\n<ul>\n<li>Force Mobility is now baseline for Madness \/ Balance.<\/li>\n<li>Torturous Tactics \/ Staggering Stratagem replaces Force Mobility as a level 51 utility choice.<\/li>\n<li>Torturous Tactics \/ Staggering Stratagem &#8211; Lowers the cooldown of Electrocute \/ Force Stun by 10 seconds. In addition, targets stunned by your Electrocute \/ Force Stun deal 25% less damage for 10 seconds when Electrocute \/ Force Stun wears off.<\/li>\n<li>Force Speed is now granted at level 25.<\/li>\n<li>Shifted Critical Movement \/ Enhanced Force Speed to level 27 Row.<\/li>\n<li>Shifted Cloud Mind to level 43 Row.<\/li>\n<\/ul>\n<p><strong><u>Mercenary \/ Commando<\/u><\/strong><\/p>\n<p>Arsenal \/ Gunnery<\/p>\n<ul>\n<li>Signature Shot \/ Gravitating Bolt has been redesigned. It now reads:\n<ul>\n<li>Targets affected by your Heat Signature \/ Gravity Vortex take 50% more damage from Priming Shot \/ Vortex Bolt and 10% more damage from Rail Shot \/ High Impact Bolt.<\/li>\n<\/ul>\n<\/li>\n<li>Thrill of the Hunt \/ Forced March is now baseline for Arsenal.\n<ul>\n<li>The passive is now set to hidden and is granted when the player gets Unload.<\/li>\n<\/ul>\n<\/li>\n<li>Thrill of the Hunt \/ Forced March has been replaced by Tag and Bag \/ One Many Army as a level 64 choice.<\/li>\n<\/ul>\n<p>Innovative Ordnance \/ Assault Specialist<\/p>\n<ul>\n<li>Thrill of the Hunt \/ Forced March is now baseline for Innovative Ordnance.\n<ul>\n<li>The passive is now set to hidden and is granted when the player gets Unload.<\/li>\n<\/ul>\n<\/li>\n<li>Thrill of the Hunt \/ Forced March has been replaced by Tag and Bag \/ One Man Army.<\/li>\n<\/ul>\n<p>Bodyguard \/ Combat Medic<\/p>\n<ul>\n<li>Thrill of the Hunt \/ Forced March has been renamed to Mobile Protection \/\u00a0Frontline Medic.<\/li>\n<\/ul>\n<p><strong><u>Powertech \/ Vanguard<\/u><\/strong><\/p>\n<ul>\n<li>Boiling Point \/ Reactive Plating now appropriately deals Tech damage.<\/li>\n<\/ul>\n<p>Shield Tech \/ Shield Specialist<\/p>\n<ul>\n<li>Increased the damage reduction gained from the Oil Fire tactical from 2% to 3%.<\/li>\n<li>The Counter Attack \/ Defensive Armor level 23 mod choice has been redesigned. It now reads:\n<ul>\n<li>&#8220;Shielding an attack grants Counter Attack \/ Defensive Armor, increasing the damage of Firestorm \/ Ion Storm and Rail Shot \/ High Impact Bolt by 10%. This effect can occur once every 10 seconds, lasts for 20 seconds, and is removed once you deal damage with Rail Shot \/ High Impact Bolt.&#8221;<\/li>\n<\/ul>\n<\/li>\n<li>Updating the tooltip for Target Rich Environment \/ Pointman for clarity.<\/li>\n<\/ul>\n<p><strong><u>Juggernaut \/ Guardian<\/u><\/strong><\/p>\n<p>Immortal \/ Defense<\/p>\n<ul>\n<li>Reduced the damage bonus given to Crushing Blow \/ Guardian Slash by Crushing Mark from 50% to 40%.<\/li>\n<li>The Hord&#8217;s Makashi Strike tactical now increases damage reduction by 7% when it triggers (up from 5%).<\/li>\n<\/ul>\n<p><strong><u>UI\/UX\u00a0<\/u><\/strong><\/p>\n<p>General<\/p>\n<ul>\n<li>\u201cInspired by\u201d tabs have been created for the Cartel Market to help players easily find special items<\/li>\n<li>Priority Transport: Personal Starship can no longer be used in Warzones or Arenas.<\/li>\n<li>Fixed issue where Galaxy Map would blink for new players before they had a ship.<\/li>\n<li>The Launch buttons are no longer cut off in the World Map Mission Tracker<\/li>\n<li>The &#8220;All&#8221; and &#8220;Cartel Rarity&#8221; dropdowns now order items alphabetically in the Cartel market Item Stash<\/li>\n<li>Content shown in the preview window now displays the proper ratio.<\/li>\n<li>Daily Resource Matrices will no longer appear in the currency window.<\/li>\n<li>Opening the Galaxy Map is no longer removing the topography of the Overlay Map<\/li>\n<li>The Mouse cursor coordinates are showing the correct values again<\/li>\n<li>The Instance pulldown menu will no longer remain on the screen if the player closes the World Map.<\/li>\n<\/ul>\n<p>Quick Travel<\/p>\n<ul>\n<li>The Quick Travel map has been removed. The Quick Travel ability will now open the World Map, filtered with quick travel points, available missions, current missions, and party member missions.<\/li>\n<li>Quick Travel filter for the World and Area map will be on by default.<\/li>\n<li>Tutorial has been fixed to now pop up when the player first uses the ability<\/li>\n<li>Fixed an issue where some areas would not allow Quick Travel or Stronghold Travel.<\/li>\n<\/ul>\n<p>World Map<\/p>\n<ul>\n<li>Party mission icons have had their size slightly reduced.<\/li>\n<li>Exploration Mission filter will be moved under filters, and will continue to be off by default.<\/li>\n<li>Updated the map background for better readability.<\/li>\n<li>Moved Magnify Cursor to an icon button, and next to coordinates.<\/li>\n<li>Added travel abilities and their legacy upgrade counterparts.<\/li>\n<li>Moved Galaxy Map button to be in line with travel abilities.<\/li>\n<\/ul>\n<p>HUD Overlay Map<\/p>\n<ul>\n<li>Will have click interactions disabled while in combat<\/li>\n<li>Enemy red dot icons are no longer overlapped by player and party icons.<\/li>\n<\/ul>\n<p>Map Tooltips<\/p>\n<ul>\n<li>Mail mouse over will now display how many unread mail players have<\/li>\n<li>Mission NPCs will now display their name, and what missions they offer<\/li>\n<li>Mission Terminals will now have a list of what missions are offered (up to 10<\/li>\n<\/ul>\n<p><strong><u>Known Issues<\/u><\/strong><\/p>\n<p><strong>Decorations<\/strong><\/p>\n<ul>\n<li>Players can get stuck in the \u201cImperial Training Statue\u201d decoration when jumping toward the lightsabers.<\/li>\n<li>The &#8220;Resilient Warden Gladiator&#8221; decoration\u2019s blade slashes through the NPC model.<\/li>\n<li>The &#8220;Outer Rim Drifter Gunslinger&#8221; NPC decoration\u2019s jacket flickers continuously at the bottom.<\/li>\n<\/ul>\n<p><strong>Galactic Seasons 5<\/strong><\/p>\n<ul>\n<li>A dialogue line is grayed out in the Chains of Freedom story mission for the Trooper Origin Story<\/li>\n<\/ul>\n<p>The known issues list will be updated in the forums\u00a0<a href=\"https:\/\/forums.swtor.com\/forum\/188-bug-reports\/\" target=\"_blank\" rel=\"noopener noreferrer\">here\u00a0<\/a>over time.<\/p>\n<\/div><\/div>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>All of this is coming in the morning of September 6, 2023! Galactic Season 5 Quicktravel Update on the map GTN Changes and increase to 3 bill GTN cap Bug&#8230;<\/p>\n","protected":false},"author":1,"featured_media":30437,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[66,122],"tags":[],"class_list":["post-30678","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","category-update-7-3-old-wounds-interpreters-retreat"],"acf":[],"_links":{"self":[{"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/posts\/30678","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/comments?post=30678"}],"version-history":[{"count":0,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/posts\/30678\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/media\/30437"}],"wp:attachment":[{"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/media?parent=30678"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/categories?post=30678"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/swtorista.com\/articles\/wp-json\/wp\/v2\/tags?post=30678"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}